#outlaw
1 messages · Page 603 of 1
I know what you mean yeah
it makes running out of energy the goal
Point being, there's a clear design to how energy is supposed to work with that ability
for sure
With rogue specs it's usually just "you can't play"
energy management just becomes you can't cast sometimes
It's why I've always like sin to a certain point because it feels better waiting on energy when you are choosing to wait on it to do more damage
I think sin had a decent version of this a few years back where you would clip every elaborate planning window as closely as possible
and as soon as you failed to clip a windwo you pooled for another chain of clipping
That was a fun iteration for sure
I'm still not sure how Midnight sin will work, I haven't been able to test it on beta
And we don't have apex talents yet in prepatch
idk it seems like they were going for that kind of elaborate planning thing
I hardly tried it, but apparently it doesn't really pan out like that
That's what it seems to be, but I'm the kind of learner where I have to do it before I understand it
Reading about it, idk how it works
i have a question about the opener - whats the purpose of dispatch being there as a spender instead of KS/BtE? is it something related to keeping stacks of zero in, or is it related to something else
dispatch applies slice and dice
fuck
which greatly amplifies AA damage
if you have snd active from a previous fight in like M+
you can just go straight to BTE/ks
Slave to snd
i just completely went brain afk and forgot snd is even a thing
We do so much auto damage now
point and click adventure
I wonder if that makes disarm not as strong in pvp against outlaw
Like yeah we can't use abilities but we are still punching and main gauching really fast
surely AA damage goes down when you have no weapons on
oopsie doozie
interesting
like how paladins lose block/armor with no shield on
kinda wondered what happened to it
from disarm
why is snd a thing
1 minute
What if I have big fists and I'm built different
I effing love feral rotation right now
It’s everything I wish sub was lol I just can’t bring myself to play a cat with no xmogs
Does hero make it harder for you as feral to hit the energy threshold for chomp?
LMAO
Chomp effing trucks and their blink attack is siiiiiiiiiick
I didn't think of that
chomp is like BtEs jacked big brother
Fr
900% ap and triple crit damage
it would at least a bit
2700% ap in a crit
but they also dump all energy on prepull to cast it immediately
Mfer am I going to end up playing feral
thats like 10 dispatches
Once again, the rogue copy gets more love than rogue
Please no
do they like power shift for this?
how do they dump
They pull out they portopotty

is the whole reasoning behind this just, u might not dispatch for a while = no snd
which is bad cuz autos
yerp
makes cents
need otto
and dollars
you silly goose
sandbagging outlaw
the great conspiracy
secret apl for 10% more damage comes out after first balance patch
yeah.
daaaamn really?
its just
you cant drop menacing anymore
and no summarily dispatched seems bad considering 100% BTE uptime with apex
capstones are in competition with SS 10% proc chance, acro, summarily dispatched, AR talents, zeroin, grand melee, and fth
good luck dropping any of those
yeah 20% seems good
you do get cucked if you cant maximize AR globals though
i wish we could take prep in aoe
i also wish prep died in explosion
of epic intensity
just make heavy shitter and ace 1 talent pointers
like what we doin here
I still don't understand why they won't make ace 1 point
I feel like realz wants us to suffer
nah i did that
WOW
solo theres gotta be some gain around AR + apex
like making sure AR is on CD if u know u have BTE reset coming
I know it's not optimal, but do we know how much of a loss it would be to pop AR on cool down instead of waiting until you're at low combo points?
Like if I macro'd it onto Dispatch or some shit so it should refill my combo points after I spend them, how much of a loss should I expect over separating the keybind?
pretty minimal, like under <0.5% expected loss over time to just slam AR
tho that macro will use AR before dispatch
even if you do /cast dispatch /cast adrenaline rush?
yeah, cause AR is not on the global, and you are most likely hitting dispatch during the spell queue so it doesnt go off instantly, but AR will
i need solo to tlel me everyhting is gonna be okay in midnight
so maybe just slam it on sin strike I guess, if I do it at all. Thanks!
shizuka i strongly suggest not having AR on dispatch
like, there are going to be moments where u simply want to sit on AR
especially in thngs like m+
help it gain some wrinkles
train it
like pressing AR as a pack is dying will troll u so hard in m+
and u brain might be smooth, but your heart will ache more
when did they add prep to cds on beta?
wtf
fair enough, I'll keep at it. Honestly this isn't all that complicated, I just hate that all of our cooldowns are glorified maintainence buffs. I'd love to set it and forget it
awang is a poet
u dont even have to track AR uptime IMO, just its CD. only thing to track is your RTB, pistol shots, loaded dice, and blade furry
ty
Damn that's actually a sad truth
You don't even have to track adr buff 🙁
Opener update
Use
Dispatch as your first finisher if
Slice and Dice is not active.
I assumed a few seconds without
SND was worth it compared to
BtE CDR but that was wrong.
In keys you can hit
Slice and Dice before the first pull with the CPs you have from using
AR pre-key.
That's all 
skill expression
what is the prekey routine
just AR KS
you do that when during the countdown? do they reset?
Yeah
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it.
maybe add snd to prekey
meh, they get munched into 2cps, which is fine enough to snd
so don't press rtb, you'll lose it, but at the end of KS you can press SND and it will carry into the key?
No, you will lose snd. you have to snd after the key starts. you should have 2cps left over when the bubble falls
i found out the hard way that cp reset on combat start. so wait for that to happen before you press ar? or at least it seemed like that was what was happeing
is there a spell flag for which buffs are removed on bubblefall solo?
yeah, you dont AR before the boss
Is it cooked to do like “ss -> dispatch -> old opener”
I only know Raid Encounter End or M+ Start (41). now that you've said that, idk if you can snd during the bubble or not
what if BTE also stored bullets
ugh!
why dont they listen to #outlaw
we cook
We Cook
it stays. I wasn't spreading misinformation 
ez one more prekey step

snd is back on the menu
hey solo u there bro? u there man? i have a question for you, bro.
im so intrgued as to where the cutoff is for rerolling your KIR'd buff to save a LD, both duration and stage
does disorienting strikes have a time limit?
no
like is rerolling 1 jackpot with 13 seconds a W? what about at 8? what about at 15? what about a stage 3? can u guide me to the holy land?
maybe
to save an LD*
i wonder what the cutoff is
i let my jackpots falloff usually
unless its like 5 seconds to save an LD
!update
Updated.
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB or
SND before the key, you will lose it. - Use
SND during the bubble once the key starts.
if you think of the bubble as before the key
time for a poll!
also ninjarobot
it feels pretty clear to me
do u think dps gain sending BTE at 5cps instead of 6+ when you have apex?
i thnk so.
but could put "before the key is inserted" to clear it up i guess
but maybe its mininamala.
what do you gain
should be like neutral no? you trade one extra builder for fewer zero in stacks on that bte
yeah just one less builder
well, it depends sometimes its not one less builder so maybe its shite rule
i just like sending 5 combo points and getting 7 back
instead of 7 and getting 7 back
feels like im stealing from teh game
huge
awang sandbagging
mayb if you dont have crit
solo surely messed up that sim all good tho
solo purposely missimmed it to keep the tech for himself
also unsure if u guys know, but based on sounds in game, it seems like cold blood procs off any of the pistol shots fired
like basically, pistol shot = guaranteed cold blood
playing with cb sound on 
but yes it must be from any PS. Sub can also multiproc it with clones (not sure about sectec clones)
It’s so bad
How do I disable
Since resetting my pc I’ve lost so many good settings I had
Like why are ppls abilities that aren’t mine so loud
let me introduce to you to https://www.curseforge.com/wow/addons/mute-cold-blood 

there's an app for that
NR copying me ? Addon dev?
I was about to go crazy with all the procs
How do I turn off other peoples abilities making sounds
Like this demon hunter was fucking my ears earlier
unfortunately it seems too rare to move the sim needle
so fuck knows
Yeah, normally I’m only in situations like this when I snipe a good buff
KIRing a low duration buff always leads to losing a LD
i can tell you that if I dont attach an RTB duration at all then it becomes an expected loss
but if i shrink the duration it happens 0.03 times
Basically losing a LD is bad yeah
so there is some duration where it matters/neutral
Yeah
And also buff dependent
I think around 8 seconds seems right
Cause if you lose a LD for like 6 seconds it felt like I was gonna have a no LD roll
But at like 14 you can farm enough cdr where u can gain
what if you force to only roll rtb3+ and then play around rtb duration > 10-15s with KIR ready
I don’t remember if I made it clear but yeah this rule would only apply to 3+
I don't see holding rtb3 being worth it given that it is worth less per stage than rtb4
rtb2 is obvious you can reroll yes
jackpot with dragon boner dice is very strong to reroll (and fairly rare even with LD)
it is higher than tww s4
isnt it kinda fucked up to kill a dragon and use its bones to make dice
considering theyre sentient beings
s4 
Substantial?
uhhh
like I’ve had moments where I’m perma 2 buff which is fine but like
wasn't it like from 4.8 to 5.3 or something
I can then go roll 3+ perma
"yes" but it's a comparison that won't make sense
Math nerds
it is 4.8 to 5.3 and that is 10% "more" variance
as in literally, your standard deviation as a percentage of the mean, is 10% higher than before
I wonder if our 1 minute variance is higher or lower
Simply roll 4, hit menacing rush, and strike 3 times in a row with no opportunity, strike 3 more times in a row and hate yourself
Also solo question, is overflowing purse equal or better than the 5% opportunity for the dispatch build?
Since youre dispatching so much idk its a lot of extra coins
Corse
4% is just not enough
Okidoki figured but i wanted to be sure
4% is clown %
And if AR is coming up in 2 finishers, and bte is up and you have your reset prepped, is it better to just dispatch twice and then send the btes in AR or nah?
With menacing rush*
I simmed that it was 22 dps increase 
Bro im all about the hyper specific minmaxs gimme a break
I also tried with 1 finisher only and it was still nothing
I just want my choices to matter dad
well it's more important to get snd 1 finisher early 
to be more specific I simmed it only for when your apex is 5 or 6+ stacks
but part of the problem is that it doesn't happen that often that all these conditions are true
in general shouyld you be genning more cp from pistol shot procs than ss
just attaching cooldown.adrenaline_rush.remains>10|buff.adrenaline_rush.up to bte seems to be the smallest gain
bro I realise now why I couldn't get this helmet to drop from bfa dungeons. If you run dungeons without having heart of azeroth at all means you get 0 azerite gear 
so i think you can do something like that if you want, dont expect it to move your overall dps tho
pistol shot is 4cps every time, SS is between 1-5cps depending on rtb and proc, so pistol shot probably wins on average per cast
ss is only slightly better on average at rtb2 with deal fate
I mean you should just be ssing unless youre at 6 opportunity or you miss and send an opportunity no?
4 average vs 4.1
without dragon boner dice slightly lower
Ya im learning the spec and pretty comfortable with the spending but the building logic seems more nuanced
i never want to overcap pistol shot procs right?
yeah, never press sinister strike when at 6 opportunity
the core builder logic is pretty minimal
but then if im not at 6, is the difference between pressing 3 opp shot or ss large?
it's not a horrendous error
!fuu
Rogue Spreadsheet - Light Version / Dark Version
so i can think of it as, if youre at low cp or 6opp, press pistol shot?
low cp with 3 opp
Yes
If im on 3 opp, i had an ace reset put me at 4cp, we ss?
Yeah
Good to know
it probably doesnt matter much to ps at 4cps
Idk the way i see it is if i dont proc ss i get to keep an opportunity and if i do proc ss well i lose 2cp
if a bear has 4cp in the forest, does it even build?
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
what else should go in here
WangBar 
I kinda like Midnight Simple Unit frames, i think mapko is working on it?
Updated.
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
the big wang
you guys know of any addon that makes the combat text smaller?
wangbar 🔥🔥
I’ve spent like 8 hours trying to make my ui…..
I hate it
I just want my lisonna weak aura back 🙁
i'm just not resubbing for midnight tbh
freedom
!awangui
I'm going to miss playing outlaw sometimes but also if I wait an expansion maybe they'll have made the spec awesomer
resubbed to ff14 recently (still in shadowbringers msq, kinda mostly just doing roulettes with friends tbh) and every single dps in that game is unbelievably boring to play imo
red mage is the only cool job in that game
I like the core of red mage but I've come to realise i don't like ogcd dps buttons in ff14
So having a billion of those makes me sad
Same with bard
But i do like Rdm
2sec gcd cause they didn't want you mash on too many buttons, but gives you a bunch of ogcd buttons to press inbetween lulz
Return to gacha
All the melees I've tried put me to sleep
Legit had a friend flame me for saying that I thought that bard's "button with a proc chance" core gcd rotation is more fun than monk's "static 6 gcds that you remember the order of" rotation which was so weird to me
All my friends are playing genshin and wuwa and endfield rn and I don't like playing action on mobile so I just keep playing arknights
I made some really cool reverse engineering progress on an completely unrelated project yesterday though, and I can now sorta mod hit 2007 game The Zoo Race
I was convinced to try limbus company and I quite like it
gacha is life
true
it had anti-tamper and there was a mild effort made to make it hard to reverse engineer (the string used when the game errors on launch because it detects it's been modified is never actually directly referenced in the code, so I had to reverse engineer it by identifying the function used to print that error, and then go up like 4 functions from there one at a time to understand the control flow. And then I just changed a single byte and that disabled the anti-tamper. but took like 8-10 hours of thought to get to that point)
what is that
Uhh korean gacha SCP visual novel strategy thing
it's by the lobotomy corp and library of ruina people iirc, if you have friends who are into those games
All rev eng projects are cool
I go heavy on the gacha games I like, and quit when the holidays roll around cause I'm too hungover to do my dailies and events
drunk doom pulling ends everything
I'm very strongly impressed by wow emulators
Reverse engineering is really frustrating sometimes but also whenever I achieve my goal i feel like my years of university have been worth it and I'm the smartest person on the planet, it's so awesome
It's interesting, I don't know why I like them really
The marketing is pure predatory slop
true
I should be doing a write up as I go instead of just taking short notes though, because it would be nice if this becomes resume padder for grad job applications
because their algorithms make you think youre beating the marketing slop
gimme dat SSR ace proc
I have been back on TfT and im having a great time
I wish I liked autobattlers but I just find them really confusing and boring and it sucks because I know a lot of ppl who love them
they are confusing until you get going
then they are never boring youre constantly thinking
my gf doesnt understand why I cant talk to her while im playing
cuz im literally barely clicking anything
and just waiting
but like theres so much to think about its great
when you nail a great pivot right in time and hit on your roll down it feels so good
how high up should autos and mastery be in st
Autos should be #1 or #2
Mastery similar to pistol shot? I think?
If you have 0 mastery gear except tier
bro you are in peak msq.
enjoy. Nin also a fun job.
I tried nin and the jutsu were fun but the rest of the time wasn't
yeah once the opener is done is ZZZ animations are kino tho
but it is what it is. I really enjoy AST so I'm mostly just spamming that and using BLM for forced solo content
AST is addictive even if it constantly makes me wish for frame mouseovers
shame what they do to summoner though. so much potential
one day. xiv still a baby tbh. I dont even think they have reach their peak yet, hills and valley etc
Honestly I think they're just stubborn and maybe bc of console stuff
macros not getting spellqueued is sooooo cringe
thats just JP dev though, literally any game 
took them forever just to allow chat bubbles
Yeah
and even then they're not in combat iirc, which makes sense tbf
Also the tab targeting sucks ass
getting dismounted when you talk to NPCs is best
yeah but you can mount inside but not in cities but you can move during the cast so it's all a tradeoff
my buddies and I had a good laugh at this, why yes I wanna hit that mob across the field
You'll try to dot 3 mobs and it'll go 1213
like what are we doing
Also you can't tab target back onto mobs that have their health bars off-screen, which is a problem for tall enemies
Goon morning
i wish i didnt have to install the whole league ecosystem for tft

SAAAAAAAAME
bro the league launcher
is so fucking pathetic
its worse than steam
it runs so so so poorly
and when you have a league game launched your windows key stops working???
and alt tab doesnt even show window previews anymore it shows icons
Im pretty sure the game literally runs in windows compatability mode
Apparently they're planning to fix that next year
better late than never I guess
I think it's more a side effect of them fixing the league client next year than anything else
League players perma complain about the client being gigaass
been like that since s3 when i quit lol lmao
its wild how far its come since i left, i joined when leona was the newest hero
like pre s1
oldge
Tbh I watch way more esports than I play
same nowadays
I dont have time to learn by doing
I have to learn by watching
so fun
honestly I don't enjoy SR that much so I just watch esports bc it's really fun. I've hit the point where I can laugh my ass off at it whenever a game is a mess and it's peak
lol
im not watching t1 matches this year though, I realised they're bad for my mental health
(I don't like t1 so I have trauma)
its fast its fun its dominion
is the personal resource display bugged? It's not showing any combo points
you might have an addon interfering with it maybe?
10 am for me
u living oppposite side of my world or
wait why did i say it as if we're in azeroth
i mean opposite side of earth
!prekey
- Use
Adrenaline Rush to activate
Loaded Dice. - As Trickster, use
KS to activate
Disorienting Strikes. - Do NOT use
RTB before the key, you will lose it. - Use
SND during the bubble once the key starts.
@proven ocean should I get back into my osrs ironman
last boss for blood torva
duke sucellus
ye
best game ever
How is the apm after midnight prepatch? Did the playstyle slow down a bit or is it still ridiculous high?
still high(er) than others but ur no longer cracked out w stealth windows
it is, and you posting it in an image and censoring it doesn't help 
There's an extra checkbox in... Edit mode? Interface Options? To toggle showing power(s) on the personal resource display.
It’s a lot slower now, especially when u dont have adr up
But it’s not just outlaw, everything feels slower, like they fundamentally changed the combat engine or something, everything feels a bit slower to respond and clunky idk maybe it’s just me
Feels.. bland
It's like what lil dev power they have going toward fking everyone over n their shitty ui
Like WHY couldn't they get their horses in a row before restricting every.fucking.api that's wortb a shit leaving us with crimbles n crickets. Traces here n there just enough for a taste WHILE WE HAVE THIS UI FIX IT FIRST
GET.THE.UI.IN A.STATE that is half decent BEFORE fking us

Literally pacing rn im so PIST
You are not wrong. Bet theres plenty of people feeling this exact way.
I logged onto Outlaw setup the UI and talents. Hit dummies for 2 minutes then logged out. Thats how bland it felt.
But liike bfa was kind of bland wasnt it? But it was fun back then. May have been bc uncapped keep ur wits and outlaw was actually good back then, but the playstyle flet the same unless I'm remembering it wrong
BfA law was kinda meh in comparison to later iterations yeah.
Well it was new to me at the time too which I'm sure helped in that regard
people have fond memories of bfa outlaw partially because it was broken
Yes and it was a great
I mean it was also a time where you fished for rolls constantly
So it was kinda different
I did not enjoy roll fishing
Wish theyd just do raid n m+ diff gear sets n balance for both seems like 2-3 specs meta over half the time
Also not pressure ppl to raid for gear that just wanna do keys
SL i mean
I mean tbh I never liked the stealth centered gameplay that Outlaw was forced into beginning of DF
I think SL iterations were the sweet spot
Just personal pref
Kyrian rogue was fun
Kyrian 🙏
Just succ nothing exciting about ol that i see now. Guess that's how it is with lots of specs atm idk. Nothing rly wrong but kinda boring
Same here it’s just such a disappointment compared to how it played previously.
What bothers me the most is their joke of a dmg meter. It’s just downright insulting to the players to proceed with it going live lol
amen brother man
I mean I did like the crackshot loop for dopamine kicks I just did not favor being so reliant on stealth and all the headaches revolving around it. Especially not when shit was bugged beyond reason in DF S3
there's like 0 point in tracking thistle tea is there
hello guys. outlaw doing good on m+ midnight ?
ive always felt like this was a weird criticism because the practical impact of stealth bugs on outlaw was really not that significant. the only time it really sucked was dropping adren during rp you can't be stealthed in and accidentally fucking up your opening because of the fatebound coin thing
otherwise vanish was pretty much just shadow dance
like maaaaybe you'll unstealth at a bad time in-between pulls but you'd kinda rather be properly chain pulling anyways
It was miserable in solo content and s3 had so many bugs
and usually the worst thing that happened was you missed a gc in subterfuge
A LOT of people play solo content
and like it was undeniably awful for them
Also had really janky interactions with mechanics sometines
If it was legit just shadow dance but on RB ppl complaining would have been weird
i feel like we could have solved most of those problems without annihilating the entire playstyle
Ah but then they'd have to admit that outlaw hero talents suck ass 🙂
hell why not just replace vanish with shadow dance entirely instead of vice-versa
i occasionally joke that we would have 50% less complaining about crackshot if instead of vanish or shadow dance we had our own symbols-like that was just called Pirate Mode and literally did the same thing
A few of us were advocates for "make a shadow dance reflavoured to fit outlaw" p much
Yeah
I think you're right fwiw
yeah i get the solo content stuff
that shit was annoying during leveling and every early season gearing
So many people either complained about flavour or solo content
And those are not hard to address they just didn't want to
Idk i see why they did what they did but it is enough that I'm not resubbing so 🤷
samesies
i lowk doubt im playing wow ever again
or at least not until the game goes through a whole nother pruning-bloat cycle
wow can be bad but it rarely stays bad forever
"rarely"
i might be in the minority in that i prefer the game over-bloated and complicated to over-pruned and simple tbh
i can play path of exile if i want a game where i wander around a map effortlessly blowing up enemies
Complex snappy combat was always one of the big draws with wow for me
Yeah.
I'm excited for the new rabbit and steel update though even if that game is 4 buttons including defensive
(Repost from assa) But can you guys track Vanish ? It's missing from my CDM 💀
its not in the combat rotation anymore
so
:^)
what could go wrong if we let wow decide which abilities are worth tracking
But it’s still utility surely
can you still use it to kill your friends by making enemies retarget spells on them
Update, it is in the Outlaw CDM but not my Assa's ??
LOL
The preferred phrasing is "avoid spells targeting you to minimise your damage intake" 🙂
Assa rogues don’t use utility I guess
Did we get back any defensive power?
Or mobility?
True
For future users : I had to recreate a brand new profile and redo everything; Vanish reappeared






!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
!fuu
Rogue Spreadsheet - Light Version / Dark Version
why can't i edit the wang bar? edit button doesnt work 
WANGBAR
WangBar is perfect as is. WangBar requires no editing.
but if you really wanted to, how do you get ot the edit menu?
i tried /wang /wb /wangbar /bbw
nothign
they're saying that wang has the Mandate of Heaven, and that WangBar is the closest thing to True Divinity on this mortal coil
waduheck
i also see abutton on the mini map but left clicking doesn't load that like the hover text says it would
Lol
Left click didn’t work for me either, but right clicking into edit mode… displayed a little edit button next to the bars that let me get to settings. 60% of the time… it works every time.
that thing?
doesn't do anything for me
weird. i got it through wowup-cf
is there a better place to get it?
I got it that way as well. There were 3 releases yesterday. Did you just now download it? Perhaps try one of the prior releases, the latest update may have introduced a bug.
Hi pirates
the menu works on the oldest. i made changes and then reinstalled the newest one. changes stayed so that works. i guess.
I just dl prepatch and removed all my addons, what addons are u suggesting to get ?
Hmmmm this was happening with a few users before
I must figure this out
Did you get it thru wowup
Through CF
This small bug aside… top tier work. Thanks.
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
Need to figure out how to replicate this issue yall are facing
Edit mode button not working and then minimap button not loading the options menu?
And it not showing up under options->addons.
Some change between the first Jan 30 release and the third.
Well, it didn’t show up on its first release and the 2nd release fixed that for most users I think
I will check today
ty solo u're the best
Just getting back into the game and rogue getting catch up gear. Sometimes I feel like I just bottom out in energy on outlaw. Is it a gear issue or a skill issue or both
i think that just happens naturally once you run out of tea in longer encounters
however for shorter encounters you should be fine on energy
In prepatch you want >30% haste to help energy
If you get stuck with stage 1 rtb and no tea then you can stall on energy
Fairly rare though it hasnt really happened often in the keys ive spammed
whats your haste and your actual character level?
ITs all good, even with 34% haste Ill bottom out albeit rarely.
Yeah it’s sustaining on longer fights or chain pulls
I didn’t really like outlaw in the past but it feels way better now
off hand dagger yeah? Or are you two slow main hands
Dagger OH
Yeah if its longer fights thats just the way we are now, kind of a bummer.
Seems like ST is pretty good though
It's probably a conflict with other add-ons
Ask people to disable their other add-ons then try the button and see if it works
That would make sense
I've found like half my add-ons edit modes don't work unless I disable other shit
prepare riots in 1...2...3...
welcome to the champions club
Good times inc
Game design does not account for classes having to be in stealth for optimal output. My critisicm is not really more advanced than that. There are numerous examples of raidbosses and m+ dungeons were you were simply just punished for being Outlaw. The S3 DF bugs could make you put BtE on CD due to stealthing with subterfuge still up and there was no way of tracking it. So yeah. I dont like the concept when it creates a pretty uneven playing field.
You're forgetting m+
Stealth has been a buggy and unreliable gameplay mechanic forever
I just didn't like that Outlaw played like a budget sub rogue for a long time. Obviously Sub is signifacantly more setup and burst oriented than Outlaw, but the whole rotation revolving around these "damage windows" wasn't my cup of tea
And the more a spec relies on stealth, the more issues it has to play around
They need to rework stealth if they want it to be part of core mechanics imo
Combat is too buggy
As much as I miss that high APm gameplay of just non stop management, this change was for the better
And unforgiving
They need to design a stealth combat that's exclusive for stealth classes that allows you to trigger it after not taking any offensive actions
Cuz too many like rp/debuffs/procs/etc all extend combat
Or just never use stealth as a core requirement of a mechanic lol
Do we use finishers with 6 or 7 combo points?
Nice thanks 🙂
I think it going back to just a “sneak” and agro drop, is an acceptable situation. If they aren’t going to invest in the gameplay of it… then they should just leave it alone. No combat interaction is better than janky interaction.
I mean it should just be a stance for ability usage
The out of combat more fantasy stuff of not being visible can stay
But they should be separate
If they really wanted to keep it
Yeah I think this is a good idea. Stealth stance being the out of combat ability and vanish essentially using the rules of shadow dance on a long cooldown. I’d maybe miss the “oh crap” agro drop button aspect… but it solves a lot of other things.
yeah exactly
does someone has some sort of poison reminder?
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
Pog
I have an ability question:
Ive always had trouble getting Blade Rush to AoE consistently. It seems like it's random whether itll hit everything or nothing. I farm old content and Ill have a big pack of enemies and it's got probably a 50% chance at best to hit targets
I haven't seen an issue with blade rush in endgame content
There is a bug where when you kill a target, the damage instance that was the killing blow will not blade flurry around you
perhaps blade rush is doing something similar in old content
That really sucks. I used to enjoy farming old content with rogues, outlaw specifically. And it's frustrating not having consistent AoE
we have awang but not zac in !ui, what did this world became
wait
considering i setup my addon UI with ACE3
if the user doesnt have that, it just wont load right?
can i enable dependencies in curse forge
same and same
hm
what did you used to use to farm old content on outlaw?
Blade flurry USED to hit everything
gotcha, im not sure what changed about blade rush though
only thing theyve done to it is buff its damage afaik
Ive always had the issue with blade rush i never used it for forever due to that
oh so is the new thing that bladeflurry doesnt last as long cuz uhuh is gone?
so you have to press blade rush more often?
what is uhuh?
thats the ability that made bladeflurry last forever while adr was up and pause during stealth
old talent that made blade flurry last forever
Yes yes that.
I am soloing everything in old content so I cant easily get my CDs lower, so Im just stuck trying to fight packs or having to single target because I dont have adequate AoE
yeah thats unfortunately how theyve redesigned outlaw
if you dont have targets to hit for cdr, you will run otu of bladeflurry
Now that Im focusing on this too, blade flurry seems to also be suffering the aforementioned blade rush issue where if i kill the enemy with an ability, the AoE doesnt transfer
so essentially i have NO consistent AoE
yeah thats the issue solo mentioned, that ones been around for a while
The only thing that's landing a consistent AoE is... casting blade flurry x.x
The libraries should be in the libs directory of the addon. They don’t need an external dependency.
lemme look into this
hi guys, what is the currrent state of the outlaw, i came back after 1 year, how good is for midnight
current tuning on the beta is quite good
Depends what you are asking about
mythic+
Tuning? Vibes? Playstyle?
functional limitations of the spec are the same: capped aoe, no strong cds, requires uptime, low utility, etc
playstyle is subjective
you build your dependencies with the adon
it is not difficult
Playstyle is more similar to how it used to be in SL/BFA
It's a fairly simple builder spender spec thats GCD locked
oh ok thats good
if your scale includes DF s3+ and TWW then this will feel significantly slower/easier
It's like fury except it has more stuff to keep track of
is vanish still part of the rotation
nop
nope
so its like fury in the sense that we need to press a lot of buttons
Yes
thats cool, i played fury last tier, it was fun
so I guess outlaw is the one
what about assa?
yeah
it get nerfed or still good as the outlaw
Assa is just a spec about tracking bleedsand afking to maximize your envenom damage buff
ATM on beta its like Sub = Otl > Sin butnobody knows lol
Nobody is really doing big comparisons for specs rn just rough estimates
Outlaw just got a massive set of buffs last week, tuning is super up in the air still
i heard all manner of bugs in the prepatch
like one that lets you teleport other characters
It was a bug for like an hour
Hey what about the blue stuff, i can recall the name
nah er got removed awhile ago
perfect
Got replaced with a talent called supercharger, its just "whenever you cast x rogue spell (spec based) your next finisher acts as if it was 3 additional combo points"
biggest downgrade in outlaw history
hahaha
er rc was one of the coolest outlaw gameplay we ever had
remplaced by something completly invisible
cant believe they slowly removed every cool thing that made outlaw
mfd er acro ace
sbs

dust

It seems like its more likely to work... if I am not facing my target when I cast blade rush
ER sniping was fun
except when u had to play around crackshot dispatch stealing the one u grabbed with ghostly mid gcd
tbf that was skill issuew
ER was peak, and was replaced by sc that was fun on rtb
might be copium but it felt good going into crackshot with cs
or
sc
now was i a fan of rtb tiers? meh
better than s3 tier kekew
i enjoy coup a lot
idk why
so more coups is fun to me
i think a trickster tree based off blade rush would just be fun
(ignore energy)
i like that RTB on SC made "bad rolls" less punishing. I get that ppl ended up viewing it as "It did nothing when you had good buffs" but meh
Felt like a lil bit of a cushion to poop rolling
i mean ok but it could have been rc instead
we didnt have to rework it
into this invisible buff
race car
u think i played rogue in slands?
I think too many people just disliked how ER played
I never agreed with people who disliked it but
too many noobs
er was an insane ability
but on outlaw it worked very well
i liked it on assa too
ER was so so fun
I remember even back in SL when ER was revealed I really liked it
and everybody in here, different group of ppl, hated it lol
like deliberate decisions to press just GS and snipe a point was giga
cant be me bro
sadly
wcyd
i still dont understand why it was hated
Confirmed. Using blade rush while not facing your target seems to make it work 🙂
it was weird and basically impossible to use without a WA
What
are we talking about old ER
you land on animacharged cp, u use finisher
it might be one of the only thing you didnt need a weak aura for
whats so hard about it
its litteraly on the base UI
it was blue on base ui wtf
oh
you on blue? finisher
lowkey
People overemphasized the "landing on the correct combo points" part as a "stupid minigame" rather than just something that "happens eventually" since the buff lasted for 45 seconds
xd
(the base ui, i mean)
litteraly the only buff ever that is on the base ui
if there was one thing you didnt need a weak aura for
it was this
for sure
but it was super obvious u didnt aim to land on it, you eventualy did
it was just noobs
A lot of things are super obvious and people don't agree lol
that didnt like it
rogue is a lot of people thinking the class is way harder than it is
mutilate land u on 3 cp and its blue, finisher
like anyone that understood outlaw a little bit
Even I remember having convos with the old wowhead/TC guy, mystler about how much he hated ER haha
i started in sl and i swear he was already retireed

Mystler quit in SL
i mean
not this time tho
its litteraly true
its just people that didnt understand
that you just naturally land on it
and that thought you had to mastermind play around it
legit just people that didnt actually play the spec
you didnt count either
thats my point
out of all the complex things outlaw had, er was not
yeah ik its just the idea that it could be super hard is really funny to me
wish outlaw had er and not ks
old ks sucked so much but im truly going to miss giving my friends heart attacks when i had a circle on me
Mystler was getting burned out by all the AP grinds after Legion BFA
So SL being more AP grinds burnt him out
and then he dipped out for SL
Handed off the wowhead stuff to me fuu and whispyr
early sl was disgusting tho, i cant blame anyone quitting over it
mystler was the simc goat before koji, lost a real one
i lasted 2 months of slands
i played 1 week after launch
and inmediately quit
returned in zereth mortis tho, it was much better
I thought the worldspace of SL was pretty memorable
side not i think we are at a perfect amount of rtb presses now, so sc can simply just return to rtb
thoughts?
i liked the zones that were not korthia or the maw
but half the expansion was korthia and the maw so
revendreth and ardenweald are top 5 zones ever
denathrius was also cool af
wbased
nathria was basically my first ever mythic raid, sad i quit right as SLG started
i wanted to fight denathrius
i guess we all like different likes
but i can not get myself to respect yours this time
figuring it out, but i bet SOMEWHERE in your addons they use/have ace. and the ones that dont have an addon with ace are having the ui issues, so i just have to include ace in my addon for those cases
Old ER was the reason I preferred the default cp animation haha it was one of the only good ui elements theyve ever made themselves
what a noob
noob
yeah...
noob²
can main coochie just giga proc?
wtf is this left hand damage
i have random stat proc trinket on maybe my mastery procced
this might be the worst part of midnight atm
its SO inaccurate
yeah i mean the info
details is even more inaccurate guys
thats what you dthink
ive done runs where the difference in details vs the dmg meter is massive
i think its more wrong
like like it was telling me i was a t50k overall and the blizz one said 95ish and wcls said like 100
well details has been working properly for like 20 years and blizzard dmg meter sometimes get spec icons wrong
so choose who you trust
well it worked properly before blizz decided to nuke its ability to read data
wcl count time not in combat
its litteraly not the same thing as ingame
zac change pfp
yeah idc about the wcl thing, like cuh details said we were doing like 15k dps on first pull floodgate
maybe bad procs?
wtf true
I mean tbf if wcl says >details and blizz that just means one thing anyways
Shit be scuffed
i mean idk it depends
you cant read dps the same way
wcl never stops
details and blizzard does
sometimes
when
iudk
it was clear before when details was doing it
but now its blizzard
so its fucked iup
obviously
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
I feel like outlaw is the best feeling rogue spec right now
and best tasting?
After 3h on the smoker
!ui
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
This is a dumb question but reading guides I don’t see any info. Do we just never have to actually spend CP on slice and dice?
Yeah got it
it sin your book tho
That’s what was happening so I figured we just get it up with the first dispatch
ye
New to Outlaw, what’s the main rotation and priority I should be focusing on? I read the rotation guide but is it still valid and best minmax ?
The icy veins one seemed pretty clear to me if you haven’t read it
If there was no downtime bc energy i wouldn't have any complaints. Blade rush being a thing and the removing of containter buffs and not relying on stealth were nice changes
Imo
Back in my day 
I like all of them for different reasons but new outlaw feels solid
It is up to date in #outlaw-faq
Question why is crit so good now?
Assuming BtE go big boom
that looks like senseis
i dont have that installed
better cooldown manager?
ty
A lot of them look the same 🤔
Crit has always been good, but bte/rp don't provide a mountain of free crit anymore
Resources:
ArcUI / BetterCDM - common suites for buff/cd customization
WangBar - displays CPs/energy, customize colors per point, faster than Sensei
MSUF - recommendation for unit frames
Platynator - recommendation for nameplates (Jundies Profile)
Misc:
Mute Cold Blood sound
EasyReminders - can show poison reminders outside of instances
Zero In talent is also crit scaling
yeah msuf feels kinda cancer to deal with
solo how much crit does the sim have and whats avg zero in?
289 with crit on almost everything except trinkets is 33%
not bad
i bet we get up to like 10ish stacks on avg
also considering we bte more with apex
average stacks at any given moment is a little over 5
holy low



