#outlaw
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what do you do when you ahve litteral 0 energy
and the rules ask you to press ss instead of fth
btw do we still have the rule to cast PS if u literally cant cast SS due to energy
i think that was an in crackshot window only thing right
so it must be gone
okay @vivid vessel are you pressing tea early in raid cuz I feel like it sits at full charges for too long while you slowly lose energy when it could have been ticking down since hte threshold is so low
wow forums have the best feedback
cause otherwise that actually comes up fairly often ive found
I feel like its prob worth to press it at like 150 energy
no
i dont look at it at all rn
if youre currently at max charges
im still getting used to outlaw
honestly mewo that sounds like it could be a cute 0.5% minmax
im a slow learner
Tips for Chimaerus?
sounds free
tea is so stinky
It beats the "thistle tea as a finisher" feedback
the SS at 1 but FtH at 2 is so backwards to me
cuz it used to be that we only fth at 1
with bs
so my brain is like having to reverse
i press ps
i actually like how the rule plays but again
the fact that whole rule is gone for trickster
๐คฎ
its literally the opposite of what it used to be
so it requires unlearning
to relearn
its the only thing making outlaw fun for me rn so
yea
thats me with ace sound effect
i still misfire every 20th bte probably
what can i say
i just wanna shoot my gun
having to not bte after an ace/gravedigger proc
cuz adr is <30s
so weird feeling
bte is so glowy
our worst rule by far
weran shooting blanks
thankfully a small enough minmax i think im just gunna continue ignoring it
I removed the glows
I feel like I do have to throw away LD sometimes
u do
i wont have blizzard telling me what to do
thats also awk
im pressing bte if i want to
i think PW sims lose an average of 1.5 LD or something?
idr but we had a number early in the expac
yeah sounds about right
theres a lot of efficiency lost in this outlaw
which is funny
because they said they wanted to go back to its roots of "energy and combo point management" or w/e ๐
thats why you SS at 5 now ๐
prep is like the ultimate inefficiency engine to
i hate this spell so much
how much of a DPS increase is it to hold BTE if AR is <30s?
1% in full gear
a little less depending on ur crit level
probably bigger the more gear we get 
guys hear me out oK?
stage 3/4 is a dps loss in 4 target cleave cuz u have to press BF more and then u run out of energy and have to die
u shuold just turn off rtb

can someone make a target count cancel aura rtb macro?
you know whats funny, going thru logs and seeing people not open with dispatch
and then get like 3-4 ace procs
and not have SnD up for 20s of the fight
and since its normal/hc that 20s is almost always in lust and pot
thats me
they almost certainly ate a fat dps loss in that window due to good rng
autos go so hard during lust its insane
and SnD hyperscales them
prep being on gcd gotta be a bug
yea i feel that 
like imagine this is aoe what the fuck ar eytou supposed to do for 27 seconds
cuz then you always get double bte supercharger
wait do you prep opener?
I forget
or do you hold
well it kinda depends
i hold but theres no gain
get two what
preps
ah
request a 3min pull timer
the alternate is to hold until when?
but also like
i hold until ar falls off
rtb is 30s duration?
whenever u wanna use it based off vibes
the minmaxed 2 optimal uses in sims is worth 3% dps
so how much are u giving up if u hold it to cast AR some other point in the fight
well then you still have to roll early right?
cause if 3 buff
๐คท
I thought the point was that you dont want to generate an LD if your current rtb is <30s duration remaining
this is the whole reason why i prep after AR falls off
and bte recently pressed
i bet if we simmed all these different ideas in our head
idk i kinda do it with vibes
so youre prepping so you have bte for your 2nd adr supercharger
so honestly just go with vibes
i prep after adr
and do what u wanna with prep
yeah I mean if you play correctly if you farm bte back in your first adr dont you hold it for your second adr
outlaw is a vibe spec
so weird
i do the prep vibe rule too
holding is for cucks
im not a cuck
someitmes i simply prep in ar cuz i wanna bte twice guarnateed on opener
yeah I havent been holding
i mean prep is literally a vibe ability
I feel like prepping to guarantee sc bte is best
its all vibes bro
like esp in aoe u can super charger BTE (no reset) prep BTE supercharged
ye
mewo
so if you dont get bte reset
im gonna tell you a secret
on first adr
i can press any rrandom button
i will still do more damage
thats the secret
you just need to vibe
tru
but u still need make sure u have snd up which is why only in aoe or mid pull type shit
idk im not pressing snd in my opener
cant be asked
ugh
yeah fuck snd/dispatch opener
lowkey
we should sim it
even tho u can get bad procs or rolls and not even get that 2nd bte in ur first AR and be like meh
i bet u guys are inting
go look at the damage profile during lust and how much of it is autos
and without SnD ur getting what, like
i had solo sim it like a month ago lil chud
fine
because of the SnD talent
dispatch is for cucks
Snd is for chads who know theyre gona ace proc
you wuldnt understand
cause it did due to crackshot and they probably forgor
id put my money on whoever made the changes literally had no idea it would mean u need to SnD in the opener (dispatch)
liike i geuinely think losing the supercharged cdr on your bte from dispatching prior to it is cringe!
i wonder if theres a world we open with SS
naw
nvm
Bros TRYING to make it worse on himself
i hate losing out on the supercharger cdr of bte
no but lowkey the sc value on bte isnt in sim
and afaik snd is same value as dispatch opener in sim
so in reality
it is
also new rule im cooking up, if youre plkaying the BTE supercharger rule, there are moments where your BTE comes off CD with like a minute left on AR, you can hold that BTE and farm zero in stacks until AR has like 35 seconds or whatever then press it
thoughts?
it makes sense!
same amount of BTEs, more zero in stacks!
i think its only relevant if u have high crit
yes
the rule was gonna be or if u hit 20 zero in stacks
because at high crit i think u farm stacks pretty quick
is how long before adr you want to send your bte
as long as you wont lose a bte usage
oslo was typing
oslo
hes cooking up something rn
I can feel it
LOL
and we deserved it too
i think my rule is lit no cap
lowkey in pvp though zero in stacks are super huge
for your burst setup
very cringe
well i gues the issue with my rule is
what if that bte at 1 min resets
and u simpl can press it twice before having to hold
gg
I mean then do it
that is one of many possible issues
who cares
only issue u mean
why is the reset a problem
ur losing out on potential value
well just press it again
not everytime obviously
when it resets
well with my rule mewo u wouldnt press that bte at 1 minute
obv send the reset
so it never reset until u pressed with ar at like 35s cd, then the reset press is getting AR off cd before ur next Bte would be
so now ur holding AR if u wanna use those supercharges on Bte again
or i guess u could just not press the reset
whatever
!!
yeah
I dont think the reset is an issue
cuz the one before the reset is the higher value one
cuz you ahve zero in stacks
because if u hold it and it woulda procced like 5 times until AR, but u woulda had a new BtE off cd for AR anyway
u are losing raw BtE casts in this scenario
more so then the normal hold
some small % of the time
no Bte cast is weak
imagine AR says 1 min not 1:15.
awang rule says dont press BTE until max zero in sstacks OR 30ish seconds on AR
but if ignore that rule and press BTE rn it could reset and give me 2 BTES before my next AR instead of 1 right?
thats why holding for up to 30s adr cd is okay
you guiys still talking about the opener thing ?
no
no
i managed to do an entire dungeon
were talking about holding bte before adr
SHUTUP
cucks
and the bte BEFORE the bte you hold
you actually want to hold
for ZI stacks
double hold
HODL rules
like if you know youre gona hold your next bte anyway
might as well hold the one before
can someone debunk the message is aid
for ZI
go eat dog
operational defiance disorder
i think the issue is we are def losing efficiency and BtE casts here mewo like
i have not been around to update/keep up with stuff
!fuu
Rogue Spreadsheet - Light Version / Dark Version
why would your rule stop working for the BtE before the BtE before the BtE that would be held?
exactly ๐
why not start holding for zero in stacks at 1:15s on ar cd
you tell me
because u r losing efficiencys
theres too much rng involved
coulda rolled a jackpot and gotten 2 extra btes off cd due to cdr during that window
etc
its gambling
yeah so probably if you go to far out you dont know what you might lose
you could get two btes off mewo if us end it at 1:15 or whatever instead of one
dont gamble on my gambling spec
mhm
and its almost certainly gambling at a net loss
!up
u missed a rollercoaster of emotions
is our pull by pull variance insane this season, im tlaking m+ pulls
like i do like, 25% more dmg if i jackpot vs 2 buff in aoe
bigger than before yes
more like 30% prolly
we do
our stdev isnt much higher than tww sims
im imaging first pull cinderbrew or floodgate, completely variable based on your first roll
it is
go look at the sims
no
changes in st DV are bigger then they appear in the actual number
it did go up
which is funny cause it feels kinda like rotational rng went down?
maybe thats just me
its all rtb right?
i mena
we just have a bunch of nonsense passive buffs to damage sources stackingand falling in the background
increasing our variance
its ace and rtb
but not gameplay variance
rtb jackpot does so much dmg
its not higher
well
nice lie bro
lying again mewo?
rofl
oh yeah
nice try bud
wifey
Woah ok weโre getting wild for Friday, letโs go tho actuawee?
mine doesnt show br until 34s in
cuz tier probs
right
do u have tier?
im guessing theres a check for if u have tier
i dont
if no tier, BR is a energy tool
theres a rule in the apl to not cast BR if you would overcap energy during the gcd
forgot about that
only happens if u dont have tier tho
i ignor ethat rule
when u look at the print out it gives u in that its just a random single slice of 10k iterations from the center of the curve i believe
so its possible ur looking at a slice that had such good rng it woulda overcapped energy that entire 20s window if it has cast BR
ive def had pulls i felt that
but yea i have also been ignoring it because of my rng is that good i dont need to hold BR for energy later anyway and i wanna see my sickass animation

sim also assumed triple threat the entire time almost
triple threat?
rtb
just roll good
sim doesnt assume anything
whatever dice this bot is using
sim is playing the game 10k times
i want it
yea u just got a slice that had it
but i do want it
guarenteed 3 buff on first roll of combat when
๐
3 or higher
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
Do we expect more tuning info sometime soon?
Nope
bruhhh
bro what the fuck
owned zac
i mean ill take it
they did buff sub the least!
ye i was gonna say
better than being ignored
wait
I might change toons
I expected no changes to be honest
incremental tuning indeed
4%
melee
huge
Why are they buffing devourer?
Lol seems pretty clear they just straight up have carved out tiers of how good they think specs should be, and we're just on a lower tier. ๐
are we back
back to where buddy
How big is the nerf to mm cleave?
guys is it too early to call it a rogue tier
WTF 4%, I'M SO HAPPY 
It's about 4%
We need 15% and more energy
bout this big
you have to zoom in
to see
Guys weโre in the patch notes
(My message was intended to be a meme about people asking how big percentage a percentage aura buff is, it was not intended to be doom) :^)
Which means no further change to rogue until 12.1
is rogue among worst classes zac?
?
wait
Iโm happy with 4 considering we donโt have mythic data yet
but that's outl*w
!warn @fading igloo Not here buddy
i mean all 3 specs are legit bottom
so ye
yeah i liked yout graph
i think outlaw is the worse of the 3 just cause its unplayable on last boss once again
it filled me with hope
cant convince me otherwise
thatโs fucking MASSIVE
Do we think our raid buff makes us worth in world first this time
"this time" as if rogue hasnt been in every WF kill since atro has been added
ye rogue isnt the worse melee
LMAOOOOO
One sub rogue in rfw for sure
erm
arms warr
Did arms get shit?

althought for outlaw i dont believe its a flat buff tuning, i think its a kit tuning
which is litteraly topping
erm
I dont think arms or fury is bad at all
Surely we are actually worst melee no?
As a class maybe
I mean besides the fact that ele looks better than enhance right? if that counts
yes we are
and hunter
gg
worse class straight up
but worst doesn't mean bad right gamers?
No
unless you consider elem to be its own class
Rogue is not bad
Where are yโall seeing the changes?
new wowhead post
same place as usual bro
Oh shit 4%
We huge

@winter falcon https://www.wowhead.com/blue-tracker
So is 4% like, actually just me thinking my dmg is 100k so after il do 104k, am i stupid for wondering if theres more to it
it's less
4%
aura doesnt work with trinket and cantrip effects
ye
But pretty much
better than what we got in tww s3
Real
Loading up the credit card for Midnight anyways
๐ค
were so back
I for one am glad they didnt nerf bf to compensate this huge buff
i can be a pirate now and make luffy proud
why they buff sub tho
rwf?
is there another pass planned after this?
orgozoa probably lol
next week i think
so you think they gonna nerf sub after that happens?
considering its litteraly the smallest tuning pass i have ever seen
prolly not
no lol ?
have you been playing wow
for the past 3 expac
sub is the cannon rogue spec this decade
i didnt zac
Pirate stealth boy with guns is so back fellas
you know its a sub tier not an assas tier right nitro
dont get fooled
its a dh tier tbf
surely this is patch notes 1 of 4
well sure
4 more 4%s to come
but after that
zac.....
4% bruh?
its an outlaw tier for sure
yeah i guess
but sub will be horrible on double boss like drakes and council imo
pressing bp there is kinda.... sussy?
but will be prolly playing sub on last
sure but, with tier set sub on this picture would be right under assa, 1% under
soidk about horrible
That mm damage is scary
i guess top guilds will avoid rogue on some bosses
I wonder if atrophic is enough to bring rogue if it really looks like that in myth prog
yeah
for these giga guilds
like it would be here
i dont think so
with tier set
hm
thats kinda crazy no ?
sub being the best spec on vanguard
ah wait im looking at normal its a bit different on hc
I mean subs 2 target is junk, but people need to remember all 3 rogue specs got their 2 target obliterated
yes it will be the best rogue spec but it still a dogshit class on this boss and you know it
it's not like outlaw or sin have exceptional 2 target or anything
Lol mm on that graph is hilarious.
on hc its right there
thats why guilds will avoid rogue
yeah I could see it
1 rogue at most, some may even run 0 on a fight with that kind of damage distribution
But the atro bro
like atro is good, but is it That good
What about the atro
atro is a turbo bait
atro is the worse raid buff

doesnt even work on all abilities
even hunters mark is better know
but yes both of those raid buffs are bad in the face of like DH, arcane int, and druid
hunter mark is great now
of course its great
every other buff is better
ewven dk raid buff is better
and war
and they dont have one
yeah it's just that all raidbuffs are strong
its fine we will play in s2
as in they have a very large impact on the raid
ill freeze my sub
compared to most other effects a class could offer
Fuck man mythic without grip... DKs don't need a raid buff.
healthstone prob better than atro if your players actually press it as an extra defensive
i dont even know what evoker raid buff is but im sure its better
but my point is moreso that all raidbuffs are quite strong and that atro may still overcome rogues weakness and get you to bring 1
it worse than zac was saying
evoker is -15% cooldown on class movement skills
which can be very good
or very pointless
Rogue
Assassination
All ability and melee damage increased by 4%.
Outlaw
All ability and melee damage increased by 4%.
Subtlety
All ability and melee damage increased by 3%. Does not apply to PvP.
I think their cd to reset everyones movement skill is more meaningfull
that shit mega op
but that's not really a raidbuff
it's just class utility because it stacks with more evokers
its not enough but its a start
it's just conditional right I know on Ansurek our DK needed evoker buff to have his DA up at the right time
but a lot of the time it's not super impactful
I choose to put only things that actually don't stack and are provided to the entire raid as raidbuffs
everything else is something else
evoker util goes crazy
that doesn't mean those other things aren't as strong or stronger than raidbuffs
we cant even dance triple cheashot even if i want to stun i cannot
but they are clearly not raidbuffs to me
yeah it's also just never useful for me
so it's hard to notice when it might be useful to others
has any one successfully installed zac full ui profile lol?
when do the buffs go live?
Been meaning to ask, is numbing or atro better? I always thought atro would be better, but my raid lead insists numbing is better bc apparently it works on boss autos
7% increased chance for bte to resrt and 4% aura buff
ye me
i did
decent?
atro is strictly better in raid, there is virtually no chance that you care about tank autos enough to overcome 3.6% dr on the entire raid
(not joking btw since i created my whole ui on ptr realm then installed it on live)
numbing is for keys imo where the cast speed reduction and tank damage taken from autos can actually matter
That's what im saying lmao
if a boss has a mechanic that actually interacts with their autos to some meaningful extent then maybe you see numbing at some point
haha i finally got a chance to sit down and mess with it, bruh my shit looks terrible i did some thing wrong for sure, i checked your stream and its clean. wait for this screen shot haha
tell him that tanks dont need numbing
but it's just not efficient raid mitigation
is there a rule when to use preperation or just send it when everything is on cd?
do you know if the DK thing stacks with numbing or not? @vivid vessel
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
Prep explanation is so convoluted that I feel like we need a bot command with the explanation lmao
eleem told me the wl thing stacked with cast speed but not melee
sounds like numbing might do literally nothing in raid then
probably
could be worth double checking, but at the end of the day even if it stacks atro is better so it's kind of whatever
Well its to ability and melee
yeah I was expecting 7-8%
usually its just ability
Why are they so fucking scared of buffing this spec?
this class does nothing
it has 0 utility
0 aoe
0 st
0 raid
0 m+
oh but
muh pvp
nobody fucking cares
and im pretty sure its mid in pvp as well
its mage's 30th patch of being the best dps in a row
300th
while also having utility :)))
if blizzard had any sort of clue all 3 rogue specs would be top 3 dps
with the current design
actually srs question time
when was the last time rogue was legit topping DPS charts, not like on specific fights that played into Sub or w/e, but just overall was the best damage dealer?
pre vanilla release
maybe
real answer prob bfa
and that was the last time rogue was ever meta
11.0.5 we were bugged for a day but it got hotfixxed. was glorious
Dragonflight was pretty good both in M= and in raids
brother forgot about s2>

DF was ass
bfa season 1, they ran 2 or 3 rogues in the mdi meta. never recovered.
Probably Ammirdrassil
it was very strong in that raid
and its like blizzard has some rogue tumors still left from that xpac
or idk whats wrong
its been 30 years and 30 different metas
Shortly after the mini reworks
Assa was the best spec in the game (damage) going into Vault of the Incarnates
Someone make a meme with that skeleton at the bottom of a pool dead with rogue icon on it
outlaw buffed!
if it wasn't for tindral outlaw would have been awesome in amirdrassil
though still somehow not as strong as sub so idk
rogue overall was quite good that tier though
smolderon?
that was probably the last time rogue was really strong in raid
can we like shut down the entire discord maybe the paladin strat works
about to rename between the eyes to between my eyes (one time use)
but outlaw was quite good in the grand scheme
4%
for class with 0 utility :)
i genuinely need a blizzard dev explain to me in depth why all 3 rogue specs are not top dps
i want to hear the genuine reasoning
and what offsets their lower dps
because if you ever apply that sort of logic
then Rogue is never moving from that spot
until/unless it's given some big utility, at least
why would i ever deal less dps than the class with amz?
why would i ever deal less dps than the class with arcane intelect?
I mean yeah it's the same kind of thing as the fact that outlaw should always have the highest damage on patchwerk 100% uptime
when times are bad and you feel down
remember the trickster bug in nerubar ๐
rember happy t-t-times
but I don't think their tuning is that precise or even tries to be for that kind of thing to happen reliably
yeah
outlaw on tindral was the cringest gameplay ever
Gotta be in the top 1/3rd
imagine what 2 charges of AR could have done for that fight ๐
Oh thats neat
literally going to need 2 charges of AR forever
cya next szn
rank 1 parse out of all classes
guys do we use m+ talents for raid when not st fight?
i am little bad in mathematics
the up of 4%
can i take my dps of today and od *1,04
or the effect of every dmg do more ?
not quite, we don't know what kind of evil rounding they are doing and it does not increase the damage of trinkets or other cantrip effects
so if you have anything on-hit, it isn't affected
nah it's like 3.9% or smth
if u do a proportionnal of our on hit and other
oh i thougt was more important
but ok
i trust u, sorry for my bad english i am a baguette
the actual aura buff is either going to be 3.3% or 4.2% depending on round direction
for +4% aura to be 3%, your trinks and cantrips would have to do 25% of your total
we can hope for 4.2 since that is obviously closer to the intended 4
melee is buffed
ooook !
LMAO. Subs are way far ahead on dragons bro.
melee buff is so gooood
lets boycott
so pack it in for season?
nothing another 4% aurabuff can't solve
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
its all pad
can just sort by damage to bosses
or look at any breakdown
and its black powder spam lmao
yeah their damage is high because they pad with tech and bp on the adds
pad but adds need to die 
target cap issue ?
adds will die to the good classes that passive cleave
outlaw is literally a pad spec
people have lost what pad means
outlaw is quite litteraly the opposite of a pad spec
we dont lose damage "padding"
sub is a pad spec
maybe i look at your priuo damage when you are spamming bp bud ?
im just 1m before pull
unholy could cleave the adds easily but people burn them before they can set their deceases
that's why it's a pad spec. outlaw doesn't choose between eviscerate or black powder
ur definition of pad is wrong sir
padding means im losing my prio to do useless aoe
we choose who to hit primary?
thats not what outlaw does
4% confirms sub tier rip boys we needed a lil more
wasn't it always that pad specs were always bad in ST because of their pad?
idk what that means
historicaly outlaw has been one of the best prio spec in the game
so idk about that
ye but outlaw isnt that because its free
aoe that doesn't help kill the boss=pad
ye
outlaw is one of the least pad spec in the game
cause it loses nothing doing aoe
compare it to sub
sub pressing bp
do we like the vessel trinket?
I always classify pad as are you griefing your boss dmg to do this dmg
well ye cause thats what it means lol
ok then sub rogue can pad
but outlaw always pads?
then why saying outlaw is "pad spec" wrong?
but you dont get it tho
I mean sure but if your class is much better at doing burst aoe it's not pad
that's what the class is there for
padding is losing important damage to do irrelevant damage
losing prio to do aoe
that isnt needed
4% buff spec saved ๐ญ feels like they hv no clue lol
yeye its just in this example we are assuming add damage is useless
Ye ye
0.5 will save us, with 5% more ace procs
we are back
i have perfect example from last night:
one of the boomys here is padding
how bad is this trinket
how hard is to pick up orbs with the vessel?
bladeflurry for those isnt pad, holding your sectech for 20 seconds to drop it on them specifically could be depending on what your raid is struggling with
kekw
like this one is just strictly better
but overall fiber is an okay trinket if you don't have any of the big ones
imagine getting both POG
Friend just sent me a good example apparently no1 Boomie on last boss
99% of his damage is just dotting and starfalling p1

im clueless about last boss tbf
i havent done it yet
we have just done 2 5 boss split
Proper struggling to compete with DPS on outlaw atm ๐ญ
Same we did 6/7 twice
ffs
those things do need to die tho
like not super fast but you want to get them low before they reach the right spot to die
that's the most within margin of error sim I've ever run
where something is actually different between both sims
zac did u reroll lock or hunt?
is this with the 4% buff
no
4% huge
that's just me checking if thief is better than steel
turns out they are the same on my character for damage output
i think u need the energy of steel if u running bf stuff in raid
but also thats vibes and idk how much steel gives us
steel is a very very small amount of energy
but maybe still needed depending on haste
im at 25
it's also energy when you need it least kind of
sicne it's when SS procs and you have ps locked on loaded now
yeah true
wanted to quickly say thanks to this discord - it's really helped me improve. super proud of reaching #3 on normal lol
Grats!
gonna stick around to help and hopefully pass on the favour to others here ๐
??
its normal reset time
3 hr 35 min
like 10am my time
servers are gonna be downa long time that day
not for eu dawg
eu so cringe

