#outlaw
1 messages Β· Page 747 of 1
zac u should have been here for the guy who didnt understand why people dont like ks' targeting
would have blown your brains out
It scales the duration with CP spent
eh
zeross one time
was arguing that ks wasnt rng targetting
but just an aoe spell

I prefer the old KS, at least pressing it made me feel something (despair and fear mostly)
Haha yeah... where am i gonna land when its done
Who will be waiting for me when I land?
And it's always a swirly
Yeah those moments fighting a boss thats on the edge on a platform and your floating in midair... i miss it sometimes
Man I didnβt know the glowy mobs were because of a tank route feature. I thought Blizz was just doing some weird shit
Do we know if the bonus rolls will be available next week? I'm going to clear out PoS with those
yes
isnt it worth to use them in mythic raid only? or how do they work?
cost 2 voidcores to roll on a raid boss, 1 voidcore to roll on an m+ dungeon
using it on m+ gives great vault rewards from that dungeon
m+ costs 1, raid costs 2
ah wait u use and they are on great vault
so you can get 2 myth track items from m+ or 1 from raid
no, you use it and you get an item
idk where imma use mine
separate from great vault
probs chimamreus
Tbf that's a trash dungeon
and it's mythic track?
Can't wait for them to be 2 cloaks with bad stats
i'm grabbing all 7 items from pos most likely
cause i'm not raiding
and everything from that dungeon is good
7wrists for you
you can't get repeats from the token
so 7 tokens, 7 unique items from the dungeon, you can clear it in 3.5 weeks
3 weeks and 1 hour?
Thats what we drop for 2nd ace point
And deadly pursuit is not in the same gate as summarily
@keen belfry is it really no SD to get prep next patch
At least we can dip in and out of the cloud for positioning
The cloud buff lasts 10s right so as long as we're in it at the start then touch it again at the end to refresh were fine right?
Guys
You ever had a key bricked because your internet just said lmao no halfway through
thats kinda like the only non required talent competing ye
Awful
God
I bet we need more energy
Needing *ANOTHER DAMN KEYBIND is so nice (no I don't raid
our tree is weird in that we have some talents that dont work/exist (ho) then the rest are basicalyl required
is that normal
Or haste rather
yes and no
across most classes I play that sounds about right
It's fairly normal
You can't expect a small indie company like blizzard to have well designed talent trees
i kinda liked bfa but i wasnt playing seriously so i imagine it was aids if you were trying to push properly 
i didnt look at trees as much in tww but this is trickster tree we will run in aoe
i see one point u can move and thats it
stamina into the downtime protection one?
2 then, that and sleight vs acro
ah you dropped acro
no dispatcher just feels wrong to me
thats the only not required talent point down there so u drop it for ks basically
we could drop the AR one (and didn't play it before the buff), it's just better than anything else
ar talent quite good
yeah but not strictly required
id guess with fart cloud it is
i wanna see a sim of fart cloud
are we bursty in AR now
like real peaks
we already have actual peaks with AR, no?
it just doesn't show when you average thousands of pulls on the sim because our AR timings are basically random
yes we'll fart our way into sub rogue's damage profile
actually is fartcloud not good for sub as well?
its good but less good just cuz we get like 3x their fart clouds
but it helps them be an actual burst spec agian
no u just need to weave in near it ending to get max uptime
do i use KIR right when i get double trouble or do i wait till its almost up to use KIR?
simple asnwer, right away. but theres a bit more to KIR than extennding 2 buff when u see it
Imagine a GSW pistolshot with 150% crit multiplier, variance would go super hard
ps is going to blast on tuesday
exactly
@keen belfry how so? im reading the pinned stuff and im a little confused
Think it's the first option cos playing it causes me urinal tract issues
I fear our energy state in trickster
3 stacks of :talents_fazed: Fazed means targets take 24% extra damage instead of 8%, and also take +150% crit damage from builders instead of +50%.
emphais mine
if you know you can have a loaded dice roll before your stage 2 expires you want to wait until after that roll
ah!
Oh you meant the previous message
which happens all the time, esp with prep/prekey stuff, naturally
but im pretty sure we are only going to be kir 3+ on tuesday
yeah you learn to predict if you need to kir the 2 stack or not
Why? you'll end up having to natty roll a lot more π€
But we lose sleight
I was thinking we might shift back
And we have less adr now
So less LD fishing rolls
we run sleight over acro
its -0.3% dps for better variance and viubes
acro to sleight is only -0.3%?
literally 101.1k with sleight vs 101.5k with acro
ah acros is movement speed and auto DAMAGE, i thought it gave auto speed as well
cant we take faze ar to fatebound and leave trickster in the dust?
though I thought right now @keen belfry the rule still is very much depending on wether your next roll is going to be LD or not
so with trickster having longer adr cd we might KiR a 2 roll sometimes still
holy br ks and prep
kinda crazy
i know how to fix 80% of the issues with trickster: move interactions from ks to br
theres a lot of ways to fix it haha
make KS one global
the spec is just poorly taken care of right now
Right now doesn't exclude the past 5 years
no its not, but we balance it out by also having the only mastery in the game that has never been not 4th in prio since it's creation
in aoe rn u can ignore this rule
are these buff estimates in pins for both aoe and st?
cuz thats kinda crazy
i missed perma tricks too
This is a 5-6% buff for sub and they get it every 90s only
So yeah, not surprised it's huge for us
daaamnn
yeah sub def got a huge buff with this
finally gonna do st 
idk why that was a reply
banger reply
lol
what does cloud trigger on
wait wdym
for sub and sin
that would be weird
Isn't it SB?
cuz this triggers on sec tech
Otherwise it would be KS for us
wait
It's shadow blades the trigger
arent we talking about cloud?
Yeah
what is it for sin
wat
Hopes and dreams
only 2 specs per hero tree
i completely forgot its 2 trees per spec honestly i always only play a single spec in every class i play

i liked playing trickster in s3 tww
but maybe that was bcs underhanded was the most fun gameplay ever
No
There is no alerts for trash mobs
Because blizzard believe in keys trash is free and bosses need timers
regarding the changes, our gameplay will be lot more boring or just seems like it ? (never played it)
our builder rules are simpler yeah
it might be more "exciting"
trying to see ground effects
through smoke bomb π
haha dammn
is it like the pvp thing
where you cant target inside or outside
is that the animation
cuz if it is that sucks balls
yes π
very bad damn
will they make it slightly bigger or smth so we can move or whatever it is
Hopefully they make it so that everyone sees it so that people playing classes they actually care about complain, only way it gets changed
our spec is punching itself in the face
why do pins mention dipping in and out of it, don't you have to just stay in it until the duration is over?
or am i not getting something
Having to move is a thing
well from what it reads
the buff we get
from the cloud
you just have ot touch it
then you can leave the cloud
it has a 10s linger
hope the edged classes complain about visibility π
I havent tested this but thats what it says
trolling other melees visibility
nah its nerfed for your allies
they only hate the rogue players
Yeah but then you want to refresh right before the smell fades to guarantee the full 20s
exactly
if its same with pvp as u say its no joke like u wont see shit much
cant even troll
oh that makes it little bit better u can hook in n out
looks like that
Does this mean we're farting every 40 sec now? I think they are designing the spec around us way too much
ye
disgusting
I can't wait to use that on those fire elementals at the end of sky reach when you're standing on the glass floor
It's going to kill so many people
so now apm drops i guess if we need to full stack for finisher ?
and energy will be starvy
We go to 6 not 7
Damn man
0 chance it ever gets fixed then
is they know the issue
theyre aware of it
and they fixed it
for everyone but the rogue
the dev genuinely hates this class
theres no doubt in my mind
thanks bliz π
they prob do
considering they dont give a shit about any of the 3 specs
Β―_(γ)_/Β―
its ok guys
tank spec in tlt
we get outa the dps trenches
just geared my rogue in 2 days cause it was the most fun spec till now π
damn good luck i guess
i mained otl every szn except for 2
im excited for next week, but im quite sure ill find myself in low target cleave wanting to punch my monitor even more n
i dropped it as soon as m+ started this one
it was THAT bad
especially in raid
i wouldnt have minded if it was weak overall but ST in raid was way too bad
especially pre 25 haste
like that one boss
the 2 target cleave one
forget the dungeon
is trickster st worse than fatebound
cuz my st already feels pretty shit
not maisara
if ur st feels like shit ur playing wrong outlaw ST blasts in keys
not on tuesday
I dont think im playing wrong lol im hitting my sim
my sim is just shit
its like 70k
the nur not geared
Ye
im 267
u can do it without
I just cant beat demo
he does have more gear though
im playing with demo and marks
marks I compete with sometimes
depending on if boss has a damage amp or something
or some low target phase
demo always beats me
not even close
but maybe gear diff
I mean is 267 that low?
yeah thats like 15% more damage right
I only started gearing my rogue late last week and I'm 275
screenshot of recording vibes but these are r1 na players on fotm op spec not in melee comp losing in pure st boss dam, this spec is cracked in st in keys
thats its niche rn
the fuck???
oh 79k isnt that high
okay so maybe im doing fine
downtime boss
you can legit do 100k dps st if the stars align
I guess I did get the hero crest achieve on my priest which helps
ive done 103k on 2nd boss skyreach
thats my issue
I have no hero crests
I cant upgrade anything
I have one myth track piece
to spend crests on
Craft?
I have 3 crafts
You can have 4 this week
yeah im behind still on crests
im only at 270 seasonal myth crests
just havent farmed that many keys ig
I'm really surprised you're that low if you're capped on hero crests though
im not capped
I have NO hero crests
Did you upgrade 1/6 and 2/6 hero items?
cuz I dont get them
Oh
Just overcap myth crests and you'll get them
yeah I need like 20 keys haha
Ah
Well, if you want quick hero crests just wait until the good delve is up for us and farm it on 11 real fast
Can probably get 10 crests every 5-7min
this as our only change is kinda funny
Trickster mega buff
tf
well 3rd
i have 3 on my rogue
is that account wide?
yes
Character specific yeah
Or do lfr and normal and hope to get a piece
thought it was account wide 
like just do every dungeon
With how much tier is around not a lot of people rolling on those
Homieless queue
oooh thats neat, i am reading it rn
with homies even 3k is quick 
i kinda love killing spree, thats cool

Havenβt been able to get into a single +12 π₯
lfg as outlaw is pointless
3.4 k gonna be a lil harder but with more and more ilvl shouldnt be too hard soon
unless youre listing your key
Declined for the last week
dont bother applying
Yeah
genuinely its a waste of time
just list your own key exclusively
and at least get to play the game
your chances of getting in as sub arent much higher
rogue brings nothing to an m+ group

Hey, we bring rogue skips. And 3% dr. Which is ... something?
i never ever see rogue in key and barely ever in raid
And soon we will bring actual rogue player odor into keys
when you only have 5 slots you dotn bring 3% dr
we dont bring brez
or hero
or aoe cc
or group defensives
And you can just bring a mage for the skip
we have aoe cc next week no?
or group dps raid buffs
arent we getting blind back next week?
yeah we get it back

op class!!!!
utility!!!!!!!!!!!!!!!!!
meanwhile dk
still the best melee spec btw
dks ranged
unholy's trillionth patch in a row as the most op melee spec
frost was better ONE PATCH
:D
Remember when dk was nerfed and they cried so hard their numbers on pre patch was shit that blizz reverted most of it?
Taking acrobatic strikes away from rogues while giving dks 25 yard range on their melee abilities was certainly a choice
Braindead take
Sorry
You see, extra range had become widespread so it had to be removed from everyone equally, except if you wear plate
Hi cocoa
LOL yes
Uhdk would be fine with the nerf still, would be down to mortal spec levels
True. The class whose damage evaporates when you lose uptime should have a hard time with maintaining uptime. Blizzard design is peak
Unholy would be the worst spec in the game by far if they left the 20% aura in with no other changes
XDddd
still better than outlaw
This is so cursed
In raid, yes, in m+ not really
I donβt think unholy is 20% damage ahead of the worst spec in keys but also dungeon content lol
dk is better than devourer lol
Thatβs fake
it has like x30 parses and it actually does single target
it is lol
I think people are just bad at dh
dk apologist
π€
it tru
what ?
yes
Not
they are
yep
I mean worst overall damage
thats why this 14% buff is funny to me cuz, certain keys im still not beating a ret paladin
yes
genuinely
assa is op
Statistically the lowest avg score is fdk but fdk is pretty decent now
Damage-wise idk
ret seems hella good now
so yea
wait whos getting 14%
Outlaw
14%
if ret gets any buffs it will be uncontested first lol
FOURTEEN HUH
14% damage in exchange for any fun you have playing it
yeye
i saw ww was getting big buffs next week too, anyone have any ideea by how much % it is getting buffed?
Whatever number would make you most upset
Damage neutral, it was nerfed this week
Then 0
so then 0
if it was 200% i would still be happy
theres an interesting loop with trickster for me on dummies, if u are perma 3 buff u leave AR with like a minute left on CD, into KS, into proc a coup into basically AR agian
ur joking
Man. So we're back in kiling spree jail huh
i really think rogue should have a 3% crit buff OR the best CC in game by far, or something i guess
this company has tumor in its head
but it still has less adr than fatebound
by like 10-15%
it has less uptime on adr
and warriors should have hero, i mean come on...
No that's pve
!fuu
Rogue Spreadsheet - Light Version / Dark Version
i have one log with no 3 buff uptime and on dummies for 4 minutes and i was 44% ar uptime
5 target aoe
idk what fateboun dis there
well yeah in pure aoe sure
fatebound cp benefits obv shrink in aoe
cuz bladeflurry
prob need to sim it once the talent changes come in
and see how it looks
funny were slowly creeping back up in adr uptime hahaha
nvm
they do
same uptime
heroic leap
ye it feels like it
blizzard balance
who balances this game btw
45.7% vs 44.4
in dslice specifically?
imo with coup and 3 buff it feels more but probs placebo
aaaah true
ye
will do when i play with it
Pretty sure at this point they just pipe the mage, DK, warlock and pally forums into chatgpt and have it figure it out
but what we do rn with ks isnt right
when i say ur builders dont matter as trikster? believe me
when i say ur ar uptime might go up? believe me
Yo zac, how % its the Buff for mext week?
I bet theres a few percent to squeeze out
legit, and it doesnt even make sense, mage is popular sure, but warlock is just slightly more played than rogue
u need to playtest coup im 99% sure there will be optimizing the cdr of it
Oh yeah and I forgot, they have a script to generate random +- % for BF and psychic link
pin
pin is not a number
Just say 10% ahead of fb
10% ahead of fb
It says >10%
what % should it have been to be ahead of literally everyone else
50

10% is the lower bound, the sky is the limit
surely exaggerating 
no
to be ahead of every spec in the game?

we got half
And solo still need to work his magic and figure all the small optimizations for it
12.1 another 14 and its gg 
Don't worry we're getting aura nerfed 15% in 2 weeks to compensate (nerfing both trickster and fatebound equally)
Heck, they may even announce the nerf today if they read solo's message
those pesky rogues cant do high dmg
we will get a nerf because they design badly a talent
cant have them do more dmg than mages
!oh
A dagger offhand is ~1% better than a slow weapon mostly because of
Zero In, and also slightly more
Instant Poison procs. Energy is not affected by offhand speed.
It is possible large ilvl differences can matter more than this bonus so use
Raidbots Top Gear when in doubt.
Edward Kenways
rtb was the only pirate thing left from legion
so they didn't really take "all those" abillities out
they just changed rtb flavor

we are pirates cos who else would have a gun and a sword
yeah we haven't often had a lot of distinctly pirate stuff since legion
Blizz doesnt know if we are Pirates or gunslinging cowboys
but we will always be pirates since it is a more distinct and frankly cooler theme than any of the other ones outlaw tries to represent
p much
they could make this spec ranged fury
with 2 guns
maybe if its ranged it will finally be good
nty
would be so fun
but think about ranged bias from blizz
all those buffs
all that attention
blizz does love ranged
would be cool to see 4th specs added to some classes instead of stuff like this
the hero talent that is between outlaw and gunslinger could also actually have a real theme too
if only they would just remove hero talents
I MEAN
i did say
that in order for TLT to be on par with legion
they could add a new spec to all classes that is not the same role they already have
surely blizz would care enough to do that
yeah if they add gunslinger I'll be maining it even if it's unplayably bad
sounds like bad ROI for the work it would take
dang it
but I guess they're used to bad roi and throwaway work after this whole addon thing
complete waste of everyones time
laughably bad execution
for no value
tuesday! killing spree is back
i piss on their investments
could help with hea;er/tank problems to some extent but some classes don't really have an obvious way to implement a healing/tank spec
at least not in a way that doesn't have overlap with another class
too bad KS is lower dpet than bte haha
but maybe overlap is fine anyway
would help massively, the amount of new thematics and gameplay all those new healer/tank specs would bring is insane
potion healer rogue or some sorta pub brawler tank rogue
monk could get jade lightning range spec
its so bad rofl
legit just make combat again and make it a tank akin to Brew, your guile/luck runs out over time and you need to keep it up with dirty tricks and stuff
u lowkey have to be dwarf to push.. do i buy the race change..
thats just not true
at all
fast action
our capstones are just in a horrible state across the board
our strongest capstones are 3%
HO is unusable
KS is kinda bad to the point you won't use it out of Trickster
KiR is the only worthwhile but it feels kinda eh, like a crutch
FA is bad
Prep is usable but kinda bad
fart action
and we got no iteration on any capstone other than the addition of prep during the beta
Dwarf pretty op this season
How bad is trickster if I drop KS?
very
its only like 2.5%
Wait fully dropping KS is 2.5% only?
well it's less about the flaws KS does have and more about just very low tuning
it picks a random enemy to blast
It's just boring to press
its actually less
no
Bro...
all of tricksters power is now fart cloud and fazed interactions
why ? because u cant move during ?
I may be playing ks-less trickster lol
wait isnt ace becoming 1/1 next week?
2/2

it does no dmg and stops u from presisng other buttons
fix tricksters energy by simply not taking killingspree π€
they changed ace to force us to take 2 points
But if I wanted to channel stuff I would play ww and not one of highest APM specs in the game
i miss using double coupe, that was a nice bug in tww
2 dispatcher might jhust be more vibes
but 2% is a lot of dmg
That would be worse for energy, no? Since KS basically pools energy
without looking at numbers i swear KS does nothing for energy
u cant even AA during it and regen
you are sacrificing some kind of energy talent to take KS anyway
ye
KS doesn't really do anything other than let you wait
In gameplay i dont know
it's not like old KS that triggered a ton of energy from offhand hits
u normally leave KS with the same energy u pressed it as
if its not better to play without KS
and taking other situation
but have to rebuild my mindset
and use my finishers at 6+ cp
wow
It's 2% less damage but the ability to always interrupt!
its numerically worse to not take KS
but vibes improvement
But can sanity be reduced to a number?
its for that i said in gameplay
Tbh tho
Easier to execute rotation
KS gives u one million seconds
To check your cdβs etc
sure that's right
Solo, can we get an optimized KS-less trickster build? 
i would just drop ks for acro in aoe
there isnt much u can do, maybe u can then drop sleight for 1 point dispatcher
id be very curious if 2 points heavy shitter is better than 2 points dispatcher
with new PS doing a billion dmg
u will press KS and u will like it

Is this sim with the new changes?
I am a meta slayer
solo posted it i think ye
i will play KS over other stuff
It's only a 2% loss
2% its considerable
Kill the meta, Mr meta slayer, don't join them
id guess worse, but its just a guess
Yo, 2% less damage but infinite more prio?!?
it should be very nearly the same in aoe as long as you don't care how the damage is distributed
so then ks is worse in aoe for ppl who care
P sure going no ks is less prio cuz ud lose out on the gaurenteed procs
or very slightly better in aoe since it spreads fazed if you are trickster
meh if ur coup doesnt do any dmg probs dont matter
Doesn't the procs just aoe regardless?
no
unless we tlaking fazed
P sure the ub procs would be on Ur main target
fazed is only applied to 1 guy
We can fart for fazed
yeah our new fart cloud takes care of fazed
yeah it helps a lot
ok go pray for a fatebound buff
that's why I said very slightly better
because we have a real tool for aoe fazed now that isn't ks
this tree is so bad, how was it infinitely better in TWW when it was ass then too
trickster go boom
because i dont want to play 6cp+ for couperet
literally on brand that tricksters saVing grace is alegit fart cloud
thats its defining feature now
a fart cloud
At least they moved it off of distract before buffing the shit out of it
oh this ability that dictates unseen blades which is basically the capstone of teh whole hero tree is only a 1.9% loss to not take?
surely good design!
Imagine its a buff of 6% in st for sub
fuk off
we cant just have an important buff in outlaw ????
1.9% now, there may be apl optimizations that make it better
and yes we played trickster all of tww, the whole tree functioned differently cuz the whole spec functioned different
cant compare the 2 unless u wanna argue in bad faith
!fuu
Rogue Spreadsheet - Light Version / Dark Version
it's more of a buff for law than sub
if anyone can complain it's not us
it's sin
Sin is already op in m+
I do wonder if sub finds a way to take advantage of the crit damage bonus on builders
No, sub already plays trickster
They seem to favor shadowstrike more from the pin there
150% bonus crit damage is wild
Hm, 150% crit damage bonus makes dwarf / tauren damage racial significantly worse
So sure we are lucky in outlaw
U just take the rotten instead of finality
Nothing else really
But we have to change a lot our mindset
nothing will make us good on vanguard
You just fart it and then stand in it once 10 sec after
BF low target cleave % is too low and we have no other low target tools
What
sin is good for like 2 weeks and then the other 2 get a massive buff
I don't think it's that big of a leap to think they can complain more than the specs that are getting buffed
sub gaining their burst niche back is very good for them
true actually
sub doing no dmg in cds was jsut funny to me
Sin is the highest boss damage in the game. Outlaw is bench spec. What does sin have to complain about?
Refer to my previous statement
It just isn't
Sin isn't the highest boss damage spec in the game
Boss damage logs don't tell u how much boss damage specs do
so u look even worse at boss dam
Exactly
It's like on voracious, sin literally cannot do any damage to the adds, so any smart rogue player isn't going to swap ever
Meanwhile both sub and outlaw can
people are so bad at data in wow
i dont blame them tho ig
most eeveryone i know seems a boss dam log and htinks hoyl shit assa blasts bosses
There's a reason data analyst is a job you need expertise in
maybe ill look into that
rn
anyone want me
i dont wanna write code rn
but is sub bac k to being a top burst spec
cuz if it is i dont mind playing it when i have to
i enjoyed tww sub dropping a nuke then a fart
felt like i was pressing buttons when i had cds
Now you drop a fart, then a nuke
Now being next week
a fart nuke is sick
stryx have u been convinced yet that assa boss dam is overrated?
Maybe
i enjoyed tww
when ar was perma
and energy or gcd was nonexistent
and i was playing piano
but i was having too much fun
so we had to remove
and gut
unlucky
its okay they designed it to old outlaw that people loved but sitll wont comeback to
so its just us left
It's still a rogue at the end of the day
Current outlaw is still fun
Until you run out of energy
Or roll a 1
Or have to move away from the boss for any reason and lose uptime
wtf old outlaw is this
it never felt this bad
this is an abomination
a combination of the worst of all worlds
Shadowlands bfaish
I like how I can roll a jackpot and get 7 BtE resets in a row, and still do less damage than the tank. It's peak gameplay
Yeah it feels very much similar to SL / DF S1 tbh
It plays similar to those 2 but this version needs haste to play well
That's because outlaw got nerfed

Probably not kept it but I think it should come back atp
its never coming back
Probs
whoever makes that bluepost every ptr saying that this is the rogue feedback thread
is a janitor that is paid
to make the post
and never log in on the acc
or check the thread
ever again

has anyone at blizzard ever specifically adressed the hard cap
since its the only one in the game
have we ever had a direct quote on it
It's not the only one in game
There's a few specs that have a hard cap still. It just so happens that outlaw is the one hurt by it the most as it doesn't have a big aoe button like fury does
we need bf to be gone, give us actual aoe
the only statements we have are from a very long time ago and do not seem to align with the current design of target caps in wow
The "general rule" is spells that "cause st abilities specifically to cleave" are capped. That part of whirlwind, sweeping strikes, and trickshot still are that way
It's just arms fury and mm have buttons bigger than blade rush to help on uncapped pulls
fun
was shit, maybe if they buff it but we need actual aoe, bladeflurry is just ass
so
except spatter, beast cleave, shadowpriest, and feral are all not hardcapped on their st abilities cleave stuff
i mean ye it would need buffs
but it was fun
I don't think there is a real 'rule' to which all spells are held
and thematic
Well to be pedantic, spatter doesn't cause your st abilities to cleave
It's causing nature damage to cleave
I guess
but in either case there is no hard rule for it
else shadow, BM, and feral would work differently
The cap causes More psychic damage to ppl than it does actual damage so it probs should be removed
it''s weird because it rarely matters(especially in raid), but when it matters it matters a lot
it means doing half damage on pulls like the first AA pull
but most pulls it doesn't really effect your damage by a meaningful amount to be hardcapped 8 vs softcapped 8
so
If it's any consolation, fury, a spec with a lot of uncapped spells, also deals 0 fucking damage on that pull
Whirlwind is capped
It's thunderclap and odyns fury that's uncapped
mb
U don't even play bstorm xd
if we want to get pedantic π whirlwind is softcapped
improved whirlwind is hardcapped
true
Will playing trickster increase the value of crit?
Probably
i was gonna craft a dagger so i could switch between outlaw and assa but now im not so sure in light of these outlaw buffs next week
Well u can craft one and play sub and outlaw lol
a crafted dagger is still a bis OH for outlaw so it is a plenty reasonable craft
you just may want to craft a MH as well
I'd also say if Ur expecting to pick up outlaw with no exp because of how big the buffs are Ur gonna be letdown
Just a fair warning
i have a 285 crafted sword for outlaw