#outlaw

1 messages · Page 548 of 1

vivid vessel
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and the others are solo kickable

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or you make it work

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since the cast time is so long

mighty pivot
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that place is horrible with all the blinking mobs holy

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most annoying mechanic

loud garden
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Brilliant, 2 different mobs that jump around

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ty bb

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Hopefully my group will be able to time a single priory now

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After failing 7 times !

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such a cringe dungeon

vivid vessel
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ok so

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in priory

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what route you doing

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left or right

loud garden
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right

vivid vessel
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gg

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cant help you

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we are left enjoyers

loud garden
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My group is hard convinced right is the play

vivid vessel
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left has more kicks

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well idk about that

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every season we have the fastest priory

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and thats just by trying it out once

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yolo playing

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and we have kept the same route

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as s2

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still holding up right

loud garden
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we also always pull the first 4 footman which is annoying

loud garden
mighty pivot
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I can't wait to see midnight's footman equivalent

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they love this type of mob so much that they added tazavesh too

vestal notch
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i dont want to see more teleporting lizzards i hate those

hollow temple
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!prepull

mighty pivot
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!prekey

ornate heathBOT
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Pre-key fuckery

  • rtb RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.
  • Just before key placement use adr AR into ks KS to get rtb Loaded Dice and 2 free Unseen Blade procs.
  • ks KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.
  • During the bubble, DO NOT rtb RTB or recast adr AR as you will lose the CPs and Supercharger stacks when the bubble ends.
  • After the bubble drops use rtb RTB again (now back at 4 stacks of Supercharger).
  • Before entering the first pack bf BF into stealth Stealth.
  • Open onto the pack with adr AR into bte BtE.
vivid vessel
# mighty pivot I can't wait to see midnight's footman equivalent

4 types of mobs that should never exist in the dungeons:

  • the guys that stay afk outside like the hundmaster or the priory shooters
  • the runners like the halls goblins or the murlokcs, these guys legit kill the dungeon for me
  • footmans, why shield alo
  • jumpers, any guy that jumps away, all the mobs in eco, the frontal guys in flood, the hundmasters..
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Like no one enjoy any of these mobs

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I don't even understand

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Why these designs are still here

dawn talon
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i don't mind mobs that jump out as long as they come back in

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but mobs that flee belong in classic

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that shit should never be in the game

quasi verge
mighty pivot
vivid vessel
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bloodguards?

mighty pivot
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big beetles which give 50% dr to anything around

vivid vessel
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ah ye

ocean lodge
dull rapids
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hello, quick question, as KIR talent, do i spam dice whenever its ready? or just when i get a good dice?

glass mortar
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if ur playing sleight u can roll over any 2 buff or under iirc (u can choose not to do this if u have broadsides and r playing 1fth tho)

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if ur not playing sleight u roll anytime you have less then 2 buffs or have loaded dice and 2 buffs

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all the reroll rules r in the FaQ

dull rapids
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so basically with sleight i can spam roll?

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i removed thiefs vers for sleight

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which i wasnt playing before

gaunt phoenix
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!rtb

ornate heathBOT
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How to use rtb RTB
(Assuming season 3 tier and supercharger Supercharger)

  • Roll if you have 0 or 1 buffs.
  • Roll if you have 2 buffs and rtb Loaded Dice is active.
  • Roll once asap after pressing kir KIR, as your buffs don't get rolled away. Use this weakaura to see when your buffs don't get rolled away (yellow border).
  • After the KIR roll, continue to watch the weakaura as buffs tick down. As your buffs expire you may hit a point where your remaining buffs are yellow and you can roll again.
dull rapids
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for keys

gaunt phoenix
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you don't 'spam roll' because you very frequently have 4+ buffs active

dull rapids
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oh i see

gaunt phoenix
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but if you have exactly 1-2 buffs, you roll

dull rapids
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so i should also roll when i activate adrenaline

frail veldt
errant canopy
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are people playing sleight of hand or is it more of a gimmick?

frail veldt
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people are playing it

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it is technically better

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it also feels better to play

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imo

hasty warren
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no it's for street

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this one is improved wonden poisson

frail veldt
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I use crippling for gambit

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first part

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so murlocs dont run as far

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its very nice

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could be used on the stupid little guys at the start of HOA too

worldly shale
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bro dexter is getting better and better

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its amazing how much good stuff there is when u dont suffer with outlaw

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nirvana or something idk

ocean lodge
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are we just letting the scam float there

worldly shale
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shit floats, man

ocean lodge
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true and real

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can I tell the bot to low tier god itself

proven ocean
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@vivid vessel zacy wacky

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!

vivid vessel
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what is it cuh

proven ocean
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idk cuh!

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!

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me

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bored

vivid vessel
proven ocean
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!

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when rogue buffs

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?

vivid vessel
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ye..

proven ocean
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zac..

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crazy how rogue always needs buffs every season...

vast mauve
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do i use 2 stacks FTH in m+ on aoe? or do i only spend them at 6 stacks

proven ocean
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worst optimized class in the game...

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starts mid

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ends dogcow

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cant wait to ask for buffs again next season!

vast mauve
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do i use 2 stacks FTH in m+ on aoe? or do i only spend them at 6 stacks? can anyone explain, cuz im p sure ive seen zac send 2 stacks fth in rotation

raw ocean
frail veldt
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you send fth as a builder if you dont have UB stacks(which would prioritize SS) or you dont have bladeflurry ready(which would prioritize bladeflurry for cps) or dont have adr and you are less than a certain number of combo points

vast mauve
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okay makes sense, whats UB?

frail veldt
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unseen blade

raw ocean
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unseen blade, proc from hero talent making sinister strike hit hard

frail veldt
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its part of the core mechanic of trickster

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its makes your next sinister strike generate a stack of escalating blade

vast mauve
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ahh i c

frail veldt
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once you get to 4 of those you can use coup de grace

vast mauve
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ah ye

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just returned a week ago

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need to get into outlaw again

copper radish
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How’s all the new main gearing going

hasty warren
viscid forge
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!fuu

ornate heathBOT
hasty warren
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I don't understand what is it

mighty pivot
cinder relic
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Like pretty much all expac rogue has been "decent" at the start and then they just leave it last to get buffed

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Like in nerubar, rogue was fine, but it wasn't Fury/FDK (It was good on kyveza, silken court, and queen though)

In undermine, rogue was fine, but it wasn't WW (Basically just a slightly worse WW overall other than mugzee, where sin was the best DPS by far)

then in manaforge omega, I'd say rogue was pretty strong honestly, it's only "fallen off" because what sub helps a lot on in the specific encounter it excels at matters less and less as we get more and more gear. Obviously all 3 rogue specs are kinda shit on ST, sub manages to circumvent the large ST weakness by being able to leverage damage amps on the last 2 and end up doing good single target on the last 2

mighty pivot
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well ye if devs make 0 changes to the class it will fall behind unless they start balancing more with nerfs rather than with buffs

cinder relic
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and fwiw, sub will get a lot stronger through turbo boost as the kill timers become way more convinent for the spec, even on ST

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A lot of these recent weeks kill timers are actually as bad as possible for sub which doesn't help it

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Outlaw is kinda just mid af tho

next thunder
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okay so this is driving me crazy - both wow head and icy veins recommending https://www.wowhead.com/item=222873/duskthread-lining as embelishments for crafted but when i go try to place an order it won't let me select it as an ebelishment, what gives?

cinder relic
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Ur trying to put it on jewelery

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It can only go on armour

next thunder
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ah okay so it only suits wrist, thanks

daring oxide
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where did the tc-outlaw channel go wtf

mighty pivot
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?

daring oxide
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nvm

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i found it

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i somehow deactivated it

mighty pivot
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give vai an eyesight buff blizzard

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it might be that it disappears if you have been inactive because it's a thread

daring oxide
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nah

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its

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i got muted the other day

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and for some reason all my channels minimised/disappeared

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had to reactivate them all manually

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was strange af

mighty pivot
indigo token
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whos ready to hear "well who cares? it's the end of expansion let things be unbalanced"

frail veldt
wintry solar
vivid vessel
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i never understood that

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if everything is op

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nothing is op

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are wow players just stupid

wintry solar
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I was gonna say that but I'm busy

frail veldt
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you can feel strong

forest bloom
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!!

frail veldt
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like in how your abiltiies feel

wintry solar
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Ye

frail veldt
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and your damage spikes

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etc

vivid vessel
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ye you feel strong when you do more damage than the other guy

forest bloom
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!logs

wintry solar
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I should've been clearer. OP is a strong word.

frail veldt
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I think a good example is something little like stone idol

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on a huge uncapped aoe pack

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it feels op

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even though it isnt

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but it still feels good

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so it can be balanced

indigo token
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i meant more so how we scale poorly with gear

frail veldt
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but feel op

wintry solar
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Also how fast mobs die in a high key

frail veldt
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thast what designers should aspire to

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every spec should feel op but should be relatively balanced in reality

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and that is possible imo

wintry solar
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Le sigh

vivid vessel
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no idea what this means

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im ngl

wintry solar
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Not surprised

frail veldt
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yeah you play a very different version of the game zac

wintry solar
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Everyone pool money to bribe blizz

worldly shale
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better to bribe zac

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into trolling

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sandbag the spec lets go

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(seems we are not bad enough yet)

wintry solar
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Nah

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We can do this

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You think they'll take venmo?

frail veldt
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rolling 5 buff felt op

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even though mathematically the old tier wasnt that much better than the new tier once you had 2+4pc

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this seasons tier feels a lot worse

vivid vessel
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thats just gameplay

frail veldt
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yes

timid portal
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!def

ornate heathBOT
vivid vessel
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5 buff you get more resources etc

frail veldt
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feeling op is gameplay

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being op is the meters

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you can feel op without being op

vivid vessel
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double coup doesnt feel like anything its just background numbers

frail veldt
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exactly

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youre getting it

vivid vessel
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no

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im not

frail veldt
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lol

vivid vessel
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because when people say they wanna feel op

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they are talking about numbers

frail veldt
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how a spec feels and how a spec performs arent always tied

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it is for some players but not all

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if we did 20% more damage but had only 80% adr uptime

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I think we would feel less op

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but be more op

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they arent necessarily coupled

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they have some link obviously if the spec felt great but you did healer dps

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then it would just feel bad

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but there is some wiggle room

vivid vessel
frail veldt
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to make specs feel op without being op

cinder relic
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It's a mix. People hated the dk rework until they figured out how to make it do damage

vivid vessel
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you are just yapping now

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so idk

fathom bramble
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I kind of see what you are getting at, but this feeling of being strong or having weight behind your actions has to have a better description than "feeling op"

frail veldt
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I think another good way to think of it is how you feel relative to recent seasons

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so if we went from 80% adr to 100% adr between seasons

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and only went up by like 5% dps relative to the rest of hte pack

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we might be feeling op

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even though were not really any more op relative to the field

agile orchid
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just because it does big numbers doesn't mean it's a fun spec

frail veldt
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which is why season 4s usually get that "everyone feels op" season cuz you have so many stats and so much haste and shit

fathom bramble
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I did not feel op last season 4

frail veldt
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but yeah I know what youre saying but I do think there is a difference between feeling op and actually being op

fathom bramble
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I felt like season 3

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but again

frail veldt
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cuz our specs rotation isnt impacted by gear

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(other than haste tax)

vivid vessel
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ok but again you are just yapping, all of what you are saying has nothing to do with what was being discussed

indigo token
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besad does outlaw just need a fundamental rework at this point

fathom bramble
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no

frail veldt
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which I do think is something that can exist

fathom bramble
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it needs like 3 passives/abilities adjusted

frail veldt
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so it is relevant

fathom bramble
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and 2 chargs of AR

indigo token
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because it seems like most of our problems come from the fact we dont scale with gear as much as other classes

fathom bramble
agile orchid
fathom bramble
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it's just a matter of whether or not blizzard even sees it as a problem

frail veldt
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yeah they could fix our scaling

agile orchid
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I wonder why we don't scale as much garf

frail veldt
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they have just chosen not to

indigo token
frail veldt
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doesnt even need a rework

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they could in theory giga buff mastery

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to where its better than vers

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they just choose not to

agile orchid
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they mentioned multiple times outlaw as an example of a spec that cannot be played without WAs

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we should expect some sort of rework

frail veldt
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they could also buff crit by increasing our crit damage somewhere in our kit

fathom bramble
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MM has a single very basic talent that takes them from potentially terrible scaling to very good crit scaling for example

frail veldt
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like very easily

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would take one line

vivid vessel
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and it highlight the devs incompetence

frail veldt
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thieves vers could also increase our crit damage by 30%

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boom

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scaling

vivid vessel
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cause thjey say tghat then they give us trickster

sweet iron
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i thought they evolved the cooldown tracker to actually work for that kind of thing now

vivid vessel
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prolly the worse offender

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since i started the game

frail veldt
frail veldt
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then the lower level people who implement these things

fathom bramble
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cooldown tracker is good for the stuff that most outlaw players would reasonably need to track

frail veldt
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fuck it up

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lol

indigo token
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this is so confusing to me

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container buff

fathom bramble
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trickster and RTB container are the only things missing

agile orchid
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to be fair I saw them mention it before season 3 got released

indigo token
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and trickster

frail veldt
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I think theyve promoted all their talent

indigo token
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thats it

frail veldt
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and its problematic

indigo token
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maybe maybe KIR/RTB WA

fathom bramble
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container and trickster can both be fixed by unhiding some buffs that blizzard has chosen to have left hidden

frail veldt
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weird issue in the tech world where you promote people out of the positions that they are good at

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you get paid more to be less directly impactful

fathom bramble
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I wouldn't be surprised if outlaw is only mentioned because we have so many buff/debuffs

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and the cooldown tracker they already made is the 'fix'

vivid vessel
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Assa has more

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Outlaw is legit just rtb

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You barely track anything else

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Bf is Perma up

frail veldt
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I think ours just affect your dps more

vivid vessel
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ADR is Perma up

frail veldt
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assa you could ignore everything

vivid vessel
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Snd is gone

frail veldt
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and do non shit damage

vivid vessel
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What

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I'm talking about dots etc

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They just have more stuffs to track

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We have nothing

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I barely track anything

fathom bramble
# vivid vessel Assa has more

and yet without a cooldown tracker outlaw fills your top right with things that you can barely see and need to care about

vivid vessel
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It's legit just tracking rtb

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Fth I guess

cosmic yoke
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I'm bad I look at adr all the time because I can't keep uptime. Conversely I really only look at the number of buffs from rtb rather than what I got most of the time. Really not that much

agile orchid
fathom bramble
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like if you are counting each RTB buff outlaw has to have the most buffs in the game

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surely

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and we don't really know what their intent behind anything is since they are so vague anyway

agile orchid
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the only significant RTB buff is broadside anyway

frail veldt
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to know when you can press them

agile orchid
frail veldt
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ye ofc

agile orchid
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just by watching your ability bar

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and every spec does it anyway

frail veldt
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you can play assa with 0 was too

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debuffs are on enemy nameplates

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even on default ui theyre on the unit frame plate

vivid vessel
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Ok buffs are top right aswell

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?

frail veldt
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exactly

fathom bramble
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we can't move buffs though

vivid vessel
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Tf you yapping

frail veldt
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so whats the point here lol

agile orchid
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for assa you mostly care about scent of blood tracking

vivid vessel
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Go play assa with default ui plates

frail veldt
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I think it could be because outlaw loses so much dps being played wrong? idk what their motivation is

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or maybe theyre just seeing "outlaw hard" and how often people use was like "RTB NOW" and theyre linking those together

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as outlaw needs WAs

cinder relic
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People have misunderstood outlaw variance for years

agile orchid
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if you read reddit complaints all they bitch about is roll the bones and vanish for some reason

wintry solar
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Vanish I get. Trickster makes it annoying

fathom bramble
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that's because they are too slow to cast vanish without reseting combat

agile orchid
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devs probably read those

fathom bramble
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which is like a halfreal issue

frail veldt
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having to make a count of how many of 6 buffs exist and what their duration is and whether those buffs came from KiR or RTB then deciding to roll based on that

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is really hard to compare to "do I have garrote up"

wintry solar
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Well

frail veldt
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like cmon lol

wintry solar
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Frankly I think it's time to get ready for the deletion of rtb

agile orchid
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you know that you should kir at a specific number of buffs

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and immediately after you rtb

wintry solar
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Just in case

agile orchid
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you don't need to track more than that

wintry solar
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Without rtb, it's just combat with guns SAD

frail veldt
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thats just not true lol

vivid vessel
cosmic yoke
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Rtb was in the trailer. Well unless they are using the anim but I doubt it

frail veldt
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lets say you have 2 rtb buffs and youre planning to press rtb cuz you have loaded dice but then you cto proc

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now you shouldnt press rtb

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youd have to observe that very clearly

vivid vessel
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ye thats count up to 2

frail veldt
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we cant seriously be defending rtb rules right now pretending they arent unecessarily tedious

vivid vessel
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even easier

frail veldt
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ah I tricked you zac

vivid vessel
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nah rtb is the easiest its ever been

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you are cooked

frail veldt
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the rtb duration

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was actually

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lower than cto

agile orchid
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not defending rtb but you are overcomplicating things

frail veldt
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so you rolled wrong

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ggs

wintry solar
frail veldt
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get an addon newb

vivid vessel
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litteraly irrelevant minmax mewo

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doesnt matter

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you are cooked

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rtb cointainer is also just a bug

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make it baseline with an actual ui thing

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or whatever the fuck

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remove rtb bnutton

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actually just remove rtb button

wintry solar
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No

fathom bramble
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if they unhide the container buff you will be able to tell what is going on far easier

wintry solar
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That's stupid

frail veldt
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LOL

vivid vessel
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im tired of all the stupid reddit people

frail veldt
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yeup

vivid vessel
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yapping about rtb

mighty pivot
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no the current rtb behaviour should not become a feature lol

agile orchid
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I'm tired of reddit whining about vanish

wintry solar
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I'm with them. I hate subterfuge

frail veldt
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vanish sucks ass

vivid vessel
frail veldt
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reddit is right

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delete subterfuge

vivid vessel
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thats what i meant

agile orchid
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why, vanish is just a cooldown

frail veldt
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leave vanish as a defensive

vivid vessel
#

and you would have diff icons

proven ocean
agile orchid
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treat it as such

frail veldt
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give us a pirate shadow dance

proven ocean
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we talked about it in DF

vivid vessel
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like a lil lock on it

proven ocean
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lol

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when crackshot was introduced

frail veldt
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pirate shadow dance pls

proven ocean
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we wanted crackshot to be seperate

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long time ago

frail veldt
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make UHUH auto pause out of combat

mighty pivot
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ok but rtb has so many more quirks right now, and we don't even know what's intended either

proven ocean
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wdym "reddit"

frail veldt
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or when you dont make any attacks for more than 6 seconds

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then we can mount in combat

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and not care

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for those bosses

vivid vessel
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its just container

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and the bug

frail veldt
vivid vessel
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of buffs stayuing behind

cosmic yoke
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I reckon killing spree will give uhuh and they will call it a day

vivid vessel
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which no one cares about

frail veldt
vivid vessel
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no one plays around that

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it just happens

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ok gg

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i kept my buffs

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wtf

frail veldt
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I said "reddit is right" in response

vivid vessel
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banger

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fix it for all i care

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it doesnt affect anything

red zinc
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just three more days of this

cinder relic
# fathom bramble which is like a halfreal issue

I think with delves being a new core, evergreen system, alongside the new prey system further incentivizing open world difficulty scaling, I think vanish resetting combat while being a primary DPS cooldown is a fair complaint honestly\

frail veldt
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tbh though our dependency on subterfuge causes a lot of problems and I think we'd be better off if UHUH auto triggered out of combat or on not being able to use attacks and then just have a pirate shadow dance

mighty pivot
proven ocean
#

im just saying reddit is 2 years late

vivid vessel
frail veldt
#

oh sure

proven ocean
#

into that recommendation

vivid vessel
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youi have brann

frail veldt
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yeah reddit is always late

frail veldt
cinder relic
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Sometimes it does sometimes it doesn't

vivid vessel
frail veldt
#

vanish def causes problems both in open world and in delves

proven ocean
vivid vessel
#

do you guys not do delves

frail veldt
vivid vessel
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or what

frail veldt
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if hes jumping

cinder relic
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I do delves

vivid vessel
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no???:

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\

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bro

frail veldt
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do you not?

cinder relic
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Lol

frail veldt
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lol zac

vivid vessel
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you cant even vanish trash

proven ocean
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also u never reset combat with vanish unless u press it wrong

vivid vessel
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cause brann

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is stuck in combat

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perma

mighty pivot
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bran stealths if you are in vanish for more than a splitsecond no?

vivid vessel
#

tf you guys yuapping about

agile orchid
#

I only do delves in the first 2 weeks of a season FeelsChromosomeMan

fathom bramble
vivid vessel
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if you afk

proven ocean
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u have to press vanish right when a gcd is ready and ur in melee

vivid vessel
#

200 yards away

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from trash

proven ocean
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thats how trash never resets

vivid vessel
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maybe if you are lucky

fathom bramble
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why is it that vanish sometimes resets mobs in 0.2 seconds and sometimes fails to reset them for 3 seconds

vivid vessel
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it will reset

proven ocean
#

zac

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what are u yapping about

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cuz im convinced no one understood anything u said

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stop typing like me idiot

mighty pivot
vivid vessel
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im saying

#

in delves

proven ocean
#

...

vivid vessel
#

its impossible to reset trash

#

cause of brann

proven ocean
#

ah

#

ye

#

well not just that

#

u vanish when a gcd is ready

mighty pivot
#

it's typical wow combat inconsistency

proven ocean
#

not when gcd isnt

#

that way brann wont matter

fathom bramble
#

like having vanish as an extra cooldown without bloating out the bar is such a reasonable thing to have in the game

wintry solar
proven ocean
#

cuz brann can reset if he bugs out

frail veldt
proven ocean
#

also

fathom bramble
#

and almost every rogue archetype in every game I've ever played has midcombat stealth/hiding

mighty pivot
fathom bramble
#

it's not weird or bad

proven ocean
#

for all the avg players out there

vivid vessel
#

bro

proven ocean
#

dont take this as an offense btw

#

but

vivid vessel
#

thats not a thing in delves tho

wintry solar
proven ocean
#

dont press vanish ever when a gcd isn't ready

vivid vessel
#

you guys are talking about open world

fathom bramble
#

vanish currently has a bad implementation with combat reseting and that's it

vivid vessel
#

in delve you can be vanishing however you want

proven ocean
vivid vessel
#

it doesnt reset

proven ocean
#

not just "reset" part

vivid vessel
#

cause brann

#

is a stupid motherfucker

fathom bramble
#

and since it has a skill floor/cap it makes it even worse since some players percieve it as always resetting

proven ocean
#

yeye

#

btrw

#

zac

#

did u try hades 2

#

no cappy cip cop good game cuh shseeeesh

#

!

vivid vessel
#

no why would i try hades 2

#

i play wow only

proven ocean
#

idk

frail veldt
proven ocean
#

noob

#

!

#

guys guys

#

chat cchat

#

no cappy no cappy

frail veldt
#

like the reality here is what benefit does subterfuge have on our gameplay vs replacing it with auto UHUH and pirate shadow dance

proven ocean
#

idk what i wanna say but

#

ye

#

wemo

#

my keyboard is kinda cool as cow no cappy

#

!

frail veldt
#

im getting the itch

#

zeross

#

to make a new keyboard

wintry solar
#

We need a better name for our pirate shadow dance

proven ocean
#

this is genuinely

frail veldt
#

I want better stabilizers

proven ocean
#

one of the best builds

indigo token
#

zeross is bugging out

proven ocean
#

nah

#

best build

#

i've done

frail veldt
#

I hate rattly stabilizers

proven ocean
#

its super light and it build quality is crazy

#

btw

cinder relic
proven ocean
#

my plate is also carbonfiber

#

that holds keycaps

#

lol

frail veldt
proven ocean
#

it looks so fucking sick down there

frail veldt
#

so

#

this would increase the utility

#

cuz it would be only a utility button

cinder relic
#

I dont think introducing more buttons is what the spec needs either

frail veldt
#

there are things to remove

#

that could make room for dance

#

like gs

#

or rtb

#

or bte tbh

mighty pivot
#

fuck gs

indigo token
#

Syphahuh BTE??

frail veldt
#

yeah just have dispatch turn into bte in dance

#

its not like bte has cool or fun rules

#

its cd auto resets

#

its become pretty irrelevant

agile orchid
#

just give AR bonuses permanently and rework the button to basically be current vanish garf

frail veldt
#

nah I think upkeeping adr via the cdr gameplay loop is pretty fundamentall to outlaw

#

imo

agile orchid
#

honestly I would like them to make mastery good

#

just make your gun shot abilities do more damage or something

#

problem solved

frail veldt
#

there are many outlaw problems that arent hard to solve

mighty pivot
#

make mastery increase crit damage % of bte HOLY

#

x10 crits

fathom bramble
#

some peoples solutions have very disfavorable knock-on effects though

cinder relic
#

^

#

The amount of "simple solutions" I read people have for sub that would actively make the spec worse is a lot

#

A lot of small changes have a lot of large implications that unless ur really thinking about it are easy to miss

frail veldt
#

you should point them out lol

cinder relic
#

Well I mean, look at UHUH for example

fathom bramble
#

well what I want out of sub runs so counter to what every sub player I see seems to want

#

so I tend to just stay away from that whole thing

keen belfry
#

I just got a cat

agile orchid
#

do you think UHUH will survive midnight?

cinder relic
#

I felt it was a very common thing in here for ppl to say "It sucks that AR uptime is low, and also it sucks that you can't use AR at the end of a pack because then you waste the uptime, but not using it feels even worse cuz how RB works"

So then they make a talent like UHUH, which now after playing with it for the entire expansion, I feel like a lot of people have soured on UHUH in general

frail veldt
#

yeah but I dont think people want to go back

#

well they might

#

but tbh

#

they also did this

#

to spriest

#

without the negatives(so far at least)

cinder relic
#

My main point is that "simple solutions" and "good ideas" can easily have cascading effects that suck later down the line

frail veldt
#

they just did it better

fathom bramble
#

uhuh should move to a spot where we can take it easily all the time and just be pausing if you haven't spent or generated combo points in the last 3 seconds

cinder relic
#

That's all lol

agile orchid
#

I don't remember outlaw doing tank dps without AR before UHUH

#

correct me if I'm wrong

frail veldt
#

weve done non tank dps with UHUH as well

cinder relic
#

I mean everything is relative

#

The spec was balanced around 50% ar uptime before

#

now its balanced around 90%+ uptime

agile orchid
#

which one would you have?

cinder relic
#

I mean I've not liked the direction of Outlaw for awhile now and I've wanted a resource reset for awhile

vivid vessel
frail veldt
#

Guy is not a s3 rework enjoyer

frail veldt
vivid vessel
#

We basically have 100% ADR

frail veldt
#

its accurate

cinder relic
#

I mean I liked it for a bit, but I'm bored of it for sure

frail veldt
#

we are balanced around having 90+% uptime

vivid vessel
#

And you guys keep saying that outlaw must feel like shit without ADR BECAUSE we have high ultime on ADR

frail veldt
#

no

cinder relic
#

Nobody is saying that

vivid vessel
#

It litteraly should be the opposite lol

frail veldt
#

no one is saying that

cinder relic
#

I actually fucking hate typing in discord sometimes

mighty pivot
#

PepePopcorn it's happening again

cinder relic
#

Nobody is saying Outlaw must feel like shit without AR man

frail veldt
#

blizzard def acknowledges our adr uptime and tunes us around playing hte spec with 90+% adr uptime

cinder relic
#

Try reading

vivid vessel
cinder relic
#

Yes

vivid vessel
#

It's not balanced around 90% uptime

frail veldt
#

yes

#

balanced

#

balanced

vivid vessel
#

That make no sense to say

frail veldt
#

dps output

cinder relic
#

Read what I'm typing man

frail veldt
#

balanced around

cinder relic
#

Stop reading past what I'm typing

frail veldt
#

zac youre being zeross rn

cinder relic
#

Hes saying "tank DPS"

#

Not VIBES

vivid vessel
#

Because we aren't out of ADR so what would we care about DPS out of ADR

cinder relic
#

The vibes without AR are very bad

vivid vessel
cinder relic
#

The spec plays bad without AR

vivid vessel
#

Ye and that has nothing to do with havig. High ADR uptime

frail veldt
#

exactly

#

LOL

vivid vessel
#

That's just cause they fucked up the spec

frail veldt
#

yes

cinder relic
#

You finally figured out what were saying

frail veldt
#

that has nothing to do with being balanced around 90% adr uptime

vivid vessel
#

And guy implied the opposite

frail veldt
#

thats an isolated issue

vivid vessel
#

Wtf you guys talking about

frail veldt
#

he did not

cinder relic
#

Stop reading what i'm implying

frail veldt
#

at all

cinder relic
#

Read what I'm typing

#

Jesus fucking christ man

vivid vessel
#

You typed

#

We are balanced around 90% ADR

frail veldt
#

that is a fact

cinder relic
#

Correct

vivid vessel
#

???

cinder relic
#

The spec is balanced around high AR uptimes

frail veldt
#

we are balanced around palying the spec correctly enough to have 90+% adr uptime

#

in no way

#

does that imply

fathom bramble
#

We(our damage) is balanced around 90% ADR uptime

frail veldt
#

"blizzard designs the spec to feel bad without adr"

#

its kind of insane

#

to jump to that conclusion

#

nocap

#

thats some fried as fuck take

vivid vessel
#

That's not what I said either wtf

cinder relic
#

Doesn't feel so good does it

#

Pretty annoying isn't it

vivid vessel
#

Talking to you

#

Ye

frail veldt
#

zac

— 12:26 PM
Because we aren't out of ADR so what would we care about DPS out of ADR

#

this was never implied

mighty pivot
#

12 hour clock user dead

frail veldt
#

you can balance a spec around 90% adr uptime

#

without making the 10% do bad damage

slate forge
#

Blizzard has better data idk why you guys are so mad they clearly are in the right we don’t need a buff just get good

cinder relic
#

?

frail veldt
#

dingbat

vivid vessel
#

Ok why does guy mention us being balanced around high amount of ADR everytime someone says the spec feels bad put of ADR, like it wasn't possible to just feel normal out of ADR since we have such high uptime

cinder relic
#

Who is talking about how the spec feels rn

#

Rob said "We didn't do tank damage with 50% ar uptime"

frail veldt
#

yeah guy was responding to someone saying tank damage with UHUH

#

as if 90% uptime inherently leads to tank damage

#

but it doesnt

#

at all

cinder relic
#

^

mighty pivot
frail veldt
vivid vessel
#

Eh whatever

frail veldt
#

you just wrote the time wrong

fathom bramble
#

I would also contend that we don't do tank damage just without AR

frail veldt
#

this is a clock

#

count the hours

fathom bramble
#

we do tank damage with nothing

cinder relic
#

I was specifically responding to Rob talking about damage

indigo token
frail veldt
agile orchid
#

are we arguing for the sake of arguing monkaW

frail veldt
#

maybe if youre a bad designer

mighty pivot
# frail veldt

brother we can have digital clocks now. The future is now

vivid vessel
cinder relic
indigo token
#

isnt that what a failure state is though?

frail veldt
#

fact

indigo token
#

im not asking this to argue btw

slate forge
vivid vessel
#

Tf you mean

fathom bramble
# frail veldt yeah but we dont have to

in order for out damage increasing buttons to matter they have to increase damage though, if you take all of them away and our damage doesn't go down significantly then what is the point

vivid vessel
#

You are always like

#

That's cause we have higher uptime of ADR

#

So you have to compensate

frail veldt
vivid vessel
#

Which is so fucking dumb btw

cinder relic
#

What are u talking about

vivid vessel
#

But that's litteraly your take I'm not inventing anything

frail veldt
#

you could buff non adr energy by 50% and nerf adr energy gain the same amount

#

and the spec would feel better

#

and wed all be happy

#

adr could just be a gcd reduction

vivid vessel
#

No it couldn't

slate forge
#

You could do a lot of things that are common sense but they won’t because they do NOTHING

frail veldt
#

well you have to add some energy

#

to make up for more gcds

vivid vessel
#

You need increased energy to support the reduced GCD

frail veldt
#

so 20% or whatever

#

yeah

#

but "relative" energy regen could be the same ideally

fathom bramble
#

reducing cost by the correct amount for the increased casts per second is the most correct fix

frail veldt
#

like your apm without adr to with adr should only change by exactly the gcd reduction

vivid vessel
#

Something that will never happen

frail veldt
#

right now its WAY off

slate forge
vivid vessel
#

Eh whatever

#

I don't

vivid vessel
#

I don't feel like it tonight

#

Brb

indigo token
#

im kind of confused

fathom bramble
#

AR isn't actually boosting your damage by that much

frail veldt
#

yeah thats an even bigger issue

cosmic yoke
#

Adr could provide a straight damage buff and have like 70% it's energy and gcd moved to baseline. It would smooth things out. I wouldn't be surprised if they did something like that

indigo token
#

what's the difference between losing uptime on ADR and that feeling awful, and lets say, having a rage drought on a warrior, or losing CDR on fire mage

frail veldt
#

not having adr just feels bad

fathom bramble
#

not having ADR specifically definitely feels way worse than it actually is

#

especially with how it fucks with the spellqueuewindow

frail veldt
#

so weve added "feelsbad" without adding that much corresponding "feelsgood"

fathom bramble
#

which may result in worse output than it should for some players

frail veldt
#

like

vivid vessel
#

Historically outlaw wasn't like that

#

Going afk without ADR

#

Don't talk to me about BFA that was 10 years ago

#

And I wasn't there

fathom bramble
#

I mean

#

we were like this in bfa too

#

so

solid kelp
fathom bramble
#

it was just 40-50% uptime instead of 100%

frail veldt
#

wdym

fathom bramble
#

you still did functionally the same thing

frail veldt
#

outlaw didnt feel nearly as bad without adr

#

in bfa

fathom bramble
#

I meant that we were still an always blast in bfa

cinder relic
#

Its been a very common complaint of Outlaw even going back to BFA that the "spec feels terrible without AR" but that's a mix of the expectations of AR uptime have gone from 40-50 to 95+, and a lot of our "backup" tools like Blade Rush have been removed from the rotation because of how useless they are with 95+ expected uptime

Its obviously worse now than it was before, but AR has always had this "issue" of feeling really good to have

indigo token
#

ig that's the problem where we were the spec that got all the cd uptime

vivid vessel
#

Like it's not worse

#

Than before

#

Same shit as the uptime requirements

#

Lest not act like it hasn't become worse

cinder relic
vivid vessel
#

Just because it wasn't an issue before doesn't mean it hasn't gotten worse

rotund zodiac
#

Bring back dreadblades garf_sit

cinder relic
#

siren Final boss incoming: reading an entire paragraph siren

vivid vessel
#

Helps

frail veldt
#

TAKE

vivid vessel
#

You are in outlaw channel buddy

frail veldt
#

jesus

#

read the paragraph hahahaha

mighty pivot
cosmic yoke
#

Yeah if it just gave 1 million mastery no one would mind not having it for feels wise

frail veldt
#

is there any way to have a subway surfers sticker

cinder relic
#

blade rush I feel like was a really good button for bridging the spec between AR usages

indigo token
#

yknow how aldrachi reaver has 2 alternating moves as part of its big thing

cinder relic
#

Free button, gave energy as well

indigo token
#

why cant we have that with blade rush and KS

vivid vessel
#

Br 💀

frail veldt
#

crazy thought

#

what if

#

fatal flourish

#

procecd more

#

at low energy

#

is that too cooked?

#

actually it is

#

how about

#

just make FF not so rng

fathom bramble
#

what if FF was removed from the game

vivid vessel
#

Ain't no way bro invented bad luck protection (fire mage only)

fathom bramble
#

and we just had energy regen

cosmic yoke
#

Yeah I mean would you guys prefer 90% uptime or 50% uptime with stuff to do in the down time ?

#

I prefer high uptime

cinder relic
#

50%

frail veldt
#

doesnt really matter as long as the non adr time isnt boring af

#

idc tbh

fathom bramble
#

there are so many other factors around it that I can't really say

frail veldt
#

but if non adr is boring

#

then

fathom bramble
#

50% uptime is obviosuly stronger

frail veldt
#

that sucks

cinder relic
#

With the way restless blades work, I feel less issues pop up when the spec is expected to be 50% ar uptime rather than 90%

frail veldt
#

thats pretty debateable

fathom bramble
# frail veldt idk about obviously

the less flat your profile is and the more opportunities you have to accept downtime without getting gutted the better you will be in realistic encounters

frail veldt
#

yeah but tuning can be tuning

indigo token
frail veldt
#

like uptime classes arent just inherently worse

#

frost dk...

fathom bramble
#

which we know to just not be true

solid kelp
#

miss the time when generators did some damage tbh

frail veldt
indigo token
cinder relic
#

If you think I'm just saying "take current outlaw, and remove 50% of its AR uptime and no other changes" you must think I'm really stupid

cosmic yoke
#

I dunno I think outlaw feels more unique with it gunning for max uptime I feel like a lot of specs have 50%ish uptime

frail veldt
#

it can almost freely move its damage around however it wants

#

well when it had dust it could more

#

now less so

indigo token
#

like they didn't have the extra cp back then, or uhuh, or any of the other new talents we have to work with

cinder relic
#

I mean I don't think anybody was thinking about the concept of crackshot, when crackshot got revealed

#

They will cook up something fun

indigo token
#

this is kind of related

frail veldt
#

it might be better for the spec overall but I am worried that they lower the skill ceiling from a personal perspective

indigo token
#

but did people fuck with empowered sindragosa

frail veldt
#

but thats just my biased opinion

indigo token
#

in the 11.2 beta

cinder relic
#

most ppl didnt like it, no

indigo token
#

oh my god

#

nightmare

fathom bramble
indigo token
#

empowered blade rush

fathom bramble
#

it's fun for me, but like

indigo token
#

you spin more, the more you charge it

fathom bramble
#

I don't think blizzard intended this

cinder relic
#

I mean sub and Outlaw have always existed in this design space, I really doubt they turn all 3 rogue specs into sin rogue in terms of complexity

#

Obtuseness has sort of been a rogue staple for literal decades at this point

fathom bramble
#

current sub has some of the worst dps optimizations I have ever seen in my entire life

cinder relic
fathom bramble
#

don't press instant damaging finishers for 20 seconds should never be a thing

cosmic yoke
#

Honestly their end solution might be making it so the median player can hit 90-100 uptime easier which would involve good players having well over that

cinder relic
#

I love current sub rogue so much

unreal drum
#

does crippling work on araz myth and is it worth?

cinder relic
unreal drum
#

tyty

fathom bramble
#

current sub gave me a familiar feeling I couldn't quite put my finger on for the first bit of dim prog

#

and then I realized it felt like leveling in poe

cinder relic
#

I genuinely don't remember playing a spec on prog I had more fun with than current sub rogue honestly

indigo token
#

its like starfall

#

it doesnt stack but you get more energy gen

fathom bramble
#

it was kind of freeing to just not need to care about literally anything

#

and just pressing CDs on CD to deal infinite free damage

vivid vessel
fathom bramble
#

but it's just not fun

indigo token
#

it would be the worst spec design in human history

random stirrup
vivid vessel
#

What I remember recently is brakenhide

#

Last boss

#

Right

indigo token
#

that was last expansion

vivid vessel
#

You have to kill the things

#

Back then we had 60% ADR or smth idk

#

So half the times you did nothing to the totems

#

With current outlaw you always do the same damage and you can even hold vanish for it

fathom bramble
#

true

vivid vessel
#

Obviously

#

I know what you are going to say lok

fathom bramble
#

but a lot of the issues that come from an unflat profile for us would just be that ADR cd is somewhat randomized

vivid vessel
#

There is an easy solution to that

fathom bramble
#

which is why we always have needed and will need 2 charges of AR

vivid vessel
fathom bramble
#

like a 40% ar uptime(with appropriate energy economy adjustments) with 2 charges is the dream

indigo token
#

im sad that the design of WoW doesn't support flat damage specs like FFXIV does

mighty pivot
#

what if you have 3 charges of AR but if your AR drops and you have no charges ready you die from a heart attack (in game)

cinder relic
#

I mean fury is really strong rn and its very flat

indigo token
#

thats because its tier bonus has uncapped aoe

cinder relic
#

even in raid tho its very strong

indigo token
#

with a super high proc rate

#

that's probably down to how its not a lot of rng

#

im not sure actually

#

im an arms main

cinder relic
#

Also ur specific statement was "wow doesn't support flat damage" when one of the hero classes (after the bug fix buff) is fury warrior which is mega flat

fathom bramble
#

a spec being strong while flat in 1 specific raid does not mean being flat is strong

indigo token
#

yeah

#

i mean I dont think fury was meta or even particularly strong in lou

fathom bramble
#

yes tuning and other mechanics can overcome being flat

#

this will always be the case

vivid vessel
#

Also fury isn't even strong this tier isn't it

fathom bramble
#

and so too will being flat always be a weakness to overcome

indigo token
#

and didnt it get nerfed after the RTWF on nerubar

cinder relic
#

Fury was bad early and then they bug fixed/buffed their tier set

vivid vessel
#

It wasn't played on any of the bosses

#

Hm

cinder relic
#

Fury got nerfed in nerbuar yeah

vivid vessel
#

No I mean this tier

indigo token
#

and it hit arms by proxy and we didnt get any compensatory buffs

cinder relic
#

Yeah this tier Fury was bad, their tier set got buffed/bug fixed and it became good

mighty pivot
#

the fix came in like a week after raid release no?

cinder relic
#

Multiple weeks, btu yes

#

This used to not scale with AOE or smthing and then it started scaling with aoe

fathom bramble
#

their version of BF now applies that chance on each enemy hit

#

is what they buffed

indigo token
#

uhh

#

no its not really like bf

cinder relic
indigo token
#

oh wait

#

yeah thats what you meant

wintry solar
#

It also helps they get dmg increases no?

indigo token
#

sorry I thought you were calling Reap The Storm their blade flurry

cinder relic
#

Before their balde flurry used to not proc the tier set

indigo token
#

you meant whirlwind

fathom bramble
#

sweeping strikes

cinder relic
#

Its funny cuz on PTR they said "no this is intended" and then they just changed their mind

indigo token
#

fury doesn't have sweeping strikes?

cinder relic
#

and then fury got way better

random stirrup
#

we played fury on every fight and I don't think its particularly strong. its good on some of the early fights in spite of its damage profile not because of it

indigo token
#

that's arms

fathom bramble
#

I thought they were both called sweeping strikes idk

cinder relic
#

Buffs helped a lot not be a burden on the adds that spawned

indigo token
#

also

#

off topic

cinder relic
#

But by the time they bug fixed it they made forgeweaver a 5 pull boss lol

indigo token
#

but can we get outlines for frontals

#

please

#

we got them for swirlies

fathom bramble
wintry solar
#

With the edges a deeper solid red

indigo token
#

nah i mean like

#

you know the frontal on the first boss of streets

wintry solar
#

Oh I see

indigo token
#

i want that to have an outline

wintry solar
#

Yeah

vivid vessel
#

we aint there yet

wintry solar
#

We gotta delete rtb for the forumites first

fathom bramble
#

delete RTB, change vanish back to utility only, merge BTE and dispatch

#

then we are like halfway to being fury warr

wintry solar
#

Combat

fathom bramble
#

where you just press like 4 things ever

delicate seal
#

while still doing good aoe

#

does like 1m+ more st in m+

#

while doing similar/more aoe

wintry solar
#

Take vanish off RB and use it for the shitter ambush like days of old

#

"Rotational" btw

#

What a joke

fathom bramble
#

the first time vanish was a strong dps cooldown for outlaw/combat was almost 9 years ago

#

that's basically the days of old now