#outlaw
1 messages · Page 833 of 1
dont tell me
they did all this cancer
just so that you need addons anyway
so they didnt even nuke addons that play the game for you
so what was this whole thing about
why did they ruin the game if people still get addon for lura
i'm afraid that is exactly what they did 
the second addon apocalypse will be much more serious
and will only fuck your UI 8 more times in the process
can't wait to rebuild my UI from scratch again
Because add-ons were significantly stronger before
Idt the goal was ever "no add-ons at all"
the lura addon isn't even doing anything computationally
and computational addons were the target
good or bad
it's reading chat in an order and not even scanning buffs/debuffs
in a pre-purge world the symbols would be appearing automatically on your screen and telling you exactly which one is yours
not true tho
Yeah I mean you can say it was a dumb idea to do this, which I'd disagree with but understand where ur coming from
yeah they have other ways to force a mechanic to not interact with addons
and for this specific mechanic they could have just private aurad the entire boss
that's functionally what the addon purge is when it comes to boss casts
destroying everyones ui will always have been something that is separate from destroying boss WAs
what is the addong for feint etc in the middle of the screen ?
but like
like they could have chosen to only private or use hidden values on boss casts
but they wanted to kill computational addons everywhere
including in your ui
we fucked classes so that there will never ever be an instance like this again
no?
why are classes shittier now if people still ask for an addon
just add it to your cdm
unfortunately this is probably impossible especially if they design mechanics that demand a 3rd party solution like lura
Think its worth mentioning, in the addon discussion,that many things done with addons right now are also something blizz did not want
well
ideally people just
do the toddler mechanic themselves
i heavily doubt remembering 5 symbols is that hard
I want it on top of my char like zac
I was not aware people were using the addon in heroic
in mythic the addon is required
or some other 3rd party information sharing method
so add it to your cdm and move it there
mythic also does it more times i think
Bro I don't want my whole bar there what is your issue ?
I think addons are in a weird spot
Sleight of Hand is ass for outlaw
it is why people ask the question
they are still doing things that are likely not wanted by the dev team
for the game
but we don't know exactly which ones they are as there is no set goal
for sure
and if they didn't design lura like this we would have had no addons this tier
the wfr would be extremely diffrent
maybe the kick addon still but you barely even need that
without any addon help at all
yea
im not bothering with this
disgusting company tbh
fuck this aotc
i could stomach just getting angry at average low iq players
if it meant the game didnt get fucked over for it
but now we have a shittier game and the same exact mechanics that require addons because people cannot do toddler memory game
I don't think the goal was ever "delete add-ons from the game"
It was "make add-ons worse"
the addon display is mainly for mythic where you can only see the symbols in your reality
^
We killed heroic the week it came out by just, using our eyes
The add on didn't exist initially lol
I think a reason thats not stated a lot was performance
my game definitely runs better now
ironically the fights that were the most fun to me (kyveza, nexus king, dimmy) werent generally addon fights and the fights this expansion had the same addon usage but just were significantly less fun
too many WAs in the common packs were waaay too heavy
sure but i was under the impression that i would be able to play the game without people jumping into my raid and asking for this nsrt shit or else they get mad
thats why everyone accepted all these changes no?
otherwise just let wa show the icons above my head and let me play tww again
elvui before the change could have significant impact on performance
now its down to like 5 fps
dont thuink anyone accepted these changes
I've always avoided elvui for that reason
yea true
prety sure you would ask players most of them would prefer before
just the simple WA packs had stuff that would lag you
which is overall very small compared to what it did before, so you would not notice a diffrence
weakauras also had a huuuge overhead
Rogue Spreadsheet - Light Version / Dark Version
thanks lol
zac what is the addon for feint in the middle of the screen ?
i remember mystler implemented trufigcd in weakauras
is it WA? or addon ?
weak aura
and even tho he optimized the weakaura
Ah i thought someone said it can be done with addon
it had a roughly 3x cost compared to the native addon
biggest problem with the addon purge is that it motivated them to do a class ability purge...
according to ion at least
of course
any cdm addon
Think thats seperate
midnight just wanted to simplify the game
to give new players a easier time
ion said they asked themselves if it was fair to ask players to track all this stuff without computational addons
and they looked at specs through that lense
I'm sure there was moree motivation than that
but it seems to at least have played a part
subtlety was collateral damage, given the limited time they have now with fast iteration cycles
so are other specs which now end up with worse results then before midnight
most of the things removed, i would argue, are not that
in fact, some things are still not trackable
which would benefit from it
e.g. one example, nimble flurry
you did not need to track anything for it, it still got removed and with it took away cleave and priority damage?
danse macabre
you did never track it, it still got simplified
deserved tbh
and i can go on
well I'm not sure they actually took into account whether players were tracking it or not
but most things they simplified were simplified in ways to reduce what you could track
idk why the other 2 rogue specs just gained stuffs every tier that made them better in term of damage profile
what wasn't removed was
and outlaw didnt
and everything outlaw lost was something with a complicated use condition
that could have used a computational WA
idk crackshot wasnt
my point is
uuh wasnt
if tracking was the main reason
all of that is wrapped up in vanish having multiple use condition checks
wasnt it jhust
so for me, it makes more sense to argue around that
what was it even
there was nothing
dont vanish with ks ready idk
i dont remember
check KS not ready, check finish condition, check AR up
haha
i mean rtb can be argued
to be fair, the rtb conditionals rly made it hard to play without wa
you need to track 5 diff buffs
and there was the whole "dont get rerolled away" thing
so there is a good point around that one
most things subtlety lost was things that had impact on the rotation
its just passives now or entitely purged
so at least for subtlety gameplay depth was directly tackled and simplified or removed
it just seems to me that most of that can be pinned on blizz being overly concerned with the amount you have to or can track with the addon adjustments
and obviously we got some changes that maybe don't fit the bill, but it's a new expansion with new changes regardless
not every change would be because of their addon purge
like, i would say, its fair with rupture
I wouldn't even have come to this conclusion if ion didn't say so
but then the majority of other spell changes, its just "remove gameplay impact"
it works with "there is nothing to track"
if you make something just a passive damage note that previousely does not
but if it wasn't tracked before, it wouldn't be with the change to addons
neverless, maybe it's diffrent for outlaw
don't want to generalize on one possible exception spec
yeah I mean there's probably not much value in looking at overly specific examples that do or do not follow blizzards stated reasoning
when was the last time all their changes followed their own reasoning anyway?
you mean, like stating to keep the same flexibility for cooldowns in the subtlety post

yeah
removing long arms because melee range has increased since they were implemented
melee range has always been 5yrds
think they mostly removed it
because it was too much effort to fix all interactions/spells
it is easier to just roll back
either way
hopefuly next tier is more fun
they do same kinda matching/memory mechs like one armed bandit
but they purge addons so the community that could barely do it before
can fail it even harder now
idk man
They also said that they wanted more raid bosses to be tuned like gally
And then we got dimensus, and then lura
I didn't know they said that lol
They also said that alleria was under tuned
I would like more like gally
I'm fine with either way. I did like how even undermine felt
But I also really liked dimensus and lura
Loved lura prog
lura was very fun
Crimson vial went so hard on that fight ngl
maybe if dim was designed to support playing something other than a 90 second burst spec I would have enjoyed it more idk
the fight felt like it had nothing going on just waiting for my 90 second cds over and over
Also, after playing monk, holy fuck monk is squishy. Why does vivify heal me for 1 single crimson vial tick
until we wipe to 1 mechanic in the last phase and go again
I was told rogue felt healing was bad
there's a reason why I call us the 2nd squishiest melee
and it is because WW exists
and they have it significantly worse
dimensius the goat
That's valid
I liked p1 and p3
I also liked the spectacle of the fight in general
The flying was fun
P3 was super satisfying
lura was way more fun than Dim
though we only just started day 1 on it
P1 pre nerf was legit so perfect for rogue. You could feint every instance of damage in p1
You were legit god
true
After the nerf it wasn't scary but before nerfs p1 was legit healing prog
the fight definitely looked cool
Spectacle mega counts. Look at denathrius
Coolest fight of all time
The mythic mirror phase 
You go in the mirror 
Kind of regret never really getting to fight Denathrius
only got to briefly try him during the fated season
that didn't feel all that spectacular to me but I didn't get to prog it so idk
was prety fun
was kinda annoying having a fist in ur face all of p1 tho
if we had this verison of outlaw in that season i probably woulda played it for prog
To be fair, you literally couldn't play outlaw on the fight
I feel that partially tainted it for you
that statement was aimed at denathrius
but yes I definitely am more biased against dim because of that
and am tempering my statements with that in mind
I could be saying it was the least fun I had on a final boss
and I barely even remember our kill because I didn't care
I was under the impression denathrius was a good outlaw fight as you have said often in the past
but I never got to prog it due to an overload of deathknights
I also think that on the topic of dim specifically that if a fight every naturally brings about holding damage then the fight has flawed design somewhere
because it means at one or more points damage output from the player just doesn't matter
which to me is always a bad thing unless it is actually intentionally part of a specific mechanic like an immune phase on alleria
being forced to hold damage because u physically and magically cannot do damage feels less bad than being forced to just for timings
denathrius had crazy aura
You seem to have lost damage from gaining ilvl
sounds like a skill issue ngl
Try lowering your ilvl back down
ye
nop
im sure its better than outlaw or
sub does more overall than outlaw
u sure?
i am
sub is usually bad in high m+ tho
like
high high
is it the same cd bullshit
because if it is then its bad
https://www.twitch.tv/nstab_ i watch this guy for assa
i think you are delusional about that evry season
wym its the same as udk
you cope on it being good
when we deplete purely cuz of sub
i understand outlaw sucked but
sub wasn't high key viable most of the time
like r1 keys
because if ur in a pack with no cds at all
that pack will never die
and you'll deplete 100%
ye if it has more consistent dmg now then ye maybe
has to be rly consistent tho
but idk i doubt that happened or
its mostly 20s burst
blades is weak af compared to what it was before
@fathom bramble boss after, and its not even that good of rolls, how rng is this ass spec
idk
i hate reclears now
back to back jackpot is like 1/16 or something
and just makes you ascend for 2 minutes straight
its just one jacpot and one 3
that would be right if each tiers of dices had the same odds of happening
does jackpot has the same as Tier 1 ?
no
it would be right if jackpot was 25%
but it's like 16% osomething idr
it's not 1/16
man pls make dices sacle with crit
sorry 20%
so 1/25 to get back to back jackpot
in any case it's not so unlikely that you never see it
ye
so you just occasionally go insane for 2 minutes on farm
or for zac where it's 3+4 instead of 4 and 4 it's 1/10 to get that or better
for first 2 rolls
Subs decent in keys id say, beats lowroll outlaw, loses to highroll outlaw, more ST than assa, less peak burst than Assa. No prio issue tho
Let it ride, casting roll the bones while at stage 3 or lower now adds your old stage to the new one
Randomness cannot be the destination; it has to be the journey. One of the biggest problems I see with randomness in game design is that the focus of the randomness is solely on the result. Then when things don't go the players' way, they are focused on the negative of the experience. In contrast, let's say you flip for cascade and don't get the card you want. You still have the experience of trying to make the card you do get work the best you can.
---Mark Rosewater
Why not.. but getting many low tier rolls should empower next ones mlaybe especially tier 1s
@vivid vessel so sub is dogshit
outlaw lowroll dmg

zac coping each season
SUB OP SUB OP
!!
every time ive tried sub in med high keys it just felt bad
is there even the tiniest % they walk back all these addon changes at some point?
ur personal opinion
no

There is still no way to track your team's kick cd right ?
This season's sub is so f boring.
the bp coup macro is so funny
unbearable kind of boring
casual does more overall than me as sub
also i would like to add
outlaw has a 4min cd now
u ever think that casual is just better than u
its quite bursty on your prep cd
outlaw being a 4 minute "burst" class is kinda funny
yea first pull is giga
and it actually does like
a lot
even compared to other classes
the prep first pull is just extremely powerful
3 roll
double trouble
would u play it over assa ?
Time for the season 2 rtb tier set bonus
Pirate damage % mastery when
lol
mastery has been the worst stat since this spec has existed
u think this is ever changing?
legion was like what, almost 10 years ago?
im telling you, new mastery "increase all pirate damage by x%" and mastery is no longer dedge
they could easily fix this by allowing the mastery to also stack % chance to hit
Yeah played it this week to see just how it be and it be subpar
Turbo on last boss seat tho smile
More port out shenanigans for sub rogueee
Comp dependant just play law lowkey
It could very easily be dead still lol
It's just purely tuning
If mastery was 3x as strong, it'd be good yk
lowroll feel hella bad tho no
and i was super lucky with rolls most of the du geons
*pirate damage
Just roll better 5head
real
ur hard coping
he still plays outlaw
atleast give me data instead of giving me false information i know how to check things lol
its on cdr
doesn't matter
outlaw isn't a burst spec
it never was
ross may not play this game, but he can use the internet
Again that doesn't necessarily fix the issue
A new mastery can also just be undertuned and bad
which one
prep
Restless prep would be OP lmao
do we know the % of rolls? my teammates think im delusional bc i 90% do 3 2 and they say its normal
@fathom bramble
imo its only "burst" because of cloud cover
is this intended
like
we know their approximate odds through exhaustive testing(not my testing)
most wowlogs on sub
avg 170k overall
outlaw averages 200k+
crazy difference if u ask me
yall killed the others too fast bro
ty m8
part of it is probably skill issue but
from solo
ur just trying to ragebait atm
and it wont work on me
went back to dk
you are looking at logs
Rng b rng'ing
me outalw
thats why he stopped sub
Sub just weaker
Like u can top overall and the prio target still has 3m hp
Maybe with a good comp its better
But idk outlaw can just hit jackpot and do more
Maybe pbox lowhaste sub is the secret but i dont have so idk
sub does more overall so
In maisara and pit probably
As soon as youre pulling 3-7 targets youre a wet noodle tho
thank god wox didnt lose to squish in first pull
the prep burst is only a thing first pull is that correct?
no
Also sub just eats a fair bit of arms war funnel with sec tec and coup which u can only sometimes avoid cleaving
its a 4min cd, u can do it every 4 minutes if u get lucky/ line it up
oh i see if it lines up
I think its overall can be higher but the actual speed of the key is just slower
makes sense, was moreso not forcing it
dont have to play with arms
sure
but
if sub was really stronger
then noobs will do ur dps
because its stronger
Yeah if fury ele mw bear becomes goated
and if they had good rng
they might beat you
but they didnt
and none of them do ur dps
i think thats a good middle ground to check if the spec is really stronger
stronger doesnt mean infinitely stronger tho
that they just can do similar dmg despite being well belov skill
stronger in m+ would be around 5-10%
thats already enough to justify a random sub doing same dps as outlaw
even a random outlaw
but they aren't matching the random outlaw's dps
only rarely
on lower parses
Ross you really love the phrase “no offense”
think that % is well within skil lvl, mybe a bit high
idk what u said ngl
do i press AR after reseting even if AR is still running?
which the spec cant make up for
5% behind in skill than every outlaw in the game?
than the subs

how would top 10 outlaws and top 10 subs be hugely different in skill
exclude zac because most players suck but
theres no way that those 10 subs are worse than every 9 outlaw
in all the top 10 m+ logs of rogue
it just doesn't add up
honestly tho
zac has a point tho
because when i played assa i did 30% more dmg than every assa
people just played it completely bad
like everyone
oh boy zerosss self suck is back in action
^
cringelord
im waiting for his comment about how max made a comment about his group doing a no comms route
im trying to spread misinfo
because there is 3 good outlaw player every other rogue player is irrelevant
doing 0 damage
and you know this also
so this is quite cringe
wait
whos the 3rd
that you are even arguing that
me wox and this muma guy is pretty good
wox is good now? 
yep
waht are you even comparing
ye i mean u have a point sure
i do 0 damage and 19s
i think most data from m+ logs are pretty cursed when it comes to making any truly meaningful opinion at the highest end
and btw fuck u zac
Be nice to zac
idk
i thought i could find something but
sorry but you do weeklioes
i saw the same names of the sub rogues that used to do 0 dps
back when i played sub
then casual shows up and does 30% more dmg
and everyone starts copying
because everyone is just doing random shit
i think i time a fair amount of high keys for the amout i play esp without static group
ill be 21 resil next week
why u buying m+ boost tho awang
yes i fulyl agree tho zac
ye
there is an insane difference with people that are pugging 20s and people that are doing team keys 22s
we are playing a diff game
i thought speed was a sub player, hes on outlaw meta now?
dont trust anyone,not even yourself
it is tho
or was speed never a sub only guy
It's cope yes
i remember doing this in week 2 season 3 tww @vivid vessel
i hope u know basically no one knows how important this is, most wow m players dont really understand the difference
Synergy is op
It's the diff between scrims and top top elo ranked
It's just a lightyear of diff
Group skill is better but player skill is not
and stuff like literally catering every pull to your route and comp and is unbelievably op, like its not like the rank 1 player is 30% better than the rank 8 player but the rank 1 player will often do an obscene amount more dmg (but thats partially due to overall dps is reliant on A LOT of things that arent just pressing your buttons)
in the top end everyone's skill is way higher
m+ dps is just an interesting tpic
like
it becomes impossible to replace a player from a random pug
because they just do 20% less dps
and die more
and do less utility
less stops less kicks
and have no idea about that key level
so many things
Lol
@vivid vessel
Lol
Lol
oh btw we have this restaurant called blu here
its like
the best pizza in the uae
honestly might be one of the best in the world
goated pizza but its like 35$
per pizza
In the world is a bold statement
You're just delusional it's okay tho. Group play is better than pugging. No one is denying that. But to say that people thay dont have a group are worse is pure cope lmao
How many places have you been haha
i think u underestimate how good our food is tho
i didnt say taht tho
we have alot of good pizza's from italy come all the way here because the income is alot bigger
best pizzas in italy are usually here already
im just saying you wont ever do my damage in a lfg group
because we play good routes
Yeah that's true for sure
Ye ofc not
Also a player learning to play the team game will be more skilled than a pug player
people heavily underestimate how much of your overall comes from stuff outside of your rotation
You see the game as it should be
raw talent may be better but execution will never be
i think if zac invites 1 random pug
and assigns him to 30 mobs to interrupt and stop at a specific time
he will insta deplete the key
zac team should replace zac for a key
they keep replacing everyone else
they should replace him
well they arent tho
ppl just stop playing
thats how high keys work usually
ppl get burned out
ye
what
i asked the same
he went back to his parents home
ah
cause he needed help
oh
ye understandable
hope he gets better soon
farover good guy
good player too
send him my regards zac
!
@tough salmon is that true
or is zac just washed up and black mailing you?
Make a wish maybe?
Always been washed 🤓
Outlaw players don't bathe silly
erryday poopo
Showers are dry as a bone...
Twice today I got invited in a phys comp group and both times it had an aug…….
What are we fucking doing at this point fellas
so u dont take a shower
whats ur no shower streak
ok maybe we should change the topic its getting out of hand
4 days
One week without shower has been done before (zero wow played in that time)
Imagine getting in bet filthy from the day
u lay in ur bed all gross?
showering in the morning is weird
night shower or evening before going out is normal
do u just show up to work all greased up
i work fromh ome
!
but you bathe last night
and go to work the next morning
pshychotic behaviour getting up especially on cold mornings and taking a bath
idk dude its like 40 degrees celcius here
aint no cold mornings here buddy
i wake up clean, work, walk, gym, eat, (stinky at home a lil bit) then showeras my night ritual
its bis @proven ocean
!oh
A dagger offhand is ~1% better than a slow weapon mostly because of
Zero In, and also slightly more
Instant Poison procs. Energy is not affected by offhand speed.
It is possible large ilvl differences can matter more than this bonus so use
Raidbots Top Gear when in doubt.
oh
can someone give me buff id for opportunity ?
Tf you sit all day after gym without showering
stinky boy
i wash face and "rinse" but basically kinda? i also dont sweat my balls off at teh gym anymore
Like
You been on benches and machines dripped in sweat from 10k random people
Nice one
Maybe he doesnt do that stuff at the gym
bros never wiped stuff down at the gym before
withh that argument everyting every is dirty af
Do you eat food off the plates at restaurants?
u should shower after the grocery store bro
Lol I dont sit down and lay down on stuff there while working out myself tho
Just shower after a gym session like wth
idm being a lil stinky boy at home i have own place, and truthfully i dont sweat much anymore
Ban???
Gym is +dps
Just do gym at home, its the meta
I find it ultra boring
can't stand it
it's 10 years since last time I went
I prefer playing a game
To each their own ig
Then gym is grear
trying to compete
Great
there is no immediate win
I mean yeah if you’re going to the gym without a goal you’re throwing
Uh
the goal is too far-sighted
The dopamine and endorphine is immidiate
Thats everything in life man
Just like when you procc BtE
I would say the opposite
Unless you’re like trolling or a hedonist idk what you’re saying
We’ll see about that when you’re ill and suffering
You can live in the moment AND live for future moments
xd
Like a good gym session where you really gave it your all or a cardio activity is like top3 world insta gratifications imo
Also if you played games for the instant gratification you would not be playing wow
Casually maybe
No
Since they just hand shit out at this point
The opposite
You don’t do 100-200 pulls of a mythic boss, or slam a key over and over again for instant gratification
Like i'd take a template char fully decked out and just slam high keys from day 1
Over having to gear and shit
I mean I don't say there is no point in losing
Yeah but thats not the argument here
I am saying if I win I want to feel it
In wow if I kill the boss it is instant gratification
There are constantly instant gratifications in every pull or every key. At least for my brain
Thats why I play
I mean yeah, but its the culmination of attempts and learning the game that gives gratification
yeah agree 100%
Like it can be both
Timing a high key or downing a hard boss is the cherry on top and culmination
If I did it 1 pull lura I would be happy too
But there are so many better avenues in the video game industry for instant gratification
Just like you can to the gym and love it but also see gains over a year
I agree
Solo q when
LFG kills me
true
My point was gym is kinda boring, I would love to go and work out while ''playing a game''
You kinda can
I do steps while m+:ing
but I would do it for the competitive aspect
Yeah this could be some idea tbh
Just get a walking band
kinda cringe but it could work
Idk if its cringe its efficient
Maybe dont do high keys tho lol
Like weeklies
Some weekly keys and 10k steps easy peasy
yeah I wouldn't be able to do the keys I am fighting for
Nah like mouse accuracy plus fatigue gets kinda spicy if you have to be 100% on point
yeah agree
y u think this happened @vivid vessel
lol waht
i have no guess as to what reset him
Skill issue noob
Tank meld or? Kinda looks like wyrms and pyromancers move towards ur warrior at the same moment as it resets, but looks hella sus tbh
i wodner if it has to do with tank being on edge of room to bait the balls
and the adds cant target?
idk
Pyro casted mass invis fuckin mages man i swear to god
is 25% haste for m+ is mandatory or is nice to have?
I have 24% I guess that 1 % is not the end of the world but it feels like sometimes I'm running out of energy
From the exp i have and the reading here, you WILL run out of energy no matter what you do, but haste sims higher than other stats until some threshold
same thing happened to me its the adds im pretty sure
No wowanalytics makes me sad
all of trolls in first area of MC before boss
the consuming void guys in mt
theres some healing mobs in seat, but those dont matter bc u just interrupt them
Subjugators also heal I believe
nexus point has some leech mobs
on right side
yea i think subjugators do a leech thing too?
but a lot of those leeches are stoppable
idk how impactful wound would be for them
over dr
for the whole pack
it works for MC because literally every troll is regening
You’re not exactly missing out on any other utility in our tree
right
idk what you mean
y
huge
but u wouldnt talent double wound for it would u
or do u bc why not
since u just drop stealth speed
https://www.youtube.com/watch?v=TLCkPfQQJ4E @cinder relic should make video like this for law
Have a question or just want to hang out ?
Join the discord : https://discord.gg/kxysxjBEfY
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0:00 Introduction
1:04 Freezing
6:40 Talents
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i dont know how much this helps and forgy does this every tier and idk if his changes are heard but good concept he does all the time
i think outlaws would be very simple too
I feel like I could make one for all 3 specs
after playing them all a lot
Could be fun to script and make
I have a lura video I finished, but didn't release either lol
Probs should do that too lol
Just like, how to prog the fight effectively
Or their vision is different to yours
Even if they have a different vision there is room for improvements
I like the overall direction of the spec, but I'm not delusional, there are still issues that exist within the spec
Mainly prep and Kir
yeah i dont think their vision to to not function at 2 target cleave or be unable to press buttons
but then like, energy, tea, new RTB
and i dont think the power swings within rtb are something they intended
obviously speculating
Base design wise they at least gotta figure out the weapon thing
Just make a new weapon type at this point
zero in shouldnt be better with a dagger i agree
DH got int onto their OWN weapon type just for devourer and i still gotta get a weapon just for 1/3 specs
I dont see that as an issue idk
Yeah I think that's by far the least of the issues
its not something i would bring up but like wobble did, comparing it to devdh weapons makes it seem weird
if we are the only spec that uses a sword in rogue, why do we also need a dagger?
The loot table issue is a little goofy
im a pirate let me dual wield swords
but yes i agree i wouldnt bring this up as a major point i would simply say randomly "yo blizz dev why is a dagger offhand much better than a sword off hand u should normalize zero in thanks"
I main sub this season so my 'issues' rn are no hero track weapon for outlul and stats suck
Nah subs back to mastery haste
Lol
like if blizz simply new to increase rtb 3buff chance or something, and increase energy we would be happy for a tier
knew
I'm still not entirely sure the direction they want outlaw to go in
Like holistically
I got 1300 mastery
what poisons should I be running for M+ as outlaw?
I can see the minor things like trimming complexity from some mechanics like rtb
I'm fine with a spec requriing diff weapon types and having payoffs in the talent tree around them
However, it shoudl maybe? be in the lotot able
im not sur etheir design goals either, i think they have done a decent job achieving a simpler more approachable outlaw kinda
Yeah thatd put it on parity with most other specs
You shouldnt have to force your loot table to the OTHER spec to get your bis type of item
I mean its nice to be able to control it like that
do you guys think it would be weird if sub could equip swords and would be better as an offhand?
but maybe thats diff
But at this point, would be easier to just have outlaw use daggers
Yeah that's exactly the same
Would be dumb
Yes it doesnt fit with fantasy
but our fantasy is using swords
They can figure it out somehow
U got a gun you dont equip
They can squeeze BL onto hunter for whatever reason too
i do think its silly feeling when items that cant drop for ur spec are bis/night mandatory
huh
but on the other hand it is kinda an advantage we cant get daggers to drop?
What about maces and axes and fist weapons awang
u can make ur loot pool smaller and make it so only weapons that can show up are mh or oh
but that advantage is small compared to competing with other specs for slow mh so
🤷
sub?
either way it makes sense in outlaw
and they arent answerable
awang
weran what is moody saying
combat dn
I would like them to just try to eliminate some of the low points in the spec
Why would the sneaky rogue use a mace?
why would the combat rogue use a dagger
Energy and uptime
Big sword small sword
i mean sap is literally with a club
That’s what swashbucklers did?
theres nothing inherently unsneaky about 1h weapons tbh
Common medieval dual wield style
i always assumed sap was just a big bonk
what was moody asking me
he asked 2 questions
and neither were really like, answerable
sub
yeah
you said should sub be able to use long weapons OH. someone said that doesnt fit the fantasy, you said but that is our fantasy
this is what happened
there was a disconnect apparently
he was saying sub using swords doesnt fit with fantasy
and i said outlaw fantasy is using swords
context matters
so why we use dagger
Cause it’s a main gauche
also who said a scurvy swashbuckler couldnt use a good dagger
No i was saying that outlaw should just use dual wield daggers to save us from the annoying loot pool shit
But that wouldnt fit with the outlaw fantasy
i dont say our in outlaw chat as an outlaw player andam talking about sub tbf
but maybe i have to explain taht
Waow... we should like... have a move named after that
I feel like this problem was solved with the Precise Cuts talent and they just removed it for some reason. I miss it every day.
funny times when the old rogue blizz guy was seen in twitch chat asking why is precise cuts gone
how do we sim ? d slice?
I play sub idk what’s going on in outlaw
Main Gauche is the name of our Mastery
U have screenshot that sounds funny
Tbf precise cuts made tuning awkward between m+ and raid
I remember I blamed it for bad tuning
Now it’s gone and I suck at 2-3 targ cleave
hwuh
now it's gone and outlaw has no fight profile it shines at
I mean maybe "target dummy" like Vora lmao
Problem with precise cuts was it never really shined at 2-3 targs cuz it would always be tuned with a council fight in mind
So it would be just okay
it slapped in tww s2/s3
doing like 125% to off target
S3 rest of the spec was garbage
If they tune us around a council fight with precise cuts
Then that’s what we shine at
Before precise cuts was good. It allowed it to shine in areas it was sort of designed to be good at
Then that means the rest of the profile must be below average
People in here argued it was "bad because the spec could never be tuned properly"
But then now we just don't have it, and we also dont do damage on 3 targets
Seems like a bad solution
To an imaginary problem
Raw values of bf
i mean it wasnt really imaginary, pc shouldve been used as a tuning knob but it definitely seemed to have made us look better in raid than we were early on
pc would be goated tuning knob for us
I think energy and bf duration stuff doesn’t help rn
Idk if bf duration being doubled would even help that much but it would feel better
outlaw is pretty fun rn ngl
I'd argue it was an imaginary problem because realistically speaking, thru tww, the spec was like, solid ovetall
i do wonder how much having to press a gcd and use energy every 11ish secondds hurts us in low cleave. like, would we be good at paladins if we didn thave to press bf more than once?
Ofc mfo hapoened, but both undermine and nerubar outlaw was solid
It had pc. Pc let is flex it's niche on the fights that allowed it
no
outlaw really became good in tww after they fixed pc in undermine, but i dont remember much of s1 outlaw as i didnt play it
like it hurts ofc
but it wouldn't make us good if it was a toggle
im curious the change
Yeah idk if u can assume that it wouldn’t help that much
I mean the bf change didn't affect it in raid but yeah


