#outlaw

1 messages · Page 448 of 1

glass mortar
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and outlaw is so rarely that

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this season is a nightmare

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i havent lost an overall yet this season in my pugs but i know its coming and never before have i won overalls vs players by 1-2m dps but still lost on every boss fight xd

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its wild to me how trashed our st is

olive bramble
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idk, I am out dpsing on almost every boss almost every time in my keys pushing

olive bramble
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I guess I am just playing with terrible players lol

covert kestrel
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Well 1fth without last season tier

craggy quiver
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overall is not bad holy shit ourr st is ass

tight kernel
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idk my st is fine

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skill issue

craggy quiver
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dunno man 3.5m when everyone is over 4m

olive bramble
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lol I am doing over 4m on bosses?

tight kernel
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yeah idk let me find my logs

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I do well over that as well

craggy quiver
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i have to high roll

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dunno i do like 10m overall just st on boss is just not there lol

glass mortar
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i mean my dungeon build sims for like 3.7m with full raidbuffs so

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maybe im being gear diffed

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if u guys r doing over 4m on st on the reg in dungeons

craggy quiver
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im 706

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im def not

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unless there is adds

tight kernel
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might be gear nerf tbh

long barn
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Trinket tuning

olive bramble
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I am 704 ilvl

long barn
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Hmmm

glass mortar
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4m would be like perma 5 buffs the whole fight with chaining kir for me

craggy quiver
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yes

glass mortar
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but my gear is pretty mid

craggy quiver
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purre st

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thats me

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if i high roll

late swallow
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Weran is a god

tight kernel
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i must've forgot to upload my 15s

glass mortar
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i might only be 701 i havent checked my ilvl tbh

tight kernel
strong halo
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How yall winning overalls lol

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My tanks pulled 4 packs in priory

tight kernel
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tbh overall is very dependent on rest of dps

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and tank pulls

strong halo
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2 uncapped mofos vs me the dweeb

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  • lust
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Lock had 40m sustained

olive bramble
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because the rest of the dung we do more dps

tight kernel
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I mean we are ass for sure but I feel fine for what outlaw can do

valid wasp
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!gear

strong halo
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Yeah I just feel like if tank pulls triple packs only I’m cooked

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One time a tank pull for me I rekt everyone

tight kernel
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Yeah I mean, affinity is pretty goated

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so he pulls very well for the comp he runs

strong halo
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I had a tank pull 2 extra packs on floodgate first pull with fury warr outlaw and lock

tight kernel
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thats ST

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prob on the lower end too

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2nd boss

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idk

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thats with a pack into pull tho so bloated

glass mortar
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i mean

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i dont think bm or sub have good boss damage either

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i havent really played with either of those two specs tho

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sub probably just depends on the boss kill timer

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bm i have no clue arent they ass in raid also

tight kernel
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nah

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they slam

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its like ranged outlaw

glass mortar
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bm is like bottom 5 specs st it looks like

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on the st bosses anyway

wintry solar
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Bm didn't have aura anyway

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Nothing of value is lost

glass mortar
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i think they do do most of their potential st in aoe build tho

tight kernel
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NA LFG is just rip

random obsidian
# tight kernel thats ST

isnt that your dps on the last boss tho? who gives you a damage buff each time you get your soul

olive bramble
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its always rip

elder phoenix
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is there any advantages in doing a key higher than 10?

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like do you get more loot /higher ilvl?

glass mortar
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12s give more crests

fathom bramble
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not really

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just more crests

glass mortar
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and no annoying weekly affix

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i prefer 12s

olive bramble
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affix sucks ass

elder phoenix
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Lol im max'd out on crests

late swallow
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You can prestack so much

tight kernel
elder phoenix
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sub is according to archon the best rogue spec atm in m+

glass mortar
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i dont think its the worst i just dont think its good lol

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which is unusual outlaw usually does pretty good st in keys

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they really butchered our profile

late swallow
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Outlaw is down bad rn

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I legit called this

random obsidian
late swallow
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Goated week one

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And then we sleep

random obsidian
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who has worse ST dps in your opinion?

late swallow
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Sin rogue

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Very bad

elder phoenix
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for m+ 7 to 17

random obsidian
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I feel like anytime I play a boss with lust + other good ST specs I just get wrecked

elder phoenix
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Go sub then

random obsidian
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im already somewhat bad at outlaw, would have to learn sub and be shit for a while as well

elder phoenix
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Just macro some abilities together

late swallow
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Just gotta learn the script

elder phoenix
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Yeah

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^

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basically

tight kernel
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so we maintain the dps

random obsidian
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Well ive always played outlaw only so it feels very weird to learn a CD dps

late swallow
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Sub guide is very good

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And it’s super fun

elder phoenix
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Sub has prob the most streamline rotation

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out of all the rogue specs tbh

late swallow
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You drop nukes every 1.5 mins

elder phoenix
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and spamming shurriken

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and blackpowder or w/e

late swallow
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Legit the omae wa mo shindeiru spec

elder phoenix
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is actually fun

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LOL

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like you turn into a somewhat range spec

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I find it easier in Floodgates to go sub

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than the other spec

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cuz of that

random stirrup
elder phoenix
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but the issue with sub is that if you fucked up once you have to align your cds again

random stirrup
random obsidian
tender wedge
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yooo i just logged in and got

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did they fix that thing from the delve 11 quest

limpid vortex
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Isn't that from doing any key level?

tender wedge
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I think that too

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But if you did it too early in the week it counted towards cap

tender wedge
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im capped and i don't have extra so thanks i guess

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still no extra crests

tight kernel
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idol not bad

stiff vector
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ye my idol at 720 does upwards of like 300m overall in a key, usually like 2.5%-3% its big dam

fierce sinew
cedar kernel
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Hall is pretty tough

gaunt phoenix
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just generally on cd outside of stealth, maybe hold a bit for aoe

late swallow
cedar kernel
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hall is pretty tough before 1st boss

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but after that everything is easy

worldly pawn
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guys does the AutoTankMisdirect WA works?

cedar kernel
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brothers whats the best time line after firstboss? under 14mins or 13.5

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@tight kernelkev may i ask how does the time cast in ur timed 14+ hall after 1st boss slained?

elder phoenix
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when should you coup de grace

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i mean

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you dont coup de grace while in stealth right?

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or subterfuge

tight kernel
pure folio
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same with KS

random terrace
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!prekey

ornate heathBOT
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Pre-key fuckery

  • rtb RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.
  • Just before key placement use adr AR into ks KS to get rtb Loaded Dice and 2 free Unseen Blade procs.
  • ks KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.
  • During the bubble, DO NOT rtb RTB or recast adr AR as you will lose the CPs and Supercharger stacks when the bubble ends.
  • After the bubble drops use rtb RTB again (now back at 4 stacks of Supercharger).
  • Before entering the first pack bf BF into stealth Stealth.
  • Open onto the pack with adr AR into bte BtE.
cedar kernel
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i failed a 14

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cringe

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we finish the first boss at 13:45

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but we fail it in the first pull after that boss

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DH make it too huge

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very hard here if he dont do chain pull

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he just pull everything together

fossil lintel
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that pull can be tough because the big guys do a mortal strike on the tank

cedar kernel
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yea i think chain pull is much better

tight kernel
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I refuse to go left stairs

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more ethical to go right

cedar kernel
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but he pull all things at the same time

tight kernel
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imo

cedar kernel
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agree

tight kernel
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anklebiters 1 shot bad tanks

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esp if you 2 pack anklebiters

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they hurt'

cedar kernel
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but its tank route soShrugeg

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pug tanks

tight kernel
cedar kernel
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wait brothers

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may i ask for a focus interrupt marco

tight kernel
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yeah

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sec

fossil lintel
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do you want one that marks or not?

cedar kernel
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i load it once but i forget to make it in marco

tight kernel
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I use two macros

cedar kernel
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everything could be fine

tight kernel
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and focus kicks/ks

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kidney*

fossil lintel
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#showtooltip
/cast [@focus,exists,nodead] [] Kick
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This will kick your focus if it exists, otherwise current target

tight kernel
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/focus [@mouseover,exists,nodead] []

#showtooltip
/cast [target=focus,harm,exists] []Kick

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pretty much same thing as marvin ye

cedar kernel
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i want something like press ctrl+mid mouse can do focus inter otherwise kick mouseover or current target

fossil lintel
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/focus [@mouseover,harm,nodead] [harm]

I use this as focus

cedar kernel
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i saw someone have it before but i cant found it

tight kernel
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ah like a modifier?\

cedar kernel
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yea maybe

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yepthink appreciate brothers

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#showtooltip
/Cast [target=mouseover, harm, exists] Kick; Kick
/cast [mod:Ctrl, exists, @focus, nodead]Kick

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i might get it?

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is this right?

crimson arch
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is there a pullsize where we want to let killing spree finish on its own or does it not matter in any scenario?

gaunt phoenix
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number of targets is not related, and while canceling is ks not a big deal, it does seem most related to energy

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if you are low/mid on energy i would try not to cancel ks

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so it refills you

cedar kernel
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Hmm i might found the reason why i dont have energy sometime

gaunt phoenix
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nah

crimson arch
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ah ye

cedar kernel
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solo rn i would found myself lacking of energy sometime and it cant be recover if i dont stop casting, should i not cancel KS in such moment like u said

gaunt phoenix
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yeah let it finish

tight kernel
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u spamming feint?

cedar kernel
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yea

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always to keep me from dying

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my warrior said i died too much

tight kernel
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yeah maybe dont spam it for everything

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might help you

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hows your adr uptime

cedar kernel
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90% if i dont die

willow portal
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Antenna dead?

cinder haven
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Like only cancelling at full cp and close to full energy

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Better than never cancelling but worse than always cancelling

wintry solar
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Hi Tob

stiff vector
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I swear to god man I want to put my head thru the monitor playing 1fth sometimes in keys

cinder haven
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Hello garf_sit

stiff vector
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love it when you just randomly hit a streak of 5+ minutes of being giga trolled by rng and im just getting no ace procs, spamming SS 75% of my globals and wanting to PepeKMS

cinder haven
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I’m working on making soh + ld viable

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It will help a little with consistency I think

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But you can still get giga unlucky with rolls

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You’d drop the versa talent for soh

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But it needs other rtb rules

stiff vector
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they could also just ya know...fix the specs energy economy and buff CTO

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like why the hell am I getting energy starved even with adr up because im being forced to press SS 8 globals in a row

wintry solar
cinder haven
willow portal
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They should really just fix rollling rng imo

cinder haven
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It’s a bit similar to last season but less aggressive

cinder haven
wintry solar
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Mentioned twice by name would be a wild coincidence

white marten
tender wedge
stiff vector
wintry solar
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Tob has been in blizz hq whispering in their ears like a ghost

cinder haven
random obsidian
cinder haven
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But nah, I have zero influence over anything really

cinder haven
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The spec probably does need a rework and it will maybe make it more played but that doesn’t mean the veterans will like it

random obsidian
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You could argue a lot of the veterans also don't enjoy what it has become

cinder haven
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Can’t please everyone I guess

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They can’t just leave it like this forever though

random obsidian
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Tbf just fixing the hero trees and making them not awful would go a long way and shouldnt change much about the essence of outlaw

harsh forge
cinder haven
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I want to do a lot of damage when I feel like I’m blasting

dreamy wing
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When I am comparing my logs to high rogue keys of the same dungeon im at like 250~ BTE and the good logs are at like 500+ any advice on where i might be missing them I feel like im cramming into every vanish window but idk, do you spam it even if less than 5 combo points?

true cedar
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!wa

wintry solar
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The little of the unholy tree we've seen teases the removal of wounds so there's no telling how far they'd go if wounds are in fact gone.

cedar kernel
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solo lord does the antenna fallen after the nerf or still bis?

cinder haven
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Only vanish with adr up?

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!commonmistakes

ornate heathBOT
wintry solar
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Damn my dyslexia

dreamy wing
cinder haven
random obsidian
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I just want to be useful even when damage isnt tuned high

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So if we were to get a rework, other than good gameplay, it would be better to get tools that will always have value imo

cinder haven
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For mid pug keys our damage profile is okish

random obsidian
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It is, but thats also why we're kinda ass since we bring nothing valuable other than damage

cinder haven
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Providing damage when everyone else is holding cds is a shit niche though

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It’s kinda fun to not have to hold cds though

dawn talon
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the thing is like

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nobody likes holding damage

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so it's not something they're keen to design around

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for the sake of what... frost, fire, outlaw, and sv?

cinder haven
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I want to be able to benefit from bl at least

wintry solar
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Alpha is soon so there's time to mentally prep

random obsidian
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Im pretty confident they can cook if they actually try

cinder haven
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Maybe nda on alpha though?

wintry solar
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Have they done that?

cinder haven
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Not sure, just can’t remember ever getting a lot of info from alpha testers

wintry solar
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I'm not really worried in the slightest that they'll make it worse in terms of functionality, I'm moreso worried if I'm gonna like it or not.

cinder haven
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It’ll probably become more popular yeah

wintry solar
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I have confidence they'll fix it for sure

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I just got that feeling

random obsidian
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Popular for a bit, even when outlaw had great design it wasnt played that much iirc

wintry solar
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Fdk got me wishfully thinking

random obsidian
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Doubt they have any chance of turning a rogue spec into ret in terms of popularity

wintry solar
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Nah

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That's a very tall order

cinder haven
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Class fantasy isn’t appealing enough for that i think

random obsidian
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Well, just looking at enhance, who got tons of good changes since DF, and still isnt that popular, it's pretty safe to assume outlaw will remain more or less the same as well

wintry solar
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I'm really curious if crackshot is gonna make it

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Or that whole gameplay loop rather

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Not specifically crackshot

random obsidian
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Wouldnt make sense to remove it

quaint mauve
wintry solar
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Amazing post

random obsidian
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The only issue crackshot has is that its the only playstyle available rn isnt it?

wintry solar
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Yeah

quaint mauve
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yeah

random obsidian
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Like, if you enjoyed pre-crackshot Outlaw, it's totally dead

cinder haven
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We have a lot mandatory talents in general

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Uhuh as well

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Forcing a playstyle of keeping adr up

random obsidian
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I feel like it should be the hero trees job to change the gameplay loop, instead of adding another spinning plate (like trickster)

wintry solar
cinder haven
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I hope they can solve the adr stuff

dawn talon
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like out of all the specs i play none of them, even the ones everyone likes, do this

willow portal
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What did outlaw do pre crackshot

random obsidian
dawn talon
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build and spend

wintry solar
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Have energy

dawn talon
willow portal
random obsidian
dawn talon
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both builds were viable on and off for the entirety of df

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no, not really

random obsidian
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Not accounting for tuning

wintry solar
dawn talon
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storm enhance played very similarly to current stormbringer at several points in the past

fair charm
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I’ve decided to abandon crackshot and go all ranged with my gun, so I took Greenskin Wicker’s. I keep full range and just wait for opportunity procs. I rocked this heroic dungeon too!!

willow portal
dawn talon
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and totemic is 100% JUST phys enhance with a maintenance buff and a proc to spend

willow portal
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Expectations on tanks is just too high imo

random obsidian
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Ah i see, mb then, I played tank most of TWW so Idk about most dps specs hero trees

cinder haven
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I played some bdk last season

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But I prefer the other hero tree

willow portal
willow portal
dawn talon
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i think that (if they worked correctly) arcane's hero talents are exactly what the system should be

willow portal
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Funny pink number go brrrr

random obsidian
cinder haven
random obsidian
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Ppal felt the same between hero trees tho

dawn talon
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sunfury gives you a strong util node and you hit a bunch of barrage, spellsligner gives you a strong defensive node and there's a bunch of orbs

willow portal
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Going to grey and green outlaw parses after this last season feels really bad

wintry solar
cinder haven
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I felt sl kept trying to trick me into compromising defense for offense

random obsidian
willow portal
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Defense as tank is bait

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Just do dam

wintry solar
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Esp as blood

cinder haven
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Until you die

random obsidian
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But you learn from your death

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Best way to get better at tanking

wintry solar
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I liked that tier that made VP a dps CD back in df

cinder haven
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It was much easier to parse 99 on bdk

willow portal
random obsidian
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Living on the edge is fun

cinder haven
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Even with db

wintry solar
ripe ibex
willow portal
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Do we know if antenna loses to warpclaw after nerfs?

cinder haven
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Idk, the nerf was pretty big?

random obsidian
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Feels placebo

cinder haven
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I don’t have it anyway

ripe ibex
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only the robot will tell me how it feels

cinder haven
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And now I don’t have to raid

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Yay

buoyant cosmos
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oh hell yeah

random obsidian
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is that all 15s timed?

stiff vector
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ye im never playing floodgate with a ranged group ever again holy shit that was miserable

buoyant cosmos
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3022, outlaw only

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moving the goal posts for myself

random obsidian
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damn

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well, gratz still

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15s easily doable ngl

buoyant cosmos
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working on it

stiff vector
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ye not when youre playing with a arcane mage and dev evoker

random obsidian
stiff vector
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and im just getting perma grifed by shit in melee

stiff vector
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and getting like every mechanic on last boss too

buoyant cosmos
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Giggaaa ZAP

cinder haven
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Let’s pull all these anti melee mobs

random obsidian
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yeh im playing with a lock and shp i feel you

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there's like 0 synergy going on there

stiff vector
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like that dungeon playing with casters that just afk in the brain because 90% of the shit doesnt effect them (and these level players dont use their stops 90% of the time) while im getting perma griefed in melee while tank pulls big is just actual melee hell

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that key is only tolerable when CC is good

jolly geyser
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this explains alot,I did a flood yday

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felt like I was in a ww1 trench

stiff vector
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otherwise its insane just how bad they grief melee with quite literally almost every single mechanic in that key

random obsidian
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whats the name of these guy that tp behind someone and cleave a purple thing?

simple tide
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!wa

cinder haven
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Inspector

stiff vector
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inspectors or w/e I think

random obsidian
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man every time the caster stand 40439 yards from the pack

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and you have to breakdance to get through

stiff vector
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after swampface is just miserable no matter what

cinder haven
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I don’t like last boss

stiff vector
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multiple inspectors in every pull, and then electricians who are also just spamming blue circles on the ground as well

cinder haven
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It’s the big guys that do the circles I think?

stiff vector
#

ye

random obsidian
#

jumpstarters?

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i think

cinder haven
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Electricians just spam bolts

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Inspectors plus jumpstarters is big no no

stiff vector
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ye idk I never pay attention to their name because im too busy getting griefed by blizzard dungeon design on those pulls

cinder haven
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Imo

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Anything else is mostly fine

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But dodge circles and purple frontals at the same time is a bit much for me

random obsidian
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The purple frontals would be fine if the ranged players had any clue what it feels like playing melee tbf

cinder haven
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And you can’t really swap targets

random obsidian
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Theyd actually stand in melee

cinder haven
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Because of gs and fazed

fluid meadow
#

nah the jumping mobs in eco are more bad, flood mobs in the last area just stack with melee on tank there are no tank frontals specifically, so just bait circles there to one place

cinder haven
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I wonder how many times I’ve sent double coup into a mob without fazed this season

torpid fiber
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i should make my plater profile make fazed giga obvious

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fazed is so dumb

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why is it a mechanic

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no one has ever gained increased enjoyment from fazed

cinder haven
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Why is getting ff stacks tied to fazed?

random obsidian
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whatever i do as trickster i feel like im doing something wrong

torpid fiber
#

trickster also already adds way more things to track

cinder haven
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Toxic design decision imo

torpid fiber
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it doesn't need fazed

cinder haven
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You gotta track the untrackable

lucid sandal
#

Trinket tuning Sims when ANGERY

random obsidian
cinder haven
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I won’t be against that

stiff vector
#

I just have fazed highlighted on my plater with a glow

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could also just color the mobs hp bar

lucid sandal
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Yeah it's like they had Templar, Dark Ranger and Mountain Thane in mind before the system and then just drafted something half assed for rogues

cinder haven
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I cba to dig up the spell ids to do an override sim on antenna while on a train

cinder haven
stiff vector
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get fucked

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or send it on a mob that is fazed

cinder haven
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We can’t do shit about except really trolly things

stiff vector
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Idk what purpose fazed really serves

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but then again the hero trees are so designed like such dogshit its better to just not question it

cinder haven
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Having a debuff that increases damage taken by 5% is fine

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But let it end there

random obsidian
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I wouldnt say its fine tbf

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Since its just numbers

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if its not fun might as well not have it

cinder haven
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It’s boring yeah

stiff vector
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I mean its only a problem nowbecause KS is longer CD

cinder haven
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But now it’s just toxic

vivid vessel
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To hide they fact they were rushed

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Even if that comes at the cost of gameplay

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They did it

cinder haven
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Maybe in rework we can get rid of gs and fazed

stiff vector
#

aint no hiding it anymore at the end of the xpac OMEGALUL

cinder haven
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So we can target swap freely

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Dps cost of target swap should be max 5% imo

random obsidian
#

get rid of greenskin wickers as well

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that shit has never been alive

stiff vector
#

somehow it feels like the hero trees are arguably in a worse state than before(if we ignore the fact that trickster was basically unplayable s1)

fossil lintel
#

It saw some play in shadowlands when it was a legendary

light kernel
#

Is antenna still bis?

random obsidian
stiff vector
#

actual dogshit cinema clueless

fathom bramble
#

eh but in sl it saw play but didn't change how you played

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capstones should do SOMETHING when you talent into them

cinder haven
vivid vessel
#

I'm so excited for midnight to fix all the issues but create an infinite number of new ones cause they rework half the things from the ground up

fathom bramble
#

something that you can actually tell is there

cinder haven
#

In sl it was a legendary though?

wintry solar
#

Ye

fathom bramble
#

yeah

vivid vessel
#

Or is it

fossil lintel
#

I wonder what the outlaw apex talent will be. Probably something like "AR reduces your GCD based on your haste" and they drop it from AR baseline

fathom bramble
#

it's not fit to be a capstone talent when it has no impact on the rotation

vivid vessel
#

We have to use random macros everywhere cause it's bugged to shit

vivid vessel
#

!container

cinder haven
fossil lintel
#

S3 DF tier bonus would be the best apex talent but they will never do it

random obsidian
fathom bramble
#

I mean we got a lot of fun stuff from the current dev to be fair

#

whether you think he plays law or not he can cook something at least

cinder haven
#

Idk I was pretty happy with the talent tree when it came out tbh

#

It just hasn’t been iterated on enough

fossil lintel
cinder haven
#

Tww changes were only nerfs basically

random obsidian
#

I loved KiR when it got added

fossil lintel
#

Yeah, we got a good tree but then the changes we got since were basically half cooked hero talents and removing baseline functionality to force us to grab haste

random obsidian
#

But it was in DF

cinder haven
#

And removing acro

#

Never forget

fossil lintel
#

Oh yeah, acro

fathom bramble
#

KIR, HO, and supercharger are certainly wins

random obsidian
#

My point was more about TWW outlaw

#

HO and KiR are great additions yeah

fathom bramble
#

right

fossil lintel
#

"We've increased baseline melee range" -> have to stand on dimensius ball sack to hit him on p1

fathom bramble
#

TWW has had nothing good and new other than the passable KS rework

wintry solar
#

Double vanish

random obsidian
#

and Supercharger can become even better if they work on rtb

fathom bramble
#

forgot double vanish was TWW

cinder haven
#

Double vanish and supercharger are ok

wintry solar
#

They even messed up TEA

magic shuttle
#

Midnight will be the gsw expansion

#

It's over for other capstones

fluid meadow
chilly atlas
#

that's the optimal way to play it

vivid vessel
#

Ngl

fathom bramble
cinder haven
#

They didn’t increase baseline melee range at all tho?

wintry solar
#

No they just lied about that

cinder haven
#

Last boss eda is another fun example

random obsidian
chilly atlas
#

passable is generous, just doesnt randomly kill you

random obsidian
#

would make supercharger more fun maybe

vivid vessel
#

If ks rework wasn't a rework and just a new ability

cinder haven
#

You have to basically stand in the visual on the boss

fathom bramble
#

but as a rework to the worst skill in existence

vivid vessel
#

I'm sorry but that's probably the worse ability ever created in years

fathom bramble
#

it is passable

cinder haven
#

Luckily you don’t get hit

fossil lintel
#

They had a few bosses that had a larger hitbox than the older days, but this seems to be going backwards

stiff vector
#

I love how they removed all melees extra range, said theyd make hitboxes better, and then also proceeded to make sure they put even more mechanics into m+(and raid to a lesser extent) that just overwhelmingly grief melee uptime clueless

vivid vessel
wintry solar
#

I'm actually disappointed modern blizzard let KS launch with that jank of an animation

fossil lintel
random obsidian
cinder haven
#

Shorter cd maybe

#

I don’t hate it

random obsidian
#

Im not the cook

vivid vessel
#

Well then you can't fish cto it's just rng what you roll

#

So that's kinda bad

random obsidian
#

just throwing an idea at the cook

vivid vessel
#

Well what I proposed for kir was that it actually lock the buffs tho

cinder haven
#

I only cook sims

vivid vessel
#

Lock them till they expire

wintry solar
#

Alpha needs to hurry up. The anticipation is killing me.

vivid vessel
#

No container weird thing

random obsidian
#

Yeah that would be cool

cinder haven
#

Regardless of rolls yeah

vivid vessel
#

I mean CTO should also work like that

random obsidian
#

Just a lock in or lock in + extend?

cinder haven
#

Then you can spam rtb

#

Would be cool

#

But extremely strong

random obsidian
#

I don't think it's wrong to give you more agency over your buffs

cinder haven
#

Maybe if they get rid of the extend

#

It’s bugged anyway

random obsidian
#

Numbers can always be adjusted

vivid vessel
fossil lintel
#

Do you think rtb survives whatever rework they'll do to outlaw? They keep using the spec as the poster child of too much complexity

cinder haven
#

Then it’ll either have a huge cd or be giga mandatory

stiff vector
#

also buff CTO

random obsidian
#

iirc

vivid vessel
random obsidian
#

its not about the complexity

vivid vessel
#

Wouldn't feel like you were playing around a bug tho

fluid meadow
#

i mean from blizz perspective they want to make the specs easier, so they delete every roll mechanic and making kir to just give the roll buffs , i don't want to see that

cinder haven
#

You could rtb on cd for 60s?

royal ermine
cinder haven
#

But still have all buffs basically

random obsidian
#

Very unlikely they plan to delete the complexity of the spec tho

vivid vessel
#

Like you don't rn either

fathom bramble
fossil lintel
fathom bramble
#

they haven't actually made a spec simpler yet in all their talking

vivid vessel
#

First you still have the chance to roll over buffs

fathom bramble
#

just made massive jumps in the base ui

cinder haven
vivid vessel
#

And like we do rn we don't roll on cd

random obsidian
#

They'd just rework the badly designed complexity instead

vivid vessel
cinder haven
fossil lintel
#

Frost DK is a lot simpler tbh

vivid vessel
random obsidian
#

But fdk's deal was being simple

vivid vessel
#

doesnt change anything tho

#

we wouldnt roll on cd

#

we dont do that rn already

fossil lintel
#

And they made it even simpler

vivid vessel
#

do you roll on cd rn without kir ?

random obsidian
#

Yeah but you can argue the identity of the spec remains unchanged

vivid vessel
#

you roll once with ld

cinder haven
#

Then I’m 99% sure we basically roll on CD for that duration

random obsidian
#

and so the playerbase is still happy with it

cinder haven
#

Now yes because if you roll more you lose buffs on average

fathom bramble
#

the only real WA requiring complexity we have is the buff container jank which they could fix by allowing the base ui to see the container buff

fossil lintel
#

New KS is a kick in the balls of spec identity anyway, I don't think they care about that

fathom bramble
#

or by fixing all container bugs

cinder haven
#

But if 4 are locked I’m pretty sure we just spam roll

fathom bramble
#

it just seems like not a real problem

#

the hidden trickster buffs as well

vivid vessel
#

idc either way

cinder haven
#

5 locked and only BT missing? You spam for sure

vivid vessel
#

its fine for kir to be stronger

cinder haven
#

Would be fun though

vivid vessel
#

just unerf ho or whatever

random obsidian
#

Honestly I don't think they're so short sighted they'd make outlaw "not outlaw" by removing what makes it fun

vivid vessel
#

if you remove the jank gameplay of kir

#

without removing the fun part of it

random obsidian
#

Even if they did a terrible job in TWW, other xpacs they did more than fine

vivid vessel
#

i think you guys dont remember what df was

#

in df we had the worse taelnt trees easely from all clases

lime lake
#

return to shadowlands outlaw

cinder haven
#

Much more intuitive

vivid vessel
#

they just dropped the first iteration

#

and never iterated on it

#

during alpha beta

cinder haven
#

Yes

royal ermine
#

hell yeah kyrian shadowdust and m4d sbs

random obsidian
#

Yeeeah

royal ermine
#

bring it back

lime lake
#

dragonflight made me stop playing outlaw

cinder haven
#

That’s my feeling too

fathom bramble
#

the launch of SL where all 4 of our cov skills were so bad that you basically picked for the soulbinds

random obsidian
#

I take that back

lime lake
#

bring back shadowlands

fossil lintel
#

It was a bad talent tree but df season 1 outlaw was pretty fun. Of course they then nerfed fth for zero reason.

cinder haven
#

Where is haste cap iteration?

random obsidian
#

haste cap became a thing with tww?

#

i think

cinder haven
#

Just throw in a half assed solution and never touch it again

royal ermine
#

it did yes

vivid vessel
#

then the "rework" in df s3 saved it slightly but created even more issues (uptime issues, all the bte bugs/stealth bugs)

#

like

#

idk

fathom bramble
#

haste cap needed iteration immediately

vivid vessel
#

ok the df s3 rework was majoritary fun

#

but like

fossil lintel
vivid vessel
#

it only been finalized in tww

random obsidian
#

haste cap doesnt even make sense design wise, the laziest way to make the spec want haste lol

vivid vessel
#

after they fixed the stealth bugs

#

and bte reset

#

which should have been done during ptr

fathom bramble
#

it doesn't and never even made you want haste since the cap is so low

vivid vessel
#

in df s3

cinder haven
#

Did you just say majoritary?

royal ermine
#

df s3 tier set was also goated tho

fathom bramble
#

and as we reach the end of the expac you need barely any haste items to reach it

vivid vessel
#

majorly

#

idk

#

bro

#

english hard

random obsidian
cinder haven
#

No it’s a nice word

vivid vessel
#

ye its a french word that i made english

cinder haven
#

Wrong but nice sounding

random obsidian
#

was a bit annoying gearing outlaw for s3 tbh

tender wedge
#

majoram

fathom bramble
#

I'm worried they'll just make it require twice as much haste to reach 0.8 or something

#

and pretend that somehow fixes it

fossil lintel
#

Don't worry guys I'm sure the haste thing will become the apex talent so we have the choice of playing AR without it

fathom bramble
#

AR without the gcd reduc is barely a skill

random obsidian
fathom bramble
#

you could probably just drop uhuh if AR didn't have gcd reduc tbh

cinder haven
#

A little energy and attack speed

royal ermine
#

it shouldn't even exist in the first place

fossil lintel
#

"look how much faster the apex talent makes the spec go"

royal ermine
#

there's nothing in the game that even mentions the adr haste interaction either if you're a new player lol

fathom bramble
#

true

#

not that it had the 0.2 second GCD reduction on the tooltip either though

#

since for some reason they took that out in legion

#

I remember the brief panic of AR getting massively nerfed for legion

#

until people realized it was only a tooltip change

cinder haven
#

The 0.2 gcd reduction was a band aid in the first place it feels like

fathom bramble
#

well it was added 1000 years ago

#

iirc it was because AR gave so much energy you couldn't spend it all

#

which made it feel bad as a CD

#

or something

random obsidian
#

funny to think about

cinder haven
#

Which is because of the fundamental problem of energy specs having fixed gcd

#

But now we don’t

#

But we are still an energy spec shrugeg

fossil lintel
#

We still have it in theory

wintry solar
fossil lintel
#

Just adr makes it scales a bit with haste

fathom bramble
#

well you just hit the cap and get our old 0.8 fixed GCD back

#

but yeah it's the same gcd scaling that caster have for haste until you hit that cap

lime lake
#

so i said farewell and retired

cinder haven
#

But they will do what you said earlier lok

lime lake
#

ive never really been a big crackshot gamer

wintry solar
#

So you're just gonna wait and see?

cinder haven
#

Double or triple the amount of haste needed to reach cap

cedar kernel
#

13s left to time 14 hall

fathom bramble
#

yeah it wouldn't surprise me

cedar kernel
lime lake
#

maybe midnight ruins the spec for everyone else but makes it fun for me again

fluid meadow
#

in modern wow not pressing buttons cause of smthing resource is just so dumb at all

cinder haven
#

But if they tone it so we avoid haste it will work

random obsidian
#

Make adr convert any excess haste to %vers

lime lake
random obsidian
wintry solar
#

That'd be funny

fossil lintel
#

Or uncap out gcd

fathom bramble
#

During adrenaline rush haste grants increased damage at x% of its value.

fossil lintel
#

Let us go to .5

cinder haven
#

Maybe if the make mastery worth something

fathom bramble
#

pretty sure our mastery is the last one left that just doesn't scale anything

fossil lintel
#

Imagine they make mastery good and now we no longer stack Vers, what a tragedy

fathom bramble
#

granted some of the generic scaling masteries are still bad

cinder haven
#

Mastery increases damage in stealth by x%

fathom bramble
#

but ours is uniquely bad

tender wedge
#

i feel like redoing mastery would be such an easy way to breath life into the spec

wintry solar
cinder haven
#

Then nerf haste for us so we don’t take it

lime lake
#

your range increases based on your mastery

fossil lintel
#

Actually, new mastery: extra versatile. It's just another Vers.

lime lake
fathom bramble
#

Hidden shot: Damage increased by x%, this bonus is tripled while stealthed.

royal ermine
#

if they changed our mastery they'd just monkey paw us anyways

cinder haven
#

Or damage increase on gun abilities

random obsidian
#

Can they really

#

make it worse

fossil lintel
#

Yes

wintry solar
#

Yeah

lime lake
#

yes

royal ermine
#

like if they changed it to some dumb shit like mastery increases SS proc chance they'd say okay your base chance is now 20%

random obsidian
#

at this point id like to see them try

fossil lintel
#

They can make it good and we no longer stack vers

cinder haven
#

If they remove current mastery we’ll have even worse energy i think

fathom bramble
#

Hidden shot: Between the eyes, killing spree, and pistol shot deal x% more damage. During stealth or for 6 seconds after leaving it this applies to all other abilites as well.

fossil lintel
#

That would be horrible

dawn talon
#

main gauche is thematically cool as fuck too, sneaking in offhand strikes is a very underhanded, dishonorable thing to do and fits the spec well

#

but it just doesn't do anything

#

and has no animation

cinder haven
#

At least if they remove mg completely

fathom bramble
#

MG has an animation

dawn talon
#

it's not a unique one though, is it?

random obsidian
fluid meadow
#

mastery multishot on every ability

royal ermine
#

its like a golden cross slash or some shit when it procs

fathom bramble
#

Your single target melee attacks have a 30% chance to strike again with your off-hand for x% of the original damage dealt. All other ability damage is increased by y%.

dawn talon
#

this might be me being blind then

lime lake
#

i thought mg was just a normal melee

cinder haven
lime lake
#

animation wise

fathom bramble
#

it has a yellow trail and a diff animation from an ordinary oh auto attack

fossil lintel
#

Mastery: increase subterfuge duration by x%

random obsidian
#

I remember a few years ago, when someone asked for outlaw to be uncapped, we used to say it didnt need to be uncapped, what do we think about that now btw?

fathom bramble
#

or maybe it's a normal one and just way quicker

lime lake
#

mg is op wtf

fathom bramble
#

it def feels different at least

fathom bramble
#

in the situations where it matters it would be a significant buff

#

but doesn't actually change the overall damage for most players on most fights

random obsidian
#

I think the point in favor of capped made sense back then

#

but in current wow it doesnt make much sense, feels more of a handicap than anything

fathom bramble
#

it would be a small buff to our dungeon overall and help us not feel completely useless on what tends to be the most important packs in a dungeon

vague cape
#

Tbh if they held true to their promise about capped specs it would have been fine

#

Too bad they fuckin lied

fathom bramble
#

yeah if they actually used the cap to reign in burst aoe in dungeons

random obsidian
#

For most players it wouldnt change anything

#

and sometimes you'd be allowed to not feel useless

fathom bramble
#

instead we got a whole new class that just has burst uncapped aoe

vague cape
#

They said you should be good at your cap if you are capped

royal ermine
#

I mean going into shadowlands they capped a ton of stuff because they didn't want people mass pulling dungeons yet they decided to play favorites and leave shit like mage uncapped still

fathom bramble
#

and random reworks that gave people uncapped burst aoe

royal ermine
#

it was doomed from the getgo

vague cape
#

Meanwhile fury warriors bottom on 4-5t xd

#

Council in vault exposed this system as the sham it is

#

Boomkin, totally uncapped gapping everyone

fathom bramble
#

logging into the Shadowlands beta and watching a WL drop an infernal and do twice the other 2 dps combined revealed it to me pretty quick

vague cape
#

I missed s3-4 sl, I hear it was a wild time

random obsidian
#

Wonder when they'll finally totally give up on it and remove the last few hardcapped specs

#

i mean

#

the caps

#

not the specs

vague cape
#

It ain’t happening, I have no faith anymore

random obsidian
#

Feels like they just need to acknowledge it was a failure

royal ermine
#

I'm bouta login to midnight alpha and see bf uncapped in 2 weeks

random obsidian
#

since it was

royal ermine
#

totally gonna happen

random obsidian
#

but don't want to

royal ermine
vague cape
#

This is exactly the kind of thing they’re really bullheaded about and won’t admit they’re hurting enjoyment for the players due to some principle they hold

cinder haven
#

Give acro back

random obsidian
#

that too

vague cape
#

I tried begging realz, aura nerf and keep acro

#

Didn’t work

fathom bramble
#

probably wasn't up to realz

vague cape
#

Yeah v likely

fathom bramble
#

a gamewide move back to 5yrd melee isn't something 1 class designer gets to decide

dawn talon
random obsidian
#

Idk who made that decision

#

but he certainly didnt play melee

#

and hated melee players

#

most likely a boomie or mage

dawn talon
#

streaming is an important part of community perception of videogames these days, like it or not, and big pulls that most people can't pull off make for really good content

fathom bramble
#

I like to say that there are some specs with a class passive that is 1060% stronger than acro

dawn talon
#

the hard cap was never going to be long for this world imo

vague cape
royal ermine
#

rework paladins and give them a 20y range passive "man this sure does look dumb melee attacking from this far away", better remove 3y range from rogue / feral and let ret keep that shit

vague cape
#

They just missed the tuning mark massively

royal ermine
#

I'm pretty sure they quite literally used animations as an excuse to get rid of it unless I'm misremembering

fathom bramble
#

we also still attack things from further away than it appears that we should be able to physically hit them...

dawn talon
fathom bramble
#

because that is and always will be required for an mmo to not suck

random obsidian
#

and want them to play it one way instead of another

vague cape
#

Nothing but fury is capped to 5 anyway

#

And even they have uncapped aoe now

fathom bramble
#

I would rather have a forced route that is packs of 3/5/8 mobs and no possible flexibility from the players to do weird shit

#

to be honest

#

all my favorite dungeons have been linear ones where you don't really do anything except pull through the key

fluid meadow
#

cc chaining for 30 min in a dungeon with a comp whos not using single interrupt or cc is really not enjoyable

dawn talon
fluid meadow
#

meanwhile others just can't do that

dawn talon
#

definitely not a popular opinion from people ive talked to

random obsidian
#

I enjoy big open dungeons

fathom bramble
#

I mean he asked who wants to pull 3 nothing mobs and 2 casters

#

that's me

#

idc

random obsidian
#

both playing them and watching better players play them

stiff glade
dawn talon
random obsidian
#

linear dungeons are fine too tbf

dawn talon
#

i don't mind hitting 3 nothing mobs and 2 casters bc my spec is fun

#

but nobody wants to watch that

royal ermine
#

real talk dimensius melee hitbox is already pretty dogshit as it is

fathom bramble
#

I mean designing around watchability is how you kill your video game

#

in my opinion

random obsidian
#

maybe unpopular opinion but Grim Batol was fun

royal ermine
fathom bramble
#

but I'm sure it is more fun to watch a lot of bars and numbers

dawn talon
fathom bramble
#

entertainers will make the game fun to watch no matter what it is

#

the game should be fun to play first

dawn talon
#

i mean

random obsidian
fathom bramble
#

if it's fun to play then it will be fun to watch for those that know how to play it

dawn talon
#

paragon was fun as fuck to play and the monetisation system was not particularly predatory, the stars practically aligned for it

random obsidian
#

how they cook their pulls etc...

dawn talon
#

but it was also completely unwatchable

#

and then it died

#

and got revived n+1 times and died every single time because it is completely unwatchable and that does not bode well for the success of a game

random obsidian
#

do you guys remember that tech in Rise of galakrond in DF, where you could put the last portal somewhere far away and gain lots of time? I think they did in in the MDI or TGP i dont remember

vague cape
random obsidian
#

Never doing that in our keys but it was indeed fun to watch

vague cape
#

Or wow really outside of race and pvp

dawn talon
random obsidian
#

You learn a lot just watching other better tanks play

dawn talon
#

so, getting those people to watch live keys if they already watch the mdi

#

was the ostensible goal of tgp

#

and many, many changes to mythic+

fluid meadow
dawn talon
#

to make it easier to understand from a viewer's perspective and have more 'oh, these guys are fucking owning' moments

fluid meadow
#

winning money with a tech and they remove it from the game next week, happened so many times HOLY

random obsidian
#

and yeah sadly blizzard doesnt really like that kind of stuff

dawn talon
#

a lot of it is really degenerate tbf

#

the thing w the portals in fall was actually really cool

#

but a lot of it is degenerate as fuck

#

one of my fav keys ever tho was dht

#

and the bosses in there were meh

#

the routing was just really fucking cool

random obsidian
#

I've forgotten most of them tbf

#

Its fine as long as the routi g is fun

#

Yeah same dht was very cool

dawn talon
#

routing should be more fun than it is stressful

#

the easiest way to do that imo is having it be possible to (without the risk of someone bodypulling them) skip problematic/annoying/super time consuming mobs

#

also, can we get some kind of official ingame mdt while they're addressing addons?

random obsidian
#

Kinda crazy we still dont have that

dawn talon
#

i feel like tanking would be 1000x more fun if i didn't have to just hope that people in low keys can follow me

cedar kernel
#

finally

#

fuck it!

#

6 hrs

#

finally made it

stiff glade
#

Gz Bac!

cedar kernel
#

i need to have some rest rn

#

too tired

#

its been a long time that i havent do such high apm there

remote pecan
#

outlaw needs buffs xdxDXD95
Mythic forgeweaver, 1.1% wipe, 100% parsing, last on boss dmg
this is cooked

stiff hawk
#

??

#

Thats some nit picky statement

lime lake
#

wipe parses are wildly inaccurate anyway

#

like genuinely useless to look at

stiff hawk
#

Yeah and looking at boss dmg in an Add Cleave fight

#

and comparing Boss DMG to your parse

#

is far fetched af

#

Like Sentinel, Loomithar, Fractillus are fights where you can compare it

remote pecan
#

ok i change my statement then, trickster ST needs buffing

#

2.5m ST is pretty whack uptime isnt even that much of an issue

stiff hawk
#

Like yeah Outlaw needs a ST Buff

#

But there are better Bosses to show that

#

thats all im saying

remote pecan
#

not rly because the ST bosses we dont play trickster. FB's st is fine but only becuase it's propped up by coins

daring oxide
#

Forgeweaver is a very annoying boss imo

#

One pull i had where we got to 0.4%

stiff hawk
#

But thats the point isnt it, you can change stuff

#

And Forgeweaver is an Add Controll fight

daring oxide
#

then

#

on the kill

#

its how RNG the fight can be

#

based on RTB luck

#

and ofc unseen blades 2p luck as well (getting more coup procs at the right timing means u have Flawless form stacks for your vanish when adds spawn)

#

makes a huge difference in the fight

#

plus uptime on good buffs

#

at the right time...

vivid vessel
#

actual last ICANT

daring oxide
#

ya

vivid vessel
#

what a spec

daring oxide
#

trickster 1fth

#

is so bad at ST

tropic zephyr
daring oxide
#

on a good pull

#

i was around middle of the pack on boss daamge

vivid vessel
#

this is sub vurai

daring oxide
#

damage*

vivid vessel
#

boss damage

daring oxide
#

ye

#

sub is just so much better atm

#

Im trying to get dagger and netherprism asap

#

are you using araz trinket as well?

vivid vessel
#

dotn have it

daring oxide
#

netherprism+araz

#

ah ok

vivid vessel
#

i have everything else tho

daring oxide
#

you want it right?

vivid vessel
#

eh

#

doesnt amtter

#

It sim the same

#

Do think it's better in practice tho

#

But probably not that insane

daring oxide
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i think its better in practice aye

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like for when you line up cds with stuff, and wanna stack netherprism up more to max

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was watching exile/perfecto play dimmy

vivid vessel
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on nexus king i think

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it got big value

daring oxide
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its pretty good for dimmy too

vivid vessel
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ye

daring oxide
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like an on use is always ready for every phase

vivid vessel
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well with prism aswell ^^

daring oxide
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ye

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outlaw needs buff

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its just annoying though

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like how one pull i can be good at everything

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then next pull (kill) i get the worst RTB luck ever, no CTO procs, dry as a fucking desert

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CTO bugged imo

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doesnt proc

spare dome
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skill issue

daring oxide
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yup

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just washed

spare dome
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its assa time grandpa

daring oxide
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never

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rather sub

vivid vessel
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dude

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i thought i would blast fractilus vurai

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turns out

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i didnt

daring oxide
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you played outlaw fb on fract?

vivid vessel
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ye

royal crane
vivid vessel
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i had a 2% pull at 5 mil

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but like

daring oxide
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you also playing with double jeopardy bug in mind too right? (like saving vanish for gs/ar, etc)

vivid vessel
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it was an exception

daring oxide
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hmm

vivid vessel
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and another low one