#assassination
1 messages Ā· Page 28 of 1
You didnāt get your heroic eon at least?
Ahhh
@spice spire how r u
Unbelievably tired how about you, papi?
You guys ever get a full 8 hours of sleep and still feel like you should sleep a couple extra?
I feel that way getting any amount of sleep
4-12 hours
Wake up feeling dead
Have a kid they said⦠itāll be fun they said
Brother I donāt sleep thatās why
yeah cause sleep debt takes time to get over
I run on 3-5 hours a night
its not like you can sleep 4 hours 4 days then 24 hours 1 day and be vibin

He's a machien
I average about 6 and a half hours a day
Yo thatās actually not bad for a kid
Unironically but you lose a lot of deep sleep probably
Yeah
6 and a half is well above quake's avg
I nap with him when I can
Itās true.
6.5 hours is well above my average
Life hack is to learn how to nap at work without it affecting your performance or getting caught
I wasnāt able to get my 14 hour in this weekend because I had stuff to do
Thatās usually how I cope 
weirdo
Nah, the logic is sound.
Iām pretty schedule, pass out at 10 on Friday, wake up at about 11-12 Saturday, start cooking, then chill the rest of the weekend after Iām done cooking for the weeek
Buddy we're all weirdos here
of course we are that's the point
Self-deprecation, hmm
imagine being a weirdo
Im not even playing the game and i'm still checking this channel more than any other
Imagine NOT being a weirdo
I gotta start running keys with some of yāall
Current state of affairs https://www.raidbots.com/simbot/report/58zxAyybWE3Km1PodhR6S4
if u wanna run i can trade anything so
I just need valor farm
im oxis certified ring donator
Nice.. got my yard ring yesterday from a random hunter
Iām maintenance gaming on the rings 
pepehands
unlucky
Iāve only done like 25 mechas tho
"busy"
I literally logged off poe to help someone with keys sunday night lol
League that bad, huh?
it's def not good

whispyr and jez quit
Hate to see it - wasnāt last league like GIGA?
ye sentinel was fun af
Ahhh yes I love my crawlers with 0 loot 
Iām in it for the experience, not the progression 
fuck chris wilson
wym path league no good
u got a whole ass exalt bro
thats like a whole ass 12 chaos rn bro come on bro its so good rn bro.
https://www.raidbots.com/simbot/report/oX5XZ4xYZaDM82t6Ge125B any particular reason Mastery enchants are taking over for me now? lol https://www.raidbots.com/simbot/report/p5jQBeZ7Gk5gsrC1tCf7yg
I made the switch to the darkside of Venthyr....
Mastery has a lot more value now from what I gather⦠been doing it with my sin sims also
Both your trinkets are giving you tons of crit thatās why
Aloha
I'm overcapping crit due to that?
Welcome to Assassination
Over capping is a strong word more like the balance is disturbed
Sin just loves all stats equally
more like diminishing returns no?
Like a tired mother of 5
more like 12
thanks I was wondering why even with everything above that 25% stat with the dimishing crap it was still wanting certain things
gratz
What a great life I wish I lived that life š
Nvm you have a stun grenade I donāt want your life anymore
Bruh I havenāt even seen an eye of command yet. Itās the last piece I need
HUGE
yeah i usually dont play assa so my gear is very suboptimal
yeah
u dont gotta be 301 to be as hot as u are warcieft
cmmon
share some of that hotness ffs

Ilym
which piece
also the KT trinket doesnt count
cause its fucking trash
you literally posted a screenshot being like "am i using it right its doing no damage"
was about as useful as a water soluble umbrella
KT trinket is fine
there we go
It's better than what it originally was
ur fine
Yeah he is
thanks bros (in a bro way ofc)
š¬
Yeah
not sure why but this made me ugly laugh irl
Because you are that tired mother of five?
so uh, i got my first Puzzling Cartel Dinar (off LFR if that matters), and don't see any Edge of Night at the vendor??
nevermind wrong vendor lol
i'm a dumb dumb

what's that website that looks at the top logs and places them vertically in timeline format
A Website to compare top parses in World of Warcaft.
how is loop of division vs loop of recursion?
.6% difference for me
hmm okay
I got a 304 and was wondering if worth replacing
sim it
!unityfix
If you have issues with UNITY not working try the following:
- Log out and in again
- Close down World of Warcraft and clear the wow cache (delete
Cachefolder inWoW/retail) - Unequip the Legendary and equip it again
- Change Soulbinds/Covenant
To prevent this issue in the future:
- Make sure to avoid putting two different unity legendaries on different gear sets. If you swap saved gear sets with different unities, it will break.
Oh damn nice
So Improved Garrote just doesn't work on the Alpha so I can't test it, but did Shrouded Suffocation's 3 combo points only come from the first garrote out of stealth, or all garrotes in the subterfuge window? Actually curious if the way Improved Garrote is worded would mean it would only work on the initial garrote if used first from stealth, giving it another slight difference from subterfuge.
SS worked on all 3 gcd's used during Subterfuge
Also SS' wording seems to imply its a flat 15% damage buff to garrote at all times and not just when used from stealth, which im pretty sure is how the old version worked.
So you got 5cp from just 2 garrotes.
not that it couldnt change, but not sure if its just an oversight
But yeh, previously SS only buffed the garrotes used from stealth/during subterfuge.
if they want it to only give the combo points once, they could maybe have it be "The first garrote used after breaking stealth" or something to make it work with improved garrote and not require subterfuge as well, since that seems to be the point of improved garrote in the first place.
Although I just realized improved garrote already has a 50% damage increase when used from stealth like original SS had. Kinda makes the 2 very similar.
Also to add on to the shadowstep bug, I can't get it to work on any aggressive mobs either, gives the same "Invalid Target" error. Haven't run across a friendly player in the waking shores to test it on them, but so far I haven't been able to get it to work at all.
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
So behind on Alpha builds and such... Theyre bringing back Shrouded Suffocation?
Can now confirm shadowstep doesn't work on friendly players either.
You running necro sin in keys?
since day 1
How is it? Tried to find some vids on YouTube cant find a thingš¤£
Become a sin tuber plz!
I like it, it pretty simple bonespike ever new target don't overcap
I don't have personality to be a content creator
Hmmm, ill go one trick assa when i Get my hands on the daggers!
If I wanted to previous the stats I got from gear I don't have, how would I go about it?
If your question is how do you sim different gear than what you own, you need the id of the item
Didn't plan on simming it, just checking the stat values I'd end up with. So I'm set if I just get the item IDs and manually put them into the SimC copy pasta?
yea
raidbot lets you add all legendaries
also the line you are looking to type looks something like this
Raidbot gets kinda nutty once you start to learn the nuances I been going ham doing sims for my guild
Hey guys, I missed the first couple of weeks of the new season. Is sin really as bad as it looks on subcreation and warcraftlogs?
no?
@balmy condor Seal Fate seems to be behaving pretty oddly and inconsistent on Alpha. Cold Blood Mutilate (confirmed in combat log that both hits crit) onto a target and only got 2 combo points. Then sometimes I mutilate once and get FIVE combo points. Perhaps its something from the vicious venoms extra poison damage being a crit and triggering seal fate? I can't seem to reliably replicate a specific case though. Feels like it just randomly gives or doesn't give combo points whenever it feels like it. Dunno if you or anyone else wants to take a crack at it.
mechagon ring worth getting for raids?
have you considered simming them to find out?
sure did
I had this happen too and couldnāt replicate easily, can you send me the log
Was just using the ingame combat log chat window, which in itself is kind hard to figure out timings of combo point generations and such since it all happens at the same time and prints in a random order. Gotta figure out how to set up warcraftlogs for alpha and can probably try some different scenarios later.
!bos
Please Contribute by filling out the form on the title card with any info you have tested
This sheet is community-driven and may have some inaccuracies or be slightly out of date. You can help fix this by contributing!
Rogue Defensives usability: http://tiny.cc/q602uz
thoughts on Venthyr M+ Talents Vigor vs MfD?
id assume MFD all day as Venthyr
what is your haste at?
vigor doesn't do anything for your energy regen, it just feels like it does something because it increases your max energy. If you play venthyr you should play mfd
the increased energy regen isn't even noticeable
the 50 energy is š¢
I would just play necro in keys if you want to play sin tbh
Necro with haste bounty is not bad at alll
Soulbind?
and party favors
unless your Venomous Wounds is bugged or something you shouldn't be having regen problems.
yeah it literally just felt sluggish
I'ma unequip unity and swap telents reload and swap back
I was a certified hater of this
But statistics are showing a positive sign
@subtle tundra the prophet
Where is everyone putting their Unity leggo? I just got my mech rings, so now I need my helm for 4 set bonus.
Ends up being chest wrists for me
Thanks I thought it was wrists
waist for me rip
is leeching poison ever a good idea with scars?
A second edge
I mean that whole row is just a personal choice, you can play leeching poison whenever youād like
Makes no difference
People already played leeching poison all the time

I am an influence
you didn't say if you are a good or bad influence
damn, assa one trick in keys and raids!?
sub wants two as well
hmmm ill get 30 bosses today so i can buy one more. not sure if i want to play outlaw og assa in keys tbh.. was planing to buy cache since its so broken
That works too
3 chest piece in Vault zzzz
is the probability of obtaining a vault weapon significantly worse this season? The 2 legion dungeons have no daggers nor do the2 WOD ones as far as I'm aware
Id imagine so
The wod dungeons also have a fuck ton of items in the loottable iirc
So that waters the chance of a good drop down even more
@burnt latch I don't like mythos beer
???
I'm very white so I get sunburned
no i knew that im just wondering why it affects your drink
i haven't seen my vault yet but what are pior? Tier set > ilvl > sylvana dagger?
i don't have 4 piece yet
There's no strict "prio" for the vault.
It depends on many factors, for example - will you get(are you raiding mythic) 304-311ilvl gear soon? Then don't choose tier. It'd be waste.
The easiest, but not the perfect, answer would be: choose which sims highest.
nope im like newbie to sl i will be opening my first vault today 250 ilvl atm so you know
Then you basically just pick the highest item level
okk
!wa
Assassination WA's:
https://wago.io/SJLQKGjMM (Afenar's Group)
https://wago.io/ByzCxPq-m (Devlin's Group)
Why people are like that... It's just +17
Sus on the damage total. But 15.7 is more than enough to time it
The rest are a little 
Nah, but to be honest it was almost done
the hunter
Who invited the survival hunter that lost to the sin rogue in gambit 
Infinitely larger dunk
I get those comments all the time mid dungeon or end of dungeon, but it usually in a postive manner "huh assassination rogue didn't know they were actually good" kinda comments
Expected +17 to be faster than +15(people usually expects higher r.io, ilvl etc. for something higher than 15) and then I was greeted with "assa lol"
Theyāre much better this season (sin)
yeah, had those good ones as well "playing assa for fun or maining it?"
tbh I noticed that most of players that are playing "non-meta" specs are doing better(considering the same ilvl~290-299 and r.io~2-2,2k)
was the frost mage afk?
performing well on something you know vs flavor of the month wild concept i know
He was constantly dying on random mechanics
yeah, it's more likely to find a bad player on a meta class than it is to find a one tricker
oh god ^^
Jokes on you Iām a bad one tricker 
0 trick 
I'm sort of a some trick myself
speaking of where is NoTrickz
@hollow river

people expecting that spec could do whole job 
imagine thinking that it matters in a +17
their DPS matches their brain power
I had a survival hunter be like "lol why are you playing sin"
like bro
its a junkyard
who cares
rip be safe plz
i got nasty sun poisoning and the inflammation ended up pinching a nerve causing me to almost need surgery
get ur sun screen today u epic m+ pusher u!
oof
do fan and ct count with the mechagon ring that triggers with 3 diff spell casts on same target?

In game doing well
doin good hi hi
I must be a minus one trick
I think so
any of the timewalking trinkets that are worth farming?
Isn't the one from vault of the wardens pretty good?
thank god, just reaised its wednesday aswell
depends on your definition of pretty good
and which vault trinket you're talking about
faulty is okay, not worth farming. tirathon's is a top 5 trinket, whether it's worth the sanity of farming or not is a judgment call on your end. I didn't bother farming anything from legion TW because my mental can't handle that
better off just farming Kihra's from Iron Docks at that point
which also isn't time restricted so you don't end up running 10 vaults in one night hoping to get the better trinket
I meant the orb thing
nah
faulty was really really good because it was salvaged fusion amp with crit during a time where we had frost shards
that got super juiced with more crit
Ah I didn't mean faulty
What's the shadow orb called?
That heals you
Orb of torment
I'm not even sure if that's on our loot table
it isnt
Wth someone in my guild said it's a bis rogue trinket 
They are misinformed
It would seem so 
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
Whats the proper play on mythic council? Looking at logs i saw people using fok during 3 being up at the start. Others rupture/garrote all targets. Is there a more optimal way of playing this encounter?
focus the one your raid lead says to kill 
rupturing a 2nd target is an energy gain but the damage done to a target that heals to full is not validated on logs
(still a gain)
it had to be done
oh no T_T
you want to gar/rupture two bosses
Ok. Thanks. Meters arent impressive. Im assuming its just showing people padding vs the physical log of what it tracks.
theotar simming higher than nadia but does that take into account the two dudes with the umbrella?
i cant see myself standing in that during many fights
Yes, it assumes 100% uptime on the umbrella.
which you will not have
just play Nadja everywhere
same to you buddy
50k is fairly cheap
yeah that's not much, paid more for some legendaries
If only it was division
My sim is always asking for more crit and i'm at 45% before choosing a vault ring with more crit
parsing is cool and all but have u ever parsed orange with one lego
https://www.warcraftlogs.com/reports/2FGnwtHDPgJMqfNV/#fight=5&type=summary&source=12 also decided to try some Celerity action on hungering pogchamp
link
Itās asking for haste tho 
Shh, don't mess up his narrative.
that's also a 3 boss sim aka multi target
I have no narrative anymore ^^
Yes I mostly just do M+
This blue ring of item level 50 goes in the "Finger" slot. It is looted from The Curator. In the Rings category. Added in World of Warcraft: Legion.
it also offered this
how does 3 boss sim = M+ sim o.O?
This sounds like some back-alley youtuber tech
I was also going to say, running a 3 target sim will be a strange tech
I'm a noob I guess
there an option for dungeonslice use that
"3 things the Ravenholdt mods won't tell you about sims (YOU WONT BELIEVE WHATS #2)
Yeah dungeonslice is pretty well optimized for us
If you want specific sims ie. Blowing up large pulls, you can specifically go for that
In different means
But this is your ST
Ah I see! thank you
Another couple small alpha bugs, but probably worth waiting to see if today's build fixes them first: Logging out removes your leeching poison buff, even if deadly poison is still applied. Just need to reapply deadly to get leeching back up. Also, Deadly poison isn't added to the Poisons expandable spell button.
LO
#2 is that you can sim your character to find upgrades
very unknown tech
#1 is that bis lists are stupid and if you follow them you're equally stupid
by transitive property
bis list = stupid
you = bis list
you = stupid
number 3 is that dungeonslice actually reflects a dungeon pretty well for simulations
hm
and 95% of people don't understand how models work in statistics
models
gotta get the basics out of the way
number 57 is trinkets are used top slot first then bottom
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
93% of stats are made up
Yeah kids, stay away from Theotar.
44 Workshop runs so far the ring... still haven't seen it. Had a dream last night I got it, woke up and realized it was just a dream 
Should just be a permanent pin
Just got mine. Warrior decided to give me that ring because he already had the healing one for the stats and legendary on the other 
Whispyr you're supposed to be the nice one
But tea is so comfy
Getting a single umbrella in an encounter is not
But tea....
go make some iced tea
You thought
always blaming oxi
Pretty sure can talk with the orc at the beginning
Not sure if it teleports you back to the entrace tough
How do you even skip 2% did you shroud an entire car
go to the beginning of the train
theres a chain next to the vendor
skip one of the affix mobs under the stairs
Whisp you got alpha?
he does
He is the alpha
cant seem to find it under any of the pins. are we still running sharpening stones over oils ? sorry if this is one of the more anoying questions
we are
yeah it looks pog

@balmy condor is signet bugged and increasing all damage?
it's doing legacy 10% auto damage to pets
but it doesn't affect rogues in any way
just doing dumb shit for like unholy
because the 10% auto damage is affecting ghouls and stuff
It goes that it currently bugged and directly add to weapon dph which increases all damage done.
I haven't heard anything about that
would be very weird
because that's something it's never remotely done
hm
the bug with the pets is at least like the legacy effect from legion is active
but applying directly to weapon damage would be a departure from the entire effect of the ring
that seems a little extreme to me
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
https://puu.sh/JhU31/326dbd9358.png
all these connector lines are nice
realz did well
well he stopped on Rogue to work on DH, no? So when he goes back to Rogue again maybe he will learn lessons from DH for us
That's the hope at least.
I've just tested, naked SS deals averagely 71 less damage than with signet on raid boss dummy
yeah thats exactly what I'm hoping
I don't understand what this means
do you have logs of that
also an early @fleet anchor ping in case this is an issue
I have some details screenshots
I'm not totally sure I follow and I'm mid-raid so can't scroll super well
Although iirc the pet thing got disproven recently
averagely 71 damage increased for one ring with only 16 vers no agi.
Quite a few tests were done by SimC devs about pets the other day and there were no changes found
same weapon no other equipment
I mean if you really want the log, maybe i can get one.
but it is quite clear
Was like a 1 damage weapon used for testing or?
current theory is signet is affecting weapon damage directly
Cause otherwise there's 5% variance on all attacks atm so it would be really hard to see without a really massive sample size
1dmg weapon, the difference is quite straightforward, and not in 5% variance range.
@balmy condor A log would be better?
yeah log would be better
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
Very quick testing on the new alpha build, doesn't look like there's been any undocumented fixes to the bugs on the list. Shadowstep still gives invalid target, seal fate still being funky. Improved garrote doesn't give the subterfuge like cooldown effect. Small bugs but not on the list, leeching poison being removed on log out regardless of having deadly poison applied and deadly poison is not in the Poisons menu spell.
Gotta do some target dummy tests to confirm, but I feel like Envenom is hitting for some pretty low damage. Tooltip says 4,537 damage for 5 combo points, but a MFD 5 point envenom just hit this mob for 3,286.
true, but in general, and this is probably mostly a tuning thing, envenom just doesn't feel like it hits for much. Like you get more out of a single mutilate, which makes sense considering all the talents that buff builders and not much at all that impacts envenom
has Envenom ever hit for much
Hit dn
i think envenom hit pretty hard in emerald nightmare legion? with the poison that increased damage, don't remember the name of it tho
I do remember envenom minmaxing to matter in mop, but so long ago I could be wrong
agonizing poison
That whole xpac was about snapshotting giga dots anyways
"ever"? Sure, maybe not so much recently. Guess it depends on your preference of damage profile. But as a finisher, I feel like its pretty weak atm. Like its barely worth using at all for damage
WoD too lol
everyone pops ring and you just giga snapshot dots hell yeah
I miss snapshotting a lot. Game was less laggy than dynamic too.
issue with snapshotting is it also restricts trinket design
or else we get naked aff locks topping meters again
Honestly feels like parsing then was about skill and now it's just about lining up the right pull/strat
Probably more of personal feedback than anything. But for something that's quite literally considered a "Finisher", it should atleast feel like it does some upfront damage. More than Rupture? definitely not. But I could definitely see a world where single target crimson tempest ends up being more worthwhile than envenom again with current tuning.
what was the MoP trinket that was insane with snapshotting again?
Yeah. I just miss there being clear ways to tell who was good or bad
Which raid mutou?
you mean the stat trinket
pretty sure it was throne of thunder
?
There was one in tot and one in soo
Yeah umm
Every time I think of mop the only trinket I can name is bad juju because it was so funny
I know what you're talking about but forget the name
oh it was Unerring Vision of Lei Shen
practically nothing on alpha is tuned yet
you'd snapshot with 100% crit
That tier was back when junkrat was a shitter in my guild š
i wouldn't be worrying about the damage that things are doing just yet
it was so good they had to make it proc specifically 40% less for Warlocks lol
ah ye
cause you would snapshot doom on it
so since doom always crit with it, it would spawn a shitload of Wild Imps
Im well aware, but feedback is feedback, and it very well could be something to consider for the talent trees since there's basically only a single talent that's aimed at directly buffing envenom. Like right now im just trying to get a feel of how our mob to mob gameplay feels. Kinda hard to get a good sense when improved garrote doesn't even work and there's no quick multi target bleed setup, but when I get to the point of hitting an envenom, I can't even tell if the target's hp even moves. Then some poison procs or bleed ticks happen and it chunks like 30% of their hp. Just doesn't match your key presses and intentions I guess. Maybe a better question is what is the design intent behind envenom. Is it meant to be a damage dump for combo points when your other upkeep finishers don't need to be refreshed like eviscerate is? Or does it purely exist to buff poison procs and just give a small amount of damage to make it worth being spamable outside of pandemic windows?
The design of Envenom is as a finisher that increases your Poison damage.
The fact it does upfront damage is more a plus than a design choice.
Twist the Knife is, therefore, also a dps boost to Envenom. It isn't just Amp. Poison.
You don't even spam it outside pandemic windows, you generally want to refresh the buff within its own pandemic and pool energy otherwise.
especially with kingsbane and dtb promoting poisons the power of envenom is shifting towards the buff more than the damage
well the philosophy behind envenom could be as it is now, just "a filler finisher" for when you have nothing else to do. it could become more of a buff maintenance type of thing depending on tuning though i think
yeah that's what i was thinking as well @balmy condor
it's already basically a filler finisher
to be fair, just because that's how it plays out right now doesn't mean thats the actual design intent, which only blizzard can really tell us.
has been for years now
if anything, the poison changes make it less of a filler finisher
and more impactful
ye
but we're moving towards uptimes more than instant damage
which is the design intention
if the buff uptime matters more, it becomes more important
but less about the instant dmg it provides
assassination is going to dots and buffing those dots
as it should
while our kit is mostly dots and that SHOULD be the focus, having zero methods for more bursty upfront damage is kinda shit
Isn't that what happened with shadow priests and them getting devouring plague? they had no burst option?
bursty upfront dmg just isn't the typical type of profile of a dot focused class/spec in any game
the burst option is Exsang as a talent choice.
but no one really likes that talent
or the classic garrote garrote garrote rupture exsang vanish garrote garrote garrote ct aoe opener
based bfa
not really thinking exsang is a burst tmh
i feel like if they added a % dmg modifier to exsang it'd be more conderable
for dots and env uptime, one question could be they are all up and then what do we do?
too much set up for exsang imo. But consider a random trash mob that doesn't really have enough hp to warrant full bleeds. Could be worth a quick envenom to kill it off.
in my experience, if envenom buff matters, you will never have nothing to reapply
it is like sin's aoe, we apply dots with IC and then what? huge energy generation and we can do quite little.
you dump energy with mut and keep EP up
exactly, we dump energy with mut and do env but these are not aoe]
FoK is fine, but also not stable for cp. sure, we still use it and we love it.
it's uncapped aoe so if we have giga energy regen you would just spam it i figure
you would press env just for EP and SnD
but just spam fok
rn you FoK on 3 or more regardless of cp gen
and you actually need the cp gen rn to spread dots in aoe
and what finisher? i mean that we know there are many things waiting, but also to an extreme point, we're also bound.
I don't think envenom should ever be worth more than a rupture, but it does feel shit if all it does is buff poisons. Makes it about as fun as pressing slice and dice, which already feels dumb lol
you finish with envenom or refresh ct early @whole mason
then we get to a point to refresh early, which is what wait for us at that extreme point.
and I hate the idea of CT ever being used in ST
i don't mind it anymore. most other DPS have aoe somewhere in their ST rotation.
refreshing early is already ok at high target counts
Just because classes have aoe in their ST rotation doesnt make it good design
i don't think it's good or bad design, it's just design.
imo there's no reason complaining about having IC for some packs that you will obliterate
very neutral on it.
it is ok not because that's optimal to do, from some perspective, that's what we best can do. it is different.
all other packs outside of IC will be normal rotation
and generally they try to tune abilities out of that
do they? DH is like 80% AoE abilities in their ST rotation
they were very quick to nerf FoK when we started using that over Mutilate
There's a difference between having an AoE finisher be good in ST and having an AoE builder replace your ST builder.
very big difference
Blizzard would quickly nerf Blizzard if it replaced Frostbolt
using CT in ST is fine. however, i'd like to see individual CT dots for each cast from some talent.
so taht we can have some ultimate goal with energy to dump
That sounds awful
o.O
There's also a difference between classes having cleave and using clearly AoE designed abilties take over when you have specifically designed ST abilities for those occassions
horrific
i would just rather envenom be better when we already have full dots tbh
that would be perfectly fine
like in aoe specifically
maybe we get a talent that modifies envenom
alot of those other classes with aoe in rotations you mentioned have CDs on their abilities, which drives them into needing other buttons to press
just make a talent have Envenom "pulse" damage on any target affected by our poison as a replacement for CT imo.
the pulse damage makes it not good enough in ST (theoretically) but strong enough in AoE.
so a better poison bomb lol
I think this is the least of our class's problems going into dflight
for this point, i was thinking about a trigger from shiv where we can pulse some ST damage into aoe
Personally, and I doubt they'd bother redesigning the spell at this point to do it, I think poison bomb should apply a poison dot on the target of anything that walks into the puddle, instead of just applying damage to anything in the puddle itself
that way it can synergize with things like lethal dose and you lose the whole "target moved out of the puddle" problem
well new DF if you are 2/2 in it will proc all the time
Lethal dose is already going to be incredibly strong
from 4% to 10% per cp?
currently running around with 2 points in poison bomb on alpha this second. Its not very noticable
not so much
they removed rupture from it
because of IC
But we will have more energy than before
likely more Envs than before, so much more puddles
yes, but that also makes it not as huge of a proc rate increase as you'd think
2.5x is a huge proc rate increase
DTB and KB just depends on a per-fight fairly sure
also depends on if we actually go for seal fate with how deep it is in the tree
and our general energy regen
KB is a burst talent, DTB line is more consistent damage
but with higher proc rates, poison bomb also has to do less damage, which makes it not really feel as impactful. Just like how the old Legion version which was super rng low proc chance but felt amazing when it proced at the right time
dont see how its good ever
KB line is complicated.
KB is undertuned atm
I like it. Gives sub something to have
Took the 22nd ranked Altimor parse. 16 casts of Rupture, 11 casts of Envenom. If they had PB that'd be 5-6 procs. With new PB that is 5-6 procs. So the same.
But that kill took 2:30. On a slightly longer parse (3:18) it was 19-18. Current: 7-8 procs. New: 9 procs.
As a fight goes on, that gap will increase.
Especially because Rup casts are being inflated by 4pc
poison bomb proc legion m+ 
big damage
incorrect that we will have more energy than before in aoe we already overcapped at like 3 targets
I loved those legion M+ poison procs lol. But it definitely was a bit too rare. It was similiar to outlaw getting a full dice roll
kinda true. whole time i played i just prayed for pb proc
with all due respect, I think PB needs to be not a pool but player centred aoe effect. in df we have more pb but not that simple for us to spread it
If you go back to SoD, the 22nd ranked parse on KT had 32 ruptures, 37 Envs. Current: 13-14 procs. New: 18-19.
how is it calculated..?
(Rup + Env) * 0.2
Env * 0.5
My point wasn't that you weren't going to get more procs. Of course you will. But its not as many more as you'd think at first glance just because rupture was also removed.
5~ more over a typical fight is a lot imo
this is not a lot more
Is thistle tea ever a real talent?
we don't know
Also seems very bad for raid/M+
the way thistle tea is now, not really
we'll have to wait to see if and what they do with it
I brought this up and the answer was āty for feedback, maybe 10.1 if it makes sense, definitely not 10.0ā
oh, so, it is it, right?
Yeah, I think I was referring to that response when thinking they wouldn't be doing any big spell redesigns
design phase is done?
design phase isn't done. still think Realz is gonna do choice nodes on CB and MfD.
Talents design phase is not done
Realz is the one that specifically said they wouldn't redesign poison bomb for 10.0 though
But poison bomb will not be getting redesigned for 10.0
I really hope modification can be done in the mid-line of general tree.
Link Vigor -> Tea and Deeper -> Dance ty
too much to focus on just 1 spell when the whole tree needs some work
WTB acrobatic strikes and imp sprint swap pls
especially the new NYI ones
The talents alone are cool
well, mostly. There's a couple here and there that could use being looked at
Like?
But yeah trees need work and i still dont like that we can take redundant talents
like deleting Exsang
like Thistle tea lol
True
Thatās on the radar
TT seems like a pvp talent
Balancing has not happened
but its so deep in a pve line
So if itās week, it will get changed
Replace deadened nerves with recuperator, put acrobatic at recuperator's position, lift ER to acrobatic's place, lift RC one row up, gives a weapon mastery as capstone.
Yeah, I'm mostly agreeing. like 90% of the individual talents are great, but there could be a few here and there that need adjusting or replacing if they don't work out well.
Tea just seems bad because it's on the Assassination "line" when Assassination isn't going to have Energy issues (assumed) in ST. And because Envenom isn't some big booming finisher it feels weak.
Compare that to Outlaw that, with Dispatcher, gets huge value out of Tea being able to quickly burn through them all to get these massive Dispatches.
would thistle be decent if it refilled all your energy, that way it synergises with vigor more? idk just spitballing
The problem with thistle is that itās jank garbage
Not that it refreshes X energy
wait is thistle on the gcd?
why?
It reads like a burst cd but all your cooldowns flood you with energy
I had the thought that ER feels really out of place. Sure, it doesn't need to be as great for assassination and could just be an outlaw and sub option. BUT, outlaw and sub both have their own "empowered CP" talent in their spec trees already
Whatās the fucking point of that
@winter hill probably not
so seems redundant?
inherently useless in aoe, also only useless inside cds
theres no reason to go anything but dance ever
er sucks for us
You would currently use thistle tea between cooldowns on like a shiv window
Shadow dance just seems too strong imo, and personal preference, but not sure it should even be outside of sub's spec tree. Atleast not while it also gives the 10% flat damage amp
I could maybe see it working more as a pure psuedo vanish to give subterfuge/nightstalker effects
this is not tea's fault, but what we discussed for a while before. what to do with energy
i wish our class tree had way more mobility than it does
but right now it just feels like its a pure damage amp buff (which honestly, nightstalker on its own already does)
it just feels so bad to be forced to path deep into different parts of the tree with no flexibility
cheat death's position there is also annoying. Feel likes it atleast needs connectors to be reached from any of the 3 paths and not be a forced right path
How does CB work with garrote/rupture? 100% crit for duration or just 1st tick?
if we take blindside, we're going to have a lot of free stuff and more energy waiting for dumping.
Dance line is just way to strong compared to others atm
i kinda wish our tree was fully restructured with cheat as a "middle capstone" type of node
does Nightstalker still snapshot in DF
It should
Mostly because I can't see them bothering to change it unless it causes balance problems
I mean it is teaās fault though. It gives energy when none is needed
Yes
We gunna have some broken openers
openers? try every time we use shadow dance š
wait that means you can IC vanish rupture
and snapshot spread a Nightstalker rupture.
hell yeah
IC vanish CB rup?
Garrote
Just seems too bustedly good imo
Garrote will be much stronger based off talents atm
if CB goes all crit with rup, how about KB?
KB is bugged to shit atm but it should
i thought CB critting bloods was still like up in the air and slightly leaning no?
CB works on all bleeds atm
If you could CB KB with DTB then KB would be the hardest hitting ability in game probably
too many buttons
You canāt take KB and DtB at the same time
that's why Realz has talked about adding choice passive options to MfD and CB
cause of incoming hotbar bloat
Physically impossible, the tree makes sure of it
I know im just saying if you could that would be insane
From my understanding it was leaning towards yes, but with the caveat that it wasn't 100% decided on and realz's hand could be forced on that decision based on tuning and such.
Try coming up with an opener that uses kingsbane sepsis exsang mfd and cold blood, make it fight with Deathmark
I dare you
Your brain will melt
You want burst or nah
Having strong synergy between 2 of the 3 end nodes seems bad, as it would it too required to grab them both and limit any choice to almost none.
just to make it more complex?
Im not convinced MFD/CB needs a choice node, just need to be moved. Maybe swapped with Vigor/Deeper Strat
or is it actually better than SBS
cb could be removed and nothing of value would be lost 
kk
That way its a choice to go down and pick them, rather than a forced choice
I'll give it my best shot soon
pretty sure like every other spec in the game has synergy between their capstones lol
design difference, we're forced into only taking one so it doesnt matter
Honestly true. There's some nostalgia to it, but it doesn't feel impactful enough to justify another button
well he was speaking generally so i was too.
fuck your nostalgia this isnt classic
don't think the problem is "having capstones synergize is bad". it's more "DTB and KB would break Sin"
i still think we should have MA in the class tree instead of cold blood
tbf theres an easy fix of just making the capstones not interact but yeah
im sure theres a way they could force it to not be op but from what realz says he likes clarity based on abilities so i doubt that would happen
so like if something seems like it would interact it will
Best I could come up with is gar snd gar/mut rup kingsbane sepsis envenom shiv Deathmark vanish cb gar rupture exsang mfd envenom
Then just mut envenom spam, refresh shiv when it falls off, snapshot bleeds at the end of Deathmark
But itās a mess and I have no clue where to cold blood
Vanish cb gar probably
KB + DTB was TOO strong. Maybe there's an argument for a choice node so that it doesn't end up impacting and forcing changes to other nodes/paths in the tree though.
1cp snd?
we take ss for ST?
maybe
Dude, DTB/Kingsbane choice node in the middle and 500% Tiny Toxic Blade back to capstone status?
SS competes with Blindside, so just depends which one is better.
DTB and KB are different. Don't want them as a choice node.
@balmy condor pretty reasonable and im seeing why it makes the brain melt xD
It assume ss yes
its kinda a 4 man competition
Oh I forgot exsang, would obviously do that after the vanish cb gar rupture then exsang mfd envenom
Depends on PB but yeah
Let me add those two
1 point pb or what
do you not have sepsis then
Maybe something other than TTB, but something like that sure.
oh you skipped atrophic didnt you
of course
Just recruit a second sin rogue and make them go atrophic.
for me, blindside
i mean we don't know what fights are like. so on certain fights execute might be too insane not to go blindside
guess we will see
but also 1pt PB might just be good too. we'll have to wait for le sims ā¢ļø
Im fully convinced Atrophic Poison is still NYI because they're not even sure they're going to be keeping it, and a bunch of other new raid buffs, so they're holding off on even spending time coding it.
yeah they literally said that
its a weird talent to me cause it's clearly just for raid. in M+, numbing is still more DR since most of the threats in M+ to the tank are melee attacks and in PvP it's still Crippling.
You could split Dashing Scoundrel into 2 different talents. One that givesthe poison crits generating energy, and the other making envenom increasing poison crit chance
that way you dont have the weird first point being worth so much more
should i show Typh my juiced env build
i would be a fan of it getting tossed in the class tree so we don't give up throughput for it and then also making it not stack with devo aura or something
i would rather have overlap design wise
gross
delete this instantly
juiced envs are the future
what kind of fucking abomination is that
I 2nd whispyr
So versatile!
you press ER and spend it with maxed Amp Poisons
i'm still probably expecting amp to be good in pure st
and in execute you just get turbo ambushes from blindside + dance and then you just keep sending juiced envs
good build
please look at it carefully; zoldyck is not even selected.
true
I think you should at least select DS so that every minute you do not waste cp in dance?
Does the second garrote from deathmark recieve pandemic if you cast garrote again?
currently its bugged and not even applying a 2nd garrote, so can't test it.
Ok I'll just assume it doesnt for now
Does Sepsis buff garrote with stealth stuff or no?
@balmy condor something like this maybe
hey, question. At what point do the ilvl outweigh the legendary Powers?
Probably never, but you can always just sim it.
thanks
well maybe not "never", but not in any ilvl range you can obtain for the remainder of SL
heard someone say that 304 is better than 291 unity because ilvl is better
didnt sound right
I should also note I'm using SS instead of atrophic for this
Seems reasonable
Theyāre high on crack rocks
Maybe 604
Iām actually interested now
Letās find oht
also, im new to raiding and dont really have that much "game knowledge", any general advice on how to do more consistent damage in raid content? or can you recommend a good source for stuff like that
Warcraft logs
600 ilevel, the man of the future
kek
this might be hella too much at once but you want to be able to compare yourself on https://www.warcraftlogs.com/. This is essentially your raiding "resume" if you want to eventually get into mythic guilds and stuff. You can poke around but there's guides all over the place on the basics of it. Since I'm a wowhead writer and a complete sellout shill cuck of a human, I'm going to direct you to wowhead to get some sick ad revenue out of your unwilling soul https://www.wowhead.com/how-to-use-warcraft-logs-to-improve-character-performance. That guide should get you the basics.
If you're looking to do m+, you need to know https://raider.io/. The scores are all in-game nowadays, but you can still look people up on this and see some information about keys ran with setups etc, good stuff. (you can also use logs for m+)
Throwing it back to raiding, there's a lot of other really nice tools that I recommend. https://lorrgs.io/ will tell you when the best parses on a fight are using their cooldowns in a neat vertical stack, helps for planning out on complex fights.
A must for anyone doing any pve is a basic understanding of raidbots and it's many features. This optimizes your gear but also your soulbinds, talents, conduits, legendaries, etc etc etc. It's a very powerful tool that gives almost endless information but you don't really need to go that deep. There's another guide for that here to extract more AdSense: https://www.wowhead.com/how-to-use-raidbots-sims-stat-weights
On the left of that there's a navigation for some other things. I want to point out that wowanalyzer for rogues is dogshit and not supported. It'll tell you some bare basics but I wouldn't even trust it to shit on the carpet like a dog past that.
Addon wise you want to have at least the bare minimum of a boss mod (deadlybossmods and bigwigs are both fine, I personally prefer bigwigs), details as a combat meter, can give you some instant feedback on what you died to, who did the most damage to a target, your top damage sources and to what targets, etc. And the last being a solid set of weakauras to both track your rotation, as well as give you heads up info on some more complicated boss mechanics. There are weakauras for basically every fight, and pretty much everyone uses them.
From that point on, I'm going to self shill, the wowhead guides for all the rogue specs are well written, such as this beautiful guide https://www.wowhead.com/guides/assassination-rogue-shadowlands-season-4-guide. They're written by the top theorycrafters and brightest minds in here, solid picks. If you're trying to get another extra gain, the FaQ channels we have are well maintained and have basically everything anyone would ever need. If there's something bleeding edge that needs instant addressing, usually that ends up in the pins so it's worth popping your head in to see if pins got updated every now and then.
Aside from that, just get comfortable with your specs rotation, know the mechanics before you enter the fight, and don't stand in the fire, gg you're now a fully competent raider
Wall
Didn't read
he's acting like we didn't see that
Proof?
that varas is shitting?
Yes
Yes!!
wow thanks! im 292 ilvl now and have been able to do heroic raids but i seem to do less dmg than i should. and im currently not using any weakaura for tracking rotations, i just track all that in my head. I will check out the links
The smell.
I cant smell 10,000 km sorry
Kinda psychotic that you track it in your head but I respect it
i always respect a good sellout shill cuck of a human

you're already more dedicated than 90% of mythic raiders

i have add/adhd and i get super distracted by a bunch of things in the middle of my screen
and ill probably end up just looking at the rotation thingy and "stand in the fire"
Make a weakaura that makes your entire screen black when you stand in bad
Youāll know when youāre in bad
lmao
need to clip this sound to a weakaura https://youtu.be/dTtzfGKldUk?t=93
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Have you ever raided in either Retail or Classic and realised how much of a mess it is and wanted to go back to do some raiding in the alternative option, but the...
"derek! Derek quick man, the fire is right under you! its gonna burn you man!"

i may or may not relate to derek on a sppiritual level
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
MVP Whispyr
trying to re learn my rotations, didnt know about snapshotting
gigachad whispyr
makin me improve myself n shiz
https://www.raidbots.com/simbot/report/49rBXLpBipJtxJjGeqoFt6
EoC(304) + Kihra(298) > Scars(298) + EoC(304)/Kihra(298)/Chain(291) 
OK FALSE ALARM(forgot to use the second sylvanas dagger)
https://www.raidbots.com/simbot/report/aSinyzhpibd3oanmw9KU5q
nut.
You should have your highest item level weapon in your main hand.
Might wanna swap them around.
Also why are you simming without any buffs/consumables?
Kinda defeats the purpose. If you want to sim for a target dummy encounter, just sim Target Dummy instead of Patchwork.
Dauntless Duelist is generally the better choice as well, but that's kinda minimal.
oh
thanks
can someone please help explain how warcraft logs calculates DPS for mythic+ keys in the 'logs' leaderboard? I'm assuming it's not a direct comparison to what details shows as overall damage looks a lot lower for the top keys














