#outlaw
1 messages · Page 842 of 1
The other way to look at it is they get the push experience with way fewer homework keys to get there

you know i say enchants used to be expensive but im kinda so broke this tier i may possibly be skipping enchanting champ track pieces
when i expect to replace them quickly
Its just like if people demand enchants and gems for a 12 then their level of gameplay in WoW is pretty beginnerish. But I think from their perspective its not unreasonable to ask for.
If I suggested it ever was then that was my mistake, I agree that there are levels of play at which that is necessary
hi any have addon
who make sound if have 6/7 cp 🙂 ? thanks
it was my key
no one said you have to have top tier enchants, but its just lazy to not imo, you can make enough gold in an hour or less just doing simple WQ and weekly chests for multiple enchants lol
Ok then disregard everything I said
would personally rather watch paint dry than do world quests
I don't think the wq think is true tho? Early season they were like 50k
or just do keys to get the piece i care about enchanting faster
i make like 100k a week doing weeklies lol
easily +3'ed the key without enchants btw who would have imagined 
(across 4 characters xD)
tbh enchants and gems should be on champion-hero-mythic items. I even use cheap flasks for +12s at 285-290 ilvl
I'm permantly poor and have to buy wow tokens every few months
I'm also 99% sure that blizzard makes the game more expensive on purpose to sell more tokens. Repair prices are through the roof
i agree that repairs are insane this expansion lol
trickster for m+ right?
is there a way to hide smoke bomb from adrenaline
nvm i found it its particle density mine was on ultra lol
My plan for midnight was to have 10x lvl70 alts with minimal jewelcrafting and I still make gems with concentration on them. Just buy mats on main and put them in warbound bank. Craft blue gems and then sell them. At the start of expansion I was at 400k, now I am 1,3M 🤷♂️ it aint much but it worked out
awang is this a guardian druid alt
3 times is great well done
I was going to do many alch alts but then midnight levelling was miserable
so I gave up
It worked best at start, but there have been couple weeks when it aint profitable. Now it is again like 400g per gem and one character can make two gems when I log through them
I have no alts I only ever play outlaw rogue

This is the way, just grind out gold for 1 expansion you basically have "generational wealth" if you play smart, I'm still riding on the millions I made back in legion lol
In tww it was making tailoring bolts at start 😂
Yep, I just did the DFC cloth farm here and there and sold the raw cloth for like 100k per hour
too complicated for me i am lazy i just do the tokens stuff 
ye same, I'm grinding all day at work so cba grinding while playing videogames after
Hey ! Lifetime rogue here , back from 5 years off . Can we discuss the current rotation priorities for assassin? I been mostly sub and need to do more damage in keys 😉
Wrong channel skeu
Sorry
Common question chat: if I prep with AR still up should I hold BTE until I press AR again or just send it
just send
solo sometimes this crown trinket does dmg
it do
Thansk for all your guys help last night, my damage went up 20-40k overall in dungs. This class disc is goated
It do be the best spec discord
You have helpful guys here not calling you out for questions. Add to that excellent TC:ing
Any other class discord I go into when I flex a new main for raid im like fuck
Being the class that usually gets the shit of the stick has led our community to be great tbh
If we speak about that then what would you guys suggest for a healer with dps off?
Shaman or druid or evoker? 
Druid
I’m a healer turned Aug. Aug is solid healer alt
Aug kinda chill but pres kinda hard
Shaman u can elemental and enhance
Kinda noice
Dev is kinda chill as well I guess
Evoker is so funny because pres is so polarizing and nuanced and then dev and aug are like braindead in terms of good performance
Ive played ranged dps twice as main. Once as aug in DF when they were broken AF and this tier as devourer DH and man. Devourer DH is 100x harder than being an aug.
Priest and pala not really thinking about it season 2 i think i will put rogue to alt.
Evoker i can play aug or preservation right?
Or dev
But aug is like iuno. Aug is not really a dps. Support class that is more forgiving than actually being a dps imo
I had a lot of fun on aug too. Its not a boring spec to me. At least not in m+
Aug much less a support class now. Really just do your rotation very well and you’ll probs have most dmg in the key
Class is rediculous
It is very ez tho. Picked up Aug in a few days. Week 2 of outlaw and still very ass
!fuu
Rogue Spreadsheet - Light Version / Dark Version
!tricks
https://www.warcraftlogs.com/reports/MvwRhz39yZnmq12r?fight=last&type=damage-done&graphperf=2
Chat what am i doing wrong
We are cooked
FYI completely new to outlaw
anyone has any idea what happened here?
kidna same wioth mugzy bombs
they lag behind a bit
their in game profils isnt always where it shud be if that makes sense
I see
- my 160ms doesnt help here
whats the easiest way to manage adds in this boss?
i need someone to spell out the math for me cos i cant wrap my head around it
how come pulling around the 8 target cap makes outlaw better
cause logically speaking you'd be kneecapping your uncapped classes by limiting the pull count so wouldn't it just average out to the same?
like if you do the AA first pull as 3 pulls instead of 1 to work around the outlaw, the overall time to clear it all is more, no?
i simply do not understand
It's not all or nothing usually
Even in outlaw groups they will pull more than 8
But also there are other specs that don't gain insane amounts of DPS at uncapped pulls as well
But yeah routing will be different for a full physical comp compared to like an Aug uhdk devdh comp
But it's not like any comp with an outlaw only ever pulls 8 mobs at a time
is all outlaw dmg softcapped at 8?
what is softcapped at 8?
Some specs are just randomly allowed to not be softcapped
And then they do infinite damage in aoe
yeah like that one op dps spec
why would kneecapping ur other classes make outlaw worse
guardian druid
logically speaking of course pulling closer to outlaws target cap makes it better... it performs better then most classes at that amount because most of them scale past it
maybe i missed the main point of the question tho cause i dont really understand it
you don’t pull 8 mobs at a time for outlaw bc you have 2 other dps
i mean
that’s basically it
Also fwiw the softcap actually matters a lot. If you are uncapped at 20 targets you will do 150% more damage than you would on 8 targets, if you are softcapped that number is 58% instead
oh yea i mean softcap is a massive deal over uncap
softcap is still a big improvement from hardcap tho

In most cases if they made outlaw softcapped at 5 instead of hardcapped at 8 it would be a downgrade
Its only a gain at like 13+ targets
Just uncap them 😤😎
what spec is actually best at mass aoe now? Used to be destro but not since midnight changes
Affliction 12.0.7 ?
Think its spriests, but i could be wrong
if stuff lives long enough for them to apply psychic link to every mob then yeah I guess that would make sense
time for someone to grab all the specs apls and sim them on 20 targets
im sure their apls are robust enough to handle that

ours sure is

very robust apl
nothing to do with the fact that the target count is basically irrelevant
opportunity cost i guess
the struggle im having is seeing the entire team as a unit and each section or pull as just a part of a bigger job and i dont see how propping up one at the cost of others results in the capped class bringing more value
do people say it does
i dont think outlaws comps and pulling around outlaw is better then a comp with more uncapped classes or non phys
thats probably why u dont really ever see outlaw in mdi no?
but thats just a math equation. If outlaw is tuned high enough to slam 8 targets so hard it can make up for that
i saw both wox and shindig play outlaw in mdi
ye this mdi was cute, i dont think it was better then the good comps tho
but its tuned well now
like s3 df you could play double or triple outlaw
and compete for top world keys
but it was never the "meta" regardless
so i dont think people considered it better
its inflexible and requires weird routes but the numbers can be tuned high enough that its within a stones throw of really good uncapped classes
with 20 dummies all stacked neatly, is there a damage difference between softcap and hardcap?
yes
how is damage for softcap calculated?
.
I always assumed it's just 100%*softcap/target count
complicated math formula
no
that would be a hardcap wouldnt it? thats just splitting damage
maybe im too tired to do math
Yea, basically
softcap means u scale linearly to X targets then after that u scale but diminishing
9th target adds 12% damage, 10th adds 8% etc
(these are made up)
ah
spriest, boomie for sure
so we getting shafted harder than I thought
hardcap can technically mean 2 things

99% of aoe effects in the game hardcap at 20
even if they dont say they do
meaning at 21 targets u do identical damage as 20 but split over 21
or it can be like our hardcap
where BF just never hits more then 7 guys
unholy has a decent amount of true uncap spells too
is this a situation where its like a picture of that futuristic city and its captioned "the world if blizzard stopped insisting on target capping some specs"
it feels disgusting to go from quadratic uncapped scaling to 8 target hardcap
i mean it could be ok if like, the uncapped classes did way lower damage in the capped classes target count range
and the capped/softcapped classes hardsmacked in those
but thats not really a general rule they follow
its just up to the tuning dartboard
and if ur hardcapped ur much less likely to be overtuned because honestly its just easier to tune u
🤷
unholy wins at any and all target counts but i guess its ok because its the new shiny rework?
do u guys think they will ever make rogues moke appealing for pugs?
not with whoever is currently designing it and thats as toxic as i'll get
reminder we had to rage and cry to get our singular, extremely limited and long cooldown aoe stop back
that they gave us 1.5 expacs ago

just convince them that having 1 mindnumb on either side of chimaerus is a huge boon
works every time
i meant for plus but ty hahah
i didnt have work today so i was able to play a lot..but in 10h or such i only got accepted into like 4 keys xd
well i assumed they meant rogues as a class, not individual specs
ur rarely gunna get a class overtuned
make friends with tanks
if u want a class to be wanted in general for pugs ur looking at the utility toolkit
rogue easily has one of the worst if not the worst in the entire game so
i am friend with a tank but yea, im waiting on him for my last 18key for resi
dude decided that he was tired this evening
idk what that means tbf
ive been tired since i turned 11
yea that's the thing
it hasnt stopped
like as an outlaw i always want a monk in my dungeon
why tf shouldnt they "fix" this
he plays monk yea
im not even thinking of tuning
its possible all 3 specs r so undertuned u skip it but thats gunna be absurdly rare
u want it because of its buff
the class is desirable
thats how i was thinking
rogue would need a fundamental rework to be in that state
where tuning isnt a question
we have pretty much no buff...i dont know but i dont feel like 3.6% dmg reducion works
tuning is always in question to be clear
I honestly thought they'd prune utility like they did every other time they did class wide pruning.
no cr, no bl
idd with that
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
but utility toolkit is more important for "class" desirability imo
no hard aoe ccs
ur utility can bring things that make u wanted even if ur mid
no usefull buff
rogues toolkit has none of this
uncap uncap uncap
also give DKs a 2% haste buff and as recompense give rogue a death grip analogue like a scorpion get over here in their class tree
put smokebomb in the class tree and make allies in it immune to targeted bolts cast from outside it
yea, that makes me wonder..as a kinda new player, why rogues doesnt receive anything
the dragons have more, even if less played
idk if we'd need a total rework maybe just make our raid buff less of a joke in dungeons and give us some real utility instead of constantly trying to reduce it and take it away
more recent, for sure
i get the game has utility bloat but rogue is so far down the spectrum of that not being a problem
its kinda a joke any of our utility gets pruned

im a new rogue but imo it feels like rogues got hit the hardest with the change to stops
besides vdh
we did get aoe blind removed for a patch pepw
that was crazy ngl
do they think that shroud is an utiliy for the class?
omega crazy
shroud was reasonable utility at a point
i remember seasons where lots of people wanted to shroud skip
theyve giga nerfed shrouds usefulness
with dungeon design
and utility creep has made it just worse then like, mages aoe stealth and priests mind soothe
and utility pots and racials existing
love when my class that has close to zero utility has its unique utility shared across other classes
priest mind soothe is so much more powerful than shroud its crazy
do we need Zac to tell them this kind of stuff for them to even remotely considering the problems?
or did the top rogues already tried with no result?
or maybe its a noob problem and they are fine with it, idk
(me = noob)
i think u think its a problem
i dont think they do tho
i dont think they care at all
most of the playerbase this doesnt really impact
yea exactly, it could be!
mplus utility is not that much of a big deal
i also think its a problem btw not defending them
when the tuning goals generally land around +10-12
as long as a class can do those keys, its not a big deal at all
i am getting fed up of seeing only dps in queue in keys being uh, devourer and demo
idk i dont see why shit like grip or demonic gateway need to be class specific when blizzard made the decision years ago to give bloodlust to mages and then hunters and then evokers
if warlocks and dks had an actual raid buff you could give out that utility in the same way as lust and have much better diversity
rogue should have health stones in pve
yea
we got to hand out crimson vials
exactly
let me share my special pot with the homies hello
we have a talent that cares about health stones too!
100% should give us health stones to give out
crimson vials is 100% flavorful to kit out our groups
0 fantasy risk there
when i hit that estus to help my healers out
ya?
rogue now has healthstones for the raid in the form of crimson vials
but its just like the pvp talent
u need to make each one and trade it to everyone

LOL
rogue is only allowed to have utility if its cursed
would u rather crimson vial healthstones or scorpion get over here death grip
crimson vial
get over here is a bigger fantasy risk
canocinically we are just drinking a special health pot
why cant i share it with my friends?
Too many DKs have that /say macro
my greed is truly sickening
pulling an enemy in is very much not rogue
i think if you have healthstones you still get sat for a warlock like most of the time
theyre tankier, ranged, more utility, better damage profile(s)
it wont fit for sub or sin at all
wym scorpion is an assassination rogue
not a wow rogue fantasy at all
He's a monk
in that one mk game where you had like 4 stances and weapons didnt he have dual short katanas or something
idk that was 20 years ago
monks can dual wield
which has always been very funny because idk if theyve ever had an attack animation that used the oh weapon
u can make jab (now tigers palm) use ur MH
only time u ever get dw weapon animations is with fist weapons tho

idk
muti's hero talent starts with flavor text thats like "nothing can save your target from you" which is already weird cause most hero talents dont do that
you could make a case that having a rope dart pull is like "you cant escape" and fits their theme
i just want
sub idk whats going on with sub theyre doing uzumaki barage or smth
rogues class fantasy is all over the place
When i hit ace up your sleve you should I Sinister Strike before using the reset?
idk a pull mechanic only makes sense if we had a tank spec
bringing back a nerfed smoke bomb + shared vial would be huge tho
It feels so satisfying just hitting it 4 times in a row
if u are not at 6 on the reset, yes
dam
if u reset and u are at 5, u build
can we buff ace up your sleeve to gain 5 points instead
i mean it does matter because in one case everytime ace procs i get to slam my gun
and in the other im just pressing spender builder spender again
which is like 80% of my rotation
i want to spam my spender
sometimes
Exactly
theyd 100% lower the proc chance if they increased the reset gain
Slamming it feels great
thatd be fine with me
they would have no reason to really other then hating us
but i still prefer how ace felt last expac to how it feels now with the buffed chance
🤷
idk i like pressing different buttons
and not spamming the same thing over and over and over and over again
i like changing flow
I miss crack shot so much man
mhm
Also fair
I miss bf maintaining between packs but I wouldn't want the vanish crackshot perma ar back
People always tie it all together unfortunatly
I love it when KiR is just a passive ability
because you low roll the entire dungeon
just finished a run where I used KiR like 3 times the entire run because I simply couldn't roll higher than 2
No up
Yeah that's fine
I uploaded my m33kaura that shows targets in Blade Flurry range and if your current target is within melee range. I find it really helps a lot in M+ amongst the messy nameplates
guys if my tricks endless why ppls still using it?
Shoutouts blade flurry target count trackers, literally the single easiest way to improve outlaw dps in keys
whenever I see someone on reddit asking how to improve their dps as outlaw in keys i just tell them "position better for blade flurry" bc that's so often the problem 🙂↕️
is it really so common?
yeah
I dont understand how hard it can be to stay within bf range lmao
never understood how to use these kinds of was
some people are coming from classes that have more cones I think
theres a lot of shit on the ground
A lot of people default to positioning on the edge of a pack as melee rather than the middle, because it's way easier to play on the edge
or classes that just have a giant aoe on their melee skills
people arent used to it
BF is one of the smallest melee aoe skills in the game
if not simply the smallest
probably tied for smallest with other 8yrders
there isnt like a moment where you can step out
and not lose dps
youre always losing it
if you arent in range
playing in the middle also means you have to deal with stupid facing shit (blizzard pls add auto-turn)
truuuuu
ive noticed
for some reason
this xpac
the tab functionality
doesnt prioritize mobs close to me
or in front of me
idk why
it feels like they adjusted it somewhat
Ff14 has auto turn and it's so fucking nice for melee
it has some extra weird stuff for trying to target mobs it thinks you want to targeet
instead of just positioning
like tabbing onto a kick or something
sometimes I press tab
and it targets some mob
20 yards away from me
even though I Just started the pack
like
oh lol
whai
its supposed to prio in range first
ill try to capture a recording of it
cuz its def been weird
My theory is that they saw the autokick macro and decided to break it by making an rng chance to just do some bullshit (/half joke)
SOMETHING
I'm starting to wonder if I would be better off just using action targetting
but fr I swear im not crazy
nothing matters just hit something random
muscle memory from playing not trickster and to never get caught without it
when nothing matters*
I genuinely think blizzard just doesn't have anyone who both plays a spec that auto-turn would help who has also played ff14 to consider that it could be a thing that exists, bc it seems so obvious and idk if you'll see anyone actually meaningfully argue that not dropping a gcd when the mob random decides to fidget and moves behind you is a good skill check for like 5 specs total in the game
I get why they wouldn't want to add the ff14 feature where you can press S and turn to face backwards and go at full speed, but "if you're not facing your target you turn to face them for your ability" is like. Not that.
cant lie, xiv cant stop winning
alts get the exact ilvl of your main
you can now consolidate your 1-2-3's into a single button without using cheater addons
cat girls
now if only they made BLM cool again
I think ff14 has good ideas but the rotations themselves are soooo boring to me
So many buttons that do nothing but damage, I need resources to change idc about how much damage my button does when I press it.
have u seen the 24 button nin opener
no
i think the consolidation of filler spells sort of fixes this feeling
instead of slice -> waxing slice -> whatever the third one was for reaper
u just press 1 as a filler like every wow class
Although tbf i don't play ff14 endgame and I understand that there is interesting stuff there, I just feel empty inside whenever I play a dps and the skill check in the rotation feels like it consists of pressing my ogcds that do nothing as soon as they come up without clipping a gcd instead of pressing the right gcds
transpose BLM lines 
at what point does it stop becoming an opener
Tbh my issue is with stuff like rdm's 4 ogcds that do damage or bard's 3 ogcds that do damage (although they're a bit better bc they sometimes have kit interactions)
surely there isn't actually a 24 button opener that is thee same thing everytime
that's a hilariously bad design failure
its been a long time since i played but the giant orb of death whatever its called that you throw at the end of REAPER FORM as a reaper is the single most cathartic button in any mmo ever
no that's literally part of the game
unlucky
there's ff14 jobs with literally 0 rng in them
it's VERY consistent fight design
which is fun for a while
but i stopped bc it got boring
and now i miss it
well for those who arent aware the reason nins opener is particularly bad is because you have like 3 invoker-esque element buttons and need to press them to turn your other button into the ninjutsu you want to cast
I mostly play AST when I play 14 although I'm not at endgame so AST probably gets more boring there when all the ogcds are planned instead of having to use them on the fly
and the input delay in FF makes that so fucking bad
The nin gimmick is fun imo but then you realise that you're just doing the same thing every time and there's no decision making was my experience
i think the decision making part in FFXIV is when you actually get 7 ppl together that want to figure the fights out as a group without looking at a guide
I get why some ppl like ff14 rotations but it's so hard for me to play most dps specs with outlaw brain
when you play with guides it's just learning the dance
Ye ff14 is more fight solving oriented than rotation skill ceiling
obv depending on how much pain you want I REALLY wouldnt recommend it for Ultimates but in Savage it's really fun
the hardest part about playing 14 for me is finding 7 people to raid with because, paradoxically, i have a prejudice against anyone who plays xiv and sat through the 600 hours of mandatory quests and assume theyre all sweaty weebs that have personal sonic the hedgehog OCs
I gotta play more multiplayer rabbit and steel sometime
hardest part for me rn is getting to max level cause DT is so fucking ass
ff14 for me is the "dress up my cute catgirl" game so like. I understand why you have that bias.
the questing in that game in general
It has loli race. Delete it from existence
ive heard that if you like the story and dont think about it as a comparison to wow until you hit max level its good
I've only played up through shadowbringers levelling msq but one thing I always bring up when comparing wow and 14 is that the 14 open world feels so static and lifeless compared to wow.
In wow there's just stuff going on, in 14 everything is the same
i wouldnt know i hit esc->skip cutscene at record speeds
there's some fun grinds in FF but the story being a slog is something they gotta figure out
i dont even like doing the 6-8 hours of campaigns in wow each xpac
ive quit 3 different xpacs on launch just cause i dont want to quest
Tbh I think the story being how it is is probably good for the game in terms of income.
I know a ton of people who got into 14 because they could treat it as a 400h singleplayer game
it's all just "go here" > "talk to this guy" > "kill one mob" >"go somewhere else" > "talk to this guy" >"collect 4 things" > "run across half the map again" etc
I'll watch others replay it but i do not want to suffer trough that questing again
i got the triple triad mount and I'm -5 on big fish up until Endwalker
MSQ questing is like -2 on a 1-10 scale for me
and if story itself is not good it's like sitting through 8hr lectures about things you REALLY couldnt care less about
the irony isnt lost on me of being too impatient to pay attention to xiv stories while being so invested in kingdom hearts that its my discord pfp
Are we already at the point of the expansion where outlaw channel is talking about FF14? 
I'm in a 3h raiding guild what else u want me to do
PoE2 is still a whole week away
the thing about ff14 is
like no specs have procs
most of the variance in the game is like crit and the other not crit crit stat

so some peoples "opener sequenceS" before u get to ur basic rotation just last forever
because u can sequence out all the way to a minute
i think sam used to have like a 50 button sequence
last time i played only monks had a proc u react to in the whole game
blm does sometimes
maybe more do now
sam and summoner had insane sequences
imagine if you high roll a crit and then u pass another roll so it just also does double dmg really good design we love crit and crit2
yea sams sequence was insane
never really got into it
i played ninja, then reaper which i vibed just because it had banger visuals and a really fun mini defensive
defensive gameplay in that game as dps role is so boring
most of them just have the generic job defensives which are very barebones
defensive gameplay in that game sucks
reaper had a 30s decent sized shield and if u fully consumed it u put a hot on ur whole party
its kinda shit now but on release it was actually huge
me and a my paladin friend did no healer job queues

reaper also had a forward telepor that u could reverse like arcane mage shimmer
very funny movement
i tried viper or w/e from the new expac and it was meh
fun visuals but the rotation was very droll
i mean every melee rotation i ever played in that game was drole compared to wow
ninjitsu was cute for a bit but the game just doesnt have enough procs/reactive gameplay
even as tanks
its kinda crazy how well wow does tanks
tanking in ff14 was like ur passive DR does everything and u press one of ur 8 defensive buttons (on higher difficulties overlap 2-3) for each tankbuster
meh
dark knight was alright
still barebones compared to wow tanks tho
gnb was like nothing u just did ur dps rotation the whole fight and used 3 DRs whenever a boss mechanic happened

ive heard they are changing up a ton of stuff in the new expac tho
that sounds dreadful
guess it's just not for me
tbf last i played was start of this expansion
i wish they buffed fatebound
but that sounds like it goes against any reasonable goal when designing the combat in your game
and i heard they r changing up alot of stuff
so who knows where itll end up
yea i agree
combat just felt less engaging like
managing ur personal defensives for bosses
storing up resources or reacting to procs
Blizz rly wants outlaw to press KS
never tried monk but my friend told me if i wanted a proc i should play it so maybe its good.
for me on BLM it was super satisfying to have a rotation down to the point where i literally could write down a list of my casts for most of it
for a specific fight
BLM still had decent optimization around movement
because it had so many tools to outplay movement mechanics
but u had to preplan them
that was a huge part of its skillcap
fun rotation tho ye
i played BLM for a season
slide casting too
that shit is so nice
once u either have a good indicator for it(not legal) or consistent ping so you know when to start moving
Slidecasting rocks i wish it wasn't rng tho
it's not
it feels like it is when I get cancelled at .34 sometimes and move at .5 other times
yeah you have to figure out the maximum amount where you can ALWAYS clip
then it's so nice
Yeah I just wish they standardised it to be like always 0.5s for everyone
i remember doing certain mechanics just with slides
But i agree that it's a goated mechanic, it's like trying to hit a rhythm game note after every cast
they did by just putting a lot of cast times down to 1.5s 
i think that's what ruining casters in WoW for me
no sliding
Yeah
Same way outlaw means I can't play melee in 14, slidecasting makes it hard to play casters in wow
it really is a shame cause i wanna push myself with that FF fight design again but without a class i want to play it's just not even worth to get through story
Real talk btw: ff14 casual player UIs are literally hazardous to ur brain to look at
Never ask your friend who plays 14 casually what their UI or keybinds look like unless you want to feel like screaming
My 14 UI is pretty chill imo (this is from a few months back)
(I play on a razer tartarus pro, so the binds look fucky)
oh i see 14, i kinda wish we had something like combo,(proably talked about allready) i like the layering
One friend uses default bars and binds and when I asked her how the fuck she presses buttons about 6 she said she just clicks on them. Hybrid bind/click like wtf.
Another friend plays BLM and her binds are saneish on the surface, stuff like fire buttons all being on 1+modifiers, ice on 2+modifiers, etc.
Except she refuses to move buttons after she places them, so she still has fire 1 on 1 and fire 4 is on alt+1
widescreen but basically the same as my WoW one
Yeah that makes sense
Mine is also similar to my wow setup, I just have a hotbar showing cooldowns instead of what I used to use WAs for
i also found out they broke my emote macros at some point
the backflip >dedge one doesnt work anymore i think
don't get me started on ff14 macros. Not being able to spell queue them is so evil
I play ast. My Earthly Star at cursor macro has the line to do it 12 times because it runs one line per frame so by having it 12 times you have a 12f window to not clip
YEP
No party frame mouse over functionality also annoys me as ast bc of the ast burst window having dense target swap moments
i just had @partmember macros for the few things i needed
cause you can control which class goes where
like exactly
Idk if those work as well for AST bc your dps buffs are on the same button
i mean
press 1 to give to dps 1
press 2 to give to dps 2
and both use the same ability
Hello, trying to get good with outlaw and im struggling with one scenario im often in.
If im in aoe and i have 6-7 combo points, and my blade flurry buff is down, should i cast blade flurry and overcap combo points or should i spend the combo points then cast blade flurry. Ty in advance :)
almost certainly BF first
casting a finisher without BF active is like making it do like 50-70% less damage in aoe
alongside the missing auto attack cleave during the BF downtime
but this is a situation that should be extremely rare with proper play
in aoe blade flurry is a combo point generator
Says you
so if you are pressing it to refresh the buff you probably missed a cast as a builder
do you hold AR/bte for damage amp on 2nd nexus point boss?
i send at the beginning
and then hold 2nd ar and prep
actually
i send 2nd ar
and prep for dam amp
since the whole dam amp doesnt cover double ar
Wait what did they just buff feral by 4% next reset
idk i think 3 weeks ago arms was already the best spec in the game prolly
idk what it is now
thanos
with a bazooka
and like
tanks
on its shoulder
and lazer eyes
idk i will alwyas think they should tune for the high end
because it trickles down anywya
and because anyone can do weeklies no matter how bad your spec is
also if the top end is actually balanced it helps perception a lot
Good for phys comp passing keys
It has to be more than 5 at this point surely
even if the bottom end isn't actually balanced
Bad for me gapping them
ye
The warrior in my m+ team every patch goes “yeah we needed it”
i mean
you can argue they have bad st
when no funnel
but then they have infinite aoe
and they do 130k st with funnel
maybe nerf their funnel and move the damage to normal then
instead of just buffing over and over

Sure but they do a billion aoe, and you can pull funnel on almost every boss
Honestly yes
Bc bosses where you can’t pull funnel and they run colossus it’s so punishing
Actual tank damage
How do you get funnel into last
- thee is a 2 target boss
I felt like MC was the highest funnel
snap mobs
i guess it would be pit
maybe
i mena idk
arms is kinda disgusting if you play around it
Yeah I’m tanning this season and literally all my routes are for arms
Bc he cries otherwise
Tanking*
Understandably so though, they’re useless without it
Does your warrior play slayer in AA?
i think so but we are not sure
this is why I think that the most 'funnel' that should be allowed is just doing 100% of your normal ST to 1 dude
while cleaving/aoeing
even when outlaw had like 115% of ST while funneling we got pulled around
and idk
it's just cringe
idk i enjoy doing these kind of things in keys
its what makes it interesting
but it also feels unfair
I think it's more interesting to pull the pack to save time and kill it
not pull the pack to stop aoeing so someone can funnel
true i mena
i cancel bf so much
but also outlaw cant even bf
so
whatever
if i had to cleave these packs on boss
i would kill myself
would still not do it
yeah would be nice if BF wasn't a massive energy drain
It also creates really weird expectations, like you play in a coordinated group with funnel and arms is the best and you pug key and have an arms war barely beating tanks
with tea being the way it is we should if anything spend less energy in aoe
since dungeons are long and that is where most aoe in the game is..
ye idk
outlaw not being able to free cleave
when its been its thing
forever
is very funny
yeah since legion it has been basically free
even legion when it still had a small penalty(-6%/10% enery regen) I think it was less than our st penalty for pressing BF is right now
!stats
Outlaw's stat prio is generally Crit > Haste* > Vers >= Mastery.
- You need ~21-23% haste for energy, this has priority over crit. That's the haste on your stat page after talents/buffs/flask.
- Crit is then your best stat until you approach ~40%, from there random vers or mastery pieces will be similar.
- You have to use
Raidbots Top Gear to determine the exact combination of pieces to use.
does grand melee only affect the dmg from the initial hit from pressing blade flurry or does it affect while its active aswell?
it affects the passive cleave
only applies to the passive cleave
The damage being all over the place is normal right?
Like via roll the bones luck and m+ comp
I just felt like I was bad at it, which to be fair I might be, but one run im doing great, next run it just feels so bad
if the tank doesn't pull around you
it's just RANDOM BULLSHIT GO every time
Very balanced with zero variance
https://www.raidbots.com/simbot/report/uvNxCaxDfTfY6sGerTSsX3
Is Undreamt God really better than Solarflare?
That's just being carried by the main stat diffy
If they were the same ilvl prism would be ahead
For M+ should I stick with Undreamt?
undreamt probably loses
Hello guys i have a question, when my BtE reset and give me 5 combo points is better cast another BtE or build with sinister to 6-7 point and use new BtE?
sinister
@gaunt phoenix
Isn't dungeon slice terrible? I have to do the dungeon sim with keystone guru route, etc.
wait you can sim a route?
or am I high and didn't understand what you meant.
u can sim a route, u need a route string to do it
our dungeon slice is pretty accurate
in terms of selecting the correct gear/talents/etc
its like good enough 99% of the time
i use route sims specifically to make sure my haste value is gonna be good
because dslice is too short
and doesnt capture tea downtime
also TIL tentacle pool turns invisible if someone dies during the suck
very fun
farming crests has been an experience
theres always an alt
doing like 60k dps overall
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
i thought u r high key player
no shade
youve never farmed crests?
LOL dont tell me youre farming delves
no i do meme content
for myth crests?
hi, we still do not ened to stand in cloud cover at all right? it automatically applies itself?
so i had like 500 +champion crests so i converted em
oh yeah I have a job
no need to stay in cloud
tqvm!
!stats
Outlaw's stat prio is generally Crit > Haste* > Vers >= Mastery.
- You need ~21-23% haste for energy, this has priority over crit. That's the haste on your stat page after talents/buffs/flask.
- Crit is then your best stat until you approach ~40%, from there random vers or mastery pieces will be similar.
- You have to use
Raidbots Top Gear to determine the exact combination of pieces to use.
trash dk's 
Outlaw can beat Dk in many situations
u also have to remember that dk damage on YOUR meters isnt accurate
sometimes i see myself beating dks and then i look at the actual log and im below them by like 10k
wat
some of their damage isnt properly shown for other people
damn i suck
it smell fishy, u should show us total damage have been done in the key, otherwise i can call it 40 sec encounter also
oh
i will next time
feral buffed by 4% 
im sure u can:) try hard
link
cant find
thats what my priest needed
guys my tricks talent doesnt work , i still drop it after 30sec
maybe problem i make macro on auto tank when i was without talent?
are you pressing it and then hitting mobs straight away?
when you first press it, it lasts for 30s and you need to hit an enemy within that 30s to activate the 1hour
ah ty
Feel like Outlaw is really fun, but I am absolutely sucking in Single Target during M+
roll better bru
I would say my rolls are bellow avg, made me reconsider going to vegas at any stage
But also I seem to get very few BtE refreshes... Wox gets 5 in a row all the time and im hanging out with 1 here and there
It might be your seed. Try relogging 🎰
i doubt it's possible for you to be consistently unlucky in the long term
When you hit a lucky seed, never log out again
true actually
So Adrenaline Rush + BtE comes off CD, but I am already at 6 CP.
Do I Dispatch > AR > BtE
Or just AR > BtE?
Dispatch first
there's also a school of thought that says you should hit dummies until you get a super unlucky streak, and THEN go into a key because you have to get lucky at that point
Okay good, thats what Id been doing
Hahahaha! I like that
Yes there are many gamba strategies. This sounds good. Dont get it twisted tho 🌀
I main Resto Sham, so going from the APM of my grandad to a Prime GM Zerg Player is rough
the worst is when u 2 buff like 10 times in a row
Try to focus on playing loaded dice better
when BtE is resetting and it goes to 5 combo points, do you send it or get it back to 7 CP and then fire
ss then bte
!macro
Why don't we macro trinkets to abilities?
- You want to use trinkets while BtE is active, but you can't macro them to BtE, as breaking vanish with a trinket will cause Subterfuge to not activate, so Vanish > BtE macro could fail.
- Trinkets are your only on demand burst damage, you sometimes want to hold it for specific mobs or vulnerability windows.
- You usually don't want to send it on a dying mob.
How would I do that? I was under the impresssion it was
S1 - Roll as soon as allows
S2 - Roll Early if Loaded Dice
S3/4 - Never roll early
But perhaps this is what ive been missing
Is simming Dslice as outlaw wrong ?
Sometimes you roll a two and you have a loaded dice with 1:45 on your ar
So you just ride out stage 2 and roll when it falls off
Or when loaded dice buff is close to expiring
Because its not worth risking rolling crap again? but it is worth holding till you need to roll again to at least garuntee anotheer S2 minimum?
Ye kinda playing it safe
I see, okay good to know I will try keep that in mind! feel like my bandwidth is at max learning this spec so I just taking notes on these things and ticking them off once I get something
As long as the key is timed its progress
Do you find your overall DPS is lower in lower keys>?
Ye its just like that mobs die quicker less cleave less cdr
There are so many factors for dps being high or low just focus on timing the key
Don't focus on your dps yet. Focus on building your muscle memory and not building bad habits you have to break later. DPS will come with mastery of the spec.
No dslice is good
I have a high amount of mast (600-700) bc i'm playing sub sually but when i seem stuffs with more crit/haste or verse instaed of mastery it seems lower :/
Difference in ilvl maybe ?
No outlaw buff or bug fix?
bugs? what bugs?
🐛
!bug
[Outlaw bug Thread](#1276315296159760467 message)
is there any command for wich poision for what keys?
like Instant/Wound and Atrophic/Numbing ?
hey guy outlaw got nerf?
Just a lil sarcasm, no nerfs to worry about
So, the old RtB WA had a built in reminder for when RTB Expired, do we have something similar for a sound queue of when it expires?
You can set sound in cdm
can they just remove blade rush dash now?
is it possible to get an amulet with two sockets?? thought that wasnt a thing this xpack
delve quest gave me a champ neck with 2 sockets lol
last boss jewelry comes with 2 sockets. You got that one from the box
got it. never realized they had an extra one
Have the same issue sometimes I think it’s Not Live logging
Cause I don’t do that either
wdym
Hey guys can someone explain why AR at 1-2 CPs ?
You use a Programm like raider io/warcraftlogs to log while u play
AR gives 7 CP when u press it
so its to not waste combo points
like this?
oh ok thanks
Yes
Let me know After u run 1
trying to find team for +15 xd
is there any addon that will tell us when we have a snare like the chains at the beginning of seat etc?
did this expac fix Outlaw's scaling or do weapon procs still matter too much?
Hey guys, I am thinking switching from Assa to Outlaw, but I have never played Outlaw. Is it way harder to play than assa?
its def a spec you gotta get used to,cant really just jump in I would say
it's a pity the Torment's Duality set can only be champ/hero
Try hitting the AOE dummies after reading the faq and see if you like the pace
Yes
working now
do you ever swap to wound poison in MGT?
Voidcallers
Big pumps out here
i need a domiemommy

The hardest thing for me is adjusting to APM and reactivity. Assa is so set and forget that you can basically ignore your CDM outside of defensives and your two majors. You’ll need time to get used to watching your UI AND enemy nameplates. I haven’t played OL since DF and now I remember why.
The group simp using that name is wild
ye for me it was getting the flow and reacting properly and paying attention to cd's cause they come off real fast with finishers... and keeping another eye on Roll the Bones
its quite overwhelming at start but im getting the hang of it, only thing feels crap is rolling 1 and 2 repeatedly when you wanna do dmg 😄
Don't forget the first half of Caverns as well
its too easy to mess up as Outlaw tbh... i do wrong finisher or waste CP's constantly... fuck
why?
No one is perfect
Berserkers
oh
You can drop the sprint talent and get the extra 2 applications of wound talent if you want
The extra point might not matter until bigger keys though, depending on your other dps
you mean featherfoot?
Np
i guess its a bug that hookshot goes on cd and just doesnt move you at all
hook and random cds,my fav. I rather go underneath the world and not dc
is raidbots correct when it it says that a 295 dagger/crafted is >>> than Krick's 298 Dagger dmg wise?
Same position but lower numbers 😎
ARE YOU SURE
the aug may be top
link your sim but potentially yes
does that crafted dagger have an embellishment on it?
does it have the same enchant in the sim
yeah youre comparing it to a dagger with an embelishment
i see i see, thank you
if you want to sim kricks properly youll want to add some other item that has like arcanoweave
POS
@keen belfry when pulling like warriors in maisara for funnel is it actually more funnel damage for outlaw to press bladeflurry
or is the cps not worth the energy
like at what target count is bladeflurry cp worth the energy in terms of prio damage
5 targets
oh wow
what
idk
good point
i mean i havent actualyl checked but
maybe 4 target at 2 cp
but like you for sure wont bf on 3
I could have sworn the FAQ said to send BF on 3+ targets, whereas with 2 you only refresh when it's about to wear off
it does
were talking about prio
not overall dps
like if you had target dummies next to you and youre trying to kill a boss
so the damage to the dummies is irrelevant
at what point do you bladeflurry to kill boss faster
@vivid vessel I was watching your MT vid and saw you are kicking, kidney shotting and gouging mobs you aren't focusing, targeting or mousing over. Is that a macro or how are you doing that?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
!bugs
[Outlaw bug Thread](#1276315296159760467 message)
/targetenemy
/cast [harm] Kidney Shot
/targetlasttarget```
ahh nice
it clears your target and tab-targets
which prioritizes casters
Ofc tab target can troll you but it is more or less directed where you are facing
maybe /startattack after this
you start attack when you press spells so idk
Basically the same as Naowh's Macro, but without the focus option in front and his seems a little clunkier?
#showtooltip Kick
/cast [@focus,exists,nodead,harm] Kick
/stopmacro [@focus,exists,nodead,harm]
/focus target
/cleartarget
/targetenemy
/cast Kick
/target focus
/clearfocus
/startattack
sic
also i cant prove it but he stole it from me 
well i dont have focus target and shit tho idk why you would do that its useless
clear target and targest last target does it
so this macro depends 100% on tab-target logic, no?
wow I was very skeptic on tab target logic after this season
/stopmacro [@focus, harm]
/cleartarget
/targetenemy
/cast [harm] Kick
/targetlasttarget
I fucked up so many kicks w/ tab
yeah the /focus target halfway through then the /target focus /clear focus don't make sense?
its worse in midnight
not sure how you can rely on it so much
yes
get the one i sent
We love tab targetting
if you wanna have focus in the same macro
I’ve wondered about pressing bf for tier at lower if tier not up
like, maybe he added some fluff in there to not copy you?
/stopmacro [@focus, harm] whats this for?

i mean its just a macro
but i swear no one was using it

i started in s2 tww cause of
wahts her name
also what if ur targetting already the caster?
the outlaw streamer


