#outlaw
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I can see where you're coming from, I'm not always in the mood for it
I realy love when on ur steam u're listening high-drop techno and then it plays Charles Aznavour
it's a support spec ?
doenst look like it
Learn more about the Devourer before it officially arrives in World of Warcraft: Midnight.
but idk
havoc that cast things

was that
ye your brain
a point and click instant dash
ye i saw that
with a grapple range
grapple
that was disgusting
ye
the fact that they didnt even give it a unique meta model and its just a reskinned havoc model
ok but like whats the specs basic rotation gunna look like it sounds like ur showing me all its "nukes"
is so funny to me
havoc 2
which look cool
more like a mix of havoc and vengence
but in the last 5 seconds when ur just sitting at 30 yards throwing a void glaive
is that what a majority of its gunna be
cause that looked very silly

@vivid vessel https://youtu.be/puj68pik2Eg?t=725 in this part why did u spam 3 ss?
My UI: https://wago.io/KV-ljIcdb
Talents used are always the same: KIR Trickster with elusiveness.
CQQAA0tw2gAD7pPTLoW5IGZDeAAM2mBjZGmZmZYGegxMzMMzMz0yMmtZAAAAAAw2yMzgZmZWglZbAAAAYmZADmtZzMzMamZjZhltpF2MA
I would recommend running cheat death with killing spree until you can't survive without the added tankyness of elusiveness.
The only key whe...
u had no fix ub
just 2
how do we even sim this shit its not on raidbots
am i supposed to press my toes
๐
eh
tier is 35% chance
thats the same chance as proccing a ps you know
its not that rare
ig yeah
tell me
i mean
get all the rest of ur gear done and then do a stat weight sim and feelcraft it
maybe eventually raidbots will have a thing for all the ring combos but there is a loooooooooooooooot

https://youtu.be/puj68pik2Eg?t=798 @vivid vessel last ask, why didnt u gs here before coup?
My UI: https://wago.io/KV-ljIcdb
Talents used are always the same: KIR Trickster with elusiveness.
CQQAA0tw2gAD7pPTLoW5IGZDeAAM2mBjZGmZmZYGegxMzMMzMz0yMmtZAAAAAAw2yMzgZmZWglZbAAAAYmZADmtZzMzMamZjZhltpF2MA
I would recommend running cheat death with killing spree until you can't survive without the added tankyness of elusiveness.
The only key whe...
i mean its not that complicated right, only if u are trying to use the boe ring to solve ur haste
even then its not that i guess
idk i had 2 stacks of vanish, i hate pressing builders when that happens
idk if thats correct or not idc much
like the apl would have pressed bf aswell here
technically should only use gs < 7 cp pretty sure
ye all the times
Outlaw s doom
thats outlaw rogue
gs in st seems ok on cd no ?
if you had played like the apl u woulda beat the feral on overall thats all im sayin
as triskter
๐
i mean
Tell him weran
it doesntr matter lol
Feelcrafting is for casual
i delayed it one finisher cause i didnt wanna waste cdr on vanish
prolly was wrong in this case
idk
idc
its litteraly irrelevant tho in that case
moreso about the cdr and stacks it gives u
absolutely not
Its a hybrid melee like survival/ret/enhance
u wasted 1 cp either way
for vanish
Like enhance?
no
i prolly would have done it different if i were to play it again
enhance is a melee
like there is 10 iteration of this moment
ranged vs melee classification controls the mechanics you get
It suppose to be like sv first rework. Weave in n out of fights
so its fairly important
I think
that will sim the exact same haha
like devoker
Half of enhances abilities are ranged spells
gets full ranged mechanics
legit not important
enhance gets zero ranged mechanics
im just saying u say it wastes a cp but you wasted either way in bf
bolt, ele blast
but yeah
thats what i mean
i get it
I don't think this spec will be getting both mechanics 
Enhance doesn't work outside of melee though because storm strike fuels everything
evoker is mid ranged
I'm aware of this
survival has never been classified as mid ranged or anything ranged
even tho u can turn into a ranged dps for 15s every minute
if it doesnt then thats probably for the best because i think making any hybrid melee ranged dps get ranged mechanics would be awful
i think this is just evoker ranged and it happens to have an ability or two where its briefly in melee
Maybe yeah
I know ppl who think Outlaw is range because of BTE and PS kek
oh so you know people huh? nice humble brag..
i wonder what the plan is for hero talents for this
are they going to remove one of the existing from a spec and rejig around which specs get which
is it going to get 2 of its own unshared hero talent trees
ye
apparernyly its uh
fellscared?
thats getting removed from havoc
i dont remmeber where i saw that
but ye
Havoc hero talents likely getting a full overhaul
They said every hero talent is getting +10 levels right
and reworks to some
ye u know guildies
how much vers does the pvp ring have at max ilvl
I got the concept behind new 4p, the idea is like, reset cd so fast u can keep 5 buffs pretty much all the time with KIR
(kir trickster)
gdi i still have to wait for raid to take vault
prayge for soulbinder neck from raid
just failed a 14+ Dawnbreaker
sadge

They haven't said anything yet I don't think
That stuff is friday
Saturday
Excuse me
as in the hero tree will extend more?
Where the next 10 levels will go at all
I can't imagine it not be hero trees though
yeah thats our rework
+10 lvls would mean they're twice as big right?
I swear they did
I hope I'm wrong. The anticipation is killing me.
Curiosity is absolutely killing this cat
I can't find anything about it
about what?
Hero talents getting the 10 levels
they said ages ago that hero talents would be revisited with every new release
for midnight or next patch?
I always assumed that to mean more points as we leveled again
Logically it makes sense, it just hasn't been confirmed.
I took that as it could mean anything
Since it's so vague
Maybe one of the talents will remove target cap
I doubt we get +10 in our core trees
Since they are kinda balanced around not having +10 points
but adding +10 to hero talents is just the new baseline that everybody would have
5 in spec and class tree is just asking for trouble in some capacity
for all clasases or just rogue?
All classes
with how trees are structered currently you would just put all 5 in your final bracket
for most specs at least
Sin getting all the bleed t alents, and also KB 
which for us would just make every build go 2fth kir ho crackshot
How to make KiR playable
buff tierset, imo
If we keep discovering more fatebound bugs we won't need buffs ๐
yeah
are u using fatebound for m+ ?
Make KS actually count as a combo point generator for starters
And prio
ou start healing mobs after a certain target count
rng targeting 
waht an invention
I don't like it hitting random targets
no shit
Its stinky poopoo
i need the dev that made taht decision
to explain it to me
i wanna know how they can defend that shit
There's a line to be drawn for form over function
From now on, everytime KS hits a target I'm not currently targeting, I will kill one fairy until all the magic in this world is gone.
I suspect the answer was they cooked too hard on wanting to tie it to blade flurry
Can someone kindly explain me the rotation of outlaw or tell where is an updated guide?
I bet the answer is they wanted that LoL ult that people have been wanting.
Or whatever it was
!up
watching rwf and I almost feel like dimensius would be a decent outlaw fight if the fight wasn't how it is, a ton of constant dps checks with cleave benefits that they have to meet
imagine if trickster was as good as it was last season
But everything else about the fight is so ass that it's unplayable
S2 trickster with new KS but it deals prio

outlaw might have been playable
oh well
devs legit
doubled ks cd
ok
good
gg guys
work done
what about all the trickster interactions that relied on killing spree you say ?
cant hear you sorry
I'm expecting either a complete spec rework in midnight or 0 changes whatsoever
I'm wagering 0 changes tbh. Not because I'm dooming in general but I'm just not entirely sure what they'd do.
All the feedback are spec fixes
Its been awhile since rogue has gotten large sweeping changes so
I'm expecting midnight to have some
Yeah, it's either "the reason rogue has had so few changes this expac is because they've been working on full reworks and so large changes that will only last a few patches aren't worth it" or "the reason rogue has had so few changes this expac is that they have no clue what to do with it"
"We'd like to announce that rogue has been removed from the game due to xyz. We have however introduced a 3rd DH spec that we're sure will appeal to rogue players "
I mean idk I don't think rogue needs a lot, I don't really want it to have a rework totally lol
There was a lot of bug fixes this expac
I don't think rogue needs a lot either
outlaw feels like it's endlessly 5 or fewer changes/fixes away from being pretty much perfect
only cause they just created a bunch that they never fixed in df
yep
so frustrating
if im still rocking 2/2 for tier - is it best to just stay fatebound for KIR for the whole raid? it just feels awkward
I think blizz conditioned us over the past 20 years to expect changes every expac and it bit them in the butt
It's always like "if they gave a dev a week to fix outlaw the spec would be perfect" and then they never do
:)
Because even though I really enjoyed tww, I was disappointed in outlaw even though I enjoy how it currently is
I get that there's not enough time to give every spec a dev for a week though
soul hunters and possible soulbinder/araz i would old 4pc trickster
they have enpuogh time to rework mage every week so idk
frost mage got the heroic week nerf this tier tbf so I feel vaguely bad for them
If i old 4pc is it worth to go back to HO or should i stick with KIR?
with old tier its about the same
Blizzard really just hates flat damage profile uptime specs
I feel bad for them in the sense that if it were any other class besides DH I'd be supportive and root for them.
No
20% to Sinister Strike
bf nerf maybe
I feel actual empathy for frost mages because I know how it feels to get nerfed for no reason
4000% to blade rush
I forgot blade rush exist
Nerf to Ghostly Strike initial hit
Wtf lol
fth swap with quick shot ๐ค
Crackshot and Precise Shots swap places
y'all would not have survived with sl cto istg
Imp Adr is a captone
As long as the nameless one remains the dev of rogue, I don't think we'll see any radical changes.
No, GSW is deleted and imp imp adr takes its place
improved improved adrenaline rush improvement: Adrenaline rush now has 2 charges and grants 15% increased damage while active
oh boe belt is cheap asf now
Lok and his charges
Tbf it'd work
I bought the heavy vers ring
ADR charges are a simple change that would make a real difference, it's not some crackpot pet change
it's kind of astonishing to me that 2 charges of AR has been a relevant suggestion for helping outlaw be good in prog since legion
one day we will get it
I'd be on board if adr uptime wasn't so high already
it also currently wouldn't buff the spec at all in the places where it is already strong
This is why it's such a good change, though
It doesn't increase the ceiling much, it just helps with the floor
Boe Belt should be more versa than crit, right?
ya
of course in versions of outlaw where AR uptime was low it would have instead served to let us move our very low burst dynamically to fit any fight times
which is something reasonable for low burst specs to have
especially when your CD timings are slightly random
If I were to have 2 adr charges, that's how I personally would want it to be used for.
But fatebound being a thing I'm sure thered be weird cheese or something
Sure but idc
Yeah
sure you have optimal ways to use it
but you can use it differnetly cause its on charges
hold it for damage amps
first boss mythic - how frowned upon is it to ignore add and just hit boss the whole time?
Imagine playing trickster with 1 vanish charge ๐
you c ant hit the boss the whole time he goes away
adds are in the way bettween you and the boss
if the adds arent dead when the wall reach them you die
i cant grappling hook cloak through everything / reshi wrap?
ye grapple to the adds cuh
ye what
he got a 100 parse
and
the adds are legit 2 targets
you will get a better parse hitting the adds lol
i seeeee
ok ty, that makes sense! havent done the boss yet... assuming they get grouped up and dont die too quick then i think it would be ok
yeah but downtime travelling to do an obstacle or go through and just keep 100% uptime
when everyone else that doesnt get punished
can do adds
you will lose the same amount of time doing it all in once or twice tho
ok, your way wont get me in trouble too
plus youre the better player
so i will listen
i mean it wont matter anywya
the adds are a non issue
but its 2 targets
so
theorically
its more damage
:)
maybe in the future
when they die in one gcd
but for now
i have been able to send a full vanish window +
on it
which is def worth the damage
if you play for damage anyway
ok cool, i have no clue what to expect, i assume dks will group them, but yeah, big damage is the goal!
!wa
Class packs:
We bet on what talent they will put in? xd
BROADSIDE
killing spree spree where you fire a barrage of gunshots then dash to another target and fire another barrage of gunshots then dash to another target and fire a barrage of gunshots over 12 seconds (reduced by haste)
Hopefully it makes uhuh grant adr
Is this really real?
It's hard to believe imo
It's real, a Spanish streamer just interviewed him.
Saturday can't come fast enough
^ that's just fixed by 3 more points in class tree to go Vigor tho
the talent tree i might concern about 2 points of leth
and the last point is for shiv maybe? for better utility in M+
its too early to talk about that i think
but i rly wish we have spare point to get BR
i miss this spell
oh
3 point = ho + kir?
well then i am wrong
Iirc the number is that it needs like a 1000% damage buff for br to be decent
Let's not get too excited. It's more than likely something that's completely passive like 3% dmg when adr is active
Probably
I think you only need 2 points to get 2fth
how do yall feel about outlaw this season so far
Idr the logistics of what it'd take
If "fine" was a spec
i am wondering how does the apex talent would be like
am i crazy or was it way better last season
It was
Your gsw build may happen >.>
does it add new talent or just change some old talent
Sounds like it changes a talent
yea i am thinking about do they change GSW
i feel like i got spoiled last season when we got to play HO everywhere
just like i said GSW kinda being invisible there
There's honestly not telling what could happen. I just get the feeling it won't change anything in terms of gameplay.
i think we only can know until beta
what other class/spec would need as much work as rogue
damage tuning aside, i do feel like we're very lacking in terms of utility (in m+)
4 points for the specialization tree, where the new โapexโ talents will appear. Of these:
2 will enhance existing abilities
1 will modify an ability entirely
Okay this is better
we got like dmg reduction or cast speed reduction but not really noticable
they're both heavily lackluster honestly
well, right now the only thing we bring to the table in m+ is damage, and anytime we're not doing top damage we're kind of useless compared to most other specs, no actual crowd control, no noticeable raid buff, shroud has become kinda w/e
going into midnight i'd rather get more useful stuff that won't rely only on tuning
we actually have an advantage gaining tp's in class tree
alot of classes already select all off abilities
or am i bugging
mystic touch sucks in keys anyway
we just need to have actual stops
instead of aoe blind which just doesn't work on a bunch of mobs
Depends on how they do it.
:)
i was hyped for this announce until what u just said popo
wtf awang ur profile pic
camping Terroist
would be sick to get vigor maybe?
4 points for the specialization tree, where the new โapexโ talents will appear. Of these:
2 will enhance existing abilities
1 will modify an ability entirely
Though it sounds like it's exclusively for apex talents
yeah maybe but it depends onhow they do it Popo.
i remember coming back to this chat and seeing Popo trying to alpha some guy in the chat
it was so funny
it was my friend i found in a random DM lmaooo it was so funny
Alpha some guy?
they have the initiative
Elaborate
It's from the wowhead post
i am kinda curious what talent they are going to change
Maybe Super KS
or Super BR
super super jks
is there an outlaw cook going on rn that specs into mastery?
does this jks is that jks
what if we have an uncapped aoe spender where you shoot an exploding cannon ball outve a cannon
and like
during crackshot u shoot bte and dispatch along with the cannon ball
they need to hire me
holy shit
Welp... Subs are too good on Forgeweaver
Ooooo
class tree getting points too...
vigor + supercharger?
If they're not locked by the gates
imagine if they move the gates and you just log in to not being able to talent all of our talents
and get forced to respec and re-earn supercharger
they might be, but also that could be troll on some specs
where some of the talent points would be literally useless
it's not like an extra talent point before our first gate does anything
actually we already put 2 extra points before our 1st gate
our 2nd gate is the one that is super weird
I wonder when we'll see what talents get enhanced and which will get modified
Not for a while
enhanced talent: Slice and Dice
There's a chance we get a new talent and it's also enhanced
from the way the hero talent part was described, they're just adding a 4th branch between top and bottom, right?
Enhanced Grappling Hook: 3 charges instead of 2
sounds like it
I don't even use all 4 charges as fatebound
or 1 line at the bottom I guess
doesn't really matter where when we just take it all anyway
Imagine we lose CDG just to get it back
CDG?
I still feel slow since season 1, we need more grapples.
Coup
ah, never seen it abbreviated like that
Sprint has a 5 second CD
and lets us run across water
Restless blades can now critically strike
so what, you cast one finisher and vanish is up again?
Cut to the chase also grants 0.5 seconds of adrenaline rush per combo point spend
Blade flurry can target 1 additional in combat enemy up to 30 yards away.
Whats prio with full cp if u have ks and the double grace?
Spending combo points has a 1% chance per combo point spent to allow you to cast Stealth while in combat
Man the fate bound tier set feels so good. How much behind is fate out to trickster in keys honestly
Old set feels better ๐
I think it was 5%
I wonder if the apex talents will do anything at all with other talents further up
or if it is exclusively base abilities
When y have bad rolls and no energy to ss... U want to reroll
I'm taking it at face value and assuming it's just talents
alright, why do I get unstealthed when I take the dimensius gate but the sin rogue in my guild doesn't? am i doing something wrong? does god hate me?
devs hate outlaw
subterfuge bug probably
does this happen to all outlaws or just me?
happens to all outlaws
It happens to me
I assumed it happened to all rogues
Assa not?
first I've heard it not happening to other specs
pretty sure it only happens while talented into subterfuge
funny how back asswards it is that outlaw is the only spec that takes subterfuge...
Fcking devs
so does each hit of SS or ambush have a chance to trigger unseen blade? like with opp/TT could each of the 2/3 strikes trigger an UB? or is it strictly based off of singular cast?
outlaw has had the better vanish for so long that it doesn't really surprise me at all
single
Because sub and assa have good masteries that benefit from tea
they just added more talents that really reinforce it since dragonflight
Not subt tho
That's somewhat new
If we can call df new
a little yeah
previously we basically didn't care which stealth node we took since they didn't actually apply to any of outlaws stealth stuff
and then they just removed the row and replaced it
Maybe vanish will be less loaded next expac. Who knows?
although I bet we would have ran subterfuge in shadowlands
if we could
subterfuge would have been good in legion too actually if it worked like it does now
extending other effects by 3/6 seconds
Idk. I've always been a subt hater
is there a way to see the shadowlands talent trees?
And neutral to vanish
wowhead's calc doesn't show the old ones
Wowdb is broken
SL outlaw my beloved
That looks like that cringe er/dust build
Wow that feels like forever ago
I forgot to mention i was specifically asking about the 2pc reset, because i have noticed i get multiple stacks of UB from 1 cast of ss
so really what i'm asking, could a triple threat proc give 3 stacks of UB?
hell even 4, since its technically 4 strikes of ss
don't trash talk this masterclass

that's literally the 2pc, when UB hits, it has a 35% chance to just hit again
but you can only ever get 2 from a cast
I'm not, I'm trash talking er/dust
y that's what I said
er shadow dust mfd ?
crazy that almost every row had real competition during SL
it was really just long arms and the shitty utility row that had nothing going on
s4 with dflight talents
was so fucking hot
yeah no that was pre patch only
at least only where it really took off
@gaunt phoenix re-tagging you in this to make sure you see it
do not speak evil into the world
Killing spree now lasts 100% longer and allows you to cast other offensive skills during the duration
there's actually a small number of dreadblades believes before prepatch
wish I could remember how good it simmed at the time
They're just cooked. More at 11.
Rogue
Next question
Favorite iteration of combat
is it just me or does the 4set for trickster seem a little bit lackluster... maybe im just prioritizing stuff differently and need to work on that
the dimensius opener is annoying but KS kinda salvages it
I ADR BF KS on the ad then resume my rotation
is that what people are doing
its not as good as season 2 set, but ilvl wins eventually
I went form resto druid in the first 2 seasons of legion, skipped season 3, came back season 4 on mistweave, and then swapped to rogue, and never looked back 
yeah i mean like fatebound 4set seems better than trickster 4set, i love both specs and know that trickster is our best cleave
I started as combat, dk came out and I played both combat and dk since.
With survival hunter sprinkled in here and there
so why does stealth work for my guildy who is assa rogue and not me on the way in to dimensius?
resto is a cool place to start ngl -- didn't know you started playing so late
legion was your first time into wow?
subterfuge bug
subtrefuge is causing it to kick us from stealth?
ye
sigh
Sin and sub dont play it so they do get a stealth opener
well i guess they wont fix it if its just outlaw lol
I played a few times when I was younger but legion is when I started to actually play endgame
like I leveled thru the panda area in pandaria and like, the goblin area in cata
does anyone have the issue where sometimes vanish is not granting subterfuge?
haha yeah I noobed my way through cata onwards before getting semi serious in BFA
wish I played legion though
the one xpac I missed besides slands
Does the outlaw win?
are u breaking vanish with a trinket
no
link log
is that the passive proc?
i dont think so
because it's not bound
macro?
if it's macro'd to bte it will break vanish
it's not macro'd to anything but i guess i'm pushing it prior to my global
did not realize it broke vanish
u cant press it before u break stealth yea
mystery solved ty
I literally got motion sickness playing the game in cata
what can theoretically be happening is:
- you press vanish at ~300ms before the gcd
- you press bte at ~200ms before the gcd. It doesn't go off yet, but because it's in the spellqueue window it gets queued up to go off as soon as possible (this is good)
- You press netherprism at 100ms before the gcd. It's off the gcd, so it goes off, which breaks the vanish.
- The gcd occurs, and you have bte queued, so bte goes off
the logs only record when casts actually happen, not when you press the button, so it's impossible to know this from logs
and then in mop I didn't 'get it'
and then by the start of BFA I got active in here
and then the rest is history
ye, i'll just be more conscious of it happening and just be sure to push it after i'm confidently in subterfuge
yeah
appreciate it
Answer is no
wow is one of those games
where everyone sucks
for a while
like hopeful is the fastest learner ive ever seen in terms of wow
and he was pretty dogshit for like a tier and a half
Why doesn't KIR builds use Ambush?
energy inefficient
without ambush talents it's just no bueno
@vivid vessel nevermind sin on soulhunters is fake
the button sucks without the investment into improved ambush, hidden opportunity, and audacity
I see, so just use SS during subterfuge. That might explain why I run out of energy sometimes
That'll do it
Do you think if they applied all the cp generator talents/buffs (Lethality, Heavy hitter, Broadsides, Surprising Strikes, Deadly Precision) to KS, since it actually generates cps, would be too OP?
Is the cancel stealth macro opener still a thing?
ya
Donโt see anything about it in the faq
i feel kinda bad man
!macro
Macroing gs is relatively "ok", be aware that it wont ever be entirely optimal: target swapping in m+ or putting it on a dying target for example. You can macro it to all your abilities.
i feel like everytime i get coup i have nothing to build with
and just have to send both
!mouseover
for nothing
what r u tryna macro
mouseover bte
oh? /cast [@mouse,harm] Between The Eyes ???? i think this is almost it
Can u wound poison the Mini boss in HoA?
Ya
need to remember to swap psns then
will this cast bte on mousover on a far target while i have a close target targeted getting cp's?
uhmโฆ. @cinder relic help
i donโt see why not?
try it on the dummies
in raid xd
LOL
i would ask chatgpt to make sure itโs written properly
im not at my computer
ya thx for helping
Uh
Idk
Just give it a try LOL
Go to dummies



does zac here
maybe
So with the KiR build, we never touch ambush, its always SS?
yup
you get no procs off
ambush
uhm wrong chat? :p
But also wrong
yes
thats the point haha
hold right click
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into :ks: KS to get
Loaded Dice and 2 free Unseen Blade procs. - :ks: KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.
- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
Zac you kill forge fuck?
what ilvl drops from hardmode (hero pieces) and how hard is it really with about 705?
Hero 1/6, so 694. It's fairly easy, if you know what to do. For deathless you have to play very clean, tho.
!wa
Class packs:
where is weapon swap
we did it!
lol i cant farm that anymore
given that i got a mythic track mace from vault
Gee gee
Iโm in bed cuh
๐
Itโs sleeping time Iโve veen a degen last 2 days
Must be adult tomorrow
i stayed up
all night like 30 hours straight
and i was tweaking the fuck out in my classes
My brain is legit fried right now
like i had an 8 am and then i had to stay until 8 pm bc of a lab
i deadass slept in my car at school between each class
I said โdo yall think liquid is worried that if they go to bed they will go to sleepโ
but iโve been playing lockโฆ i can perform without even being cognizant
!prekey
Pre-key fuckery
RTB TWICE some time before entering dungeon to get 4 Supercharger stacks. These stacks don't have a duration.- Just before key placement use
AR into :ks: KS to get
Loaded Dice and 2 free Unseen Blade procs. - :ks: KS will consume one stack of Supercharger but the 3rd+4th stack are removed when the key starts anyway.
- During the bubble, DO NOT
RTB or recast
AR as you will lose the CPs and Supercharger stacks when the bubble ends. - After the bubble drops use
RTB again (now back at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open onto the pack with
AR into
BtE.
!rtb
How to use
RTB
(
HO build)
- Roll on cooldown until you get a 5 buff. If you have 4 total buffs including
CTO, you can choose to keep them until 3, it's not an expected dps loss or gain.
(
KIR build)
- Has a concept of buffs being preserved through RTB casts after pressing
KIR instead of being rolled off. - Use this weakaura to see how many buffs you "will lose" by pressing RTB (red or blue border).
- Roll if you will lose between 0-2 buffs.
- Roll if you will lose between 3-4 buffs if they are all below ~10s remaining.
- If you
KIR a natural 5 buff, wait until buffs approach ~41s remaining before rolling.
The faq elaborates on these rules.
i gave outlaw a bad name in a +7
Great sandbagging
ty king
i think streets is a heavy loss to not run ghostly
did >5% less from what i normally do in the 12
@gaunt phoenix how have your keys been w/o ghostly?
is this only veteran rank this season or still possible to obtain in champion?
does anyone know wtf causees you to stealth someitmes when you try to mount in dawnbreaker
its super screwing me over
!wa
Class packs:
p sure he plays KiR
which never drops ghostly
you mean fatebound?
cause KiR can drop ghostly
no I mean KiR
it "can"
but its very very troll to
HO can drop it more easily
its much better to drop 1pt fth
for KiR
its not that troll
6% ST AND 3% aoe
its 6%
which is almost the same amount behind as non GS KiR lol
you could literally use ambush as KiR
and lose less damage
than dropping GS
wondering fellas, does outlaw sim high or am i really fucking up that badly in ST
I mean I HAAAATE GS
but outlaws ST is already so bad rn
I just cant afford to drop it
dont want to lose to your tank on a boss
it sims correctly
not being rude, but idk where ur info is from
dropped it in streets and my ST was fine, obvs lower
the info that outlaws ST is bad as trickster
I mean its just objective
trickster sims very low in ST
i mean, yea, but 6% wont put u below a tank
not only that, but the faq is saying ho beind by 10% depending on targets f
well some tank specs do like 3 mil in ST
so
yeah HO is behind 10% in 8 target patchwerk
but in dslice its 6% behind KiR
I think dropping GS is like a 4-5% in dslice for KiR
so really only 1-2% ahead of HO
non GS definitely feels better dont get me wrong
but its a pretty reasonable dps loss unfortunately
i think is probably fine to drop in the 3 boss dungeons, the loss might be fine
it is a loss no matter what for sure
but consistency is also a factor i think
shruge too early to tell for sure i guess
Yeah I guess id redact saying its troll if you also dont think HO is troll
and personally I still dont even think HO is troll
people gave up on it too quickly imo
I think it performs better with mechanics than KiR does
ESP in ST
leme actually sim GS vs non GS cuz its been a while
could have improved with recent apl stuff too
wouldya look at that!
thats way closer than 6% st and 3% aoe
this almost seems sus
lol
thats like a .6% loss in ST
just in general
raid st would still be kir tho right?
i would like to play ho but i dont want to do less dam
well whether youll do less damage comes down to which one you play better
Is there any good outlaw guide out on youtube? Didnt find one yet
there is not sadly
theres some good streamers out there to watch like zac
same result again
I think its just that summary at the top thats wrong
hey maybe non GS is actually insane
i mean i probably play both badly
:)
esp since dslice generally tends to underestimate pack size
well then youll probably play HO better haha
I mean just try em both
doesnt hurt
well I guess only problem is HO has different haste req
i tried ho when i started the last weeks of last season
when solo wakes up he can clear it up im sure haha
but it will still work with 20% wont it?
6% I believe
thats a lot imo
how far are you behind your sim?
tank
does anyone have a wa to track coupe*

like is ready to about to be ready?
!wa
Class packs:
I prefer the one thats embedded in zac's group
it is not there
I just grabbed it yesterday
avenger we are
def there
let me recheck then
import all of zac's group
youll find it under the misc folder or whatever
then just pull it out of his group and just delete the rest
basically on sim dps right
oh youre doing fiiiine
what you complaining about
kir annoying
then dont play it haha
i am pretty sure i dont play the rolling part correctly i just hope that luxthos wa does most of the logic
either my breakdown is different cuz i have better gear, or my cudgle dont do as much dmg
cant even see it on first page anymore whne i hover my details
mewo i promise i will slain them all, i just need some time there, i will brought our RH glory back to the place
๐ก
at the end of the key its usually only like 3-4%
since its adventurer track now its not quite as strong as last season
unless you get the lucky one from the satchel
its only around 2-2.3% for me now



then no more out of energy by luck

