#outlaw
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nah
But our niche used to be that we lost the least prio tio cleave
not really, Destro prretty much gaps us on SH
And then they add funnel to every spec
remember this fight also has a lot of movement
that doesnt mean its overtuned cause its good?
For now, but since we scale like shit, we will keep going down with gear grinding XD
I mean cmon we cant really pretend like we arent doing well on soulhunters
lets be honest for a minute now lol
It's not a funnel fight though
Its crazy work to say were overtuned in 2-4t cleave, whilst we get gapped in that exact damage profile by a spec that is also one of the best specs in the game when it comes to uncapped/high target count AoE 
We used to be good on funnel too
were barely the best
I never said overtuned but we are definitely good
And low target cleave
in the only usecase for this spec
read what I fucking said
we are?
We use to loose the least ammount of ST damage while playing aoe , that was a great situation :/
i agreed?
Did you?
idk you said "were barely the best" like it was some complaint rofl
cause it is
jfc
Yeah and then they added actual funnel to a bunch of specs
wtf else does outlaw do
when the frost dk is doing the same
that attitude is why no one takes feedback seriously
I wish I was barely the best one every fight
"UGH were BARELY 2nd best fucking awful 0/10 useless niche"
But nOooOoOoOoo
like stfu
it is pretty useless
whether the niche is useful is not whats relevant im saying we are performing in our niche
its useless in the last raids aswell
kurog was the last time this was relevant and it got nerfed cause of it
Barely
but the low target perma cleave nieche doesnt exist
its padder bosses that die in 20 pulls
but anyway my point was that we are tuned too heavily into our niche at the detriment of the rest of our play
I'm saying our niche used to be wider
We are performing so well in our niche that world first raiders decided it wasn't even worth playing outlaw on the fight
"were overtuned for our niche" despite the fact its not even really a niche that exists in the first place. So basically, the only hardcapped spec is too good at something it should be the best in...while it gets beat by a spec that also does some of the highest high target count AoE in the game (aka something we literally cannot do)
Funnel encroached
yeah I mean imo the other niche we normally have is good overall damage lol
its also not overtuned
The real fact are : we are good on one fight for now (will not stay the case without proper tuning) , We are real bad on almost all the other ones, we are gapped by other specs that have proper raid buffs (please do not mention atrophic poison, that's a joke), so why raid would bother taking us ? π

yeah as in like relative to outside of it
not relative to the rest of the field
atrophic is a real raid buff on almost every raid encounter
well if the nieche was good it would be fine
If that was true you would just stack rogues wouldn't you
Since it stacks
Why does it stop at 1
if you have good burst or passive cleave
or spread target
youd actually be useful every tier
I didn't know it stacked
We can't rely on having the highest patchwerk sim damage every tier to be viable
sorry what?
like even if we did 15% more damage than destro on soulhunters but did the same everywhere else we'd still have a problem
I'm the only rogue I know
Max mentioned it before the tier
but I often hear that atro is bad or doesn't work
So they at least know
didnt they fix dat
They won't tune us that high every tier
which is simply not the case
wtf how arent 2 rogues in each raid
I totally agree thats why ive always wanted outlaw to sacrifice some "identity" of a consistent dps class and at least give us one offensive cd or something that can allow us to be more flexible
but whenever I say that I feel like I insight riots

^
Widen our niche ye
I think we can have a real offensive CD as long as we maintain the gameplay that outlaw has historically offered
Give us funnel or something
IDK I'm close to being convinced about outlaw getting a cd I'm ngl
cuz our ST damage was tuned really well but like tobfon said thats a bad thing ot rely on
you just did big st dps with passive cleave
like ignite fire mage
turning us into one ofthe infinitely cringe CD specs where nothing is going on for 60-90 seconds between cds would be not it
for sure
If we get a cd I want a cd on chatges
even if we didnt have good scaling uncapped aoe if we had some soft capped scaling funnel id be very very happy
It used to be our niche anyway so it makes sense
but even if you arent goated on st sim
youd always have some value
unless you are poop
but then the spec sucks anyway
well as outlaw not really
If we get a cd on charges it's alright
you heavily rely on being tuned to have the highest overall damage
weve discussed this before, if outlaw isnt doing more overall damage htan pretty much every other spec its not gona be in meta
I would accept it
yeah u will always rely on beeing highly tuned on this spec
that requires you to have 0 downtime
yeah thats why were suggesting something changes lolol
thats exactly our point

but i think its kinda fine?
like the uptime thing?
the uptime thing isnt really relevant here
the issue rn is you do tank st for mediocre aoe
or middle of the pack st with 0 aoe
Bring Combat spec back , problem solved :p
its not being able to pool damage via CDs
2 vanish charges helped
but like
if you know a damage amp is coming up
as outlaw
you can only do so much
and that hurts outlaw a lot
relative to other specs
who can capitalize on those mecahnics
so u wanna be sub 2.0 or what
i remeber outlaw on smolderon π
I think this game should just unironically not have damage amps anymore
burst is already inherently a better damage profile
Im suggesting we take a step towards having SOME SEMBLANCE of a cooldown
like dimensius without the damage amp all the same specs would still be best
i personally dont imagine them beeing able to implement an actual cd to outlaw
a cooldown that we could hold without it completely undermining our uptime rotation
Or a way to make management of adr during downtime easier
theres so many ways they could
guys. would changing to wound poison for halls miniboss worth?
they need to give us a cooldown that DOESNT give us more cdr
so no CP gen
No energy gain

no increased procs
so its just
hey every 90s you get 20% damage
I'd like to be able to benefit from BL
just boring
otherwise were gona suffer for holding it
it just needs to be a button
that does damage
thats it
Fuck I was gonna say a cd that increase all our proc by a certain percent
Or just two charges
2 charges
Like vanish
having cd's that dont do anything for gameplay just buff your damage is just boring
see but then were gona want to slam it lol
as soon as we hit max charges or it comes off cd
No cause I also said we need a cd on charges

A reset button for when you are down bad on buffs and energy
they could make one that amplifies all your rolls
and change kir to grant you rolls
well yeah but if you hit 2 charges you def are gona want to slam
I mean, its moreso a problem with Blizzards tuning and design philosophies and the fact they just arbitrarily decide to give certain specs funnel+prio and tuning them very well more often than not(weird how that keeps happening huh...) and then decide to not give it to other specs. And in our case they not only didnt improve our dmg profile, they actively ruined it(even though our dmg profile was already not very desirable). Any spec that is hardcapped or excels at lower target count AoE whilst being weaker at high target count AoE should by default be the ones who are given giga prio+giga funnel, that would create a REAL and balanced niche.
but this would suck so much to hold
Ye like every spec In the game
thats the problem
But if it's not on cdrr not really no
thats the point of cooldowns?
for outlaw its different
cuz holding cds hurts our uptime
thats why it sucks so much
Cause they are on cdr
yes
If they turned outlaw into a full cd spec I would quit tho, I donβt think us doing low damage in uncapped aoe is that bad
and cuz they give us more cdr
We just need prio
I think its more the latter thats the issue
But in this scenario your cd wouldn't be on cdr
but removing it from both would be very safe
yeah that would be great for us
So it wouldn't be as bad holding that
it is not even remotely

holding Adr and holding blades is not even comparable
Yeah give us funnel, fix haste so we can benefit from BL/PI and a lot is solved I feel
outlaw is trying to maintain a feedback loop
bm holding call of the wild last tier was very similar
sub literally has an apl condition where you go afk for 10 seconds
cause it amplified all the cdr you get from our spec etc
and you just hold for damage amps
cause its just better
like if you just "held your vanishes"
but then your adr dropped
your vanishes are now worth fuck all
Came back to that mewo
except your vanish doesnt do 20% of your overall in 20s
My eyes hurt now
Maybe also add a way to pause adr during downtime unrelated to vanish
yes...exactly....
yeah that would be sick too for sure
you cant compare outlaw holding CDs to any other spec in the game, basically no other spec in the game functions with CDs like outlaw does
for some reason I feel like they wouldnt do it though
Uhuh should pause adr after X amount of seconds of not attacking
It can start moving again on next damage gcd or something
Or something similiar
yeah idk how anyone whos actually played outlaw can say its even remotely the same
bm was kinda close last tier
Yeah that works too
in the idea
and you sitll hold cd's
"If you haven't spent or generated combo points in the last 3 seconds"
giving charges on your main cooldown is kinda cool
but also just eliminates all thought
BM was not even remotely close to being similar to Outlaw last tier lol
Or my weird charges system idea for adr
that's not even remotely true
We are debating in vain, we will not be listen though, and Realz is not there anymore so ...
vanish having 2 charges made its rules explicitly more complex
in regards to how damage amps/fight timings are supposed to work
you dont get into the dilemma of holding
vanish isnt a damage cooldown
It's not like they have listened to the comunity feedbacks ...
multiple charges adds depth
?
bro
you just lost all credibility
saying shit like that
not in the way
the boomie cd is
vanish is a defensive guys
is adr a damage cooldown?

do you even hold vanish for damage amps
yes
what?!?!?!
ofc you do
if you can do it without dropping other important stuff
or overcapping
its hard but you def do it
you hold vanish for the most opportune moment like any other 2 charge ability
that's kind of the point of having 2 charges
I mean thats specifically what getting 2 vanish charges allowed for
yeah
Yeah, but the cost of Vanishing powder is too much ... Oh sorry, wrong decade
2nd charge of vanish added a HUGE amount of depth to outlaw
Allowed us to pad more π
that did not exist at all with dance + vanish
and wasnt possible to do when we had only 1 vanish 1 dance
i agree
so then how can you say adding 2 charges of a cooldown makes it braindead
but i dont compare vanish to shadowblades/flag
just cause it buffs your damage on a cooldown
apparently it's much less braindead to hit your 2 90 second cds at the same time every 90 seconds
No charges and cdr makes a CD braindead if anything
its more like idk
raging blow or whatever that is
so true
lack of charges just completely deletes nuance
cuz the solution is cut and dry
yes cause u have it every 20s
and it is a feedback loop on its cooldown
What depth does no charges have over charges
if everything had 2 charges on Outlaw it would make an already very in depth spec that is difficult to master and min-max and just turn that up 2x
it would probably also lower the skill floor though
since losing AR would be much more difficult
Depends on tuning
You say that like it's a bad thing
I don't intend to say it like a bad thing
With "though"
^ same if all cooldowns had 2 charges
its so much easier to have it when u need it
our skill floor is way too fucking high
If we're tuned to still have only 95% adr with two charges it could be just as low skill floor
You're just describing having shorter CDs rofl
That's not what we're talking about
why do you think no1 plays this spec lol, people arent trying to play a giga high skill floor 100apm spec as a nice chill alt
Ofc if you just DOUBLED a specs available CDs you'd always have CDs
idk nobody plays rogue
not even when its op
But if you made blades have two charges but a shorter duration you'd end up with a more flexible design that could have more skill expression
You might play around coup going into your blades
I think there's a very real chance you would always send both charges back to back since flag unfortunately exists
Cuz yeah obv flag forces it
exactly like boomie actually xD
This isn't worth it I'm going to bed lol the answer is clear it's up to you if you choose to understand it
1 charge for on cooldown and another for your pocket when you need it :)
or on boomie 2 charges to send back to back every 3 minutes
Okay but I like my idea more
or save in weird ways on some fights ofc

I think in general 2 charges doesn't always make a spec more interesting
That's the animation for our CD btw
since it only does anything interesting on a spec that is already dynamic
if you are a static boring spec you would need a lot more changes than just 1 extra charge on 1 thing to make it do something cool
It's mostly for cdr specs that it helps a lot imo
I like how weve done our daily circling back to theorizing and fantasizing about all the great ways the spec could be made significantly better and fix numerous problems, knowing full well none of these things are ever going to happen 
Well as the rogue dev, it's SL outlaw in its entirety.
2 charges of AR, KS, sprint, and vanish

wtf my dragon big
Have we decided to close the rogue discord yet π
nice outlaw buffs 
Yeah today. If they don't, come back tomorrow and read this message again.
Repeat if necessary
does anyone have a roll the bones wa that tells you to roll when you have two or less buffs? the one im using doesnt work for some reason - https://wago.io/g-iov58mx

ty π
https://wago.io/QqkF-OBL7 hmm interesting some1 made a WA to manually swap to the new spell density setting via the console when in raid so that it actually works(apparently the settings in th graphics options dont work at all rn), wonder if this will give a FPS boost in raid and make some things more clear to see
is it ok to play KiR with more than 20% haste or should i swap around my gear to keep it around 18-20
just sim for what gear to wear
if you ahve alternatives why not use them when they are a damage gain
!gear
Why would the setting not work but this would
It's just a cvar
Isn't it
Weird
idk apparently blizz made a post confirmin that it was broken and they were working on a fix for it but apparently if you do it through console manually it works? Idk gonna run raid again later td and see if it makes a diff
These devs are weird
They could have just told us that
I thought it just didn't work
Instead of the setting button not working

It's crazy that they apparently need to "work on a fix" for a slider not working
Kinda indicates fucked up stuff about the environment ngl
Letβs hope it works 
hi short question, is a hard dmg los when i bind ghostly strike with a marko on other spells at the moment or doesnt matter?
!gsmacro
Macroing gs is relatively "ok", be aware that it wont ever be entirely optimal: target swapping in m+ or putting it on a dying target for example. You can macro it to all your abilities.
but if you are playing fatebound, GS usage is much more important
it does use macros but very specific ones
there's a pin in this channel about it
all right thanks for your explain π
It does give small fps boost, also you can do the same in details --> options --> auto run code
Like this
its over im benching my rogue for the season its actually tilting me playin it
starting to feel like last season with all these declines...
never had issues going into groups in DF
Barely got declines last season what
Yeah, remix drops
No class changes between patches anymore
Said as much in a gamescom interview
Only number changes for balancing
or not even that in some cases it seems
Well it's a bit hard with Outlaw right now it seems, since we're strong in AoE but bad in ST, and anything they do to ST will directly translate into AoE
we are strong in aoe in very very specific situations
outlaw probably busted until the expansion
and beyond
Outlaw is decent in blizzards eyes (wcl overall raid stats) so they wont change it
well they could change the 4 set
its been busted for awhile but i mean, they did say they would look at the bloat, specifically saying "outlaw"
that happened last season didn't it
just giving extra cto procs or something would help with the downtime feelng as bad as it does
cause tbh the meta rotation is fine, its just the lack of situations where's it's good to get an outlaw compared to s tier pipe hitting classes etc
I do honestly think some people take the argument into βmy class has to be goodβ territory sometimes
Its mainly just nonsensical blizzard decisions that need to be addressed
i agree but also outlaw has this problem where if it's not good it's dogshit (especially in raid) bc of the damage profile
yup logged off, too many declines and been trying for awhile noww
you can check that m+ comp site, outlaws are doing 16-18 keys
like if we did the same overall but we actually had prio damage i feel like there'd be way less complaints here
we do need help with our damage profile
i mean something can be dogshit once in a while too
Happened a few too many times recently due to weird balance decisions though
ye good thing our prio from last season, now hits 1 random target 
we used to lose among the least prio while doing AOE
Singular focus shouldve been a trickster talent idk
then they started added funnel to a lot of specs but not outlaw, so our niche became just low target cleave with PC
would make sense to add funnel to outlaw
they can also go for something else, but funnel would make the most sense to me
What would funnel even look like on outlaw 
Would not be shocked with some kind of apex talent that funnels damage back in also
% of flurry damage on target
Easiest solution
Idk if Blizzard would do that
That would be so much of our power tied to blade flurry
yeah, issue with this is that it needs a debuff on main target to work from I think
another idea I had was a main gauche based funnel
GS
basically make MG only proc on your current target, but let any BF damage instance proc it
and then stop MG from flurrying
maybe scale proc chance with mastery
sorry sorry
That would actually be interesting idea, to make us think about mastery
IF only we revert this haste tax nonsense
Mastery in big 2025 π₯
really want to be able to benefit from BL/PI
Ooh thats interesting. what abt making our target cap scale with mastery so it atleast says useless in st
also in a roundabout way, the lack of sparks is making outlaw feel worse than it is. i seriously doubt most people are fully developing their gear for outlaw etc.
like if i do my raid bracers for assassin i'm stuck waiting 2-4-5-6 weeks to get my outlaw bis rings
Ye we might be going to daggers next xpac so
it looks like maybe they are addressing the dagger issue at least
who knows
will help a little bit (as long as there are fights where we are competitive)
3 different raids and still not competitive in any

oh naw i meant next xpac
I'm sure there will be a council fight next tier too
but it would be cool if we could be useful for more than that
honestly feel like theyve been toning down the amount of council fights
that's fine
top parse is running bleed build i'm low key excited to try it next week
silken court if you really want to count it and soul hunters are the only ones
This xpac
yeah like I said, it's not much of a niche
we're not even good on full uptime ST fights
Im honestly fine being mid ST so long as that st isnt reliant on fatebound anti prio talents
The problem this tier is just that we're now bad at literally everything somehow
except low target cleave
I love starting raid pull with 1 buff!!
idk there's not a lot of swirlies to evade except for the streets boss, just not a lot of ways to make outlaw deal with mechanics that don't actually grief our rotation/damage
So happy!!!!
no LD?
Starting playing rogue, can you still use dagger in offhand as outlaw?
Hi pirates
is this build good for soulbinder progress ?
I removed PC for no padding
and but it in second fth
but maybe swift slasher is better ?
Yes
!oh
A dagger offhand is technically like 0.2% better than a slow weapon because it generates more
Instant Poison procs. That is the only difference,
Fatal Flourish proc rate is normalized to be unaffected by the change in attack speed. Note that item level or stats will matter more than this quirk, or you can simply use a slow weapon anyway for transmog.
fth -> pc, deft-> swift slasher
wdym?
simple target dummy check, my macro for /cast BTE /cast GS, doesnt cast GS
ive tried both. still not registering
copy your macro here
#showtooltip Between the Eyes
/cast Ghostly Strike
/cast Between the Eyes
oh I forget deft, ty
you do know, you have to press it twice ?
And are you making sure, you're in melee to cast gs
wait a damn minute
u have ur gmae in english ?
yeah true
but if you somehow are out of range it will cast only bte
so might as well press it twice for good measure
if you are macroing to trigger the bug in pin, then pressing twice isn't gonna cut it
since it only works if they go off at the same time
i fixed it.
for whatever reason showing the tooltip in the macro caused it to only cast BtE
removed the "showtooltip" and now its fine
that's not possible
Because i have same macro
/cast Ghostly Strike
/cast Between the Eyes```
And it works fine
Not that i'm using it, cuz i find it cringe af
no idea. but now i have no issues with the macro shrug
i use only ADR one
I never trigger the bte bug anyway
we just joined a 10 flood as bdk outlaw and bm hunter with 3100+ and then got kicked for not saying hello
vanish might actually be smart tho
but if you macro it to vanish, how do you proc it with ADR ?
since it will go off, before you press adr
here's my cringe macro
/cast [combat, nostealth] Vanish;[nocombat, nostealth]Stealth
/cast [combat, known:Edge Case] Adrenaline Rush
/cast [combat, known:Edge Case] Ghostly Strike```
why stop there
still got space for flurry and bte and dispatch
are you sure about that?
are you close to the char limit?
I can fit in one more thing I think
the macro framework really needs an update
thats a lot of text...
it's a macro that does tricks + stealth if out of combat
and vanish if in combat, + adr and gs if you are fatebound
basically, if you have adr ready you use it at low cp
if you only have GS and vanish, you use at finish cp
nah im rerolling
to what tho
rage quit
don't play cloak of shadows for the rest of season 3 
How much in total did you all do=
9-11-11
Oh damn, that's rough
they did 11 and i did 9
and with 10 more ilvl the gap will only increase I guess
and then turbo boost on top of that
At least we can play in the "least played specs" thingy they make somtimes (can't remember the name for the life of me xD)
1892379182379213 buttons for 0 damage
Break the meta
I really like that
Yes! Thanks
You're welcome!
we're still somehow high on mythicstats.com
our damages are ok but we have 0 utility
we tanky at least
!prekey
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into
KS to get
Loaded Dice and 2 free Unseen Blade procs.
KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
cheers m8
ok
I'm snatching this 
enjoy
beware though, if you normally spam stealth while waiting to get out of combat this will burn your vanish charges
I use weak aura to tell me when it's safe to press between pulls
I have separate binding for stealth
I'm just snatching the Vanish + AR + GS combo
leaving tricks and stealth out
Also tricks, cux i forget that I dont have 1h on FB 
is sub good in phys comp ? it's not majority of shadow damage ?
Its good in phys
Vers + mastery + attack power
Idk about monk buff for sub
Think it might depend if you're pressing evi for nimble or powder
Are we closing the discord server already?
Just canceled my sub and wrote in the feedback: 'I'll come back when Outlaw gets buffed.
that will get them
I bet you use a weakaura to track your steps too don't you
So I don't walk of a cliff yee
why do we sned spenders on 6 CP outside of vanish instead of 5?
How is it more efficent? It feels like I need to press more buttons to get 6 than 5
spenders do more damage per gcd that way
Gcd economy
Every gcd spent on a spender is less cdr than spending it on a builder
But fatebound can actually finish on 5+ all the time
Because they buffed coins so much that it's worth
absolute cinema
there's still no world where that means you can drop a deeper stratagem point, right?
Don't think so
Dang
makes sense
Just feels weird that we can finish at max-2 but it's still not worth it to drop a max
I did look into it at some point also dropping ala and getting more haste
makes sense yeah
+Crit ?

Yeah the issue is that all the nodes we could maybe drop aren't really taking up valuable points
Lethality ?




Can you just queue as assa or stmth and during key countdown swap back to out
I've done it, nobody noticed π€£
does tricks provide anything in raid? i haven't been using it incase it messes with tanking by giving one too much threat
When you fly to the platforms on salad king before tank
I can't do it for my own spec sadly
Playing SV rn, and pretneding to be a range only to swap to melle last second can fuck stuff up
how much of a gain was this?
0.4% it seems
but I think only for 1FTH
2FTH it's neutralish I think
FB is fun to optimize but not so fun to play in m+ π
!fuu
Rogue Spreadsheet - Light Version / Dark Version
nah i'm not this cringe
proude to play outalw
Im proud to play survival but i've legit been kicked for it before
!prekey
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into
KS to get
Loaded Dice and 2 free Unseen Blade procs.
KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
undead reouge
buff undead racial
Unfortunately Iβm not 11 years old so no, i donβt think having a pirate styled theme was ever a good choiceβ¦
Arg matey. No, i donβt want to play as a pirate.
The naming of βoutlawβ is one thing but the actual pirate styled class/skills are completely alienating for those who are not fans of Pirates of the Caribbean
Honestly, because of this cringey pirate style concept, i dropped combat rogue as a spec when outlaw was introduced and rerolled assassination
Has Activision forgotten what it means to be rogue? What kind of correlation do pirates have with a stealth style spec?
iβm not sure what strain you have to smoke to remove something that was already fittingβ¦ i.e. Combat rogue, which completely got the idea across that it was a more toe-to-toe combat style rogue spec. But these devs went the unnecessary extra mile to replace it with something so unattractive and specific to a certain nicheβ¦ why?
Assassination and subtlety speak for themselves. Their themes of poison and stealth are reflective of each of their play styles. Outlaw and this pirate junk stick out like a sore thumbβ¦
Message for the invertebrates at Activision - please redesign this spec. you can continue to call it outlaw, but please remove the pirate themed βswashbucklingβ garbage - this is in no way attractive to anyone nor as anyone in the history of World of Warcraft said βi want to play as a pirateβ.
soul hunters
indeed an outlaw boss
wtf 
old pfp..
I don't like having the same for long time
pref change it every 2/3 weeks
nobody likes pirates and pirates are not rogues. Thats so stupid wow.
Close the discord 
Your opinion man. Some like it some dont, same as every damn thing in this world.
its a copypasta
Ah, just saw lol, apologies
is Loumitar MM harder than soubinder ?
π΄ββ οΈ
freeman's mind pirate episode comes to mind
just switching to outlaw after a long time away, so i get the opener macro, then just have a vanish + GS macro as well?
or vanish + GS + BtE?
u need one macro
AR and GS
you use it for opener
and you press it after vanish
Dw about the bte thing
Do you still macro gs to like everything or not anymore?
you can for trickster but not with this fatebound tech
why

they still havent fix'd it huh
smoll indie company
tbh outlaw being pirate themed is kinda cringe
sorry that seems unecessary
we cant even equip a range weapon but we have pistol shot LOL
You cant equip a shuriken either
anymore
Also it's a copypasta
anymore
Ninja theme fits more with the invisible/stealth tech rogues have
Nah
I want drunk fat british man coming home from the pub theme
yyeah
Also Wana talk cringe
Police captain of the light justice bringer
The most popular spec
hunter doing 6.2 mil while casting and moving
Wows a fantasy game
oh waht
Fantasy can be cringe it's part of the territory
We getting giga tuning next pass
lol
if we are hopefully outlaw becomes a range dps spec
we are getting tuning tomorrow
last min changes popped in before reset
just relax all and be ready

they buffing 1 ara kara boss
@vivid vessel thoughts on this based take?
Outlaw being a mid range spec
yeah outlaw should be a mid range spec
Could happen i guess
Would be based if we still count as being "melee"
bring back acro but make it 20 yard
u guys are cooked
correction: bring back old acro
make it 20-25 y or how ever evokers range is
what ever*
20 yard acro, you promised, no taking back
outlaw should be -100 yards
if u aren't under the boss's ass u shouldn't do dps
and make the gcd 0.0001
no cappy
or
They will make outlaw a sniper class,100yards away from the action
ngl tho
imagine if hero talents actually made outlaw ranged
that would've been a sick hero talent idea
lmao
and like
I wouldn't mind at all
or some mix shit
But I would like to be counted as a melee in raid mechanics
ranged melee
Lol
idk they can do alot of cool shit
also I kinda wanna see how using a 2H would work with rogue but thats farfetch
i mean half of our damage is literally range
Mid range except you have to go in and ghostly strike every 20s
pistol shot and between the eyes
nah you send in pirate boy
Might as well retire the melee weapons for a range weapon or 2
Ah we get a pet
trinket guy man
Parrot
Parrot barrage
parrot shit barrage
New area slow
ngl though i kinda dont like what they did to killing spree. but oh well. π€·ββοΈ beggars cant be choosars
They should bring back the old killing spree instead of a rehash hunter ability called barrage
they taking our subs but they cant make new abilities/spells which is hilarious
Tbh bf should return to how it was during cata
where its permanent
instead of hurr durr toggle cuz button bloat
Can I track AR uptime in keys with details or is the only way to log
I kinda like deft ngl
details show
Same
What are you talking abt?
I could see them removing it though
i forget you didnt play during cata
BF had energy penalty
We are just circlejerking as usual
No what you are saying makes no sense
Thats what I'm asking for clarity on
What does old BF have to do with button bloat
me, best healing outlaw
Also, if they changed BF to the way it used to be I think most people, especially zac would literally have a mental breakdown
Fine not technically button bloat but pressing bloat
What the fuck does that mean man

How did t used to be?
I mean, ngl id pay to see that
a toggle that reduced energy regen
You could either have BF, or no, having it active meant reduced energy
Also that sounds like exactly the same amount of button bloat rofl
Rather them bring back wits man
It used to be a toggle that auto cleaves another target, so for example if you have a 2 boss fight you can have it permanently on and forget about it
That's how it is now
Buzzword soup
If you don't play deft
GS can go if they want to reduce buttons
PLS
Fuck GS
All my homies hate gs
Gs took over what revealing strike was
so doubt it will go
Buff cto instead maybe and keep kir
anytime soon
gs with fb 4pc is quite fun
make it cost no energy
ye.
It is but not really because gs is a good skill
Then it's even more just bloat
yes
so remove it instead
Just delete it
im surprise no one has made a weakaura to tell you when to vanish or w/e that everytime you can vanish/AR more efficiently
im surprise that even after all the beta testing, this bug has still havent been fix'd.
Wish gs was like a buff or something cause it's lame if you need to swap targets
Of course i made such a wa
Give it the bte treatment
But it's mine
I was gonna but, i was too lazy. and plus i think hekili does it perfectly
GS becomes cd and buff
so i just use hekili for that
the problem is
you want to know you need to vanish
before you vanish
so you know not to do other stuff
Ye
like having it light up right when you hit 6cps with certain conditions isnt that helpful
but having it light up when gs is ready is pretty simple
Yeah mine doesn't really work like that
and so far it is accurate in gs/ar combinations
yeah I track buffs on other cooldowns
like my PS glows when I have BS
so I know to change my rules
I wouldnt know lol
well now you know
I just change icon to bs icon
even if you dont wanna look at the rotation for it, just use the CD management for it
and it is accurate lol
lol thats too confusing for me for some reason
I dont like my ui to move around too much or change animation or anything
I like it super static with just tiny glows
I like showing buffs like that
cuz in hekili you can seperate cool downs to a different section and it tracks it for you when you need to use it perfeclty
UB replaces SS/ambush
I still think its wild people still use 3 colors for zacs rtb buff weak aura
its so much easier to count will_lose if you just have red and yellow
blue just confused me
I have durations color
globally
so numbers go red when theyre low
also my kir wa tracks the lowest duration of my rtb buffs
very useful
it shows a kir icon and the "duration" on the kir icon is the duration of my lowest rtb buff
theres a weakaura that has a kir thing but
its shit
someone linked it here a while ago
but its so bad lol
One of the coolest things about wow is this level of customisation
fr fr
tbh its too much
I love seeing peoples UIs
yeah scripting in it makes it more of a wild car
card*
but its alright though blizzards doing an addon prune and hopefully weakauras gonna take a big hit
details is getting cucked
I dont think they are
imagine using details
they arent deleting addons
they have no avenue to do so
they cant just turn off "addons named details" or anything like that
i didnt say turn off addons
Anyone know the gain numbers of 0pc to 4pc?
lolol
how
aint no way they execute no wa bosses on the first try
if they replace an addon with a substitute that is better than the addon
thats a good thing
theyve already tried
and failed
i also dont believe their addons will be better than what we have now
then we wont stop using ours
not at first atleast lol
I think people are ignorant about how blizz can just turn off specific addons
And then they revoke functionality to force us
yeah revoking api calls and stuff is the most likely thing
man i remember having that radar option for dbm
but so many addons share calls it wouldnt really be that clean
im happy if they can make functional wa like shit,was just make the game lag
I mainly want a customizable buff and cooldown tracker
im worried though that blizz doesnt understand that the two need to be combined
they seem to kinda be separating cooldowns and buffs like they arent intricately dependent
!wa
Class packs:
they wont manage to make it good
like they cant make their stuff trackable via their own buff bars
it wouldnt matter, as long as blizz handles this redic addon dependance.
one addon is already pre cucked. Im just waiting for the weakaura beat down
i think their details wont be as good π
how so
theres would be more accurate and server side
LIke wym it wont be as agood?
they cant even make their own buffs trackable
server side combat logging is insanely better than what we have now
thats how much they care about your ui experience
i dont have faith in blizzard
and neither should u tbh
oh its not faith i just want them to cuck addon dependancy by alot
they will just remove wa
and you will still get the WA boss that we get each tier
and it will be aweful
Good.
theyve been prett clear saying that they arent going to war with addons and instead want to design the game to not incentivize addons as much
their goal seems to be to make addons less useful inherently by improving base UI and designing the game in general to not need such intricate logic that can only be done via a wa
its primarily to help the game be more approachable at least thats what theyve stated is their goal
worked pretty well tbh
its not that they hate addons
they juts dont like that addons are a barrier to entry
in a game that already is hard to learn
wdym good
will just be a miserable experience for every raider
but its fine
rwf can do it with 21 man raidleading π
sounds like a they issue not mine
calling all sleight+loaded dice gamers
please run this weakaura for a few keys for data gathering
https://wago.io/I9nB9GUcJ
cant you just check logs for this
?
XDXDXD
what idk how that works π€·ββοΈ
guinea pigs assemble
tis a simple question
rtb stuff in logs not intuitive/broken
Ah
We have that bug where random rolls stay behind
@gaunt phoenix do we just need the wa or do we need logs to compare too?
Virus detected π¨
Solo now has my credit card info
Gg
just wa
Does kir or ho matter
no
!haste
A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush scales your GCD based on haste, up to 25%.
The
KIR build wants ~19% haste from rating, so it becomes 25% after
Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.
The
HO build gets
Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.
You need to use
Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
to low?
to low?
who had that spell density command,saw it earlier
passed 2k apps this expansion wahoo
I need to get rid of this addon it just destroys my mental
oh nice,ty big man
what opener are you using tho
maybe try the "i am calling the police because its illegal to be that beautiful" one
What weakaura is this
and ngl
I get instant invites lol
@keen belfry the type of guy to say "i wasn't born yesterday" after seeing through someone's deception
to the boosts you buy?




dispatch below 2 killing sprees



