#outlaw
1 messages · Page 498 of 1
I got greenskin and I knew what had to be done
yeah
it never should have had an expire proc
or the expire proc had to be something else
Real
Hell naw.

pure ST btw
@keen belfry the type of guy to dust his hands off and go "all in a day's work" after doing 4.33m ST in a key

How difficult is the outlaw this season?
If a train leaves Busan goint 334km/hr eastbound.. and at the same time a train left St. Petersburg heading southbound at 144km/hr... How many woodchucks would be required to cause a catastrophic failure of Russias newest Nuclear Testing Facility?
Solve for X.
To make it simple think of it as an actual "UNSEEN" blade lmao
houly how lucky did you get?
you don't know when its there, If it will proc, or if it will give you combo points.
i rolled 5, kir'd kir'd those 5 again, then 5 rolled
all the girls are talking about awangs massive sweaty hog around the water cooler
i hear that thing just don't quit

I hear outlaw buffs are coming. I was told to report to this discord for confirmation?
buffs*
!wa
Class packs:
so max rolling gets us almost as much dps as other classes? nice
i was quite sad to not be first on that boss
Needs more buffs to track honestly. 
in b4 they just dumb the spec down and don't improve tracking
RtB is deleted and replaced with …what
empowered spell
@honest cape
RTB is now a targeted ground effect
nothing really changed from last season
there has to be a place to throw the dice
and you have to pick the dice up to get the rolls
thoughts?
you know how many times youll have to pick up your rolls in narnia off the edge of a map
just turn it into caltrops or something
you ever play league? i think our dice should be like draven axes where they toss up in the air with a marker and we have to stand on them otherwise we lose -20% dps
I think the just give us all our buffs when we roll, that's all static, 5 roll. So we can comepete with other dps 😛
nah hold up , you roll a dice by tossing it up , it shows a number on the ground 1-6 and if you stand on that number the dice bounces again and whatever number you roll is how much buffs you get
🌰
Add a cannon ball explosion to RtB too. So we do damage while rolling shit rolls.
yes dude now we are COOKING
Dump buffs for a cannonball single instance of damage that scales with number of buffs you got.
Give the dice a gun
every point of mastery is a new bullet in pistol shot
make adrenaline rush half our GCD. So we can increase apm x2
half of what it currently is*
I can't wait to be able to play outlaw out of adr
Just make adr a toggle at this point
Thered be no reason to turn it off
give us a 2.0s gcd while in range and toggle ADR to be in melee and buffs that we extend by swapping back and forth
I would like an actual Mastery, MG is just... boring
apex talent where tea no longer grants energy but pauses your adr for 20 seconds or 15 gcds, whichever happens first
all masteries are boring
Some are more boring then others
what specs have an 'interesting' mastery that is not either the entirety of the spec's gameplay or just fucking unbearable
and a lot of the 'interesting' ones are shit anyway
I guess I'm asking for our mastery to not be an old talent that we already had access to?
I could also just be that
imagine outlaw rework at midnight
Right now I'm hopeful
Earlier on my way home from work, I was convinced the only changes we're getting are kir removed and rtb simplified.
Hopeful for midnight
wdym by rtb simplified ?
idk I don't like changing actives into passives
snd is an exception
ye i got it
Frankly I want it worked on a large amount but depending on my mood, my hope fluctuates.
maybe rtb finisher like in bfa
the lore co used the more buff u have
honnesly I just want changes to make offtimes less ass for us
Energy fixed and I'm good
like second charge AR
Idk why people think we need more adr
New mastery plz
Anybody else jealous?
what are the rules on when it's worth it to hit AR even if you still have your previous AR buff up? I slam it sometimes to squeeze more BTEs in on my bte spam windows but idk if thats right (assuming Improved AR ofc)
A true outlaw doesn't abide by the rules
so true
You should always slam it
On cd
For cps
The rule is to press it on CD at 2 or less cps
Exceptions include when you have UB stacks up(this is for trickster)
As fatebound though you want to save it for when you have GS off cd and can vanish with it
!prekey
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into
KS to get
Loaded Dice and 2 free Unseen Blade procs.
KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
got this like 2 weeks ago
I’m just curious
patch notes say Blood DK got a 6% aura
but
why?
Yeah how does a 6% aura not end up as a 6% buff
Is that because they already had a huge aura passive?
because different builds deal more ability damage vs auto damage
When it says Open onto the pack with :adr: AR into :bte: BtE. Why not just cast AR right when the bubble drops in stealth?
but isn't 6% aura global? i mean everything?
I mean it would have to be 50% auto damage lol
Yeah but for example if their aura was already 80% and it was 6% on top then that would be 6/180 so only 3.3% right?
Lets say a hero talent is "You deal 500% more auto attack damage" this would mean it'd be less of a buff than one that just does a damage buff, in a flat aura buff type patch
Idk why it'd be different for either hero talent tho
Idk how blood works
Owch.
Which tier piece do I want to skip out on?
like at some point you have to reset that right?
meanwhile brewmaster goes
gloves
based
well death strike is in the large one too
so death strike is also receiving the +109%
but yeah that sounds like the answer as to why a "6% aura buff" isnt actually 6% more damage lol
215/209 is indeed around 2.9%
mystery solved
though when they write 6% aura for boomie they actually mean 6%, as they take their aura into account

idk about this week but last time it was modified yes
where do you find the current aura values @random stirrup
true
oh my god I think you're right LOL
they don't show everything
Affected Spells: Backstab (53), Garrote (703), Mutilate (1329), Sinister Strike (1752), Rupture (1943), Dispatch (2098), Deadly Poison (2818), Mutilate (5374), Shiv (5938), Ambush (8676), Wound Poison (8680), Mutilate (27576), Envenom (32645), Fan of Knives (51723), Killing Spree (57841), Killing Spree (57842), Main Gauche (86392), Blindside (111240), Deadly Poison (113780), Shuriken Toss (114014), Crimson Tempest (121411), Shadow Blade Off-hand (121474), Internal Bleeding (154953), Shadowstrike (185438), Poisoned Knife (185565), Pistol Shot (185763), Sinister Strike (193315), Eviscerate (196819), Ghostly Strike (196937), Sinister Strike (197834), Shuriken Storm (197835), Gloomblade (200758), Toxic Blade (245388), Toxic Blade (245389), Poison Bomb (255544), Poison Bomb (255546), Blade Rush (271881), Double Dose (273009), Secret Technique (280719), Secret Technique (280720), Secret Technique (282449), Secret Technique (282480), Nothing Personal (286581), Echoing Blades (287653), Between the Eyes (315341), Instant Poison (315585), Black Powder (319175), Black Powder (319190), Shiv (319504), Echoing Reprimand (323547), Flagellation (323654), Slaughter Poison (323660), Serrated Bone Spike (324073), Serrated Bone Spike (324074), Eviscerate (328082), Sepsis (328305), Sepsis (328306), Serrated Bone Spike (328547), Blade Flurry (331850), Serrated Bone Spike (341277), Sinister Strike (341541), Shadowstrike (345121), Flagellation (345316), Deathmark (360194), Rupture (360826), Garrote (360830), Internal Bleeding (381628), Amplifying Poison (383414), Flagellation (384631), Serrated Bone Spike (385424), Kingsbane (385627), Ambush (385794), Mutilate (385802), Mutilate (385806), Ambush (385897), Rupture (394031), Serrated Bone Spike (394036), Deadly Poison (394324), Deadly Poison (394325), Instant Poison (394326), Wound Poison (394327), Amplifying Poison (394328), Flagellation (394757), Shiv (400789), Sanguine Blades (423193), Envenomous Explosion (426581), Goremaw's Bite (426592), Blade Flurry (429951), Ambush (430023), Unseen Blade (441144), Coup de Grace (441776), Coup de Grace (450743), Fatebound Coin (Tails) (452538), Fatebound Coin (452559), Corrupt the Blood (457133), Deathstalker's Mark (457157), Clear the Witnesses (457179), Hunt Them Down (457193), Singular Focus (457236), Lucky Coin (461818), Fatal Intent (461984), Dispatch (Coup de Grace) (462140), Dispatch (Coup de Grace) (462239), Dispatch (Coup de Grace) (462240), Eviscerate (Coup de Grace) (462241), Eviscerate (Coup de Grace) (462242), Eviscerate (Coup de Grace) (462243), Eviscerate (Coup de Grace) (462244), Eviscerate (Coup de Grace) (462247), Eviscerate (Coup de Grace) (462248), Killing Spree (463781), Dispatch (467059), Echoing Reprimand (470672), Corrupt the Blood (1225168), Killing Spree (1235074), Killing Spree (1235097), Killing Spree (1235100), Killing Spree (1248603), Killing Spree (1248604)
ah
no
Outlaw got buffed?
no
we got buffed?
Buffs? 
Can someone explain to me what I'm looking at? Lol
The aura
Each spec has it
Apparently gdruid has super high aura
And not in a "this spec has aura" kind of way. It's a % modifier of dmg/healing done.
When a spec gets "aura buffed" they just tune the dial on every spell thru these hidden spells
It has always looked mostly neutral when I've simmed. I like to do it myself if I'm capped or near capped on vanish charges, but kinda hard to prove that it is good
if it’s neutral it’s good enough for me
i don’t like sending low cp coups
Wait huh
What does low cp coup have to do with this
You'll still low cp the second coup if needed at least
I think ss at 7 to force coup is fine mostly if you need to get the coup out fast for whatever reason
If there's no rush it's probably better to finish, ss and then coup
Tob, can you make the passage of time go faster?
Anticipation is killing me
Got me sweating bullets
? anticipation of what
Outlaw not getting buffed
Think the time window for that has passed for next reset tbh
It's crazy the are leaving us like this i feel like a boomy
Alpha
I gotta sink my fangs into the rework
Idrc about S3 tuning personally
I'm taking the L
Remix soon
I wanna raid
Yeah I gotta get that hearthstone
After that it's GG
Dimmy is the only fight I care about and no amount of tuning could fix outlaw on that fight
Just a design issue, it is what it is.
They are afraid of our power, what we could do if we had no limits. 
guys i feel like overall ive done way less dmg this week
idk if im just washed or rusty bc all ive done is play silksong
but im becoming bad at the game
i've had the exact same feeling in keys this week for no reason
Glad I am not the only 1 lol
Well no buff, time to play TFT
🎉
I don't know if you ever found it but this is it https://www.curseforge.com/wow/addons/lfg-inspect
silksong sucks
Preach
There are only two 2D platformers that are good
And that's the Mario and Donkey Kong franchises
because trickster is to pad on araz and nazindry
only boss where trickster is actual real damage is soul hunter
What pad means zac
Thanks
pad means useless
So Wich boss You are going fatebond then ?
I am not a raider so i am asking to find the best solution for wednesday
but you can play trickster on naz and araz for fun
i kill dimmy tonight
then i can go back to doing keys
I want to see m+ content haha
ye
He can, but when we do it you yell at us 
but i cant really rn since im raiding every night basically
y
Haha superbe 😉
Je m’en doutais
Well thanks a lot for the answers wish me luck for wednesday myth raid
gl cuh
Man I can't wait to wake up tomorrow and see the surprise buffs blizzard has in store for us
So excited
Who are you and what have you done to real Mewo ??
And to be honest we dont even need the buffs cuz we're good on one boss! That's fair we have our time to shine
wild that we didnt get buffed im ngl

for fun ×
for parses √
Blizz just understands the game better than you. They know what they're doing
They're very experienced developers and designers
We're simply not playing a build they intended us to play and we just haven't found the build yet.
or at least trying to understand mythic logs
So true
Tbh I think the outlaw community is just behind the curve on TC
We haven't figured out the right rotation yet
Are you saying tobfon is slacking
?
My goat Tobfon would never
we should only play no sd no pc build no matter what boss
I mean the only other reasonable explanation would be complete and utter incompetence at balancing but there's no way that's true

Blizzard only hires the best of the best
no way, they didnt call me
We're not supposed to be looping adr with subt this patch and we're suppose to use them adr+vanish charges as our CDs and use both vanish charges one after another. Holding one vanish until adr is off CD again.
And the second vanish charge is back
It's punishment for abusing bugs that's why they didn't buff us
They soft launched CD spec Outlaw this season
Zac brought a curse upon us for abusing rtb bug
Just wait for remix when all our problems are solved
Because no one will be playing retail
So there are no groups to join
bad take mad cuz bad
zac can u upload OL POVs of bosses
nobody with good ui has uploaded any
How much haste past haste cap does it take to have a noticeable difference of energy regen out of adr?
Sorry boss, I'll try harder
Eh, too much for it to be worth
Then I'd have no clue
2x paladins and a dh
My condolences
log out wow log in some other game type beat
Bdk would just ams and ignore the buster
playing mm on big momma makes me not want to play any other spec on it ngl
i truly do not understand why tunning freaking HUNTERS, so much time focusing on that class, no love for rogues, like, wtf
Did we get tuning 

my copium is they are going to make us OP in a rework
Kir removed and rtb made passive
That's it
None of our real issues are getting addressed
If you remove rtb kir isn't even an issue anymore tho

I don't even mind the rtb button removed
All in a cracked cto
I think I would prefer it ngl
Make SC trigger on vanish instead
But then keep kir

Gross
I wouldn’t mind that either tbh
Bro its you that said that
I don’t hate rtb
I don't hate rtb
It was speculation out of spite
I never said I wanted it
I don't like pressing the button much
It would simplify the spec and reduce need for weakauras
Which they seem to want to do
Y
Have CTO proc on more stuffs
They added ss in df
Time to have ps proc it
Bte already does with crackshot so that's fine
what if they made ghostly strike an aoe ability 🤔 Dmg bonus to 8 targets.
then we can stay Paddington Bear
Change mean streak to bte would be cool imo
I just want to not be punished for simply not being in subt
I used to think transportation in dungeons was fun and neat
!wa
Like that cart in that one dungeon this expac
Class packs:
How about off gcd rtb?
Not only that but Intermission
where you cant hit bosses
Like Dimensius Flying
Fucks with your DMG
Or Fyrakk Intermission
where you cant CDR
For midnight it would be cool if we could pause adr during downtime somehow
Or that it pauses automatically if you haven’t done damage in x seconds
Kinda like how second wind works for warriors but instead of heals it pauses it
Isn't it 6 seconds without taking damage?
Regardless, it's made the spec more irritating to play in general.
we already have this with vanish, only problem now is that vanish is in the rotation and you always need to compromise it's charges... and ya properly pause should also be when mounted x)
Yes I am aware we have this with stealth, the problem is there are more cons than pros with this
If it just did that when we're not attacking, it'd all be solved
there are several solution what would work. killing energy for example, so that you don't play in slow motion when adr is down.
We're only this slow because they nerfed energy regen. I'm pretty sure this is the slowest our out of adr energy regen has ever been post legion
I'm sure there was a time during combat era but that doesn't really count
They nerfed everything yeah
I really feel like poop playing outlaw rn. I do my part, but A BM or an Arcane can do 1.5x more dmg. It's just so unbalanced
Fatal florish, combat potency, base energy regeneration
And + they are always blaming on chat beeing toxic as hell...
You really shouldn't play with mages in M+
During the fight cuz they have to smash their keyboard to play their spec.
Too mixed a bag
I shouldn't yep. But, i go wherever i can I want to do my 15's
still don't understand why they nerfed that in a time where other classes have infinite mana. energy for rouge should also only matter for stuns/cc utility
Energy management was always a thing you'd play around and it's fun when we actually have the economy to do so
was* yep, now we are buffs/cd's trackers
Energy management makes sense for assa maybe
for me pooling energy is never fun. same fun when you need to do a damage stop cause of some sh* boss design
Outlaw could do without
Spell queue doesn’t work properly when you are low on energy either
Which makes it worse
I still love how KS doesn't do any dmg to the murloc poles in gambit...
I just don't see what removing it would actually accomplish when there's a level of regen that obv works
And blizz just refuses to fix
a level of regen that works, would remove it 😄
Ye
We weren't complaining about it in SL
For all practical purposes but that’s fine
Replace energy with adr charges
Each skill use consumes a charge, as long as you have charges you get the 0.8 gcd
I'd wager not this many people suggested removing it until they made it this bad.
Current killing spree and past killing spree lmao
I also don't see it as a bad thing to be able to run dry when you're playing poorly
why if you play poorly anyway you get punished by less cdr. why double punishment?
Like casting SS when you have an Opp proc should be punished
CDR can be recovered through good rng
Somewhat with current outlaw
Rn you have infinite and no energy at the same time
ok maybe i misunderstand, because playing poorly i understood playing all the time poorly :), anyway doing healer damage for that time (because tank damage is even higher) is a way to much punishment
Frankly that's a tuning thing
It could happen even without energy for outlaw
Your damage only matters in subt and you have adr up during it anyway
guys
A bit of an exaggeration but you get the point
is rogue the only class which uses 2 resources for spenders?
all the discussing here are anyway a kind of self-occupation. because i lost all hope that someone at blizzard is following it and get some ideas out of it. I mean see KS... there were a lot of good ideas and they picking the worst decision ever (longer cd, longer channel, but yeah more damge) but somhow they forgot its an key ability for trickster...
they could just remove energy cost of spenders
would make sense to me tbh
they already cost combo points
Lean into the pirate theme
Remove energy and replace it with a drunkenness bar
Brewmasters have had it too good for too long, our booze now
I do miss having more fantasy
Fantasy goes a long way for spec pop
Fantasy and animations and stuff like that
That's why I liked Legion a lot
Meanwhile I’m in the spec that imo
Has killer class fantasy and spells, but has like
3 players
Given it’s even less popular than outlaw (either less or on the same level)
Survival has the same Fantasy as Outlaw, don't kid yourself
Guns, bombs, harpoons. I mean frankly atp survival is more Outlaw than Outlaw
You even get your own parrot if you choose
The 50% healing reduction works on the HoA mini boss
Undermine
Sick
Ngl
What i mean by one ability doing all damage
I love surv bombs
For reference lunar storm applied to your next bomb every 30 sec and lasts for 10 sec
have we had any new hunter changes yet today guys? It's been a while since the last one
@wintry solar do your work
ret pally mana+holy power
isn't mana only used for healing for ret?
hmmmm i can't remember but i know mana's def not an issue for ret dps so even if the abilities use mana its not considerate enough for it to matter
Spenders don't cost anything generally
I think they are mostly energy positive
yeah some might have some meme cost, but it's just heals that can burn through it
All 3 specs gain energy by pressing finishers
I only do rogue
we can see that
I'm trying to get ER back
like, the series?
What do you guys think about this lovely little sequence from yesterday?
Feelsgoodman
I've no idea what that means
oof
peak combat rogue
it was a tv series with doctors
I was GAMING for almost 20 seconds right there
Never heard of it
You must've been so sleepy the way you were out of energy with that sequence big dawg

Do you think class tuning is over for this season?
krill issue
Yeah, sucks real bad when you get down to 2 full seconds between globals cause no energy
shades of assa
This was without deft as well, so that BF in there didn't even give me anything, just had to re apply cause no AR
Oh wait, didn't put that in the screenshot, but there's a sad BF in there too lol
is it at 3:54
good stuff
Very solid gameplay 
one day HO will be back and subterfuge windows will be fun again 
Right back into the sinister sluice, God bless you brother
They were fun for 4 weeks in df
Fuck ho
I prefer kir cause I can hold my fth stacks for the windows fr fr
Instead of spamming ambush in subt
Braindead no cap
I preferred HO because all you needed was BS and your subterfuge windows were clean af. As much as KIR is fun as a button, it's not enough on its own
HO/SC with last tier set was goated
Modern Outlaw peaked there imma say it
modern outlaw peaked with the double coup bug
I thought it was S3 but nah
I took advantage of it all of season 1 
typical bug abuser popo
Idk I hate how I don't press ps in subt
I very very much like stacking fth before entering a subt window
And I love the rule were we don't send ps if it will overcap
Like at 5 cp we don't send
We SS again
So you don't overcap etc
It's very clean
And that changes with bs
feels nice
I love SS proc animation
yea its much better
ambush animation is nicer imo but with old KS it was a bit too much because it used the same one
Maybe a good middle ground would be that SS gives 2 cp per default in stealth
And we play with 2 fth always
So it's always worth pressing
its always funny how dks and hunters do 20mil + in big pulls like gambit and flood
if we're lucky they will kill 1fth for midnight
and then u sorta stay top dps on the other packs until they get their cds again
cant really complain cuz im keeping up in dps with ppl higher ilvl than me but
it really is anti fun not seeing numbers in big pulls
small nitpick ig
ret pally last szn was crack in first meadery pull
whole screen was yello
i honestly dont understand how fury manages to do dps
with even lower target cap
ig, alternative is getting uncapped but with even more rng
which feels worse
What other class has no burst?
beast mastery has burst?
pretty sure its 99% passive dots
especially after the recent rework
How could you tell?
trying to think of others with consistent dps and no real cds
but i think these are the main 3
otl bm fury
idk how survival works
if they have big cds or no
Bm and fury are as close as you can get
Surv has cds
ret cd's are pretty low
and its overall just consistent damage like the other 3
only burst is execution and its not that huge
Surv kinda have that flat DMG but it depends on build
Cause they aren't target capped?
30%+ of their damage are sources that are SOFT capped at 8
Ye idk
whar
i had no clue
wtf
Ye
wasnt fury capped at 5
They lie a lot

think they got tierset too
so thunderclap
is no cap?
The only real target capped spec in the game is outlaw
right?
People need to stop lying
In the same way unholy is capped at 8
warriors have a mix of 5 and 8 caps/softcaps
blizzard bfa ptsd will never go away
they will remember that one mdi
with x3 outlaw
for the rest of their lives
were not getting uncapped ever
This would have happened every season if they didn't have a rule to 3 stacks specs probably
Like wl in sl
I wouldn't say never
There's no telling how deep the supposed rework will be
-10%
they can literally make cudgel proc into some kind of talent
"We are reducing the target cap of outlaw to 5 targets to keep it in line with fury warrior"
When u vanish you drop bomb 
I like to imagine the devs going "wow, outlaw players really love this mace for some reason"
And then they stop thinking about it
Nah but ks should have just been actual uncapped cleave
100% damage on main target
Reduced to secondary targets
Like first of furry
And uncapped
So we have an additional tool to tune AOE
And we have an uncapped spell
They actively don't like the spec
Idk ..
Hence being called out twice
My main problem is not the aoe... Boss damage is crap
Mine is aoe and the vessel of my dmg
Well ye
We are tuned superbly low in st
Out AOE directly scale from that
So we are just bad everywhere
its fucking over
Kinda agree... I was fighting with a blood dk yesterday on bigger pulls in priory and that got buffed ..
Okay but your dreadblades will summon demons in remix
So
Idk I got nothing
really?
where you got these infos
Ptr
oh
Oh whoa, name change.
Blue name gg
Vais name is the waffle house index for outlaw
Outlaw/unholy reworks + housing
Great expansion for Popo
i give up, mentally starved of good news
In midnight
my hope is resilient but its breaking down
That doesnt sound resilient
it is resilient in outlaw standards
Vai eat a snack and take a nap
I'm hopeful we get a rogue specific tuning pack coming out this week's friday
I have a feeling we needed more specialised work to fix bugs and more thought regarding our tuning to resolve our ST issues
they just needed more time to cook
will us out dps sub/assa with higher ilvl in higher keys? will our dmg profile be more adequate for that?
come back on Friday, and stay tuned for more hopeful news
I swear we were told we were getting news about the alpha soon
It's been 20 days
Ish
we are we getting turbo boost?
FRIDAY TUNING
GREENSKIN INCREASED TO 1000%
LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
no
We don't scale good with more stats unlike most specs
?
Idk if you are trolling or not
dont question mark him bro let him cope
why r u ruining his dreams like that
Cause it's the complete opposite lol
We have low prio
Lower than the other 2 specs
Way lower
And we are target capped
And we don't have CDs
Bro pick an L
All these things scale more with key level lol
Damn
Sorry
we need screenshot of realz
The key to become the best outlaw
feeling sorry for zac for hating everything
was wondering if it would be wise to switch sub at this point,
I was thinking that maybe with high ilvl we could do better than sub
Whats have in friday?
Doom scrolling at its finest 
Tuning?
Hopefully
Why the Hope for friday Tuning? Guess If it isn't in tuesday/wednesday it won't Happen in friday
Tuning is announced on friday
somebody do the meme with the timemachine thingy, Girls: I am your granddaughter/Boys: Zac, dont type anything to realz you will doom us all
Why tune something that will eventually be erased by the expansion?
I wish I had the foresight to warn Realz back in df because I knew it'd get this bad.
Hope is gone 🙁 noone of Blizzard is Reading any Feedback on outlaw
He prolly woundnt have listened tho
I remember people being happy that we are gonna scale with haste
who ?
naive me for example...
How did you came to that conclusion
That was like, 3 years ago
They literally took something we had since I can remember, and forced us to get haste to get it back
How is it scaling lol
Yea i didnt play that season
you thought they would let us go to 0.6s gcd 
just read that we are gonna get haste scaling
No, I imagined we'd scale but to the point where DR would prevent us from going to .06
stream when
me want to watch outlaw suffer
play outlaw
gogo
And then KS scaled with haste
neither does blizzard
thats why it would be fun


When are you back to wow ross
I know you won't be able to not play
You are addicted like me
Idk when I'll be back, I've been brainwashed to play Helldivers 2 lately.
Instagram reals
Once i have good gear
Reels
Then i’ll probably be back
why, according to blizzard it's in perfect state
I mean outlaw is kinda troll currently I'm ngl
Honestly without ks being rng targeting at least we would have had decent prio still
Its literally only 1 fth and the hero talents, and killingspree
I just know i hate outlaw because of those things
It makes outlaw not the outlaw i rememeber
Ye I get it
Gonna call this The Dark Era when referencing TWW S3
Outlaw sucks
Ozzy died
Outlaw dodged tuning
L season
KS
No prio
that is the only reason and it's enough
I'd rather the risk of dying tbh
Same
Had more prio then

I feel like u never understood how 1.5min ks felt like no offense tho
you cant do prio, hell you cant even do damage if you are dead because of a frame bug
fuck prio
spell was unpressable 90% of the time in floodgate
lol
and this is no exaggeration
it was genuinely unpressable
It is exaggeration lol
No ?
There was def some skill expression with old ks
Bittersweet
its not new ks' fault that blizzard doesnt know how to balance
No not at all
i dont even understand why one of your main dps spells can even kill you
like how low iq is that
The prio should've been moved elsewhere
sure
or
they could have made the spell like blade dance
where you dont actually teleport anywhere
and its just an animation
Fof with bullets
fits the spec theme way more
Is all it had to be
im obsessed with pirates so i will defend this new killing spree with my life
old one looked like generic rogue spell
but otherwsie yes way higher cd and prio loss is bad
but thats blizzard being bad at balancing
if they would just listen to zac...
There's a million ways to fix it
which one will blizzard chose?

(they wont chose any)
im telling u greenskin 1000% saves the spec
trolling mostly
crackshot
but its fun to think that pistolshot could randomly execute mobs instantly
God no
why they don't only removed the teleport and ok imho they also could changed the animation to pistol shots.
blizzard MUST do the weirdest change of all
instead of just making the tping an animation only
nah it should just be that KS does execute dmg, like big execute...like were talking does 100% more dmg in execute.
frfr
either way
i was in key but someone said shadow quake should be an apex in midnight
and i kinda agree
its super good and its fun
ye it would be a cool talent, just make it more outlaw/rogue themed, and make it stronger
shadow quake and a talent to guarantee multiple crackshot procs like loaded dice for buffs maybe?

make gsw exclusive with UHUH and give that boosted PS a +6s AR
hell yea
make it a barrel explosion 
like league gangplank
I'm starting to like you
and rename gsw to Popo's poopoo pistol

i remember mfd a little
it filled cps
and reset on death
but idk what the debuff actually did
dont remember anymore
atp wouldnt mfd just be another gs
essentially
cast on cd single target debuff
If the target died with the debuff, the CD was reset
didnt it do anything else?

i swear i remember it having a debuff as well
but shadowdust i really dont remember
It increased dmg taken in one iteration
marked for dick
Vanish CDR
yea i barely played sl
Missed out on peak outlaw
i think i played zereth mortis a bit
with tornado trigger
that was fun
rest i barely played
peak was uncapped bfa that shit is never coming back
I liked bfa
This peak is one of the main issue. Cause of that i guess the devs keep us more undertuned than making the risk of overtuning again. guess they got some problems with the head designers during that time.. 3 outlaw rouge meta was too much
In terms of zones and grinding yes
Once you had your leggos, SL gameplay was very good.
A lot of specs shined in SL
am i crazy for swapping to wound poison on that miniboss that self heals alot
in halls of atonement
before last boss
Completely crazy
i mean it helps
is it not worth idk
some ppl just be mean but imo its cool
Take the improved wound poison talent too
It’s basically free you sacrifice some leech or something
What
instant poison is less than 2% of your total damage and wound poison does more than half IP's damage. You don't lose that much
What what
You lose the 25% increased health pot, but that's worth talenting out of
lmao
you can just drop the kidney shot energy cost reduction for improved wound
What leech u losing from going to wound poison
ah yea that too








