#outlaw
1 messages · Page 650 of 1
Even on good outlaw tiers it doesn't get played
Most prog rogue players just default to not prepping it
U have the specialists that play it when they can but most rogues aren't really practiced on it. It's like survival, or feral
Am i wrong or are the dungeons not good for gearing outlaw because there are nearly no crit hast items and with the min hast you almost need it everywhere right?
Yes but also no
Ilvl is still king so
Yeah but im collecting mastery and slowly watching my haste dropping to 15%
If the energyproblem would be that bad it wouldnt matter but yeah that might be a wish and not more
People not ignoring the specs just makes the chart even better ngl
You're so right for that lol
2nd point in sumarilritlkly disptapcfher
well said
i hate typing that name
I've been making a lot of good choices lately
Surely and I mean SURELY I can keep this up forever

yo awang
yo
how do you feel abt me diana abusing
cringe
last diana mid i played with was 1/4/3 in 37 minutes
there’s a 21/4 game right below this too
i think in almost all these games
i dive every laner level 3
and kill
100 to 0
champs balanced
Loaded into a zone and now my wangbar addon no work, pain
whats it say!
funny how arms is back there again
Is there an easy tier 6 delve for rogue to farm?
So tried murder row and had a hard time with the last boss. What do you guys do?
what did you struggle with?
Like what our role should be in the fight. Stay on her? Move to adds?
Think our adds were to spread out so that didn’t help
you should nuke the fiend add
and cleave the small ones
i believe
and dont take the portal until adds are down, otherwise they get a haste buff
Thanks
is there one of those charts of where we can get gear for each slot this season?
Is it common for outlaw lovers to just play outlaw and ignore the other specs because of the gearing and style differences regardless of balance ?
i dont think they care much about druid
got myself to 20.04% haste gotta keep pushing lmao
Tank movement carries. Having big infernal miles away when the imps & gate spawn is golden. If so, you safely zugzug the smallies.
Also, stack imps circles. Go into 2 or 3stack with Feint up.
I used to be like this but I learned to enjoy all the specs for different reasons
is it okay to use adrenaline rush if i have 3 combo points?
Hey gang kinda new to outlaw. Is this a joke?
that is comically low
someone will take a look at the number and realize its like an order of magnitude off at some point
probably not until next expac
but at some point
Yeah the infernal was next to me the whole time. So much smh
You do flip a lot of coins but yeah, not the best
Rogues biggest weakness is rot damage, and between leeching poison, leech enchants, and small effects like this, it does stem the bleeding a bit
if its so bad u dont take it im not sure it helps with rot dmg
i think even if u had zero healer and guarenteed damage coming at u ud live longer taking the rNG dr talent
the heal one is a joke
its 0.1% hp per coin
XD

Oh is it a choice node
yea

If we are generous...like .3% every second is a bit...
with the 3% dr
Ah
the rng "dodge" fatebound node from last expac
Yeah then it sucks
it used to be uhhh
rng leech based on coin stacks
this one, the heal
so about same power level ig
would adding a 0 make it better
I wonder how much it'd actually heal over an encounter
thankfully valeera has been the goat in delves but my god our sustain is nonexistant this expac
Like compared to leech and recouperator
getting over 20% haste is feeling amazing
i hav e 256k rn
ye 264k for me
banger
if it were 10X stronger it would be healing u for close to 1% hp per coin
would that be too strong
no that would still be garbo
i have no idea the strength of passive healing of other specs
295k
1% per finisher would be ok?
well last expac from just vanish alone we had ~1% hp/s on average
it was also most of our healing tho
can even say we do 1 finisher every 1 s bro
thats still 1 min to heal your entire bar
yea now that i think about it if this talent was 10X the size it would still be less average healing then soothing darkness
so its useless
and its like 4 times less
it is more trickle tho while soothing was hit or miss
it was only that effective at healing if u had constant rot or no healer
shooting is a burst of heal so its more valuable anywya
Depends on the class. Stuff like DK, paladin, warrior is a lot, but hunter, rogue is ofc lower
And depending on how loosely you define passive healing
Just read through the FAQ and wanted to clarify something.
When bte resets, should we popping that off immediately for the damage buff? Or getting to 6 CP and popping off for the higher damage as well as the buff?
Like paladin has no passive healing, but wog is huge
It's the druids job to heal me. Healing rot dmg isn't my problem. If I'm feeling generous I may even feint for them.
you should build cps
Dh has huge passive healing, but no like, button to heal
Meanwhile warrior has decent passive healing, and then victory rush
what ilvl are people rn
238
whatdehelly
278
stfu guy
237
LOLOL
bro is next expac already
280 is this season. The ilvl inflation is gonna be huge.
Turbo boost 
hm
im only 237
i need to find more
im addicted
tho did ytou guys spend things
thats cheating if you did
I mean the difference there is a single piece of gear dropping from m0.
RNG gonna RNG.
i got 4 sets of boots from the m0s i had time to do this week
anyone want some boots
only spended adventurer crests
lf good home
i dont think i even did a full world tour tho didnt really feel a reason to and i had to pug it all
i wish delves werent capped
ye i only dropped 9 pieces from m0
u dont need to give me scaling rewards but u could at least let me unlock up to 11
😠
only got 4 pieces from m0
alt had the same fate
guys i... i dont think abundance is supposed to work like this?
i just went into my second one of the week and instantly looted full resources and had to just sit there depositing for like 1 minute
because there was so much on the ground
i got the achievement for looting 250k of this stuff on my second run
😰
Happens. During Sanctum I killed Sylv 36 times across all 3 difficulties and never got even a normal dagger.
Better to have shit RNG during week 1 of preseason than during season. Imo.
i dont think blizzard accounted for people doing it in raid groups lmao
its just nonstop events spawning
raid groups?
ye
abundance event seems have some weird scaling with many players. can do like millions in raid groups apparently
well you can be there solo its fine
its just
that raid group is the reason there are perma events and shit on the ground
because there are 40 people doing it at once
yea there being so many people inside
i dont think this stuff is meant to be shared
or surely not all of it
lmao
I mean it's fun when there's 40 people doing it. 😂
if only there was a word we could use to describe such a high quantity
oh
its these treasure dunduns
each event completion is spawning them but then each one runs around and just drops like 3k resource for everyone hitting it
to instantly spawn even more
ok well i got my 1m achievement
surely this is going to be rolled back
unless they wanted us to get silly numbers of this
yeah i expected the 10m abundance achievement to be like an expansion long stretch goal
then i got it in 10 minutes
whats abundance even do?
Rogue Spreadsheet - Light Version / Dark Version
Lag the server?
xd is bbit for profs only?
That was what I came to the conclusion of. Might be wrong though and it rewards crafting stuff.
early xpac gearing is bis wow
ffirst purple set is legit the peak of wow
I'll do it anyway because it's 5 minutes of dopamine. 😂
its legit the peak
im very excited to battle heroic week bosses with random ass gear
Outlaw feels kinda poopy. I'm doing less than guardian druid tank damage...
Or nearly so.
You and most specs
Worst part of wow is that last 5 week grind to replace that slightly sub bis piece with the actual bis.
Including the druid DPS specs. 😂
Is that the max rank of it?
Or is there a 100m
Pretty sure it's just cosmetics and professions
whys my default blizzard dmg meter throwing lua errors
if there is its a hidden achievement
10m is the highest that shows
Plumber managed to explode dmg meter
Might be that
hmm its meekauras doing it i think
Idk all I know is I had plumber which completely destroyed the dmg meter
And threw errors every second
Plumber hasn't caused me issues. Maybe there's a specific feature you have checked that I don't that is causing the issue
!kir
KIR build compared to
HO:
- doesn't use ambush, uses the same builder priority inside and outside of stealth
- is more cp efficient with pistol shot usage (see faq)
- has to use KIR itself as soon as you hit 4 buffs from RTB/CTO
- has an additional reroll logic after pressing KIR (see faq)
- is more punishing if you mess up builder priority at a given moment
- needs 19% haste from rating to reach 25% during adrenaline rush after alacrity
- KIR 1 FTH really likes trickster optimizations, like prioritizing SS when unseen blades are guaranteed (see faq)
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
gg noob
jk moroes uk ily
is ambush broken right now? it generates less combo points than sinister strike
feels like it just doesn't give combo points on opportunity proc
it doesn't give them when you opp proc
well if you arent talented into improved ambush it just gives 2 cp
if you arent talented into ho it doesnt proc double cp
and that behavior is intended
but are you sure you should be pressing ambush
unless you play hidden opp you shouldnt
yeah, i'm trying ho out
i thought it's main point should be to get full combo points on opportunity with ambush, but i guess there's no point in playing it at all
that is correct
it is currently quite undertuned perhaps due to not having the time to properly rework it before midnight
will there be a big patch on season start? i'd like to hope for some changes
whats wrong iwht it
gl with that
fix it
I want to make a cleave/M+ version of this, what talents get sacrificed for what?
are you sure you dont wanna play loaded dice ?
you can do this
tho playing without loaded dice is gonna be painfull
with loaded it might look like this
but i mean at this point you are playing the normal trickster build almost which would be this one right
ofc
you are going to get a bit of cancer without loaded dice
not that crazy
perma one buff
its okay I'm lucky
is Fast Action really that replaceable though?
Yeah what Zac said good luck w that 😭
well its not really a good talent
All capstone's SUCK
its one of the first things you would replace
They are BAD
Sleight + loaded dice with KIR is awesome in dungeons
I appreciate the advice and will consider the words of the council - I am however doing this instead
you think there will ever be a glyph to bring back old killing spree?
no
that's a shame
new killing spree has no soul, even tho the old one had many problems, i'd still be using it over the new one just because it's such a cool button to press
or rather was
new killing spree is amazing in every way except the sound which is a wet fart
oh and it actually could disorientate enemies in pvp
if I ever find out what it is I can replace it but its a bit of a mystery - none listed on wowhead. I think it actually is just a cannon sound looped
it's not as cool as teleporting around your enemy while simultaneously hitting them with cool effects and all
i'd gladly fall off the world every day of the week if they make a choice node for it
the only outlaw rogue using the cursed spell
nah I'm a pirate outlaw not a ninja - the other 2 specs have a monopoly on that
oooh, if subtlety gets the old killing spree i might actually fall to the dark side
the only issue i know it had is falling through the floor in some dungeons
maybe some people had nausea
am i missing something?
if you were doing any hard content it was a self killing spell?
oh yeah, i actually completly forgot about it
LMAO
Yeah its easy to forget about
it will forever be in my heart no matter what
they could've definetly fixed it somehow, i'm just sad they haven't
Well they did fix it
they made a new spell
hi yall i cant formulate my own opinions, how we feeling about outlaw spec
thye also chose to keep some issues and downsides of the old spell for fun
is the tooltip for this bugged
I like it a lot
Or does the spell actually make it generate 18 combopoints and just wast all but 7
what are those issues, zac?
Hi, does getting a stack of Gravedigger refresh the duration of all stacks? Sometimes it feels like I'll be at 5 stacks with maybe 2 secs remaining (like between pulls), I get the sixth one, but then I send BTE and I don't get the reset. Feels like the 5 previous stacks ran out.
im assuming its just coded to generate 6xstack combo points
when you palm more bullets it resets cd
too long of a lock gameplay wise for me like its a cast and i just wanna press buttons, you could say thats just a subjective tho but im playing a melee idk why im casting
you cant kick or cc during the cast time same as before so its cringe af
they did remove the part where you were killing yourself so there is that
but they made the damage rng targetting so its a giga troll spell to press now
i do like the new animation
but its too slow
and it lacks sounds
the animation looks like we're shooting shotguns instead of pistols
and it's damage is actually pretty bad
Survival has the shotgun spell btw
I wish it was like the murderrow boss ngl
^^^^
This means that in a world in which we land at 5 cps but bte is off cd we send dispatch anyway?
no you build up to bte
it'd look better, imo, if it looked more like bte shots
it's just a bad spell right now, don't wanna press it even on trickster. the visuals on the original were infinetely better
better to use opportunity or ss?
U do press it on trickster
See the generator rules right below
yeah, i go trickster in delves along with killing spree and it feels like its' only purpose is to apply fazed and give me 2 hidden blade strikes
one bte can literally do as much damage as whole killing spree
Yeah that is the reason u press it
It's like bladestorm for arms slayer
U just use it to activate synergies
The spell itself is not that strong
in the end of the day, i guess i just dislike the spell
i understand that there are synergies tied to it, but maybe making the spell itself stronger would be a better design. would be very helpful to have stun immunity in pvp for example
is there even a point to cast it with full combo points, maybe i'm doing it wrong, lol
they borked the rework of the spell tho
it did damage in s3 tww after the rework
a lot of damage
issue is the damage is rng targetting
so in term of actual real useful damage
like prio damage in aoe
it was useless
idk why they did that tho
just stupid
but i guess instead of fixing that issue they just nerfed the spell into doing nothing
So they screwed it up in the end of the day. I have bad memory so i don't even remember how it did after the rework. But i remember that the old killing spree had 100% aoe damage with blade flurry enabled, similar to blade rush, i won't even be surprised if they just forgot to add it
Can someone post a pic of their hud I feel like I am trying to track waaaay to much
Like I feel like I am going overboard since I have timers and then on ready for everything
you need to track adr/bf/loaded dice/rtb and fan the hammer as buffs
well as cds idk
you need to track everything
or wdym
I guess I just have a sh*t show going on right now lol. Trying to figure out a better way to set my icons
That is valid
If the spell is stronger at a baseline, it just means its "alwayus talented" rather than "talnted with the hero talent that buffs it"
I think it's fine for trickster to be "about KS" and fatebound to be about "not KS"
I agree
I breathe a lot of copium, but maybe there's a chance they make it into a pvp talent, since it was completly fine in pvp?
No because then trickster would need a rework
Or do you mean old KS
the answer is also no
The spell is gone
Gone gone
goner
Not still in the game but unavailable gone
You're killing me popo
The best thematic and visuals in the whole game imo
thats wild
No thats Lock with that demon portal
Ty I just need to widen my stuff a bunch
and from everyone elses perspective the visual was "bad internet connection"
Sure if you had weak eyes

lol
awwww did they hotfix the ring?
Well by visuals i meant the yellow tracks that follow the blades. I wish we could change their color btw
you sure you didnt have a wep enchant or something
Eh? There are same visuals while using sinister strike and ambush, maybe i phrased it wrong
the new one doesnt look too bad
its just not that fun to use
the new blade rush looks pretty cool
New sounds and better shooting effects would make it alot better
Yeah, blade rush looks very good now
I'd make the animation last a little bit longer, but that's just yapping
Looks bad, feels bad, is bad
It's raw, for sure
Oh, completly agree 👍🏻
y
ye sure
but i didnt need to share my weak aura
for it to work
opn every ropgue
cause you need to share that
then share the arcui thing
like
:D
oof
:D
im glad i just use weak auras still for 90% of things
i have like
3 things that is not weak aura on my screen and its all borked
:D
how do I make valeera less useless
shes set to damage dealer
and she doesnt do shit
whats the best dungeon spec right now? outlaw or sub
is there a way to color your combo points bar so points 5/6/7 are a different color?
Wangbar does it
thank you!
You're welcome 
np
I keep seeing people talking about Sims being in, but am unable to find them. Any sources?
They're equating housing to sims
They're somehow the same thing, don't ask questions.
Mandate of Secret Death curio really pumps her damage
I think on tier 7 delve boss she averaged around 30k dps with that curio as healer.
this is exactly what I'm looking for, game changer!!
You darn tootin it is
so does this trinket suck for us even with the 3 skill points into it?
i know it gets replaced, but even right now is it buns?
what add ons/ui?
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
sims are never a true display of power
sub has simmed below outlaw a lot of times
outlaw should be better where burst doesnt matter
im using jundies frame sbut it looks like it's duplicating frames on top of one another. any idea why?
How is outlaw looking now in dungeons?
I haven’t been able to decide between outlaw or sub last season scarred me lol
it plays way slower and smoother. feels fine but a little energy starved at times
howcome sometimes Loaded Dice talent doesnt always bring the level of RtB up?
It doesnt increase currently active
only newly cast
They know what they're doing
nice fix
Energy starvation feels a lot worse on the target dummy than it does in SimC. Is that normal?
This was already one of the smoother attempts. Most of the time my energy felt like it was stuck struggling under 50
but the simc energy curve looks like this
the only difference is that I cast two fewer br (in 5min), and the adr uptime is about the same.
That shouldn’t make such a big difference
is that a target dummy sim
What's your haste at?
Are you following all the little rules like dispatch at 5 for fatebound and SS at 1cp if you have stage 2+ and ps at 3 stacks
Could just be minor things adding up
only 10% haste,
The thing is, simc is using the same stats as well
Patchwerk, 5 minutes, no buffs
gravedigger is just old Ace
For a second I thought outlaws damage profile wasn’t dogwater 
Energy tho 
how did the energy gain breakdown look in sim?
running no flickering steel with just 10% haste is a recipe for disaster
p sure occlusion set will be quite good (probably not BiS, but very good) for people who can't myth raid as it gives a decent amount of haste, and while Mastery on the Light ring is rather bad, the set bonus does pretty decent damage that should cover for it
"SS at 1cp if you have stage 2+ and ps at 3 stacks", hi, can you please explain this? wdym by stage 2+?
Hi pirates
Its giving me deathbed heart monitor vibes
Rogue Spreadsheet - Light Version / Dark Version
!up
whats a good delve to spam run to lvl to 8?
grudge pit
what stats do you guys prio when playing both outlaw and sub?
haste > crit > mastery?
I dont know much about anything, but i think 12% on Gravedigger procs is a little low compared to the proc on Sub... ii'm procing the Sub shit like every other time it feels like...
That graph is an average over 50,000 pulls or whatever
so it's not going to look like a single iteration
if you only did 1 pull with 10% haste and no flickering steel, it might look like this
is it weird that when i play trickster i do more DPS than fatebound? or are they close in terms of DPS?
like in practice, not sims
they are close, if you are geared with haste
ok good, so im not going nuts xD
i just got enough haste i guess, 20% good then xD
trickster wants more haste then fatebound i believe
if u actually want to gear for it
trickster has more rng so it's harder to compare in practice
true
fatebound has more energy and CPs which likely contributes to it averaging ahead
how tf you guys reaching 240, I squeezed everything but spending crests and got to 232
luck?
yeah its luck
probably spending crests
i hit 239
jewelry ilvl is a bit fake
unless I get occlusion of void, nothing beats 167 crafted from last tier
So do we still send coup asap? Or do we still build? Like coup ready but I only have 1-2 cps
Did you do the rep grinds for the champion pieces?
dumb thing to ask but what talent is it that makes it so that Between the eyes can reset i cant seem to spot it
nvm as i asked i found it
hows rogue / outlaw in midnight please? on a scale from 1-10
for mainly keys
lmao
performance? up in the air since blizzard has already confirmed that tuning is incoming
-1

numbers wait 3 weeks for real tuning
nothing is balanced and nobody knows rn
not even blozzard probably

surely it will fall somewhere on the scale from 1-10 though
woulda been a 1 if we kept aoe blind
was a bug tho so now we dont even have any aoe stops
not a single one
-2 points for that
so -1/10 😠
realistically its hard for me to give it a grade, it offers absolutely nothing of value kit wise for dungeons other then its raw dps so its a wait for tuning angle
ya
ur toolkit has been demolished
but you can vanish cheap shot, kidney shot something else and then blind a third target, you have an aoe stop!
xd
I really think this is what blizz thinks
judging by how atrocious our survivability is aswell
maybe we will all get caught by surprise and itll be a mega skip season and 3m shroud will be goated
and we just dont know it yet

Watch petko tier list for best information
otherwise rogue utility is looking pretty bin tier for m+ which it always was but somehow they decided to make it even worse
do mouseover macros not work with mouse buttons?
mouse button 4 and 5 the dedicated binds work weirdly with mouseover macros i believe
i discovered this many years ago and i dont think it has ever changed
if it had been fixed in the last 2-3 expacs i wouldnt know tho cause i learned to not bind those buttons to macros so i havent tested it in a looooong time, might wanna check the wow forums as well
for more recent info
I started again a while ago, but in every m0 I feel like almost all classes are doing more damage 😄 I really try to time everything and match rota -_- idk maybe im shit but im not able to top one single m0 😄
U wont be top in m0s
Burst classes always win
ye, cant really be fixed
It’s almost identical to the energy gain data I get in actual gameplay
idk if u need anything, but clique might fix those inconsistencies. Idk specifically, but i do love that addon, so maybe it can help
The core issue is that my 5min target dummy test is about 10% off from the sim results, and I’m trying to figure out why.
You sure you don't have buffs or pots or something on the sim?
hard to say. my last 10 minute dummy test was basically identical to sim
What are the chances that the outlaw is the spec progress in raids?
Low to mid
But then if you're not HoF I wouldn't worry about if you're spec is the "most optimal"
yep and also st feels very weak and energy starved
You can use the addon "clique" to bind mouseover spells on mouse buttons
you guys are too happy with the new outlaw let me tell you
Are you actually energy starved or just not used to low adr uptime?
Well you're not supposed to run out of energy in ST unless you mess up or don't have the haste
Or your rng is that bad
Which could happen
i am pretty low on haste dont have the exact number right now though
at what haste % can i actually play then?
no amount of haste will stop you having downtime with bad rng
it should only happen with bad rng at 20% ish haste tho
and u will notice the bad rng, like getting a 1 buff roll a few times in a row then pressing SS 5 times with no proc etc
it didn't feel that comfortable for me til I hit 25%
Guess it's feely craft then
idk if thats a correct design choice then
It's questionable yeah
it almost certainly isnt but blizzard is helpless at figuring out ways to make haste an ok stat for us without making it so it dumpsters ur gameplay to not have
and like always they will not change shit for outlaw
its awful design but at least we scale or something idk
Wouldn't it be nice to make RTB unusable if you presed KIR on jackpot?
i mean just dont press it 
that... sounds unnecessary and funny
sometimes force of habit happens..and you press RTB and i replace it with one of a kind
and its 
Is it likely to be the sub?
Always fun
never stop gambling, even when you're on top
prog spec depends on boss, always
sub have a lot going for it, easy to learn and master, daggers, bursty etc
But it comes down to tuning
in theory if burst doesnt matter and outlaw can have uptime then it should be favorable
the rp in den of nalorakk is so cruel on last boss, that mini boss into rp, and then final boss
like just fuck my uptime I guess man
but there is always a prog boss that is walled by a burst/shield window or some such
in which outlaw is trolling
Solo, do we know if holding blade rush like a few seconds is worth getting better mob count or should we just send it due to energy
https://raider.io/characters/eu/thrall/Fakboyx this is my guy i am at work currently. is my haste the problem that it feels like sht to play?
i believe you can send it, though if the difference is like 1 to 8 mobs then probably hold it
sf
it shouldnt matter a whole lot overall
16.6% haste is okay, not unplayable
maybe should pop some gold on a haste flask
!fuu
Rogue Spreadsheet - Light Version / Dark Version
ill use old haste flask 
i did M0s with 17-19% and pretty much didnt starve for 95% of gameplay
i am close to giving up solo man 😔
They should just increase energy regen across all 3 specs tbh
Sub dont need it really
they should remove energy
But yeah
its outdated

Needing to dedicate 4 talent points to even play the class is abysmal
It doesn't feel that bad on sub cuz of all the shadow techniques cp
i think feint energy should go
And vial maybe
its like why LoL is 100000x more popular than dota2, in LoL you can actually use your spells and play the game instead of running out of mana after 1 ability

Maybe remove it for spenders only or something
Cuz I don't see how removing it from builders could work
And give it 2 second cast time instead 
Visible strike
Tbh it shouldn't be called "sinister strike", it simply sounds too intimidating 
based on the damage it does they should call it back scratch
Sensual strike
Random prod from inconspicuous bulge in pants
Thats how harmful and damaging it is
All I want is tricks to do the pvp effect in PvE....increase another party members damage by 15% for a short time, like a suedo PI..
Maybe then, just maybe, would be get invited to keys
Or atleast considered
that would be so awful
Guys. .
needing to macro to cast tricks on cd on an ally and not having it for threat drops to the tank so u cant even attack while mobs are being grouped
please no 
that can stay in vanilla
well i wouldnt get invited because i wouldnt be playing rogue in keys if that was our "utility"
everyone else is getting away with passive raid buffs or a 2m cd they put on someone else and we gotta macro to cast a buff on our allies every 30s of combat?
Tricks Aggro To a dps
🤢
Just to buff his damage?
Just give us a traditional raid buff, not a poison that most people are not even aware exists unless they played rogue once
lol
?
Are we meta yet?
DId we get buffed yet
Are we actually expecting class changes today? Thought it was on season start.
17th
And not changes it's tuning just FYI
Petko's predictions have everyone thinking we're gonna get buffed 
I'm more happy with Outlaw than things that aren't outlaw. I'd settle for a number cope buff. I do expect something more drastic on Season 2 though.
A lot of weirdness and landmines in our kit. A lot of "this could have been an email" capstones. Thistle tea could just be a baseline energy buff and then give us something actually interesting in its place. Whole lotta stuff like that.
We make up for it because our core rotation is fast and fun while others are boring, but our talents feel like bandaids while others feel exciting options.
tim if u sit back and look at our capstones they are even more heinous
the whole vanish row they forgot existed or left untouched to not even worry about
HO is the same way
killing spree
fast action is .7% dps increase
I'll take fun over good any day ong. I played a "good" spec last expac and in one raid pull I got so bored I literally fell asleep.
Yeah exactly so many weird slap fixes on our tree. A 5 sec CD reduc isn't exciting.
Making Roll the Bones not suck isn't exciting.
legitimately playing outlaw because the pace is fun at least, I can't be arsed playing Assa or Sub this time around because I could settle for Assa 55 APM in TWW and good+proper like 70+ in AoE situations, but right now it's slow as molasses in all content
ive been saying we have gotten template specs as they ran out of time, maybe season 2 we will get good specs again
but for now outlaw is the best spec in the game and its a 5.15/10
a 5 second CD reduction on BtE is hilarious considering it's literally just "actually it's about a 1.5 second CD reduction with how fast we get BtE back"
it just doesnt make sense wtih zero in
tbh after the TWW shitshow
I am no longer hopeful for seasonal changes, it's just gonna be the same shit where we have to wait for the expac for anything to happen
shhhhh
they can make it required pathing instead, don't let them hear you
yeah in 1am xpac we will get our midnight alpha feedback read
How many seconds would they have to make fast action to actually make it worth while taking
The goals of their slap fixes could be accomplished in more exciting ways.
Fast Action could be giving Eyes a charge. Any of the boring mandatory RTB buffs - a charge of RTB. Imagine.
and we'll have an iteration most classes were past at Dec 2025, yes
look they didn't even make Prep a +charge
where it would make 150% sense
they have been very responsive to bugfixes which would normally take an xpac or longer
shoutout bug fixes tho no cap
which is why bte not impacting autos will surely be fixed soon
took them less then 2 weeks to fix us having 1 singular aoe stop
wat happen
they removed aoe blind
they removed aoe blind from the TOOLTIP on day 1 of midnight alpha, but the talent has made blind aoe throughout all of alpha and beta and onto live
so we figured it was a bad tooltip or something
I wonder if they consider this a nerf
Or if its whatever

part of the new fabled dungeon design
that conveniently didnt affect other classes
tauren stomp stocks up
i mean other specs definitly lost some cc, hunters lost like half their aoe stops
No aoe cc is really fun in murder row
whats crazy is just how many they had
and thinking rogues should be the only class in the game without a single one

When you have the mile long trail of imps spam casting you
Just be dk
Inb4 insane cope about st stops like dk isn’t better at that also
those imps adds are cancer
they spent too much ressources on housing
well. it is the flagship feature
as much as it irks me
When you open the crafting order system they even put housing above weapons and armor it’s the first thing
Believe they used Lenny from mice and men as their template
tend the rabbits eh georgie
they also stole maisara final boss from fellowship
that run back is called the fellowship boss amongst people i know
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Clickable Raid Buffs - for poisons
WilduTools - random QoL like melee range indicator, track cursor
Mute Cold Blood sound - if we ever go back to this talent
if wow shamelessly stole fellowships mob interupt tracker system that would be pretty great
you know which class has an aoe blind
dk
you know which class has a better cloak
dk
you know which class does more dam
dk
did they give an explanation on why they changed blind
is it just the blanket cc changes
dont believe we ever got an explanation
i would imagine it was some blanket cc change that got done by a generic class dev that wasnt aware that rogue does not have a single aoe stop beside blind
well we had a tiny bit of utility and that is not allowed
that is the most positive outlook i have on that change
so measures had to be taken
🙂
Being being 30s aoe dr was interesting to me at least
it was actually an upside of all the changes we got honestly
to offset the loss of cheap shot from our kit (practically) and how limited our dungeon/aoe stops are
we had a very frequent one but that was all we had
DKs will be nerfed, trust in the plan, Arthur. Outlaw going to Tahiti
@gaunt phoenix u think itll be crit haste
Its hero gear so no
maybe but also mayhbe not
so it would be mega vers/minor of any other secondary
i mean 2 expacs ago conq gear was hero track
do we know what conq gear is this expac
Its been champion since they have been using this gearing system
It would force pvp if they made it hero gear
well yes that is what that quest he is looking at is doing is it not
do pvp events for pve relevant gear
🤔
1 item is different than a whole set
i guess
my guess would be if the item is coming from pvp it will have heavy versa on it tho
coming from a pvp questline that being
I think its meant for pvers to try and pvp
Wait is this quest live now???
I would also like to know
Hopefully can pick the stats on the amulet
if not we say gg
Would be kinda sick if it has the PvP ilvl boost too so I could use it in both pve and PvP
Bout to find out lol
Same here w my full honor gear lol
Got myself to 20.65% haste in pve gear too
Starting to feel good on outlaw
wowhead didnt know so it must not have been fully playtesable on beta
be the playtesting u want to see in the world awanganganganga
GUYS!
Stop typing that
Tell them to fix cp delay bug it is frying me bro
one of these is not like the other
guys....
zac keeps typing guys for no reason......
what to we do about it
i bet he even typed it on international womens day......
@copper radish blizzard confirmed outlaw tuning or what? 🤪
they havent confirmed anyones tuning
nobody will have any idea what tuning looks like until it comes out
no they confirmed that there will be tuning
meaning that we can't really say if a spec is going to be good or not yet
outlaw -5%
demo +10%
They gave us tuning dates…. Prayers will be said
did someone remember to post about the -10% aura that's been accidently left in for outlaw?
ye
Probably. Flurry still doing too much dmg 😭
flurry 20%
why don't you just sandbag the m0's then?
zac we did a few big pulls in the m0 i did with my guildies
The last overall I have from a dungeon it did 45%
most of the pulls i was like mid 80-90ks honestly
then one pull i just did 160k

same buffs, same procs, one AR use on the pack
it did 60/65% in tww and we did 0 aoe
Then auto attacks, dispatch and bte rounded out the next closest to it
as a reference
am i cheating?
doesnt even feel like ur popping off when ur popping off anymore
like having 5/6 buff was so tangible before idk i guess its weird
my gameplay experience is almost completely seperate from my details print out after these dungeons
What’s ur overall dps looking like at the end of dungeons
is what it felt like to me
Sitting around 60-70k for me
i have no clue my details is in the most general default mode and its numbers only show current stuff, i never checked if it can see overall
i assume it can
that aounds normal
Getting over 20% haste felt really good
my last overall was 61k
based on the aoe numbers i was getting vs ST in that range sounds appropriate
aoe pulls go anywhere from 80k-160k depending on pure rng nonsense that u dont even feel really
i like how bad details is now
ST much lower
my boss damage seems kinda dog ass
you cant even mouseover enermy damage taken in combat
Did a KIR jackpot big AoE pack on first pull of murder row and hit 150k lol
Survival hunt was smoking me in dungeon boss dmg lol
also in st
sometimes at the end
you run out of everythign
and i cant press buttons
and you just do tank damage for 30s
like we had a 5 m boss fight on the last boss (one of our dps died early and we had no brez but also its m0)
Maybe we will get ST buffs? But they’d probably nerf flurry and the net would be marginal 😂
all good tho
and by the end of the 5 minutes i was no longer getting gapped by our warlock
was pretty close st
but if that boss fight had been 1m long
there is no way they nerf bf 
no shot in hell
Net effect -0- lol
So then sub would be meta lol
Ye I do agree
Maybe they can give us the aura buffs they took away after the bug fix lol
well everytiume they nerf bf we get worse in keys
God I hope they nerf us, it would be hilarious
doesnt matter if we sim the same in aoe
in the end
its still less aoe after everyone get tuned to do same st
30% bf is already abmyssal so
what deleve can i do to get to 8 quick guys uwu
dont think so
its been hovering around 50 forever no
Pretty sure it’s always been 50% or so
F it make flurry 100% but nerf it back to 1 additional target 😭
pc
What do we got 7 days till the first of two tunings?
They don’t want to give up this gimmick, but they also can’t balance the numbers around it.
Honestly, they might as well just delete BF and give us some proper AoE builders and finishers instead.
we are pirates, so calling in battleship bombardment sounds perfectly reasonable
F blizz…. This quest is four weeks long until you get the reward. Neck is haste/mastery and ring is verse/mastery




