#outlaw
1 messages · Page 806 of 1
you just listed outlaws worst bosses
yeah i was gonna say, those are the bosses i do worst on
i would rather have 1 mob
ye same
NA
:/
sorry billy
strange, I'm always performing quite well on the cleave bosses
do u hate me ?
had 160k on sapish
its not that u dont do damage
you shuld see what big boy classes do on that fight
its just that its very shit compared to A) other classes and B) relative to more targets
like
u gain 5000000000% more damage
from 5 -> 7 targets
than u do 1->3
or 1->4 even
but is it really that bad proportionally to 1 target? I always felt really shit against 1 target
i do more dmg on 2nd boss skyreach on my alt arms warrior ive played for 3 days
dev and dk?
war too?
ignore numbers cuz i made them up
ye u gain like, 20% dmg on 2 target cleave while others gain 100% or close to it
ye ye I get what you mean
but 1 target -> 2 target = +20% dmg
whereas 5 target -> 6 target = +60% dmg
(fake numbers)
so what is our ideal fight then?
7

ST or 5+ is basically ideal
okay fair
TLDR 2-4 is bad
5-8 
why is outlaw so bad
and why must i love it so much
we crank in like 12 target pulls
5-8 because blade flurry cap?
and big pulls
nice kappa
i crank
sounds like inflation of numbas!
3mil?
wasn't there some mage that did 3m+ on that pull with PI / aug shenanigans
the bad rng in paladines with trickster means 0 energy afk with bf falling
feel like it was weeks ago already
sometimes i fcking hate outlaw
just saw the post on blizzard forum – are blizzard mods watching forum at all?
had to ahve been before frost nerfs i imagine ?
like participate in it and stuf
what blizzard mods?
must have been yea

did i forget to compost my farming guild patch......
im sick to my stomach
are we fucking forreal right now
3 herbs
doubt it, you pretty much need a popular streamer to make enough waves that they backtrack
my arms warrior sims 50k (27%) higher in 3 target cleave and my arms id down 5 ilvl and piss trinkets
who wins rn outlaw or subtely or assa?
than my outlaw
assa surely
diff is prob lost on comfort mistakes alone
probably doesnt really matter what you pick anyway
I also committed 6 bonus rolls to get the main hand from NPX
e.g make mistake on sin cuz u play it less = advantage lost
I am in the trenches
!log
plus giving frost 5% buff
which is just slightly behind
and the class offers a dps spec that's top 5
well it's pretty simple, rogue is not a ranged dps so they have to nerf it
idk man I think they should just nerf fury warrior instead
Yeah I tried frost the other week, following the first set of buffs and it has amazing burst. It loses to unholy when fight goes on longer, but it really does have a quick burst
Frost might become a contender
Real q y'all: why are we getting borrowed power again in the 12.0.7 patch? I thought we agreed we hated that
to make the season last longer
player log in to gain power and chase strong thing
maybe u wont be that bored again
will the borrowed power be applied to m+ aswell?
Yeh just subscription farming
All they care about is creating addictive gameplay loop
Gearscore already go up, why need numbers not included in gearscore
But it’s kind of annoying
remember challenge mods in mop/wod would cap your item level
y we must resist their hypnosis
idk why not just really let the season die for 1 month
dont really lose that much subs
and then s2
but i guess they will do that in addition to this sort of
so weird we are getting a nerf
yea im not playing the game until something happens, it bummed me out rly hard
cuz invites for me are dead after this patch
Is it the stacking bonuses or the reduced duration of the smoke that is worse nerf?
well the uptime is reduced by 2 almost
6 sec buff if you dont walk back in the circle you placed 30yds away
I thought there’s a bug where you dot even have to go back in
nah i was under the impressiojn they were just nerfing the buff, not the cloud duration
yes theres a "bug" where it auto refreshes at the end of the cloud duration
it refreshes on its own
dont have to be in it
lmao no shot its a bug
still outlaw on lura post nerf or what
we dont know if it is or not
it works differently from other similar effects in the past
The tooltip text heavily suggests you need to be in it.
yes
yeah currently it does
Id wager its a bug
I think it did not refresh when it just came out and they added refresh a day or 2 later
the mechanic makes no sense to even mention staying in the cloud if this was their intention
wasnt it when they removed the energy cost?
Ye, you think it was unintentional too?
for sure
I just don’t understand how that would be tied unless they really gave up and started vibe coding
Or it was intentional but weird
i have a mind to believe that someone did it intentionally, whether or not blizzard wants it to stay that way or if it will i dont know,
the large complaints of it were having to stand in the circle, and it being too much visual noise to everyone, and then both of those were changed
ngl I hear this mentioned a lot
but if you have any experience using the good models for coding
it would NEVER make a mistake like that
thats a human error thing
i dont have a character on US
otherwise I would post
and if it did make that mistake its because you didnt give it good enough unit tests/expected behavior descriptions
still holding fellow outlaw players?
How do people feel if outlaw became a tank spec?
nah
id be fine with a 4th rogue spec tank
if nothing changes gameplay wise i'd fuck with it
I guess i fell for stereotypes. I do sometimes use ai for code myself and it rarely does unrelated stuff. Either intentional, or outdated code
I would love that shit
id crash out if blizz made another tank before tank shaman
what did i do?
nah id crash out if they made a dps or healer before another tank doesnt really matter which one
i think this needed to happen like 5 days ago instead of 22 hours before the patch
wdym last minute changes is blizzards preferred method of delivery
id be very happy to be wrong
my bad
!
Better late than never. Don’t blame him now
If we get changes or reverts it’ll be next week
It’s too late rn
If they do it now they do it wrong anyways
Whats more likely is that we'll get a minor adjustment in 12.0.7 at best
2.3% or something
Next week is MDI, so no changes for a while mate
MDI plays on tournament patch right?
Pretty sure their balance is already locked in
That doesn’t make sense since they’re doing tuning change tomorrow
Didn’t they pushed balance patches mid tournament last expansion?
prolly last change before 12.0.7
Based on what
Havent played last xpac
I think MDI patch is independent, e.g. you can have patches to the game
without affecting MDI
That is okey than
Expecting nothing is worse because you wont be ready for the nerf we get in 2 weeks
Honestly based on blizzards behavior last 2-3 patches, I would say it's more likely we get nerfed in 2 weeks than getting revert or additional buff
We are not getting nerfed after that, thats 100%
what post are you guys referring to
Unless the overune
nvm its pinned
wouldnt be so sure, clearly someone inside blizzard has an agenda against outlaw
check pin
Such a Low amount of people Play rogue, so the Chance that someone at Blizzard recognizes IT IS Low. But ret pallys Close Discord and get big buff. But they have at least 10 Times the playerbase
I hope blizz reads this and gives us emergency tuning to revert these nerfs and give us some buffs while they are at it
what are the chances?
0
0
0
0
50
Help
0.0001%
Only thing im counting on is that they fuck up the aurabuff and it ends up being more
then we play FT and live happily ever after
FB*
The chances for them to read it, alone, is slim to none
The chances of acting on it after that is near 0
Problem is FB is squishier than trick
.00001 chance? Still a chance
I’d rather them just fix trickster gameplay
whatever, i play with a mage, im a thanos compared
just gief dam
they'll probably pass it to the intern again he'll nerf blade flurry more
If trickster finish 5+ I be happy
the fact that you are prob right and despite everyone aggreeing they still wouldnt act on it is depressing tbh
Even the DH reply supporting us actually wild 😂
why is trickster finish 6+ anyways
Let’s do some math. They either see it or they don’t so 50/50. And if they see it 100% we would get buffed 1 way or another so I won’t count it in calculations
trickster wwont be 5+ nothing give any reason to do so
Let me correct your maths. They either see it or they don’t so 50/50. And if they see it 0% we would get buffed 1 way or another so it wont matter if they see it; its still 0
It just works out that way
To do more damage
Based on talents
You are not wrong but not right either
that’s it boys, delete the discord
damn your washed
ross was right
chimmmmyyyy
im still in here
damn your famous
only reason your not kicked
is fame
thats not fair
any other outlaw would have been kicked

i can t even pug my last 17 for res
Outlaw looks diff here 🧐
nvm i just got invited after 2 hours
you know your problem
?
you stopped gambling
and your not famous
my classe colour

rerolls allready starting
Devourer been leveled and ready since day 1 👀
Bro if u guys thinj
Tuning mattered enough to roll me off outlaw
I’d be gone pre-nerf
Like no one is here due to good tuning l
Because it doesn’t exist
It’s mid
there were a decent number of new people here
who joined probably because there was some hype about the buff
And now they gone lmao
yeup
I think they were still in the gearing/learning process
looking at the posts from wang and zac of doing 200k+ overall
ima gona be honest im swapping around between assa and law all the time based on my hype levels
lol
ross abandon osrs
Nope didnt
abandon wow cause he dont have time
then post every shit in diablo maxed after a week
Looks like he had the time
haaa
I just did 7000 pits and im only paragon 220…
it explains it
its an exploit
XDXD
might be bannable
u can infinitely level ur glyphs from 1 run
One of the seasons
anyway this is the OUTLAW CHANNEL !!!!!
Everyone anused it
OUTLAW !!!!!
No ban
THE LAW !!!!
Law!!!
speak of outlaw or dont speak at all !!!!!!!!!
Hey guys so I was thinking.. the tank never keeps the mobs in my smoke cloud anyway, so I guess it could be a buff still?
no
Yes I did add some copium to my smoke vial
I’m still tryna comprehend blizzard. Buff trickster w a new hero talent update. Get everyone to play trickster. 2 weeks later throw some nerfs at the wall annnnnnd now no one’s gonna play trickster once again. Real genius moves
you dont need to be in smoke to have the buff or reset it
700 years design team
I’m still tryna comprehend blizzard.
Here was your first mistake
An interesting thought came up in my mind. Do we have any outlaw looking themed tier set?
undermine tier was a dead pirate
ha mb
Season 3 I think?
Was it? It called gambler something but did it represent any of gambler stuff?
outlaw has an identity crisis
it's either a pirate or a cowboy
wth
when are we cowboy
desperado
L set
always been pirate to me
Its called "Spectral's gambler" so yeah clearly outlaws
L opinion
only the head piece of that set is good
Ok. I see the gun. Counts as outlaw
there's a tumbleweed rolling each time you reset bte
hiding bullets up your sleeve
gravedigger
the chest and pants and boots are all quite sick
boots are horrible
bad take
chest an pants r ok
literally roblox boots
fym
foreskin leather boots is what those are
tbh you can replace the boots and whatnot, but it's a great set
the coat looks good
buddy you gotta go to the doctor
if your shit be lookin like that
What is the chance of seeing rogue in MDI ahahahhaa, tho it is fastest dng not highest key
Cuz I was searching out transmogs and stumbled upon shadowlands s1 belt from raid. Where on the right side is kunais and on the other is poison vials. I know t there was no tiers un sl s1
sub and assa have made appearance
outlaw hasnt been in MDI since BFA I think
Oh really?
none rn
Dont think so
before or after patch ?
looks like M+ is preference, it's only like 1% or so
after
In M+, :fatebound: Fatebound is considerably closer, potentially within 1% overall.
after patch both seem really close probably up to preference
i'd prefer fb as the sustained fights feel better
but thats assuming everything is modifed as written with no bugs
trickster more burst in ar windows
which is unlikely to happen
so will have to see after patch
good point also trickster might be better for raid cause of higher "burst" during ar window
probably means trickster gonna be better in damage amp fights right
like NPX and Seat
there is also the often unmentioned fact that a ton of these bosses are tanked in ways that promote getting parried for portions of the encounter
Can someone give zac the green name on this discord plz
if trickster and fate are equal, then that plus the burst means trickster is just better
trickster also has a better defensive talent, but that's incredibly minor after the cloud nerf we are getting
in theory yes but it might not matter much if they are close enough also zac prefer fatebound more so he will try to play that if its not that far behind
the parry thing is probably undervalued tbh
well in theory parry is a 3% damage loss to any source that can be parried for the time you spend in front of the boss
some of these fights have you standing in a parry area for enough time to matter
only 3%
id imagine it was more than that
i remember getting kingsbane parried and prob have ptsd
3% of qll kingsbane in front of boss
yeah
which is 100 of kkingsbane in front of boss on kill pull
true
and you know its true
for outlaw where we are mostly a ton of tiny hits it probably doesn't have that kind of variance though
for sure
it'd just be around an actual 3% loss most of the time
yes i can see that
and then you can't parry bullets so we get a slight reduction in that loss as well just in general
you know what would be sick
if blizz explained the idea behind nerfing cloud cover 2 weeks after its release with the first week seeing it bugged on energy cost
I suspect the reason is just something like "Outlaws performance was increased by more than intended so we are pulling back on the overall increase to their damage while moving a portion of the buff out of trickster to allow for potentially increased hero talent diversity"
it's a bad reason
Zac was actually starting to be okay with outlaw, so they had to adjust that
but it's the only one that lines up with anything
they are not paid enough to have the shoulder to explain that publicly
it is also possible and a bit damning that they just straight up didn't do the math for law
and just saw law is above sub and we both get the trickster nerf
you are too kind
This man's has read a few to many balancing patches to write blizzards response to the letter
you expect them to have done the math for tthe other spec
when we all know they didnt do math for devourer or dk once this expansion
We all knew DDH was going to be OP all season
but one so much more likely
its so obvious they dont do math
its vibe tuning
i swear
If there was a safe choice to pick for what will be broken it's the brand new class just released
cant explain it otherwise
i know we like to meme about how other specs are doing but seriously i have a problem with how blizzard has been handling rogue lately
for a while now rogue has seen features floated around or introduced and quickly gutted later
it genuinely feels like they have no idea where to go with the class
Outlaw is just an afterthought, I have not seen any reason to give them the benefit of the doubt
assa is literally just bug abusing out the ass to do damage
btw imo the nerf is unintended
Thought TWW was bad? Check this out
yeah it would be accurate to say we were the worst class in the game this tier
(so far)
they tried to actually compensate with the aura buff but didnt know how much of a damage decrease it would be
proof look at sub
its almost perfectly balanced albeit a small buff
sub ended up with a 2% buff
second proof look at when trikcster came out
and then just gave law 1% less since we are above sub rn
they had no idea how much damage it would be
and assumed it was fine
not knowing we profited more from cloud cover than sub
it's the same nerf after all
they definitely knew outlaw got more from cloud cover than sub
thats why cloud cover was nerfed harder on outlaw
but i dont know why the compensation buff was lower
i did
Im getting annoyed with these constant changes that makes the current spec i completely switched to less fun due to the amount of nerfs we're getting , while the rogue is midtier at most in it's current state. It feels like a bipolar girlfriend, first week we get nerfs, second week buffs, third week nerfs..I keep switching talents, switching specs for my raid team, I just want to commit to 1
Because outlaw was performing higher then sub at time of their decision
I actually completely missed that this whole time
I thought it was the same on both
nope
i mean it wouldnt matter how much more they nerfed it on sub because you dont even play cloud cover on sub anymore
they killed it for sub
covers one dance only

I didn’t spot that either, crazy work
what a dumbass change
guess they must've known then
yes so they're aware it was better on outlaw
obviously
and gave outlaw a lower compensation buff
so nerf is intentionnal?
meaning they wanted to nerf outlaw
Sure but
yes thats what it seems like
Doesn’t make sense
5% is t even slight tbh
"slightly"
That’s a lot
yes
nerfing outlaw by more than specs that beat it by a lot doesn't make sense
Aug 2% is
but it does kind of point to the nerf being intentional being a reasonable conclusion
but either way even a slight nerf would not have made sense
exactly
either way
or not bad but just not good
it makes no sense
can i ask, if this nerf goes through tomorrow, should we actually switch to sub / assa instead of playing outlaw? is the nerf that bad for us to change ?
which is why i would really like to see what the logic behind cloud cover's nerf is
I mean I think they did want to bring outlaw closer to the other rogues so gave it less compensation but then had no idea how much value cloud actually have
for what content
Yes if u care about numbers
m+ and raid
If u like gameplay do w.e
for raid sub has been the go to spec anyways
i wanna do whats best for my progression raid
outlaw has been pretty decent
Sub is fine in m+ if u not pushing highest keys
but post cloud cover you prob just go sub anyways
even in m+?
no
Assa m+
honestly
All three are fine in keys until you are pushing high keys
ye but assa is prolly already better on live pre nerfs
in keys
you shouldnt even play rogue for m+
I refuse to play assa 
yeah i mean it has been
like i think the only reason to play outlaw over assa in keys
because their aoe is infinite
is if you have arms
outlaw needs exodia
cause arms funnel is so op
assa needs nothing
ure talking about m+ right?
you dont want to steal it
i am
i think assa on live is either the same or better than outalw
pre outlaw nerf
Don't worry they'll randomly remove the internal bleeding transfer from CT and suddenly it will plummet
Assa doesn’t need raid buff that bad either
its same if outlaw has the comp
its def better than outlaw if outlaw no comp
lmao
bro it feels so shit when you're target capped and the tank just does an insane algethar, magisters, pit pull
i dont think outlaw even comes close without phys comp
the best 5th spec for your phys comp is just an aug anyway
which is incredibly silly
i find it funny that there is like
That's literally outlaws life, every key lol
prolly 5 specs better than outlaw
gotta make sure our best buddies shammies are there for us with the skyfury
a 2nd arms warr...
prolly
feral mabey?
even dh idk why not
every time I tell people this they just point at the top keys that are done with outlaw
feral is alraedy in lil bro
this is the main issue, this situation should never arise in a 5 player dungeon
dh on aldrachi is good in phys, no?
oh 
its sad cause this was my first time ever playing outlaw and i was enjoying it so much and i was gonna help my raid team playiing this and also do m+ with them, i got all the gear specifcally for this spec
i mean idk warrior buff is the same for every melee no
so like
Man it still blows my mind every time in other discs when they are like "phys comp has to have outlaw" and it's just because you make it work lol
the simple fact is this
thought we just counting war brew
its not like dh is trolling there
outlaw needs the physical comp more than the physical comp needs the outlaw
Same bro, I wasted 6 bonus rolls to get the main hand from NPX
Havoc is good
i mean the dh funnel is based mostly on phys dmg
phys comp doesn't need outlaw
outlaw needs phys comp
Better raid buff for phys than rogue
i mean i dont bring anything to the comp lol
surv would bring another raid buff
thats what im sayin haha
I don't think they run funnel hero tree atm
sorry to hhear that ;/
for example
outlaw needs the comp more than the comp needs the outlaw
ret would bring externals
the outlaw brings nothing
would go crazy to external the cat
no, they don't, but it's not terrible, it's actually p nice in some dungeons
I personally really like bansherz comp
dk would bring grip + ranged kick
For phys
would go absolutely crazy in this comp
Bubble sac and freedom, bop are great
we struggle a lot with adds casting afar
and all the mechanics you can cheat with ams
a dk would legit solo carry this comp
- dk is so tanky
like dk rn
instead of rogue
in our comp
or instead of feral
would legit
make the comp so much better
ranged, infinite defensives, ignores all mechanics
idk how people dont realize that you can make our comp better
by removing outlaw or feral
you know whats crazy, ive been top dps a lot in m+ keys, mainly around 15, and i was doing this one m+ with a unholy dk, 268 ilvl, im 281, and he outdps'd me during every aoe pull , and i was only topping him during ST boss fights
for legit 5 other specs
ye for sure
Does dk get much value from mystic touch? Idk if it buffs pets
anythign is
idk but war and shaman is huge for dk
and dk tops every key rn without these buffs
True
Ive been saying this
omegalul
should, it counts as dk dmg dealt, no?
ok zac hear me out
Dk brez, tanky, amz big ST
what if you replace feral with devourer, outlaw with augment and arms with dk
Pets are always weird, like BM has similar issues
I been playing brew Rsham dk and ddh all keys lol
Benefits from skyfury and bshout
would dk take funnel from arms
Seems no brainer
like if i was to remake our comp rn
i would take a dk instead of a feral
just cause we need a grip + ranged kick so bad
we cant deal with all these adds that are far
feral has a ranged kick
And a ddh instead of outlaw..
And aug instead of warrior
xd
Wait a second!
its a bleed spec bro just leap away from the pack broooo
I really don't understand what all the dooming is about, Im 100% sure solo will post a new HO cook which will make us comparable with dk any minute now 🤡
yea outlaw also has ranged kick
btw the trickster passive tankiness increase clearly did something meaningful for us in raid @vivid vessel . I know some people(not you) were skeptical and I just wanted to put it out there that it actually did make a massive shift in the stats
@summer nimbus 
1st image is a snapshot from right before the patch
hi drot, i invited you to a key but you were afk!
2nd image is warcraftlogs right now
Wait shut really FUCK
i feel like its weird to look at it tho cause
I didn’t realize

I’m on tonight if you wanna run keys corn dog :3
it's mostly reelative to the other rogue specs that I think it shows
raid you take 0 damage anwyay
not our overeall standing
guys, do i bonus roll in pit? bis right?
try carrying a crystal on lura and say that again
we must kill lura tonight
maybe, i am tired af tho lol
before I am nerfed
@vivid vessel look what is wrong with this pic
does it even work on crystal damage
zac are you gonna go assa?
yeah
or are u committing
crystal damage is sourced from the boss
ye you cant cloak that aoe
or idk
if thats what you are showing
You’re good, I appreciate the invite regardless hopefully next time I’m not afk :3
Dont get targetted by any mechanic
even our defensives dont work
Problem solved
MT still the worst
!
last boss skyreach on outlaw lol
I love untelegraphwd damage!!!
i have legitimately been thinknig about pressing a macro on certain pull
for cds
on casts btw
elusiveness
ok ty will think about it
Cloak for uptime real and true
Lolll
thats smart
Deadened nerves angle lil bro
it was hard !
5% phys dr
elusiveness too op
Insaneoooo
have u considered combat stamina
I don't understand why dots just randomly have "Cannot be dodged, parried or blocked"
it happened to me in a seat 18 i was panicking
it breaks cloak
Mayhaps thiefs versatility?
impossible to survive
and I don't understand why a spell would even neeed this
i told my helaer to heal me
he did
i procced cheat only once !
Damn... low value talent
in high keys without elusiveness ull just die to mechanics
you run cheat in m+?
If u dont proc once every 8 minutes youre losing value
how are you not perma dead
Cmon bro
i was in raid build
ah
real tho
bdk experience
honestly theres not that much dmg in algethar besides second boss and maybe the echo knights pull
bring back 90 second cd cheat tbh
taken away because of tomb of sargeras soaks
and we never got it back
and almost every new soak mechanic has a minimum player limit anyway...
No no thats how u get value from ur 8 min cd
is feint even doing anything here without elus
i dont think so
to be fair
+21
Imagine holding ur 8 minute 
just muscle memory
my health went very low
i guess ajhaha
glad u are nerfed you were doing too much dmg there
feint only reduces part of the final tick
i actually cloaked the circle right after or i was dead again
it has an aoe hit that coincides with the final tick at the end of the spell
it's honestly probably a bug that it even ticks on expire when it also explodes...
but you know
i mean does it
been like that forever
i'm pretty sure feint works on 1 of the 2 hits it does at the end
though not 100% since I haven't checked lately
like the ticks themselves are doing 20%
and you drop from 50% to 0% on the expire
so maybe it's not reduced ig
unless the tick at the end would normally hit for like 70% of your life at that key level
its prolly cause farogers
like
these keys level this season
its so stupid
everything you die from
is there way to contact this guy i want my name
Just so youre aware, almost everyone in this channel knows this
is just jumper mobs
without cds
that one shot you
every key has at least one of these mobs
taht ruin the dungeon
you will die
its jsut how it is
cant cd def
cant cc
you dont know when it happens
Route around them bri
its blizzard new design
we are the first to shroud the shredders lil bro !
Look up Tomelvis on raider io
Ye i stole ur route
now explain to me
I like the windrunner tech
Pulling 6 probably illegal atp
Have u ever heard of the 6 echo knight pull
Let a man cook
pre feint/pre evasion the foragers
ye bro i have 100% uptime on evasion and feint
!
Still can randomly die tho
so easy actually
looking at this log the explosion of the bomb is definitely mitigated more than the ticks by feint
didnt know we had feint
this log has elusiveness so it's not quite as big of a difference though
lmao i used to push world 1-2 keys
just came back tot he game
not trolling
but u can feint - evasion - feint - feint for like 20% dr for 30secs
and if u get circle insta cloak
should be saving hpot pot of that as well
cry and die
Honestly shredders are less of an issue for rogues and more for the rest of the party who dont have low cds like feint
to 1 bomb
every pull has a few foragers
there isn't really a forager pull
so whats the specific pull pain point
If theoretically we get 10% aura buff instead of 5%, would fb be better in all content?
foragers slap
Cybernetic enhancements
i was mostly complaining about how dungeon design this tier
is just
every dungeon have a jumper mob
and it scales very badly
with key level
ther is no cd on plate
they will jump every x s
and do half your hp
any overlap you are dead
any double jump you are dead
every key is like that
there is that one mob
real
that isnt designed for high keys
true
jumper mob
Windrunner abomination pull 
make leaps bad again
I just realized my first image is the boss one not the trash one @vivid vessel
but they are the same logic
except for some reason the mana void explosion is environment
so trickster doesn't reduce it
Mirror angle?!??!
I'm prayin to whatever is holy that we will never see that Den of Nalorakk or whatever it's called in a season

Has to be in the top 5 worst dungeons made
idk
i feel like
outlaw lacks passive dr
i feel fine when i can feint the damage
Next season bud
most of the times
like the pull we do 4 big aoe dudes
im legit chilling whole pull
i can tank the whole pack
but anything else
im perma dying
these foragers pulls are so scary your hp just drop randomly to 10%
nothing happened
they just jumped
Please dont do this to me :(
does anything stop the attacks like statue in priory
look at my feral hp here
I will

why is there no new pin yet
