#outlaw
1 messages · Page 718 of 1
ain't no way they had to nerf bf again
i guess outlaw was blasting a bit too much on vanguard
Did they nerf the other specs that are blasting? Thats what gets me.
no but hunter devs get away with all kinds of crimes every season
Hi pirates
More like sad outlaws
Will 4% get us on stage with Sub or will we be Subs little bitches?
The outlaw "buff" of nerfing our aoe even more hurts my soul, I'm seriously considering jumping to assassin...
Well it preforms the same as now right?
that they got away with getting 4 stacked + augs was crazy
is there an addon to track roll the bones buff? finding it really irritating having to look at a giant bar of bars to see what roll i go and if i should use keep it rolling
im new to the game, but i saw online weakauras that did that no longer works?
you can just use the cooldown manager
bro my feedback is have a real human test this for 2 hours of gameplay
and then have them say what they think needs buffs
uhh what is this
i have a mod called bettercooldownmanager, but the buff never appears when im in combat
#outlaw message sorry calling it one week early guys 
We joked that any buff to our damage would mean that bf would suffer
like, since release , because blizz lovew their new gradual tuning
with checks and balances
to prevent stuff like rogue being broken 
Meanwhile frost mage continues reigning
perks of playing the hero class
Mage is the Vanilla hero class yes
the default blizzard one - check your options if its activated use search function and search for cooldown manager
where is @daring oxide in tough times like that
All I wanted is changes to how some skills work. I dont even think our damage is bad on m+ (I will pretend raid dont exist)
When the world needed him the most he vanished
Energy penalty on deft should go
i luv ouwlaw
I am optimistic about the rebalance because I’m already doing good damage in everything now I get some higher value damage for raid good
I thought they already made an April fools post? Wtf is this "buff" shit?
We need more buff but I’ll take it
the addon im using uses it, but the tracked buffs disappears in combat
probably a setting in the addon you're using
the buff will appear if i roll the bones outside of combat but as soon as i hit a training dummy it just breaks
I'm saying it's probably a setting where it's set to not show in combat
I just use the default cdm in game to track it so I couldn't say for sure
They’re probably just taking buffs carefully rn because the race to world first is still on
I’m sure more radical changes will happen after that’s done
so the tuning is a loss in M+?
1st season as outlaw?🤣
yo chat, am I cooked? I feel like I do zero damage; Tier 9 delve with a friend mage 177 ilvl vs mine 252 👀
atalaman boss
zero to minimal gain
tbh
I don’t bother to track coins at all
delves are not a good basis
I’ve been an Outlaw main for years I’m just an optimist
the damage will vary too much
I think all we need is precise cuts and god
and prep off the gcd
the fact that they are nerfing BF while outlaw is the ONLY spec in the game with hard capped AOE means they have no clue of what they're doing, or worse they want outlaw to be so shit none is willing to play it
nothing to be optimistic about lol
You based for that ngl
Best take I've read in months
top 5 least played specs in the game, no complaining = fine
Hello guys, the difference between multi and solo rotation is just the blade furry right ?
guys
zac
blade flurry just turn your cleave on
yes
Try Gnosis, I like it alot and simple to setup

!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
Trying to make a baby grow into an independent gold farmer
make him into outlaw dev
!tricks
@mighty pivot you there

ok so
thats something i always wondered
when addons are shipped you ship the libraries in
and also sometimes you split your addon into different sub addons
but on github its just one entire folder without libs
so how does one work on an addon like that
having the repo in your own folder
Someone gonna puzzlebox on assa
well no but you need cast bars in wow
Should just remove roll the bones at this point no?
I just wish 1 didnt suck so much tbh
the rest Im fine
maybe drop all tiers one level and jackpot is like "increased 20% efffect to previous buffs" idk
I'd do dirty things in the back alley for original classic casbar addons for self and enemy
1 is unplayable
None of this textured bs we have now. Uau, look a dragon-flower- power background is charging up so cool! Wanna be friends and be happy about the world?
it's like 1% of the time
yeah but your kit works so you don't roll a 1
you made a mistake prbs if you rolled one
I don't understand the argument if your group is not good you do less dmg . If your tank is bad 1-roll is the least of your problems
you are doing 0 dmg on low target cleave
the point is that, yeah it works great when the group is good, it overly punishes you when it isnt
you will be doing doubly worse
its being rare doesnt mean its okay being what it is
because you will be getting 1s
not sure what you mean here. But if it's a repo that doesn't have the libs, they are usually running a packager which packages the addon with the latest version of each lib/dependency
im mostly asking how do you work on it
just putting the libns directly in the folder is fine tho
but
thats not my main concern
guys can someone help me on vc one sec please
the addon is split into sub addons right
so when its packaged you have addon and addon_option
but the repo itself is addon > option
so if you try to just put the repo in your addon folder it wont work
its even worse on big addons like bigwigs/elviu etc that have pletny of sub addons
so how do people work with that is my question
ye I don't know how they develop in that case. I know some are using symlinks to have the structure the way the game expects it
what makes it so you always dont roll a 1? the adrenaline rush upgrade is only for one roll right? it wont have 100% uptime
im new so i just want to know how i can do that
guys can someone help
you have loaded dice and kir and prep
Ultimate castbars, playercastbars
apply as sub and then swap specs during the countdown
bro just ask your question
the builds ive seen dont take prep outside of raid and from what i know prep is a true 4m cd that doesnt get reduced by restless blades, keep it rolling is also just 30 seconds
i dont have it in swords
Check zacs logs for example. He had 0.87% uptime in roll 1
Relog
i have it here but cant use on transmog
but hwere are you even looking tho
IEven when you roll a 1
thats not the transmog tab
where do i see this
In a dungeon logged
ye i dont have it here
Relog
how do i fix this error with simming?
oh the way u worded your initial statement made me think there was some way to never roll a 1
Does it not say the errors right there
for me red means you cant use it
ya i checked those nad did all of them but i can't sem to resolve it
did you unlock it
yes i have the item and i use it
i talk to ladydragon speak with windlord and he give me the item
ya just select another nonembelish so it has the ability to sim with 2
yup i got it ty!
I just checked 2 logs , one had 0 casts and one had 3 out of 44
it is kinda irrelevant
idk i opened a random log of mine and i never rolled 1
okay it fix i need to relog 4 times
it kinda happens if you never roll without loaded
how u get the purple one ?
go to the rogue thingy
and it tells you how
one is 100 quests or smth
idk the others forgot
is this because you refresh adrenaline rush before the buff expires or because you dont roll if u dont have loaded
because you usually dont roll if you dont have loaded
and then between kir and prep
you are usually always chaining a loaded dice roll
i see
is this possible without prep
a lot of builds i see dont have prep in the talent tree
ok that is good to know
ive been rolling a lot of 1s and feeling pretty bad so its good to know im just bad
I think an unstated gap here is that it's much easier to keep momentum/higher buffs if you're in a more aggressive/higher skilled group that is pulling big/quicky/pulling trash onto bosses etc.
loaded lasts even after ar ends so you dont have to insta burn it
if you're pulling slowly and losing restless blades value, or god forbid wiping, it's much easier to get fucked and stuck with bad rolls without any recourse
so if you're in some random 10 pug you just have less control
The argument was that one is kinda rare etc. Ofc the better you and your group are the better chaining will happen
ah I didn't scroll all the way up
Also if you are wiping you end up wasting time of the AR cd for example
most of the time I get fucked with rolls is when someone, for some reason or another, took their sweet time walking to a pull, or tank decided to take a piss before the boss
some deserve it
I think with this weeks CDR affix it's possible to never roll unloaded if the key goes smooth
Nah it's actually very in-depth
how do i start doing the dungeok logs stuff to check my gameplay
cuz ur looking at it from legion artifacts tab
go to daggers and you will see it there and can use it
For example today inbetween packs I didnt hit affix becuase my cooldowns were available and I knew my friends were on cd
dont go to legion artifacts, it is spec locked and wont show u the others
it is very annoying when it spawns at the very end of pulls when everything is dead and prevents mounting
its like a rejection manager, not mmo anymore -_-
Hey mates, simple question, in outlaw spec, can loot dagger in vault ?
no
yes, just change loot to sub or ass
I like to think it's because outlaw was so unbelievably busted in BFA m+ that we are still paying off that meta debt
should've played a lust class buddy
it seems that atrophic is not hot rn 
is gemming around prismatic focusing lens worth (using dfferent gem types) or just gem for best stats
patchnotes don't change much to overall damage right? doing the (admittedly maybe wrong) maths on a key from yesterday, looks like a 1% buff overall
pins
I think its mostly for raid
but even then, I reckon its kinda of a nothingburger as usual
Aye, glad to see my quick google search bar math checked out though 
They do 1% net changes to rogue to keep us quiet
pretending they have any idea of what to do with the class
shit !
dayum
No one plays this spec
Main reason I got top 10 all stars last few tiers 
they not benching rogues for u? 🤣
i got told reroll hunter for pals or bench angle
benched already
is there any mod or addon to show spell CD's on enemy nameplate yet?
exboss?
all based on guesswork, not really accurate
cassualaddict just did 950k in 1st pull of Seat 19 with rogue assa
lets nerf outlaw!
we have to buff assa
Excuse me, wich one is 2nd craft for outlaw ? I already crafted a 285 Sword, i've seen lot of high io ppl crafting an oh dagger and others crafting boots.
Plus is it worth opening vault as assa? Bec every m+ mh is pretty shit and im not going to 6/6 M voidspire
But you need 2 daggers for that and i only play outlaw
boots
It depends heavily on your drops
It's between dagger and some off pieces
3rd craft doesnt matter or wait for vault maybe?
i mean some off piece since my 2nd is dagger
is this good from delves?
aah font
Lololol
Shit!
i can teach you one day
i only have one 100
thoughts
U suck
true and real
Depends so much on tank positioning
M+ is where u really see how bad they are
well usually bosses arent as pad heavy tbf
first 5 bosses
They usually are rng
are just straight up pad
Not pad heavy
Mechanically I’d say they do seem it
Need 20 less ilvl to do the content, responsible for the party in exchange. Fair trade?
Idk my mistweaver can heal 10s at 250 ilvl, whereas my rogue couldn't even get accepted to a pub 10 until it was already 265+
The real q is: what tank is the play for getting the m+ triple threat achievement this season?
30 min quetime alone to do weekly keys, my tank friend login insta inv to these keys.. no problem
You could heal 14s with that ilvl in this season kek
have you guys healed this season?
All the big stuff you need to heal thru is also dispellable/root cleanseable it feels like. Revival/mass dispel are cheat codes.
Conspiracy: Because OL has the highest key parse in some keys thanks to you, the sample size is so small they're balancing on observed maximum instead of average and we're giga rng
no one logs keys
assa does more in every key
casual play assa
im not doing more damage than him as assa
even zerocool outdamage me in every key
We didn't even get a developer's note
also i play with raid buffs
these people dont
i have war + shaman + druid in every group
most rogue keys are only done wiht monk
and druid
im gapped in every key by other rogue specs and its assa getting buffed
not outlaw
idk doesnt track to me
how is Outlaw compared to Sub/Assa in M+ dmg wise?
according to zac, worse
I believe you, for sure. On most pulls for sure. But in the overalls you see on wcl you'll find all 3 specs in the top 5, even if OL can only pull that off 1 in 5 keys or something
at a certain point
ok and then i open the log and casual is dead twice
and i have war + shaman buff
that he doesnt have
- its the same damage anywya here
That's what I'm saying tho, blizz can't balance us around average DPS because our variance is... Yes. So they're balancing on observed max instead. That's my theory, anyway.
- its assa it will get way better with higher keys and pulled around
unlike outlaw
that will just fall off
Like think about it. If we just hard gamba gapped other dps specs by 20% 1 in 10 keys, people would cry we're imba, even if 9 out of 10 keys we were slightly below average. So clearly to avoid that outcry, it's our max getting tuned and not our average
also how do you explain that the same shit happened every season of tww
This is probably a crackpot theory, but it's how I cope
clearly there is something wrong with outlaw tuning
that we always tune the other rogue specs
instead of outlaw
even when they are better than outlaw
same shit happened every season of tww and im not capping
it actually happened
that exact same way
Like, I never updated outlaw mallet for midnight because I kept assuming we were getting major tuning pass that'd shake up the builds we were considering and we never did
idk they must have broken internal data for outlaw
it doesnt make sense to me
if all 3 specs werent receiving tuning
i would understand
but that assa and sub while better than outlaw get tuned even more ahead litteraly every season
i do not get it
can happen once
can happen twice
maybe 3 times sure
4 times in a row ?
Yeah it’s insane
Or are they scared we are going to have another bfa s2
one thing, which i dont understand, why Blizz keep pushing different main hand for Outlaw only? It could be much better if they let us use dagger for Outlaw in main hand. Is there any reason behind this? Right now where we can mog any weapon..
historical and archetypal
I mean, the real q is why if sub can mog a sword, why can't sub just use a sword now
can someone help me pls
how i can do big + on my character, like it was in TWW(weakaura)
It doesnt make sense at all. You have one special spec where you need to dedicate early crafting item for most impactful item like weapon and essentialy forcing you to play that spec if you arent lucky enough to drop another weapon type so you can switch..
Who cares if you stab someone with sword or spiky boxer knuckle or dagger in 2026 wow.
Yeah
All
Strike backstab evis I believe
neither
dps doesnt move
assa got buffed tho
so indirect nerf
in my opinion
you can disagree but you would be wrong
Zac assa inc. Just as I predicted

its okay i will still play outlaw
Same
(im laying as soon as i get enough sparks to craft assa items ill reroll)
That’s why they’ll keep nerfing it 🤣
Assassin is boring compared to Outlaw imo. That's the issue.
And sub AOE is bland bland bland
Sub in general is bland
Then again I'm a warrior main at heart so tf do I know lol
agreed
fun list
- outlaw
- assa
- sub
i mean 10.sub
same every tier fr
I like how they are very precisely accurate while adjusting outlaw damage. We receive 1.674738% raise at one ability and 2.647478% nerf at another, while other classes simply get +50%
cba
Yeah fr
Meme tuning
@eternal hound fury is fun though, it's simple but has a dopamine hit. I don't see it in sub aoe at alll
I already pressed N and selected subtlety.
....I'm an arms main mostly nowadays 
Maybe our patch notes have only a % of being a buff, like everything outlaw related
They roll a dice and if is good we get a buff
Yo, crazy outlaw changes
Phys comp gamer skewing logs.
Can we put supercharger back on RtB?
wouldnt the 4% flat increase boost outlaw single target dps?
Yes but I think 4% of nothing is still nothing tbh
i did HC voidspire pug last night and got depressed when a sub rogue consistently pwned me
just logged off and went to a brewery for a beer or two
well, maybe its time to switch to my old buddy ret paly which shreds in every M+ for half of the work which you put into everything as Outlaw.
@keen belfry im just gonna recode some custom cast bars in weak aura i think
it will be easier
Dosen't that mean we basically always reroll off cd?
That just sounds bad to play with and also kinda kills superchargers value
boss dead on tues or wed
LOL LIQUID IS SO WASHED LOSING THE RACE
METHOD SAME % AS LIQUID 
WASHED UP NA
LOL LIQUID IS SO WASHED LOSING THE RACE
LOL LIQUID IS SO WASHED LOSING THE RACE
So did we get a buff or nerf?
buff
The headline and the first line sounded good
These changes should be about a 3.5% ST gain while ranging from a ~2% cleave gain to a ~1% aoe net loss as target count increases beyond 5. In M+ it is probably a ~1% gain overall.
Why is Blade Flurry getting nerfed -> apparently they are so content with BF damage that even the smallest spec aura change possible needs to be offset by reducing BF. It is what it is.
copy pasting solo
its a literal nothing buff
:D
stv ganking
yeah that built a lot of bad karma
cant say im innocent
You might be right, and they never gave up the grudge
"these fucking cc rogues" nerf them
they def are
Btw how well does single ability spam work these days? I know in the past was terrible with stealth windows and so on, but nowadays if I’m lazy (or doing a fight I want to focus on mechanics) is it any good?
Oh shit ok then
Although I wonder how much I lose when I’m doing mechanics and not thinking of my rotation much
well it should be more
its 20% less gcd
so at the very least it should be a 20% dps loss
but its prolly more
definitely
If you just AR / RtB well, is there much more to it
the gcd increase kills the dps
wonder how shit it is on prot warr
So GCD is literally slower? Even though our spec is based on GCD
of fury
Lovely stuff
20%
for udk it's fine
for frost it's kinda shit becuase it dosen't use ERW correctly
Which leads to just running out of resources
Hey guys I was wondering is it rly a buff what we get for the next patch knowing they’ll reduce blade furry dmg by 2% and Fate Intertwined by 1% ?
It is a buff until 5-6 targets
😔 mm+ pushers
What's up?
something something NA advantage
Tbf, it's not a numbers change, just slower more visible glaives
makes p1 more consisten tho
If you’re watching the stream, you’ll know how important this is
Just out of curiosity to understand your perspective, you saying they shouldn't have touched it? Like no nerfs at all?
If you are cool with nerfs happening in general, when would you recommend Blizz sending it so it's not unfair?
dont think they should ahve nerfed it at all
no one is getting to this boss
till liquid kills it
didnt liquid pull first so its like "unfair" for them no
so it doesnt matter
its the start of the day for liquid
That I can respect.
But anyone who says the nerfs are okay, the timing is the issue for them, are just silly imo
true
I'm cool with the nerf, just not with the timing of it.
i dont think theres even a perfect time to nerf
isnt this the best time? liquid kinda just starting and echo still has some good time left in their day
the best time to nerf is always earlier
than later
as long as a kill isnt like in less than 16 hours of a nerf its usually pretty fair
now that both guilds are getting out of p1 a lot they nerf p1
seems to make sense
also obv a tuesday morning nerf is op
There’s definitely no perfectly fair timing for a nerf,
but this timing is just a bit too convenient
people complaining about it is completely justified.
how so
the most perfectly fair timed nerf is when i say its fair
un fair because now liquid can slingshot ahead of echo and still not kill it, and then echo gets to slingshot ahead of liquid and still not kill it
and then
/s
in eu/
but unless liquid literally kills it before or soon after echo wakes up then their prog is just gona feed into echos prog
I feel like there isnt a strong argument for why this is unfair
a nerf when a boss isnt close to death isnt bad
the raz nerf was probably the worst nerf timing ever
I'm just hoping the Outlaw changes make us a Lil more favorable lol
it will not
this is like miles before something like the raz nerf
to me this is like about as fair a nerf can be
not even an hp nerf
people pulling at 60%
Dunno why Trickster got hit with a nerf way more severe than Fatebound as compensation lmao
they dont want outlaw to potentially have omega busted cleave
they dont want outlaws aoe damage to go up
they must think its good where it is
Then that's just silly. When would YOU recommend the timing to be? No hypotheticals, actual time. What is your ideal?
its 60% of our damage!
trickster bonus is multiplicative

Why they'd make one hero spec bf bonus additive and one multiplicative is beyond us
Also funny to me that Outlaw got a single target nerf in pre-patch/beta just for it to be undone
So why the hell did they nerf blade flurry? Its not like we were doing crazy aoe anyway. I feel like if they just increased the damage it would be online with the other mid tier dps, no?
its beyond them too lolol
WAIT WHAT
we dont know the reasons why they balance outlaw the way they do
They just toss a coin
they have someone log into a fateboutn outlaw rogue, and have a coin shit out their ass and decide based on that
in fact they do the opposite
heads and tails are both nerfs
they behave as if theyre very worried outlaw will be broken
just how much
it’s bcs it’s always falling in the same side lmao
It’s “roll the bones”. Blizzard keeps rolling a 1. They haven’t rolled a 2 or higher yet for outlaw rogue.
Send me
what? weakaura live again?
m33kauras fork
im so inconsistant on algethar 1st pull
sometimes i do less dmg than a 8 mob pull
uptime is so bad
might be a positioning issue
greed with cloak ez
i do that
Outlaw bros... do I have to set my loot spec to sub to get Krik's Beetle Stabber (Dagger) from Pit of Saron?
Just ran that armpit dungeon like 12x today and it never dropped
Ahhhh so I have to change my loot spec?
you do
This seems like an oversight haha, okay thanks
not really an oversight, just how loot spec has worked forever
bc outlaw mainhand is a 1her and not a dagger, our lootspec prioritizes 1h drops
Yeah it's just weird that our bis is a dagger OH
its kinda always been like that tho, i think only times oh bis has not been a dagger is when all daggers have shit stats or cantrip weapons exist
its better this way because you can target farm 1 or the other
Ugh I literally ran Pit of Saron between M6-M12 like 12 times in a row and was wondering why the flip the dagger wasn't dropping now i feel dumb lol
yea its not entirely intuitive
but the best way to check
is to look at the dungeon loot pool in the journal
daggers dont show for law
im pretty sure this also affects rolling for loot?
i dont remember if outlaw can mainspec roll for daggers in raid
nah it might just be a skill issue on that particular pull
on seat 1st pull usually do 500 -600k
on that the most ive done is like 450
even with twice as many mobs
im just bad at keeping uptime
movement could just be fucking u
since tank has to move around a lot for the giga pull
Yep it's off spec
V annoying
Trickster doing 45% cleave while Fatebound does 41% (after changes on Tuesday) makes me immensely sad
Genuinely thought that Trickster's cleave was substantially better
Agreed, I'd rather play Trickster any day of the week
what if we are supposed to be playing trickster and thats why they keep nerfing bf
pepw
The blade flurry changes makes more sense now that I know how they work
Both got their effect decreased by 1/6th
so are we actually getting any better on tuesday or is it still basically the same?
id rather be reactionary and mad
the exact numbers are in the pins
well
the estimated numbers
I love doing the same as other classes at our target caps and next to nothing in other pulls :)
Definitely needed the nerf gang
Ima be honest, we wouldn't of been that crazy if it was another 4% aura buff
If we're gonna have a target cap, shouldn't we be doing more damage than uncapped classes in 8 target pulls?...
why dont I get m+loot? explain DansGame
you're not alone. I've had most of my rogues gear traded to me from others lol
yep
hey. sorry for the question but got anyone an idea how to track the roll the bones buff ?
add it in blizzard's cooldown manager under buffs
I got 20 ring slots and not much else
the rtb buff changes icons based on the roll u got
yeah i know but there is no other way to seperate the icon or make it bigger?
not base ui
hmm ok
you can do it with ArcUI if youre okay using addons
yeah currently i am using ellesmere ui
iirc arcui is just for the CDM so idk how compatibility work
ellesmere has a pop up citing incompatability with arc
oof yeah im not sure then
usually its no issue, but i had to just disable ellesmere bc its was annoying and it fucked with some shit
sinc ei used ellesmere only for pot/trinket tracking
word
regardlesss arc can definitely let you move and resize the RTB buff separately from your regular buff tracker
ok ty
my ui is kinda gross but i did do that on mine so it 100% works
like my normal buffs are above the combo bar but RTB is fat and on the left
guys any idea why my overall dps on details is not showing overalls? i put it on overall everytime but it doesnt count anything
It would’ve been fine if u didnt use traffic lights combo points 
i tried recently this addon: "KeystoneLoot", pretty neat.
When you type
/keyloot
you can favourite items
and it shows you catalyzed items on the side
to see what stats
ye
ill make it all insane colors next time
pit +15 first pack 🙁 it was like 500k+
Evening all, wondering if anyone can review some of my dummy footage and give me some ponter and advice. Trying to learn Outlaw and struggling, if you check my wowlogs, gear, and rotation and let me know any feedback it'd be much appreciated. I uploaded a short video to YouTube for anyone to view if you find a spare second.
(Hyperion-TarrenMill)
https://www.youtube.com/watch?v=We5k_tiI1os
Thank you again if anyone does have a spare second 🫡
Tell me why I suck at outlaw rogue. I'm tryna improve, but I have no idea where I go wrong.
Your opener isnt right
Blade Rush is send before your first finisher. And your first finisher should be Dispatch for the Slice and dice buff
why
is the left damage meter
on another timer, its trippy
activate AR when AR running, building to 7 from 5 just to dispatch
You dont seem to be tracking your Opportunity stacks, it's kind of important to know if you have 3 or 6 (one or two uses)
gonna watch this
use dispatch at 5cps
!stats
Outlaw's stat prio is generally Crit > Haste* > Vers >= Mastery.
- You need ~21-23% haste for energy, this has priority over crit. That's the haste on your stat page after talents/buffs/flask.
- Crit is then your best stat until you approach ~40%, from there random vers or mastery pieces will be similar.
- You have to use
Raidbots Top Gear to determine the exact combination of pieces to use.
you should dispatch at 5+ and bte at 6+
At 150 you roll on a stage 2 you had just KiR'd, there was 30s left on it essencially wasting it's entire value
Stop tracking fatebound coins and bte its just noise
solo when u help ppl how minmax do u get? cause would you explain to him that even tho he KIR'd correctly on pull it couldve been wrong since he has prep and might rolled a 2
its fine to say it there's only so many rules
true
I also have a question on the KiR at 1:20. Stage 2 at 30s, KiR ready, ADR 1mn CD.
Rule says you KiR which he did, but wouldnt fishing for the higher roll in 30s be kinda nice ?
yes, you couldve farmed next AR and pressed roll agian then KIR
AR is low enough that your next roll would have loaded dice
So you optimally dont kir
Thanks
It's infuriating understanding the spec but making mistakes because it's so intense while in situation
do the blue cp count for 5+ dispatch and 6+ bte rules or should i aim for 5/6 red ones disregarding if i have the blue ones?
Disregard the blue
thanks
this requires practice
dummies and inting keys
more than u think
!fuu
Rogue Spreadsheet - Light Version / Dark Version
is there macro to cast oils at your weapon slots
/use item:<oil item id> /use 16 (or 17)
but you would need 2 or a modifier since they have a cast time
#showtooltip
/use Thalassian Phoenix Oil
/use [button:2] 17; 16
/click StaticPopup1Button1
Left Click puts it on mainhand, right Click puts it on offhand
Am i the only one who thought the RTB 'Containter' stuff was cool? Like it really felt like i was a cheating gambler
I recommend getting buffreminders addon and you get a nice click thingy for it.
@vivid vessel someone linked me this.. omgomg or?
that pvp iirc
bait
i got a macro to focus target and add a mark (star) and i have my kick on focus:
/focus [@mouseover,exists,nodead]
/target [@mouseover,exists,nodead]
/tm 1
/targetlasttarget [@mouseover,exists,nodead]
but would like to add removing the focus clicking it again
someone knows how?
using twitch in this day and age 
You could add a
/clearfocus [mod:shift]
with a modifiere of your choice. maybe it works
!fuu
Rogue Spreadsheet - Light Version / Dark Version
clearfocus with a modifier definitely works, I'm using that for my focus macro
It’s cus you’re a mod
More for like stopping ads for other viewers
If Zac is making a sick play 
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
it s a setting you can diseable it. You see it as a broadcaster and a mod
dont ask me where i dont remember. Probably in ad tab in the creator tab
it really does suck when you cant do anything about tuning
Does mythic raid drop BOEs?
^
u can only trade em with people in ur raid group
they change it post race or post HoF idr
prevent server hopping degeneracy
altho idk if the BoEs sell cross server now a day they might
they don't, but you can just stick em into the warband bank and sell em on a different server
It just stops the race and hof being about spending millions on boes
Not so much about server changes
well yea, they used to need to hop servers to buy up all the boes tho right
and yea its why they did it
ig with warbound future u wouldnt need to do it anymore
New outlaw here. Quick qn are there any differences to talent build in raid for season 1? Or is it just 1 talent builds for all bosses?
Yea i saw on pins theres only this 2 while for other specs theres like m+ ,delves or raod specs. For midnight raid....do we ever use aoe spec since adds will usually die very quickly? If yes which are the bosses u guys use aoe spec? Many tks for helping answer
for parse, there are a few bosses where aoe build can help u
it also matters how long do they stay alive etc
u can look at top logs in wlogs to see how many of them used aoe build
if u care parsing
id say paladins is aoe 99%
if u go ST build on paladins u like to int
Best way to figure out what to run is usually to check wclogs rankings for your spec
You might get some pad builds but it'll give you the right idea
But yeah we have two main builds for st and aoe you can find in #outlaw-faq
LOL
im disapointed they nerfed the blades speed
legit so slow now a toddler could dodge
this might be the hardest interrupt mechanic the game has ever had idk
how does it work
and they drop it right after killing addons that make it reasonable
are there like 15 assigned kicks?
yes
yeah thats stupid
if you kick at the same time and waste too many it is legit impossible
Focus boss frame 1/2/3
Add-ons of course
Aren't all of them named the same too
So you have to like auto mark them somehow
but it's still an incredibly tight kick mechanic on mobs that are legit spinning
i didnt know there was a boss frame for it that makes the actual kicking part much more doable atleast
but 15 kicks?? nah
Yeah frankly it's an awful design
ij vyt yiy fonty count anything tho
uh
uh
Rofl
ok but you dont count anything tho
there is a debuff
i thouight it was quite smart of blizzard
Well you still have to know which kick is yours right
the debuff is litteraly an interupt weak aura
you just need to know your number
and read the number
Yeah you're kicking on 4 or whatever
oh thats cool
Sure
is it on the nameplate?
you dont need to count
native
ye its a debuff
The assignment is dog shit though
nice
theyu have a stack
thats a good thing atleast
-1 stack everytime they get kicked
How do you know which is yours if they're all named the same
15 kicks is fucking ridiculous tho
true
like when my guild gets here it better be one kick
boss frame
they use macro target boss frame x
Super fun
but yopup could also always select the same boss frame
Why not just name them
like this GENUINELY seems like a 500 pull boss
.....
sure
Lazy?
It wouldn't be worse
you would still do the same thing
But yeah same same
Have to write a macro for the boss regardless
Which is kinda meh imo
Not very compelling to me
you can mouseover macro the boss frame
I like movement complexity a lot more than kick rotation
its pretty good how they solved it to do it without addons, ofc its easier with them but just not impossible
i think it would be 1000X better if it was just like, kick the boss 10 times in a row
Do tell
instead of 5 on 3 diff adds
well we knew it was manual input but
because u cant read whats in chat being communicated
but the addons can see ANYTHING was put in chat
but they arent doing that
basically the buttons are like i said kinda just macros
How does the information get aggregated
and they input in a special channel chat an id
id for an icon
and then the display is just a chat addon
that display the chat in a circular way basically
They communicate through a special channel?
well its not communication really
the chat is just displayed
by the addon
in a circular way
like its still all secret
and then the addon display icon:secret from chat you know
which isnt illegal really
its like
clever
i guess
you get me or
idk if i explained it well
like i thought it was basically an exploit and i didnt understand why blizzard was allowing it
but
its not really exploiting anything
zac if u keep doing 19 keys, we will be nerfed again
when its litteraly a chat window displayed differently
so i understand why blizzard cant just disallow it
if they do, they have to disallow every other "skin" addon like unitframes, details etc. because its just the same
ye like to not allow that you would have to not let chat addons skin any part of the chat i think, like it would be a black box wiht text in it that you cant directly interact with, rn the chat is at least secreted strings, which means you know when a new one is added, you know that it contains something, and you can format that line
Hmmmm
I mean it sounds like they found a way to communicate info through chat
So the display is a direct visual representation of chat?
yes
So it's not info per say
the chat is just
ids
Via text
then the addon everytime a new chat line is added, it will just do like, formatToIcon(lineadded)
right
which is fine
That's funny
It's a workaround for sure
tehcnically
ye kinda i guess
Therefore not reading
It's just displaying
They don't know what they're displaying
thing is addons need to be able to do the bare minimum like that to skin chats i think so
its not really something fixable i think unless you fully put the entire chat into a black box so addons dont even know a line was added etc
blizz could have had their own ui element for it
and the black box is entirely displayed by blizzard
this mechanic requires some kind of 3rd party something in order to even be possible
genuinely why isnt the fight designed in a way that shows the raid soemthing similiar to the addon,but maybe u have to remember 2/5
i mean
its intended to be done so that
the people that are assigned to doing symbols have to queue up mic
and say symbol in order they appear
yeah that's 3rd party software still
is it designed for one person to afk and just remember the order?
and also giga stupid
i guess
i mean my imediate thoguht to do the mechanic was having people press macros that type the symbol in chat
like how would you genuinely play the game, do dmg, dodge, and then watch order, remember it, then guide ppl
which is basically what they are doing
they just have a way to display it after
instead of reading from chat
symb ols
you could easily just use blizz chat by creating a new window, drag it so it only displays one line, and post the world marker icons there instead of the icon ids like they do. looks a bit uglier and u need 5 makros for 5 markers but still not impossible without 3rd party addons
but that would be another way of doing it without third party
they have 5 macros anyway
ye
is this not a super stupid mechanic to showcase how we dont need addons aynmore
it should be designed in a way that you are assigned your mark first, THEN it shows u the order so u can move as you see it
wouldnt that just make more sense
ok but its a mythic mechanic
yes ik but my point is that this way is doable without the shit fart i read in chat as to how they do it
increae the marks
reduce the time
but the sequence part cant be this cringe
if its fast enough there will be confusion and panic and easy to mistake
!tricks



!