#outlaw
1 messages · Page 435 of 1
I reckon you would still time vanishes around the finisher damage
maybe i am just pressing it at right time (not moving, after globals, etc)
and if you wouldn't thjen they need to buff the flawless form stacks until you do
zac trying to preach UB changes at 04:00 
what if flickerstrike is good on forge
..
thoughts @vivid vessel ?
whats aoe tho
potentially insane
there's aoe like the entire fight after 20 seconds
isnt it just the soak
assuming the raidwide ticking aoe counts as aoe
that could be dummy broken LOL
unrealistic expectations
anything that gets the aoe reduction from feint should trigger flickerstrike
Using feint on cd is a ton of energy though isn't it
It's probably still good even if it's only a proc every 10s though
but having another energy sink on top of GS doesn't sound very fun
Just build more haste
the auto attack thing is 4,5 ppm or something
4.5(hasted)
so we kind of expect a proc every 10 seconds from it already
give or take
Ask your raid to move lust until the raidwide damage starts
"rogue why did you stand in aoe" - "I needed UB procs"
just like warriors used to stand in aoe for rage
o k ok
does it work 100% of the times? cause i can't get any restealth on target dummies xD
have to press it twice
but yeah works like 99% of the time for me
@fathom bramble btw play elus on fractilus
no point playing cheat
outlaw elus is so op
yeah I was thinking the same thing
i have feint + evasion on every hard damage event in the fight so you just take 0 damage
nice
i love outlaw
most of our deaths and pulls count
are just cause we arent running 15 outlaws as dps
if we were the boss would be dead in 2 pulls
20% damage reduction from vers, 20% from feint, 20% from evasion
ok wtf do i take now
simply cannot die
we got no loot in raid
yep
wtf is the play man
woulds we just hit enrage cause our dps sucks?
veteran
is trhat hc vault or nm
hc
sigil is not super rare so idk if i even take that
and what about that neck
lots of peopel want it in raid so i was considering it
i got the myth raid one this week.. i dont think many people wanted
i wouldnt take cabochon cause cabochon mythic is prolly not even better than this neck hc
@fathom bramble what is your gear looking like btw
i think legit no one want that trinket so idk
was just hitting a dummy went afk came back and seen i still had adr whilst autoing the dummy doing nothing for a few mins, just bugged to the point where it thought i had perma uhuh
the neck is kinda bis till you get a mythic one
i guess the trinket aswell

who knows
ah you crafted a ring aswell
Wouldn't neck depend on current haste basically?
i did too
one of my dhs decided to snag it from me last week
!gear
i doubt but i said fuck it
does that trinket sims hgiher than other hc ones
since i had a vet
i guess it does right
i mean
we dont really
have many slots
we can craft
this tier
its a bit weird
like back + boots are locked in
all the tier slots
Like 5+weapons pretty much
so idk
I guess you could do belt aswell so 6+Weapons
crafting a tier slot earlyu on is very troll imo
like massive int
the belt is insane good value still especially since it has a socket
so idk
yea
I went Weapon+Ring and probably wrist next.
Just kinda makes seens i feel
Especially since i am now sitting on a myth neck 
ye i sent double weapon crafts since no myth wep
ye
and i need a mh for sub/sin
i sent outlaw wep last week lol
im farming hc parses man
uping an outlaw weapon
that cant be used for sub
but we decided to gamble on the dagger drp
which boss
surely between taza + vault + reclears
loom?
surely
Is crafted offhand that good? I am still using nightfall mace and hero crit+vers dagger in ST
no
fair
pirate
I ain't no fan of the other two specs so would mainly be for Outlaw anyway
like maybe you miss out on .2/.3 crafting an off hand
instead of something else
so
its def not a bad investment
i think
awang doing 16 hoa
yarr
you mean awangawangawang
yea we gotta all start fanboying awang
it's aight though, mog is fire
Watching nessa no mouse is wild
Isn't mog the real win in this game? Gear is temporary but mogs are forever, or something like that.
Awangawangaw on 3rd boss. Does he time 
mogspec > mainspec has always been the rule
fs 
wild comp
What's the best way to do miniboss?
hit him
Taking the HP to 0% is ideal
Bet you press buttons
hit it till he dies
ye just a few
ok looks like i take sigil of cosmic hunt
neck doesnt do much for me rn since i dont have any other good sources of haste barring flask
!
yea my haste is odd atm, have a haste enchant on a ring
i had that and got the mythic chrysalis
double checking with haste flask
kinda sad no sub or sin item from vault
ok with haste flask
but idk the exact haste value id be at
question, blade flurry damage is in a circle around me while im doing my normal rotation?
yES
so i want to be standing in the center of a pack not on the outside
ye
and killing spree as well
cuz i feel like my aoe damage just isnt up to par, but my single target rotation is close to sim

i am thinking about how do we time this flood
but its afternoon things
i think time is tie
maybe tank need to do some adjustment
tell me thats a wa or addon
and not that the cn client is infinitely better
its a wa
!wa
Class packs:

I swear I cant loot anything from priory to save my life 
just open the box brah
oo i can take vers haste neck from vault with sac
I can't get a trinket for shit lol
Done hoa and flood so many times
Just saw a warp claw get traded to a bear tank
The DPS had opened trade to give it to me the tank says wait I'll roll too
They roll a 100
😦
i got my trink so fast this season, never had such luck
am i pressing coup de gras every time its available
theres so many buffs on my screen idk what is priority
I've just been coasting it using helkili addon
But like... in raid ST damage I'm pulling sub 2.8M despite being 695 ~
i dont clip killing spree do i? 😮
thats what i figured
im like sitting there at full combo pointrs and im panicking
cause its still going
Because hekili doesnt do the rotation correctly
It should copy apl no? Or isn't it up to date
Hekili’s rotation isn’t really the issue
the issue is you can’t just follow it. If you have to look and think about what to press next, you’ll definitely fail to keep up with the pace outlaw requires
That makes more sense bc it would be easy af to copy the apl
you need to understand the rotation and turn it into instinct, muscle memory.
Yah just curious
outlaw is hard mainly because it’s fast.
Is the rotation guide on WoWhead good enough? Would appreciate if anyone has a good rotation guide uwu
But hekili not doing the rotation right and not being able to follow it are two diff things still. Said nothing about using it, just that all the work is done alr u just have to copy it
Yeah following hekili mindlessly, there are like full 3-6 seconds of not being able to do anything except wait for sinister strike
thats definitely you doing something wrong
hekili uses the sim APL and that doesn't happen in sims
but could happen if you made an error in following it
Yeah that makes sense - the downtime happens like once every 2 minutes on average using helkeli and wowhead meta talents
if you're energy starved like that, you've likely lost adrenaline rush, which means you haven't farmed enough cooldown reduction on it
but outlaw is very cyclical like that - you lose ADR, can't regen energy, can't use enough builders, can't spend enough, can't farm CDR, lose ADR etc
hekili with outlaw just cant happen
Outlaw has to be the least finger joint friendly spec - feels like i'm masshing a high bpm rhythm game
YES
looking to play rouge to push keys, how hard is it to acctualy play at a higher tier
coming in with 0 knowledge ^
Depends on comp - but know that we don't bring a lot of utility besides a lot of interrupts and cloak
hmm
I think assass is the way to go rn if you wanna push - outlaw is nuking mob damage but takes effort for ST in my exeprience
is coupe pressed 2 times in a row with 4p ?
shouldnt i add a few pistol shots before the second one?
sim seems to just shove the second one without any cp
you send it at low cps if you would otherwise have to press ss
if you have pistol shot with stacks you dont, right?
if you meet the condition to build cps with pistol shot then you build cps with pistol shot
but not SS as that might waste unseen blade twice
yeah
fixing this did help my damage come close to sims, but still kind far
UGH
-_-
With current Verse levels has anyone played around with dropping Theif's Versatility to run Loaded Dice and Sleight of Hand?
someday i'll get a tier piece from raid 
doesn't really make sense to
no point in increasing chance of rolling 2 if you can always roll 2 every roll
wait doesnt it 20% increase all chances?
is it worth to keep going vers despite diminishing return or pivot into some crit ?

I haven't done simming since like legion - is it still the same process? (Get simcraft and feed your character data into it on patchwerk fight)
It's way easier now
Wut tools are they using now?
!loot
Get the simc addon, do /simc to get data, use https://www.raidbots.com/
The easiest way to use SimulationCraft. A resource for World of Warcraft players.
how am i doing 1 mill on dummy im going crazy
Aren't some dummies bugged or smth
Idk I've just heard it
ill change dummy then
You might also just be ass
ass rogues are people too
yea but like how ass, to be 50% below the sim
Happens
its happening way too frequently T_T
Dummies are hardly ever bugged in a significant way for outlaw
the most common is just blade flurry not calculating correctly
okay it seems like the dummy is actually bugged
i just went 1mill up
will test a few more times, might just be crazy
which flask are u guys using
Were you using a pvp dummy
are you sure it wasnt a pvp dummy
yes i made sure i dont have any sim buffs
Vers or haste
if you need haste flask to hit 19%
tho some people with like 6000 crit 28000 vers should perhaps be using crit flask
can someone tell me how DH throw glaive pulled the boss here lol
you can see the chat message when the pull is detected
yup hitting my sim number now, thanks guys.
never actually read the dummy names
Raidbots took off in legion so this is probably what they did back then too
first hit isn't always accurate and can report an incorrect spell especiall when you are already in combat with something else
it's just checking the first damage event it can find after combat with the boss started
well then wtf pulled
it was like 40 yards away
lol
wait mewo on priest :0
ye I was a shadow priest main before outlaw in SL
yeah I played all 3 specs of priest tbh
i felt kinda useless as a healer
I kinda enjoy it
3 stacks of AR
People keep telling me that CDs are for oh shit moments but when health is below 100% it feels like an oh shit moment lol
Ambush becomes a viable generator for all builds so you never have a crippilingly dry vanish
alternatively ambush is removed from outlaw and all bonuses are changed into "While X sinister strike does Y"
no people don’t use defensives even in higher keys
and blame you
help
While stealthed Sinister strike generates 1 additonal combo point etc
enemy damage taken and then look at events
Yeah I'm not even gonna bother in keys. I healed in arenas with my friends and oof
i did local sims when i started in legion 😔
wheres "enemy damage taken" in wclogs
if i get used to outlaws dopamine rush from high apm, how would i ever switch to something else
that boss is extremely bugged with dh it seems
or just in general
it says the fight starts at 17:24
i’ve seen it just randomly get firebrand spread to it out of nowhere as well
but the first damag einstance isnt until 17:28
so it pulls iwthout taking damage
well these were havoc dhs
no tanks
so yeah the boss pulled without taking damage
neato lol
it looks to me like the boss was body pulled or pulled for literally no reason
cant wait for that to brick a key later on in the season
but like we were so far haha
yeah this is a fat bug
Idk if it's apm will ever be low enough to the point it's not fun
destro lock?
Outlaw
no i meant ill get addicted to this and cant change specs later
Real answers
Significant ambush outlaw reworks to make stealth windows less awful for kir which could include just buffing all generators during stealth. Audacity and ho swap places in the tree?
Mastery rework(preferably my idea)
AR reverted to the old version that had no haste scaling, Haste scaling reimplemented in a less evil way
TWW season 2 tierset 4pc buffed and made into an apex talent.
Blade rush
AR has half the cd and half the duration of current AR.
Outlaw, Unholy, Blood, Survival, Fury, Prot in no order
I couldnt stand unholy
kind of short list but any or all of those would be nice to see
festering wounds tracking is so shit
and just mechanically it felt awkward
also I hate playing around Death and Decay
what was your mastery rework idea
Your single target melee attacks have a 30% chance to strike again with your off-hand for x% of the original damage dealt. All other ability damage is increased by y%.
interesting, only fury is maybe a bit close in apm
Prot warr*
would this work with bte?
or not
cuz bte isnt a melee attack
"AR has half the cd and half the duration of current AR"
you want this cuz of loaded dice ?
or is that intentional
that would be intentional
makes sense
increasing all other ability damage is meant to cover that
dont want it to be too op
more flexibility
I like a spec where all 4 stats are reasonably good
same flavor as old mastery without all the problems that make it consistently terrible
reducing the total duration of AR would make it easier to hold or move it for certain mechanics
Loaded dice and improved AR are kind of side benefits
If we get a rework and our mastery doesn't get looked at in some capacity I'm gonna be a little disappointed but not surprised
i think dfs3 tier set is far more interesting s2 tier set is extremely boring imo
are there any talks about our rework or is it just your guys fantasy
when is systems interview tomorrow
for wow devs
we have no reason to believe that outlaw will get a rework
11am cest
but hopefully our apex talents address some of the issues that exist
cest
?
i mean they've specifically used outlaw as an example of a spec they're looking at in regards to needing weak auras to play twice now
I can't even imagine trying to press KS on some of these fights so far
its definitely getting changes if not a full rework
i think their constant mention about outlaw in regards to weakauras is a small little crumble, but im not expecting a full rework
im expecting we get more changes than the median in midnight
I didn't really like df s3 tier compared to other ways we have had to improve buff uptimes
i fw these
maybe they fix all container bugs and call it a day
how so?
i disagree as your pull to pull variance felt very very ass last season
i think it’s far more interesting than just high chance to roll multiple buffs
On average, how much less would you do IRL from a single target sim? IE if raidbots says i should be doing 3.75M on ST, then IRL if I play optimally how much should I be doing?
i really liked constant 3 buff uptime in DF S3
I think the devs by name mentioning the spec as an issue related to "the games bad UI/the spec being too complicated" is a fair reason to believe it'll get some largescale changes
But maybe thats cope
Twice
Yeah mentioned once would be nothing
they have already made massive jumps that remove the need for most of our WAs
twice now has me suspect
I seriously think if they jsut increased rtb bny +1 it would solve a lot, 2,3,6 would be awesome reroll potentials
First time I felt was happenstance
I didn't like the extra punishment for losing buffs or the ramp time it offered
i mean when did that ever happen
if we are going to have perma 3 buff or something it should be via a different method imo
the window for not letting rtb drop is absolutely massive
make blade flurry a toggle again :3
I honestly don't have the energy to defend that position rn
I just didn't like it
i feel that
I'm telling u, KiR reworked to "+1 buffs" or "rtb no longer refreshes but instead stacks" would be elite
Fuck KiR
if we got something like it I would prefer that it was just +1 random buff at all times or something
makes sense, i just found relying a lot on your 17% chance to 5 buff was quite cringe. loaded dice is a good talent because the better players get more ars = more loaded dices, idk
i found last season to be a crutch
the tierset
Both rtb tier bonuses have been killer. Hope our next one in midnight keeps the momentum up.
yeah also just made you feel more involved in it
im tired of borrowed power in terms of making rtb feel modern
spamming RTB on cd with this would go crazy for supercharge
This season tier set ain't that bad tbh, just ain't as good as the s2 one
that sounds kind fun tbh
Literally
rtb until 5 was not exactly riveting gameplay
Hater
yeah no matter which method of improvement you prefer we definitely could use a permanent RTB improvement
no i mean last tier
and no more RTB on tiersets
ye
4 back to back 5 buff rolls is peak outlaw and not a SOUL can tell me otherwise
yeah 100%
we are already rose tinted glasses last season tier
RTB tier sets are kind of a problem cuz no matter how good they are to play with, losing them feels infinite worse than most tier sets lol
ye
Yeah
i just dont want bandaid fixes for rtb anymore
Now, ofc I didn't play Outlaw last tier much, but that doesn't bother me much losing ones in the past
but I get the feelin
what if they just buffed sleight to 60%
ive only "played" outlaw with RTB tier and i can confidently say, outlaw needs rtb tier
which means
and added DF s3 where Blade rush is rn
outlaw needs rtb rework
Though playing both pve and pvp, this tier fucked outlaw up on pvp because they nerfed Restless Blades by 20%
idk if its just what outlaw is, but i dont like % stuff on rtb. i like guaranteed
agreed
One thing I hope they do this season at least is give HO a buff to compete with kir, feels like this expansion they've been a bit allergic to buffing HO
I have to play double dps in 2s and win in opener or we lose
Bring outlaw back to shadowlands
No pressure with a healer
I will forever love the variance that RTB provides
Guys im the main charecter and brought the whole rework idea and u guys are still talking about my idea what the helly
im not right or wrong
sup chicken soup
Agree or
I really liked the value from spamming on supercharge with eventually hitting a 5 and stopping rolling
whats ur idea zeross
oh yeah btw how was your busy adult day awang
i finsihed all work nbd
What the helly
gm soup guy
Sup cat dog pfp guy
r u like the cap from mario
Ye no cappy
liquid is so close
ah
Bfa rtb was cool but i feel like its old school now
Needs to not be omega rng
Crackshot
Entering stealth refreshes the cooldown of Between the Eyes.
Melee skills and auto attacks have a 20 yard range while stealthed.
Pistol shot and between the eyes deal 50% more damage when used from stealth.
AR back to 55-60% and damage back in builders
hahah
While stealth melee range sounds like pure pain ngl
crackshot as a downtime fix would be cool
Ur only making out of crackshot+no ar more painful
I think that kind of gameplay is the worst of outlaw imo
The heavy downtime
That fixes outlaw being omega difficult by alot
kinda also loses its charm
Because it’ll be easy to do dmg on outlaw if they do that
No charm the spec is in shambles
even when outlaw AR uptime was low we were among the hardest melees
I'm sure it would be fine
even the monkeys are starving atp
oh
High adr uptime doesn't necessarily equal fun
do u mena that 😢
2:23am
I am
mountain timer
Wait wait so bitcoin prices went down after 3 hrs then after 10 hrs they will be 5000x price
Gogo or
Ghostly strikes Strike an enemy, dealing x physical damage and causing the target to take 15% increased damage from you for 12 seconds. You can attack an enemy afflicted with Ghostly strikes from any range.
?!
hahaha bro
There's a word I'm thinking of
idk about these added ranged things
Situationally increased melee range is never a good idea
Hidden opportunity: Effects that grant a chance for sinister strike to strike an additona time also apply to ambush at 80% of their value. Ambush also has a 20 yard range
holy
That's just Run Through
Acrobatic strikes Your abilites gain 3 yards of additional range.
rlly dude
There we go
What a nice original idea
acro was just a crutch for ranged players wanting to play melee anyway
Hit and run: While sprint is active your attacks gain 5 yards of additional range.
I almost fell for it
Hit and Run sounds familiar
Is that already a talent?
+15% speed
Double threat: Sinister strike now always strikes twice, but generates 1 fewer combo points on the 2nd hit. and has a 20 yard range
Ah yes
hahaha
I forget the names of locked in talents
why?
It's annoying
if we can choose when it happens or if it is always during our most vulnerable window(Vanish) then it should work fine
One second you have it an the next it's gone
Spamming SS and all of a sudden you're 2 yards out of range
guess I could see that
Ah crap Lok
I still think the utility would outweigh any misplay from it though
especially when we are perma in perma uptime mode
If they do revamp outlaw, there's a chance CS is gone and I don't know if they can make a justifiable gameplay talent
What if they replace crackshot with something like "While stealthed and for x seconds after leaving stealth your finishers have a 5% chance per combo point spent to grant 5 combo points."
Idk I'm just saying
Me personally I'm fine with whatever
But I'm not exactly the biggest CS glazer
but yeah there is a very real chance to we lose some of our stealth stuff
Even though I do enjoy it
we have been rotating through new stealth things every other expac
What if this entire row was generator improvements on par with Fan
!prekey
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into :ks: KS to get
Loaded Dice and 2 free Unseen Blade procs. - :ks: KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.
- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
Not bad
Your Combo point generating abilities generate 1 additional combo point while stealthed and for 26 sec after breaking stealth.
When your finishers consume 5 or more combo points there is an x% chance that your next Sinister strike is guaranteed to strike 2 additional times.
i like that one
I feel like more players play outlaw this season
Completely random thought, what if a portion of haste contributed to opportunity proc rate.
Opportunity at 35% is really bad anyway
Hello, is it still worth playing the Nightfall Curseblade vs pulls?
do you guys dps pot in m+?
I haven't used a pot since legion when they were super cheap
theres a pin for it
you should get the new one
41 runs on HOA still no hands for me 🙁
thanks
is it possible to stack the pre key fuckery a few times ?
bro are you me?
look at this shit
Would this literally not just be the AR haste issue?
IG itd make lust better?
Ye it doesn't solve anything
The main issue with ar change was that they tried to solve haste scaling by taking away something and giving it back.
That's why it felt much worse than it otherwise would have
I see that most people are not using antenna in m+. Is it because they don't have it or they don't prefer to use it m+?
I think the main issue is "You need x% haste to make the spec work"
I miss stacking only crit/vers
If haste added to opp proc rate, you would "need" x% haste to have a mathematically good amount of Opp procs
Sounds good to me, opportuity at 35% is really bad anyway

They could just up the base % though
I don't think it would have as harsh of an inflection point as the AR implementation though
but tying resources to stats will always have problems
Dude, more than half the specs in the game do that
like the big problem with AR is that you go from haste top stat to haste bottom stat instantly at 19%
More haste, more resources, in some cases more crit also more resources depending on the spec
I'd rather be in the half that doesn't 
yeah and they all deal with the problems this brings about
I would rather have an appropriate amount of resources for the spec to function without any stats at all
I remember people complaining about the DH crit fury generation
but they have also made changes to it since then
It still does
haste is also a different story since for most specs haste gives more resources and lets you spend them faster in equal measure
Just that it's not fully dependent on crit
so overall it's just making you go faster but maintain the same ratio of spells
!ambush
It is possible to use a macro to cast Ambush during Stealth/Audacity and Sinister Strike otherwise, instead of using the stealth bar:
/cast [known: Hidden Opportunity, bonusbar:1] Ambush ; Sinister Strike
*This is most useful to swap between HO and KIR builds without changing keybinds.
Stance swap delay is, for now, not an issue since we don't want to cast vanish into ambush anymore.
if blizz really wants us to have haste as an okay stat it should just give something less tied to resources and something less evil than a stat cap
like if it was solely SS chance I feel that would be unbalanceable
but being a little sip of SS chance and some other stuff is reasonable
in a phys comp will outlaw do more dmg then assa?
no
ok figured as much
No way, sin rogue is currently one of the best m+ specs
KS gives you 2 stacks
do you want to wait to use stone idol outside of subterfuge?
I personally would tbh
just before popping vanish again
or KS
that too
hi pirates
so talent trees are just decoration at this point huh
Is this the PoE announcement
Guess we are getting nothing
as he's been working on the new spec
new rework in 13.0 
In here?
Imp death coil icon
felhammer iirc
Lord have mercy
ahh
Unholy is COOKED
We are gaming
Not even alpha so it's more than likely a placeholder
new icon for killing spree
i cant wait to play ho kir

For new ones
prolly will
I'd welcome a change that big honestly
Imagine we get all those changes but KS stays exactly the same
!wa
Class packs:
Even earlier probably
I just need a week after Feb 27th
Feb 29th 🙏
March 5th 🙏
i think theyll change it
but maybe its intended idk
i dont mind it that much personally since it can somewhat ruin playing a spec, and it seems like they still want people to do mythic raids with somewhat of a challenge
Is outlaw kind of bugged on dummies?
guys i wanted to switch from sin to outlaw for more single target damage and survivability does outlaw even have more single target damage in keys than sin or no?
oh naaaaaw
Guys Im new since DF with outlaw practicing at dummies.. Is it normal that after Between eyes I dont get full combo points back every time I use it with subterfuge buff?
It's not guaranteed it's a % chance depending on how many cp you cast bte with
Sin and outlaw st in keys is quite similar
Except sin can bring funnel into bosses for more st
If you want actual more st you can go sub
what you get from taza hard mode? had to go start driving drunk people home

yea i just want to say that
thats too badbadbabdabdabbadbadbadb
to bed
gm
1pm here

Goodevening!
could u send me a mustang as a gift
I got a charger
Where you from?
baguette
Oh yeah we talked about that
I'm a horrible person. Sorry.
It's ok popo
I love pantaloons! An amazing word.
In my private server, that word is part of an inside joke.
kek
idk if it's a good idea to play wow now, i'm in vacations with friends and the barely have connections (plus we had a party yesterday/this morning)
You should enjoy your vacation
well it's last day and half ppl ar still sleeping
Is this bug still working, or is it fixed?
So keeping hero talents and adding apex talents?

Yeah
Talent
We get one Apex talent
I'm absolutely going to have fun putting the 4 points in places
idk if you saw the one for preservationn
we will not have a choice lmao
all those points are going into the apex
Oh for sure
why my damage is so ass
But I mean for meme builds in solo delves
at 4:40am today, I discovered why
it has to be strong as hell to make up for that
ye
i expected cursed shit and it was delieverd
can you even solve that without support?
(Volume warning)
they arent fixing that for you
yeah
I guess it's like... slightly reassuring, that it's not just me being bad?
I was just hobbling myself, all week
...that's better right?
🥲
i mean
you might not be bad at pressing damage buttons
but that work order button you should look at a rota guide again
oh no
i thought why the crafter didnt tell you
the call was coming from inside the house
It feels so bad having 0 st in m+
Claims another one
I wonder why we havn't timed it
honestly with the way timegated materials work, and how undergeared this rogue is otherwise
almost feels like I'd be better off making a new one from scratch
a new rogue, not a new weapon
Ion on echo stream kinda pog
You think if I drop fat dono we can outlaw buff?
surely
!oh
A dagger offhand is technically like 0.2% better than a slow weapon because it generates more
Instant Poison procs. That is the only difference,
Fatal Flourish proc rate is normalized to be unaffected by the change in attack speed. Note that item level or stats will matter more than this quirk, or you can simply use a slow weapon anyway for transmog.
@vivid vessel Did you get the 691 cudgel? Also is there any chance you could share the weapon swap weakaura?
i didnt
You still wep swapping Zac?
no cause i have a 723 off hand
Appreciate it
Would you take the trinket or the myth legs for the long term gearing ?
cant wait for them to delete dispatch and sinister strike
678 worth swapping if I have 704 offhand?
Pants > Catalyst
i was thinking about the probability to get another Sacbrood vs another Myth Legs. I will get 4 set only next week with the 3rd charge anyways
Did you save your gilded for oh?
I sent of myth tier idk if it was the play but felt fine
i got a dagger first week
used that
then second week they gave me an outlaw weap for dh boss and fract
upped that
Ah nice
I just got myth wep so I think I’m send my gilded on that
Loomy daggers tho so eh stats
Has some vers at least
upping an off hand isnt that bad
If I have both crafted weapons, is swapping for cudgel on trash worth still?
I don’t have the fancy BIS one, just the one you can buy
678 or whatever
Both my weapons are 720
sub is quite good ye
i mean
assa is better tho
not according to https://www.archon.gg/wow/tier-list/dps-rankings/mythic-plus/10/all-dungeons/this-week
ye early weeklies data
very accurate
score aswell
like ?
look you can even have this thing ordered by dps
which imo is still terrible data
but ye
i mean
"not according to archon"
this kind of data

doesnt mean anything
right now
even i, as the biggest doomer in the history, i cant look at them
this is terrible data
@elder phoenix we have data that is much more accurate from ptr aslo
rather than week 1 data
and we know roughly how good each spec is
assa is very clearly the best m+ spec
Wheres this data
ptr data in wow is as shit as week 1 data imo
might be the best spec in the game
yea ok zac
Where is this ptr data?
people playing the game
looking at details etc
how do you think people figure out what specs are meta?
its not by looking at wcl
let me tell you taht
here
have some ptr data
20 keys
big data
mage 100% presence in ptr

if this is true then why isnt there no assa rogue on the race last boss
?
m+ ?
m+ isnt
raid
what are you talking about
you are talking about m+ rn
why do you bring out raid
yea zac
this every class has their niche in the context of hard cap
might be the lowest iq take ive ever seen

blizzard being blizzard
90s cds on that boss are also very strong
😔
90% of the classes have the unique niche of doing 20mil dps on big pulls like cinderbrew and gambit
sin also have 90s cds



