#outlaw
1 messages · Page 808 of 1
same shit different gate
@wintry solar ||made you look||
the death box makes it where like no one else can do it tho
ye i mean
its not really about
who can do it or not
its about how exploity it is
vs just
cool tech
you know what i mean
this one pretty borderline now tho
requires nothing but spacebar
it would fall under exploit for me kinda
seems chill to me
i guess, the way i see it is like if only one class can do it its kinda shitty imo
ye i mean sure


fatebound stonks
are you talking about the dh clip
grapple all the jumps
popo !
i havent seen the clip but i assume we are t alking about the same thing
think he mean magisters zac
no
Cooked up a new way of pulling birds onto 2nd boss skyreach tech requires DH+Aug. I have not tested this yet in an active key but should still work. Pretty massive time save in most meta comps. See important notes below.
my monk can do that ?
no it is
Hi!

U dont even have to leave the boss room
"I hope they rework the Rogue's Energy system this time."
couldnt monk pull the birds with this https://www.youtube.com/shorts/G18xS6K-k1s
https://twitch.tv/yodatv - come watch me live! I stream all the time.
no i said this is exploit to me
mods ban this guy
whats wrong with using a little blizzard vibe coding
well, its not like ur snapping the mobs off last platform
and the dh can do it.. so..
Mister Zac, with the 9% buff we back to Fatebound?
@vivid vessel u right about shredders
idk how to explain my line
ur very squiggly line 😭
an aura buff buff both hero talent the same
i know i am lil bro
big bro*
Ty ❤️
every dungeon has a jumper ruining the dungeon kekw
on outlaw, do you guys insta roll 1 buff and 2 buff too or just 1 buff ?
oh i meant to ask u zac, does ur monk pull all 3 lashers in AA even with no aug?
that shit is so hard in 20+
are you happy zac
Can someone TLDR for me the "phys comp" for Outlaw, which specs help and the % dps diffference? I've basically just been joing keys and inviting people without thinking about it, but is it actually a very large dps gain to get buffs from specific other specs?
brew war feral rsham
war druid shaman monk
LMAO
no but ye
we have done that pull in 22 2/3 times
the frenchman
its hard on tank but
actually bully blizzard
tank is goated
into buffing
warrior monk and shaman buffs are all stronger for melee phys specs than the equivalent buffs are for casters so you get this weirdness where caster comp is just whatever is good and phys/melee comp wants all 3 of these buffs
druid buff from a feral is also nice since they enjoy the phys buffs
and bring an extra buff that is equally good for all specs
warr/monk are 5% while mage/DH are 3% and then shaman has AA 2nd hits that only effect melee
casters dont care about raid buffs, melee do. kinda cringe!
casters do the same damage without raid buffs that melees do with raid buffs !
kinda cringe
and then there is dk
playing in caster comp
topping metter
how weird !
Dk just doing dk things
infiltrated phys guy
Being immortal, doing stupid dam
I mean he is kinda already buffed in caster, gets MT and DH buff
he is already thanos
its a 2% nerf or so from this week
Oh and druid buff
so its ok
never dying and stuff
sham and warrior would be legit 10% more damage btw
True but no aug
holy shit it actually worked????
yes
wow no way
goated zac
zac the goat
good job everyone but esp zac
we need a design post now i beg
I like it how everyone was complaining with no expectation that it would make a difference
Tbh nerfing at all makes no sense
looking forward to hearing where that does put us
Just doing their part and hoping for the best
this nerf is now something i will not notice in keys so idc about it, its probablky like what a 1-2% aoe nerf
We’re also not the only ones catching the nerf
WAIT
zac welker and his men
THE NERF ISNT THAT MUCH OF A NERF
Is this a buff now?
No
its close enough to neutral it dont matter
like maybe a 1% loss in ST?
1.5-2% or something st estimation and basically neutral aoe
Can we stay trickster?
Buff outlaw give rogue a lil raid buff like poison increases damage taken
whatever, it's actually good enough compensation
p sure FB/trickster will end up being close enough you can choose now
Cool
maybe they randomly buff fatebound coin again 
I prefer trickster I think
on reset
someone wake up the big brains
1 hour tricks hmm
we won't know until they're actually implemented
Main reason I like trickster hahaha
I'm asking the theoreticals
This could also be different depending on how blizz buffs us by 9%
need Solo to wakeup
I'm aware blizz will prob brick some random effect
I am assuming right now that all damage includes auto attacks
Usually all dmg includes melee and all ability is no melee
can we never play trickster? thanks
And it definitely should if previous aura buffs are anything to go by
Yeah
That
Yeah fair
Aug is damage theft
But it does all the cc so I can be a monkey and push buttons
I love it when aug sends the mob to space and I can’t hit it anymore
aug is god
aug is more boring to play than subtlety
Aug attracts a specific type of person for sure
whats the playstyle diff between trickster and fatebound? i only just came back to this expac
Aug are cucks irl
outlaw got 9% compensation buff now?
no much difference,
or girls, my mates gf loves augs 
Yeah fair
yeah Zac bitched them out
tricks bad but utility better fate good but care youll die from aggro
Basically with fb you're dispatching at 5cp vs trickster which does at 6cp. Fb gives 1 more cp when you proc opportunity and has more energy. Trickster plays with killing spree. Overall fb feels much better and smoother.
nah they're healer players who have been forced to DPS, usually
there are players who just can't get into a DPS mindset
i dont like the new killing spree
if i dont risk dying while doing it theres no point
9% aura inc
tis doesnt tell you that it doesnt matter which spec you play you end up at 5 cp a lot so one spec generate and lose cp at 5 while the oter can spend and feels way better
ye ngl i been finishing with 5cp in trickster so i might just swap fb
zac post was based well played
after tomorrow's "buff" is trickster still going to be the recommended build?
Zac can we get another post for another buff pls ty
nono
we're not greedy
design issue pliz
now we just need to somehow get 2 charges of ar
i have grown to liking prep
target cap
I would be happy to help if you want my thoughts
though in many cases they seem to just mirror yours so
it makes outalw good on first pack of a dungeon
imagine how much youd like a 2nd charge
where outlaw has always been extra dogshit
without teh momentum from packs before
going into first pack
thats true
ironically prep is just another reason to have a 2nd charge lol
we curreently waste like 30-50% of the refund anyway...
but i dont like wasting all that cdr
i dont like thats its on the gcd
and i dont like that i feel like i cant hold prep
bro am i gonna have to stop playing sub/assa and play outlaw now?! ffs
no
were you playing outlaw this week ?
nope
so waht changes
not an outlasw enjoyer
that whispyr tittle is so troll
Then why jump in now lol
its worse than it is now tomorrow
outlaw is getting 1.5-2% weaker so
you can safely continue to ignore it
i feel like its on blizzard
oh ok my bad
Ya true
yeah like no explanation idk
I mean
if you aint in the rogue discord you dontk now if its a buff or nerf
xd
its silly
they would get it wrong
they should have an explanation because a ton of players read it as a law buff
They don’t know the resulting % either obviously
all the time
i mean even if they dont
they should not release 15% dmg talent nodes instead 
i swear it would destroy theyr reputation even more
Jumping specs cause of like perceive slight damage increase to a struggling class is weird to me
"we intend this to be a nerf to cloud cover that was too strong, to offset this nerf we also aura buff the spec, this should bring the overall to a neutral change "
or whtever
i,agine this was written along the first version where we had the biggest nerf
imagine your reaction
i cant
ok but
at least we would iknow
they made a mistake
would have sent a message to ion directly
it would still be better that the perception is they didnt want to actually nerf it
i have his phone number
"the Cloud cover rework has improved outlaws damage by more than intended so we are going to shift some of that power back to the baseline damage. These changes should work out to being a slight damage reduction for trickster players, while moving fatebound closer to outlaws intended damage"
surely they have an idea behind these changes lol
tell me what it is
for real ?
wait
slight neref
Probably used AI and it hallucinated some false data and thought outlaw was the top dog spec
slight nerf
buff*
1.5%-2% or something st
near neutral aoe
numbers might shift a bit when we have the actual aura changes on our hands instead of educated gueeses
o does fatebound and bomb in pins still hold?
I asked him in person to give outlaw some love. He laughed and then we got S3 of TWW 🥀
So is Zac = Tomelvis?... tyring to figure out who to thank?
you will still play trickster
@vivid vessel ty for u post on blizzard
just told u, i think they legit cant do that without outing themself incapable of understanding how classes work with theyr damage
ngl
zac goat
im confused whats the point of outlaw changes
yes im both guys
if its gonna be near neutral lol
obviously but i think with little osint you can find it easely
I mean cloud cover was an absurdly powerful talent to just randomly have in the middle of your hero talents
and it made fatebound functionally trash
I don't think changing it mid patch is the right call, but that seems to be what the reasoning probably could be
thats a next patch change, not now
tbf fb is still like 6% behind in st
ok mayube less
was it like 4
much less a spec with little represenation
idk
ok so are we still dooming with changes? what're the numbers looking like?
What about aoe
are we saved/
im a man of coin not smoking
The question at hand is: does them tuning outlaw badly actually change anything?
5% diff
Ughhh
between trick and fb
yeah like 2% is within the margin that we have seen outlaw players play for preference in talents in the past
wdym
changes something for me
trick is still ahead?
Go on
Are we assuming any of the trickster passives stack to 2 now or just none of them
except now tricks is only for trickster its so bad
if outlaw is bad im sad
customer sad = bad business no ?
none
so you lose the extra damage reduction and crit damage bonus from a 2nd stack
I see, the thing is - will your key being timed or out of time outcome change?
i mean
you just get the fazed damage taken increase as inteended
It’s a maybe - right?
cool ty
Are any of your co-dps getting buffs or nerfs?
arms is gettingf buffed i think
but only in certain scenarios
like i think its if he plays slayer
slayer arms is getting buffed a decent bit
da,n thats actually a 1% dps angle
I guess for me I’d consider how storing the entire comp is, since I’m assuming you probably care more about getting biggest keys down
i mean
Then again if you feel like a passenger sadge
i care about myself aswell
Ye
its not fun feeling like im getting carried
i did that in s3 tww
i can tell you
feels like shit
Idk why they insist on keeping this spec down
all specs should have their big dam moment, topping meters
no fun allowed
big dps dopamine=happy customer
legit fire outlaw giga fun cant be good
ngl if slayer arms is now gonna be close enough to colossus, I'll play slayer simply because it's so much more fun
It seems to be a consistent trend, the blade flurry nerf to offset aura, this cloud cover nerf
I fucking hate demolish
cause otherwise everybody plays it
the current state of outlaw is I think the strongest we have ever been on a final boss of the tier
and we aren't even actually op
They are very intent on keeping outlaw from rising - the question is why?
we will get our moment soon™
We still have borrowed power to come too tho right
tbf its also very lucky we have an end boss without any of the usual things
I assume that's before end of seeason
very true
ye
i dont know, to me raids dont matter at all, im a m+ only player. Which i hope one day we get separate tuning, so we dont fight over who's nr.1 in raid and who is in m+'
last boss is a design issue not a tuning one tho
IDK if they're even doing this intentionally
outlaw simply does not interact with the game in a positive way when your boss is anything more than a dummy
but prolly dropping it soon
that's not always the case
like every possible design is bad or neutral for outlaw, but never good
Zac!
look at s2 tww tho
it was a 100% uptime boss
we didnt play outlaw on it
was it s2
there was minimal design disruption on quite a few other past bosses
the boss that was like 10 pull
What will you do with your newfound power and cultural influence my glorious king
wait are we playing FB next week @vivid vessel ??
no
gally, ansurak, fyrakk
gallywix
Yeh
or is trickster still too stronk
100% uptime boss
does gally even count as a final boss?
i see
add damage didnt matter much
sark maybe
I don't remember sark that well idk
I rerolled a jackpot on our chimaerus kill because of the fucking cdm bug when will they fix it 
def tuning issue
oh
killing spree !
i memeber
we got hit by the double that tier
random nerf on a friday right before my raid 👌
Was it the kspree with the stagger
hello, sorry to bother uyou, quick question : is it bad to PS at 5cp ? or should i press SS instead ?
yes, you press SS at 5cp at any point you don't have 6 opp stacks
you mean the stagger that you could still die before or after the spree anyways with
you never PS at all if you don't have opp stacks
the last teleport of KS being a phantom TP that could kill you was wild
ye
remember investigating that @vivid vessel ?
I’ll say this, restless blades could feel so great, but they need to actually put some power in the cds; and let outlaw have some moments of weaker dmg when said cds are on cd
you just die to something you were never in
of course, but is it a big loss to ps at 5 by mistake ?
still risked it during gally beams
:D
I did the same on my best beloren, monkey brain went "no rtb buff, must roll" even though I had less than 10s ago.
i disagree
@vivid vessel did ur post on blizz forum actually work, and they did that re-buff ?
i hate outlaw the most when you feel weak at some points
you guys need the weakaura @quiet ore @wide coral
i loved crackshot outlaw cause you legit had 0 downtime ever
wow like every other spec in the game????
current outlaw you have moments of downtime and it sucks cause you cant control it
and then you end up not doing damage when it matters

still a nerf tho
but its a small one
so its fine
if you never leave 2 buff it's pretty sad once tea runs out
frankly I think outlaw needs some niche that isn't gonna sync with amps
ur a G
I must suffer for my artwork
the easiest would be execute I think
execute
like just ramp up crit damage in execute lmao
i mean having 2 charges of adr on current outlaw tho
zac must be promoted to outlaw overlord
let's see them x6 btes
would help a lot on damage amps and shit
jackpot rolling, haven't misplayed at all, 0 energy to do anything and it's a 12 mob pack
I mean DK+Ret can dps from 20+ yards but the melee with a gun can't
reverse execute could also be funny, but considerably worse in practice
:D
The thing is you’re talking from a position of “if I’m not strong at any point I’m below the tank” right? For the record I’m talking purely dmg output, the gameplay downtime is disgustingly to me, let outlaw be gcd capped smh.
Like blade rush, bte just don’t feel that powerful, idk. Outlaw’s high point is jackpot I guess? But even that feels watered down compared to 5 buffs before
naw it doesn't really work all that well, unless tuned much higher than actual execute
yeah
everyone doomed
So, how is the nerf looking after the latest changes?
but we did our part upvoting zac and without any hope it worked
but like real, just have outlaw increase crit damage the lower the target's HP
or, here's a stupid thing
how about we get higher opp/ace chance on lower HP targets lmao
im talking damage aslo yes, i prefer when we do damage all the time, feels better because when this isnt true we have moments hwen we happen to do no damage, like rn when i drop adr and get a bit unlucky with energy or procs or whatever, and then you do 0 damage when it matters, says totem spawn, add spawn, damage amp etc
this wasnt the case with df iteration for example, you always had damage running, could hold vanish a lil bit since it was on charges etc
almost neutral
Thrill of the Fight: autoattack speed and finisher damage are increased by up to 75% based on the lowest life nearby enemy. Max benefit gained at 25% life.
Ok, I don't mind that then
What if: No charges on adr, but now it's a toggle ability you spend down a tertiary resource bar/buff that's granted by time/restless (imp. adr removed cp, naturally) instead
tww s2 was nice except for spree
idk what this means im gonna be hoenst
Then you want to degenerate target swap to low hp targets in packs which ints prio damage even more
very potent design
does anything do this "based on lowest life nearby enemy"?
so devourer?
...yes
But with the big aura damage buff we should be less reliant on cloud cover right? A non optimal cloud cover is not that much of a detriment?
chain pulling the entire dungeon to always have a mob in the pack at 25% 
really is dev like that
yo hear me out on some changes for outlaw, get rid of the stratagem in the spec tree and replace with a talent that just buffs finisher damage and gives extra .5 sec cdr per point through restless
it is
with this new change will fatebound be better?
this is why mine is based on low life nearby enemies
could reesult in degen stuff
but much leess likely to be frustrating
i think the idea behind devourer is fine and looks good on outlaw
until you realize they are ranged ; not us and it will be the same as rn
i love niches like these in keys btw
always so fun playing around stuffs like that
arms funnel
outlaw 2 target in tww s2
From a gameplay perspective I agree - I like my gameplay to always reflect in my dps (some specs you legit can play like a donkey outside of cds and it doesn’t matter).
From a damage perspective I think having some more power to cds changes how outlaw can approach a situation, as it stands you’re always full steam ahead - restless blades forces that. But what if you had cds that actually just straight up did heavy upfront damage? Think beacon or grieftorch, on a somewhat lengthy cd - we could actually not be giga zzzzz on any dmg amp ever
etc
so you want to pick up souls as outlaw?
Like Link stamina in BOTW? On use and recharges?
no the tertiary ressource generated by spending cp no need to pick up
Devourer feels really tank dependant too idk
yes but the issue is we cant hold our cds cause of cdr, so then you just feel bad because you arent in control of it, you cant hold it for a damage amp, or add spawns etc, if its on charges idm it allow you control
i'm just bein silly
did they ever say their reasoning for getting rid of crackshot? was it just the stealth based gameplay cause they could've just tied crackshot windows to AR no?
2 charges is just the solution
Sure. Why not. And restless blades is like eating a raw ingredient that gives you a small sliver of the bar back
and always has been
need the prep mobs to pull as you walk to the actual pull
guys is this enough? are we saved?
what Levy said about AR a second ago could also work
there is no way to have agency over our dps without a charge system
AR is an amount of banked Adrenaline and you can activate it to gain thee effect
and then deactive it to save some for later
Zac lost a leg for this buff
Tons of people hated vanishing offensively and the whole UHUH/crackshot gameplay loop was giving people carpal tunnel
hes walking is circles
lol Zac please don’t play this week
It’s so sad. TWW S3 so close
He’s gonna get us nerfed again
Lowkey wouldn't you just leave this on all the time though?
idk if resource management is the right way forward for 'law
zac the goat thenk ❤️
It is, I don't think restless blades is tbh
i mean its a more explicit CDR at this point
in my imagination you can only consumee adrenaline to activate AR if you have at least 5 seconds available
Bonus points if it automatically activated for Xs if you would overcap on it
and then cannot deeactive it until 5 seconds have passed
is it still a net negative for us or is it basically the same now?
thats cooking ngl
restless is the fun part about outlaw tho?
That’d be sick
I think DP just needs a huge buff and then it'd be fine
like once it turns on, it lasts until you hit anything again
its still good imo it just need a charge system to bank some of that dps for moment that matter (agency)
Bake KS into Adrenaline and make it so when AR is up your spenders hit a second time for x amount of the original damage while still counting restless, AR finna go brr
instead of this paltry 4s bs
Ohhh okay I get it
A CD off restless could work
ngl that'd just be Ghostly off restless
another thought I had just for downtime is if AR wasn't 15 seconds and was instead the next x eligible casts
but that's like a completely different problem
like sweeping?
yeah ig
but what about energy gen and stuff
and you change the energy regen to x% reeduced cost
Yeah but not a ST debuff obv
That'd be bad
zac
that's cool you posted into forums and all
but where the surfers?
🏄♂️ 🏄♀️
i dont see a new pin is solo asleep
ngl they could just make KS into that
- not a finisher
- flat 1 min CD
- works like monk spinning kick, hits everything in the area
- applies +damage debuff to all targets hit
yes
and does that mean we stay the same or we actully getting buffed
ppl playing a lot of specs this szn ngl
tbf
small nerf almost neutral depend on situation
you cant say that this season
it's been 2.5 expac we havent seen than many diversity
and i m not even kidding
Thanks man, got the opener down, fixed the addon issue for the double pistol shots, and I think I was thinking you couldn't cast ks while moving so I'll work on that
Tww3 was pretty diverse as I remember it
crazy we still getting nerfed despite being ass outside phys comp
There were 5 specs near god comp instead of 3
yeeah tank diversity goes crazy x)
am i cooked if i say that this wasnt done by blizzard?
but by players
phys comp started actually emerging in tww
idk bro i hitted 17 resi and i have only dk ret dh monk
some hunter occasionaly
Yeah I like that a lot because
A.) we get what we need
B.) KS is gets a much needed rework
So it's like 2 birds one stone
What am I looking at here
you re not cooked
Well, presuming it deactivates when empty, you'd at least have to reactivate it when you got a stack back. But it'd have to be up to you if 30s of initial adr followed by tiny 1s adr every few seconds was better than banking it for a much bigger adr window later. Certainly there's an aspect of "don't waste it when you don't need the energy"
havent been following up much, are we still looking to be chalked tomorrow?
Well it’s literally just u guys when u say players
Like meta is a thing and will always be a thing. But people are 1.3 iq and play what streamers play without thinking and want the same comp as the streamers
no, people copy, it trickles down
Anyone ive talked to when we talk phys comp talks about your eu team or squish
yes
if tomorrow the biggest streamer time 21's 22's with triple mages
lfg will be full of triple mages for no reasons
cause im humble and all
but
you know what i mean
like player perception just changed
blizzard is at fault for some balance, but players are also a big part of the issue. That's a fact i m telling for years now
Can we blame Mafic?
now they know they can also play phys comps
because some players do it
so why not them
and i think this will continue to grow every season
look at this season
tehre is like
4 eu phys comp
4 na phys comp
it was stronger in s2 tww
yet no one played it
This season was 2 things : Wrong tuning AND giving a way easier access to rerolling
guess what people did
are the numbers out yet
People are playing what streamers play
and since jpc and ramfam arent streaming anymore
and noone can play rogue in the top ladder
no
let Solo sleep
there you go 
stares at zac
Somehow Mafic will spin this rebuff was because of him 💯
bro i would love to play phys comp every key but it s either i m happy with what i find in lfg or i dont play
It was them, based Mafic did it
🏄♂️ 🏄♂️
it s the 2nd season i m looking for ppl to play phys comp with
they update our changes ? or is it still 5% dmg
its 9% now
Does zac has 2k+ viewers? He s doing great but not enough compared to the 2 i mentionned. In term of rio nor stream
you are looking for it tho
it is what it is
i dont think jpc ever had 2 k viewer lol thats wild
is blizzard tuning dogshit? Yes. Are people dumb? Yes
👍
🏄♂️🏄♀️
so did anyone made a sim with the new numbers? now are we getting %3 nerf but not %6?
i think you are wrong censi tho :D
wrong about what
Should hot tub stream Zac
i think there is a reason people started slowly playing phys comp
Really the only way
and its not tuning
jpc was one of the most watched m+ player btw, but whatever not the point
I’ve been doing my best to spread the word you started
Oh, another thing: one of the reasons haste still feels mid after cap is because while adr gives hasted GCDs up to a limit (undocumented still, somehow), none of our core short CDs are hasted. If btte CD was also hasted during adr, we'd be talking about haste breakpoints for how many we could fit in a window
i think phys comp was not weaker in s1 tww or in df
i think it started emerging because of wox team and us
timing r1 keys
with our comps
Yes i agree with that
and i think it trickles down
until there
phys comp precedes both of you
oh yea no
but both of you definitely pushed it higher than ever
s3 df there were phys comps grps
im not talking about rogue tho
isnt rogue still the least played class in the entiere game?
im talking about phys specs
im talking about that particular comp style
squish was def playing phys comp then, and that was the season that triple law got played no?
Tied with envoker
3.3%
ye
i m pretty sure evoker is played more
we did r1 tott 30 triple rogue !
but that was just meme
😔
but like
i was there 
when i was a gamer back then
i mean i know im right anywya
😔
jsut watch next seasons censi
i think phys comp popularity will continue to grow
and more people will play it
every season
Zac remember what i said when i left the game in s2 tww
even if its tuned worse
i begged my guild to make a phys team m+ push for seasons but cannot convience them but this season especially tomi your group made my guild to rethink to make a phys team and next season we will finally have a phys team all thanks to you
there are more aug evoker parses alone in raid and M+ than there are rogue parses
:D
Especially if brewmaster and mistweaver keep being overtly/sleeper op
ye
i mean the truth is that tuning matter less than people think
its just easier to play the best specs and copy the r1 team
I didn't realize how bad it was until I got the 12th ranked parse on dragons and it was a 96 lmao
but you can also copy the other r1 team playing the bad spec at least
that's crazy tho
devastation tho, sadge
having an absolute zero participation is rare
cant blame it on aug
as much as i hate aug
@vivid vessel
it's not what it used to be

caster meta will prob always have an aug in it
time to resub
is this like a 17% pvp nerf
tuning matters for people that is already only plays the biggest sim numbers i play only rogue and %90-95 outlaw since i first played rogue in bfa i played in its best season and worst so tunning cannot beat a person like me
or what
i'll do that tomorrow
yes its ridiculous maaaaaaaaaan
is it dead in pvp btw
cause like
i did some pvp this week trickz
paladins somehow still up there
yeah but I think this is like
very strange
they recently panic nerfed MM hunter by like 30% after its mini rework because it was extremely OP
because for both keys and raid, there are way more evokers than rogues
Me, so evoker is even less popular
law is very strong rn, but after this nerf it is DEAD dead
yea this is showing everyone
@desert tendon i have an idea do you have player character base for bfa and shadowlands
not only raiders or m+ers
oof
i need to finish before then
which means that a lot of rogues don't do M+ or raid, apparently
need a 2nd post
maybe tmorrow
good morning
have a very good morning solo
hello solo

zac forced blizzard to change the tuning
i see complaining works
ty zac
fire is legit unplayable IIRC, no niche, no content
i told u all
zac the legend
@hollow temple how much do i need for the weapon enchant
It will be lol
Hello solo, you re as beautiful as everyday today
everyoone told me it didnt

but we have proof now
Complain more now. For the whole class please as a whole
is that a lot of games
1950 where can i complain
bro it is SO glowy
lol poor fire mage
is this current
you are a sparkly guy
We getting 9% buff instead of 5% now?
i did this in like idk 10 games or so i feel like it was not that long
not rly
what's the name of the weap enchant?
ok i can do it tomrorow maybe
The icy veins one is similar
lil pvp session
it should be as of the last reset
Acuity
galaxy
oop
not the actual weap ench, the pvp one
yes it's written small
galaxy
like on dh i am just a very sparkly guy
lol
idk if i will like it but
i wanna have it
to see
if it like it or not
wtf?
This osrs?

People play mechagnome
a it looks like 2 balls
Wtf
lol
i was tryna zoom it in bro..
that one is unexpected
ngl elves just look better than 80% of other stuff in the game
I still don't get why blizz thinks they can get away with aura tuning exclusively when we have completely reasonable talent builds that are 30%+ DPS behind, other than "too lazy to bring underperforming talents in line with good ones"
more like people still at 80
!!!
hey wow is still getting a load of new players actually
i m genuinly impressed by these numbers
Bro on 10p
2.7% new accounts for rwf multiboxing
its literally 1440p 
a possible though equally dissapointing explanation is that they intend those talents to serve as inactive placeholders
WHO HAS MORE THAN 20 CHARACTERS WTH
because theey could not reework them in time
I believe it's this purely because HO still exists
.
@vivid vessel new override if you wanted
override.player.spell_data=effect.191056.base_value=70
override.player.spell_data=effect.191057.base_value=70
override.player.spell_data=effect.191058.base_value=70
override.player.spell_data=effect.191059.base_value=371
override.player.spell_data=effect.1135886.base_value=6000
override.player.spell_data=effect.1313710.base_value=6000
override.player.spell_data=effect.1136236.base_value=6000
override.player.spell_data=spell.441587.duration=6000
override.player.spell_data=effect.1313616.base_value=1
override.player.spell_data=effect.1135822.base_value=12
trickster_cloud_cover_secondary=0```
I have one of each class - only 3 at 90 rn though
that's not 20+ if i m not mistaken

what's this?
Now imagine you're me but you also need 5 rogues for splits
number of character per accounts
To be fair I’ve probably got like 20 unleveled rabdoms
if you guys intrested, here you go https://www.dataforazeroth.com/leaderboards/completion-score
Nightnnight
weeeell
I have 8 for professions
then 12 I levelled in Lemix
then a few trading alts on other servers bc my main server is very low-pop
(started this account back in Sep 2024 btw lmao)
love you solo, hate you zeross
I dont want it !
stop spamming me !!
Oh, true, you make a lot of characters just to buy things on servers where they're cheap. I'm not as thrifty anymore, but I made and deleted many characters for that purpose
@wintry solar ?
popo = ban
They HATE me
so they did more aura for tomorrow?
Yeah
back of the napkin math 9% would still be under. i wonder if cloud cover would still be needed
@vivid vessel saw your post, thanks for getting it out there
Did Zachary Tomelvis SAVE Outlaw Rogue ?!
Zac saved outlaw
💀
Give him green name back
NO
Mewo i would be ok to give him back green name
but you see
he made a post in the forums
but he didnt surf
🏄♂️ 🏄♀️
We already last acro, can't top that
Truuuu
It quite literally can't get that bad again
considering the buff is it gonna change any of the oversights? is poopcloud still gonna be better or will trickster take the reigns again
5% -> 9% shouldn't change anything that I posted earlier
iirc liquid and echo had a requirement of 20+ characters for splits right?
Figured just wanted to ask
Iirc Max said it wasn't a requirement, the players went beyond what was asked because they wanted to win and there was heroic week + mythic gating
They originally asked for like 16 or something
I see
20 min to form phys comp ready to deplete 1st pull
solo...
That shit cant be sustainable, but I guess it's better when it's not 1st tier of an expansion
what if 4 more % is bigger for fatebound somehow
what if tails triple dips.....
solo please.......
the monkeys paw of fatebound being better and losing perma tricks
You gain double grapple. Worth.
anything you say? 👀
playing the game without perma tricks is genuine suffering
how long is the cd when u dont have perma trick again
Eh, I only like it in M+
30s
30s after it triggers
eh, manageable
even in m+
30s after you use it
Max has talked about this as well and he agrees it's getting ridiculous
It doesn't show but it does count the cd while it's up
Using tricks on pulls/on CD ain't too bad - just doesn't do the fun thing where if the tank dies in a pull you pull the whole pack back to the released tank insta
But they want to win so
May 5th Tuning Info part 3
Cloud Cover is being handily nerfed and we are given a 9% aura buff to compensate (thanks zac
).
-
9% is largely enough to offset the nerf, we will lose ~2% ST but AoE stays about the same/can be slightly ahead at low cleave.
-
<t:1777999179:R> The crit-damage talent (Surprising Strikes) does not stack anymore, this is expected.
-
Trickster is still using
Cloud Cover as opposed to No Scruples. -
You can start to make a call on
Trickster vs
Fatebound as Trickster is no longer lightyears ahead.- In raid,
Trickster is still expected to be ahead of
Fatebound by about 2% ST and 4% sustain cleave. Not a crazy difference but hard to give up even if you can't stand Trickster. Can depend on gear a bit - In M+,
Fatebound is closer, potentially within 1% overall. I believe this is because of
Fatebound's performance when
Thistle Tea has run dry. Fatebound is way more comfortable with resources so it's perfectly acceptable to use it again. Overall aside,
Trickster is still going to give you more of a boost during the early AR/Lusted pulls and has perma Tricks so you might swap between both to decide what you like.
^(this is the same as I posted earlier today, 5% -> 9% shouldn't affect the difference)
- In raid,
Lol, I do that a lot unintentionally
"9% is largely enough to offset the nerf" this is taking the stacking fix right?
ye
cool
so yall switching back to fb or staying trickster?
so trickster is better overall then
I'll try both and see what I prefer
If trickster is still better, no. FB definitely feels better to play though
i got like 60


