#outlaw
1 messages · Page 688 of 1
We meant speed in terms of, do you have time gaps between your globals
Strawman 
What I struggled with for the longest time is learning that it's better to not go for max combo point finishers, it sounds silly looking back at it, but it's something I had to re-learn after not touching rogue since WotLK
No?
ah sorry, i try to use everything if available but if bte up and AR close to rdy i hold it
U guys are really good at this
Or do you guys know Where i can find someone to look att my logs ?
still not what we meant, like literally are you pressing your buttons fast enough to queue your spells. if you go in your logs is there exactly (or pretty much exactly) 0.8s between your gcds
i do, if i have 5 cp i use dispatch...or more if bte is not up trying not to overcap CPs
well 0.8s during AR and 1s outside
I don't even know what youre complaining about here past "encounter design sucks and no new encounters will fix it"
How is every spec even doing the same thing here
I think he doesn't like the raid this season
Naw
I'd say the whole spec variation thing is like, the entirety of the enjoyment of the game lol
I main rogue, cuz i love how rogue feels, even if it's undertuned rn lol
Well the original context was the hero trees and how there's less freedom and adding new stuff isn't necessarily a good thing
And there's less choices because of hero trees
Since not every spec has access to all 3
One hero tree exceeds in something that X spec can't take advantage of
hello here. as fatebound, with stage 2+ rtb. if i have 5 PC, with BTE up. i have to SS then BTE (so maybe overcap PC). or i press BTE with 5 PC?
Ss
Can u give an example
Like if deathstalker was super busted in AoE, outlaw couldn't take advantage of it. Hypothetically speaking if that were to happen.
Well that just makes no sense
It's like saying shadow dance is broken for outlaw but it just can't get access to it
Idk, it's just an interpretation. I don't agree with him
I'd love for him to clarify though
Personally I never cared about encounter design when outlaw is fun
I think this raid looks a little on the simple Side but
First raid of a new design philosphy
And first raid of the expansion
!log
Imma be honest, I don't think I dig it tbh. I'm a sucker for themes and this one just ain't it imo. Void stuff ain't my cup of tea so I guess I'm predestined to have uninteresting raids this expac.
Unless they pull an Undermine and pull something out of their hat.
I don't particularly like the raid but that's partially because of tuning
also partially because I hate the dragons
everything else is...okay, crown is kinda anti-outlaw but that's how it is
I get that. I had to stop judging raids based on tuning because I found myself judging them unfairly.
we using dungeon slice when simming for m+?
Undermine was fun as hell when I didn't play outlaw
Undermine was real good when I was playing it on Sin yeah
my main concern about this season / Expac is how bad the addon situation is
Which everyone expected
but still is messy and annoying
when the last time outlaw got a world first kill? the spec is always in sub/sin prison in raid get used to it
Catalyst charges are once every 2 weeks yes?
yes
Yes
I just feel like im playing a dumbed down version of everything right now but im kinda having fun so not that upset about the raid yet
is there any addon i can track my rolls to make sure i dont overwrite them when rerolling?
Which rogue spec is the best for shadowguard leveling ?
sub or assa
Interesting
Can u explain it a bit in depth?
Cuz I am struggling and each run takes like 2.5 min while every single other class is able to do it in 1.20 min
with the 7 guards pull (usually the small pull at the beginning) i did it as sub because i could just nuke down these packs really quick
for the bigger pulls i tried it with assa and had more controll over the big packs with the bleds and dots
just felt nicer, there is no science behind xD
i have even done it under 45-50sec with other classes
I hope that outlaw preforms better in m+
its very strong in phys comp
did 98k overall in Skyreach yesterday
very surprising, or must be a bug in dmg meter idk
@vivid vessel
Im more of a casual player myself so KSM is the highest thing I reach haha
I GOT THE GOAT IN MY GROUP
Wtff
What I’m trying to say is that for a very long time now, WoW’s encounter design has leaned too heavily on pure numerical tuning and universally shared mechanics.
No matter the class, everyone is essentially doing the same thing: dealing damage, moving to handle mechanics, and using defensives to stay alive.
The differences between specs mostly come down to rotation, plus some variation in mobility and survivability tools.
Encounters rarely present problems that actually require you to leverage your class’s unique toolkit.
If anything, there’s really only one clear example left: dk gripping targets
I’ve also talked about the Rogue experience, the RPG way.
sneaking through packs in stealth, pickpocketing, sapping targets, chaining stuns, it used to feel so distinct. Now those mechanics feel completely meaningless.
At this point, my Rogue doesn’t feel any different from playing a Fury Warrior. The only real differences are the names of the abilities, the rotation, and how the damage is delivered.
The game is still fun, but I expect more from it.
Warlock gate
yep
I mean they shifted the focus from Mechanics 1 has to deal with
to the whole raid mostly
So you are only as strong as the weakest link
Back in Legion where Rogue was prime soaking material
Raids might genuinely be hard to make feel distinct, but dungeons should be where class identity really shines
where different comps bring different solutions.
Right now, though, it’s all just a pure numbers check, with no real sense of experimentation or adventure.
the secondary stats on the item you use manaflux on doesnt matter right? the tier piece stats overwrite them correct?
I think the last time rogue had anything like that was tol Dagor and that locked gate
you just want the highest ilvl item for that slot regardless of stats
The ironic part is, Blizzard said they wanted balance and esports, so they stripped away all the RPG elements.
So where’s the balance?
it is kind of funny that lockpicking and pickpocket are essentially useless. Make trickster use pickpocket rotationally, cowards

In fact, stealth being folded into the damage rotation is a direct result of that logic
once the rotation becomes the only thing distinguishing classes and specs, your unique traits have to be pushed into it.
I don't think having stealth as part of your rotation is inherently bad either. It's how it's implemented that is causing problems
annoying interactions like vanish resetting mobs, or needing to restealth out of combat, or the first dance taking ages to count down will of course make players hate stealth in group pve
From an RPG perspective, that actually doesn’t feel bad.
Correct
they can just implement it in a way that it doesn't disrupt as much and you can still get some stealthy feeling
Stealthless combat is fine but yeah they gotta make stealth usable for something
Remember in Legion when outlaw didn't have sap but did have parlay?
I thought that was funny at the time
Yeah....
Rogues utility in m+ is fine its a matter of blizzard just nuking the use of these to prevent mandatory rogue dungeons etc.
that's on them for adding shroud for the most part. It's very hard to balance and now it's pretty much useless
I get where you are coming from but is disagree. I'd rather not be dependant on a certain class to get leverage in a dungeon
Or in raid
also single target CC being so inferior to aoe
Idk I'm conflicted. On one hand I like the idea of having a rogue pickpocket keys to a locked gate normally unlocked through other means but on the other there's how it'd effect M+
ngl every time I see a gate or a chest being locked by a VERY SPECIFIC key, I get mad
I have this fucking thing called Pick Lock, but it's been DOING NOTHING since what, TBC?
it's ok we can pick locks of boxes with 30g in
rly?
yeah but it's borderline useless, maybe one laser actually closes off a better path
and we don't know counts yet, so maybe it's 100% useless instead
(also engineers can do it too)
SL had some class/profession interactions in dungeons
technically tww too with priory
One question, I had some "success" as a Outlaw beginner in Log Parsing with a little over average logs on 5/9 bosses and some rather "unsuccessful" parses on the other ones. Im simming at 70k DPS and got to around 51k DPS over 6-7 Mins at the dungeon Dummy.
My question is anyone here that is willing to look into my rotation and logs and help me improve?
are you simming patchwerk with full buffs? you can sim for target dummy which is more helpful if you want to check what needs to be improved
Oh I see, thy very much im looking into that tomorrow 👍
you are kinda outing yourself here saying rogue only utility is shroud
also priests have mindsoothe, mages have mass invis, and any tank can do any skip with meld
That's so fuckin true
At least once a month
Me and @tough salmon Couldn't do it 
what boss
Last boss HC pug
GG
I was shot calling
but it wasn't enough
Monksea was doing more dmg than my Fury warrior and dk
gg
Another question, how steep would you estimate the Outlaw learning curve compared to other classes?
Shot calling and doing damage is rough
Ye
if you are completely new it might take some time. Making decisions and pressing buttons fast is very important for the spec even though it has been simplified in midnight. Eventually it will just click, but it can be overwhelming in the beginning
yeah it's one of the few specs that don't feel like autopilot still
not hard anymore, but still takes work
Im not completely new, played some assa in tww at the end, but not that much and picked up outlaw for midnight cause it was most fun to me while leveling. Have a decent amount of playtime for other classes tho, I feel like I'm playing the mechanics of this tear all right, but the CD management and to pump over the whole fight for good logs are not feeling naturally easy compared to other tiers and classes 😅
And the lockboxes that blacksmiths can make keys for 
that's outlaw life
it's super reliant on good uptime to hit anywhere close to the values sims will give you
(but, well, current tuning just sucks balls too)
4% buff tomorrow kekw
Oh y'all are getting 4?
I'm getting 20% on my outlaw
Y'all made someone mad ig idk
he told me you were blasting ..
Yes. Or stealth in general.
TOLD YOU BRO
Did he like my raid leading 
he didnt comment
fuck it's over 
My point is I dont mind them preventing use of stealth being a niche cuz i dont want to be dependent on certain classes for leverage. Same applies to priest or any tank.
As long as they are consistent
ok but then why dont we get other utility like every other class
if our utility is made useless
so i have to take the decision, tomorrow i have to craft items and go full to one spec
seems like i have to got sub or assa
why do you have to craft tomorrow
highyl dependent on spec etc but
weapons crafts are often delayed
till you killed the weapon bosses
:D
whats the dps gain of embellishment?
possible to track rtb buffs through blizzards cd manager? was using zac's wa before so i know when to kir but RIP
Hi pirates
im thinking boss 1 outlaw, boss 2 outlaw, boss 3 outlaw, dragon sin, vanguard sin or outlaw, last boss sub or sin
best stat with vers
apparently atrocity UI tracks rtb buffs, but I don't want a whole UI makeover
rtb is on cdm
yep see it on cdm, but not seeing it popup as like which buff I have from rtb, only in the top right corner where buffs usually go
by default rtb is shown as a bar but you can move it to show as a buff on your cdm buffs
post a pic of the buff tab of your cdm if it doesn't show
So, at end of beta outlaw looked pretty decent, then got some bug fix that was supposed the boost the damage a lot hence they reverted the aura+bf change. Does someone recall what the bug fix was in the beta cycle?
double trouble?
you cannot show specifc rtb buffs, you set cdm to show you whatever rtb buff is active (any of the 4 stages)
2 is double trouble yes
right thats no problem, i see the bar, I'm just aware that 2 set or higher is when we KiR unless our next roll will be loaded dice
just wanna make sure what the buff name is actually called lol
ye double trouble, or just never kir if the icon is just a purple die (one of a kind, the first stage of rtb). With KIR you rarely have to think because of loaded dice
Any way to count number of mobs near? Being hit by flurry? Had a wa but anymore
Do your w*rdle
Either you eyeball it and make quick maths or estimates or you know the fight, there's no combat add-ons to do that
you mean this work of art?
Outlaw
All damage increased by 15%.
Developers’ notes: Outlaw’s performance on the beta had been hampered by a significant bug. Now that it’s fixed, this damage bonus was not needed to keep them competitive. We are also adjusting Blade Flurry to keep AOE damage as intended in light of these changes.
Melee damage reduced by 10%.
Blade Flurry causes your abilities to strike nearby enemies for 30% of damage dealt (was 25%).
Idk what was the bug they fixed that was doing 15% aura + 10% melee damage equivalent
Yes, thats what I was wondering
Blade flurry op now?
Becouse outlaw did perform well in few dungeons atleast in some high keys at the end of beta, so would be interesting if the bug was something significant
just never heard what it was
(why the fuck also wouldnt they mention it there)
someone here might know what it was
But it might also be cap
no, those are very old notes
With all the dooming (which i personally constantly do) im actually starting to wonder with pull sizes going only few mobs over 8 usually, could outlaw even be competetive in m+ to some shitty degree
i actually dont remmeber
oh ye no
melees were going down
right
thats was the bug
Was that a significant damage gain to have it fixed?
tbh this season there's not many high-target pulls, it seems
like Academy might have some, perhaps, but all new dungeons space their mobs in a way that pulling more than three packs is just too much walking
Yeah, and in Academy that is just turbo padding there mostly, doesnt reduce the duration of the instance to blow up on that first pull/boss
idk i guess melees kinda went up like
5 to 10%
well
not 5 to 10%
but 5 to 10% of your details
ye
Okey so that amounts to pretty much nothing
no that amount to a 5 to 10% buff is waht i mean
fixing the melee thing
idk 10% would be the very best case tho
i cant really find logs where melees actually disapeared
Pit has a lot of mobs but you don't want to pull 15 at once
Skyreach is often just a few huge mobs in a pack, so three packs is still like 8-10
and Seat is just...uhhhh
basically you can do a shitty crazy pull at the start and then it's packs of 3 to 7 the entire dungeon
honestly idk
outlaw looked good on beta when it had that bug fixed and pre aura nerf
thats when you were looking decent in keys
then they aura nerfed it after but the bug was already fixed
honestly i dont remember
they did a bunch of things
on beta
15% aura nerf
then 15% aura buff
i legit do not remmeber
Yeah im just trying to understand how far from seeing outlaw doing good, did they change it to X direction
to have an idea where we are at now
like shitty stuff like 4% buff isnt much, but its closing some gap a bit to that situation where it was decent
I guess US people can start posting how they doing soon
Was really no content to test these weeks
I mean we are still dogshit becouse of raid buff/utility section, but theres a large leeway between being playable and pushing tittles
i dont think outlaw is gonna be any good in keys
bf has never been this low
and you can kinda see how our aoe already look
if you look at a boss like paladin
well on 8 targets some burst spec are doign same dmg as outlaw
without cd
wdym
ah
well
ye
my point is
outlaw doesnt necesseraly get better wiht more targets
than other specs
its not a ultra scaler wiht more targets
we have linear scaling
Yeah I get what you mean
sub for example will have breakpoint when it will start doing a lot more damage than on 2 or 3 target
legit don't care we are target cap they are not
obviously vanguard isnt the best example to see
how the fuck is that allowed
but we dont have much more to go from
but its kinda easy to kinda infer it wont be good aoe in keys
cause we have 30% bf
without pc
we had 50% bf with pc in tww s3
Yeah if things would be done correctly, outlaw should be top tier dps on a 8 mob pack that lives long
and we did 0 aoe in tww s3
outlaw looked better in aoe in raid in s3 tww aswell
so ye
my take is that its gonna do 0 aoe in keys
but we will have decent st this time around
at least
decent meaning bottom 5 st in the game
sure
we only lose 5% from talents going into aoe
no
outlaw st is decent this time
and we dont lose much st going aoe talent
(5%)
prolly the same cant be said of every spec
so i do think we will have quite good st in keys
more top tier than mid
Yeah think ST is gonna be super fine, just doesnt pull that drastically, and as its not burst based it loses some value in m+
Q_Q
and have burst windows aswell
oh well, il just prolly push on devourer and try to do an 10 on rogue
patch note waiting until friday again
anyone did the delve boss on ?? as outlaw?
sub changes like one talent for aoe
i did
Is the ace change happening today? Or is that later, I can't find the notes
Phew. Thanks man
does AR still reduce GCD and scales with haste? i cant find the tooltip
Yep, but because ar isn't perma up it's not AS important
does it scale with haste? the GCD reduction?
Yep, up to 25%. 25% haste is .8gcd, that's max
But do u think that outlaw will do better than sub in m+ overall?
Ignoring AAcademy that sub will be better
Because of 1st pull
prolly not
sub is tankier
has uncapped aoe
does more aoe
has more st

has cds
@vivid vessel do you share your profile rogue or not my bor ?
this is the gcd reduction for sub aswell? 25%?
Sub has its own seperate cursed haste scaling
energy specs in general

im worried, someone tell me assa isnt going to end up on top of the rogue specs
between sub and assa
I preffer assa than sub
Both are boring, playing assa allows me to see a film meanwhile
Relax gaming watching videos
if you are an outlaw player and tell me you prefer assa
idk
i think sub will be a little better, bcs of the tierset gain
sub litteraly has ace procs
Zac seeing outlaw nerfs this wednesday
outlaw could get a 10% aura buff tomorrow it would still be the worse rogue spec prolly
idk about nerfs buddy
are they even bringing a rogue in rwf
I think nothing can be more dead than assa atm
?
assa is prolly default spec on most bosses with sub rn
could even be default on last
could be assa on every boss lol
mmmm
Yeah seems like assa scales more than sub and outlaw with more ilvl
nothing to do with scaling
Every rogue spec channel is cool because people say the other specs are the best
yep zac is prob right
ok we take thinking cap one sec
No one can say outlaw is the best
at least outlaw is the worse if you just have a little knowledge on how it works/perform usually
crown is bettwen sub and assa, sub will do more damage p1, assa is more damage execute phase (whioch could be the only real damage of the fight), outlaw doesnt exist
assa or outlaw, prolly assa
I want to see who said that Outlaw is the best spec 
Outlaw life
people who say this at the sub channel are delulu tbh
Idk im trying
Not my fault blizzard designed it in a dumb way
where is outlaw i dont see it im looking all around the top and middle surely its in there somehwere ?
boss might be 2t whole fight so idk, assa look better on boss damage, could be fake, imo its between outlaw and assa because 2 target
not even charting bro
how we get rogue tank is blizz just makes our damage so so bad, and then we slowly get some tank abilities added in throughout the expac
I'm so glad they buffed arms warrior whilst negletcting rouge
i think these 2 are kinda just pure st, but one has adds to swap to possibly so it wou.ld be sub prolly
What ur telling me is i need to get a dagger
@vapid salmon so
I read it on assa channel a couple days ago, I swear 🤣
4% buff not going to do much to our position sadly.
But check ele and outlaw logs, when u go to the list of logs, ele does more dmg than outlaw
I think those are good points 👀
Thats not even real, outlaw is still worst
also an additional thing to consider
you should check boss damage
which might make sub even better
paladins closed their disc, arms pulled all alarms for their spec, what did we do?
is that sub tier set is 14%
other 2 spec is like 4/5%
most grps in hc didnt have 4p till last boss
need guy to close the discord,
Assassination really does seem to be the strongest.
now that he is fulling dooming realising we suck
this is fake data imo
assa doesnt swap off of boss
on a lot of these bosses
next step is kill discord so we can have some change
while outlaw and sub do
its also doing way better on drake idk why but this will change when boss is 2 t in mythic
We succesfully got him to doom
next step is to close down
Or make a post every day in the forums
I agree. Something must be done or we will have another 3 seasons of shit
you'd need to prove they know how to read it tho
rogues, we're even invisible on the meters as well.
Forums don’t do shit. They don’t staff anyone to read them
they only react when discord are closed or people cancel theyr sub massively
which they wouldnt notice as rogue not enough people play it
We can do that, writting in the reason that outlaw sux
Theres 2 more weeks of balancing no?
2 more weeks of being invisible
Our 4 piece sucks. This is going to get worse
our mistake is posting on rogue forum
The gap bigger

when we should be posting on general
Mafic dont lurk on general
Ofc, ill post in general
With title like "its time to stop playing wow"
Zac should make a 2nd Rogue discord
"rogues are unplayable" "please blizzard use gemini to balance rogue"
And we should try to close this one
+do you use shiv during rotation or only to remove the enrage?
Dont play Rogue, go Hunter
Y can calm them also doing more dmg
🙂
I agree
i like melee classes more 
but idk if i should spam shiv in rotation anyway
since its free
may i introduce you to survival
Only to calm mobs
survival is weird now
Idk how I feel about it
I mean I understood when it was a spear melee thing
But this mix of melee, pet and a shotgun idk
And bomba
Literally Ark
you gonna play outlaw on crown?
Survival Ascended
did you play outlaw on dimensius actually
Not until marriage
@proven ocean
im geniully hyped
im gonna log in at 5am tomorrow
to play keys
with the gang
then guild keys all day
I already did
i mean it was hc
Is m+ up in US allready
in a bit
Oh on mythic? Idk man we’ll have to see the fight first
Wtb outlaw m+ streams
with current design fight
their reset is gonna be in like 5hrs
you would play outlaw on it >?
probbaly
did you play outlaw on dimmy prog
No I did not but mythic dimmy was substantially worse than heroic crown
thats not true based on wcl tho
i had the conversation with lok yesterday
we looked significantly better on dimmy than we do on crown rn
I honestly do not care man all you do is rant 24/7 about how dogshit you think the spec is
I get it
waht
im just asking lol
im genuily just asking if you would play current outlaw on current crown lol
why do you take it that way
also i think ranting about how dogshit the spec is when its dogshit is valid
They hate him for he spoke the truth
i checked crown and i saw that r1 log is 2x outlaw damage
idk

i guess it could be worse !
I mean... I went from maining rogue since legion, to playing mage because of how rogue looked/felt this tier
my bad for wanting one tier where outlaw can be played without trolling :D
Outlaw is always going to be the red headed step child of rogue. and that's of the class that's already one of the least played specs in the game.
I loved playing outlaw on the dimmy prog mmmmmh 
i mean, we are in fact (together with evoker) the least played class
maybe even least played spec together with aug
We're also the only dps-only class that isn't in the top 5 dps
Imo the problem outlaw is always going to have outside of tuning that walls it on people playing is the weapon issue.
aug has 12k parses on wcl
outlaw 4700
ggs
For most rogues it becomes, "why craft a sword/axe etc for outlaw when I can just craft a dagger and be allowed to flex TWO specs"
Their encounter design, focused on burst windows is quite hostile to current law, but yes, the fact we have to lock in into a different weapon also sucks
I would try outlaw on M vanguard with current tuning if my soon to be myth weapon were usable 🙂
i mean i 100% went into this tier saying i'll play outlaw or not rogue. because we still didn't have a rogue in roster but 3+ of my other possibilities it's an outlaw season
i'll suffer
but it's gonna be fine

It becomes specially atrocious when blizzard seems content to have just one good spec in pure dps classes
Under the justification that ppl can simply reroll to the good one
Which is kind of a problem of how they tune, where they also like to bring the top side down instead of the lower side up more. Though they're doing a bit more of the later this time around
it should be outlaw first, sub, then sin
instead of 3 warlock specs, wtf
Sub shouldn't be up there
But might be nice to get outlaw rankings first week
Like there will be 0 tryhards playing rogue
Top5 world goal leggo
hey but at least its Vault day.
0 tier its completely over for me im afraid
I got warbound set items
Can decide what il 4 set
Easy life
5% outlaw damage boost sure sounds appealing
Lmao
Would it even be enough
heh. might actually pass on a tier piece this week depending
I mean 5% dmg from set bonus
Have you checked to see what the % difference is? Remember we are doing like 60k so 4% of that is gonna do what exactly
Oh
3% I guess
When I looked on wcl last night the rank 1 outlaw doesn’t even have tier set equipped
Not sure if fake
5% is 5%
Who’s rank 1 outlaw
I don’t know go look wcl
Oh o thought you knew
Can probs gain close more with opti items? 😄 idk
just gonna spend the week doing so much M+ my fingers bleed, get full Hero, get full enchants, get Myth crest crafted sword
and if I lose to our demo lock on heroic Vora or Salha anyway, then so be it
2 piece anyway
Happy to see how the changes pan out just wondering where the extra talent point is getting sacrificed from to make room for Ace 2
But yeah he was still rank 1 outlaw allstar when I checked yesterday with zero tier piece
Igni do you stream
probably Find
its hard ot get 4p week 1 kinda
no
Need em us folks outlaw streaming today
Ye but he didn’t even have 2p I just thought it was funny
Step up plz
I'm in EU, waiting for reset lul
Rip
Not a good look when the literal best parser on the game doesn’t even use tier set
(**AT THAT POINT IN TIME)
5% for 8 sec
its even better
Think whole set was like 4.86% right
But thats 5% dmg amp for burst windows! Imagine at nexus point in the beam
BOOM
Guys, I have bad news. I was top dps in LFR last week. Blizzard is going to see this and think we need a nerf
ok here's a stupid idea
what if Outlaw mastery increased damage of all "left hand" abilities, i.e. offhand melee attacks, PS, BtE, and KS? (also Shiv but who cares)
"Based on data gathered during the first week of heroic raiding and player feedback we will be implementing the following Changes.
Rogue:
Outlaw: All damage reduced by 4%. Blade flurry is now 20% (from 35%)
Thank you bro
anyone lucky enough to have gotten both Radiant Foil and Abyss Sabre yet?
I like it, add it to the list !
Nice but u wont see me
Can’t wait for blizzard to swap eu and na reset days so we can see liquid crash out about losing 
liquid ain't loosing because of time difference

Ye im a noob 
What setup are ppl gonna play with outlaw in m+ ?
not saying that
just my opinion
Ur opinion is that i havent watched enough

Watched all rwf since they started streaming rwf buddy
Bro missed all the echo drama on them being a day behind
Its easy to just listen to max lying 24/7
@stoic wagon zeros played in rwf 5 yrs ago wdym
lol
didn't aged well
R1 m+ only noob
There were rumours u played under diff name in echo
I was sarcastic 🙁
I did outdps all their rogues in m+ tho 
one being them having 4 set and me in 0 set 
Dps racer 
but i mean in tww for example they ust swept everything, i know there's time difference, but still back then it didn't happen for a team to win a whole expansion
Echo lost to few hrs difference few times already
What spec u Will play at This season start
Skipping s1
arcantina spec
When i play i always play the best rogue spec and alt the other 2
From wcl i think sub is the best atm
Not sure
is this good overall for pit of saron, i feel like i can still improve in a lotta matters
Do u think outlaw is too easy to play perfectly?
i don't think outlaw is easy compared to other specs
but way easier than last season for sure
No matter how easy a spec is it’ll always have a high ceiling
Its fine
And a dps gap between the best and a “good” rogue
of course even with an easy spec you won't get top 1, i'm saying its just boring
imagine CN getting a Monday reset now that they're supposed to be caught up
At the highest point its just rng based+tank based dps
Giga trolling. I love it 👍😏

Bro is reverse trolling
Crazy how most ppl that watch rwf dont understand whats going on at all
To this day too 
Ye lemme listen to max explaining how it doesn’t matter
Bro says 10 different things at the same time and nothing correlates
We understand, personally most of us are 3 expansion past the point of arguing this “release difference” BS. You’re just lagging behind homie or ragebaiting
But you go off king ;)
Your reading comprehension is suboptimal. 🤷🏻♂️ it is what it is
Gonna be the same sht with set

You know everything buddy ur the prophet 
Keep it up king
Are we op yet
Hope echo loses tho so i can read some fresh gingi tweets 
Easier or harder doesnt mean its more or less fun
Not yet bro, ask again next friday when blizz rolls the dice to see who gets buffed
And sub is so fckn boring
Even if outlaw is more cluncky compared to last season, is 30 times more fun to play than dual button sub
agree
depends what's your goal
if you want to play competitive going outlaw is troll
if you just want high keys then whatever
Hope method can be closer of echo this tier and win them the next
Cursed wishes
if you want come to play competetive going rogue is troll, not just outlaw
Echo is going to lose vs liquid 100%
Also dont expect to be invited to any key ever as rogue without tank friend
damn, sub in pvp is like on another level
i'll still play outlaw in pve but the difference in pvp is insane
Wow PvP still exists?
Yes barely lmao
very yes
U got lol, cs or valorant for that
eh uh
i guess ew would be insulting
cs is like next level garbage
and valorant is it's clone so it's obvious
Theyre fun if you dont take them super serious tho
if you try playing sub in pvp you'll definetly have some fun
cs isn't even fun to play and it keeps throwing bullshit match ups, i play it only for weekly drops. got a 9 euro terminal last time btw
We lost the point here
How can we force buffs for outlaw?
@vivid vessel did u make our new discord?
So we can close this one
on what slots should i send champ crest?
let's make protests in game
mh weapons if you aren't crafting, trinkets, chest/head/pants
we can block the raid entrance or something
they always catch up before last boss tho and then it doesnt matter anymore
and they catch up cause they can copy strats from bosses instead of spending time doing them
once they catch up they can even get ahead etc, its always the same
im not saying the 6h diff doesnt make any diff
but it kinda doesnt
druids are filling GD forum with complaints
they know how this works
Too bad we have like, 10 people playing rogue
How many outlaw parses this week like 2k lol
anyone have a good platynator or plater for M+?
2700
last I checked
endangered species fr
it's basically a general prio list for anything really
MH wep > chest/legs/head = trinkets (if you got good ones, that is) > boots/shoulders/gloves = rings/amulets (give more secondaries but no primary) > cloak/bracers/belt > OH wep
tyty
im gonna craft next week sword so im gonna save MH
or should i craft something else since i only do m+
nah if you only do M+, MH wep with myth crests is a solid craft
chances to get an MH myth drop in the vault first week outright aren't great
At least being the only rogue means less competition for gear! Got 2 set pieces in the nm raid because only two other people were rolling on it 🇼
prolly craft MH and put sub/assa vault for OH dagger
after that get back onto outlaw vault
bro wym
set pieces for rogue are the most cluttered set pieces of all
you have 4 druid specs, 3 DH specs, and 3 monk specs competing for them
it's 13 specs vs 9 for any other piece
we used to compete vs monks and evokers
when next reset
now we got all leather
Yeah, its a shitshow, there is always more than a druid in raids and right now DH is also everywhere
True then i just got lucky with the group lol
wait when servers going back
Only reason to give set pieces to rogue is so he can switch to sub on prog 
our raid is like 70% leather and only plate tier has dropped god bless
I‘m sure other specs find stuff to complain about too
says 4 hours. still down for me.
brr
although if you do.... HAHA
even then you can freely upgrade it to 5/6 so it's not wasted crests
Boys, myth crests will drop from 7 or 9 keys?
no time to dev outlaw properly, but time for making songs https://www.wowhead.com/news/a-place-to-call-home-new-music-video-and-animation-380944?utm_source=discord-webhook
its almost like those are entirely different departments in the company
Just hire more Devs 4head
bro ..
sounds fair, taken that last cinematic into account
Hey folks, how do ya'll track your PS stacks to better determine if you have 3 vs 6?
dude since midnight launch
yeah
does someone have that sheet for each class who has the biggest upgrade with tset?
yes, using blizzard ui is easy
Prayers for tier in vault today 🙏
I use the blizzard UI, it's got some feature you can see single buffs
have been testing some aoe with my tank
its looking like another one of these seasons
where you just do less than tank
on every pack
:D
That's not just an outlaw issue tbf
Tank damage is actually out of control this season
hm
hopefully
im not too hopeful about outlaw aoe
considering no pc, 50 to 30% bf
and how it looks in raid aoe
they just got nerfed
I'm aware
Post raid skybox change
Idt u understand how much damage they were doing
Wonder how far the 5 tank groups gonna get in M+
sometimes i fear blizz do, more often than not, hidden adjustments to numbers
i mean guardian would have actually competed for a dps spot in st no?
Yeah
I get this angle, but then again, why?
Ppl would find out
I was in a dungeon last night and the fight for 1st place was between me and the blood dk.
Arcane mage was permanently sitting in 3rd, and the warlock had half anyone's damage in 4th.
guy doing god's work crubching the numbers, must have taken a few pages of handwritten notes to figure out what Outlaw's expected gain was
guy should be hired as the rogue dev
HO talent +50% buff
Emergency hotfix
4%? No
damn mafic lied to me
W after W and will continue to receive more
@untold wadi
atleast sub will get a pretty decent tier set?
If a spec does 5k damage, and gets an 8k tier set, vs a spec that deals 15k damage and gets a 4k tier set
Which spec is better?
who's who in that scenario?
I'm saying that having a good tier set doesn't mean Ur spec is good
2nd one
ah, so rogue and everyone else, got it
Having good tier set is just a bandaid
unless
the spec is sub
proven multiple tiers in a row !
do i reroll frost mage or demo
The issue is rogue doesn't solve encounters this tier
It's not like mfo
u rang the goat
Sub doesn't "just burst something down"
Sin is getting a bigger buff, top sub logs already have their tier set
I think sin is gonna be solid af this tier
actually
thats why i think sub could be good
but
sub does burst down adds in p1 of last boss
guys guys, it doesnt matter. you dont play outlaw to pump. you play outlaw to have a blicky and you can gamble
Orbs on dragons are quivering in their boots at the thought of my black powder casts rn
i think its just
But I think it's really incorrect to just say "it's a sub tier"
I just wish they would come out in the open and say, "We think rogue has been too good in previous expansions. We have put our energy into other classes this season."
its sub
thats my thinking rn
because both spec do the same st really
it just dependfs on which one get more cds in
tho the boss could be completly different in mythic
i have no clue
If it's 3:30 it could be assa, cuz execute dm is broken
But yes, kill timers will matter ofc
alleria feels like an assa fight more than anything
i think one more sub cd is just more damage than assa at that point
vibes balancing
assa feels useless in p1 tho
sub also get 2 cds in p2 rn
while assa dont
obviously its
its hc
so idk
how it will change in mythic
true, but there is no hard enrage in p1 as far as we know
but on paper rn sub is better on every phase but last
and on last if sub get 3 cds it would prolly get better aswell
than 2 cd assa
i mean ye but
and you can't sleep on that execute damage assa gets
Just depends where u want rogue to be useful
If the entire fight is fake except execute then u play sin
you cant just take a whole raid of uiseless p1 specs for example
i mean the most useful place for us at the moment is not in the raid lol
woudlnt work
If u need more p1 damage sub helps
Ppl cope but atro is still good
Ur going to play 1 rogue
And rogue isn't that bad on alleria
And when would you play outlaw?
i stand by the fact that we are just the butter passing robot from rick & morty xept is attroph
Genuinely every other boss outlaw is equal to or better
I mean on that boss
On alleria not at all
It's joever
in my opinion rn its
- 1st boss outlaw
- 2nd boss assa or outlaw, depends on gear and which does more st, rn i cant really tell (if adds are an issue outlaw helps killing them while asa dont tho)
- 3rd is outlaw or sub if you need to swap to adds, otherwise either does more st between the 3
- dragon looks bonker for assa for some reason but idk im not sure yet
- vanguard seems to be even between assa and outlaw rn
and isn't attroph worthless if most of the damage for mythic alleria comes from environment
should i spend my hero crests on my crafted wep?
will you eventually use mythic crests on it?
WHADEFUCK NERF ROGUE
@loud blaze maybe idk tbh, wowhead mentions its best to use your crests on weps
we can't even be top on our own g'damn debuff area
I thought I heard on a video that if you use crests on a weapon you don't get them back if you use higher level crests later.
Then again, I don't know and you should listen to the people here who know what they're doing...😅
not sure either but im seeing alot of people use their crests on the wep
i could use them for the boots i crafted
I checked a couple different AI, they both said that using hero crests on crafted items end up wasted if you recraft later with mythic.
yes dont do that
Personally it would take me a long while to get enough mythic crests for the weapon.
you get them doing m+ no ?
hc is very important this tier
you should not waste them
i see
Time to make a mythic wep this week 🔥
I crafted my dagger at hero last week. Plan on making a mythic MH this week.
y'all pumped for that juicy 4% buff?
My Devourer got a 10% amped for that
how much overall does this come out to be?
4%
that's not too bad then.
we take it like good boys
I giggled
cant wait for next week
Are we getting buffs again
In addition of the 4% ?
Blue post % doesnt match the real dps gain
I still don't totally understand the SS/PS rule for fatebound. If says if you have 6 stacks of opportunity to use PS, but why not just keep using SS to get to 6 cps?
U have trinkets and stats and many things that masks it
just macro your chosen mark into every ability. With outlaw having one of the highest APM, your mark will be on your target most of the time, so you're automatically on the right target

cuz ps does more damage
i just saw the livestreamfail clip, is that Foreverguy or the other rogue
also that is not a crashout at all
Other rogue
OH, I see. I figured I was missing something. I should read the tooltip closer...
Theres another rogue called guy?
imagine calling yourself Guy. You would be known Forever as Guy
This is my first time maining a rogue since Cata and I’m loving the Outlaw playstyle. More than Assassination and Sub, that’s for sure.
its fun!
its fun!
if you dont look at numbers i think the class feels great to play
i think external to wow people might not be used
to what wow raiding is
i mean i do think the guy was a bit disrespectful but
its kinda whatever
Yeah, the numbers can take a flying fuck into a jet engine.
it's a necessary part of the role
I think
If my prev raid leader said one of his 1000 insults
He’d get banned on all discord servers
is wowhead just going to be overall BIS no more mythic + BIS ?
when i first hit 90 and played outlaw, it felt awful, but then with more gear, it started feeling much better.
My RL is too much of a carebear, but makes the moments he snaps at someone all the better
I’m sitting at 252 ilvl and the spec feels great. Still wish it had more DPS but we gotta roll with what we have I guess.
exzactly. 24 haste and a good ilev feels just fine.
I do think that whole "rtb and adr pause while stealthed" thing was a good QoL we should have kept
6 slots of hero track garbage with vers on all of it vs champ track tier chest

starting off strong this season
at leat you're 1 step closer to 4 set for unlocking catalyst drops
