#outlaw

1 messages ¡ Page 692 of 1

next wedge
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we all want to be gw2 thief spec

lime lake
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real

next wedge
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holy shit 5 mm hunters on liquid

frail veldt
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is it just splits?

craggy barn
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this is prog

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lol

frail veldt
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damn lol

craggy barn
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they only split chimerus

eternal hound
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Okay keys

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are tilt city

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Dude this shit is so easy

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Why can't any pugs do crap

radiant wyvern
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bricked 3 algethars to the pug terrorism trying to get my last key for resil

eternal hound
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Dude I can't get even get to a FUCKING 10

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because pugs are SO ASS *also because of a game freeze midway through a Misara that shit sucked

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Like

fossil lintel
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run your own key, although i was probably lucky to do it on day 1

eternal hound
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Dude

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I have done NOTHNING

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But my own key

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I can't trust literally anyone

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Apparently I need to just get hard carried I'm gonna crash out so damn hard

fossil lintel
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just vet people before inviting?

eternal hound
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I have

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Apparently I need their first born child and SSS number to varifey they are actual humans holy fuck

fossil lintel
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i have yet to fail my own key

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heck, i had a power outage in the middle of my pos 6 (during second boss), came back 2 hours later to see they +2'ed it without me

gaunt phoenix
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That doesn't change their experience

eternal hound
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At this point

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Noone without 3k+ experience is getting invited

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I'm being toxic

low gazelle
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Any rough idea of how good the withered saptor paw and the fiber of living agony are? i dont see them on any of the trinket lists after finding them both at heroic in delves.

fossil lintel
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io is a terrible metric to vet people in keys unfortunately

eternal hound
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So I need logs

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wonderful

fossil lintel
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that's what i do, wcl addon, right click copy wlc url, check them real quick, takes 10s

eternal hound
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All I have is the shitters left

fossil lintel
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what level is your key?

eternal hound
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7 lmao

tulip warren
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I think I looked for people for 3hours yesterday for my own key 🙃 can't even make it higher than a 2 xD

next wedge
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i feel so washed

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i just did 60k overall in a dungeon

long depot
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sh unc I js started wow and I am doing ah

next wedge
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that is indecipherable to me

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okay well my dslice sim is 68k so i feel less bad

long depot
river maple
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are the ring set from nexus any good ?

fathom bramble
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too much matery

plucky wasp
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want to play outlaw, but tuning seems pretty shit and tending to craft dagger for sub : - (

next wedge
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ok

hollow bloom
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Can’t have the black sheep of the fam have any fun at all.

fathom bramble
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who knows

wintry leaf
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My rogue implodes from DMG compared to my other chard

river wing
sullen walrus
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good or bad?

sullen walrus
sturdy tartan
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How the hell are people pulling that kind of dps

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Maybe I’m just too old to play now

hasty warren
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Hi pitates

mellow dagger
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You have double, no loaded dice, ar not coming up soon, do you rtb?

craggy barn
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no

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u only ever reroll off of single

mellow dagger
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Ok thanks

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Wait even double with loaded dice you don't roll or...?

craggy barn
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yea u dont reroll off of 2+

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if loaded is about to fall off u can reroll tho

mellow dagger
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Ok thanks

craggy barn
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infact, u KIR 2+, with a minor optimization if 2 with loaded dice

vivid vessel
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Guys I went to sleep and apparently liquid killed every boss

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What happened

unique fulcrum
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They stacked outlaw

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giga cheatcode

olive star
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4 outlaws bro u missed it

vivid vessel
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Bro..

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Was there even a rogue

topaz spoke
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!up

junior heart
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dont think so

unique fulcrum
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i think they had like 5 mm hunters for every boss

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on each boss-*

vivid vessel
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Bro what are these comps ..

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Time to 20% aura buff rogue guys it's so over

quaint wharf
cinder relic
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Rogue about to go thanos mode on alleria + new raid with another 5% trust

rocky canopy
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rogue is in a prime state rn

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like you want to look dogshit and be sat before the final balnce patches

vivid forge
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Tbh Liquid bringing rogue only on vorasius feels so sad

hollow temple
rich smelt
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hey is there a macro for tricks of the trade to target group leader

weary fog
zenith sparrow
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so is outlaw just cooked season 1?

sturdy crow
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DF yes

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TWW yes

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MN yes

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LT yes

hollow creek
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!log

proven ocean
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first thing i see when open stream..

hollow temple
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outlaw stronj

vivid vessel
proven ocean
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dont ? me

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ur top dps

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@cinder relic defend ur claims..outlaw top dps what happening

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why ppl tell me outlaw bad..

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me confuse..

fathom bramble
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These are easy low keys

proven ocean
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idk what thats supposed to mean

fathom bramble
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Law was always at least pretty good at these

proven ocean
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its not like the feral is bad at the game

fathom bramble
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Title keys with people having proper gear are probably very diff

proven ocean
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outlaw always dominated in high keys

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in s2

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cd specs dont matter in these comps

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only in caster comps

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unless they're able to pull big it wont matter

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i mean it just sucks that its only decent in m+ tho

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and its like one of the very worst in raid

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honestly i also dont trust the r1 all stars w.e

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doesn't mean they know how to dps m+

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dpsing m+ is harder than raid

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perfectly that is

vivid vessel
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i dont trust people that dont haev r1 on every slot

fathom bramble
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I’m just saying I don’t think day 2 easy keys are necessarily representative of how good law will be for title keys or other actual push keys

proven ocean
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i mean

fathom bramble
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But we are giga for farming 3/6 hero items rn

proven ocean
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if ur good enough u can get r1 on almost all bosses

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except the ones ur gated by ur guild

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i think in undermine i had r1 on all bosses except 2 on assa

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3 of them were private i think

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and like everyone played assa

proven ocean
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forgot

fallen zodiac
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not on CDM?

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do i need to track this?

vivid vessel
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no

fallen zodiac
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do i need to have BR ready so i can use it into ADR into pistol shot now?

fathom bramble
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You can safely ignore it

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BR on cd and pretend we don’t have a tierset

proven ocean
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i've always been a fan of tracking those buffs personally

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but thats super advanced anyway

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i dont know if outlaw has some bigger hits that u sometimes delay

fathom bramble
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Well cdm can’t track it

proven ocean
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and instead send on that 5% window

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but idk

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i dont play wow so idk

fathom bramble
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I don’t think addons can either

proven ocean
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weird

vivid vessel
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bro doesnt knwo

fathom bramble
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It’s just 7 seconds and you know when it will be active from casting br so

sterile dune
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Play audacity build or else im coming in through ur window

fathom bramble
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Can you make custom auras of it?

vivid vessel
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ye i did already

fathom bramble
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I just assume anything not on cdm is not allowed

vivid vessel
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since it comes from vasting br you can just show something for x second after spell cast

proven ocean
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zac

vivid vessel
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ross

fathom bramble
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I see

proven ocean
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do u think we'll see more of the chinese tech

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the ones where they highlight mechanics

gleaming reef
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Outlaw 5% buff again?

proven ocean
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u remmeber them

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or

vivid vessel
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i mena its jsut overlasy

proven ocean
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ye but

vivid vessel
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overlays will alawys exist

proven ocean
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its crazier than WAs

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idk

fathom bramble
proven ocean
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i wonder if they'll use it again

sterile dune
vivid vessel
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it is

proven ocean
vivid vessel
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prolly no

sterile dune
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34->39% is not a 5% buff

gleaming reef
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This is 5% no?

proven ocean
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because it was blatant cheating even with WAs lol

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actually craziest tech in wow

sterile dune
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Its 4% budd

proven ocean
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not even close

sterile dune
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Buff

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Or to be precise its

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1.03731343284

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So 3.73% buff

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Cuz thats how much 139/134 is

vivid vessel
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sub one is 2.7 also

fathom bramble
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They often do different numbers to account for the current size of aura to get near the correct relative gain

proven ocean
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correct % is irrelevant anyway

fathom bramble
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In this case adding 5% to the current one is the closest to 4%

proven ocean
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its just for nerd people to fill their ocd needs idk

gleaming reef
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Ah ok

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Sad.

gleaming reef
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I think we need another buff…

proven ocean
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blizzard always balanced around wcl or whatever metric they want to use anyway

sterile dune
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We just explaining to the ones who didnt go math in school

proven ocean
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'not like

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modifiers that are talents

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those are usually whatever

sterile dune
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To just tweak a var

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Than different spells

proven ocean
fathom bramble
gleaming reef
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Yeah it’s additive not multiplicative

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That’s why

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I was just asking if it’s another buff in ptr basically

sterile dune
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U’d be surprised

proven ocean
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ye u didnt have to add the math school part lmao

sterile dune
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I know I’m just memeing at this point?

hasty warren
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Hi pirates

proven ocean
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🧢

noble moon
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commit

elder sonnet
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how we feeling post our 4% outlaw bro's?

thorny ice
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ah, buff is online today?

sterile dune
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Wasnt buff online since reset yday?

nova blaze
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i just read somewhere that trickster is getting a change with dealing additional damage with ss and ambush without cooldown. Is that true? i hope its not fake i want ho build back

vivid vessel
river wing
gloomy adder
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Guys I’m simming higher with trickster build than fatebound what’s going on here

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Fake news?

wintry leaf
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How do I not so be so dang squishy?

noble moon
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press feint sometimes

proven ocean
unkempt dew
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So Blizz will buff us right?

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Right?

river wing
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maybe, maybe not
maybe they enjoy watching us go "but, but, the boss damage on 5/7 isn't bad, sure you can't notice it behind all the padding, but it's not bad"

gloomy adder
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Sim was just patchwerk with all buffs

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But not PI**

sterile dune
gloomy adder
sterile dune
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Drum*

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Ontop of giving like leech and mov speed

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Which sims doesnt factor in

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Havinf extra leech during dmg buff from the trinket itseld givea u ton of healing

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Its definately A tier trinket

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I think the plume beats it

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And alsneer

static crescent
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Spammed m+ yday, was ok dmg, except AA

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Holy fuck i got annihilated

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Like 50% gap to frost mage and boomer

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Dafuq

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And that Crucible trinket, do i need to do something to it for it to be good?

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Like shit at zones or what

sterile dune
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And use them to upgrade the trinket

static crescent
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Zzzz

obtuse brook
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do any vendors sell them, if we misplaced them?

sterile dune
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No

obtuse brook
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the trinket, that is. I may have gotten rid of it in favor of other things before learning how good it was

obtuse brook
sterile dune
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U have to obtain it frim doing shit in voidstorm

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Like the times defense event that happens in voidstorm

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Can give it

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Timed*

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Its once every 10 min

obtuse brook
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oh alright. I got it from the rep or quest or whatever, didnt know it dropped elsewhere

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thanks then, ill get on that

grim spear
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!addon

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!ui

ornate heathBOT
worldly shale
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Ok my guild is forcing me to switch to sub

gaunt phoenix
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The world is heartless and cruel

worldly shale
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Yes

vapid salmon
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Switch guild instead

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Stonks

digital oracle
serene urchin
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!sims

ornate heathBOT
indigo token
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so after playing more M+

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why did they remove our aoe stop

river wing
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nobody knows
even they don't because they'll be bringing it back but like, in two months

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like there's no logical pathway to removing our only AoE CC

static crescent
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Too much dps to have utility 🙂

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And apparently no rogues in world firsts

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Guess our poison isnt too strong XD

vague cape
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.5 i think (too late imo) but it is returning

indigo token
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i know that

mighty pivot
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they never said why they removed it

indigo token
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but why remove it in the first place if similar pruning of AOE stops didnt happen with other classes

elder sonnet
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@vivid vessel love your playlist

inland acorn
vague cape
# indigo token i know that

in that case my answer is I genuinely think blizzard doesn't care much about rogue, it's felt that way for a while too

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no way anyone internally tested this class

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I can't believe it, with how much bs ends up happening

inland acorn
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Wdym test

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They have no QA

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We're testers man

vague cape
inland acorn
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Like

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We now have recraft bug which can yoink your crests

vague cape
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like did anyone actually try playing HO when removing the vanish cdr from restless?

wooden pilot
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the note “rogues complained that they didn’t have an aoe stop” like uh…duh??

vague cape
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they're trolling

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I swear to fucking god they're trolling us on repeat

inland acorn
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I mean HO is dead without cdr on vanish

vague cape
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this deathstalker change proves it, we've been BEGGING to not have it be a debuff mark type shit

inland acorn
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2nd charge of vanish is also

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Question mark

vague cape
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who the fuck thought this talent tree is okay to ship

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with entirely non option nodes at capstone?

inland acorn
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Shareholders

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Probably

vague cape
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either way it's just a continued thing, sin spamming CT instead of spending points, sub shadowstrike / trinket interactions with sd being delayed

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clearly they dgaf

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no way none of the devs ever tested sub, pressed dance into strike bind too fast and had it cast backstab instead

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there's just bs with the class every tier forever

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honestly I think if I can bait a guildie to play rogue I'll hop ship

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it's been enough years now, since SL

inland acorn
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Aint nobody wants to play rogue man

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And population size keeps shrinking

vague cape
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also outlaw remains a non starter for raid

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I got to play it for alleria hc last reset but thats probably the first and last time I'll get to play it til reclear. it's just shit

inland acorn
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I think it's mostly ok

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Except alleria

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Would sub be better ?

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Probably garf

vague cape
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tbh with you it's not like make the boss impossible

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we're 1/14 dps

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but it begs the question, why does it need to work so hard for such little dmg

mighty pivot
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paladins is also a bad fight

vague cape
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I still remember exile and daizr trying to play it on soul hunters

inland acorn
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I think paladins is shit because deft just sucks so much energy

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for little cps gain

vague cape
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you guys remember that? litteral rwf players couldn't manage

inland acorn
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but deft still ends up somehow positive gain for paladins

mighty pivot
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it's shit because low target cleave isn't good anymore

vague cape
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it's not a headache to play anymore, yet it begs the question - why is this arguably the most consistently punishing spec ingame and why can't it be tuned to reward the challenge

inland acorn
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Because

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We're still paying for sins of BfA outlaw

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Triple outlaw comp

vague cape
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I personally find outlaw the most fun of the three rogue specs, and have done for a while

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I don't get to play it in raid if Im being real

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I don't have the hours on it and I won't ever get them either since it's just worse

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my rl explicitly banned me from playing it after it wiped us on gally reclear xd

inland acorn
vague cape
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rip ks

inland acorn
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I mean anyone who played outlaw for more than 1 season knows what you said idk what to tell you man

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Devs will do what they want

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As famously certain person at Blizzard said

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They know better than players

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You can look at most of aspects of the game and see the same philosophy

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like with pruning WA and addons

indigo token
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IF thats even the case, what do they know that we dont

inland acorn
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And now we're just slowly walking back on it

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But game is still worse

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Were WAs issue ? Sure

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Did we need to brick half of the game for it ? Probably not lol

vague cape
#

as far as im concerned they failed

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I still have to go get a bunch of addons to raid

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my guild requires stuff like northern sky raid tools / bigwigs and all this other shit

inland acorn
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I mean all we did is replace 1-2 WA package

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with +7 addons

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And then still some stuff is just cringe and shit

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With secret values and stuff

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Like sometimes when you hover on someones dps during any pull you can't even see their breakdown

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Because of secret

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Like what

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Basic stuff broken for no reason

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idk

loud blaze
# inland acorn But game is still worse

interesting, worse based on what metric? I'm having a lot more fun than I ave in years. Other than other classes doing more damage by default that it...still I'm having fun

indigo token
vague cape
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from tww

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they're less fun to play

indigo token
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i agree

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frost mage, of my mains, got hit the worst

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its unplayable for me now

inland acorn
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-base ui is shit
-i can't really tell from details what happend during my death now I need to upload log to external site to do it
-Why sometimes I cant inspect dmg breakdown during pull, due to secret values
Item/Spell Ids stop working after doing dungeon
-Visual clarity with mechanics is as usual bad (not on all bosses, but like alleria P2-P3 for example is just bad)
-Overall design of classes/specs is just boring, we've removed a lot of complexity which is not bad thing, but think we went just too far and now most just seem boring

loud blaze
digital oracle
loud blaze
inland acorn
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Also debuff tracking is still just plainly bad for healers

vague cape
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outlaw is largely similar but I do actually miss crackshot, I enjoyed it since df s3 beta where I tested it

indigo token
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i miss crackshot too

vague cape
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sin atm in aoe has less frustration but also so much less expression

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no more decisions to be made

indigo token
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and UHUH, i know it was awful and bad to play around

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but it was fun man

inland acorn
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I can get over UHUH, but like please

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Give me something to preserve duration of BF

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Pressing BF in low target cleave is just painful

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on cd

vague cape
#

anyways I'd say outlaw preserved the best from expac to expac rework wise

mystic berry
vague cape
#

it's the most fun

vague cape
mystic berry
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I would sooner reroll to arms than play sub fr

vague cape
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you lived and died by cd window

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if ANYTHING went wrong

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gg

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to the point that we'd afk to keep coup / stack sht before cds

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they solved that kinda bs

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but they oversimplified it

loud blaze
glass mortar
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You didn't need good rng for crackshot to work

indigo token
vague cape
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don't get me wrong, I still love rogue, it's just not as good as it was in the past, since imo tww s3 actually was a downgrade compared to earlier seasons gameplay wise

indigo token
#

but it still feels easy to enter an energy drought, and the new BTE doesnt feel all that good

vague cape
#

the killing spree change was good, but doubling the cd wasn't

glass mortar
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The new law has identical variance to crackshot law

vague cape
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it slowed the cadence of the spec + s2 tierset was insanely fun

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less unseen blade, less coup, less cdr

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well, less guaranteed unseen blade (not a fan of the x chance to apply 2 stacks, I like things that are predictable / within our control)

glass mortar
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Both laws need average rng to function properly and ive been energy starved far more often as new law then I was as old regardless of my play

loud blaze
#

We all know the true problem, it happened when they reduced the extended range for outlaw melee…

glass mortar
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And new law is way easier to play so what r u gunna do

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They want getting meh rng to punish ur gameplay for w.e reason

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Outlaw staple

vague cape
#

new law reminds me a ton of s1 df

glass mortar
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I mean it mostly is

vague cape
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before the rework / before they nerfed cp gen

glass mortar
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New law is basically just crackshots filler

vague cape
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you'd ambush > finish > ps > finish repeat kinda thing

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kinda works out like that atm on fatebound since ps gives 4, you have 1-2 from ruthlessness so you can reliable ps > dispatch

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bte needs a little more cp so it does have some thinking

loud blaze
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I just hated with outlaw before that if you had any downtime from the boss it screwed the flow.

glass mortar
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I mean downtime still destroys u but a but less I guess

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If u didn't time ar for after it and ur starting with a naked rtb roll and get 1 buff it's just as bad imo

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If not worse

loud blaze
#

If we had higher base damage tuning would we still be annoyed. Like if we were in the top 5 of the charts based on tuning alone.

inland acorn
#

There's probably more, but I think those are like biggest pains

loud blaze
#

I’m trying to figure out the potion/racial/trinket problem first…is it that you want them to all be grouped in a certain spot?

glass mortar
#

Yes

inland acorn
patent totem
#

!wa

ornate heathBOT
inland acorn
#

I think the closest you could get to something like that is by putting pots/trinkets into separate actionbars and just position actionbars wherever, but if you wanted to change size of that...

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Well that would require addon

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Or toying with convars

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Which is again going extra mile

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Think simply letting us track some extra stuff in cdm would solve that though

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Like potions trinkets etc.

loud blaze
vague cape
#

the ui / customisability and all

loud blaze
vague cape
#

few binds yet retained complexity in gameplay

inland acorn
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Oh and also

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Tracking cds and interrupts

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Should be in base ui

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There's 0 reason for not letting me see kicks of my pug group

loud blaze
inland acorn
inland acorn
loud blaze
#

Right. I’m trying to figure out why the game is worse when so much of it seems better. Probably my perspective is my computer could never really run high graphics and have a lot of add one so I only used bare minimum stuff.

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Like I used some weak auras to track things, and I used details to check damage/deaths. however some people I played with tracked Everything.

inland acorn
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Well it will always be like that some people will find it worse, some better. Depending on what you're used to and what you want/need

grim spear
#

Is there any tooltip addon that works right now?

inland acorn
#

I just find it weird, that it seems Blizzard went extra mile to hide so much information from players.
Was it competitive advantage ? Idk probably, but it was still mostly optional

grim spear
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Something that can show a player’s item level when you mouse over them?

inland acorn
#

Idk if there's any tooltip addon that can see ilvl on just mouseover

sinful dagger
#

Itemlvlnameplate addon

inland acorn
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That's when targeting someone though

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Idk if its possible for tooltips to fetch ilvl data

grim spear
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There used to be quite a few

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but they all throw errors in keys

inland acorn
#

Ye, kinda expected

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Instance zones are like mega protected

grim spear
loud blaze
#

Are they trying to move more toward a FFXIV model? Where no one is expected to use add ons but people also aren’t expected to only play that game?

inland acorn
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I doubt, at this point addons are way too big part of WoW

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and have been since very long time

indigo token
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honestly

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we should have had a season 4

loud blaze
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True, but Theres the fine line between having the add ons add to the game and having them required to play for you.

inland acorn
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Yes, they're trying to tackle the latter

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But if you watch RWF you can see that a lot of is still possible

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Its just matter of having people code stuff for you

loud blaze
#

I mean they have entire teams of support and data analysts etc to give them the edge. It’s crazy.

gloomy adder
#

Am I using raidbots wrong or why does our sims have scuffed supercharged snd openers

#

In st

inland acorn
glass mortar
#

SnD does not consume supercharger so even if you see that its not doing what u think

#

but thats the aoe apl opener its possible it leaked over to st

#

shouldnt matter much

gloomy adder
inland acorn
#

What Weran said

glass mortar
#

opener optimizations barely matter honestly

#

the biggest thing is like, the kir prep opener

inland acorn
#

Yep

glass mortar
#

and not misuing KiR if ur gunna be prepping in the opener

#

everything else is pretty low impact

inland acorn
gloomy adder
glass mortar
#

yup basically exactly that

inland acorn
#

Ye thought so

#

Also I assume its worth to KiR stage 3 and above even with prep

gloomy adder
#

My concern is (not in this particular simulation) I’m trying to sim trickster with killing spree and I think opener optimisation actually will matter a lot with KS

#

Especially because I’m finding using prep as well sims higher

glass mortar
#

not sure how optimized trickster apl is for things like this

#

cause its not recommended... anywhere rn

#

could always ask @gaunt phoenix about it

#

seems weird the aoe opener is leaking over to st unless thats just the default apl opener now

inland acorn
#

think it might be just default

#

But doubt its making any big impacts

winged zinc
#

is there a channel where I can check logs?

gloomy adder
#

Sample log isn’t using blade rush until 20secs in as well

mystic berry
#

Oh shit its already thursday

glass mortar
#

well u probably dont have 4set

mystic berry
#

Buffs tomorrow for certain

gloomy adder
#

I’m suspicious of how raidbots is handling outlaw right now but then I don’t fully understand how it works so might be talking shite anyway

glass mortar
#

so its following the dont BR if you would overcap energy rule

gloomy adder
glass mortar
#

and the sample ur looking at was just flooding with energy for the first 20s

#

it can happen

inland acorn
#

it's still weird tho

#

that it send prep at 4 seconds

mystic berry
glass mortar
#

is it?

gloomy adder
#

It also uses prep before blade rush so

#

Doesn’t seem correct to me

glass mortar
#

if u read the rules in FaQ prep only cares about blade rush in aoe

inland acorn
#

and BtE too

#

Cant tell in sim if bte went on cd

#

maybe it did and then it prepped

glass mortar
#

well it should care about BtE and AR in st

#

so bte probably went onto cd

inland acorn
#

ye probably

gloomy adder
#

Well apologies if this is more a question for sims channels but why doesn’t it care about blade rush in st

inland acorn
#

blade rush without tier set is mostly for energy

gloomy adder
#

It’s never not a good cooldown to use even if some energy is wasted

inland acorn
#

and aoe

glass mortar
#

because its not a valuable enough button in ST in the opener to care about resetting

#

uh

#

i mean yes, the current apl literally does not cast BR if you would overcap energy during the gcd

#

its a dps loss to do so, so its technically not a good button to press if ur wasting energy with it

#

its not awful tho

#

many of us do it since thats gunna be the rule with tier anyway

inland acorn
#

its mostly trying to be considerate of energy

severe fractal
#

guys, a question. When i'm supposed to press Prep? Like immediately after adr, bte and blade rush? in a singleT situation

gloomy adder
#

It does a lot of damage and if you use builder immediately after it then it’s always generating some energy

#

Is my understanding

gloomy adder
#

Could be wrong

glass mortar
#

it does ok damage

#

doesnt generate or consume any CP or have any interactions with the kit

#

and it generates energy which u dont wanna waste

#

thats about it

#

i doubt its a big loss to just press on cd

#

we r probably talking about like a 0.5% optimization here so

#

but the apl is gunna do what it was written to do

inland acorn
#

If it's like raid ST opener, you can wait with prep after your ADR wears off

gloomy adder
#

In my experience it is impossible to go out of energy before restless blades or prep puts it off cooldown again so wasted energy regen on the first one really doesn’t matter

inland acorn
#

as long as adr bte and br are on cd

glass mortar
#

but it does

jolly geyser
#

Have they said any fix about the recraft bug?

glass mortar
#

its not a button that does enough damage to be worth pressing if the energy it generated went to waste

grim spear
#

What addons are you guys using to track trinkets?

glass mortar
#

even if u miss a whole usage

#

thats basically what the apl rule is telling you

inland acorn
#

Recraft* at your own risk

jolly geyser
#

fuck sake

mystic berry
#

small indie company

glass mortar
#

(in ST of course, in aoe its prio goes up and prep cares about it)

inland acorn
grim spear
#

Someone said it might be due to some unknown reason (very likely some addons) causing the orders being sent to be incorrect, and Blizzard isn’t validating them.

gloomy adder
#

I guess without tier set it does less damage than dispatch on average

grim spear
#

So on the crafter’s side, the orders show up like this, and if you complete one, it just eats your crest.

glass mortar
#

u cant just look at its damage either

#

every other ability we press is doing something for our cdr loop

grim spear
gloomy adder
#

40k damage for free seems good to me

glass mortar
#

either generating CP to spend for ability cdr

#

well the free is irrelevant if ur overcapping energy and its gen was useless right?

#

all that matters is the damage

#

and that it does not contribute to generating CDR to further the rest of the rotation (either giving CP to spend or spending those CP)

#

it only delays generating more cdr

inland acorn
gloomy adder
#

I get what you mean yeah

glass mortar
#

it feels wrong

gloomy adder
#

But surely cdr generation doesn’t matter much if you’re about to prep

inland acorn
#

It does for KiR for example

glass mortar
#

sure in that moment it matters less. it also doesnt generate coins or gravedigger stacks or contribute in any meaningful way to all the parts of our kit that proc off spending CP or generating it

#

all it does is raw damage and energy. so if you remove the energy value from the equation its worth less then its raw damage

#

and all of these things we are discussing are completely irrelevant as soon as u get tier or ur in aoe so

river wing
#

another stupid idea for a better mastery that seems workable: +% effectiveness on Restless Blades, RtB 3 with DBD is just +30% mast basically

glass mortar
#

like i said, despite how much im downselling it i dont believe its a big or particularly noticable loss to BR on cd, including in the opener

#

many of us do it regardless of tier

#

it feels bad to not press

#

im just explaining why that ended up the apl rule

gloomy adder
inland acorn
#

It ended up the apl rule

#

Because solo put it there

glass mortar
#

it simmed the best so it ended up the apl rule

gloomy adder
#

I managed to waste 30min time at work on this discussion so definitely not pointless for me

#

:-DD

inland acorn
#

30 minutes well spent

#

That's 30 minutes less of work to be done mhm

noble moon
#

i dont want a new mastery if we get a new mastery we might start running around with puzzle box

mystic berry
river wing
glass mortar
#

current law needs haste for energy and the gcd

#

so if anything was replaced it would probably be crit

river wing
noble moon
#

we can get a new mastery next season

gloomy adder
sacred panther
#

Hey hey, quick question: I crafted Spellbreakers Blade with the embellishment and am now thinking about what to craft with my remaining sparks. Leaning towards the masterwork Sin'dorei Band, but unsure if a crafted OH-Dagger with the (better) embellishment would be a wiser choice?

jolly geyser
#

gamba crafted all max rank ingredients and sent on max quality

#

got sword

loud blaze
#

I think the 12.0.5 changes are going to help, but we need just a straight buff to get in line with other specs.

#

AND our extended range back.

gloomy adder
#

I think it would be cool if mastery instead of altering main gauche damage altered its proc rate + a proc would apply a restless blade

timid idol
#

tf even are 05 changes except for aoe blind again

sacred panther
river wing
sacred panther
#

Thanks a bunch!

river wing
timid idol
noble moon
#

mastery should be bte reset chance

timid idol
#

its so insanely stupid

noble moon
#

imagnie the dopamine

timid idol
loud blaze
#

It bring ACE to be over 50% though doesn't it?

timid idol
#

they're doing this intentionally btw

#

they're trolling us for fun

river wing
timid idol
#

they would never do this to ret pally

noble moon
#

being in multiple spec discords is so funny bc literally every single spec thinks blizzard is trolling them

loud blaze
#

Hmmm..maybe my math was wrong but with super I thought it was coming up to like 60% and with 7 cps 50%

gloomy adder
loud blaze
#

rephrase, my math was probably wrong. Mostly wrong.

river wing
fickle relic
mystic berry
#

law needs a nerf

#

sub a buff

fickle relic
#

and what's going on with warlocks, they're destroying m+ and raids

mystic berry
#

lock is fine wym, nothing to see here

river wing
gloomy adder
#

No fun allowed

#

Only cringe specs allowed to be good

loud blaze
gloomy adder
#

Except frost mage new frost mage is epic (fight me)

fickle relic
#

buffs, when?

river wing
river wing
fickle relic
#

this might actually happen

jolly geyser
timid idol
#

unholy is the only non ranged that is ever allowed to compete with rangeds

jolly geyser
#

ret is good

fair ore
#

Honestly the 6% is fine

#

Just makes BtE stronger

timid idol
#

buffs ned to be gargantuan btw

jolly geyser
#

BR does 40% more dmg

fair ore
#

Isn’t there an overall stat buff as well?

#

Or is it just ace changes

noble moon
#

have you considered that you dont need buffs you just need to play better

fair ore
slim hare
#

give us pc back

#

and its already playable

glass mortar
#

have we ever confirmed if the ace change is an actual buff or a net nerf

slim hare
#

not in raid but we never are

jolly geyser
#

not yet I think weran

glass mortar
#

i know zac was dooming and doing some initial overrides

#

i went to bed that day tho

#

i guess it doesnt rlly matter

slim hare
#

zac and co said it was a nerf yesterday but idk

#

its minimal

#

1% buff/nerf anyway

glass mortar
#

its intended to be design stuff yea

slim hare
#

we need combo refun to be buffed

#

and spec is incredible

#

even with bad numbers

jolly geyser
#

some stuff off gcd also

mystic berry
#

and prep, but prep can get deleted for all I like

jolly geyser
#

ye prep is ye

cursive gyro
#

Preparation doesn't feel strong enough to not be affected by restless blades imo.

jolly geyser
slim hare
#

i love off gcd stuff but people wre complaining about ghostly strike so idk if its a good idea

cursive gyro
#

or just give us 2 charges of AR and delete prep

noble moon
#

but

cursive gyro
#

i feel like its supposed to give us a little bit of burst potential. blizzard likes to throw shit like that into talent trees.

#

but meh.

loud blaze
#

The pacing of outlaw is great. What sucks is how sub does more damage with the single button rotation helper.

mystic berry
gloomy adder
#

Not a huge fan of prep but how the spec plays feels fine to me

#

Just give more dmg

noble moon
#

un soft cap blade rush :)

gloomy adder
#

Or make ar 2min

#

That would be epic

noble moon
#

id be happy with killing spree hit everything in aoe as well

#

even if reduced

#

supercharged killing spree in aa doing 1m dps

#

yes please

placid ocean
#

Does killing spree not get affected by blade flurry?

noble moon
#

it does i think but

#

8 targerts

gloomy adder
#

One thing I hate is supercharger tied to such a long cd

mystic berry
# gloomy adder Just give more dmg

the design of outlaw goes against their philosophy for content, which is following the ffxiv of blowing loads into the boss then going soft

gloomy adder
#

Imagine the put it on blade rush instead

#

Now that would be epic

noble moon
#

that would be hot

placid ocean
#

If one doesn't want to take prep (because it doesn't feel great to push) what would one take instead?

gloomy adder
placid ocean
#

Sold, thanks friends

gloomy adder
#

Fast action sims terribly iirc

#

Have you macrod it

cursive gyro
#

Fast action and basically every HO talent feel half-baked now.

#

Would love to see them finish the spec by changing those.

gloomy adder
#

HO isn’t half baked mate it’s not even in the freezer it’s still munching grass

noble moon
#

i was thinking the other day why does oppurtinity at 6 take over from ss in priority at 1cp even when oppurtinity will only take you to 5cp? is it just because we dont want to waste the proc? seems pointless to me if math works out that pistol shot is worse than ss at 1cp anyway because of the chance to go to 6

#

or does the dmaage of a 6 oppurtinity pistol shot outweigh the cp

gloomy adder
#

Damage, resource efficiency

sterile dune
#

Also crits dont give us more cp like it does for assa

#

So cold blood kinda meme

gloomy adder
river wing
gloomy adder
#

Subersharger ;—DD

river wing
gloomy adder
#

Fugg 10 gomboboint bedween dhe eyes XDDD

noble moon
#

but oppurnity proc only ever gets us to 5 so does it matter if its wasted? it feels bad to never press pistol shot but if you gamba and keep rolling 6 cp on ss you can just keep going ss > dispatch > ss > bte > ss > dispatch etc.. and have oppurtinity in backup in case it doesnt proc to 6

#

idk, i do what guide tells me my brain just wants to understand the reasoning

glass mortar
#

if u wasted a full SS proc you wasted 4 CP

#

the PS it procced is also cheaper and has more chances to generate energy then that SS

noble moon
#

wdym more chances to generate energy

#

where is it generating energy

glass mortar
#

fatal flourish

#

FtH attacks 3 times

#

SS at most 2

#

and its rng if it even does 2

noble moon
#

im new and cant check talent sheet rn bc im on work computer

#

what is fatal flourish what is FtH

glass mortar
#

FtH is fan the hammer the talent giving u 6 stacks

#

and making it shoot 3 times per PS

#

fatal flourish is your offhand attacks have a chance to generate energy

#

which directly generates energy off your main hand attacks because your main hand attacks can proc mastery which can then proc FF

#

its why outlaw doesnt pool in general, our buttons directly contribute to our energy gen

noble moon
#

and pistol shot is considered a main hand attack?

glass mortar
#

PS is one of the stronger ones

#

I believe so yes

noble moon
#

ok ty

#

when i read "attack" in wow i usually think its just auto attacks lol

glass mortar
#

yea its a bit of a wishy washy term

#

anyway even with AR and average rng if u tried to SS > finisher > SS every gcd of a fight, you would run out of energy decently quickly

#

even if u procced every SS

#

PS is much more energy efficient and helps you recover

noble moon
#

im probably going to be maining outlaw for all of midnight unless something goes horrifically wrong and friends usually end up asking me about stuff for the spec im playing so i like to know the reasoning for stuff :)

cursive gyro
#

weird question - is killing spree affected by Heavy Hitter?

noble moon
#

also means i can help people in the future in here

#

so then would it ever be bad to just PS at 1cp as long as you have 3/6 oppurtinity or only ever at 6?

#

not ps with 3 at 1cp has been the main thing ive been actively trying to stop doing recently but if its fine then

glass mortar
#

well no, you want to SS at 1 as fatebound as long as you arent capped on opp because it leads to more efficient builder outcomes

#

it is no longer more efficient if you add the chance to overcapp opp in tho

#

so at 6 stacks opp is always higher prio then SS, at 3 the standard rules happen

noble moon
#

got it

#

and if trickster then always ps with oppurnity first?

glass mortar
#

yea trickster doesnt really care about this because SS generates the same amount as PS anyway

#

and also u dont finish at 5 ever

#

trickster is bin

#

just dumps alot of efficiency out the window and has less resources to boot

#

🥹

noble moon
#

why cant trickster finish at 5?

#

i play it sometimes for fun because im weird and like new killing spree

#

and i have definitely just been following the same rules as fatebound

glass mortar
#

the reason fatebound finishes at 5 is coins and the chance to match coins pushes the finisher threshold down for dispatch

#

trickster has neither of those things

#

so its finisher rules ends up at 6+

#

fatebound is also 6+ for every finisher that isnt dispatch, so its not like 5 is the standard

#

5 is specific to dispatch because of the tie in it has in the fatebound tree

noble moon
#

yeye

#

ty ty

#

i will understand this spec inside and out one day 🙏

gloomy adder
noble moon
#

ty

keen belfry
#

the raid let me blast last night i think they have to nerf outlaw guys

river wing
#

idk
I got purple logs yesterday and a couple oranges
still trash
not trash trash, but like barely above people doing blues and shit
in TWW my purple/orange were like 25% higher than the blues

keen belfry
#

i dropped a nuke on dragon boss

noble moon
#

.i beat a sub rogue in first pull aa in a 10 yesterday so clearly outlaw is fine garf_sit

#

sub player definitely wasnt just bad

waxen scarab
#

how bad is it that i crafted this dagger instead of the other one?

gloomy adder
# noble moon ty

Basically you want to dispatch at 5 because that gets you a coin flip, scoundrel strike from apex talent, and 5% dmg from delivered doom fatebound talent, 1 or 2 more points doesn’t really get you much

You want to BtE with more than 5 because of more chance to reset it with ace

noble moon
#

and higher cp scales higher with zero in right

gloomy adder
#

Submit your ticket now mate

inland acorn
#

But ace also adds up to it

glass mortar
#

we also just would finish at 6+ if we didnt have fatebounds tie ins for dispatch

noble moon
#

evenmore so if ace is getting buffed

glass mortar
#

thats why trickster dispatches at 6+

inland acorn
cursive gyro
#

What's the highest anyone has gotten BTE buff to?

glass mortar
#

i saw a 16 for a millisecond once in a delve

inland acorn
#

buff is very strong word for what they did to ace in .5

noble moon
#

i think my highest is 12 so far

glass mortar
#

last friday

#

shame we cant make a BTE MAX STACKS tracking WA like we had for ace chains last expac

indigo token
gloomy adder
waxen scarab
inland acorn
#

rather than flat 5%

glass mortar
#

they changed it so the chance to ace proc per CP scales with rank

weary fog
#

i had 13 on my crown hc

glass mortar
#

and the higher rank has higher chance then live

glass mortar
#

(note we play 1 ace on live)

inland acorn
#

so the buff is

indigo token
#

so

#

its a nerf

inland acorn
#

we dump 1 extra talent

glass mortar
#

we dont know

indigo token
#

oh my fucking GOD man

keen belfry
#

yup

inland acorn
#

for 1% higher chance

jolly geyser
#

7 in a row I think

inland acorn
glass mortar
#

but u cant really outright say its a buff

glass mortar
#

because u need to drop a talent to take the second point in it

noble moon
#

highly recommend adding a sound byte to bte when it comes offcd

indigo token
#

im gonna crash out

inland acorn
#

Yep

#

SO

inland acorn
#

I wouldnt call it a buff

glass mortar
#

i dont know if the aoe build even can?

#

i guess time will tell

inland acorn
#

no no

gloomy adder
inland acorn
#

time will not tell

#

Solo will

inland acorn
gloomy adder
#

Lucky 7s???

jolly geyser
#

get the emote

glass mortar
#

time = solo

noble moon
glass mortar
#

also

#

it still only refunds 4

#

so you still dont get to go BtE > BtE

inland acorn
#

yep

#

still ass

glass mortar
#

at least not 90% of the time

keen belfry
#

could run something like this in aoe in no tree changes

#

rip sleight

noble moon
#

just drop gravedigger :)

glass mortar
#

i mean just drop 1 point in gravedigger

#

who needs the 4th anyway

#

💅

keen belfry
#

imagine our energy without apex

noble moon
#

the fact there are actually specs running around with 0 points in apex is so funny

#

what a good design

keen belfry
#

how many are

#

i only know storm enhance skips it in aoe

prime sleet
#

Is Dagger offhand still a thing?

wintry solar
#

Yes

noble moon
prime sleet
#

is that late late game bis too?

noble moon
#

feral had a questionable build that could have

inland acorn
ornate heathBOT
#

A dagger offhand is ~1% better than a slow weapon mostly because of cs Zero In, and also slightly more instantpoison Instant Poison procs. Energy is not affected by offhand speed.

It is possible large ilvl differences can matter more than this bonus so use raidbots Raidbots Top Gear when in doubt.

wintry solar
glass mortar
#

its more bis then its been in years

#

dagger oh is like 30 ilvls or something silly right now

noble moon
#

Our 🗡️ Off Hand slot is ideally a dagger, it is about ~1% ahead of a slow weapon.
There is only one crit/haste dagger, :item_dagger_kricksbeetlestabber: Krick's Beetle Stabber, or crafted.

inland acorn
#

OH dagger is bis

#

cuz you can switch to sub

noble moon
#

:mhm:

mystic berry
civic swan
#

!up

mystic berry
light kernel
#

@keen belfry did u craft oh dagger ?

keen belfry
#

yeah

near rock
#

outlaw best mythic spec boys sorry no buffs

mystic berry
indigo shell
#

haven't played in over a year, but I'm looking at outlaw changes now

#

Is it even still fun to play?

mystic berry
#

wait that is raid

indigo shell
#

No AR uptime what's going on

glass mortar
#

depends on how much u liked crackshot

keen belfry
#

its still unique in this batch of wow specs

glass mortar
#

what we have right now is like all the stuff u did outside crackshot (ur filler) with a cute builder rule or two modified

#

and ~20% slower then u were with crackshot

#

its not like our filler is boring, but if u liked outlaw last expac or post rework DF it does feel very slow and a bit lacking yea

#

everyone in the game got hit and id say outlaw is still the most fun melee so theres that

loud garden
wintry solar
#

If you're Zac's grandma yeah

indigo token
#

i think i speak for everyone when i say we're cracking zacs granny

loud garden
wintry solar
#

Let him cook

glass mortar
#

crack...shotting right?

#

thats what u meant

hasty warren
#

zac grandma is zeross

glass mortar
#

crackshotting

noble moon
#

im 27 and i can kinda of play new outlaw so ye

#

old people approved

wintry solar
#

I rebuke this negative energy

noble moon
#

its nice that the spec doesnt give you rsi anymore

vivid vessel
#

@near rock you there cuh

timid idol
#

that was real outlaw fun

#

now it feels so insanely slow and not having ar feels like i might as well afk

loud blaze
timid idol
#

there wasnt alot of things like that

vivid vessel
#

outlaw downtime issues might be worse now than they were in tww

timid idol
#

the only bad downtime i remember was in eco dome

#

when the 2nd boss was doin allat shit

loud blaze
#

I didn’t run keys, only raid.

timid idol
#

ah

vivid vessel
#

especially in raid

near rock
timid idol
#

well

vivid vessel
#

long downtime is prolly worse now

vivid vessel
timid idol
#

i gave up trying to be good in raid long ago

#

lol

vivid vessel
#

le me hear what you thought about it

loud blaze
#

What are you talking about downtime? The whole thing is basically downtime 😅

vivid vessel
#

i was thinking about playing it myself

near rock
#

uhhh it seemed good

vivid vessel
#

but it doesnt look as good as i thought

#

but idk

near rock
#

nothing insane

vivid vessel
#

your entire raid boss damage seems lower than other people raid also

near rock
#

if you wanna pad, you can hold ADR a few seconds until adds spawn

#

and then giga blast on the grouped adds until they go to their sides

vivid vessel
near rock
#

otherwise its still decent, blade flurry hits far since vorasius's hitbox is so massive, you can target him and still blade flurry adds

vivid vessel
#

well you drop most adds far no ?

#

in mthic

near rock
#

yeah but for 2nd and 3rd add set

vivid vessel
#

i see

near rock
#

you can hit vorasius

vivid vessel
#

i think im gonna play outlaw on it aswell

near rock
#

depends on how far your group goes for soak 1

vivid vessel
#

i just watched perfecto playing sub deathstalker on it

#

staying on boss perma

#

rat behavior !

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maybe its the right approach tho since rogue is prolly just bad at add damage now

loud blaze
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I think we just need damage buffs baseline. It’s crazy to me they’ve done so much tuning and not touched rogue.

noble moon
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wdym

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we got like 3% this week garf_sit

glass mortar
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its worse then not touched

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they thought 4% was enough

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garf im sure more tuning will happen tho

noble moon
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keep it up and give them more data

vivid vessel
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xd

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tuning is over bro

glass mortar
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until the race is over anyway

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which is like 2 weeks

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its fiiiiiiiiiiine

noble moon
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race matters for like 100 people

vivid vessel
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after the race great push

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they prolly wont do tuning during greath push

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after that there is mdi

glass mortar
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they can tune during great push

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aint it on its own servers

vivid vessel
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so prolly wont do tuning during mdi

glass mortar
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or do they do it on live servers

loud blaze
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How will it hurt to do it now? There's no rogues in the raceanyway.

vivid vessel
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after mdi they prolly are holding cause its end of the season anyway