#outlaw
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Will do
#showtooltip
/startattack
/cast [] Between the Eyes
๐
but idk tbh if it doesnt work just try the base spell ye
What benefit does that macro give vs just the spell from spell book?
bte is a ranged attack meaning it does not have the default behavior of aquiring a target if you have none
all melee attacks do this
sometimes your target dies and you want to BTE but you lose target
the /startattack gives it that behavior
theres no way to do like "switch poisons when u finished troll area in maisara" weak aura right
it basically makes the game attempt to tab target if you have no target when u hit the button
you can do it to PS as well but i only do it on BtE
I have it on both
you said that
just be aware if the last target in ur pull is dying and ur mashing PS/BtE with this macro
my brain doesnt absord more than 5 words at a time
its possible to target to a new pack and attack it as it dies
since it is effectively tab targeting if you have no target
and both those abilities have a 30 yard range
Ah true, just be carefull
Got it, yeah Iโve just switched targets preemptively when they are almost dead
yeah thats what im afraid of haha
so I only have it on bte
Hi guys, I need your help. Come back to raiding after long time, at first tried subtlety but I change spec to outlaw (is more fun to play for me), and sincerly I don't know what I'm doing wrong, I just do shit parses. Here log report of last kill of mythic imperator ir someone can help me improve: https://www.warcraftlogs.com/reports/tcg6rvVjxDZL1ABq?fight=20&type=summary&source=171
first dps is hunt 265 ilv?
no, is a bug with tabard
How much haste and crit do you have?
Just change from sub spec, but currently I'm at 32% crit 19% haste without oils or anything
btw, ty for your atention @bronze badge ๐ซถ
check mp
!haste
Outlaw's stat prio is generally Crit > Haste* > Vers >= Mastery.
- You need ~21-23% haste for energy, this has priority over crit. That's the haste on your stat page after talents/buffs/flask.
- Crit is then your best stat until you approach ~40%, from there random vers or mastery pieces will be similar.
- You have to use
Raidbots Top Gear to determine the exact combination of pieces to use.
.
Why do we cast slice and dice in the opener instead of dispatch? Does it not consume the empowered combo point?
yeah it doesnt consume supercharger
guys am i tweaking or am i squishy af
how do i sim 2 apls against each other in one report
vs sustain/rot/ST damage we arent that tanky
yes rogue squishy
We aren't stacking verse to the ceiling anymore
and u have basically zero innate tankiness
u need to press ur buttons before damage hits if u can DR it
or you will notice
even tho it costs u energy
yeah might be that
they removed like 25% passive DR law had in the background from talents/not stacking vers
i was just getting blown up by aoes
outlaw became much squishier
If your healer falls behind it's bad
i give my healers heart attacks each dungeon
but no
def because of the versa i didn't think about it
why are we meant to suffer
Because some rogues ganked the current devs while they were teenagers
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
Depends against what
Anyone willing to share their profile from the UI section of the FAQ??
Outlaw is very squishy outside of defensives
But we still have a very short CD feint
feint against non aoe is basically what any spec in the game has as baseline dr+hp
Feint needing energy is cringe
Big true
@vivid vessel u dont track coup?
no
i would if base ui coup tracking wasnt complete dogshit
tho i could make a weak aura to fix it but i cba
Why would you
no but im already pre pressing a button
Or just helps to predict next gcd
and i get more cdr than i expected
I don't think you want to do that
zac first pull MC, are u attacking right away
wdym
Is that pull with the rain of toads guys
ye
I feel this
im trciskter
Why wouldn't you
so yes
i always attack directly
ok how much dps do u normally do there
Seeing the rain of toads aoe on the hill is so toxic
I'm starting to miss outlaw again, someone tell me not to resub pls
dont resub
ty
hunter aoe tranq is so funny in mc
jackpot into 100-0
the one time i die to it in this key
MY TANK ALWAYS STANDS ON THAT LITTLE PIECE OF ELEVATION
Drives me nuts
Sprint makes me go flying
Def don't
Not worth
Yeah
I looked at the midnight changes (class and addon) and how clearly rushed it was and decided to put my money where my mouth is and stop playing
I don't want to play "wow but it's just way less fun", they already made that it's called ff14
hmm
respect dont resub
Guy
would you ever want a slow OH?
Skill issue
imo not using kir on 2 and making dry roll sucks
i kyr now its feels way better to play than being on one for so long
less high but less low too
Dude its actually so insane how behind I am because sat on every 3+/6 boss
My vaults were 2/6 for like 2+ weeks
actually tier ending
No paladins, no aleria, no beloren


once again guy
luck reward the gamblers
stay on the gamble train next time
maybe you get lucky
tf that even mean
you need to roll the bones to get loot lil bro
bro I pressed RTB and I get 1 buff
it doesnt work when you are speeced in the wrong spec
you need to keep rolling all tier
then you get rewarded with loot
look at me
im juiced up every tier
its all the rolls
Oh i see
Tier ending? are we approaching the end of the season? my semester is about to end i was about to start playing the game.. Am i that behind?
its like mid szn rn
well
Ur behind but theres a lot of catchup
Yo, which fight styles are recommended for accurate sims?
st for raid dslice for dungeons
do mobs with truesight have less pull range if you're in stealth
or is it same as normal
for example if you want to skip the big duders after 2nd boss seat
Guys we might be cooked
Distract also lowers vision range
Yoda placed outlaw tier s in his tier list
and turns the targets LOS
for that seat skip can u just jump up or what
why have i seen a video of someone just jumping up there without any abilities
Ye you can
do u ahve to distract them or smthing
No
You just have to jump
It's not particularly hard
Also outlaw can grapple up there so
@vivid vessel why u decided to go trickster?
maybe everyone too reliant on lock gate
Because it sims better and it has Perma triks
with 4 less sec of fazed than on sim
isnt fb better ?
I am wondering if it sims better if you stay in cloud <60% of the time
given how close it is with fatebound
Prolly not idk
But again like
Outlaw is unplayable without Perma tricks
If it sims the same
Imma play dogshit trickster
Just for Perma tricks
it has a cd..
time too short
Because tricks doesn't last long enough lol
u will have it on every pull
Ye and that doesn't matter
at the start
You can't open on a pack insta
Like you do with trickster
You will take back agro legit immediately
does it matter so much?
uh y ea
I mean
uptime = more dam
if u have tricks at the start of every pull
You have to wait a bit every pack so idk
no death to threat = more dam
yea i saw that
but legit i think no one knows about it cuz every group i play with assume we cant skip without lock
I dont remember not having tricks at the start of each pull w/ fatebound, so if tricks is up why thats a threat to death?
probably I am misremembering I guess
show them that before key ๐ถโ๐ซ๏ธ
Because once tricks fall off you start taking agro back again
And outlaw does infinite damage at start of pulls
And a lot of pulls are longer setups
Than what tricks allowa
When there are big pulls, the tank often just tags the mobs and moves on
Normal tricks is legit useless on outlaw
Without perma trick, you can't chase and attack them from the very start the whole way. That makes a big difference
I wish trickster tricks was a rogue talent
Yea
It feels like complete ass doing keys without it
but it's called TRICKster...
time to make another thread on US forum zac
Itโs so like minor idk why itโs not
then itd just be another illusion of choice. should just be how baseline tricks works
I mean that's what our talents are
Who cares
Just have it as a passive node
Make it a rogue talent
another sin of the hero talents
take one good thing that you deserve and split it into two pieces
then make you choose
so silly
daily quest: plz delete the hero talents 1/1
I like not having to play death stalker on sub though

Is Deathstalker Subtlety literally the only one that has never been the chosen pick even once since its inception?
Its been picked a few times
like what. I cant recall

only 3 crafted items can be worn a single character right?
no
You can wear however many your heart desires
But only 2 of them can have embellishments added onto them
omg thats huge, thanks
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Better not to craft too many pieces
Each one you lose like 20 myth crest
adr before boss is actually pulled is fine right for snd
I swear sometimes I just dont get adr effects and other times I do
dh's sleeping
no way !
first time zac is wrong..
Really?
Idk was just guessing honestly
Im used to pressing ADR after boss is pulled now
To not lose cps
So

how different is fatebound m+ playstyle to trickster
I mean it did at some point tho
Since then we haven't really pressed ADR pre pull
So how could I know
i dont think so
Yes
no !
I mean
I know it did haha
I think it was S3 df
I just didn't know it got fixed
We haven't really pressed ADR pre pull in a while
I remember when this thing got "added"
It already didn't really matter
Cause we weren't pressing ADR prepull
So
look
they did put it on ptr for like a day
was then
idk when that was
i mean it was on live for sure lol
you are cooked solo !
a year ago 
im right
last time i was wrong ?
right now
true ..
back when outlaw wasnt boring
@vivid vessel 2 of our raiders lost their vantus runes to arena
apparently its a known bug

thats for the best bro we gotta keep u outta that gamemode
all of eu is praying on you never queuing up again
kinda sad tbh, i'm still playing at the same level but there's less and less people playing this spec
which is better for key, outlaw or sub?
probs outlaw
Your aoe is also ass probably
^
No is to good
Outlaw has very good single target in keys
Just single
It's hard for cd specs to do aoe
In low keys
That's why you are gapping them
But your AOE and st rotation is the same
why my dam in single ass
๐๐๐
The spec plays the same in ST and aoe
So any mistakes ur making in ST likely are also happening in aoe
roll better
its just this spec does a lot of aoe damage now so u probs dont notice how much you are missing as ur dealing a lot
Does this mean outlaw rogue and devourer dh are equally hard to play (totally not a ragebait)
560 runs in general? or in a specific braket of keys?
bracket *
Question, can I ADR Slice and Dice before pull on raid bosses or do I lose the buffs?
This is 16-22 keys
nice
wow gz
Our buyer last second cancelled on us 
Rip money
anyone who does damage doesn't have to say it 
u jelly?
its like that joffrey scene
https://www.warcraftlogs.com/reports/wL6vcWB3kRQAdM9Z?fight=1&type=casts&source=22&view=timeline
are there consistent outstanding mistakes?
im in that photo :)
nah ddh actually hard imo
playing both for awhile, i honestly find ddh harder simply because getting consistent 5th stars can be very hard and u have to minmax movement for souls
theres pretty big diff between dhs
open with snd
o ye forgot about that
seems fine
I believe you are fine hitting AR and S&D right before the pull (at 2 seconds). Sometimes they pull before I hit S&D and my AR drops to 2 points, but even a 2 pt S&D is enough to get ya going. If Iโm wrong though, Iโd love someone to say so because this is what Iโve been doing.
Fellas how is outlaw on bosses now ?
Iโve played outlaw since legion and this is the first time I swapped to another spec. Iโm wanting to swap back to outlaw
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
I bonus rolled pit for all the loot, but didn't get the dagger and realized it was cause of my loot spec being set to outlaw, so I got a duplicate ofthe pants
But then I changed to assass loot spec, and bonus rolled again, and instead it gave me a duplicate of the belt?
Is my loot table just fucked - does anyone know ?
The only thing I have not gotten yet is the dagger ....
its good, solid A tier
Nice ! I think Iโll switch this upcoming week for the weapon boost. Sub has been so easy but I just love outlaw
And if itโs similar in damage Iโd rather swap
They are solid now honestly
is outlaw hardest spec for rogue atm?
can anyone give me macro for focus kick?
/cast @focus kick
is the skyreach mainhand claw any good?
Absolutely, it has been for awhile and with sub being neutered this expac outlaw sticks out as the hardest for sure
There used to be an argument for sub, but def not anymore and sin has been the same more or less since cata so itโs not too hard if you have dabbled a little bit
is my gear just bad, causing hunt embell to only sim 0.2% btr than lining?
Nah that's normal enough
bruh we got new talent tree, interesting bug
Hello,should we use coup at low cp now? like tww rotation
outlaw evoker 
I think we need one
Why?
Few cringe points
Capstones, 2 fth, heavy shifter 2 points
We just feel 2 points away from a really fun tree imo
Aah i get it
Not having access to summarily dispatcher in aoe
No, 6+ and just use it like another dispatch.
Itโs just weird cuz like I want fast action to be reworked cuz itโs so bad, but then I think how would we even take it
And I want something cool to be in KS spot, but how would we even take it
It would have to be better than other capstones like kir
could be sufficiently strong to drop prep or kir really
Thatโs a different topic
like kir and prep aren't even that strong
Yeah maybe Iโm blinded by current outlaws need for them, atleast I think you neeed those 2 talents to play current outlaw
Prep feels like a must with cloud cover but yeah I play slight over kir, or I guess acrobatic strikes, but I also donโt mythic raid so shrug.
I just canโt fathom non KIR on this version of outlaw
This rtb
I used to like this new rtb
we are so close to an all right outlaw build
Yeah which is racially my whole point
does any other spec still have this many awkward 2 pointers
They should balance it with an all left build and we can have gangs.
I guess it's just 4 but still
that's not alright at all
The whole hidden ambush whatever it was called needs a rework so who knows, perhaps next year.
+1 charge, -10 second cooldown, consuming opportunity reduces the cooldown of between the eyes by 3
Fast action, dispatch has a chance equal to your chance to trigger opportunity to refresh the cooldown of Between the Eyes.
I think just make BTE store palmed bullets would be SWEET
I see it as more likely that GSW returns in place of FA 
prep affected by restless blades cdr?
I think the overall power of BTE needs to go down not up
I also think dispatch refunding combo
Points would be very very fun
with how rng our access to it is
adding effects for dispatch is a reasonable avenue to that
or just axe the bte damage amp entirely
it has no real gameplay reason to exist
Idk if I agree, I just want more resets
it's just rng damage for the sake of it
bte sound when reset is satisfying
Enhance has a talent that is 20% of the time you finisher it has a chance to reset, I would love that on outlaw
but when it doesnt, its so limp LOL
that's just my favorite tierset
miss BRF tierset
i think id happy if
rolling a 2 didnt make me want to jump off a bridge
Ye new rtb is so bad, I used to defend it
blackrock foundry tier
Yeah see thatโs banger
rolling back to back 2's and using all thistle tea charges first pull 
imagine if UHUH becomes a tier set bonus
@wintry solar's 9/11
Imagine dispatch reset into BTE spam
I think ace should be able to trigger off of dispatch

that would be crazy lol
What if pressing BTE during AR increases ar duration by 1 second
tierset will be something with rolls, and with some change they will force us to play stage 1 with some uptime (maybe we drop rng roll and going up stage by stage, would be so bad)
Fun!!
rng to 80% uptime
ace can now trigger off of dispatch at x% of its normal chance could actually be a tierset ๐ค
I think a health AR Uptime for me would be around 60
Tbh I jsut hope next tierset is +1 to expected rolls
Then you can drop kir
bte gives +3 sec ar
I like blade rush
wouldn't that make kir even stronger?
yeah br fun ability
Iโm not sure tbh I could see yes and no lmao
2 set, Keep it rolling now also grants 15 seconds of adrenaline rush
4 set, Keep it rolling now has 2 charges and a 25% reduced cooldown
I'd cry physical tears
I think the huge jackpot chance would make kir stronger because you'd still play around LD
100% KiR uptime

Yes but youโd have such high 3+ buff uptime I wonder if kir would even increase it that much
Ya know?
nah its gonna be like this
2p: when u roll the bones, gain 25 energy over 5 seconds
4p: when ur KIR, the effects of your current roll increase
something stupid
lol
flourish back to 50% for 10 as 4p 
2p: pc back
4p: +5 target cleave
or hear me out
2pc, roll the bones can no longer grant one of a kind or Jackpot!
4pc, roll the bones duration and buff effects increased by 50%
2p: sinister strike proc chance increase 5 %
Flourish will be buffed in s2
pepw
you guys are coping
its gonna be
2-set: Sinister Strike damage increased by 5%.
4-set: Sinister Strike has a 5% increased chance to strike again and grant Opportunity.
2p: 3% auto attack damage 4p: 5% ability damage -2% BF
2p: sinister strike and dispatch are disabled. increase pistol shot damage by 25%, pistol shot now has a chance to grant opportunity
4p: every 12th pistol shot sends out a between the eyes at 6cp, increase pistol shot damage by 25%, pistol shot reduces the cd of BTE by 1 second
Huge for fb
I'll take it
2pc, Blade flurry now deals y% increased damage for each target below 7, if there are no available targets for BF it instead hits your primary target for x% of its normal damage.
4pc, Between the eyes, Adrenaline rush, kir, killing spree, and blade rush all grant 10% increased damage and BF for 10 seconds.(duration stacks infinitely)
well trickster has permatricks and coup has a cool sound win-win. who needs energy anyway?
yeah so tierset is something with vanish to put talents there instead of tea, so we can blast but no energy or no blast but have energy
2p: blade flurry is now a toggleable ability. while active, energy regeneration is reduced by 30%, increase blade flurry damage by 30%
4p: when you blade rush, you also throw a fan of blades dealing x damage to up to 8 nearby enemies
Just need like 55% haste for that
ye
s2 will have 5 new items with only haste as stats
all engi items gaming
2p: sinister strike becomes Saber Slash! saber slash deals 40% damage to a secondary target
4p: dispatch becomes Run Through! you now dash through your target and deal 50% of the damage to all enemies you go through
Only losers run dry anyway
Smh
Lethal potency: Sources of energy generation(including regeneration) can now critically strike restoring twice as much energy
ok, we got new ability 3 stack exploding barrels, and pushing haste for faster reset
true you don't run out of energy if you only press abilities every 2s
4p: aim your bte by empowering its cast for up to 2s increasing its damage by up to 200%. can be cast while moving
4p: whenever you between the eyes, a game of counter strike is automaticaly started between you and your target
how about
2-set: Between the Eyes has no cooldown when used from stealth.
4-set: You diversify your gambling exploits, allowing Roll the Bones to grant you a random amount of buffs from a set of 6 unique bonuses instead of a tiered single-buff system.

Flow, Energy is removed, all abilities that generate or spend combo points are now on a shared charge system separate from their cooldowns. 1 charge is recovered every 1 second up to 3, and adrenaline rush now causes you to recover flow charges 25% faster. GCD is now always 750 ms
you only roll 1 79% of the time and it's grand melee or buried treasure

2p: Sinister Strike has a 20% chance to apply Dread Strike that increases damage done by 5% up to a maximum of 5 stacks.
4p: After 5 Dread Strikes, you gain the Dreadblades ability, causing Sinister and Pistol Shot to grant max combo points for 10 seconds.
dreadblades mentioned!
RAHHHHH
2p: whenever you roll the bones, increase energy regeneration by 20%, and gain 8% increased damage for 10seconds
4p: whenever you roll the bones, store an amount of dice based on the stage rolled. when you roll the bones with 6 stored dice, you gain Jackpot! with 25% increased effectiveness
stage1: u kill somebody in your party stage4: u onehit 1 enemy target
so stage 1 is just "everybody sees cloud cover"
2p: off hand attacks have a chance to trigger an attack with your main hand that deals x physical damage
4p: off hand attacks generate 1 energy and has a 20% chance to trigger a strike with both weapons dealing y physical damage
auto atack build
Recursion ๐ค
mastery season
or russian roulette, 6 sec free bte spam after vanish, but can hit friendly or enemy target
Season so bad it got me anxiously waiting for .1 patch notes
loktark, potential infinite chain would go hard
just randomly proc 12031023210 times and crash teh game
do you actually expect rogue changes
Specifically the tier bonus
I kind of expect them to move killing spree to trickster tree at this point
they wont
and what will sub get in trickster then
its like that because sub has sec tech
i would prefer if they just move the trickster tree to the garbage can
oh fair
and ks is our only cd equivalent
idk hero talents are wack 
sadly the thing is something really with rolls after avg players comments, like they are asking to go stage by stage like "why i don't get stage3 when i roll with ld stage2" so that thing would force the gameplay to play stage1 too
what if they did a tier set season where it just grants effects from the opposite hero talent LOL
like unseen blades giving coins
and vice versa
woulda be kinda funny
trickster getting Rush to the Inevitable on each 5+ finisher 
FB gets requiring KS instead
get owned failbound enjoyers
fatebound gets perma tricks tho 
more likely for them to troll and give the other choice node
holy 10 yd pickpocket
yeah I can't imagine it working without KiR
if AR was still 2 mins then yeah okay
ngl I wouldn't even mind that, with +50% effects and a good encounter profile you could keep a triple rolling indefinitely, like it'd be 1.6s per CP restless with triple
ace up your sleeve, the icon has been correctly restored to a gun. what kind of respectable outlaw doesn't have their final ace simply be a handgun?
yeah I was also thinking about it as a choice node somewhere
super low rng roll the bones
p sure that'd be a winning pick unless the percentages were tuned super low
50% effect is just slapped on because tiersets need to not suck to be honest
because just being able to perpetually keep a 3 up is baller
I think as an actual talent with no % effect it could be good
like when I have a 3, the spec actually feels like it's working properly
becomes smooth as butter
for sure
Should just make blade rush apply fazed and grant 1 reset of Unseen blade instead of 2
Trickster
2pc, Unseen blade now flips a fatebound coin
4pc, Coup de grace flips 5 matching fatebound coins
Fatebound
2pc, Flipping a fatebound coin applies fazed to nearby enemies
4pc, Lucky coin causes your next x dispatch casts to be replaced with coup de grace
no
wouldn't fb 4p be dogshit without flawless form
imagine how much Sub/Assa would howl being forced into DS again
nah
2p: flipping heads grants flawless form, flipping tails applies fazed to targets hit
4pc is giga if it's a few dispatches replaced
idk I was thinking either a few dispatches and no flawless form
yeah coup on FB would be insane
or 1/2 and flawless
oh it's several dispatches I see
honestly a season of cross over hero tier sets would be interesting
I think we definitely see an apex talent season though
has to be this one or next
ye
apex 1 has 60% chance to make your bte actually benefit from sc 
they have a lot of work to do for that
bear isnt even taking theirs righ tnow
well if it's a tierset I imagine you become forced to take it
but either way they should fix some of the shit apex talents for sure
p sure our will just be
p2: double bullet stack rate, you can get two bullets per finisher!!!
p4: two resets per 6 bullets rather than one
2pc: Scoundrel strike now has a x% chance to grant a stack of between the eyes as though y combo points were spent.
4pc: Consuming opportunity has a 33% chance to hide a bullet up your sleeve.
that 2 piece would be nutty
accounting for cdr its more like a ~2min cd
which isnt uncommon for apex to be build around
2p: increase the damage of scoundrel strike by 10%. using hidden bullets grants 5 energy over 10 seconds for each bullet consumed
4p: chance to hide bullets increased by 6% per combo point spent when using dispatch. consuming bullets increases the damage of your next dispatch by 5% per bullet consumed
2p:you get precise cuts
tbh that's overly convoluted to say "30% boost to your next dispatch whenever Gravedigger procs"
how do you stack it
Whenever gravedigger resets the cooldown of BTE you also gain 30% increased damage on your next dispatch
if u can stack more gravediggers
Infinite hidden bullets
tbh at +50% stack rate you would likely never get that
because like
atm you stack 5-6 bullets between I wanna say 2 bte resets?
that'd make it 7-10 bullets, which means you'd just proc it once
and holding bte for another +30% on your next dispatch is likely a no-go
its all numbers shit im not digging or thinking too much about
Maybe bte gets opp stacks,would be funny. 6 btes in a row
2pc: scoundrel strike has a 20% chance to trigger for each combo point you generate.
4pc: scoundrel strike has a 50% chance to grant a Bullet up your sleeve and restore 5 energy
or maybe
consume all bullets stored and increase damage by 5% each bullet
so like u gain more if u end up hitting at 7+
whenever grave digger resets between the eyes, you gain adrenaline rush for 5 seconds
2p: Between the Eyes now has a 100% chance to apply 2 stacks of its bonus to your damage dealt
4p: Whenever Gravedigger resets your BtE cooldown, extend your current Roll the Bones buff duration by 10s
2pc: Hide 1 bullet up your sleeve every second while adrenaline rush is active
4pc: When gravedigger resets the cooldown of between the eyes it now also causes the next cast to not consume the cooldown and deal x% increased damage
ooh that's nasty, I like that, it's not exactly crackshot but has similar vibes
2p: soundrel strike has a 20% chance to grant a stack of opportunity
4p: when gravedigger resets the cooldown of between the eyes, u gain 6 seconds of adrenaline rush
i dont remember the base opporutnity chance
but whatever
I actually had this 2pc thought, but the fact that scoundrel strike is delayed made me discard it
Hello, am i losing a lot of DPS if i dont follow the "hold BTE if ADR is 30sec or under in cd"
tbh getting one opp stack is...iffy
could probazbly just tie it into the 5+ cp dispatch spending
it helps only if you're at 3
the talent forces it to grant 3
I mean while talented into fan it would just give 3 instead
That rule isn't worth that much dps
if you follow the wording to the letter at least
Like 1-2%
oh you mean it would interact with fan?
then it's ok yeah
So you shouldn't be losing that much dps
the talent just says when u would gain opportunity u gain 2 more
idk, can't be sure of anything with Blizz
if we were on tabletop game rules I'd believe it to work that way
but I'm like 95% certain Blizz could fuck it up and make it not apply to that opp stack
Just to clarify, it is worth ~2% DPS according to the faq
Whether you consider that a lot or a little is up to you
Are you having issues following it?
wait what if
2p: increase ambush damage by 30%, ambush has a 8% chance to hide a bullet
4p: when gravedigger resets between the eyes, your next ambush deals 100% increased damage and hides 2 bullets
well with the current supercharger bugs it is apparently closer to 0.5%
HO AND apex
Actually double correction
I forgot there's a bug rn
Making bte consume sc twice if it procs grave digger
Which makes the rule only 0.5%
this is a winner/loser
winner because I now believe that's what happens next season to force us to play HO and not have to rework it
loser because we will all suffer for it
Thinking about that, should we change the rule to be "use bte if adr is under 30s specifically if you have gravedigger"
Lowkey might be a gain?
does the bug exist in sims?
Oh I'm dumb
It's not ont he reset
It's on the double proc
The 45% chance
To grant double bte buff
yeah
Yeah
yes
ah
It's been there from the start
bet
there was some weirdness with BTE damage that no one got to the bottom of until now
probably explains that one time awang did 0 damage on first pull WS
also is pvp cooked, why am i seeing pvpers doing mplus now
use arcane torrent in caverns on those adds
m-m-m-multikill!
(X's dumb ass fragged themselves with Arcane Torrent.)
wdym now
yeah its cooked though
the DR change made the game almost literally unplayable now that youre sitting in infinite CCs
lmao did they apply the DR change to pvp too?
like it's good for pve
but idk about pvp lol
Is there any gain on holding prep if AR is coming off cd in less than 30-40 secs for example?
yes, if it will be back shortly its better to hold prep
And use it similiar to opener, i.e. reset BtE during AR
Yeah thatโs what Iโve done but wasnโt sure if itโs optimal sine the cd on it is so long and you want to maximise use in keys
I mean at most you might lose 1 prep, but its better value overall if you dont waste it on AR with like 30-40s left
outlaw 
tbh I gotta confess
I hold Prep as a safety measure on prog
if I die and get rezzed and there's 2 mins on my AR yet, having Prep is better than just busting it in the opener
have you considered not dying
it's a good thing outlaw is so tanky because ~~ it naturally stacks vers~~ and float is giving great feint uptime
- yes
- I usually don't, the rest of the raid is more prone to just eating an aoe or smth
- it is however something of a running gag that I really only die during a winning pull
!fuu
Rogue Spreadsheet - Light Version / Dark Version
With the amount of sparks we have now, is there a particular reason most of the top outlaw players havent crafted the emb ring? It seems to sim quite a bit higher than hunt emb, but i could be wrong
you can get good boots from first boss in voidspire that include vers the not die stat?
did some 14s with no haste flask and you wanna hit 23-24% and crit/haste is value
the general idea is that you replace crafted mh quickly i think and have crafted shoes/ring later in the season
Really?
they made the DR reset 16s, but only 2 DRs now instead of 3
p sure it's the same but it's never 0 now
so any hardstop is still 0.1s of CC
regardless of how much you toss
i believe they added a 4th and 5th DR set to pve
being 1/8th and 1/16th duration specifically
might be
but that's honestly irrelevant now due to the other change
I gained about 1,3% compared to hunt, but then again i didnt have BiS rings so the shift from haste/mastery to haste/crit might just be the main diff
Sounds like something else is going on there
@vivid vessel I played with ur crew yesterday and they asked me to numbing in MS. Have you guys done math or how are u deciding between athropic and numbing? Or is it to reduce the bloodthirsters AS or smth?
Replacing my hunt with ring is negative in my sims, with occlusion of voif being replaced
honestly with the voidcores you can just mill a mainhand out of nxp pretty quick true
It caps at 1 s
Ill try to find the sim when i get home!
And it's infinite
My tank dies
all my tier set is hero track except chest though cause our other raiders aren't capping vault every week and are grabbing neck/rings/etc from vault
like my trinks/rings are myth and i got nothing to spend on except a crafted mh cause 3rd spec
but also wouldn't be playing outlaw this week if i didn't craft and i can just upgrade the hungering victory i got off vorsarius for sin/sub etc
ymmv etc
Well yea idk if the route he did was what u do normally, but it was not rlly outlaw friendly
is it just MS you run numbing then or
And pit
you only waste like 20 so if it's a big upgrade it can be worth
I guess I will tell my tank now after nerfs to make sure im irreplacable kekw
didnt know it would do that much diffrence
And then you are less close to 285 achiev
And then you can't boost your main with alt
283 on sin 
alts like mages aren't people
Ninja
I'm 289 on every slot but one this week
Cause of no crafting stupid shit
And using alt to boost main
I could be 289 on every slot this week but I do not have a wrist
Had enough crests tho
Crafting is for noobs
go kill vorasius then
why are most raid logs picking the right one, is it just a feel thing, it never sims higher for me
if you can get a 1% boost by crafting but you delay getting full 289 by 1 week it can be worth it imo 
This is my current setup
Do you guys think it would be best to use bonus rolls to replace Hero track tier Shoulder/chest/hands/legs with myth track?
Or roll Skyreach for Main Hand + Myth Solar flare?
Or go for Gaze on Heroic? I don't think I can get into a Myth pug ๐ญ
wait
crafted 285 doesn't count for 285 achi?
energy efficiency, real-world conditions usually end up running outta energy at some point in the fight/run, flickering reduces that
math is if there's a better than 50% chance of getting not a lemon send it imo
you can get belt/gaze/not gaze of chim or tier gear and some actual lemons from skyreach last i checked for outlaw
Isn't arcanweave sims better than usual 289 wrists?
Oh achievement
Hello. Is there an addon that helps remind me to RtB when it runs out? New to Outlaw and this appears to be my main issue - forgetting to buff myself basically
I will not mention how many times I did not have BF on in AoE either.
You can put soundeffects on blizz cdm on expiration. Results may vary
guys is it safe to roll an a 10 then 16 of the same dungeon or is it still bugged?
Was looking for something more visual ๐
Will play around CDM
guys, do we always wait for ar until we have bte back up to send bte + supercharger?
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
It does but it's less efficient
You spend less crest upping items
Especially if the items spawns at 282 or whatever
Lura the wind chime dead zac?
well yeah, if you're going from 6/6 hero (276) to myth 5/6 (285) you spend only 60, and if you have drops that aren't myth 1/6 that also
how do i make you old ui work man
im very upset
No, you usually dont want to hold AR. You should try to make sure bte is not on cd when AR is back
Could have killed but we didn't
So it will be next raid Sunday
Yes and crafts are 80 no?
And like half the items I got where 279 to 282
So like
Crafting is just not that efficient
well yes
Doubt you will find anyone that has the 285 achiev this reset
While having crafting on cd
I didn't reclear for legit 4 weeks and I am 288 ilvl
Mainly because I only did 2 crafts
you'd have to get raid myth items to have it, yeah...or maybe people running myth 5/6 specifically for that
My crest spendage was efficient
hey i dont get how your alt helped you there, mind explaining please
Once you have 285 achiev
It's war bound
Crafted counts?
Yes
oh yeah so if u have 50% of ur alt stuff to 285 and the other half on your main 285 you still get the achiev got it
If you upgrade a slot on any char, any other slot on another char would only cost 10 per level
Up to that ilvl
No, that's not how it works ๐
Yes
Avg 285
I 282 so still gonna take time
yeah got it, then on your alt if you have higher somewhere, on your main it will be discounted *when 285 on main
Yes 
@vapid sundial
Eeewwwww
sounds like me
any ranged top enjoyers in the chat
I mean
the build he is able to do now
is stupid
its not him
its the build enabling bruiser lol
So if i upgrade 2 rings to 289pn alt, then i have 10 myth crest upgrade on main? (I'm still 276 289)
l*ague in current year
yes

In any year tbh
what enchantment faction should i pick if i wanna do most of my own. do they all make roughly the same thing
Yes
Once you have the achiev on a char
So once I got 285 on main
I did rings on alt
And trinket
And boost
Boots
And wrists
So I finished my main with my alt
What is your alt Zig Zac?
And legit did 4 slots to max for half the price
Zacrebleu
I had to roll nexus to get rings
I kinda inted that guy gear in theory but idc about it
It's his purpose
Make zacrebleutwo
It's zacques
I make one and name it NOTZac or something like that
Zacsuccies
btw Zac, i checked the bigboard this morning. Tomelvis was listed number 5 in Ilv
ilev
I'm number 3 I think
It's not updated or
I'm 287.7 I think
Smth like that
where can you see?
yo
Almost 288
I'm 287.7 smth
id be 289 with uncapped crests
I could be 288 tbf
But I never dropped a wrist
I would have enough crests to upgrade this week tho
Noob
genuinely how tho
i gained
The achiev is a bit op
- I gained 289 neck in vault
kay fair
I don't think they said anything about uncapping yet
getting rank 1 draenor is impossible bro
both zac and muma are on draenor
:D
i get to compete with wox 
and that irrelevant awang guy
warrior player or whatever
im competing with myself,havent looked at others
Hi pirates
ello pilates guy
yo ramluwu
No
Draenor banger realm
All the crafters on it
So prices are low
Decently low
I love capitalism!
Wish I did majestic hides earlier thou
me dumb
well,if they dropped
but yesterday I got like 12 in one day,nice profit
zac ur ui is gonna give me an aneurysm
Thanks
I wonโt be that even next patch ๐คฃ
Noob!

have you seen guy's?
i love your ui i just






