#outlaw
1 messages Ā· Page 702 of 1
I mean somehow the shit that kills you vs. hp mob pools are really bizarre
i feel like the benifit of an infinite ramping difficulty is when dungeons are this easy, it just means the players who want a challenge will be doing +30s or w/e
Ya know Bro
while +10s for ur weekly will be a breeze
like timing shit shit just doesnt seem to depend on the output as much as the fact you live
I liked it more doing like arakara 16 for the first time with 3 deaths and didnt time it, then optimizing out of that
i mean keys like that r still gunna exist
it would just be a +20 instead of a +16 this time
i dont mind the keys i need to do for my 8 vault being much easier

yeah maybe, im just wondering if class defensives are just gonna be more of a thing then before
Its even harder to balance that
yea i mean classes have less defensive capabilities then before so
living could become a limiting factor even earlier then before
which would be bad
for rogues thats super bad
ie.
We have very little defensives for certain kinds of things
if u were getting cut off at key difficulties like +20 because u had way more then enough damage for it but it was impossible for healers to make checks that would def feel lame
Still a bit early and im still having fun but im a little sus seeing the 14 range how its playing out
I wish AR buff timer stacked, would feel so sick getting cdr on it immediately after prep. Would probably lead to chaining the third AR
I do wish it had a higher up time
We probably get back to 90% up time at some point this expac, more stays and any cp based tier set would do it
i mean it would take something extending duration or giving hyper cdr to get back to 90% lol
we are at like 35-40% rn
and there isnt that much space for cdr to grow with stats, we are close to saturated on haste already
it would take an extreme item effect to happen, and they purposefully moved us waaaaaaay back from the 95% ar uptime we had last expac
i dont see it getting anywhere close to that this expac
yeah this is something they should have done a long time ago...
AR has been castable during AR on multiple occasions including when we had celerity
and it has just never done this
meanwhile ret got it almost immediately with wings when they had random wings procs
and DH has it too
most common last boss algethar experience
bc everyone is a moron
I mean not even
We're 4 manning this shit because warrior rage quitr
AND evreyone is a moron Myself included
oof
thats a toxic af boss to 4 man
fight difficulty scales annoyingly with duration because of the perma orb spawns
What dungie you doing?
Oh Algathar?
YUP
That dungeon just kinda blows peckers
if u gotta fight that boss for like 5 minutes (cause missing 1/3rd of ur whole parties dps) then u just end up with so many bomb puddles dropped ur spawning 5000 balls that all nearly 1 shot people if they arent geared up
+10
its such an annoying boss to 4 man
(we did this last week when our pug dps quit in a guild key
)
yea they were hitting me for 95%
my other friend was like 265 ilvl already so it was 80% hp for him
if they had 1 shot us we never woulda completed it
cause we were def eating balls there was too many to dodge

Gotta love the wow community
'Yeah
its funny cause we actually 4 manned several bosses and even a dungeon or two from the second to last boss last week
and most of them didnt even feel that bad
they just repeat the same mechanics for 5 minutes with no real ramping
the other sketchy one was the last boss of seat
we had like 70 stacks by the time we killed it and our healer was crying
How to fix input lag?
So like, I fucking hate Blizzard. Doing tank damage or just above on most Heroic Raid bosses. Sub Rogue in the raid team not much better off and his parses are 90+%. fkn rip.
the more I play outlaw in mythic the more i love it i was so wrong about the rework
i mean it's still not as good as crackshot
Thats the worst part, outlaw is pretty good in keys. Raid sucks
but i'm feeling powerful and having fun preparation is a super fun ability
im on about raid
i mean i'm loving it in both
its good, but idk about fun. Doesnt really add much to gameplay and its cd is long af lol
it adds a lot I feel absolutely stacked on good rolls thanks to it
feel like I never run out of energy when I bring that
extra adrenaline rush time i mean this is awesome how could it not be fun
feels like dog shit to me flow wise
sub or outlaw, wich one is more easy for dps in m+?
sub
outlaw isnt like super hard or anything, but defo will be easy to learn sub fast
you might be missing more than you think
relative to most specs/rotations rn outlaw is still on the far end of difficulty
speaking about difficulty non relative to the other specs is pointless
getting ahead of that
outlaw fantasy is amazing but m do low dps
before someone goes "all the specs are easy"
Yeah, but to be fair its quite ok to play at casual level for anyone, and i assume a person asking that question isnt pushing tittle or involved in RWF
Yeah, fair, just not the advertisement I would give that its insanely difficult when everything is just relative to what your doing
well relative to what youre doing itll be one of the more difficult specs still
regardless
outlwar is doing good dps in m+?
mid dps
It depends on many things too, it suffers in mega big pulls
but at my mid-range keys im feeling comfortable, just can only play with "team", not really popular to get invited right now in my experience
sub is prob better than outlaw in keys rn yeah
sub is also probably the easiest of the 3 atm
Sub is probally one of the easiest specs in the game rn
ye for sure
tysm for answers
id die without it
I decided to go back to trickster in M+ and immediately started doing more damage
What is wrong with me bruh
is eyes of the eagle enchant bugged ?cause i thought it gave 1% crit
Not on boss you didint š
When are we getting that trickster buff anyway, I really miss doing the routing for my tank
In the 0.5 patch
can delve drop a 3/6 heroic?
Iām a little unsure how fazed will stack w blade flurry though
In theory, you should get +24% damage from 3 stacks of fazed from your main target, which would boost the damage of blade flurry
But then blade flurry damage would stack fazed too
Would that make trickster better for keys?
The cloud cover buff would be an about 13% damage increase on your main target during the stacking fazed duration and assuming that blade flurry damage also is boosted by fazed (and I donāt see why it wouldnāt be), would be about 40% more damage on cleave targets
Iām not a pro math person but I think it should be around there?
@vivid vessel what is that green cross on top of your char, what addon?
weak aura
wa 
Don't think it is
Bladeflurry damage isn't boosted by damage amps to the primary target usually
Like ghostly strike didn't boost bladeflurry
Fazed does improve the damage of the targets hit by your bladeflurry though
they arent effected by debuffs on targets
So there's value in having fazed applied for the targets in our AOE
yea if its a debuff it wont benifit ur cleave % damage from bf
When they add this talent
Iām holding out hope
Who knows
Do it blizz
it will however actually effect the direct damage BF does
which is why Kspree applying fazed in aoe
It doesn't currently though
yes bf is improved by fazed (but doesn't double dip with your main target's fazed)
So
has some value
Yeah have to have fazed on the targets hit by the bladeflurry damage
it was actually technically an aoe nerf for trickster back when they reworked kspree
So will the new talent aoe apply is the question
Cloud cover would allow for that then, right?
u cast it less often now so u have less aoe fazed uptime
aoe fazed does amp BF to each fazed target
Only if you can aoe apply the stacks
Thatās how the current iteration works
but it didnt matter anyway
what do you mean by that
Dunno why it would change
How many sparks should I have right now if I used none?
Applying Fazed to all targets hit by BF
that won't affect whether it double dips or not
I donāt see why it wouldnāt though
basically each target is affected by its own fazed stacks only. Whether it's your main target or a bf splash
Correct only through ks
If BF is the thing applying fazed, I donāt see why itās damage wouldnāt be amped
It's KS through bf
The current cloud cover still lets you apply fazed to all targets hit though
Itās just on a fixed 90 sec CD and doesnāt stack
Oh then maybe not sure if that stays
Theyāre just making CC proc off of Adrenaline Rush and stack fazed
We have no idea what they will do
They don't have exactly a good track record for stuff functioning as you'd expect
*Trickster
Cloud Cover has been updated ā Activating Adrenaline Rush creates a cloud of smoke for 10 seconds, allowing attacks from within the cloud to apply Fazed, stacking up to 2 additional times. Effect persists for 10 seconds after leaving the cloud.
I mean who knows they could even remove KSes aoe application
when they do this change
Itās for the .5 patch
max is what 5 now?
i wonder how bf applies it in aoe with that talent
if its just the initial hit its quite irrelevant imo
but if its all the hits that would be quite a bit of amp to bf for the poop duration
to clarify by "it doesn't double dip" I meant if you hit for 100 with a 5% fazed on your main target (for convenience) you'd hit your main target for 105, but your bf would splash as if you hit for 100
it's better for pushing
with huge diff?
no
if your bf splash targets also have fazed, then that damage is amped as expected
https://youtu.be/XDTIicbNOQE?si=kA8iXq0h03uyBN
Mfw Warrior gets buffs but rogue doesn't š
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Past L...
i wish wow could have mogs like that
they wiill update the notes tomorrow with rogue stuff no worries
you struggled in +10s though
true ..
dont care
trickster is bad
good
i wont play trickster
fatebound is legit the only fun part about outlaw rn
its so shit to play...
everything else is so boring
5 cp dispatch finish forever
Outlaw feels legit in keys and its fun 
im having
the worse energy issues
i ever had
with this versiojn of outlaw tho
spec is legit unplayable on 2 target
its never been this bad
very frustrating
finna come back after 2 years is outlaw buttcheeks now
any fight where ur maintaining BF on 2 target and need to feint to live
its so noticable
the tax
when does it get better
not even feinting
tea charges are gone in like 3 minutes or less
u run dry with the microest bad rng if u dont get good rng whole fight u get downtime
i get to boss with no tea charges
the damage is fine
but it feels zz
whole boss
is unplayable
:D
:D
i was at 0 energy
with adr running
and a jackpot
i kid you not bro
let me find
one sec
in skyreach?
I'm hoping so, but I have a horrible feeling they might nerf us for some reason
first boss cavern
end of boss is legit unplayabel everytime
https://www.twitch.tv/zac__________________/clip/SleepyAntediluvianPieRaccAttack-0IpYsnRXxsNOHu9V @glass mortar
im under kired jackpot
procced a tea before cuase 0 energy
adr and shit
it happened in skyreach too
it happens
on every 2 target boss
the spec is unplayable
like you had 0 charges getting to first boss after first two pulls
idk the spec could be fun but they decided to ruin the energy even more
complain about energy in df > get energy nerfed in tww > complain about energy in tww > get energy nerfed in midnight
like what ?
xd ?
where does the feedback go
is there any video for grappling hook skip on skyreach i swear i saw one
Usually feedback goes to the intern that operates the shredder. I think.
@glass mortar
2min straight
every gcd i get to 0 energy
?
how is this spec even real rn
zac__________________ went live on Twitch. Catch up on their World of Warcraft VOD now.
@gaunt phoenix hommie
you just need more haste on 2 target
I was running 25% on the paladins boss prog and it is still occasionally terrible
same shit second time i ran the boss, 1 min straight of no play
idk
man
idk
its unreal

you use the 3rd charge in under 2 minutes (1:51)
ye i mean
tea isnt a real talent imo
you use 3 charges first pull
then you cant do shit on 2 target boss
gg
what do now
it's not like there is anything else to take
Energy is fucked, tea is the worst bandaid for it, auto attack is a big% of the damage now, haste is so annoying, no real burst, jackpots almost makes us as good as other DPS. Iām a shit outlaw, I parsed 79 and got out dpsād by a 40 parse frost mage in raid. What.
kind of the headline of all our talents
thanks
you just take a bunch of stuff that does almost nothing to assemble a mostly functional spec
10 times worse
in midnight
like hwo is this real
who is the dev
that take these decisions
i wonder if we have to play 25% haste and ignore the sim
sure bro gonna run is +10 dungeon and kill eveyrthjig in 10s never run out of energy
great bro
ive had a lot of really bad moments last 2 days of keys
where i legit cant play the game
swap to a haste flask right before the boss š¤
tea is just dog
Potentially lol
:D
I was thinking about just forgoing the set bonus and just stack haste.
when it was active i could see why it existed kinda
but as a passive
its just a shitty vigor?
as a passive it's just a really complicated way to increase maximum energy and energy regen
Itās a shitty mana gem from classic
and in a way that does not work the best with sustain long form play
like
id rather have a vigor
would function passively the whole key
!
I think tea needs to recover charges somehow in keys
wouldnt ever go into boss fights with zero backup energy
the charges 1m cd mechanic doesnt have any benifit other then making the profile of energy it gives kinda shitty
every caveat of stat weights obviously applies bla bla bla, but here is 2 target on my character at 21.35% haste, 35% crit.
it needs to have more out of combat recovry or something
haha
oh
you were doing the same thing
nice
:D
tea although I assume it is meant to help with bad rng, averages to 1.67e/s but doesn't scale with anything. Combat potency going from 30% to 16% is about the same loss per second at 25% haste. And that doesn't account for flourish being 40% what it was in tww
@vivid vessel arent you rank 1 m+ outlaw rogue rn
yeah im pretty sure you were in dragonflight when i was playing as well
i kinda started doing high keys in df
so is outlaw rogue buns or what
i was r1 for a bit in s3 ye
always
tea should just get bonus cdr based on overcapped energy
it was fine in df i was top dmg every mythic pull
@fathom bramble good thing i got the neck ..
that way in combat when u have good luck u get recovery and out of combat where ur sitting at max u churn cdr
š
I think it woudl be accurate to say that most classes have a spec that is better than outlaw
thats so unfort
my boys trying to get me back into wow and i do not wanna play anything but outlaw
outlaw is definitely good enough in keys though
like you aren't completely doomed outside very high keys
Yeah our Regen is so dependent on uptime
(probably)
im ignoring sim and playing at 25% haste
Takes an eternity to naturally recover
Outlaw is super underwhelming in keys. 
(nothing is going to change)
tea should store overcapped energy, getting 1.5s of cdr for every 10 energy overcapped or something
Outlaw might be in the worst state in long time tho, rogues are forgotten pretty much
Nah
Do we ever overcap during combat though
Was worse in MFO
sub looks fine
when u get good rng but its not for in combat
its for downtime or out of combat
where u sit at cap
ud be effectively earning tea at 250% reduced cd
I was thinking basically any of the following could be the answer for tea in keys
Killing an enemy that grants experience or honor has an x% chance to restore a tea charge.
Energy recovered above maximum instead refills Thistle Tea.
Thistle tea cooldown recovers 1000% faster while out of combat.
this wouldnt fix how we just run out of energy on 2t
just remove energy cost from deft bro
Entering stealth while out of combat grants a tea charge(30 second cooldown)
Sub is what, 4 buttons? Brings nothing for m+ that other classes donāt do better
@fathom bramble thoughts
how r u just gunna nerf the fun of a talent like that with no added benifit going into an expac

its not needed
energy budgets tight and its fine on mass aoe but it sucks big pp on 2t
idk if you guys have been doing this, but im afking at end of pulls to not proc a tea
often
i dont look at tea
i dont look at energy
unless im at 0 energy
then i tilt
i get angry
i do, i wonder if i shouldnt
energy bad
I think tea could still use recovery across a key even if they adjusted deft
remove it
think just lookin at Outlaw MFO might have been worse but against other specs in the game I think it feels worse now, other specs are actually doing well and getting new tricks and buffs
Rogue and Outlaw in particular are just forgotten

deft should uncap bf initial hit
so in mass aoe it refills ur whole energy bar
thoughts
i feel like i should do more this dungeon (mt)
each target hit gives an average energy of 0.6 BTW
after how gutted fatal flourish is
18 energy pog
it should show an equation that you have to solve and if you solve it correctly you get max combo points
I dont have energy issues in MoP rogue, go back to whatever that was. Why are we struggling with energy in 2026???
Refunds 5 energy for each target below max
i understand not wanting energy to go out of control in 5 target when you start getting full cp
i get the idea behind it maybe
i dont agree with it
i get the idea
precise energy refund 
this energy shit is actually blocking what could be a pretty fun spec rn
:D
idk with how handicapped all 3 of our specs are at any low target cleave scenario its hard to believe it wasnt on purpose
crazy its worse
Should shut down the discord like the palidons did 
its sad cause i saw realz on exile chat
wondering why pc was deleted
because it was created so that outlaw could exist outside of 1 and 8 target
:D
apparently the new dev didnt get the memo

they must not be in talking terms with the new dev
they could literally just tweak combat potency and flourish and fix it
Yāknow what this means though, right?
Uncapped baby
ye apparently they forgot about that part
just made it dogshit at low target count now
compensation ?
nothing
just bad
gg
i like pressing the button prep
Ye itās pretty cool
gameplay wise its nice to press your buttons again
i dont think its a well designed button tho
i think wasting full cdr on adr is bad
i think what they intend with the button is also prolly to help downtime or damage amp
Nah it aināt, Iād still take charges over it any time
whch id does not do at all obviously
altough maybe if we had 2 charges of adr ..
the button would work better ..
just saying
refund one charge

i aint saying
but
just saying
What about tea being on restless blades?š
theyd just nerf the cd by 500%
tea could not be restless with 1m cd
u would have a tea every 10s
Sounds like a big W
which clealry they cannot
yea i mean listen
i would rather have infinite energy
im game
than energy issues when playing perfect
they wouldnt do this in a million years tho
it shouldnt happen

that im playing gcd perfect
I think of all us would be haha
and i get 2 min
of under 50 energy
being a complete cuck
pressing a button then waiting 4 secondes
what am i playing
assa
fuck you
zac.... i am 30 energy when ar comes off cd and i pray i am saved
i leave ar at 20 energy zac....
whered it all go........
:D
And you also have rtb stage 1
why did they remoive ar filling anergy
all ur tea will be gone
And you can cook urself a meal before ur energy bar is filled
and it will never recover for the rest of the key
its crazy how they managed to sustain how awful a 1 roll feels
I hate this snowball effect
while making it one of the old good buffs
they decided they needed to turbo nerf energy because we didnt complain about energy enough during tww bro
what can i say
speechless
Itās kinda worse than not vanishing correctly with the crackshot build and then having the AR snowball effect
ye i mean crackshot when u broke out of the loop u were turbo trash for 45s and it was bad
dont get me wrong
once u were back in the loop it was self sustaining as long as u didnt fuck up again tho
if u get punished with tea
ur taxed for the next 20 minutes
But you could recover once AR came back
ur charges will never recover
nah

Yeye thatās what I mean
That this snowballs even harder
Pin it! The graph! Lol
fatal flourish being a nerfed proc chance instead of a flat amount of energy

it adds texture to the rotation
when sometimes it just stops for no reason
u didnt proc FF for 20 seconds straight
And thatās coming from one of the best outlaws, imagine whats in store for the rest of us plebs
i mean idk if you guiys will ever experience this tho
its a byproduct of high keys bnosses
Are u using flickering steel or the vers buff
lasting legit 5 min
Thatās also fair
so you run out
vers
like that boss was 4min
in a 18
I also kinda experienced it now in higher keys (13-14-15)
im sure it will be even longer
Especially in MC
I experience it on raid bosses with the dad guild. Where it takes like 6 mins to kill a boss.
like I have so much fun at 10-11
But also maxing out gear should make things at least a tiny bit better
Fml then
in s3 you prolly will have the same amount really
especially since actual aoe devalue energy a lot
I guess weāre in for quite a ride
I dream of the day
I can come look into outlaw channel
and everything is well

The worst part about having a dream is waking up
But also has it been the case in tww that ppl pushed such high keys in week 1?
one day f or sure
doesnt matter
just mean we will go hgiher
keys arent
its infinite
if you push 18s week 1
just means we time 25 this season
more prolly
its whatever
doesnt change anything really
Ah I understand
Fair enough
Ought to be an interesting couple of months until we HOPEFULLY receive some decent tuning

Same
Not afking though
It's not too hard to avoid tea proc
Unless you're totally tapped
The worst is having to let bladeflurry drop
are there any outlaw bugs I should know about? My dps has halved over the past week with better gear. still playing the exact same. so confused
not too many, definitely not that would halve your dps
so confused. was doing 100k+ consistantly on even small packs last week with blue weapons and now that I've replaced the blue weapons I'm somehow doing less???
Guys question
Did you delete all of your haste?
How do rogues live tentacles in viceroy?
nope. I've got even more now lol
You just have to nuke yours asap?
Unlucky
idk, might just retire the rogue at this point. a whole month of no weapon drops. and now this
unfortunate because outlaw is one of if not my fave spec in the game
I'm doing keys, so I just crafted a MH
Have you logged any of your new keys?
Could start a thread for review
no I haven't, but even some buddies have noticed and pointed it out "dude, why has your damage dropped so much lately?"
Can you item restore your old weps? Lol
do you have int weapons on
nope lol. I did check that just to make sure
Did you put a dagger in your MH?
Actually you can't dispatch with a dagger so that's moot anyways
i know how
i also know how
knowing is so much better than not knowing
positions i think
aah
appreciate it zachary
u right my b
what about always playing flickering @vivid vessel
idk it sims worse
yeah but like
i dont think u can sim those m+ scenarios
like going into 2 target cleave with one tea and no ar
flicker improves variance, that's "how you sim that"
is flicker not really that much more energy?
thats how the law gotta do it
haste flask on st and 2 target bosses
back to crit for trash
gg
honestly im thinking of the ways i can make monksea pull on bosses and shit
we actually have some decent funnel now
almost like 10% mre st with funnel
i would prolly say its more in real scenarios with downtime and no tea coming into boss
flicker is almost no energy
I think it is our lowest energy talent
im working with porsea to eliminate all the bad pulls we have in our routes rn also
like it's 5 on one of our generators sometimes
like we had that 4 target pull in seat
that's really not a lot
told him it was a nono
we never do that again
banned !
me is 5 target spec only
cant do 4
where are people ditching a point to take Prep in raid cleave?
nice
whichever boss that is š
dragons
I trolled on dragons
saving BR for the orbs as instructed
when it literally doesn't hit them
if you cast it on the dragons
i swapped to tab targetting to them midway through
yeah that or mouseover is a must
i played outlaw for boss dps anyway
you can cast BR on mobs behind you btw
ye i noticed
wtf is this bug?
br cleave is around you
ok
weird
just like sectec ye
if we BR to a pack from a distance (so it dashes), do we actually hit the whole pack?
ah no wonder.. felt off about it..
pov you made it to paladins
you are benched on paladin ?
what rank is your guild that they can afford to bench you
im so unbelievably washed i havent played outlaw seriously since tww2
also bte resets are just mega delayed in raid
its apex lil bro
its so bad on some bosses
ace isnt delayed
o
hmm that means its predictable right
gravedigger doesnt proc till projectile hits
i def wasnt watching apex very much
it has travel time now
...? nice
ye u can track it
yes
punished for not
i have come to be forced to track it
cause of that
i wanted to play it like ace
and react to it
but im not allowed to
cause dogshit desgin
by intern
what can you do
its also like
a hard thing to ever figure out on ur own
because most dont even know bte has a projectile
its brand new in midnight with the cowboy yeehaw flavor
PS still doesnt have one
ye that one isnt so bad to react to
the bte reset thing was like as my gcd was up
where do we ditch a point to take Preparation in raid cleave?
https://www.raidbots.com/simbot/report/anRzdgKvk3YLzPyxfsR38c Guys....should I trust this?
It's telling me to keep the garbage vet track trinket
Oh
One second lmafo
I see the issue
only by 0.1% it seems
I mean that
and I was simming as sub and didn't mean to
https://www.raidbots.com/simbot/report/w8NZrZqS7jzvYbXkEZNXMK This seems...goofy too
how so
5% dps increase
pin
yeah 95 haste trinket and chest enchant
I could see it
wym
tyyy
Ur a top, right ?
without trinket you are a bit below outlaw's haste requirement
ayo
also. some trinkets at champion ilvl or whatever are very well stat budgeted
they just fall off cause they cant be mythic track
why chest enchant so damn expensive?
r u srs or j
/srs
dude ive been sooo out of the loop
its refreshing tbh
is it like raid buffs or something like last season?
The pins have info

I was gonna type out the whole thing but I did like a week or so ago
theyre soft launching borrowed power 
for raid cleave, where do we ditch a point from the m+ build to take prep
its not clear to me on warcraftlogs
sumarily dispatched
go from 2/2 to 1/2 and move it to prep
Finished delves? 
prep or 2 points SD for m+? @keen belfry
It's not a big deal
If I knew I could take KiR this whole time
Once Ace up Your Sleeve gets updated in the .5 patch, are we gonna move a point from slight of hand to Ace?
Cheat Death or Elusiveness for PvE?
Cheat Death seems like anti mechanic perish but Elusiveness just better soak
i run prep
we will either not run ace or probs drop sleight imo
1 ace is dead, sims will tell us if 2 ace > 0 ace given its a contested spot
i doubt it will be over sleight, but i like sleight
but im down for what, 7% more ace procs
its just bad that ace only refuns 4, thats the number they shouldve changed with ace
not just its proc chance
does anyone elses gcd feel super delayed lately
like I dont see my gcd sweep start for like 0.6s after pressing
now that just sounds like some weird lag situation
well when im lagging like internet lag I can always move
feels like the game is bogging down
idk
nah restarted pc like an hour ago
somethings funky
some addons prob doing buncha shit
why in the world is it the same crests to craft a 2h as a 1h?
and easier to upgrade if you get a myth piece later
can i drop my log here or is there a spot for it?
i feel like i did so little damage and i feel so confident that i pressed all my buttons correctly
grapple is still bis
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
If you type !log bot will open a thread for you, to put your log in.
Just be aware that reading outlaw log is like
Top5 hardest thing to do in life
I have top damage auto attack sometimes so iono i also feel like im doing something wrong lool
OKAY ITS NOT JUST ME
bro i want to cry every pull its bf then melee and im like please god
If you want best help
I highly recommend
Recording yourself doing a rotation on dummy with addon to show gcd history
This will be easiest and fastest way for us to help you spot any mistakes in rotation
I think details still has streamer mode to show gcd casts ?
60s duration rota showcase
basically 1 rtb buff
good god watching back my footage makes me realize how much i jitter my camera lmao
Ok already in opener
It should've been
Blade rush --> dispatch
You started with BtE which means you dont have snd up
My left mouse button stays down
Never ever a moment of stillness
my rmb is perma down
my character jitter around with me
if that's the case then its fine
a lot of my guildies are saying that i have too high of an expectation
at 4cp, after your BtE cast, you should've SS instead of PS
you PS at 4cp, only if you have 6 opp stacks
u bte'd at 5 CP once here
do i always want to press bte at 7?
i see
no š
Recommend doing that
i didnt think ab the 3 stacks vs 6 stacks
yeah wait holdup
Yeah, that too
yeah other than what we said above, it actually looks good
You could try to follow some of minmax rules in #outlaw-faq
But basic rotation looks mostly fine outside of using BtE at 5cp
PS at 4cp
the SND buff (though, if you're doing pre-key stuff that part is I guess fine)
Also at the end your RTB ran out and you hit like 2 SS without buff up
ss at 1 cp > PS is at 3 stacks of opp is another min max u could be doing
which is not terrible, since it's only 2 and it was end of your recording pretty much, but something to keep in mind
but maybe we do that after we start tracking opp stacks lol
Yeah, highly recommend tracking those š
nah this class legit needs god
or full phys bis comp
if im playing w casters i feel like a potato
i kinda remember ld
but ig yeah it doesnt hurt to have a tracker in case i forget
what exactly is the point of tracking opportunity? is it really just for the 1cp ss?
i usually just look at the blizz default opportunity icon thing and press it when im out of combo points
Well for once, you put it somewhere easy to keep track of instead of splitting attention
Second it is kinda important
As you dont want to waste procs, but with min-max rule you can easly end up at 6 opp stacks
So if you're not tracking it you might potentialy waste procs
you'd also wanna know if ur at 4CP and only 3 stacks of opp. u PS at 4CP if you have 6 stacks but not if you only have 3 stacks
I just had a situation on dummies.
Stage 3 (10s). LD up. KiR CD up. 30 or so seconds left on ADR cd.
What's best here ?
I either
-kir early and wasted Loaded dice because I had to ADR during Kir extend.
-KiR early used LD before ADR, but wasted 15s of the extended stage 3
-wasted half a minute of restless blade on the KiR CD refund
you KiR stage 3 and ignore LD
Thanks, that makes sense
hey dumb question, is there any addon still existing to show me on what stage of dice I am (last played in tww s2 so its been quite a while.
You can see it from the icon if you're tracking roll the bones
the default blizz one works rlly well for me
If you track roll the bones as a bar in the CDM you can display the name of the buff for extra readability
aight imma check that, ty
The most important thing you just need to know, if you're tracking just icon
Purple = bad
roll that shit
With tracking as bar, it should show you the name stage 1 or something like Hegemoonie said
We are supposed to be PS at 3 stacks UNLESS we have 4CP? I thought we werenāt supposed to PS until we had 6 stacks



?