#outlaw
1 messages · Page 739 of 1
i mean they did explicitly state the goal was to onboard heroic guilds into mythic easier
ye
RWF still wouldn't bring any rogues
Can you share the post, I just rolled an outlaw rogue and I’ve been working on the rotation on a dummy. In my very early stage I’m focusing on not letting cooldowns go by and not wasting CP. I know I am missing some bigger things though.
When bte resets itself do you use it immediately or hold and build CP?
it was this thread https://discord.com/channels/124169701881282560/1491146942313660446
you build cps
Thank you for the quick reply! Much appreciated to you both.
This feedback literally saved my ass- I can't believe changing a few things could change as much as it did
ok im watching max stream rn
Can’t wait to check it out. Thank you
and he doesnt know that atro actually stacked
for a few tier
how are they so clueless tho
because wow for them is a job and they are not as invested as you are

i bet blizzard didnt even know
the only bugs they are aware of are the bugs that are reported to them
well they ended up fixing it at some point
so
sure
after even we found out about it in here
after like a full expac of it stacking
Are they releasing a bunch for 12.0.5? Is there more class balancing stuff? I've been tryna look into it just to see what could be changing for classes but haven't seen anything
The following class changes will be available with the 12.0.5 content update next week:
CLASSES
Demon Hunter
Devourer
Sweet Suffering has been updated – Now increases the duration of Feast of Souls by 1 second/2 seconds (was 2 seconds/4 seconds).
Druid
Restoration
Developers’ notes:
the only bugs they are aware of, are the ones that increase dps
yes, because rogue is not allowed to be good
ye big outlaw buffs
"We’ve received a lot of feedback around Rogue lacking an AoE crowd-control "
Wasnt this a feedback since alpha
When they removed aoe blind from tooltip ?
the person in charge of this decision to remove aoe blind
should legit just get fired
idk
it felt like legit
trying to add lines to patch notes for the sake of adding lines
that change lends more weight to people saying the rogue dev hates us then anything they did tbh
not that i believe thats the reason why
how mentally disabled do you have to be to not realize removing useful utility from a class with the worst utility in the game is bad
i think its more likely whatever dev did it just doesnt know anything at all about rogue
I doubt about hating rogue
@gaunt phoenix we need the cloud cover numbers
I just think whoever made those changes
and the class team had a template of "reduce aoe stops in the game"
Doesn't play rogue or understand rogue
Tell me it’s 5%
so they took that and removed our only one
I mean if we look at the changes rogue overall got, and iteration on feedback or rather lack of it, I think it's very high chance, that someone who never touched rogue got told to do some stuff on it
just nerf bladeflurry more
well the new talent is definitely more than 3.5% right
trickster uses AR like 8 times in 5 minutes
2 "free" additional stacks
so u can kinda count them as their own as ur stack count will always just be 2 higher then it would be outside CC
that's like 50% uptime on ~14% damage
thats like 50% uptime on 15% dmg
congratulations, you made the aoe capped spec that was good at low target cleave to be bottom tier
well assuming 100% of your damage is coming from stuff that is amped by fazed
same story with frost dk
sure
which we are fairly close to now a day right
how much of our damage is random proccers
So 7.5% buff ty solo I’ll let my guild leader know rn
well a maybe 7.5% talent instead of a 3.5% one on a hero talent build that is like 5% behind
does BF apply it in aoe tho is the bigger thing
or 2% in aoe or something
because we kinda lost alot of aoe fazed application
BF does apply fazed during smokescreen
Cropping this message out dw
or it did on the ptr last week
that feels like it could be big but idk
fazed doesnt impact BF damage being cleaved off a target but does impact the BF damage from cleave hitting a target right
same as ghostly
i didnt word that the best way but focus on the same as ghostly

4.74% behind by my reckoning, which in reality should be close enough that it's playable, but in this rogue dps economy, every bit helps
there is no economy 😭
Actually slightly more, because the 3 stacks last until you attempt to refresh it
(with a random unseen blade proc)
I don't remember what they did with fazed and BF
the last i remember it worked like ghostly
did they make it actually amp BF properly even though it's not on the whitelist
no impact unless ur applying it in aoe
Seeing as nimble flurry applies fazed during smoke im almost certain BF does
they made fazed on secondary targets affect incoming bf damage but it hardly matters since we dont spread fazed much anymore anyway
until this talent i guess
ye
okay that's what I thought
it's just not in the whitelist still
but there is an extra damage taken modifier that is probably handling it with magic
it's scripted even though the whitelist should work
does anyone face an issue like vanguards are not spawning in raid?
I mean. Y’now. Rogue has so much utility and shroud has been so useful fortune last two expansions 🤣
paladins boss
surely that being scripted wont break something else down the line
Surely
i suspect trickster will be about the same ST and start winning in keys

does the 50% generator critical strike damage also stack up?
So we go back to pressing KS
did anyone test that
holy fuck
it's like 6-7% behind in AoE rn - is cloud cover gonna help that much more in AoE? I mean, I long for the KS-master assassin burst days, so
blade flurry(initial damage) is missing from the 50% generator crit damage on trickster...
yep
i dont think BF works with any of the "generator" talents?
because a talent is what makes it a generator
isnt that a thing
i reported this, and all the shit that didn't affect deft bf, back in tww alpha, assume wontfix at this point
no, they made it work with lethality and broadside at some point
also shifting a tiny amount of that dmg into burst right
oh ok so its just a case of them doing it on a case by case basis
yes
that's the entire reason we have 2 different BF spells
meaning everytime a new one is added they forget and it wont work for 3 expansions
BF replaces itself with an identical and different instant hit when you spec into deft
surely there must be a better way to code this
specifically to allow these interactions

thats a lot
assuming u can always max out ur poopcloud uptime
its not very big but at least u can kinda move in and out of it during
I think the better thing is that it's in the form of extra amp during an existing amp, making the profile more bursty
cant wait to see how well blizzard stuff lets me track poop cloud duration
Bold assumption you will be able to track it
oh ya will u have to delay 2nd ar in opener

i think there is a 1000% chance theres no way to track it
like 3 ish seconds?
they also never added KS to the generator stuff despite it being a ksill that generates combo points now
its also awkward because it outlasts AR
so u would probably be delaying second AR with prep ye
you'll be able to track it by when your primary target drops down to 1 fazed

with no scruples my ptr trickster slice is just barely behind fatebound slice
btw your target only drops down to 1 if you apply fazed to them after smokescreen ends
so it can be at 3 stacks on offtargets for an extra 10 seconds
as long as you don't cast KS or hit them with hidden blade
sort of
yeah, slice is way closer than sustained cleave, you right
but it also means number of fazed stacks on target is not necessarily indicative of when smokescreen is on the player
since it may stay at 3 for a few extra seconds even on ST
what a banger talent to wait until they nuked our UIs to redesign
i need to resolve a bit of apl stuff on how to KS with prep as well
surely you dont AR BTE KS prep KS in opener
god that sounds cringe
if we already dont want to KS in our AR, surely we dont needa double KS
im on 26% haste is that too much or its fine
its fine
should i try to lower it
raidbots will probably want a bit lower
are ub stacks removed prepull? can we ks on a dummy and bank them?
so maybe we just send ks prepull and reset it with prep so we can send it between adrs only
so far it seems you can KS and then cancel it immediately on the global with ss
pre gather KS would go so hard
"why is the outlaw standing back there firing his gun in the air with no targets"
this is optimal trust me
the animation is so funny when u move out of range or ur target dies and theres nothing else to hit
Actually peak
just me, unloading my gun in random directions
bangewr
JB as usual with based takes
I mean, youn keep the cp (if you slice with them), the ub stacks, and the ff stacks, and the damage doesn't matter (really)
😭
so I can't see why we wouldn't prepull ks if we can actually place a dummy to prepull on
i see the vision. a nearly 3min cd button thats supposed to be "cd worthy" (quote from old rogue dev) used with no targets in range is actual peak design
if they were gunna give kspree this treatment the least they coulda done is taken it out back and just deleted it
given us something we actually wanted
I mean, they did - current ks is ks in name only
Definitely seems like it does btw.
this is old news but the fact that they reworked the worst spell in the game into the worst spell in the game is criminal
nice, thanks
yea true, instead we just got something super cursed
I assumed it would but couldn't get on the ptr
Procced arcanoweave, but youll see that the hit is still like 1.1k and the crits are 4.5k instead of ~2.3
wait so the extra fazed stacks are also giving extra crit damage?
yeah it's a component of fazed
the expectation is that everything fazed does would stack
so its even bigger then we are napkin mathing it to be
well in ST
this doesnt matter in aoe i suppose but still
barely matters in aoe
i doubt it's enough extra builder damage to make HO good again, but maybe we check?
well
HO cant really go aoe build
u literally dont have the talents
so trickster pulling ahead in aoe probably wont save HO much
but maybe ST 🤔
my god how cursed that would be
also needing to go 2 ace, as well, mmmm
yup
yes, they didn't spawn for my guild too, a lot of people in chats are also reporting same issue
Small indie company man
they bubble hearthed
My guild had a lockout where they were supposed to be dead
We get there and just the ret is there

XD

press those naked PS bro
exactly
amazing
behold HO aoe
would rather start removing apex over loaded dice
wait what if HO aoe build is supposed to play with no apex

have u considered that awang
MMMMMMMMM YESS MMMMMMMMM
there is no shot we can remove dragon bone dice for anything, that node is too good
@vivid vessel fazed damage reduction should also stack with the smokescreen
and it's like 50% uptime
that's kinda banger no
ho is so back
40% uptime 15% dr
it is indeed kind of banger
no cap this is banger
this poop cloud is actually going to be good
and we are going to have zero ways to track it
this is one of those things that's going to be massively better on OL than the other spec because of cdr
also being unable to AR anytime ur gunna be moving like 10-20 yards permanently
its very good for sub as well
guy are you ready for the great revival of trickster
welcome back rune of power
you were missed
by who i dont know i have never seen anyone ask for you back
but im sure somebody did
im not ready
I kinda like new KS so yeah
Any excuse to use it will make me happy
well, tbf, if you leave the cloud you just close ability to reapply, so, like, it's not world-ending - if tank is kiting or something the mobs stay debuffed
what if ur use of it is casting it then instantly canceling it because its dog and u just want the stacks like 80% of the time
you will get to KS prep KS during AR
is that
gameplay

this doesn't make ff go above 5 does it?
no
i mean it also wont last the full duration since it only lasts like 10s no? and u have the cloud for 10s
PELASE
if u leave ur cloud behind u do lose uptime
but ud need to leave the cloud so far u wouldnt be able to dip back in at the last second since it lingers
the main annoyance is how u tell what the last second of the cloud is
a ground targeted spell that causes us to gain damage? welcome back CBB
lol
The nice thing about playing rogue is everybody just assumes rogue does 0 damage so when u deal actually decent damage ppl are like "whut da heck"
if only bdk was meta, so we had a tank that wanted to plant, too
just frontal nuking eveyrone
yea its always funny
almost got removed from a group bc no lust, but they decided to keep me bc i slam
ez
you carrying drums for the occasion?
no
why would i
if i dont benefit from lust why should i provide it
look if u invite a rogue without having a lust already in the group
u sholda had drums
ez
i cant believe we are back to trickster next week
also
never try to do the lura mind game call outs as rogue
outlaw*
fucking brain fucked myself i had to play sin
to do it
wha
napkin mathing trickster gonna win dslice

I for one welcome voguing as i fire my gun from my stank aura
gaming 
arent you SO excited?
is our boss damage gona go down even more next week then?
cuz right now I feel like my aoe is fine but my boss damage is piss esp on like low target cleave bosses
yo our aoe low target cleave is gonna go through the roof
only for s2 bosses to all be st
keep missing
Fart cloud
cloud cover change
ah
No sims but cloud cover talent should be a substantial bonus
and trickster cloud cover
And AoE blind
i hardly count that
since they took it away from us in a hotfix
and are bringing it back
crazy work
Well it's coming back and it's a change from current rogue
its a joke it was ever removed and not worth mentioning as a positive
its also irrelevant to going to trickster
Is anyone else getting finishers just randomly ghosting? Like I press Dispatch, the GCD visibly rolls but you spend no CPs and just stand there?
Is this lag or something else, never had this before but ever since last reset its been happening
a bad joke. not a funny joke, a why am i paying to play this game when they make changes where they dont even understand the class a little joke
u got parried
stand behind the boss or play trickster
parry still exists in this game for some reason
could be getting parried, but that should still play the dispatch animation
like theres gcd drifting for some reason
on dk
i think frost mage also has some gcd drifting
with lancing
yea i do experience gcds being hyperfucked in raid
ive been noticing weird stuff on spriest
its very frustrating to play with PS delay and regular latency and the spellqueue nonsense this expac in raid
especially during lust/pi
feels like im literally guessing whether to pretend SS procced or not alot
wasnt sure if it was my addons messing up or actual game issues
There is no way the boss is just randomly parrying my Dispatches.....is that seriously a thing that can happen
its only ever Dispatch so that might be it..
yes
yes
raid bosses can parry
dungeon boss can parry too
most cant
Rerolling
might be going back to flickering steel with tricks
there are random exceptions
breaking point reached
but most dungeon bosses cant parry
trickster cant be parried
i thought im being a schizo
theres ur reroll
only last boss nexus parry this season
he was the one that parried me earlier
perma tricks will be nice though
cloud gameplay probably not so nice but 10s is a decent window
are you really that convinced that its a trickster angle
tricks is already not bad
not as good as fate but its already not bad so if the math is mathing on this change then yeah probably
i mean we have no sims
all we can do is napkin math for poopcloud
but it looks very good on a napkin
yeah cloud gameplay sounds like it could be not great in certain situations but
you have 10s to dip your toe in and out
the cloud should be on the rogue
u think anything in the current blizz ui is going to let u track how long the cloud lasts

because i certainly dont
the stank cloud should follow the stanker
same
And you have to play around shit ks
DKs have been trying to get DnD to follow for years so big doubt that'll happen
Via horse
ye
Which is funny
in other events
ACE 2 FEELS SO DAMN GOOD
just fucking make it refill to full and it will be soooo gooood
Made it mobile on a unit you can't control and then made it irrelevant after 20 years
zac...
what if the ST is good zac...
all the fazed bonuses triple... 150% builder crit damage zac.....
15% dr.............
i dont wanna play poop fart stink cloud either
im geuinely shaking in fear rn of our energy issues
!fuu
Rogue Spreadsheet - Light Version / Dark Version
this is really big for m+ tbh, since fatebound has zero real defensive utility, trickster getting constant 5% DR and high uptime 15% dr is huge
Just dump extra 25% haste for energy 
like "blizzard does not intend these to be this strong" huge
Didn't trickster want like 30% haste on beta...
It did
trickster has the same desired stats as fb rn, dw
same high point at an relatively even crit/haste split, just more even valuing of haste and crit as you fall away from that ideal
whereas fb likes crit a bit more than haste if you have to have a bias
yuh i bet sim wants us to raise our energy yayas
should I craft head?
KS is good for energy, so I doubt it
Sim
idk cuh u generate like 20 energy during it
KS being good for energy wasn't enough to save tricks on beta what changed
you dont get a lot of energy back during KS
It's honestly gona be miserable
I'm imagining the two target cleave boss
its already miserable rn
Holy it's gonna suck
anything worse is unplayable
how long is the smoke bomb duration
have they fixed the visual
or is it still super obstructive
cuz im imagining things like fire tornados on bird boss
or frontals in nexus point
if I had to guess its the same current visual
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
i wonder if 20% more ace resets helps energy
are we actually playing trickster next week
maybe slightly?
for m+ yeah
fuck that
aight I know everyone's a big dick myth raider here
but I only raid heroic and I'm pretty damn proud RN
youd probably play it on bosses where you cleave as well
oh well itll be interesting to try next week
its just sad cuz i think this fazed interaction thins with new cloud cover is banger
but trickster is just so bad
i just dont wanna press ks
and coup has such beauty in this rotation
we celebrate everyone's accomplishments regardless of difficulty!
coup has such vibes value for me
so much cdr to build back to AR
with 3+ buff and coup
i wonder if AR uptime goes up with trickster
it does
you know im starting to feel like the rtb redesign was pretty shit due to the "stage" idea. I feel like 4 different buffs is a lot less problematic performance wise than a stacking stage system where you get all the buffs below it
you get AR more as tricks for sure
It doesnt
I played it
need # s
I was ARing more on avg as tricks im p sure
That's just making up for fatebound getting more cp from ss everytime u press it and it procs
it feels like i am
Trickster doesn't have that
but idk if actually am
It evens out
They were basically identical in tww idk why it would be different now. Fatebound generates the additional cp for cdr from its ss talent, trickster from coup
They should be very similar in value but u could always check it in sims
you can sim this if you want to see
actually wait
we have those sims
1 sec
surely this doesn't render for other players
Fart c l o u d
Y shuld we suffer alone
so right now trickster has about 1.6 less adrs in a 5min sim
So fatebounds uptime is higher
Is that trickster playing prep tho?
hm it definitely felt like I was ARing more as tricks but maybe im wrong
Trickster has less resources overall
Less energy less cp gen
It should have less ar
yeah trickster has less resource throughput as a whole
so about 15% less adrs
according to these ST sims
P sure they nerfed the visuals for other ppl
ah so just we die
thats sick
ur telling me this is gonna be under my feet 40% of the time
Nah the cloud is only 10s
incoming DK player had to play with fart under them for years
The buff duration is double it
ok 20% of time
Yeye
im just imaging
first pull masiaraasa caversn
with the green circles
covered by fart clouds
this is the first season ive ever felt like i have to zoom in when palying certain pulls
do we do the same thing?
i legit zoom in
so hard
this is how zoomed in i get
sometimes a lil more
this helps
me have it on
I have that on
it helps
but I mean the + weak aura also helps
the issue isnt seeing myself
its seeing the things that are going to kill me
im always in the middle of my screen
I just finished a raid with my guild: what did Blizzard do to the outlaw 
I mean, this is a forever blizz problem. Only blizz makes purple AoEs on purple floors and green AoEs on green floors
it's like their accessibility advocate just doesn't have a say
We should petition blizzard to bring back old acrobatic strikes
do we know how much it is in sims?
I hate that it's like a 1% buff at the cost of one more talent point
1 less talent point not so good
Anyone feel like looking at my log and able to tell me why I feel like I can't do well on Vorasius for shit?
https://www.warcraftlogs.com/reports/d8Gr4ZgCcF9amRBj?fight=7&type=damage-done
I actually don't know what to look for or try atp, do I just pad adds like a monke or am I missing smth
bte casts are low at a blance
make sure to press on cd at 6+ cp unless within 30seconds of AR being up
Hmm think I do that already
Is there a way to make a noise indicator when my roll for the bones buff is like ~2 seconds from falling off or fell off?
i would guess u kinda do but miss some, u had 2 less btes per minute than my typica llogs
you can do it when it falls of on the cdm directly
How do you do this?
Went from killing ourselves with killing spree, to killing ourselves with smoke bomb covering puddles/frontals 
I have a weakaura for it 2 seconds before it falls off.
can you do that?
I thought weak auras cant check duration left
or do you start a timer when you press rtb?
Didn't know this existed. Thank you. is there any other buffs you guys reccomend using this on?
blade rush when its off cd
I start a timer with RTB and I extend it if I use KIR otherwise expire till 0 or restart to 30 when I press the skill again
i have one for BF
nice nice

i kir'ed a 1 roll by mistake recently as well
ive done the same thing expect i had a jackpot
and rtbd
and kir
the 1 buff
mmm banger
been there done that
its 30 until u hit something then its 6
well which buff
itll be an hour next week
how did yo uonly now learn that
awang
the fuck
its 30s until you hit the mob then its 6s
the threat you transfer also fades after 30 seconds
awang didnt rogue last expac
if you didn't know that either
oh that much I didnt know
HOLY wait
that actually might explain things
yes it might
Could this maybe be because of fight duration? 
It's just a Heroic log and it looks like I only had 4 overall BTE's less than your HC kill on the leaderboards?
YEP
casts per minute dont care about duration
i had 9 per minute u had 7
I press evasion sometimes when im scared
hmmm I see, confusing metric
rotationally vanish to reset threat 👍
i havent done much rogue pre TWW
I'll just try to press it more ig
i did alot in df s3 but thats it
ye awang doesnt know all these rog things
ya I also vanish when im scared and we dont use it to get rid of a debuff
only thing i know is blast
didnt you start in DF s3
basically yeah
thats when I started
baby rogs
ur just noob
it was an alt for me prior to that yeah
same cuh
get to stand still like 90% of the game
same ppl be like i gotta learn the fight as ranged damn
like bro u gotta learn to do noting?.
I swapped to spriest this tier
And yeah I just vibe
Very chill 
Just afk in the middle and hit everything 4head
imagine a melee spec with as little mobilty as spriest
would be dead 1000 times over
kinda enh
tbh yeah
thats gotta be tough
it has a sprint barely
or the leap
both suck equally lol
ghost wolf is a gcd(aids)
your daily reminder that the only target capped spec inthe game is also terrible at low target cleave
devs are you reading this?
if they could read theyd be so mad
idk u guys r implying they arent aware and didnt do it on purpose
this is also your daily reminder that they took long arms away when some specs have a passive 1067% stronger
seems tough to move 2 target damage from 200% to 120% by accident
(it's called being a ranged spec)
i forgot
you underestimate their incompetence
are we actually getting changes
cause we didnt get anything in dev notes
but we saw changed in the ptr
where's the patch notes for us
hilariously not in basically any of the googled notes for 12.0.5
how convenient
unfortunately i relapsed and have applied to another guild
if they accept me as a trial im back on
here u go
scroll down
did u sim with a 2nd embel somewhere else, because im pretty sure a lot of the value ur seeing is just from not having a 2nd embel aside from crafting the dagger
oh shit that's it
zac cookin some pre combat shenanigans?
no this is 30s sim
with all the precombat things
ye my guy sucks
i take key vault twice in a row with 2 and then 3 raid slots at 279
gapped or what?
is there a way to get weakaura like reminder when i lose my RtB buff?
you can add an audio cue to aura removed in the cooldown manager
Honestly, every time I watch this race I’m reminded how much harder Classic raiding actually is. There’s just no comparison. Retail bosses are basically dance routines with training wheels while Classic forces you to actually understand your class. You can’t just script your way through in Classic, you actually have to play. Half these Retail raiders wouldn’t last ten minutes in old Naxx without WeakAuras and Max telling them what to do. It’s crazy how far the skill floor has fallen.
is outlaw chill this xpac? i haven't played it since DF
i see a lot of people claim they're unhappy with outlaw and yet they play it for most of the raid (you guys are weird)
they are weird
for me personally its the spec I like the most and will always stick by it
i enjoy it quite a lot and does nice dmg
but it has energy issues and it can snowball a lot
if u dont play it properly
and be energy drained for a long period of time
sounds like how it was in DF
its even worse tbh
maybe i'll check it out
i've got a couple hero 1hs i can sim because my raid team had no use for them and i snagged them on off-spec rolls
u should run a dagger in OH btw
So is new cloud cover talent an extra 16% damage?
cuz fazed is baseline 5% plus 3% from hoodwinked hero talent?
@gaunt phoenix do you know?
yes
huge
and currently surprising strikes is tripled with 3 fazed stacks
possible smoke is as well
LOOOOOOOOOOOOOL
youre lying
thats
absurd
150% increased crit dam?
yes
that is indeed how it works on ptr
That's bonkers
so sub get turbo buffed?
Ye
interesting
wondered how they would manage to make sub the go to spec for next tier
but they always find a way
every tier they get away with it !
and every tier were surprised
remember when people said this would be outlaw tier
LOL
someone said that ?
I wont name names
I think Guy said there's a chance? But I may be putting words in his mouth.
I gotchu
well he says that every tier
that doesnt count
Fair
he still owes me for telling me he would craft a sword


#outlaw message i have the receipts!
He did say it

idk did u prog most of void storm zac

did you
pull count wise
or did you not
or boss wise
he was outlaw doing keys while his guild was progging with rogue benched
does that count?
guess outlaw was the prog spec then
ez
its builders only
guy was right
so not as big as it sounds
im aware
still could help tricksters st
150% on PS is actually phat


LOL
i mean ur on march now right zac
full sending sub for egg?
ok i did first boss as outlaw, i did voracisus as sub, saladar as sub, i did dragon as outlaw, i did vanguard as ouitlaw and did so little damage i got benched, then i did corwn as sub, and now im sub on beloren @craggy barn
gotcha
15% if you KS
and get lucky sure
shoulda played sin on vanguards ez
cant tell waht ks is gunna hit in a pack
well KS before
its good either way tho
KS spreads via BF
ye and do the exact same damage but hate my life
not via hits
i should have sure
melee autos and bf hits are spreading it
itll be insta full stacks on everything
im really not impressed by sin damage on vanguard
i would have done the same number as outlaw
im more interested by beloren now tho cause
its funny
all the best egg damage logs are sin
but after doing my sims things
im convinced sub is better
but like way better
and that maybe the sub players are just washed up
which honestly is prolly true
higher pop, more washed players
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Can confirm, am washed up.
Is this in the weakauras that is no longer supported? I haven’t downloaded because I thought it was dead.
Is hunters mark flat 3% damage buff the entire fight? e.g. you want 2 on dragons/vanguard?
3
on farguard
fart
any gameplay consideration regarding plume? probably not, right?
bte at 6+
ur crazy
This is incorrect. The rotation assistant always sends bte at 5+ and blizzard wouldn’t lie to me
What’s this pre combat shenanigans that boosts our dps in raid? Did I read that right?
outlaw doesnt have any of that
I didn’t think so. Thanks for replying
I prefer the devils lettuce over tequila
pretty sure outlaw gets a larger dps boost from rum anyway
until the Rum's gone
of course
Why is the rum always gone!?
a question for the ages
Where is the Atrophic poison spreadsheet
!atro
Atrophic /Feint in Raid: > Click to Open <
Thank you
its empty !
Oh, does Atrophic poison work in Cosmos? Mythic
Im trying to roster a rogue, and decide on my melee spots
works on everything, except for the adds that pulse on mythic
Love them
U also need to actually hit alleria during intermission to make sure the poison is applied
Else it doesnt work then
but thats just user error
i didnt do that
intermission is whatever tho no ?
just padding the healing numbers no cap
rogue does good alleria damage
honestly
I believe it
bros got gaze of the alnseer pfp
sub or sin
i dont know, i did my first outlaw key and i think i might delete my weapon just so i never do it again
i did alot of things wrong apparently
momma aint raise no quitter

i can turn brain off on sub with 2 buttons and do 2x damage, fuck me
it's very active for sure

just blame it on bad procs
nah, i need to set up to track more shit, i went blind and it did not work
!addons
!macros
!wang
!wang
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
jackpot
forgot the command
well
if there is one thing you dont really need to track its that
i hope you are tracking the rest tho
you mean rtb/kir/adrenalinerush/blade flurry? i am
i just want to know when BTE will reset
oh
OK I HAD BAD RNG THEN
they thought it would be cool to copy the talent and also make it the apex
weird idea tbh
low key i prefer last outlaw build, wtf is this shit now
fr fr
prefer like the last 5 iterations
Blizz likes to do this thing where they take something away then repackage it then give it back
lmao
ok but
i just find it weird
how they didnt take away ace lol?
like why do we have these 2 things
i wish they had
waiting for acrobatic strikes to be repackaged
They're lost in the sauce
that are basically identicall
with a bow on top
Idk
but arent
They really are the same yeah haha
like for sub they took the cp refund from the talent
and they put it in the apex
(lol btw)
im still mad about acro and haste tax
i will never forgive them
but so its removed from the talents
there is not this weird thing
were we have both things
living togetther
i still hit my symbols keybind even though it doesnt exist anymore xD
gravedigger is a full failure in my eyes but i dont complain about it too much cause people seem to like it





