#assassination
1 messages · Page 4 of 1
that would be oof
though kingsbane during deathmark looks like it'll pack a punch
also very similar durations, CD on sync, massive
trying to make a poison heavy sin build, with not much focus on bleeds
don't have the points to get KB with 2 poisons
idk how it would work though lol in practice
thats the point
its by design
it would be mega broken
i missed kb
a syngergy like that requiring you to spend exactly all points would be silly design wise
you either make it too good and thus "mandatory"
or you just have to nerf the talents
making them weak without the synergy
so instead locking them out you can have both be viable
is how I see it
Other classes have weaker capstones but they can get multiple its just a different design
I think its time to drop poison bomb
I have no issue with 1 capstone limit
if balanced correctly, it permits meaningful choice
do we get 2 charges of shiv confirmed? or is it bait
Anyone else not keen on the idea of having multiple cov abilities
confirmed
oh wow I didn't even see the swap between CB and MfD
only one charge works right now but shadow dance is the same way, just an issue with multi-charge talents across the board I think realz said
it fits
carnage nerfed 
Well, from looking at the three capstones, it's pretty easy to see a theme
KB for ST, Carnage for AoE/cleave, DTB for both/sustained?
Is realz scarizard?
nope
no
no he's realz
realz is realz
realz is a real one
scarizard is scarizard
i apologize abt the amt i talk about Season 4, but I can't and won't be silenced.
DTB is definitely sustained damage and not much AoE
it's under heavy buffs to envenom, which you don't use like, at all in AoE
DTB is, I would wager, the "lower skill-floor" option
more energy, less focus on burst windows
Love the changes, thanks Realz
Realz is the man to be honest every major conversation we had seem to have been taken into consideration.
But we can still see the tea !

The only thing that feels odd about the talent tree now is the "Poisoned Katar" fan of knives talent being locked behind two points of Cut to the chase
I mean, if I get a charge every 0.06 sec I'm definitely talenting into tea
Sweet dreams are made of these
what is deadened nerves? I see it in the wowhead article as a 3% phys dr on garrote
i think the only poblem for sin is the seal fate and fok. you just cant do aoe without this
class tree, replaced improved garrote
Cttc is mandatory anyways idc
For aoe? Not really, as its only envenom
so sin has a 3% phys dr now as well?
all specs do yea
oh wow they moved fok to
zoldyk is such a meh 3 point option just sitting there blocking that beautiful KB
I donb't like Zoldyk at all tbf
On wowhead SS increases garote damage by another 15% combined with improved garrote, that seems to be very high
completely passive, works barely 30% of a fight
people hating on execute wtf
boring as heck, even when numerically strong
yes thats usually the point of an execute themed ability/passive
to be used only in the execute range
that's when you know the sin tree is really good
people start to come up with invisible demons to fight
^^
I aint hating im pro-zoldyck (zoldyck fan)
this new talent tree is lit af
I'm not saying it's a bad talent or anything, I just don't like execute mechanics, because Execute is the shortest part of the fight
If you wanna get SBS for m+ you have to go through doomblade which is low value in m+ lol
My only gripe rn is that imp garrote and MA being on top of each other might be slightly weird but like its fine tho
Are they resetting flux next week
Its also almost always the hardest part, ie the one you really want the damage in
Well
Also the most exciting part of the fight usually
yes but again, that execute mechanic has zero interactivity
it's basically just "you deal more damage now, go do your usual stuff"

I don't know, personally, I like climbing DPS meters as the boss gets into execute range
so I guess we complain about bugs now right
let me check if i got in
NICE
i want my alpha too @_@
wowhead came in clutch? 
correct
looks like a nice build

Guys wtf
just hope we'll have enough energy budget monotarget
close eyes and click it and the path is open
yeah the way they worked out a nerf is genius
@balmy condor check if Lethal Does increases Kingsbane
it does
do you have the old wording?
I legit don't recall it
old wording was just a flat damage increase to everything
by wording it should
oh oka
Ttb is literally fine as a non capstone
now its just poisons, bleeds, and nature dot
Everything makes more sense now pmuch
(which means it excludes envenom)
yes and kingsbane is a nature over time
still something worth testing
So are we getting 2 stacks of Shiv or are they changing that later?
TTB now viable hell yeah
it'll prob get flagged 14diffrent times before the game launches
2 stacks of shiv means Deathmark fully under shiv buff
and Kingsbane
that's so fucking good lmao
honestly the build i just slapped together looks really good.
TTK with Kingsbane is really good synergy
Potential to move that Maim, Mangle point to one EP. Unsure.
and?
yes it dupes Kingsbane
Holy shit I didn't even consider that until now
seeing shrouded makes me so happy wtf
we should also test if it dupes SBS and if it does, does duped SBS last forever
So duped shiv'd kingsbane
certainly not
probably doesn't right now, and no
why would it dupe sbs
there was that exsang bug that made SBS double tick forever
sbs is a bleed
i still like SBS for another LD stack
unlikely that happens
yeah wording doesn't permit duping sbs anyway
well deathmark doesnt say duplicate bleeds tho
yeh
oh you right it just specifies the 2 bleeds
that's why it's the end of the logic
my b
discriminating CT once again..
Now that the dust has settled are we playing exsang with sbs
true
no
leave
It has to work somehow
the fk does exsang and sbs have to do with each other
exsang accelerated sbs at some point during beta
yes it also crashed the servers
So vanish shrouded suffo into kingsbane into death mark into exang a thing for burst?
I think they learned their lesson from exsang'd sbs
batchest sl beta
after having to restart ptr servers
why does Poison bomb have 2 points?
to prevent dragon tempered and kingsbane
cause poison bomb is 2 words
but what does the second point increase lol
the proc rate
Chance, so 50% with 5 combo points
man, I have one issue with what looks like a fun Kingsbane build at launch. It's that outside of Deathmark, the lack of energy (low haste, no dashing) will be not fun
or we have to heavily be pigeonholed into taking 1 point of dashing
venom rush, VW buffed, alacrity is a potential pickup?
I dont see ur issue
which is almost worse
sin is not 90 apm tisu please stop being positive
I don't think deathmark currently duplicates kingsbane if that's what people were asking
I will not rest until sin is gcd locked at -20% haste
energy starved 99% of the fight
dashing regen is hardly worth considering tbh
@balmy condor is 15% haste ok for dragonflight
I mean the fact that players assume assa needs 500 apm and 9k energy a second is heresy anyway
Tree looks amazing but is anyone else nervous they’ll be forced to play outlaw by their raid anyway if restless blades stays in?
or is it...
Restless crew*
because Shiv costs no energy and TTK means you aren't requires to hyper spam Envs to keep uptime, you actually have okay energy during KB windows which means you don't come out with no energy.
you see, that's where you're wrong bucko, gcd is a resource, it's time

the sin one will be beter in general
I mean, bleed haste-crazy sin in 8.3 was practically GCD locked
you can spend some time on dn
okay mr fury warrior
and that was the most fun I had with the spec coincidentally
and I think thats the most heretical rogue has been
CT on st is quite heretical too
@night delta also we can just take Thistle Tea
hey alacrity in antorus was also very close to gcd locked
I am not nervous because it won't stay
Strategic 9.1.5 Assa was the best rogue version
definitely
they all hated on us
u dont want dance for every kingsbane?
not taking dance


most likely be changed
actually trolling the class tree
my god, sin with increased melee range
yeah unsure.
who was talking about heresy
i know with SS dance becomes pretty giga, still thinking.
DAGGERS ARE NOT 5 YARDS LONG
Ill uninstall the moment assa has to play dance
Ha, probably right. They should get rid of it and make atrophic class instead of spec
Alacrity is too giga
it really isnt
much better but I agree alac
well what would u remove for alac
Dance will probably be go-to in AoE
sealed fate is op
vigor
vigor + 1 point lethality
vigor 1 point is equal to alacrity itself
you have it installed right now? 
or tight spendr
the game?
haste is not energy regen
I know it works different
classic doesnt count weak
haste definitely stronger than energy regen, especially on the Kingsbane build
fins raiding?
haste is like squared influence on kingsbane damage
ok
no but haste is dot tic rate and with other talents that's energy regen no?
ld still 2% dont tell realz 
not momento but still familiar finns ye
it got reworked
theres a cap now i assume
yeah that's not the point
would you swap out tight spender for virulent poisons
no it just specifically works on bleeds/poisons instead
oooohhhh
instead of buffing everything
any1 do any napkin math on that yet
dont talk about math here
virulent seems pretty good for m+

we just feelycraft
napkin math is pointless atm
makes sense tho. lethal dose was way too insane
you do napkin math you wake up next week and the numbers are different
yeah LD was never living
too many interactions and different combinations
My
says Alacrity should be much stronger than Vigor. My math also says that, but my
does too. 😄
based Koji
we will see
I mean right now Vigor is about a 2-3% damage talent and Alacrity is like... 10-12%.
pretty amazing there are so many potential good options though
better get to uninstalling then 
wait tricks increases damage now? like it used to?
pvp talent
I believe in our man realz dance wont become a thing
another1
ah
so youre saying theres a chance for vigor
I mean always a chance
Alacrity is just really, really good lol
its already been decided

Assassination loves Haste
really?
And Vigor is only base regen anyway
its just grabbing the tooltip form the pvp one for some reason
wrong reply
new feature: demon takes control of body irl, forces player to click down right side of class tree. Or maybe not, and you'll never have to play dance if u dont want to =x
perfectly lining up cooldowns is a plus for me, I wouldn't have to juggle cooldowns that much then
I mean if theres anything more heretical to assa its dance 
(I realize players will take 2% power disparity to mean they are "forced" but yeah, tuning TBD, we can talk about that when the time comes though)
realz about fan of knives its possible to make it work without being mandatory to go get seal fate?
Vigor is basically worth 1 energy/sec
So you can bet this boomer is all against dance
not wanting new stealth game play as a stealth class
It's a 10% multiplier on base 10 regen/sec
what's wrong with grabbing seal though
fok just dont work without crit combo points and beign mandatorty to go fate seal kind of cut your possible choices
there's so much crit for you to grab though
(fan of knives should be 2cp baseline but if you shoehorn it into a talent I won't be mad about it realz)
this is a pretty meaningful gameplay divergence at baseline. I'll think about it and raise it with some others
it makes you dont have a choice
so my quick reaction to the tree changes, atleast specifically the assassination spec tree, is that while a lot of talents got replaced/moved/changed as they needed to be, the way the pathing ends up being at the end makes me think the majority of the trees are just going to be mathed out. Aside from the branching off side talents, there really isn't much decision making once you've decided which capstone talent to go for, and all of that is likely just going to be "what sims better?"
15% actually ! That's so different 
its 15 in DF
max energy tho, dunno how good that is on assa
Ironically most of the value of Vigor is the increased max energy during lust/cooldowns right now

divergence from the existing norm that is
do assa get 2 shivs?
yes
yep
yep
duped shiv'd kingsbanes here we go
can hold a charge in M+ without losing DPS (under normal circumstances)
cool, and its seems they removed the shiv dmg thingy down in the tree, is kingsbane good?
would you say you wouldnt be mad about it for realz?
but u can also dump back to back at your discretion
it's higher up, and kingsbane might be good
ok boomer

Since Vigor doesn't scale Venomous Wounds it basically doesn't affect 60% of our regen
Haste affects all of it
Vigor is a one point node on the tree though, it's not much investment
sad about indescriminate carnage target cap, understand why they did it tho.
I am also sad, but I think this is the way
realz knew I would delete bosses in m+
pretty much slim chance elusiveness ever gets picked with a sin build, right?
8T cap on Carnage seems reasonable tbh
yeah, we don't want to encourage nutsos pulling 20+
I mean, reasonable at least in the context of AoE cap in general. Which I don't like. But it is what it is. 😄
8 targets as a compromise is alright
they didnt change lethal dose?
they did
they did
Tbf if you could apply it to 20+ targets it would likely do significantly less damage to compensate
but 20+ scents of blood
even 30 targets for rupture/garrote isnt crazy compared to what some classes can do on the same count, but scent of blood gives you all that agi too
yeah, i was mostly thinking of the synergy with scent of blood
dude m+ sin looking to be so fun
oh damn, sry im on phone and i dont see pins, outlaw didnt have updated pins
whispyr too fast when it comes to assa changes
that's cause outlaw is full of deadbeat fathers
@sudden brook hello do pins
Guessing carnage and SBS is the way to go on m+ with all the juicy garrote damage stuff
They can always give scent a limit
what got changed on lethal then, can only see "tuning"
hes using all his bandwith on downloading alpha, nothing left for pins
feelsbad we can't get kingsbade and dragon-tempered blades for megastacking it
@gusty kestrel did @sudden brook update pins yet?
i mean they did just do that indirectly
@subtle kiln no I dont think @sudden brook did update them yet
Who cares about Outlaw pins anyway
Everyone knows there's only 1 talent point that matters

this is why whispyr is an orange name
mans updating pins at 2am on vacation
yeah our rank system here actually works based on how fast you can react to alpha builds
shouldnt guy be white then?
faster than 2 minutes you get purple, faster than 5 you get orange
I get it, I just think it's less fun that way
Not that big of a deal though, how often do you pull 8+ anyway
how much would the 2 extra cp from stealth garrote even matter? wouldn't you still want to use the whole window spreading 3 around anyway? On ST I can see it helping
you're telling me he's not?
the extra cp means you're at full cp after opening, instead of at 3
always pulling 8+ in keys 20+ (almost always)
so speedup by 1 gcd?
thats a lie
yeah it's a feels thing
shrouded still has 15% damage buff
I can't keep track of oxi, now I have to take care of another one?
so it's still more damage
yeah that's fair
the cp are just nice on top
I suppose, as well, you might only hit it once if you start with carnage
give an ability infinite cp and it feels powerful
What's the point of dtb and it's preceding talents now though? Alternative to indiscriminate carnage for m+? Could it even compete?
dance shrouded point and laugh at sub
theres no way you dont take IC for m+
where's my musclebrah garrote clip at
the preceding talents are heavy envenom-focused, which doesn't sound very m+
I had thought dtb might be good for ST but there's no way it's better then kingsbane (I'm probably wrong bc its feelcraft)
Which is why I fail to see a scenario in which you would use it
it may be tuned good for st though
dtb seems like a good choice if our tier makes envenoms giga op
and in that case, you use it
Whisp, if there are clear poison/bleeds builds and a mut/ambush build, would there be enough reason to choose between them in different scenarios do you think?
It’s great in theory, but wouldn’t it just come down to a sim and potentially picking one playstyle the whole expansion?
I was hoping you could take both and use double the lethal procs to make a mega kingsbane but we need 1 more talent point for that 😦
Imo It's a lower skill-floor option : more energy regen, less focus on burst windows
I’d love them to have different damage patterns
@gusty kestrel hi ur cute
KB tree seems to be burst focused
yeah, DTB looks like more smooth
did they every clarify if the two lethals on dtb have to be different ones? or can you just run two deadlies
The talents encourage envenom usage quite a bit, surely amplifying would be worth the slot
I mean that kinda exists with exsang being a burst thing. I don't see a raw builder spec being good unless it's just numerically superior in every way
will probably heavily depend on the fight and potential tierbonuses
he specifically added a second point to poison bomb to prevent that
I mean you're still not gonna be letting garrotes/ruptures lapse so I doubt you'd see more envenoms than usual
gonna be low APM, old grandpa can play it
and they are different yes, can't double up
Remember, no 4p anymore, and hopefully no CT aswell
that means quite a lot more envenoms than right now
true
I don't see CT being used in ST, at least at the start of DF
well I can't specifically speak for rn I just mean for next xpac
aren't many talents that really buff it
yeah, it sits on its own
no u
and with that you just spoke CT single target back into existence
as long as its great for AoE, it being bad in ST is totally fine by me
regardless of those talents, it's still lower prio than rupture
why do you let this happen
as a finisher
OH MY GOD
I mean, you rupture every 24 seconds
IT'S THE ASSASINATION DREAM
add a talent after CT that is the reverse of the blade flurry thing, it does less damage single target, and more damage aoe
Its in the name, Cingle Target
Keep Yourself Safe
it looks nerfed tho
Is kingsbane back?!
As long as it generates 2 CP and does more damage even if it was like 5% it feels fun af imo
2 additional *
read
Buffed PB kills CT for single target
unless we get crazy haste again or some busted tier
my only point rn is that, talents or no, every finisher would be envenom outside of mandatory dot management, which is and will always be more important. Buffing envenom won't change that, it'll just make it more impactful when you do it. Thus, the "encouraging envenom usage" is redundant, imo.
How can you tell the pathing got better? I checked pins but I can not find updated path
Oh it's actually updated on wowhead I'm dumb
I haven't refreshed in a bit
maybe the talent calculator should just get shoved in those pins lol
just need to bring back echoing blades
I'm starting to lose where that convo started, but my point was that the DTB branch is not tailored for AoE at all since most buffs it gives is to envenom, a spell we barely use (if at all) in AoE
if I got mixed up in the replies mb
you'll use it because PB doesn't proc with rupture anymore
although increased chance on PB chance will make envenom a little better in aoe
plus PB has no target cap
Holy shit. This tree is so good wtf???
but 50% on envenom
Am I crazy
Yeah it's Nutty
you are not crazy
Yes the tree is sooo good
Wtf I'm actually losing my sh**
Having a finisher have a 50% chance to actually do any AoE damage is not very reliable in an AoE situation
hopefully blizz doesn't screw it up
i dont like the rogue basic tree
I was just nitpicking some redundant word choice, it's on me lol, I wasn't even specifically disagreeing with you
definitely one of the better ones thats for sure
But i agree ahah
it's more of a cleave option
if it procs, cool, if it doesnt, whatever, you were focusing prio anyway
the fact that having a raid build down the middle and u still dont have either maim , ttb sepsis or sbs which u want all is really good
Yea but the spec can't be godlike everywhere
I mean, if you're looking into AoE, you're not going the DTB route anyway
in my mind it's a strictly ST or optional cleave option
So dtb could potentially be the best cleave option with pb
I do think it's a little odd that CT is on the left side of the tree
with carnage all the way to the right
?
We don't know numbers yet
Would cold blood work with Kingsbane and nightstalker?
oh good question regarding kingsbane. I would assume it would only crit its instant damage part
ooh a coldblooded KB would be insane
or else oh my god
I mean whispyr put in the pins that CB should work with bleeds...
I assume poisons weren't mentioned bc they're usually just overwritten
Wouldn't that be super broken for IC though
shrug
Yes
You could go shadow dance IC with nightstalker and CB
Cold blooded SBS pog
not sure if IC spreads buffed bleeds yet
ALWAYS CRITS TIL THE END OF TIME
I thought
It does
@balmy condor did you see that tricks gives damage now?
ah
If cb works on rupture ic then holy

We boutta take a brisk walk to HR together

i mean, that's rogue utility
Surely CB would only buff the initial damage
should get like 10 minute bans for people not reading pins
of KB
lol
and, we can take bribes from other raiders
so that they can get the trix buff
it would be a good thing if it was real
Dude if warcraft logs splits logs with external buffs the stonks will go down
KB pretty much useless on assa by only buffing initial damage which would be a shame, especially if you want to grab sdance
KB? do you mean CB?
or with SBS or Kingsbane
Those KB windows would be nutty though. Reserve both shiv charges, shadow dance and CB for every KB, every minute
if it works then yeah IC CB rupture is insane
each minute, VOMIT ALL THE COOLDOWNS
I swear there is no way CB would buff anything but the instant damage from KB
the intention is that CB buffs the entire bleed, and IC applies buffed bleeds
if tuning means it doesn't
then it doesn't
but that's how it's supposed to work right now
Imagine the power
i pray this does not change. seems too much fun
You install the ClassicNumbers addon and make every crit you do make a sound
gonna see a lot of crit numbers pop ou all over the place if CB works in conjunction with IC
lots of numbers
his bar graph is slightly longer than the rest of the teams bar graphs
are we still unsure on if duplicated bleeds on Deathmark both keep the buff?
they do
or would you theoretically CB the deathmark lol
Will cold blood buff things like rupture then?
I feel like I just answered that
okay this I definitely answered like 25 times in the last couple minutes
godspeed man

we need a "check the mfing pins" emote
you mean the kind of we have
Just going through and trying to play with different specs, I feel like it comes down to "which of these two talents sim better" to know where to drop points from. I think most of it comes down to the lack of branching from one side of the tree to the other. Very much "pick a capstone, go all the way down, and just pick up the best damage talents because the gates make me spend more points." I'm sure the limiting factor to that is you can't create too many branches without breaking the tree entirely and allowing multiple capstones (Kingsbane + DTB would be waaaayyy OP). As far as the general tree, still not a fan of MfD and Cold Blood being required picks to go down the tree. Shadow Dance and Seal Fate being really strong alone feel like they really limit options in the bottom portion of the tree. Perhaps thats a tuning thing, but atleast Seal Fate was pretty much how assassination was designed around, and particularly in AoE, feels rreeeeaaaallllyyyy bad to play without with lack of combo point generation.

oh I just looked didnt see it mb lol
what does cold blood buff?
this mans funny
came up with this, feeels good, is probably bad, idk
my tendency for homicide
this was the answer I was looking for
yeh seems fine
amateur hour with “sap”
sbs enjoyer
My current biggest issue with the Sin tree is that its too linear at the bottom of the tree, esp with the low value of stuff like Vicious Venom and TTB it makes the value of the things below it so much worse. We also cant get 2 capstones which is fine i guess? but it seems liek the default for most specs is you get 2 capstones
Pb seems kinda bad on st
to compensate potential lack of energy gen
…
no dragon but you can dragon my face with your balls because dragon ballz
bruh
I mean you CAN get IC and KB
but you're missing out on cov
works
theres really not gonna be a lack of regen
wait people actually want rogue covenants?
no
yeah that's what we said earlier and he didn't believe us

The man is turning into 100% pure sheer will and dedication at this point. Nearly deserve the status of a saint
Vendetta baseline is what 60 energy over 3 sec?
what’s vendetta
hows the jetlag
venomous wounds is buffed and double the poison procs during deathmark anyway
you should respond to the notification
= stonks
fine, it's been a wEak, I'm over it
I did, it said I had a screenshot
That's k whispyr, I too am on the good side of the planet 🙂
still keeping up with the degen hours at least
sleep is for the weaklings
SBS is just a free 2% dmg with lethal poison lol
he got alpha at 1am its a curse and a blessing
and then you look at, like, sepsis, which only does 2/3 the damage of bone spike over a 1 min 30 period WITHOUT the bleed part of bone spike

Thoughts on this for pure ST?
we'll all have suffocated in the tide of the pinless within 3 days
no lethal dose is giga sadge
take dance, get rid of deeper
otherwise probably fine
wait
no GOUGE!?!?!?\
hey just wondering will cold blood buff things like rupture then?

is class tree shiv different than sin tree shiv???
General tree seems way too linear. Not much choice at all.
I'm gonna snap

no lethal dose lol
go on a murderous rampage whispyr we'll back you up
Ye the 2x shiv is sus
agreed about deathmark, no problem during the 15s window every 2 mins, though about venomous wounds it's only a buff compared to the previous DF version, right now on live it's 8/tick, but here it's 7/tick
2 charges of shiv (this is intentional) found it
and we're gonna have less haste
don't come to school tomorrow you're okay
theres a lot of words in the pins okay
the thing is, again later on whispyr is gonna get the same questions over and over again xD
🙂
fair
yeah but I will have slept and not answered those same questions over and over
man you should have a mandatory list of readings to do before being able to type in the discord for alpha stuff 😄
reset my social battery
true
we've tried this actually
and it was more annoying to do that
because people then DM'd mods
make them pass a quiz
so running on venomous wounds alone on 10.0 will basically bring back 9.0 without dashing in terms of energy
unable to complete the readings
class discords would have like no people if a quiz was required ngl
we actually still get dm's about "why can't I talk in channels"
rename the channel "Assa check pins"
Question 1: Will Cold Blood Work on Bleeds? If you can't answer this, you get banned
oh man shrouded suffocation is back bitchesssss
the whole group of channels has "check pins" in the name
okay before I leave for the night
read the pins
is there anything that I need to add
2x shiv sounds svooo weird ngl
that will be asked 200 times while I'm asleep
why are we taking just 2 points in alacrity?
you hurt me
Will you play exsang? 🙂
new shiv logic would just be sit on 1, don't overcap use 2 every deathmark, or sit on them and use 2 every kingsbane (every other with deathmark) right?
xD
you could clarify deathmark/IC working on the buffed versions
wtf
hi what spec is good for DH?
ask first
2 every kingsbane intuitively sounds like the right call
pins
a world where shiv isn't used on cd
has anyone simmed the pins yet
Whispyr PB change, not procing from ruptures now
where's the jpc clip
900000000000000 iq rogue
if you're not a genius don't play sin
you didn't mentionned it in the pin
as it is, they both still say unsure in the previous pin
the gameplay the sheer decisionmaking
already in there
Do you think people will miss vendetta in DF?

OK but since you mention PB before its going back and forth
- Poison bomb is now 2 points, which prevents taking Dragon Tempered + an additional capstone. Carnage and Kingsbane CANNOT be taken alongside dragon tempered. That's intentional.

can do
To be fair, you have to have a high IQ to understand Sin
i know i certainly won't. new cd sounds way more assa like to me
you have to have a high IQ to read pins
fixed
I think Tea could be a sleeper talent in early game
Venomous wounds buff ? thho maybe not worthh to mention
the only reason I play ass is for vendetta
Any info on the shiv effect of atrophic poison btw?
specifically that one button
compared to #1 version ofc
nothing else
Or will it just have none?
as of right now just assume atrophic is not buffed by anything
probably whatever
cheat death is in the bad position for sin
not really
just learn to dodge mechanics
:^)
it's actually on the way
with shrouded
it's an auto pickup on your way to dance
In principal, it is, but you're pretty much required to get shadow dance atm, so its fine.
im thinking something along this for ST raid, KB or double poison i think is tuning related
st but no BS or venom rush
seems okay but CT is whack and SBS is whack and shrouded is whack
also takes crimson tempest
also 1 point alacrity seems questionable

Dance will be for aoe not st
wouldnt u want DS with SS?
is venom rush good?
no
my
2 second ST build
deeper dogshit
I just clicked shit
oh they changed deeper ?
Dance is also a straight up steroid, and a potent one at that. Which is kinda not ideal imo, looks too strong
lethality just seems so good
before it was like 5% increase damage
but maybe im over valueing crit dmg
okay me go bed, feel free to DM or ping me your worst abomination of a talent tree so I can wake up with tears of sadness in my eyes love you all don't burn the place down
on mutilate

We need a point behind exsang that makes it aoe so we can combo it with IC

why isnt FoK in the tree
just remove exsang 
2 points lethality, 2 points alacrity. Otherwise, the tree seems like the cookie cutter general tree
fok is baseline
dang that sucks
same for shuriken storm for sub
KB might just be worth a lot more cuz its burst
really like the new placements for everything
maim mangle
no doomblade

Why going dragon tempered blades but no amp poison though
I ran through it in 2 seconds
This is burning my eyes
Vicious Venom feels so bad
Ok then
click with purpose
like do i want to have good mutilate dmg
I think I dislike the current general tree way more than the last iteration. Im slowly warming up to assassination's in the sense that you can't just have everything, but still dislike the lack of branching over.
ew gross
vep
frick
Kinda wish class-tree shadow dance didn't amp damage by 10%, combined with nightstalker it's really too good
I mean, compare with Thistle tea on the other side 
Part of the problem is none of the other capstones are any good for us atm. We know next build will have more stuff and perhaps changes to thistle tea are in there.
whats increase effect i dont understand
Not quite sure why any of the numbers on the new talents would have any meaning
It's stil 0.06s cooldown though
Theyre not even out yet
for assassination, basically just longer duration
Blizz can change any number on any base sepll or talent and boom option b wins now
Rather give feedback on how stuff feels
wEak crushing dreams with reality
Like KB
Sure it's nice for bl but it needs a secondary effect to be worth considering in pve
Maybe a temporary energy regen buff
You gonna pick it if you need burst and it provides enough of it
Effects that scale with combo points also scale with the 6th
Theres nothing more to it
Question is does the tree leading up to KB play nice
How strict is it
But now it lacks the bonus +5% damage to finishers on top.
Compared to other classes rogues lack going from left side to right
how many extra buttons / will I need a foot pedal
We pick a lane and go down
hmm i see so its basicly shit now
Since we'll line up many cooldowns, just macro that shit
Yeah the rogue tree is very vertical but you can't change that without removing a lot of the two/three point nodes
That was the main gripe people had with the hunter tree and I'm surprised it hasn't been brought up more about rogue
Well rogue tree with its current layout needs the extra points to block out the 2 capstones
Not being able to get both 2 lethals and KB is by design
So it does feel bad to have zoldyck there sure
I think the idea of blocking out capstones is stupid by itself, you should be encouraged to experiment with them
The reason shaman tree is so fun to mess around with is because 1 point connector nodes allow you to combine various capstone and choice nodes at will
Would you rather have Kingsbane be a really cool and impactful captstone
or
Would you have it possible you can take KB and 2 lethals but you always have to pick those 2 together
and wait to see if that stays in
Cause if you limit players to just one
Both can be individually better
Where as comboed they have to be watered down
Or there will be no balance
shaman trees have as much of a chance going live like that as the outlaw tree does
You could just make dtb a choice node with kingsbane
And nothing gets watered down
In the previous iteration, I think you pretty much got to pick most of the talents from all the branches and not feel like you missed out, so the verticality wasn't felt so much. Now with KB and needing to limit going DTB, and also making some of the other bottom tree talents less "dead picks", the verticality is much more present.
or the tuning on their capstones should be adjusted since they can have multiple
The only way permitting multiple capstones that are also fun would be to have more capstones
Dragon doesnt make any sense down there in the left lane tho
Zoldyk and Maim, Mangle could literally swap places and it would feel a lot better
All talents leading up to it have nothing to do with double lethals
So there would be multiple combinations
And you would need new capstone for mid lane
Almost every class has four capstones I don't see why rogue has to have three
A do all trees have to be the same
B rogue trees are still quite clearly under construction
Our choise nodes arent that great and sub doesnt even have them
On top of that, they are set up for a problem next expansion when we get 5 more points to spend. ion did say they planned to continue iterating and adding to the trees in future expansions.
They really need to consider just having a set level cap
Capstones can be moved up (or down I guess)
Next xpac adds 3 more zoldyk points and a choice node
And replaced with new things
Okay this is maybe GIGA, but Kingsbane has wording that says its a lethal poison and death mark says it dupes lethal poisons. Does deathmark double KB???
Most likely yes
it can or it cant
if it does
okay lcs roster lock is over. big moves. did i miss anything else
yeah its just a cool interaction
we will find out very soon
By wording it would, if balancing says it shouldn't, it won't
ye but devs can literally just flip a switch and it wont dupe
there is some snapshot potential there with deathmark and kb
sure it working would prolly be nice from gameplay consistency standpoint
KB duping would not be healthy imo it would completely kill DTB tbqh
but not like assa and its wording has ever had consistency
tooltips and matching in game 
Main Gauche 
Realz said they are not sure yet if they want snapshots/overhang to be a thing
I’m confused by the talent tree changes. Is Garrotte assassination only now? Is it baseline? I don’t see it in the spec tree just the improved versions.
I dont have much problem with assassination's tree aside from the heavy verticality past tier 4. The verticality in the general tree feels like a huge problem though. I very much dislike MfD and Cold blood's positioning (both rotational active buttons that are must picks), and cheat death's position feels funky, but probably doesn't get enough attention because everyone's build picks it up going for shadow dance atm. In a world where you don't get shadow dance, passing on cheat death feels bad.
garrote is sin only now
KB is a "lethal poison" by description and not classification I believe
ye this is the kinda feedback thats useful if you ask me
yeah i agree on the Cold blood and MFD sentiment
taking both just feels like a bit too much bloat for me
why is cold blood a must pick
try going down to shadow dance without taking it, i dare you 😛
dance may not be good just to let you all know
ah in that sense
I think it would be nice to have Vigor also link to Tea and Deeper also link to Dance.
and given the history of cheat death
but yea if you want dance it's forced
we are likely to want to go down that path
and as thats the path that leads to dance
I think the right-side other than Dance is really lame, so having to go down it for Dance if its a must-pick would feel awful.
it all kind of just automates
I cant imagine progressing and not wanting cheat
Just part of rogues identity imo
but my idea also opens up being able to go for Dance and Tea, or Tea and Dance. I think having Lethality and Alac be 3pts and both of them not link to a capstone is real bad design overall.
Alac is just too strong to not take, it kills the class tree
alac should just be one point imo
i’m excited to have more stealth attacks with dance
or Lethality -> Vigor -> Tea.
deeper is w/e.
the right-side can still be taken for Dance-builds and that is fine. but open up the middle of the tree since it's packed with 6 near must-take pts.
see what tuning says
but with nothing to go towards for those 6 pts that are big
Deeper would need to be buffed though
Right now it's very bad for sin
It doesn't need to be buffed, it's just bad for Sin specifically. Having 1 meh talent for Sin is w/e.
i mean you do have to realize too the class tree is based around 3 specs
they can't just cater the whole tree to one specs preferences
all 3 love it do they not? maybe it's weakest on Sub.
I mean having to go through several meh talents to get to a numerically strong talent that has never been part of the sin identity
I also don't know how to feel about Vigor and Deeper Stratagem not really being reachable. Are they that great, especially in their current form? Probably not and not really an issue there. But going from being our major talent choice in the current live trees to just not taking any of them (except mfd for the reason I mentioned before) feels odd I guess?
Does not rhyme with "feels good" to me
but Outlaw takes Alac too atm. Has for a long ass time.
sub has never
Is no one going down the middle tree in general? Personally I'm looking forward to 100 combo point ambush combined with Shadowdance.
there's synergies on the left side and the middle for sub
but you have to get dance
I'm still of the opinion that I don't think dance should be in the general tree at at
the point of talent trees is to make different builds viable and give you some choice
right so if you linked Deeper to Dance it would help Sub a lot too
getting everything you want defeats the purpose
Also agree, or at least not in this state
Having Dance be effectively tied to a "Dance Build" is not healthy design for that side of the tree.
Agreed honestly. As fun as I feel like it might be, I have to wonder if it just introduces too many other problems
the Left and Middle have no distinct "build" but the Right is all stuff that Dance interacts with.
eh?
welcome to the sub side of the tree
the left is assasin stuff
I think having Dance be pickable without getting all the Dance talents should be an option
the middle is outlaw stuff
the right is sub stuff
that's kind of the point of the generic tree
identities from all 3 specs that each can use to make neat builds
Deadly Precision and Seal Fate are not intrinsically tied to Thistle Tea
Honestly i'm looking at the mage class tree and it's everything I'd hoped from a class tree
I disagree
but Nightstalker, Find Weakness are intrinsically tied to Dance.
mage class tree doesnt "force" you down a path
Their power is dependent on you getting Dance
@night delta don't look at the arcane tree though lol
Seal Fate is not dependent on Thistle Tea.
rogue class tree has too specific stuff
Minimal throughput talents, lots of utility and situational
so it easily synergises with a spec
i'd be fine with that
Only looked at class, frost and fire atm
This allows a spec like Outlaw to get Dance without giving up something like Seal Fate (have no idea if they actually take SF).
cause they could go Alac -> Deeper -> Dance.
another solution would be to reduce Lethality and Alac to 1 point wonders but that might be too much.
I just dislike the right side a lot.
That's probably a balancing issue, where whatever spec happens to be in the middle gets the most choice. Still couldnt go from the Assassination side all the way to the Sub side
what if rogue tree wasnt just 90% thru put talents
and instead was about utility and cool shit like mages
so you could pick something thats not just "oh this sims best"
The way we got it explained was that any player should be able to log on and pick "their side of the class tree" (their spec) and it would have to make sense. So if you play sub you should be able to just pick everything down the sub side and it makes the spec play decently well and "makes sense". So it's not only catered to number pushing min/max
Exactly
Mage class tree is masterclass
Id rather have that from spec tree
if Deeper was tied to Dance you could give up Vigor + 1 pt in Lethality and get Tea + Dance. Also reverse (giving up Deeper + 1 Alac for Tea). With my proposed idea.
Rogue spec tree looks small compared to others
why do outlaw have 2 initial talents, and sub have 3 initial talents
when every other spec revealed thus far only have one
true, there is quite a bit of through put in the general tree and atm, its really cookie cutter with the lack of branches
seems like a waste of points













