#outlaw
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Blade flurry doing big damage on 8 targets but still dealing 10% on all surrounding targets is perfectly possible
just wait
Is subterfuge still on class tree
dont draw doomclusions
ppl cant read
xd
Yeah
i would wait until solo release the faq
10% is maybe even stronger

I mean it could just be the exact same as current grand melee and only apply on blade flurry damage
blizzard wording is vague as hell
Imagine doubting the outlaw rework btw
With luck my alpha invite arrives tomorrow and I'll lab it for you gentlemen
God you are so stupid if you doubted
bcs its not clear what it does
this seems quite good right? for downtime
- They removed stealth interaction
- ace reset bte cd and they have a capstone to lower bte cd a bit (so it's uncoupled from stealth, you just proc ace chains whenever)
- they have new talent that seems to increase rtb potency but we don't know much
- more AOE talents that are actually aoe
- fth give +1 cp and can hold 1 more charge compared to live
- SC is on ADR
- kir still here but without CTO?
- ho still here same shit
- we take vigor so energy is better
I'm still doubting this shit looks like ass
Go to #midnight-outlaw .
You have no idea how good or bad the changes are what are u talking about
Uve read text in a talent tree tf do u mean
FTH back to the previous version it was in the first few weeks of DF season 1?
That's huge too @keen belfry
ah nice thats good to know
Well not baseline
Haste interactions still here?
what does roll over 2 buffs regardless of loaded dice, does that mean pressing rtb after we get the guaranteed 2 roll with loaded dice?
But more talent points mean we always go vigor
Talent trees would not give us information about this
wonder if they have alpha spell data or if thats something we have to wait for
cause just talent trees aint all the info ofc
Maybe not with new coldblood ?
And considering they just made a shadow dance talent make the cdr scale with haste my money is on no
Do yall realize crackshot is baked into Ace? It just doesnβt dispatch anymore
vigor baseline?
it means you rtb, if you have 2 buffs, even if you don't have loaded dice
Not baseline mispoke
oh yeah yo mean
But more talents points for the class tree
we are going down left side now
Wait what
since we arent doing stealth
Sub rogue got a talent that makes dance cdr scale with haste
Why didn't you get alpha you noob
holup
They are
I probably did I'm at work
Fuck you
Say you're sick and go home
Bitch I might
I wonder what the apex talents is gonna be
I lowkey hope fatebound just gets 100% remade
But I'm liking the initial view on the tree
It's also bad luck protection
Wait whaaaaat
crackshot dead
I was right nerd
Idk it seems turbo shit to me
how often on live are you noit pressing a spender over 5 seconds
maybe it is
but it seems like a goods tep
When you SS 5 times in a row with no proc
step

Uhuh is gone too right?
200% cdr for 5 s does nothing unless I'm stupid
So less ar time?
I look forward to spamming my sinister strike , into sinister strike ,into sinister strike
yes
ye I mean I think that talent is prob gonna just need to be tuned
but with the way thats worded wouldnt you want to just still wait 5 seconds instead of spending a combo point or am I stupid
What if you do a double coup with the big cdr
Oh just one coup ig
That's not much
needs to be much stronger to combat how bad downtime is for outlaw vs how good it is for CD specs
If we even have coup
Vanish for dps is dead though
can we hold a funeral for crackshot
these numbers can change to be good, and who knows maybe its already good and helpful for bad rng
without crackshot it sounds useless
Idk it feels like it's something for raid right
Just arrived, did I miss anything about Outlaw in Q&A thing ?
That deadly pursuit talent is just a confusing piece of ass
which is good
Especially since the opposite side is full AOE side
crackshot deadge
But it looks shit
ye its nothing unless we get a shorter cd on KS or KS removed or someshit
it sounds explicitly for raid tbh
Like think about dimmy
could be shit right now, could be changed, could be good rn
You go fly and your CDs get reduced by 20s
as long as they force KS
yo wtf
youre gonna want to reroll after these changes ngl
No but the concept is shit tho
Ace resets bte cooldown so Ace spamming can just happen whenever
if you liked uhuh and that other stuff
this also, what do you guys think this means for RTB? is there something in apex that makes us have guaranteed roll levels? (idk spending 20 combo points makes your next RTB grant 2 buffs guaranteed idk)
that sounds super swingy rng no?
are yall just looking at the trees?
Im wondering which spec the subterfuge talents are for tho
I don't really know what's happening to rtb but I'm pretty sure we're losing all the buffs for something else that scales.
No, it's 10% per cp
70%

Wait what
70%
Yee
oh true. cant believe I missed that. Love that change. 
and also, is this not just better SS? this isnt in the tree atm right?
LOL
fml
@gaunt phoenix
are we just perma crackshot now
that seems...wrong
Ambush gonna be popping off
ofcourse someone asks a druid question without watching the livestream 1 month ago
wth enhance getting a crit scaling talent...wheres our crit scaling talent 
Crackshots without dispatch lol
Idk that seems not balanced at all
if there was a class where ppl dont read things
Its just back to dragondlight season 1 levels
70% of proccing ace at 7 cp
jackpot new RTB buff?????
Sounds like itβll replace grand melee
4 buff rtb eh
Ye cause gm is gone
Until we get spell data we have no idea how new rtb works
It seems like it's a level system of some kind
like winning streak kinda?
70% ACE SOUNDS SO SICK
My guess is it's a perma buff (like snd) that can be level 1 2 or 3
@vivid vessel this seems like a crazy HO buff btw
Sounds like we are down to 4 RTBs buffs boys
SO YOU JUST WANT TO GET BTE OFF CD ASAP THEN PRAY FOR BTE SPAMMING?!?!? THATS SICKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
HO fatebound KIR Inc
HO kir
nah like genuinely fk the base tree
its fine
like
the only microwaved thing is hero talents
needs new rework no cappy
zeross
Is heavy hitter gone
70% acechance
Would that be higher on a supercharged finisher
reverse funnel inc
They NEED to add grand melee replicating BF to your main target. PLEASE GOD
90
In the Q and A Ion said WAs cant track buffs anymore?
someone told me this
anyone confirm?
Time to use blizz CD tracker
These new trees don't include the apex talents, right?
Or are our apex talents just our regular capstones?
Wait what
we have them in other channel
tornado trigger is back
Oh fuck that
not all specs have their apex talent things
Not reading leaks
if u were in the correct channel u would know 
what other channel?
you keep saying other channel
morally supreme guy strikes again
ohhh ok
Looks like it π
Not reading them cause they gonna change 10 times before they go live. Not getting my hopes up for some shit thatβs gonna change lol
second portal unlocked on outlaw 
I've got a slight issue i cant figure out. My single target is very much laugable on M+ and I can't rly figured why. Even went as far (dont laugh at me please) as giving hekili one shot for sake of rotational screwups but its still insanely bad.
just wanted to confirm, its not stat issue, its purely skill issue?
im doing like 2.5-3.3m on pure ST bosses
Bro what
So like bigwigs
idk, it's a little vague wording
lol the blizzard host guy just said Simple Jack
i am wondering does blizz change the basic rolls in midnight?
how does the upgrade in rolls work
ty ram
np
https://www.twitch.tv/preheat @vivid vessel midnight gameplay
hmmmm Survival has some pretty cool/interesting changes
theyre getting some gun stuff too

Darn, time to reroll again kek
yo
wtf
new nameplates are legit ccrazy good
LOOOOOOOOOOOOL
gg blizzard
good one
!
no cappy cip cop cuh sheeeeesh
Iβm curious what this no combat addons means
Like no bigwigs so am I actually gonna have to use my eyes lol
Raid timers built into the UI now.
ok just reading devourers talents and their new talent tree, they already sound OP af lmao
sounds like theyre going to be in meta form quite often and have tons and tons of modifiers on stuff and stat gains+have stronger crit talent like ele shaman has
LMFAOOO
you've got way too much haste and mastery. Your vers should be around 32/33% at that ilevel. Our ST is abysmal as trickster though.
as abysmal do you mean this much abysmal?
Well then I have still shit load of gear to swap sicne i swapped from sub to outlaw
but i feel like it was a mistake based on my results so far ;d
fair enough
Outlaw is well implemented in simc
We have the best simc chefs in the business
Too good some would even say never getting a dark ranger bm moment
!opener
Crackshot bb
Fuckin murderurrru bois
very worried about changes
crackshot o7
you will be missed crackshot
we lost UUH? or am I missing something
Yes
oh lol thats insane I need to read more lemme stop typing shit
yeah the new ace reset is a lot stronger
I'm assuming this is suppossed to be 5%/10%?
so 10% for each combo point, using bte with 7 cps, 70% chance of reset
the patch notes imply it is 2/4 cps and the chance is the same
is this just combat rogue 2
yeah, 70% seems too much
feels like that
Outlaw straight up deleted, completely different spec now, no?
More similar to bfa/shadowlands
still capped tho
restless blades still exists right
Yeah
ok its not so bad if I think of it that way
losing UUH is the main issue for me, having constant ADR was nice
But getting unlucky with it meant jumping off a bridge ingame
gotta see how it plays out in beta, maybe they lowered ADR cd, dunno
supercharger is attached to it now as well
Im down to try it for sure
not RtB
it seems fine
as long as I'm constantly with .8 gcd I'm good
you don't get .8 gcd all the time anymore
I am sad they buffed killing spree made it a real button, new animation, and then just gut it
Take 'Em by Surprise still being a talent seems so weird
Outlaw no longer uses Vanish offensively, and Adrenaline Rush has a consistent duration but provides a bigger boost while active
is what it says in the notes
Is it meant to be a key only thing
so i would assume they want adr to feel like a cd now
i feel like they yoinked so much stuff out
ghostly strikes gone also
whats funny is all the other classes that were at 3 went to 5 rogue went to 6
It's for everyone I think
idk if its a typo or rogue was special and got 1 extra sec
I don't believe they will fix this "mob casts again after interrupt" bullshit
web bolt web bolt web bolt and so on
Blade rush is not capped at 8 targets?
That is the yellow skill thing right?
That launched you forward?
That is something tho
like wet fart to the face
outlaw eating well in midnight ?
i mean i liked vanish offensively
Well maybe if it hits really hard
Take 'em is still a talent so not sure what the plan is there
Blade Rush damage increased by 200% and its damage dealt is now reduced above 8 targets.
200% damage increase
cd was also increased
it looks like they are trying to just dumb down the specs so maybe people play rogue
nah dh don't know what a cap is
Is outlaw dead
No
Reading notes seems like adr uptime is in the bin
they took crackshot out back and put it down and im sad
That's how Outlaw was for 4 years
Yeah
it was never truly alive
But we had other shit.
the spec feels like doo doo with no adr
so if its uptime is shit
even if they make number big will feel bad
its not a typo lmao
rogue is one of the worst util classes in M+
when it used to be the absolute best 3-4 expansions ago
what aoe blind was still there i thought
Nope
we need an actual class dev for shit to change
The talent now reduces cd on blind but one target
oh yea i see that huh. so we have no aoe stop now
Idc im kinda hyped for the changes
for temu outlaw?
Why?
Literally just joined this server for this reason lmao
So it's working
I thought us getting a "rework" was supposed to mean we were receiving greater attention but uh...seems a lot like almost every class has received the same level or more changes than rogue
outlaw tree looks gutted
No more utility, and weird new talents
the fuck is deadly pursuit even?
"Adrenaline Rush duration reduced to 15 seconds (was 20 seconds) and it increases Energy regeneration by 75% (was 50%). It can still reduce the global cooldown to as little as 0.8 seconds." The "can" is a bit worrying here...makes it sound like the haste tax is still a thing
an adr pause when you stop attacking
Also only being able to have one RTB buff at a time sounds so whack
what uhuh shouldve been day 1
Omg I wish I could check out the changed but Iβm at work
Whats the general consensus??
supercharger seems dead no?
UHUH gone is like half the rotation, feels weird
guys, did Main Gauche get removed? All Main Gauche talents are gone
whats happened to our mastery?
its probably been reworked
nothing in the notes about it?
Hopefully mastery will be reworked, worst one in game
oh yeha no notes
glad theyre fixing some of subs issues with stat scaling but umm...WHERE TF IS OUTLAWS VERISON OF THIS? Not only is there basically 0 mention of our mastery in the new tree but theres basicallly nothing that would even increase the value of haste/mastery/crit either
Looks like controller support is being done for most classes and outlaw big time 
they prolly accepted outlaw having a bad mastery
its lowkey the same but no vanish in the rotation
@gaunt phoenix did you notice main gauche is gone
they even nerfed the mastery by taking away 5% talent
also Deepening Shadows has been redesigned β Haste reduces the cooldown of Shadow Dance....so haste is kinda fucking goat'd for sub now?
CRACKSHOT IS GONE, VANISH IS GONE, i'm so happy T_T
This is a good thing
You don't want these changes
are we pog now
My 2 cents all the announced changes are good so far. Adr seems to be changing to feel like a cd. No vanish. Rtb being consistent (1st buff always ss chance is nice)
Mastery being reworked still prob but we'll see what they cook up
New Talent: Foul Mouth β Casting Curse of Exhaustion, Tongues, or Weakness now curses all enemies within 10 yards of the target ngl this is kind of goatd for warlock utility in keys. Even warrior getting some nice new utility...now where is our new utility? 
we got shroud ^^
Will we no longer need to track our rolls?
Cap removed?
Cap removed in Blade flurry?
would be the 1 saving grace
BR has been uncapped forever
KIR still exists, so you will probably want to know which stage you have rolled
i assume you will not KIR at stage 1
four sided dice π
wait are yall hyped about the changes?
i fully thought the rtb rework + no more weakauras would have outlaw players in complete shambles
I'm a bit confused by the roll the bones changes. So you ramp into multiple buffs, but you can only have one roll the bones active a time? I'm not sure I get it.
Basically 4 levels to it, level 3 will have level 1 and level 2 buffs for example
I think that makes sense, then what does the "You may now only have one Roll the Bones bonus active at a time." mean?
??? Am I in shambles
i guess maybe not?
this is the biggest cocktease of all time or what
Oh okay, I think that would make sense then.
reading through these notes and seeing "in Midnight, we intend for Outlaw to be a very approachable rogue spec" is concerning me.. I hope it doesn't get too approachable
Miss melee 8yrd
Its great to have approachable, tons of people like ret for this
its good for mass appeal
but normally u lose depth for it
which other ppl like
the approachable thing is good generally
but how do the actual long time outlaw players feel
@cinder relic how do you feel about Outlaw not using vanish?
The bte stackable buff and dispatch windows look like there's still some depth there for planning a "go"
Indifferent
like you can make a spec more approachable without it feeling worse for returning players (slice and dice being passive for example)
It's a rogue spec. No strong feelings?
need to play it, reads like its a lot slower and more cyclical
Zac is swapping to DH everyone panic
Slower doesn't really mean Slow tbh
Not really tbqh
I've always been fine with rogue being about vanish, but people didn't like it, so they are changing it for a bit
true could still be fast relative to others
it still says adr can still reduce gcd to 0.8
so it might just be giga fast but not 100% of the time
which is probably fine?
I am very indifferent to any changes specs get, most of the time, because I'm open to shit being different
vanish im okay with, but shadowdance really fucked up my bars.
I mean look at uhuh and crackshot, I don't like those talents at this point, but when it came out I said "cool it's something different"
I really wasn't expecting this level of deviation and then them explicitly saying Outlaw isn't using vanish offensively anymore.
And then removing it from restless
Who seen that coming?
i loved crackshot
It's tied to Ace now
U all complained here about vanish being part of the rotation
kinda is not really though
Maybe theyβ¦..listened??
I'm fine I just want my energy regen back
Sure but to this level? That's crazy tbh
I'm not opposed to it
Its new
But it's so unexpected
I'm a little concerned but we'll see how it goes. I hope I get to keep pushing many buttons.
We'll probably take BR again for moments we don't have adr
I'm wondering if we are getting anything before midngiht π
if they don't lower the cd of adr the spec is just going to feel bad to play even if they make it do big numbers on everything else
I don't think so
imagine 15sec then you play like when you fucked up and lost adr
So AoE Blind is gone?
yep
It's built in
that was nerfed too
Yeah but we don't know if it's good or not until we try it
With our new energy economy
Aoe blind baseline in pvp 
sounds awful
I'll be honest, reading through some of the changes to the amount of energy and what not, all the numbers seem to be going down. Are we in for energy starvation more than ever?
We'll have access to vigor
This is why we play daggers now as outlaw
So many things give you energy now
Also, energy management is what makes a good outlaw
Uhuh spoiled yall
If surv can use daggers, it's possible
The one that lets you continue adrenaline rush in stealth?
Outlaw will be gcd capped
It has never not been
we get vigor, like a 70% opp chance, and energy on opp
i would not think about energy at all
even if it is bad, what are they doing to do, release outlaw without energy and it does nothing? lol
anyone make a video outlining our changes overall yet?
that would require video makers to play our spec
true true true'
any rogue streamers on alpha rn?
how much of a dmg increase is using offhand dagger over a for example sword ?
0 basically
reading these changes make me want to unsub, my god
so probably like 1 % xD
could it possibly be worse
was wondering because of Survival being able to use Daggers and swords aswell then XD
Very disappointing
There's some good stuff in there at least 
Quite abit
They took our fatebound lucky coin recook
do you like the idea of the changes or not really
i imagine reduced complexity might be disappointing for you or nah
Am I overreacting or do these changes seem to really gut what I love of the spec
If u really like current outlaw this looks like it's going to be extremely different so
Idk if I'd say overreacting
Can't really tell how fun this new stuff will be till we can playtest it of course
No crackshot tho

Maybe I finally escape wows orbit
Wher alpha
Is antenae basically shit for us now
I have hc sigil and mythix sac and this is simming better for ST and M+
Well it would probably beat sac but I assume ur budgeted around needing sac for hastd
So if u try to sim it replacing sac it's never gunna unless u make up that 2k haste somewhere
Our haste isn't exactly flexible
this is a nobrainer for 450k right?
yes
its on the low end but all servers are linked so the lowest price is the price
there is one for 400k but that might be bait
!fuu
Rogue Spreadsheet - Light Version / Dark Version
was there any cool midnight things
without sacc I can manage 23% haste
oh, well one was 400k 5 days ago
actually the price of belts might go up
23% haste on gear? That's too much you only need 18-19%
yeah it's basically if I use this neck or not
so if I sim with that neck the haste requirement should be met, so should be better sim
get this and ure fixed
Sure
Altho if ur overcapped on haste sac will be devalued and won't show how strong it is as well
If u want to accurately sim replacing it u sorta need to 1:1 replace the haste it gives u with options for the sim to try
The cloak gem can be a good place to start it should be fairly close
!def
Rogue Defensive Spreadsheet: > Click to open <
I have this too, well hc version. It's what I use, but I thought I could switch for the haste neck
Somehow even overcapping on haste still antenae doesn't sim above current
so think will keep whjat I have as it can't be too crazy
Hard to tell what ur seeing without linking the sim
anyone on NA need a destro lock for their keys?
No but if u need any pity t11 delves I could drag u through a few for crests and a heroic piece
π
Anyway raid ended and shaman offered me 550k for the trinket, so I took it
Turbo soon no if I really want it
are u gamer enough to do that
should also go grab your cloak
What % should I aim for roughly on haste
19
20 is comfortable
19 is perfect
I mean I do it for my bnet friends fairly ofteb
To be clear I won't be on my rogue
Brm with dps brann pulling wall to wall
If you die you die
!log
cold blooded killer is gonna be fun with fan the hammer
Is this channel dead now until midnight
Bros already lining up the midnight classes π
wtf?
not even airpodprothree
broke ah
Wtf are these changes
Aoe is baseline
Are all classes going back to vanilla level complexity
New Talent: Murder β Your finishing moves deal 10% increased damage.
bro
we got some
badass names
like every talent name i read
is cool af
MURDER
bro
Murder is from classic
we got some attention its fine
like people were talking about not wanting stealth in outlaw
and we got it
Retractable Hook no longer reduces Grappling Hookβs retraction speed.
....
enable it from id:customize
Tyy
where can I check out midnight rogue changes?
!wa
Class packs:
It might be time to prog IRL. These changes just look bad lmao
its so interesting how divided outlaw players are about these changes
but it's fun 
the gcd is still as low as 0.8
so should still be high apm no?
Blizzard releasing WoW console version so we need less buttons than D4 
The game sounds less fun now
People are divided cause there are people which like outlaw for how outlaw is and people which like outlaw for the fantasy and want to play it. The changes are good for the second half.
For me float like a butterfly removed is so much pain allready I cant even think about a boring talent like "your finishing moves deal 10% increased damage" - yeah thanks for nothing bro.
Well you see we need to change rogue for people who don't play rogue and will continue not playing rogue
at least imo they kept it high apm mostly
made adr feel more impactful
made rtb less rng
removed offensive vanish
and removed the need to track a lot of buffs that people would HATE needing to track once weakauras get fried
I just hope they realise class complexity and approachability can co-exist and that it's not a must that literally every class should be for everyone
Thats ok to remove the buffs - I personaly play outlaw for the playstyle which might stay similar - the tankyness which got hurt big time and the movementspeed which also got hurt. So well.
they removed alot of the apm no?
no more vanish shenanigans ?
ur uptime of 0.8s gcd is much lower
yeah im p sure its not upwards of 90-95% uptime but the button is stronger
so more like a regular cd
where can I find this stuff
I find it strange that they have take em by surprise and made offensive vanish not a thing.
thanks king
adr just copped nerfs unless im missing something
the uptime and the effects are just less than they are in live
adr increases damage of builders and finishers by 15%
thats one of the added talents
and was always rank 1 in aoe and ST
thats purely a numbers thing
they could just increase it to 50% at any point and bam its a buff
but it's indicative of what direction they wanna go
which is keeping high apm in a shorter window but stronger adr in that window
man losing uptime on 0.8s gcd sucks
but tbf
during that adr
u have 0 control if u proc ace or not
since we dont have crackshot anymore
Hey, I'm not entirely sure where to ask this, but this channel seems the most appropriate. Is the Blade Flurry bug back? I am running some legacy content and it just one shots everything and wont select new targets
outlaw more like incrime
idk how the numbers will turn out but the concept seems healthy at least
it seeeeems like it reduces rng
and punishing not having 100% uptime isnt great
also at least from a raider pov it just seems way more appealling for prog
sorry to distract from midnight hype, but quick question- if I proc coup and KS is off cd, should I do coup into KS into vanish window or just coup into vanish?
Clearly they want to murder KS, idk why after they just changed it
!oh
A dagger offhand is technically like 0.2% better than a slow weapon because it generates more
Instant Poison procs. That is the only difference,
Fatal Flourish proc rate is normalized to be unaffected by the change in attack speed. Note that item level or stats will matter more than this quirk, or you can simply use a slow weapon anyway for transmog.
if u one shot a mob bf doesnt work
im kinda confused by your question , you donβt want to vanish while KS is up and you donβt want to vanish with coup coming up
maybe im doing something wrong, but ive run into the scenario where i proc coup and KS is sub 30 sec from being off cd, spending coup brings KS off cd. should i send the KS there before I vanish or go right into vanish and KS after?
Is that intended?
you want to send KS
or youβll waste ks cdr
thanks!
Any use for wound poison outside HoA last mini boss ? I see people take it in high keys in many keys like eco dome or else
You use the talent cause nothing else to use
but HoA and maybe some priory pulls is all
Iron Stomach ? Rushed setup, they seem slightly better
Shiv even
I wonder if they go for superior mixture to buff the slow poison in those keys?
Why are they insisting on a channeling mechanic for AoE? The target cap is annoying too
KS not inisting
Look a spec has to be a what not to do for the devs to look at and it has to be outlaw
SGO SOX
Cope and out dps shit players playing meta specs anyways
I'm jealous of Gangplank's Barrels in League of Legend
so no rouge canges at all besides kick duration?
gotta scroll down bud
those are just DR changes
all 3 specs got significant changes
outlaw changes dont looks nice
seems like assa gotta rework not outlaww
yeah sorry, my bad there are significant changes. ok letβs see how theyβre going on ptr
idk removing the whole UHUH and crackshot playstyle is definitely a huge change
and RTB is a lot different too
!sims
Simulations:
Bloodmallet: https://bloodmallet.com/index.html
!fuu
Rogue Spreadsheet - Light Version / Dark Version
what is HO?
gambit fish sticks
@fathom bramble you think its worth to play prism on mythic salhadaar or nah? Just got one from vault this week+but have 723 sac and cosmic hunt as well
No cause you are gonna lose ADR on damage amp
And then what you doing with your prism uh
Noob

In Midnight, we intend for Outlaw to be a very approachable rogue spec while still embodying its fantasy of a tricky, resourceful, sometimes underhanded fighter that is willing to roll the dice and take a chance.
I have a bad feeling about this
Don't

The changes are good so far. Actually a lot of ideas floating around this server have made it in.
Is crackshot gone, or baseline?
gone, cool
it's baked into ace
Ace just has a chance to reset bte cd
So you can ace spam at any moment
so any other way to keep AR up?
Nope, but it looks like there is a talent that makes AR make you do more gen and finisher damage
I'm sure they will tune energy regen to compensate
so we're getting an actual damage cd??
seems like it
unbelievable
it's not as powerful as a normal damage cd tho, but that's bc restless blades still exists
yeah, when you get CDR it at least has to be lower
back to bfa/shadowlands where AR was 40% uptime or whatever
are we keeping RTB?
as long as it's not a finisher like on bfa lol
you roll a random stage
stages?
it's like
Stage 1 - SnC
Stage 2 - SnC + BS
Stage 3 - SnC + BS + TB
Stage 4 - SnC + BS + TB + Crit
you roll a random stage, but like SnC will always be active, cause you will always at least have stage 1
so like
With talents you should more or less be guaranteed SnC and BS which prevents really shit low rolling
CTO is gone
RTB is 1 buff
ya
Opportunity has a 60% baseline chance
which is fucking crazooka crazy
Cause SnC is always active
i think it will be very fun
holy cow, an HO is baseline?
I'm really hoping it's a slower feel to the gameplay
My hands can't do it anymore
I'm tired boss
Well it is for sure slower cause AR is not permanent
HO also apparently doesn't make ambush strike multiple times
it just gives it a chance to proc opportunity
which is a bit odd, esp since the chance is still "80% of SS's chance"
I feel like ambush damage will have to be really strong to make you want to pick HO
esp with SnC always existing
Because extra strike of SS can proc gauche right?
NO MORE CRACKSHIT frick yeah
speaking of which, I'm still shocked that our mastery CONTINUES to be main gauche LMAO
Games saved
they took out all the mg talents, so they might be cooking something?
Youll still have crackshot, itll just be worse
Ie, procs whenever and no stealth controlled element
it should give us extra % to hit instead of increasing the meager damage it does lol
Proc rate higher than live, no stealth requirements, and a lot more BTE talents
Not sure the proc rate is higher, some confusion about the tooltip
we'll see soon
I'm not sure it needs to be higher even
it wasnt removed?
How exactly does the fatebound bug work
Like if I donβt break every vanish with GS am I just hard trolling
its not trolling its just like 2% damage or smth
Yeah but 2% dmg for rest of the fight or just that window
https://www.youtube.com/shorts/b05d3r3SNVw what do you mean buff outlaw? never heard of it
#shorts #wow #worldofwarcraft
Like is 1 bad stealth break enough to ruin my whole boss fight
2% expected dps loss if you never did this fatebound shit at all and just vanished on rp/supercharger
Ok that makes me feel better thanks solo
So if I miss 1 vanish break without GS I shouldnβt hate myself
its the leftover of Ruthless Precision
Guy/Solo/Zac, any reason noone's using precise cuts or dancing steel on M Salad?
is it just that swift slasher and thief's verse give that much more ST dmg for boss?
i like that awe basically have broadside baseline, and so many OPpp procs
esp with loaded dice
the last season of outlaw where we are playing like this
actually maybe thats zacs setup idk
Survival hunters are now able to dual wield one-handed axes, swords, and daggers.
Ah shit, now we have to compete with hunters for off-spec weapon rolls.
how is everyone feeling about the removal of crackshot and underhanded upper hand
i fell to my knees reading those words
and im not smart enough to imagine how the spec plays with all the yap before it
Crackshot change is good, imo (it's merged with Ace instead of stealth, if you missed it)
uhuh... depends on how AR uptime is with new tree, and how it feels when it's down
π
I'm also very skeptical of the supercharger change (being moved to AR) but have to see how that plays out
plus if Vanish is no longer part of our rotation, that reduces the strength of Ambush and Hidden Opportunity
and at the same time KIR seems less valuable?
general consensus seems to be that overall poggers changes
shouldn't be too bad for us
rtb got simplified enough
we only really hope for it to still have visual differences between the 4 buffs
ya i would tend to agree but still kinda unsure what to think
we all will be till we play it
like mythic raiders and ui customization
but so far these changes are pretty good
π€
I use bartender, which is close enough to base ui
i just like my wa
but I only really use it to see hp and rtb buff duration ...
LOL
i dont like base cp
I have a sick pic of a rat on my shoulder
some would call that a tattoo
π
the rp goes hard
near the azj kahet portal in dorn
there's a rat
that you can have on your shoulder for 10 min
we should be shooting rats out of our guns smh
the change to blade rush is interesting, maybe a build will actually take it? does 3x the current damage
@tired rune
yeah nvm
do u just kinda have to send your breathless pillar on cd
to avoid holding breathe too long
i do that
thats what im telling my dk friend rn
yeah i donβt think you should ever do that
breath does zero without pof
not even worth pressing
faero said some other bad words about what you just said but i am unable to repeat them
Guys
Waht do u think about that changes and notes for Midnight ? Big changes on each class
Especially for rogue, waht u guys think
for outlaw general consensus is that it'll probably be fine with some specific potential pain points
but other goated changes
mostly great changes
iffy abt how we'll feel w/out adr since the uptime is much worse
but basically every other change is great
Yeah, energy regen outside of adr is one of the two big worries for me
guy says it'll likely be fine with 70% ss opp chance
we won't know til we play obv, but these changes are good
I wished they would delete KiR xd
we should have 11 combo points that each behave distinctly and have a place in your rotation
why
I agree
what
did u understand what i typed
obvi u send breathe with pillar only
so sitting on pillar = sitting on breathe cd too
Gonna craft a ring, should I go with Haste/Vers or Crit/Verse?
!haste
A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush scales your GCD based on haste, up to 25%.
The
KIR build wants ~19% haste from rating, so it becomes 25% after
Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.
The
HO build gets
Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.
You need to use
Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
How much dps you guys pulling on H Dimensius? I'm between 2.5-2.7M by the end of it and feels low for 711 ilvl π
oh yeah iβm kinda dumb lowk
tbf this is #outlaw, they should have assumed that
OBVI u never breathe without pillar, i look at pillar breathe like touch/surge
sitting on 2nd pillar means u sit on 2nd breathe
you can always pillar once outve cds and itβll be back for when cds are back up no?
it syncs pretty well
yes
my point is
if u sit on that 2nd pillar
for 15 seconds
u are also delaying your 2nd breathe for 15 seconds
yes
correct
bc u only send breathe with pillar
yeah youβre right
im confused whatβd you need
i did something like 4.5M
like are u sitting on it for 10 seconds to get a better pillar? at certain points? or should u afk just press
like in m+ i only sit on it if like the mobs wonβt even be alive for its whole duration
it feels super bad yeah
so y do it
but i mean i usually just afk press it
to avoid doing so but it resyncs itself pretty well
idk
Goon sesh obv
player housing alpha?
@mighty pivot
Wordle 1566 2/6
π¦β¬π¦β¬β¬
π§π§π§π§π§
I peaked
Bro is playing colourblindle
Lol no it's darkmode
Wordle 1,566 2/6
π©π¨π¨π©β¬
π©π©π©π©π©

Twinsies!
I made a toothbrush
I made a side eyeing duck
can you recommend me the definite rotation to ST KiR? Everywhere i go it says something a lil diffo
yeah mb iβve been taking too much tylenol lately
thereβs no definite rotation to outlaw
thereβs a lot that changes it
Outlaw is flowchart
lucky dog
I couldn't have don't better
I once again only had my first wrong place hint on the second guess 
!log
it's over π







