#outlaw
1 messages · Page 741 of 1
Hero talents made wow worse
Absolutely
Double coup was the only good part
How is the energy with trickster?
hero talent that
Fack
More haste stacking it is
It’s really bad
fucking hell bro cut my cock clean off

zam,n
zac is real dooming rn
how bad it is it atm
just the new trickster talent is completely busted
but trickster outlaw is just worse gameplay in every way
trickster now magically does 10% more damage
trickster has worse energy, you have to ss at 5 cp litteraly everytime because no fatebound cp so you overcap infinite cps
you hjave to press killing spree
also the thing puts a puddle on ground
that cover puddles
and you cant move out of it
hahahah
big stinky cloud
outlaw can never win bro its crazy
Well good morning
we got a buff and they had to nerf bf to compensate
and now this
same thing all of tww
please just give me one win
i cannot handle it anymore
even the ace thing lmaooo

Probably have to remake the outlaw spec all together at this rate
i mean
Only way to win
I got a win IRL recently, and after yesterday's vault i almost quit the game
game just isnt fun
dont trust the devs worth a damn
Outlaw is like
SIGW
tbh
(self inflicted gunshot wound)
Rogue is like a litmus test for self hatred

It's also a durability test to see how much you can stand
The cruelty of the devs VS. The indomitable rogue spirit?!
I do not separate our specs, this is my class and I love (and grieve) all specs
I seperate them
bc outlaw is the red headed step child
acting like its not is just delusion atp
Just go again, make outlaw the tanking rogue spec.
I'd love if we get a heal and tank spec - make us the ultimate flex class, like druids
4 specs
they'd all be undertuned
Soooo, season 1 is now done with this. Rolling healer to help the dad guild.
Im just finding other stuff to play for 2 weeks
then i have new d4 to look forwards to
Did anyone bind the ranger trinket to another ability?
dont bind trinkets to spell
also btw
press it when you should
As a solo pug r*gue, I have to do a bit more m+ for mount. Solo play with no group sitting at 3.3k 🙁
a level of gamer I will never be
Im not patient enough to do that grind
Being a casual is peak tbh
wait
trinkets dont use themselves automatically?
i need to open my vault for my key to depleteo in pug
but my guild threw and we didnt kill saladbar last night
i think i just take chim belt
yeah just let us tank
dont do it the way they tried in SoD though
we already have the tank damage part down
what do you guys reckon ive already kill h chimerus this week.
no heroic
oh really
yeah
gg !
haha
good luck with your choice bud
Yeah its a conundrum
In terms of damage gain the trinket > chest > cata gloves although gloves and chest are close for me
Could be. I did what I could as one and solo. Curves 1st weeks, 3/9 myth and now need 85 ish more io for 3.4k
It's just super rough getting into groups for 16s or higher
@vivid vessel The voidforge upgrade is only for trinkets and weapons yeah ?
as outlaw you are actually locked up with phys comp
and there's only mages and warlocks in lfg
I play all 3 specs, for 16s,i feel more confident on Assa atm
wanna try assa too
Feels less punishing when you are trying to survive
What’s all this nonsense about a new trickster build
Idk about new Trickster. There is a new DS build with over 1k haste
it just the new trickster talent is ridiculous
so we will universally be trickster again
but i need to resolve some stuff before pins and shit
Is that ptr stuff? I don't keep up with that
yes
12.0.5?
yes
Next week!
spec ruined T minus 1 week
I haven't looked at the changes yet anything good for outlaw?
The killing spreers rise up
yes we all love killing spree woohoo
what if this is thanos tier for us
wait what
cloud cover is a 10% boost?
more than that
ye idk im not surprised if you try it ingame its kinda bonkers
you instantly get to 3 stacks so you go from 8% damage to 24%
and you stay that way for 20s
every 30s
cause we adr every 30s
so ye
idk
crit damage on builders also stacks up
damn
idk what this means
so we go even harder on crit/haste with trickster because we need like 30% haste for Trickster's energy to suck less?
builders have +50% crit damage on fazed targets
this becomes +150% or whatever the math is
+150% crit damage from +50% base crit...hmmm
shame it doesn't affect finishers, could be some ridic BtEs
ok hear me out
could this be a hidden Lethality synergy with its +20%? like enough to justify not taking DS or Supercharger
probably not if it stacks additively, could be something if it's mult
doubt
i simmed all talents
this was the best for keys
which i guess
there is nothing surprising really
its just
looks normal yeah
yup
prep might be a bit better still
and ye whatever
all is normal
i think the apl is currently cooked
for trickster
prep is now even more of a burst button
but ye
Prep and ks is a bit cooked
yeah idk how to play around that, two ARs and two KSs
i need to play it before i get ideas about it
thoughts
like 15%
ye
idk
cant really believe a dev just released a single node
that is worth 15% dps
idk how that ever happens
no
@gaunt phoenix are we going back to trickster for all content in aweek ?
yes'
oh no
im gonna cry
please bury everything related to this and just pretend fb is still better

The only thing good about it is permanent tricks
Trickster Incoming
frankly I'm not taking imp tricks for anything but raid
blackjack is very underrated, esp with reduced Blind CD from trickster
like it's legit a great party-wide save in keys outside of bosses
Have I missed some patch notes?
are we going to be good
@gaunt phoenix are the builds correct in the guide or will they be updated "soon" 😛
for trickster that is
well they arent taking the new talent so
at this point you will also need to play 2 ace
Isn't it just tricks of the trade?
and we will play prep
and it will go supercharger proly
You'll just die lol
so not correct ye
give me the weekend please
yes, so you'd have to get the other talent
All good solo just thought id ask
I'm not sure I'd survive a key without tricks
what talent u talking about zac?
cloud shitter
fart cloud
poopy cloudy
wait wtf does it trigger unseen blade or what
no it does this
Is .5 next reset or reset after
oh
We’re so back baby
Well
20s + duration basically
You gotta play trickster
every adr press
And KS by proxy

Trickster is a decent playstyle
honeslty idk how this splept trough
cause its also gonna be insane on sub
sub doing 16% more damage in cds?
ye ye
for sure

i eat
zac
i eat dirt
why is it 24% fazed thing?
where that come ffrom
You eat scraps that the prog raid leaves behind
ohi thought it was 5
no its 8
Hoodwinked
One of the midnight nodes adds 3%
Hoodwinked
should we be excited or maintain our despair
I know, unexpected since any time we get a "new" node it usually steals power from somewhere we already had
trickster is completly dogshit gameplay, less cp gen, less energy, have to press ks
but you will be doing 10 to 15% more damage
so
your choice
ST too?
great
Crazy
KS Gang stay winning
I HATE your KS 
ngl getting to press KS again is the second best part about this
How I will be moving on reset
I'm open to opinions but sometimes they can be wrong 
I gotta position that shiz in arena somehow
This one's a thinker
it's the old ones
aah i see
the cloud cover bullshit
cant wait to do slightly more than the healer next week
Wait
KS is better next reset?
I am going to fucking jump from my house onto the pavement
But this sounds like a thing blizz will hotfix when they find out
that would be best case scenario
What's funny to me is that mist weaver is getting healing nerfed by 5% (and a specific skill by another 5%), but its crazy high DPS is untouched
but resto sham huge buffs = good news for phys comp enjoyers
it's not so much better as Trickster is so much better that we're going back to it and KS comes with it
just delete hero talents if its always going to be only one is viable
whats the point
there isnt really a point
at best they are close enough to equal that you can just pick whichever one you like thematically or playstyle wise
but that almost never happens
TBF, they've been like half a percent off of one another in the past, half a percent is just enough to bias a lot of people here still
It happened once and it was a fluke
I think they were close one season in ST specifically yeah
theyve been pretty far apart most of the time in m+
if they would be within a percent
people would play whatever they like the most
i can garantee you that
i dont remember
every other season they were pretty far apart
and even in that season trickster was miles ahead in m+
i think trickster was ahead everywhere
and trickster had the aoe component
on top
so
Running SD over prep is within a percent but we almost all play prep
i find prep more fun
and the first time i simmed it
it was simming worse
by 0.3%
and i chose to play prep
so i own you
now it sims higher idk 
or the same
my issue with hero talents is that they often reduce build variety
cuz they amplify some specific mechanic/ability
my issue with hero talent is that they are both shit
so they actively fight the talent system
and you have to chose the one that stink the less
so even when they are functioning well theyre still taking away from other systems of a spec
they kinda just dont work
Issue rn is outlaw itself anywya
Fatebound fixes it magically
But having every builder building you to 5
But you aren't allowed to finish at 5
Cause you have 7 cp
Is dogshit
prep is like
another save in case of a bad roll streak
You also have to keep in mind that unlike prior ol, we have basically permanent broadside now
Just that some of the resource gen "fix" is coming from core kit, not just hero tree
actually not sure why Buried Treasure is just gone
could be part of DT for all we care
Ok but in tww we had 70 to 80% uptime on all buffs aswell
And fth gave more cp
It's not that different
We didn't have this issue in tww
I don't remember that lol
Idk the spec rn would play so much better if you had 6 cp max
That's a truth
SS proc puts you to 5 cp
Ps puts you to 5 cp
Ace puts you to 5 cp
Like
You want only 52% ace chance instead of 60% on a max CP supercharged btte?
Ye I couldn't care less lol
actually I've been meaning to ask
why do we want to finish at 6+ CP for BtE? just better efficiency or what?
I would much rather not have to build at 5 cp Perma bro
Yes
Outlaw is a spec that very much likes to utilize all the cp pool we have
It's very rare we finish -2 under
We did in sl with broadside iirc
Actually that might have been -1 still
And we capped otherwise
Cause SS gave 1 to 2 cp
And rn fatebound finishes at 5 only because coin and apex are both triggered at 5 only and don't scale with cp
Which tilt the balance just enough
I enjoy how with 4cp ace there's a 20-40% chance to not need to build after an ace proc. It's very reactive.
could be
100%
Would your enjoyment be ruined if you had to not build after ace lol
realz's would
After playing 2cp ace for awhile and always building, it's a nice change of pace
he had a hard-on for making outlaw clunky
Well that wasn't a change realz made so
pretty sure he nerfed it the first time
because he didn't like you sending another finisher right after
Maybe
I don’t want to play trickster
Also I will be dying a lot because of the damn cloud
isn't it like
huge
enjoy your new death and decay 
unless it's a gravedigger instead
really throws you off ngl
Projectile delay lolz dev so funny
No, what throws me is ace is instant but gravedigger is delayed by bullet travel time
I wonder how that even happened
like what's the implementation there, did the dev just put in "on hit" rather than "on spell cast" or smth
Yes but it's worse than that
Bexause bte didn't have a projectile
So there was no on hit delay
They added a projectile
With a travel time
And then they copied ace but hooked it to projectile hit instead of cast
Like
It's more work
For worse result
Wow !
guys i did AR on bubble and it didnt reset does it resets or ?
Pre key
They attempted to make outlaw a midrange spec but pulled back and that's just remnants 
Wouldn't we always build still?
No with 2 ace sometimes you get lucky and don't have to build at 5 cp :D
Wtf lol why?
ruthlessness sometimes gives 2 cps
when
they gotta be believable friend
Whats better at cosmos us or sub?
I'm still laughing at this hahah
We knew it from long time ago though
Skill issue
well i mean outlaw is a sample size of 1 and assa 3
pretty sure that fight is a dimensius level disaster anyway
for the strat people are using
you are essentially expected to be out of melee range if you get targetted with anything at certain spots in the encounter
and by running minimal(3-4) melee you get targetted all the time
on that particular sample of 1 there was a lot of very unfortunate, but not that unlikely timing
what's new 
It sway thing sbut
This fight is dogshit for outlaw
Any fight with downtime we know is dogshit for us
And the damage we do actually do
Can any connoseur summarize what is expected to change numberswise for rogue specs in 12.0.5?
Is a fraction of the others
outlaw/sub prolly gonna run trickster for everything, due to cloud cover it's like a 10%+ damage buff
that's all
wtf is cloud cover
Did I miss something
outlaw is gonna run 2 ace but it's damage neutral basically
feels unintended ngl
if it is
we'll see a slapdown the week after
the stacks tripling all Fazed nodes
(frankly IDK, I think Rogue deserves the buff, just bring Assa to par)
i mean i won't disagree there
even if it didn't triple all fazed nodes it is incredibly strong in general
yeah
yah it's still +16% flat damage
it just seems to obviously skew trickster into being way too far ahead
But then again
eh it's like any other time
we get the issue
oh god no
legit just
- make it always hit prio
- replace "generates CP" with "extends AR by 1 sec per CP spent"
wow great news? so we Killing spree gamers?
yah
builders critting for 250%
idk how you think KS is good tho
yeah that's gonna be sick lmao
why?
Because rather than doing dmg to one target
it's random
So you don't actually do prio dmg with KS
and?
In keys you want to focus down one target
and?
The prio mob
sure u doing that with all ur other globals right?
kek

like the 0 hp skeletons in pit
It's our hardest hitting ability
or the 0 hp elementals on crown that need an arrow to finish them off
sure good remark. Still not that relevant to make me not like it
maybe one day they will make it do proper aoe damage 
I'm not trying to sway your opinion on if you like it or not
it's not about liking it or not, it's about the viability
I am telling you a fact in that
you can still like it when it has a major downside like that
It's activly working against what your team wants
just legit make it hit your target and then cleave off BF
in an M+ enviroment
it's just a fact that it massively works against the skill actually being good in realistic encounters
it also makes you actively weaker in those situations if you are running ks in general
KS most chad defenders: "I like it" 
and law does not need more weaknesses
Isnt Secret tech just Aoe?
You'd imagine this would've been a thing from the get go
There's a difference between aoe and random target selection
Well on average its the same
man, like srsly
all outlaw needs is a good second look at stuff that's being changed
like if we didn't get shipped with first drafts every fucking time, this spec would have been king feel-wise/flow-wise
Like, it's the 1st thing you do when making an ability
Okay I am not getting through to you obviously

Its ok, he likes it.
He likes it
Ks same as sec tech 

What are we smoking rn

I need that in my life
Crack it seems
you don't have to defend poor design just because you like the concept
I think outlaw has reached a point they need to scrap it and rebuild it from the ground up. Like how do they keep making it worse trying to fix it
it's okay to criticise things
I mean if you do a stats analysis of it on average it will pick the main target just as many times as other targets. On average that evens out just like an AOE spell
naw it's actually like
maybe six small-ish changes away from greatness
like it's SO CLOSE
but those 6 changes never happen other weird shit gets done instead that makes it worse
The blizzard classic
there's one main target and 5 bad targets
W h a t
do we wanna rethink whether your statement is true
I remember when KS would teleport me out of bounds and kill me. Oh i miss those days. 
they don't want to fix it, just pushing every shit in the game to us,we are testing for others, and when other specs bad things is deleted we get those again
no, this would be true if the spell lasted for 30 seconds maybe, but it lasts 2s
on a big enough pack, there are times where you hit your prio target 0 (zero) time
Across multiple casts it equalises. ITs just rng included
all packs aren't made equal
but not every pack is made equal
like if you KS in Pit and end up hitting all those HP1 skellies
you did 0 damage
if a pack has one prio target and 4 shitters explain how the chance of 1/5 is the same as 4/5
You padded for 0 dmg*
That's not how it works
Im comparing it to Secret Tech if u didnt follow
What does sec trch have to do with KS
Sectec you pick the target
w ragebait bro
Isnt secret tech AOE, or it has a funnel element
you're either trolling or clueless enough to sound like one
!logs
It does 100 to your main target and 50 to all the other ones (softcapped at 5)
KS does 100% of it's dmg
to the random target
That could be
The 1hp skeleton in MC
Which is pointless
Sure then u got me confused the first time I asked about Sectech. I dont play sub..
Dang I only got 5 mutual servers
step up your game popo

this guy is a blizzard operative designed to tilt us into unsubbing so they can delete rogue
all g
I was trying to help but when you are literally fighting against my reasoning it's hard
You know in movies where the villain is monologing while the hero is captured? I feel like that's blizz to rogue.
It's fine to like the concept of an ability
and how it lookms
but when I am explaining the workings of it
idk
this ain't like the movies bud we're not gonna win in the end 
We got the sad ending
we will win, by unsubbing or rerolling class 
It literally is just the same as a full on AOE Ability that has no funnel. U cant pigeonholled to the 2 mobs of all the dung pool to doom about it..
what
You compared it to Sectec

And it's not about 2 mobs
if saome one have time to loock I really appreciate it
actual aoe skills don't do less damage to target 1 when 7 other targets are present(assuming 8 cap)
it's literally every single pull in m+ has a prio mob
I get it now. All of his targets are prio at the exact same time

U confused me. I asked if its aoe. I obviously didnt know..
What
I gave you the information
Big stinker build..
that's wrong channel, this is sub log, while we're in outlaw channel
why are you arguing about the skill when you admit you have no idea how it works
sry
all g man


wdym block the floor
I'm ready to bait trinkets in pvp but that's about it
does it have an effect

it's a big smoke bomb

me
that everyone can see
THAT GOES SO HARD
Nah they nerfed the visual
Doesnt work on other ppl afaik
WE HAVE DOUBLE OUTLAW IN OUR RAID
unlucky

ngl I just want the damage buff
I'm gonna gap my raid mfs so hard with it, I'm already going super hard and barely getting ahead, but +10-15% damage is gonna let me get ahead real quick
Block out the sun with our fart bombs
Its kind of redic the node is tbqh
Let's hope you don't know that far because that's the only interesting trait
I mean it doesn't do anything interesting or fun
it's a potentially frustrating rune of power esque mechanic
Looks cool af tho
though not as restrictive as rune was
I mean blocking the floor
I think with the big visual, and the linger it shouldnt be too bad
And either way, with how strong it is on paper over FB, going from x% uptime to x%-5 i don't think will be that bad
People said they wanted cannonball barrage back right 
gonna always use it in spire at kroluk when stomp and aoe fear comes and pentakilling the team gonna be fun
squint a lot
I mean yeah the most you can possible lose is 50% of the effect
it'll be the best talent of hte 2 choice nodes even in the worst possible case
If you look from really far away, close one eye, squint the other eye, and use your imagination, it's almost kinda like cannonball barrage.
and still be better than FB
I want my cannonballs dammit
imagine how much better trickster would be if it had CBB instead of ks
Oh dude good cook
thematically, visually, mechanically
ehhh
I mean it would flow better
but I like the new KS thematically and visually
and was never a fan of cannonball
Improper gun safety is not cool
I was never a fan of CBB really either
but that's just how low my opinion of KS is after 0 iteration
give me cannon balls bro
But it does not hit very hard right?
It activates a bunch of synergies
I dont really look at details
I just play the game
It coudl be doing 50% of my damage for all I know
come to think of it
it's been what, 9 months of no KS iteration aside from damage cuts?
I mean who cares how hard it hits
all that matters is how it effects the rotation
I've not been keeping up with PTR stuff, what is coming next reset that has us dooming (something Trickster something) ?
like you fuckin' KNOW if it was a mage or hunter ability
they'd be tuning it every fucking minor patch until it was perfect
New trickster talent is shitfuck busted
Why couldn't trickster be BR
where my solo pin with solo math
(for one week until the nerfslap)
later
What does it do and why do we hate it for outlaw?
10% or more, according to prelims
What do we swap for double ace and ka
KS
Rude
sleight I guess
Guy likes it
nothing much left to throw out...
Eggs act lee
the minor problems with the smokebomb itself aren't really significant in the face of what KS is and does to our damage profile in keys or raid encoutners with meaningless targets
The steelman for why people dislike it is because Killing Spree puts a sort of stopgap in the rotation that you have to sit and channel it
The charicature I made in my head is that people are just complainers about things that are different 
Yerp very strong
Really? I thought because the prio thing
also, idk why I care i'm playing enh for now, the time i get back on law this will have been nerfed twice
I personally don't mind it, but I can understand why people do
that too
I hate it because it's a cringe animation and no prio
I might lowk push for title this season cuz that mount
hi pirates
Might be a law push szn
the fact that we clip it is kind of the only thing making the channel feel okay rn
All this work for deathstalker all for it to be tossed away with cloud cover 
I love the new KS but it could be so much better with so few changes
like very minor ones smh
Like a better animation and prio :D
animation is cool
ST + cleave component
Ye well i wasnt considering the insano crit 
:|
needs prio
and to not be bad to press during AR
not fan of channel ability on outlaw
r u that much of a deathstalker truther
the channel should be shorter in general, but AR should also hasten it by the same amount that it hastens our gcd
No i meant that we hadnt realized the crit damage from trickster was gonna get 3x:ed with 3 fazed stacks
Ah right

actually
what'd be the loss on taking sleight over acro?
Does sub have strong builders
not normally
Shadowstrike hits decently hard
but with this...
shadowstrike is alright
Rotten was already +-0
This is like 40 wipes on lura

1 pull specifically
damn
Wait @leaden sonnet
Tbf it does feel slightly better to get a new overtuned talent than an aura buff
Even though in practice its probably the same
Fuck you

RiP assa
Not PV no, but rotten yes. Even without cloud cover its about the same as finality
Okay Guy
I'll extend an olive branch
I may be not excited about KS, but I'm not thrilled either.
Is it the worst extension for the outlaw in wow history ?
Ull be thrilled when ur doing more damage

Perhaps
The worst 1st tier, but you can’t judge the expac as a whole yet
do we have outlaw sims for all this yet
This tier in general was just
Very bad for melee
and rogue just happened to be the biggest victim of this
Yeah expension mb
My priest friend loves it tho 🤔
wym
devourer is ranged
tier is best ever bc it showcases the new spec in a great light
(all 4 DHs in my raid are still havoc lmaoooooo)
I think all the fights have been great
Its just, they are very evil towards melee DPS
The fights are probably fun for ranged ig
I enjoyed paladins as a melee, I just didn't enjoy not doing damage 
Lura as melee is very fun as well
But I can’t call a fight good or even great with such a huge design hole
yeah pallies are fun, it's just the tuning that's fucked
Have u done beloren yet?
not the first time for her to be dragging things down ngl
Tuning is odd, but I don't really hate it
I think the actual plan was for alleria and beloren to have swapped pull counts
we had pallies bug out yesterday so we went to march
belo is fun ngl, I feel like it's kinda FFXIVish of a fight somehow
Getting used to the whole multi raid thing
Which I honestly like
Its kinda cool that we can clear 6 bosses for vault, and also still extend beloren and go into lura
Like we get to have a lockout, and a vault
Kinda legendary honestly
True
Can get different themes too
Well the biggest con seems to be splits
Idk if blizz will ever really do something about splits though
Since anything that could fix it would have to be drastic and effect the game too widely
Theres like 2 issues cuz 1, people, at least around our WR, were already doing mythic splits
the raids being broken up DOES incentivize it a lot more
and 2, are they ever going to design the game around like, the 1k raiders that do splits
I doubt its even 1k in total
I mean they clearly do design the raid around the gear we get from splits
I think the general perception is positive no?
I think so
And rwf is definitely tuned around their disgusting splits
They do also like, rapidly nerf bosses now though
Like I mean paladins got nerfed on the following reset
Beloren did as well
and so did now lura
lura is also getting more nerfs on this .5 patch, but those are to compensate them nerfing healers
The raid have good decor? I've been housing and PvPing more than pve lately
The trophys are neat for a showcase type room but
Nothing super standout
I need this fucking azkhaet world quest to spawn
and then I get my dark heart decor
I've been farming pit for that eye.
This is my last achivement
and then I have worldsoul searching done
I was looking back at the dragonflight achviement
But I so didn't play any roleplay shit in dragonflight
theres so much shit I have to do and grind
Like rep and stuff?
I did soups but that's it
I still don't get how those hunts work
Or fishing
I'm waiting for weapon racks...
Unironically I hope its a .1 feature
Its like everything
Its every dragon race, which I did
but then its like, max out the rep of the little timewarden events, and then the daycare
Oh you gotta go completionist mode
Theres just so much shit to do for the DF one for me
Yeah the achviements are "get every achivement related to every piece of content we made" basically
Its called worldsoul searching
Just look at all what u have to do lol
If I can't show off Shadowmourne what's even the point?
Or the best 1h tmog (Dreadblades)
Did they ever say if our alts would be put in the house?
but you are your alts
there can only be one of you

just checked out the recruitment channel on accident
why do none of them want a rogue
I didn't know we had one
what, seeing the cloud?
Yes
Somebody told me it was removed from other ppl's pov
would be kinda weird if you couldn't see it tbh
No
kinda have to see others cloud
This is on my paladin
yes
im deadass
why
Seems like a bit too much visual clutter

This is with it turned down 
you can turn it practically off
Did u wanna try again eleem
but idk if that effects seeing raid mechs
wouldn't be able to see darkness/AMZ
etc
Log back in @leaden sonnet
i'd unironically be pissed if enemy players couldn't see it ngl
What's the setting called
I think it's also for tanks
there's a couple
Dude
like particle density? and something else?
true
your tank seeing it is also kinda important now
It's actually so good
Nvm I'm going to bed I'll never check the setting until launch
Extremely funny talent
Dang it
I'm so excited
the one shots are about to be so real
Do my command >:(
100k strikes ez
Idk if you knew this but everyone is a bot but me
real
Can someone tldr the outlaw changes? I dont want to play killingspree
The irony is it's so visually visual that you can't see anything else
Tldr too bad!
too bad 
Too bad!
Is it actually going to be significant buff to st and aoe going trickster?
Do we have to change rules?
Fuck man
Fuck!
Yes and yes
Most likely yeah





