#outlaw
1 messages · Page 623 of 1
well we all get to play through stormheim tho
where the entire plot is greymane trying to murder the LEADER OF THE FACTION horde
despite us being "at peace"
but yes unless u talked to a rogue, or did the rogue campaign, u never actually learn that the broken shore was a trap meant to kill all the leaders who went, and that dreadlords had infiltrated SI7 and led to the alliance believing the horde had abandoned them
Idk about everyone else but as a DK I was too busy aura farming
dk campaign was so good
Skips every tutorial
Gets stuck
"dude wtf this game doesn't explain anything"
Extremely
the aura on the new heros is crazy
giga aura farming busted kid
ok but what about star lady bunny hopping around the entire map
the movement ive seen coming out of her from pros
is unhinged
i just play wraith why do i gotta fight fencer kid
when they ever get to play her cause its certainly not in the competative matches LMAO
Did I accidentally snort something the Convo did a 360 flip in one message and now I understand nothing
😭
zomb broke the narrative
ye
on topic 
Wish my DK got shunned in DF
on topic 
I wish my actions had consequences
What game was that bout
deadlock
The other goty
I wish my rpg had more rpg elements
?????
Best PvP game on the market rn
im just playing brawl bc quick games and i cba to sit through potentially an hour of 1 match
It's a shooter moba right
Might have to play a game
one of the most unique takes on either genre to come out in awhile
id highly recommend
really sick hero design too
very deep game
I think the whole hero shooter comparison irks me more than it should
Either way, 3rd person moba with an emphasis on movement mechanics
3rd person Black Ops 4
shrug, the biggest contribution to the hero shooter comparison is more the hero to hero interactions and them actually existing as characters
whereas u look at mobas and they dont
Huh
In hero shooters, the hero is usually only as good as their comp
I think it really only looks that way as a spectator
It really plays waaaay more like a moba
Everyone who I know who's played it def relates it to a moba that happens to be an 3rd person shooter
Its just a 3rd person moba
deadlock is GOAT if you like dota you should play it
Yeah there's a lot of build diversity I feel
It's gonna be pretty exciting when it officially launches
people doing street brawl tourneys is funny
i couldnt vibe with it since im not a big shooter or 3rd person moba enjoyer
but the characters look cool
will probs just watch the comp scene like i do with csgo
!fuu
Rogue Spreadsheet - Light Version / Dark Version
where do i buy the catch up gear
There are vendors in the elf camp in the twilight highland. It’s marked on the map with a purple banner icon
is there a good cd import? I tried the one from wowhead but I can't name it for some reason so won't import
I'm going to become the joker
whats nht
yes
good lad
atleast it looks good now and i wont ever have to touch it again right.... surely
do you guys run outlaw or trickset in m+ now?
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
is it still adviced to go 30% haste on trickster?
this game is so much more fun with a good ui
@gaunt phoenixlove u

Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
I got 6-7 combo points, between the eyes off CD, Blade Flurry falls off. do I send BtE ST? or blade flurry and overcap combo points?
i apologize for hating keep it rolling, it's actually nice
im not going to apologize for hating it before rework
gameplay wise, they just havent changed the spell, it doesnt make any sense with new rtb
like if they had to make a new kir spell, it wouldnt be what it is at all
it made sense before when we had cto etc
i see it as kind of an ensurance you don't gamble roll the bones for half a minute more or so
what
how so
its just extending your roll so
if you dont get a good roll to extend
how is it any differnet
well because let's say you roll double trouble without kir and your buff expires and you roll again and you get one of a kind
kir makes sure you stay with double trouble for the rest of the pack
let's say
you are basically garanted to roll a 2
cause we play loaded dice
and then ones are only like 40% chance or smth
isn't loaded dice good with kir?
i mean idk its just weird
cause you are garanted to roll a 2
and then you extend it ?
but the extend is kinda useless
well, not really guaranteed
im not saying its bad numerically
Old kir was so much better no?
im just saying it make 0 sense gameplay wise
KIR is both great and weird
its legit just an accidental gameplay cause they havent bothered to change the spell
why is the extend useless? do you not want to keep 2+ buffs for as long as possible?
yes but you basically are perma 2 buff anyway without kir, it doesnt change much
it worked better before
cause you would get cto buffs and extend them
now its just
i do agree in terms that i don't see one of a kind much at all
ok i extend something i have like 80% uptime on
to get 90% uptime
its just
ok cool you get a bit more uptime
but it doesnt have the gameplay implication it had before
unless we keep it for jackpots?
so you would use it like once or twice a dungeon, i see
thats the issue with "new" kir
you cant keep it for good rolls cause that would just be wasted cdr
so then you just extend your normal roll that you always have anyway
its not particularly interesting
it had cool interactions before with cto
at least you were building up to a long thing you know
they could fix that by giving KIR 2 charges 
or keep the buff that you already have and then you reroll and get 2 buffs at the same time?
KIRing an rtb2 wouldn't be that "good" if rtb1 wasn't so garbo
well how would that work with new rtb
that would work with old but
KIR before was extend your good buffs button, now it’s a extend your meh buffs cause the bad one is so bad
i mean its not even about that tho
no no i get what zac is saying, it's a good point
we cant reroll on cd like before so like
even if
its not like you can get better rolls
you dont have cto
you could have some sort of rolling on cd till you get a 3 or 4 and kir
but that would feel complete garbage
and you would sit on kir for an eternity prolly
It’s weird now cause it was a literal dps gain to lose a bunch of cdr on kir
it also kind of kills the point of loaded dice if you won't use the "ok" buff for long
ye if you just reroll it
This is how i hit the dummies alpha week 1
tho we did that last tier but idk rtb was different and we had supercharger on rtb
especially because new LD is even better than the old one
Hi! Are combo points bugged when using unhalted unit frames?
crackshot...
New outlaw > old outlaw. Fight me
i agree
New Outlaw is also really old Outlaw in a way
How much % chance on opportunity proc will we play with in m+? i think i've read 60-70% somewhere but when i add it up i only get to 55%?
That weird bullshit where you need some convoluted weak aura can go shit in its hat
Does any1 know the combined % to proc opportunity playing m+ in midnight?
30 baseline
50% when you roll
10% if you are talented into the talent
its mostly the same as we had in tww
very slighly higher if you talent into the 10% talent
ok thanks! 🙂
11 more days till we leveled up
Leveling is a psyop to sell boosts
It's a more consistent, and easier to understand way to do rtb based variance
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
Ofc it matters less so in a CTO, kir world, but keeping "2 buffs" when the two buffs in question are ruthless precision and grand melee felt kinda but yk
Now u always get skull/bs
is there a list of bugs somewhere?
yes thats my problem 
What's the issue exactly then?
they made rtb even more no brainer
It’s the direction every class is going towards in midnight
and then there's people like me who still don't particularly care for the mechanic haha.
I think some things are worth streamlining to make more fun
I think some/a lot of the "dumbing down" went a bit too far, but I think this rtb rework was really good
ngl I like this RtB variant
aside from the fact that the 1 roll is like
REALLY fucking bad-feeling
Glass half empty
Real shit
is outlaw just still terrible or...
Mhm
from 3 +1 lvl)
loaded dice doesnt upgrade from the previous roll
you still roll randomly, but then loaded dice will bump whatever the new roll is by +1
It’s guaranteed 2 3 or 4, I forget the exact chances for each with LD
kir should make it so ur rolls stack for its duration
so if u kir a 2 buff u still press RtB on cd and it upgrades the buff
😠
It should just bump it
Yeah, having it b +1 to expected roll would be fun KIR
guaranteed 60 second stage 3 on opener ..
Mmmmmm
mmmmmmmmmm
Then maybe they would b like maybe we can give outlaw some none builder spender after they read outlaw chat
Right devs?
Designed by outlaw chat
I feel like RTB should pandemic again
I can't imagine why it doesn't on the reworked version
and I'm convinced it's probably an accident/bug
having the optimal play be to let rtb expire in most situations just doesn't sit right with me
I am not going to be upset over understanding reality. I am grounded in my belief that post launch Rogues will have their turn and devs will have a look over Rogues and how the greater Rogue population handled the changes to the specs and energy in general.
The truth is that consistent feedback is what matters and I continue to provide it as well as a few others in the beta thread.
The “larger” Rogue community on discord have decided to remain silent and silence is never good because it means acceptance.
So you should not direct your anger at me but at those on discord that are sitting on their hands IMVHO. Those of us still communicating and providing feedback regarding Rogues changes on the forums, reddit, and wowhead are trying.
👍
🏄♂️ 🏄♀️
Nice copypasta
not reading all that bud
stop hogging the dev zac
not reading all that bud
👍
🏄♂️ 🏄♀️
you have to break it into 15 messages for zac
@proven ocean you coming back to wow on release ?

lies
you guys sorry noob question 😄 Is it important to have a dagger in second slot as outlaw?
!oh
A dagger offhand is ~1% better than a slow weapon mostly because of
Zero In, and also slightly more
Instant Poison procs. Energy is not affected by offhand speed.
It is possible large ilvl differences can matter more than this bonus so use
Raidbots Top Gear when in doubt.
Nope
ohh thanks
Maybe if they return WAs i’ll consider it
Otherwise its a dealbreaker for me
Not paying more subs
that's bcs you can't top meters without your was that plays the game for you smh
What if ion offered u his hand in marriage?
proveit
I feel like auto hit is to high and blade furry to low. I think blade rush should be higher
trolling ?
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
usually BtE is just barely ahead of autos
so, kinda right direction ?
Yeah it's okay
if you are geared with crit just bte should be a lot higher
hm okay, thats a starting point to improve
missed some btes as i remember
heat of the battle, something something
so why is dispatch ok to use at 5 cps with fb but bte isn't? don't both get the 5% dmg buff
likely because BtE wants to consume Zero In with higher cps
and for fatebound, dispatch is better at flipping coins
and you only need 5cps to flip a coin
oh that makes sense
Depends if you’re playing the low crit no BtE talents build that most will be playing until midway though the season, when they re roll to a viable spec/class. Prayge for tuning
guys
is outlaw viable
@gaunt phoenix thoughts
tell me now my raid leader is asking me to chose spec now for midnight
real zach says its dogshit
ah ok ok
you should trust him
i will go sub then
he knows his stuff
yes very surprising
sub looking the best in raid hmm
lets be real zac
who could have guessed
im joking zac
i actually cant remmeber the last time i had to play sin for prog
bc i know u despise assa gameplay
over sub
im glad zac answered you zac
me when its not a sub tier 
me when a boss with increased damage taken phase every cooldown cycle appears in the raid
i can't believe my eyes!
i think i just had a stroke trying to read my own message
me when every single important thing on a fight align with 1 min 30 cds 
@proven ocean
you there bro
Sin was way better on last 2 in undermine
mugzee assa was the clear winner no?
i would argue sub was better cause i was doing more shield damage and more damage to adds pops
ye mugzee assa was thanos
ye mugzee
ye
yeye
but i mean
its one boss every 3 expac
when sub is the best every tier every boss
Gally could be either, it kinda didn't matter, depends what phase of the fight h needed help on
🤤
Broodtwister
Sin was absurdly overtuned in amirdrasil, up until smolderon where it got nerfed
And then fyrak u could legit play either, same as gally
still sounds like a sub tier to me
i mean amidrassil was the most sub tier ever
but
maybe if you progged one week earlier than me
you were assa
i wanted to go sub on gally, but started watching @vivid vessel and went outlaw
thanks man
thanks but i progged gally as sub
im just a fraud bro
gally as outlaw with killing spree was kekw
i wouldnt have wanted to prog that
i played it in reclears
dude it was great
and it was fine enough
idk he has a guild that doesnt care
of "did i fuck up or not"
i think its a bit weird to be in a high end guild and like
you know how a boss will stayt alive
at 0.1%
every tier
and you will then spend another 3 nights on it
and then you are the wrong spec
:D
and imagine if everyone does that
we did it in like 66 pulls, that was a kekw boss xd
mugzee was real end boss of that tier
like im fine if everyone is on the same page
thats what i manage to do in keys
where we all play our bad specs
and its the contract
whatever the fuck happens happens
but gl finding 20 people like that for raid
and idk its not even possible for raid
you cant raid with all raid buffs
some fights are legit not doable without dk wl
boomies
or whtaever the fuck the comp you need
keys is chill you can play wahtever and still win if you are good enough
until a certain point tho
this season was an abomination of tuning
meta specs legit do 50% more damage than me as outlaw
:D
i wish i had played more outlaw in tww before the execution of midnight, barely played it at all since i started raiding 
you mean the tank damage outlaw ?
still don't understand bf nerfs
outlaw did too much aoe bro
ahhh
it's true sometimes we above the tank
it's too much
imagine beeing target cap and don't have good aoe damage even at ur target cap
imagine you are target capped and you lose at every target count :D
that happened in tww btw
and we had precise cut

imagine midnight
30% bf
no pc

good luck bro
outlaw aoe is going to be the worse its ever been
im a little bitch if im wrong

you can quote me guy
Idk, dimmy was the only time I couldn’t play outlaw on prog
its hard to even find that in keys when u know people, most groups arent like yours and simply wouldnt invite an outlaw
even if friends
Dimmy was genuinely created in a lab to be unplayable for outlaw
It's not even a bad fight it's just, everything the fight does is bad for the spec lol
It also doesn't help that outlaw was undertuned af. Even in ideal conditions
Yeah it was completely dogshit
Just hopped on beta for shits n gigs. For some reason sin fatebound feels pretty cracked atm. Maintained 90k on raid dummy with no buffs/pot for 4 minutes? Tf
Is it hoped or hopped. This is bugging me
hopped
Have way too much haste for an assa build, but fatebound historically doesn't mind haste as much no?
this is outlaw channel
well one of them was a feral, they didnt have many choices themselves
are we seriously pressing SnD? or do we just dispatch
I think it is very minor tbh
You dont press SnD apart from a few small optimizations
In m+ if you have like 2 cps going into a pack, and SnD didn’t have 15 minutes left on it some how, and is about to drop, and you have BtE up and ready to use with 6 bullets up your sleeve, then it might be a minor gain to pre SnD so you can open with BtE instead of dispatch. Basically no, take it off the bar
Also, I haven’t researched any of that and it’s 100% feelycrafting, so ignore me
how long should I hold Adrenaline Rush for Loaded Dice whilst waiting for RtB to come off cooldowns?
or vice versa
I got 1 buff on RtB, adrenaline rush is like 10 seconds away from being off CD, should I hold RtB until AR is up?
Scratch that. Loaded dice lasts a while, so really not worrying about
My last question is for blade flurry. Is it okay to send on CD? I’ve been holding as if I was optimizing a pandemic window, but it’s also a dps button
for prepull
Was it feeling energy starved?
we all forcing our hbs to boost our alts lets be fr
hb = hot boys?

hey guys, where can i find all roll the bones roll icons?
icons for one of a kind etc.
What's your haste at?
I’ve been struggling to get close to zero energy with like 28%
Damn, keys on pre patch feels awful. Prot pals are hitting harder than me on big pulls 
Hey Chat, can you upscale these please?
Just unclogged my vaccuum hose
how many other classes are target hard capped like outlaw, not many i feel like?
no one else is completely capped, there are some other hardcaps in the game, but as only a portion of their dmg
that's just dumb
pretty sure it’s gonna stay that way
sorry to break it to you
Oo
sir frederic III
Me like
Just gotta live with it I guess, outlaw is the only fun spec with what they’ve done so I’ll just stfu and accept it 
Does it meow or bark
just turn off the dps meter and call it a day
is there a big difference in m+ between antropic poison or numbing poison?
i feel like numbing is better, right? barely 4% dmg reduction to nearly 20% attack and cast speed reduction
Numbing better for your tank, atrophic better for everyone else
You’d probably take numbing as default
I default to numbing in M+ atrophic in raid, but there are times where Atrophic is better in M+, it's just that usually by the time you run into them you'll understand the dungeons well enough to recognise them
Anyone got any good new mods of ways to track RtB buff? I can't get used to the stupid omnicd like bar.
Very used to the 5 bars roll below...
But you only get one of the buffs
But then I can't put timers in it
plus the other buffs appear too like SND and blade flurry
Enhance QoL, ArcUI will both do it
Ye there’s a few
!wa
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
I’d recommend Arcui for that specific thing
Okies!
It’s a big funny to set up but crazy customisation
So I can separate it and just make 1 singular buff with timer inside?
Yeah
It lets you create new buff bars or icons
That's fantastic!
👍
you can put timers in the icon
wdym
thats literally the default
I think he wants it separate from the other buff icons as well
ooh that's a neat hud
gotta copy a couple things
hmm
how do you split combo points from the player frame?
oh okay I get it, it's personal resource with HP/energy hidden, and an addon to hide the default combo points
yeah cause using the default UI, testing ArcUI now
hmm i installed ArcUI and my wangbar disappeared
or maybe it's too small
So when I install ArcUI the default CDM disappears
default UI should also have timers on icons
not on the buff bar
i'm glad that the real rogue comunity won this design battle ( the great fall of rogue discord cult )™
says 14 right there
change it to an icon and itll show the number on the icon
Why is my CDM order
not the same as Arc UI?
I tweaked it in essential cooldowns but arcui is showing a different order
u customize order directly in arcui
if u /arcui u can just drag them around
np
Is it possible to make it make RTB glow when Rank 1 roll is active and not on CD?
nope
Tellmewhen
Configuring Arc UI atm
so much better once it's working
how can I make it so that these only appear when it is up?
Oh so I got to set the alpha, Active and Inactive Alpha
Is there any good reason to track Unseen Blade and Escalating Blade?
Nope
Can track fazed to know if you're hitting a target with the damage amp but that's it
okie
tyty, still figuring out how to track dice buffs on Arc UI
but otherwise it looks good now
so its beter arcui or bettercdm??
I just made the RtB buff a bar and show the icon so you can see which one it is on the side of the bar
you just let it auto proc
Can someone guide me how to setup the UI icon for rtb buffs on ArcUI pls?
I'm dumb
Gave up trying to make an icon of what buff I get when I hit it
!wa
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
why is the "Essential Cooldowns" bar going back to the initial position when i try to move it
addon? @zinc briar
better cdm
thats why
cannot change the position?
ah thnx
Anyone can help with the buff tracking of RTB? Do you track the individual spells or do you just track RTB?
can't seem to make the extra icon and cooldown work.
Similar to this
RTB has changed, its only a normal single buff now
oh so I track RTB only
ah nvm, i got ur point now
you mean like, track level one, or two or trhee or jackpot
yeah, i dont know
i use blizz UI
ok
i just want better sound cues
There's a separate thing in the blizzard cdm that has the buff from RtB and not just RtB itself, that's what you want. I forget the name it has but it's the same icon of RtB. That will change to the various buffs when you roll them
Then you can skin it as a bar or icon how you like in arcui
Oh a different spell id?
Just go to the buff section of the cdm and look for the two RtB icons
That is my bar setting
The default cdm with no addons should have an RTB buff that transforms into the 4 stages when active
Through the cooldown manager buff secrion
And then once it's there you can modify/skin it with arcuis buff/bar stuff
Not sure if I'm doing it right
I'm trying to put it in this section so I can control it
This is how it looks like when It's active
The bar is the blizzard one
When I add it I get like 2 diff bars looking like this
swap SND for BR
I haven’t touched ui since pre patch should I take the opportunity to move away from Evl ui?
can't get rid of the black dot
I tried shrinking the bar as much as I can
but I can't make it go away
If you want just the icon can't you just set it up as an icon and not a bar? I was just doing a bar as an example cause that's how I do it
From your CDM, buffs tab, drag rtb from bars group into the icon/buff group
do we have beta POV from rogues on midnights raid bosses?
new elvui is so pruned that most "problems" with it are likely gone too
can arcui change the rtb bar color based on which level it is?
Nah just based on duration
I feel like an addon could though right? The name of hte buff is known...
where is wangrtb
no its secret
thats typically the kind of things you cant do with addons
zorthas defensive tierlist thought guys
yeah same
it kinda just confirmed what i knew tho
40% DR is 2.6x better than 20% DRF
if the damage isnt aoe rogue is prolly the squishiest spec in the game
we are almost the squishiest spec baseline
like passive
then no self healing
and cost of energy 
and then not much for non aoe damage
so ye
if you have a rogue on a boss like swampface its not doable
looks accurate
its just funny as he uses rogue defensive uptime as a strong arguement its good vs consistent rot dmg
even vs rot if its aoe rogue kinda insane
unfortunate to go from dk tier vs aoe to shaman tier vs st though
like the exact example he uses (spiky frequent damage events), rogue could feint literally every damage event in dimmy p1 and cover a lot of the rot (i took the least amount of p1 rot damage on our kill of the dps)
Its just unfortunate that its 50/50 whether something is considered aoe or not
In raids most things are, but in keys its the wild west
In raid usually it's fine
I don't think raid is an issue for this anyway
You have externals etc
It's m+ where défensives disparity is an actual issue
i am curious about how feint uptime will affect energy in s1
like r u going to be cooked pressing feint in hard content?
Me when I press feint once and can't play for the next 5 min
feint is op but man, remove energy
like arakara feint worked on almost everything, but in cinderbrew it worked on almost nothing
just remove feint energy but also make it one charge
Ok ara is a good example actually
You know in high keys
At the end you have the flying spiders things
Rogue is the only spec that would get one shot by them really
I needed 100% feint uptime on outlaw
To survive 22 arak
even 21 i died a lot on these
was kinda cringe
Ye hence the almost, it works on the boss mechanics but not on the random trash stuff like those charges or the poison
surely this dk thing gets obliterated right
they dont let unholy get 37% passive dr
They lost 8% stamina though 
is that legit they walk around with 37% DR?
yes 
im assuming hes not counting will either
like dk
passively
is more dr than if you took your rogue and had 100% uptime on feint and evasion
at all time
Fairly sure he is
The reason feint is strong is because it has opportunity cost, if they removed the energy and keep it off global they would almost certainly nerf (gut) it to compensate
feint is good enuff as it is, lets focus back to ADR or lack of burst in our spec
feint is realy good in some senarios, but bad or useless in others
i like crying for more BF dmg, pls gimme
Cheat death tho, i have no issues surviving on rogue, no dk ye, but not shaman either on my sham im ded left and right
havent done a cheat death key in 2 expac
thats not true
"all the time"
what
well u did play cheat for a while with kspree
but other than that it was just pure elus iirc
not even in S2 because of KS ?
i didnt use cheat in s2 after like, the 3rd week or something. elusiveness is just too good
so when it's letting you style where the name goes all it acutally knows is <name of buff> but it can't actaully look at the name, only style/move it?
becuase on my mage, i can change the freezing count bar based on the number of stacks. so i guess stack count isn't secret but rtb buff name is secret?
How do I do it based on duration?
I can't look it up right now but in the arcui bar buff section there should be one of the headers for color and a tick "based on duration" which allows you to put different colors for the base bar then change at a certain % of the original buff timing. So like 10% remaining my RtB bar turns red
Didnt u play cheat in wormshop or am i fried
oh, but I'm using an icon now, darn.
true only key i did tho
ks on these bosses was way too impossible
ye exactly
how so
it kinda depends
cause
you can take the secret thing and put it into other blizzard function
sometimes you can do a bit more
if its a stack maybe you could put the numnber into a color curve function and it allow you to change the color based on the stack
(idk if you can do that)
but its the kind of things that sometimes is possible with secrets
i guess it's case by case? or do things with stacks always expose the stack count? like freezing has a duration. but it also has a stack count. I have arcui make a bar that is red below 6 stacks, then yellow and then green above 12
Actual dopamine hit when u ks on gardens holy
I dno't know how arcui does it, but it lets me just do that
thats prolly just this
its not directly reading the number
its sending the number to a blizxzard function that will return a color based on the number
and you can input that color into another blizzard function to coloir your bar
(probably idk exactly)
hmm. how does blizzard know what colors i want it to return?
you map it, idk how it works exactly i didnt check myself
but they have a new thing called color curve or whatever
i assume you send that to the function and it let you map colors to numbers
on a curve
the result is secret tho obviously
so you cant read the color either, you can just send it to other blizzard function that will color things for you
so they'r esending some map to blizzard that's like "I know you can't tell me what this value is, but when it happens to be in this range change the color to yellow, and when it happens to be in this range change the color to green?
i should be able to do the same thing with rtb. I know you can't tell me what rtb stage i happen to be in. but when it's this stage, make the rtb bar red ... etc
The rtb stage level is not exposed
i SHOULD, i'm not saying you can, but I don't see the difference
I guess they don't think you should
Cuz they didn't expose it. For stacks they might have had to expose it in some way
A lot of this is accidental for blizzard
Like how we have add-ons for tracking enemy CDs in pvp even though they didn't want us to
i think it's more like they arbitrarily exposed some things and not others becuase stacks are a more generic thing to expose that rtb buff type
Cuz they accidentally exposed it
Exactly now you're getting it
Blizz is lost in the sauce bro
They don't know which way is up right now
i mean idk maybe its possible to send the id into something similar if the id changes
but idk
its not something really meant for it
like charges are
A lot of people do seem to want it but I think this is kinda on that border of "rotation assisting add-ons" that blizz is targeting
They gave you an icon that explicitly shows the stage and they want you to just look at it and use your brain IG
i'm old and refuse to wear glasses. i'd like to see a blurry bar that i can tell the buff from teh color. that color is not telling me anything different than the icon or the buff name is. it's just way easier for me to grok
i hate the ui right now
Yeah the accessibility concerns have been there from the start for sure
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
You could just make it huge haha
Also the icons already have a color so that helps
Each stage is a different one
yeah, i'm trying not to have my screen look like my parents big text books they buy and cover everything
idk you kinda have like 20s to figure out what the icon is
its both a icon that changes with a number of things inside it
- a color
Yeah that helps
so like
The spec is so slow you really don't have to worry that much
I think just play with it for a little while and see if you adjust
What's the 3rd haha
idk like
rtb bf adr
LD, rtb
to feel good
you knida need to with prep
But yeah I track adr I just realized I don't look at it almost ever
Rtb and LD I pay most of my attention to
the only real buff is bf
rtb is kinda whatever you check it once a year when you press rtb
Has anyone else been having bugs with the buff icon spiral
if you dont mash keys maybe need to know when your gcd is faster
Mine disappears a lot
and ld you dont really need to track it you just know
For timing you do sometimes
you keep saying "you" instead of "I"
Cuz you might get LD with like 33 seconds on a 3 buff
And I think you'd roll 3s early instead of waste it
So watching the timer matters
You as in the player
Like when talking game strat it's often to say "you press feint here and you save evasion for later"
i get it, but that's like what do for the rotation. saying "you just know" seems like it might not apply universally, especially to someone who doesn't play outlaw 24/7
i mean when i say you just know
when you press adr
you get lD

you dont really need to track it
you just know its there after a adr
i missed the ld context. i though you were still talking about rtb
as u get proficient in outlaw those are the things u start to pick up conceptually
Yes
ye why
I just said why haha
I sometimes get into a rare situation where LD and the rtb buff that's good are about to expire at the same time
You might adr with 33 seconds on a stage 3
you cant have 33 seconds on stage 3
but maybe that's from me playing poorly
you can only have 30s
Bro
it doesnt pandemic
Kir
Lol
Yeah without KiR it doesn't matter
But don't we play that in every build
Idk I did some dummy testing for like 15 minutes last night and noticed needing to watch LD
You also delay adr
For using your ld
It's even in the faq
So you do need to track LD
It's a whole 0.5% hahaha
I mean delay KiR
Tru
you just pressed adr
I just count in my head 30s
But honestly we have nothing else to track so might as well
Rtb stage hit chances not going up by some talents or set bonus in midnight - right ?
i distinctly remember watching your stream when you started playing KS and playing cheat
but maybe you meant like overall during an entire season
no ye its true i was playing cheat with ks early seaason
tbf its only cause ks tho
dogshit ability
ngl watchign trying to figure out when to ks during the flower boss in workshop was funny af
xdd
Next Thursday we leveling up some outlaws
hopefully I got every calculation right....
I ignored extra utility like feign, invis, nature's guardian, for simplicity. I skipped raid buffs, but you could also attribute an extra 5% hp to priest, 3% dr to rogue/paladin in a dungeon context.
i stream on https://www.twitch.tv/zorthas
00:00 What makes a class squishy?
00:31 Base DR%
01:41 Defe...
oh so theres an actual vid
very very interesting
peak content
also do we even have 7% passive DR?
or is that a sub thing
oh we have 5% from class tree and danger sense equates to 2%
Danger sense is 4% (on average)
thats not too bad
But then 5% from trickster or 3% from fatebound
Seems like you should count atrophic too, but idk
eh
Why does DK have so much 😭
He definitely didnt include the sub things though
sub feels so tanky compared to the other 2 specs now
the shield passive thing
is kinda op in keys
Its effectively 10% more stamina in most cases ye
like i started playing sub in hoa this tier at the end
at first i didnt take that talent
and then i did
and it was night and day
went from paper to unkillable
always full life
Its also way better now since you never nimble flurry evis
As any nimble cleave you did would not provide you with healing
Whereas BP does
what on live ?
or you mean now
since it doesnt cleave
does that matter
the boring answer is thats the class fantasy of DK. It's in it's design, meant to be a "stand and fight" type of tank. However, it's beyond fuck overtuned, as has been for awhile. Deaths Advance, Grip, AMS and Death Strike is a beyond overtuned package of defensive utility
is the heal infinite ?
is the video somewhat accurate?
It doesn't really matter cuz its going to be the discourse for the next week 
Well ye if before you did eviscerate for 100 and then nimble 7 targets for 50, you did 450 damage, but only healed from 100
If you bp and do 450 damage total you heal based of 450
wdym exactly i cant follow
Yes
i guess its even better than i thought then
Like the video is going to be the next discussion for the community to highlight and focus on for the next lil bit
Nothing like a good death strike spam to save face 😂
oh new content to digest
he does say strong defensives but low hp for mages so i wondered if their crying is waranted
We have the max tierlist as well 
So true
Weird how every spec 30% better than every spec, got a 20% nerf, and is now B tier

"THIS SPEC OP " surprise pikachu face thumbnail
I played unholy the other day and it feels like it has more buttons and dots than ever before… what happened to the pruning lol
how dare mage be the same level as the other good specs
the worst kind are moonkins
all druid specs can be top but moonkins being only 2nd best?
no it cant be
the video seems reasonable at first idk
well its fine
tho i think its kinda
like he assume you can just press feint on cd
might aswell assume you can perma bear form then
well he for sure made some mistakes
cause you sure as hell cant feint on cd unless you wanna do tank damage
cant speak for otlw or sub rn
atleast for prepatch when everything was doted and DM and KB were running
it seemed like u have alot of "free time"
i might be wrong tho
sub same outside the dmg window
sub has to pool energy to feint outside dance but also its outside dance dmg
so who cares
thats what i tought
What you guys think about Blade Flurry uptime etc, the only thing I don't "liked" on new gameplay
Wish something refreshed it so we only had to hit it once 😭
Ah, would be good
maybe some kind of passive where if you kept up another buff, it would extend blade flurry?
a turn on/off would be 100%
Didn’t we used to have flurry toggle?







