#outlaw
1 messages · Page 464 of 1
Yeh it's not like it's a race or anything
Sin just gains value in execute, where the boss is also taking additional damage
clearly outlaw is the most popular rogue spec
fake additional damage
if a damage amp kicks in at a certain % life then it's not actually a real damage amp
it's just the boss having less life
if it's sin for execute for the timed phase to outrace it then yeah
but the damage amp is just not real and doesn't actually effect anything other than your parse
!fuu
Rogue Spreadsheet - Light Version / Dark Version
im confused honestyl
if the boss takes more damage after a certain hp treshold
you are better if you also do more damage after that certain hp treshold
only if that phase is actually deemed more important
which has nothing to do with the damage amp
why
you want to kill boss as fast as possible
thts how raid works
you do more damage
more damage=more damage
so you kill boss sooner
right?
because the amp kicks in at a % life the damage you are doing looks better on logs but isn't actually more important for kill speed
it's mathematically the same as if the boss just hit himself for damage at 50%
disregarding the short window below 50% life where he doesn't have the amp yet for simplicity
hes saying, its the same as if the boss had 50% less hp and no damage amp
or w/e the damage amp % equates to
since it isnt a strict timing for the amp phase
because the boss has 33% increased damage taken for 50% of his max life the damage amp always does the same amount of damage to the boss regardless of whether your group is weighted to p1 or p2 damage
he effectively just takes 12.5% of his max life on the phase transition
idk im stupid i guess
actually if he took damage instead of having an amp execute classes would be even better 🤔
think of it this way, he has 2 HP bars
P1 and P2
P2 HP bar progresses 33% faster(25% less HP)
but that doesn't necessarily make damage to the p2 bar better
!wa
Class packs:
it's the fact that it is a timed phase that can make damage to the p2 bar better
no wait i dont get it

cause that would be true if the hp of the boss went up to 100 %
when he phased to p2
but since he is in exec range
a spec that has an exec profile gain value still or
that makes the p2 bar stronger for execute yes, but that has nothing to do with the amp
it will look better on logs though
but unless you value p2 damage more than p1 damage it's not actually better
like everything that can make sin better for the fight still applies with or without the amp
it's just about racing the timer in p2 before you die or run out of space
though with more gear I seriously doubt anyone is running up against that timer ever again
like there's a core concept that I feel like I'm failing to explain, but if a damage amp is only present at a certain %HP threshold on the boss then it's not a real damage amp
a big difference
it's just reducing the size of their HP bar
like imagine if the first half of AR CD was somehow 90 seconds and the 2nd half progressed 50% faster and became 60 seconds
you wouldn't say restless had more value in the 2nd half
since you still need time and restless to get to the progression amp
yeah exactly
maybe that's not quite a solid example since bosses don't passively lose hp over time
HM
which boss is that even
wow such a melee tier huh
dimensius hc
makes sense
that's almost 50 times what the assa rogue did, nerf outlaw?
last lil dimmy split of the tier
DEMOLISHED
i think
i understand thatr
but im unsure
if i actually understand
but i think
i trolled playing assa then
cause outlaw can help on webs
so its just striclty better
if it does the same damage
if the p2 timer was getting you then assa could still be the right choice
i dont think it was
well p2 is harder i feel
to heal
so i guess
or idk
is it
eh
whatever
the boss was easy
dont show this image to blizzdaddy
I wonder how much 1 person afking in a heroic impacts our standing on warcraftlogs
do they cull massive outliers for the statistics page
nah they dont
they don't dont you remember last season where one outlaw parse was like 50% worse than everyone else?
i mean the thing about outlaw is
cause like
ye
you know how the bars
are like these
and you remember in s2 we had like
a massive line on the left
ye
this one

nice
what a legend
so if I use my 2 accounts to have 4 rogues instead of 2 rog 2 pal then when I need to afk a 2nd character in a split I can reduce outlaws standing on warcraftlogs 🤔
or I tab back and forth to brick both parses and still contribute damage 🤔
FUCKKKKKKK i wasted 30 gilded upgrading the wrong piece

that's like
i mean
17 ilvls down
bro my friend had this issue
how do you resolve it
I figured it was cuz of fatebound assa stuff
he was playing sub and culdnt press CB
could have been worse
logout
LOOOOOOOOOOOOL
oh is that it?
lmao at least i threw my gilded on heroic tier pants
you need to relog
kidna shit but oh well
good to know I figured this was the case
I told him to relog but idk if he did or not
working as intended
ye
Do you guys have any useful macros yall run around with ? Outlaw is so fast paced sometimes I feel like playing catch up 😂
as trickster you can macro gs
thats it though
!macro
Macroing gs is relatively "ok", be aware that it wont ever be entirely optimal: target swapping in m+ or putting it on a dying target for example. You can macro it to all your abilities.
There are the fb macros in the pin, and can non-optimally bind gs to stuff, but law has like negative button bloat
on fatebound theres some macros to use for ST. Info on that is in the pins
@vivid vessel ok tbh i see what youre saying about Streets being a Sub key, That shits easy, and basically just 4 bosses
Ty fellas
well
- because sub is op
you know
is zac more anti-sub now than he was anti-assa? 
Zacs second favorite spec is sub
But it's not outlaw
So
Assa comes below many non rogue specs lol
assa is likely only above aug
aug is a different kind of hatred though
instead of just simply being unfun it play it can actively ruin the game for people not playing it
swapping back to assa, swapping to a non fatebound build, and then swapping to sub works for me usually
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Can’t find it in the pins. Would you mind dropping the jump for the thread here please 🙏🏽
first pin message
it's the first pinned message, you are using an AR + GS macro for the opener, and then you can reuse it for vanish.
You open with macro > rtb > bte
Gotcha! Ty
So would you say it’s bad practice to GS bind to all your abilities or just use the cancel aura macro and just go from there
I mean I can see the problem arising if you got a low health mob and send a GS into it
As trickster it's not so bad but as fatebound it can cost you a few percent
I don't know an exact amount but I would say fatebound is def more impacted
!wa
Class packs:
Is fate bound better than trickster for M+
generally no
trickster is significantly better in AOE
Ah okay
it's also very far behind in ST though
ST looks ugly on outlaw
At least mine does 😂
Would you say outlaw is gear dependent to pull ahead? I find myself averaging out about 4m in most runs but again I’m only 677 ilvl
677 is pretty low
a more objective view of your performance can be your adr uptime
You only need haste and ilvl weapon
so you can look at that to see if youre playing the spec well or not
90+% for a key is great, 80-90 is decent, sub 80 def missing some things, and sub 70 is prob missing a lot of things
If anything I think outlaw loses the more ilvls we get, because other specs get more use out of their secondary stats
While we're just getting haste cap and dump rest in vers+crit
it's low for s2 so
And 40+ versatility
And good usage of coup procs and keeping ADR up. And being smart and lucky with rtb
Gg
Ez
that was in terms of gearing...
realistically you only need haste and good ilvl MH, everything else you dump into vers is just bonus
@vivid vessel https://www.wowhead.com/news/another-12-994-characters-punished-in-chinas-continued-crackdown-on-piloted-378367
China strikes again


Legends
hey why do i /cancelaura stealth? and can i solely use these macros for ADR and BTE? meaning i dont need 2 adr buttons and 2 BTE buttons on my bars?
yeah you can probably replace both. Adr for sure and bte might run into some cornercases but for the most part prob fine
youll still want to have a dedicated GS button though
because you want to press it on cd if you dont have any vanish charges, you could in theory use your adr button for that as well I guess haha
alr sick ty, that works for me
Nah theres no way 
Atleast he got his quick runed crests

haha
IT WAS 58 ROLL TIE
WITH ANOTHER GUY
AND I WON IT
which one of these is worse 
cant really sim while in raid
egg
egg if you can find a way to make up the haste
can always like swap your cloak to haste in a pinch
GET THAT SAC OUTTA YOUR MOUTH TRINKET SLOT
ye u right
oh u right
i never even thought about this
also can swap all gems to haste main
yeha it doesnt even destroy the fiber either
so you can keep a haste and vers fiber handy
wat fr
yep
thats crazy i had no clue
yeah huge qol
Yar, just left click on the fiber and it will unslot it
I need to dump 5% haste somehow. No gems or enchants for haste, just too much on my gear, and my trinkets like me at high haste so I can't even recraft my rings without a large DPS loss right now
Had one get destroyed early this season by slotting another fiber on top of the old one
Is there a reason why sometime i have ADR active and i have no energy?
Prob it got patched on raiding week
Would make sense - nbd though since it was the quest reward 😛
cuz of this
if this doesnt proc for like 4 seconds
you have 0 energy until the next AR or KS
FF worse than old ks no cap
it is mostly a single target thing, cause in aoe, blade flurry is basically a net energy positive
ok nice it happen a lot on Loomithar when i cant melee boss xD
tf is Cracked keystone
Players who abused the quest rewards to receive crests beyond the cap have had their crests removed directly from their Best-in-Slot item
only once per season?
oh is it once per season
ye you right
ye once per season
but the 3 11s per week is weekly
10 per
but htats just a normal gilded reward
yeye
no, not above cap
thats bad xd
the gilded chests at the end of a 9 to 11 delve count toward the cap
Just got them when I relogged. 15 crests even though I was capped at 270/270
!bug
[Outlaw bug Thread](#1276315296159760467 message)
10 was at the end of last season, think you only get 7 per chest for now
It really is
NO SHOT lololol
Yeah
FB for dimensius too
thanks bro
honestly is it just trickster for soulbinder, forgeweaver and soulhunters?
thats it?
yup
aite ty
Hi guys is HO viable in m+?
Viable yeah
How behind is it?
I was havinga blast last season with HO and then tried now KiR but I find it too slow
maybe 5%ish overall if the pulls aren't crazy
Ah that's not so bad
best way to get Nightfall Curseblade's Cudgel
or is it even worth?
Yes it's worth, even the 678 ilvl version is incredibly good and competes with myth track offhands
Go do the Hallowfall weekly event which begins at the top of every hour
You either get the cudgel from the quest reward box that is Veteran track
or
You use the token you receive from the quest to purchase the Adventurer track cudgel from the vendor next to the quest giver

thank you!
it looks like people are still rocking the S2 belt, for M+ what titan disc are we running?
there is a macro that goes along with the cudgel, right?
32 deaths
what the helly
lmao what the helly
What
why tho
we needed darknmess
whats optimal haste to play KiR?

19%, though 20% is close enough
sweet
With new fatebound rule do we think it’s just bis in all raid fights? Or is it still trickster in fights like soulbinder, forgemaster, or soul hunters?
!gear
IDK what it is. I was playing KIR just fine season 1, then I got used to HO, now I feel like I suck at KIR 
Unless outlaw is just kinda behind in keys rn
I'm kinda behind my other two DPS in my friend group
!wa
Class packs:
are the RTB WA's decent and reliable? or is it better to learn to roll yourself?
Prob depends what they’re playing, outlaw still has pretty good damage in keys
Practice keys be like?
I stopped using one, I think it made me a worse player
Learn yourself, I would use a weak aura that shows your buffs and if they’re containers or not
It's not super complicated to learn if you have the "rotation" down
Going against a frost DK and a destro lock
But nothing that tells you when to roll or kir
Okay fair lmfao
I usually beat frost, but destro is rough for me in certain dungeons
tyty for the replies 🤠
Okay maybe I'm playing fine then, I was used to being fairly equal to them last season, often beating the lock by a lot
Now the warlock is like going crazy damage
What’s ur overall like
we are just weaker than last season to be fair
you could still win with a big enough skill diff though
as always
Carried by BM buff try again
It makes me happy seeing frost players who suck
Or any fotm
loktark never responds to pings 
Depends on dungeon/pulls, I'm pulling 5ish mil. To note I am more casual so I'm not full on hero/myth gear yet
which ping
I try to reply unless it's like 16 hours later
All good, just be better ❤️
it was just a rant
To compare, DK usually doing 6 mil, destro lock doing 6-8 depending on the dungeon
about outlaw and dimmy
I forgot that Fract is before soul
haven't raided mythic this reset yet since we raid fri/sat
I played outlaw on our soul and fract kills last week
Yeah saw you pumped on soul
and on every other boss in the raid for that matter so far
King looks bad
and dim looks doomed
we could be almost good on dim imo if HO/trickster was still a viable build
my beloved
but alas we are playing 0 cleave infinite punishment kir
next patch is ours, surely.
I would say your damage should def be higher if they’re pulling those numbers, what’s ur ilvl
I'm cooked
Probably just haven't completely adjusted my brain to KIR yet
Outlaw on dim 🤣
Actually feels like punishment
It's crazy, if there's downtime on a fight we suck ass
fatebound doesn't actually benefit from extra targets as much as we did last tier
arguably the extra adds push it further in favor of a spec like sub
It's just all sarcasm
fair
even on like king we could get some really nice trickster value
if trickster was viable
I forgot 
it's so sad that we are stuck on a horrifically designed hero talent with no upsides
give ST and then like 27 downsides
Someone make a photoshop with Realz and Zac as Remmy from ratatouille
Here's my monthly bitching about UHUH here it's sucks ass, it's bad. Fuck UHUH. Get rid of it, bring back random Adr procs, increase our energy Regen re offset
Or at least make a build that can do good damage without it, Jesus Christ
Not fully but it would make it way better yesterday
Yes* not yesterday
Thanks phone
I mean the core problem is that our CDs are randomized and you will never be able to reliably fit them to an encounter
uhuh makes this problem present itself in a fun and unique way
but 2 charges of AR fixes both things to a reasonable extent
no the problem is our energy sucks
A not fun way you mean
it doesnt get deeper
sorry "fun and unique" was half sarcasm
since we are a CDR spec we have always and will always need the tools to game our CDs
IDK, I never had a problem when outlaw's problem was just needing uptime for cdr
you'll catch up faster if you buy that monitor
Like yeah other specs would be better in fights where you wanted CDs in specific moments
Learn more
But we still did good consistent damage
that's true
Raider IO hitting me with ads SMH
Now, if we lose adr uptime, our damage plummets
uhuh makes the problem much worse and changes how it presents
And more importantly, it plays like shit
Same
but our CDR nature and AR has always been a significant problem in prog raiding
yes but that undermines how bad it truly is now
True, but I'm talking from the point of view of a heroic raider and those who do solo content
No one wants to fucking play outlaw because UHUH exists
to shrug it off as "but its always been bad for outlaw" when this is absolutely the worst its ever been
how old is that lol
I don't intend to shrug it off necessarily
like 10 seconds ago
I only mean to say that a more concrete fix would be nice instead of just deleting uhuh
current leaderboard wym
something that allows us to actually apply our sustained damage to a fight instead of just being at the mercy of the fight constantly
which is the goal of 2 charge AR
for law?
Floodgate 14 with ele shammy and lock i stood no chance
But even with 2 charges of Adr, outlaw would never be good on fights like demensius
mines based on server
Ahhh
As long as blizzard forces extended downtime, UHUH will never play well
was confused
so im not even in the outlaw ranking
This is US mouth breathers not EU
I disagree, 2 charge AR would likely let you have functionally 100% AR uptime on the fight if played well
US 
we would still be worse than normal, but not hilariously doomed
hes greek
your point is wrong
Maybe you're right, IDK
i havent started playing tbh
he played outlaw
only a few keys done
and perhaps with our low tuning you would still be bad on dim, but at least it wouldn't be because of a impossible to play around downtime
therefore he s french
Either way it's shit rn and they need to fix something
why is this a good thing?
yeah
because it saves our dim damage profile ?
je viens de finir de caresser ma grosse bite
filter by outlaw for the real game
Top 200 ez
70% of our problem on dim is that you get interrupted in your rotation and lose all your damage right before the platforms and damage amp
@gaunt phoenix
But why should a spec only function if you keep a buff up 100% of the time, or close to 100%
2 charges of AR lets you outplay that and have it for those events
fastest snitch in the west
A buff that has a 1-3 min cd

Wtf is wrong with u
look that is what 2 charges of AR does in the current context of Outlaw as it is
when the gestapo comes knocking, zac already has a pot of tea ready for them
if we didn't have uhuh I would be campaigning for 2 charges still

y u so weird tho
just for slightly different reasons
I get it but I just dont agree
and the interuptions on dim would still be very penalizing without uhuh if we didn't have 2 charges of AR
@keen belfry did you copy zac mog or did he copy u?
you would frequently be offered the choice of casting AR now and losing half of it or spending 10-15 seconds dpsing with AR available and not pressed
At least we would HAVE the choice
I mean you have that choice rn
Kommandant, oui ils se cachent dans l'abri de jardin!
you are allowed to just not press AR before the platforms
IM NUMBER 350 OUTLAW ROGUE WORLD? i beat so many of you bad moggers
and hold it for when they start
Everyone using the trench coat so neither
@vivid vessel bonjour 
Not with how much damage we lose without it

Bro this guy is wilding out
was doing my best zac impression
yeah and you would still lose so much damage that it feels like shit in a world without uhuh
At least I could still press buttons and not feel like I'm playing vanilla rogue 
so many french speakers in here!
fo reel
I'd honestly take the downside of pre-uhuh
I hope their fix isn't just making us take vigour with those extra talent points
It would be more player friendly too, can't forget the noobs
We'll be taking it anyway I bet, it's not going to feel like much of a difference gameplay wise tho
It's either that or leathality / CB right?
Even some veteran players think I'm crazy for liking outlaw
lol imagine
Bc they pick it up and they're like
if you take vigour with our haste cap you end up basically GCD capped outside AR
In my head it was to have a larger pool of energy to push SS in while waiting to play the game again
instead of making anything faster
missed you blicky
glad you're back king
I'm still not convinced it is that dissimilar from losing AR in a lot of previous expansions
we are just use to perma 0.8 second GCD
it is, energy managment was part of the playstyle
different in terms of total GCDs that you are allowed to spend on abilities without energy from ar
Sure, but the comparison between having and not having Adr is so awful, even if it's "not dissimilar", it feels worse just from how much you lose if you lose the buff
And again, I'm not just speaking mythic raid here
So many players just do delves and world content, maybe some dungeons
People won't play this in those contexts
Most of those people hate KiR anyways
you'll get no disagreement from me on hating kir
Yeah but UHUH is required for either build just to function
from a gameplay perspective ho functions fine without uhuh
I think it's easier to not mess up though
The entire class is balance based on UHUH existing, otherwise we would be super powerful
But you do shit damage
Players will always look up "the best build" even if they don't do competitive content
Guess what every build on wowhead has?
That's right
Tier list pick my destiny plox
UHUH
HO actually adds a lot of non subterfuge gameplay value
Yup, but it still plays like shit without Adr up
what is "plays like shit"
feels bad to play
if you are gcd capped outside AR
what could they possibly change to make that less like shit
other than lowing our global gcd
its not too bad honestly I messed with some non uhuh builds for pvp and it feels pretty good
they just dont do as much damage
but the playstyle is actually decent
its the time it takes for you to have enough energy to press SS again
why does LFG feel barren finding tanks right now....
That's my feels like shit moment
You're thinking like a mythic raider
it's not just about gcd cap, it's the energy issues
Most players won't even care about globals
they're raiding
gcd capped meaning that you spend most of your globals having enough energy to cast
They care about feeling like they are doing something
you are not waiting for energy
outside of AR?
you have like 0 energy outside of AR with HO SC
maybe the old vigor build
Having too much energy will always play better than not having enough energy
As in, more fun to play
yeah with vigor and HO it feels fine
just doesnt do much damage
oh mb I missed this (I can't read)
Players don't like needing to wait to do something impactful, especially when rogue struggles in world/solo content on the first place
I also think that a lot of the perceived ho slowness outside of AR is actually coming from losing take em
Probably yeah
But if they don't do good damage, they will notice
And other players will notice. You'll be called a shit player and called a noob for not playing the "correct" build
Then the player won't want to play rogue
Or outlaw at least
i do this
i teach new players how my dad raised me: negative reinforcement and toxicity

Assuming of course they make their own build and not just copy the wowhead build, not know how to play it, or suck at it, and then be called a noob anyway
yeah this is a problem with modern games as a whole
its true for routing as a tank
its true outside of wow in games like league/dota for meta comps/builds/strats etc
best I can do is you have to press 5 SS in a row
in modern "competitive" games youre heavily encouraged to comply to the best strategy otherwise youre "trolling" your team
Yes, but at least with our classes you can pick up how you're supposed to play very easily, and can make easier builds that don't have much of a DPS loss
i cant play floodgate as outlaw anymore, that key is like target cap hell
they can fix energy outside of AR without deleting uhuh
like a player can come to the correct conclusion about a class just by their own experimentation?
and overfocusing on uhuh imo can easily lead to deleting uhuh with no adjustments to outside AR energy
even with fixed energy, uhuh is just annoying to play around really
fixing energy outside of AR would take like 5 minutes yeah
How so?
yeah it would be nice
ijncrease energy outside of ar and nerf ar energy increase
haha
move part of the energy AR provides into a baseline passive
so that ar energy level remains unchanged
and baseline is higher
it would literally take like 2 lines of code
not even lines youd just change some base values
you could also retune energy overall and rework AR to be an energy generater multiplier so that it always scales perfectly with out of AR energy
^this fix is way harder
like if adr instead was 25% increased energy regen and base energy regen was buffed to compensate
25% would match the increase in gcd
so that you dont feel more energy starved in adr
any lower and there would be problems
Hypothetically this all seems fine
well not quite since a lot of energy resources do not get increased by %increased energy regeneration rate
just move it to combat potency
yeah so in theory you wouldnt even need to buff outside of adr energy by as much as you nerf inside adr
cuz theres static energy gains that arent even affected by adr
imo the bigger thing to fix
is normalizing fatal flourish procs
it should just be X energy per auto
"Energy regeneration rate increased by 10% while adrenaline rush is not active" spec passive
exactly
true
and change this to 100% chance to generate 5 energy
...
like
cmon
you run out of energy INSIDE ADR due to how shit FF is
IDK either way I'm mad when I get killed and lose all of my Adr time I gained from pressing Adr 5 seconds earlier, and I hate playing this stupid spec when I'm forced to have so much downtime I lose and Adr I could have extended another 60 seconds
And I hate how it feels to play when I lose adr
Otherwise it's super fun
Feast or famine is cringe
I dont think anyone disagrees with that haha
they would have to make the energy gain scale based on weapon speed in that case just like its chance is normalised right now
already does
well the proc scales
that's what I said
yeah it's like 3.641 energy per auto with a dagger or something to make it fair
in theory
Just do SOMETHING ndjxjsjxjdsn
they are if you have a dev 
I mean were probably getting a rework so this could happen
Outlaw lost double charge Adr so dhs could get devourer
we had double charge adr?
Lost as in we never got it lmao
it doesn't even look as a "probably" tbh the spec has been mentioned too many times by devs
He was added to the realz ion email chain on accident
I agree but if I say definitely then someones gona call me out haha
just say it pussy
uhuh changed to only apply to BF and also grant some small token damage during AR or something
I was memeing, it's not that deep lmao
hero talents are
Sneaky Opportunity: Casting Vanish or exiting stealth causes your next X sinister strikes to be guaranteed to strike twice
Quiet adrenaline: Casting vanish grants 3/6(2 pointer) seconds of adrenaline rush
Preparation: Vanish and Adrenaline rush both have an additional charge, and grant x% damage for 10 seconds when activated. Multiple applications may overlap.
fixed
"Expansion level changes" but its just a buff to energy gen
yeah im just trying to stay positive before we even know whats coming haha
HELL YEAH
no pls stop
no more vanish in offensive rotation
its so loaded
its the root of all evil
Tbh tho, outlaw should have a "shadow dance" like ability that is literally just vanish but doesn't take you out of stealth, and shares a CD with vanish
yep
1000%
delete subterfuge
So we don't reset mobs in solo content
Please god
I like this too
When we had shadow dance in Shadowlands and DF, I could actually do some solo content
Upper Hand: Spending combo points extends Adrenaline Rush and Blade flurry durations by x seconds per combo point spent. Additionally Blade flurry and Adrenaline rush cannot lose duration if you have not spent or generated combo points in the last 3 seconds
you can just use a vanish macro or faster hands to vanish in solo content to be fair
I climaxed
they already have done this for shadow priest
Doesn't always work lol
you have to vanish off gcd
Ik, it still doesn't always work
IDK if it has to do with my ping or what
vanish during FTH proc
vanish in general should just not drop combat until it converts into stealth
all 3 specs should cast vanish for dps or utility
I've also noticed it helps if the mob is casting a channeled ability
well then it wouldnt cause the mob to stop targeting
and I don't want the bloat of a vanis hthat is just a 2nd vanish key
that would be hard for them to change I think
I'd agree with this too
Needs a rework either way
The amount of self control it takes to not @ Realz this shit every day
I'd go as far as to say Outlaw shouldnt need vanish and should remain stealthless to make itself more unique from the other specs. Its been over 20 years, I think we can shake the DnD rogue archetype now that wow has made a name for itself
Eh, as long as I can still stealth I'm for this
yeah
Outlaw wasn't even really stealth dependant until the talent tree rework in Dragonflight, as well
subterfuge dependent
I would argue outlaw shouldnt require stealth as a DPS CD at least
Outlaw has had significant and often insane DPS gains from stealth/vanish since legion
vanish and subterfuge is different
? I don't recall any except like Kyrian Shadowdust
we gained a crazy amount damage from it in the first expac where outlaw even existed
Legion we had master assassin
Stealth is fine. Mob deaggro in .5 seconds is not fine
and BFA didnt have any
CTO for all of SL and mantle in shadowlands
BFA was the only expansion where vanish/stealth didn't really do anything
and in legion it was a lot of damage from mantle since vanish was up so often
Bring back BFA amirite?
mantle was worth more than some of the talents people complain about these days
Yeah I guess you're right on that, I forgot which legendaries I was running back then
BFA was really good but we cant go back to CP RTB
Real talk, BFA outlaw was one of the best iterations of it
2nd best for sure
and then to be completely fair Combat did also exist for a bit there
and didn't care much for vanish
Yeah like in MoP it's just for some cheap CP generation with ambush
did they disable this?
I think the key has to have gone on for 5 mins before you can vote
If the whole group leaves the dungeons physically you can bypass
And not in boss fight
I ran DB all of SL
Outlaw is like surv hunter, we need a time machine for the glory days before the reckoning
That bugged out for me though, I got stuck in a reset instance
Then had to wait 5 min in a none mythic key stone to abandon again
doesnt look like it
What bel said
The lead may have to go in first. It wasn't working quite right for us last night either
what Blicky said
lol
Yeah I mean it reset but I wasn’t trying to do another key with them
But I couldn’t leave even though there was no m+ running lmao
would yall rather have a sore throat, nausea, or fever?
Any as long as it doesn't include uhuh
Yeah same
Someone just left and we were all freed after that
Fever probably, depends how bad the fever is
thats up to you
Why you playing with a frostmourne tank
Id say sore throat because it'd just give me an excuse to eat ice cream for dinner like a savage.
idk he wiped the group first pull
complete waste of time
Some frostmourne people are cracked
lfg is sad rn
Not him tho lolol
ping difference someone is playing on 200 ping its a recipee for poopoo
They're used to it
IM NOT THOUGH
I had a 4/8M brew master last night and he was great
They play on our ping if we start the key
does anyone have a 691? every time i dont get one im like "NICE"
IDK why blizzard insists on making aus and us servers connect, it just fucks up things for both of us
My gut says not enough players
Sucks to suck
True
I have a few friends who refuse to play with them
same thing
My friend has a list of all aus servers because grouping with them straight increases their chances of d/cing by like 2000%
I was doing a heroic pug w/ a dude in the Philippines
Isp says no to all packets leaving the country lol
Apparently lmao
One of my friends thinks Dalaran is AUS no matter how many times we tell him it's Chicago
Lmfao
i love how quick and easy eco dome is
they couldn't get a good OCE host way back when
(bc none existed back then)
so they hosted OCE in NA which was commonplace at the time
and now they don't wanna make all those people adjust
🤣 outlaw good?
i just out ST my fury warrior on 2nd boss gambit
he will never hear the end of it
the stars aligned and i sat on 5 buffs whole fight
Kir into Kir into Kir is peak gaming
!guide
Outlaw Guides:
Wowhead: https://www.wowhead.com/outlaw-rogue-guide
IV: https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-guide
Method: https://www.method.gg/guides/outlaw-rogue
felt so good
fake news
adds gotta die broooooo
😠
someone else can kill the boss
its not our job apparently
i been tryna get sub gear all week bro
not even joking
they wouldn't listen

outlaw is very good at padding on the 2 adds that literally don't need damage on them
and it shows very nicely on the logs
its not fair because all us filthy outlaw players are anti padding boss damage logs
anytime theres aoe we play a padding build to make ourselves look worse

its our fault when you think about it
u might do literally triple the dps u would as the ST build but its still padding
idk
!!
i have a question on gambit 3rd boss
i just hope blizzard is smart enough
well we lose all our ST from nearby adds no matter what so
and dont loiook at these logs
thinking outlaw is good
I slap the boss then move back yeah
i mean even if u had ur fatebound nodes perma turned off it would still do like ~10% more ST dps then any trickster build
I mean if it's not hardmode yeah
where are you going?
might as well
no it doesnt
in pure aoe fb does the same prio as treickster
not if u play the ST fatebound build
FB goes down to trickster ST when you have adds nearby
you said any trickster build ?
with both builds running the same non-hero talents
if i play st trickster vs st fb
its still will be the same prio in aoe
i guess its probably not
Fuu sheet has it at 11.31%
!log
thats about how much of ur ST turns off in aoe for fatebound, or it was when i simmed it s1
gunna be honest i havent simmed it since
yeah
there is no ST build when there are adds present
you just go straight to being the worst ST spec in the game
they need to just
gutted trickster by randomly doubling KS cd
and gave nothing in return
real single target
outlaw players need to stop playing pc
o nthe pad bosses
if they want buffs
cause blizzard is so stupid
and wont buff outlaw
it really is just s1 all over again but tricksters aoe has been buffed higher and kspree isnt such a sin that we are still willing to play it
if you guys continue padding
whats PC
at least now its playable shit
precise cut
the talent that makes you look good in your log
but secretely makes you the worse spec in the game
im about to start playing no pc in keys im ng l
?????
?
how
its a pure pad talent
on these bosses
this is why outlaw is down there
casue every single outlaw playuer
plays pc
which is stupid
and terrible
i dont get it
but it looks better on logs
am I being goofed
real
isnt that just cleaving off the boss though
yeah
look
i know outlaw players are all stupid
so its fine
but every single one of these players
that played pc trickster on araz
inted their guild
is the second point in FTH really that big
its a padding talent because its turbo strong in cleave but its placement makes you dumpsterfire ur ST to take
and thats 99% of the logs btw
thats zacs point
zac there was no prog to be had on that boss tho


