#outlaw
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Any more cp gen and it almost defeats the purpose of removing it in the first place
I mean the point of removing it was almost certainly to trim the number of spells we could theoretically take at the same time
Which is stupid tbh
it can be on a double talent
it definitely could have been a choice node with tea or something
i hate tea
Did they ever fix Tea or is it still gigafucked for no reason
What's wrong with tea
to some extent it makes more sense for the choice node to be 2 things that are more different than just being double CP generation
auto use
Oh yeah
The auto use part
That's dumb
they also made the auto use in a very annoying way
it should auto use when you try to cast something without enough energy
instead of just happening at x energy
it's not the case ?
No
bruh
It's like 30% energy I think
it happens if a cast leaves you below 30 energy
...
so even though you might not actually be out of energy and will regen to 50 for another ambush or whatever
it gets auto used at 30
more of a problem for sin than us as I understand it
since casting at the wrong time can just waste a charge when you want it for kingsbane
Well
In the future it could be a problem
Maybe one day they make outlaw want to use tea at specific times
and u want to manage mastery buff too no ? as assa
Via mastery rework or whatever
You just want tea up when you shiv
Whenever there's a change, I think about how it could effect us in the future.
Besides that idk it's whatever
I'm debating crafting a sword for outlaw next week
Man idk I don't like kir
It just feels slower than ho idk why
You don't like pressing sinister strike 4 times in a row back to back?
Why?
Weirdo
I do not
I dont even notice hitting ambush
How could it be shit
It just feels like cp generation is better on ho
It is
I hate pressing ambush it hurts my brain
takes a total of 3 points to be a pressable button and stops you from taking tight spender
ambush is soo expensive
and makes cp wastage an issue
and costs a trillion energy
just a shit button
ho and audacity have to be super overbudgeted talents to make up for the flaws of ambush itself so that it's at all pressable and then it just crowds out everything else
Can't lie I never notice any of that but yeah you're right
kir >>> ho
you don't notice it while playing because the tuning for audacity and ho make up for it
but it just annoys me conceptually
audacity and ho should be swapped in the tree
so much that i wish they would replace ho with some other build simpler than kir (bc one needs to exist)
Luckily we have an infinite amount of energy. Except when we drop adr and have none.
with potentially a %ambush damage attached to audacity so it's not useless
ok but when gsw build ?
Tomorrow
they should just remove deeper stratagem
the fact that kir vanishes just to use the worlds shittiest generator is awful to me
When they announce talent revamp 2.0
I hate it it makes builder variance feel so much worse
It does nothing but make downtime worse
but i think they should get rid of ho and audacity to give us some kind of spec specific ambush replacement that sucks less
why is ambush an outlaw thing
DS + bonus cp on generators means we build basically the same way as we did at 5cp but with a way more miserable lowroll
Is that the one the gives fw?
It's in the name
wdym
the answer here could also be to move some of our CP gen out of the rng parts and into the static parts
Ambush, outlaw. Get it?
hmm
for example if SS was 2 CP on the first hit and fan was worse
no
btw, fatebound is terrible on dimensius no?
bc you're going to be near voidwardens so often in p2
just losing a hero talent for the entire phase
I feel like at that point surely it's better to cut DS and then reduce cp gen in general
And buff ace
It's better than nothing but still worse than just pulling cp gen back to sane levels
ace is 5% rn ?
Yeah
kek
no
fight is so fun to watch
why ?
because sub is so good
and damage amps
and the boss is perfect for 1min30 cds
and outlaw damage profile just sucks
you either play fb and do 0 aoe 0 prio
or play trickster and do 0 st
and sub just
plays trickster
do infinite aoe
infinite st
infinite burst
gg
fck it i'll do it as outlaw
but
like
i wanna play outlaw
on it
so bad
its a 100% uptime boss when you are on plateform
๐ค
super mechanical
idk
its a very cool boss
just the add intermission ruins it for outlaw i think
cause you will do nothing on it
and sub has 1min30 cds on it
it's awful off time
something is wrong when an add intermission is ruining outlaw

like without add intermission lok
i would have seen outlaw i think
you just ignore damage amp
our best fight is unironically a pure ST encounter
just do more damage cause outalw st is better and 100% uptime
honnesly if adds was on main plateform it would be better
ye
but since u have to use cloak ...
They gotta give us a gcd that just freezes our buffs or smth
you know assa is 1min30 aswell now lok ?
yeah
its crazy lol
kb is 1min30
like these 2 specs keeps getting infinite things
more and more damage profile improvement
and outlaw is just
getting worse
every tier

and sometimes that thing is just something outlaw had/has
fr though does anyone know
at this point I'm expecting deathmark to randomly have 2 charges
if trickster is the wave on dimensius
why have 1min30 cd when u can have no cd ?
nah bro
I think the strategy on dimensijs is just don't play outlaw if you care about prog
trickster is 12 % behind
in st
thats not a thing
thats the issue with outlaw rn
loojk
if we were last tier
with trickster being 1% behind st
outlaw would be good
but cause outlaw is tuned around fatebound
its bad
but holy fuck
im so excited to lpay outlaw
fb rework pls
it's not too late
the code is lost they can't change it
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
moving some numbers around on this to make it not cringe would be pretty simple
so i just have to play fatebound and position myself in some cringe ass way where im not losing 100 billion damage the whole intermission
on the voidwardens ?
the part time worker is moved to assa department
well no
thats not possible
and you just lose damage tiher way
its bad outlaw is bad
cause fatebound
its unlucky
it's just a sub tier man
fuck man i hope im on this boss quick
im so excited
haha
this raid is sick honestly
wait
dimensuis is trash tho
gg
fb should be active decision making on finishers
ignore last boss
who tf here played outlaw in mythic we're the top mythic spec on wcl rn bc of early boss data 
the most important boss in most progression patterns ๐
eh
thats because
people play pc
on 2nd boss
soulbinder is fake
PC trickster does absurd pad on the cages
every single one of these person
haven't strat it yet
that played pc
is stupid
imma just say it
right there
you play pc on prog on this boss you are stupid
thats why outlaw got a bad reputation
pc is uselss on soulbinders
its pure pad
legit infinite pad
to look good on metter
idk
you have to be the most extreme cringe
to do that on prog
add phase is wild
but whatever
that boss is a one bang anywya
i just htink its stupid
outlaw will pad overall logs
I mean yeah even if outlaw is good on it
cause of one stupid boss
it's literally a oneshot boss
where you do irrelevant damage
doesn't matter
I tried first pull because I knew we were raiding off soon
but it's so bad
i had no weapon lok
this boss damage
against sin i think its pretty decent
i think you could do top boss damage protentially
if i had a main hand
cause like everyone of these rogues got a 720 main hand
so
i think outlaw is prolly a contender for real spec on that fight
IF
you dont play pc
only aoe build
I mean in the end it's a fake encounter so
I wonder if deft can be a thing
no lol
on souls
bro
idk i'm deft addict
I mean even for cp gen during add phase ?
not twice ?
i dont remmeber
boss went too fast
we just killed it
its wild the jump in dificulty
from the first 3
to 4th boss
4th boss legit feels as hard as like
idk
we haven't pass first add phase so idk either
kek
we spent almost no time actually doing mythic this week
it's clearely m+ advantage
4 days hc nm ?
haha 2 pull on plexus you noob
2.5 days of hc/nm and then a .5 day of mythic
how many splits you do
how long is your raid ?
2 8/8 normal clears and 2 7/8 heroic clears
no last boss?
and then all mains for dimensius H
running out of time
yeye i get it
maybe we could have done it, but it could have put loomi kill at risk
we spend so much time on splits on first week
I mean if there is going to be some broken tuning wall every tier then you might as well
ye
you seen what people been doing ?
mythic splits ?
instead of going araz prog
kekw
ye
its funny
make sense tho
i think the prog time is valuable still
but they are right that its a lot of loot
they did 3 splits of mythic first 3
so
a shit ton of loot
I think it's also just bad for morale to pull a boss that is functionally impossible
just for it to get nerfed next week
even if it's good for prog
gl
we just get good prog in
we wont kill it
but next week we can kill with gear maybe
or if it gets nerfed
we have an advantage to kill it faster
cause we have the cc rotation and shit down sooner
idk
i think its fine
the mythic splits idea is fun tho
i wonder if thats something that might become meta
for high end guilds
that get stuck
on 4th boss wall
every tier
rashanan 
2 day guilds 
the problem is that if no one pulls the 4th boss wall a bunch blizz won't fix it fast
someone has to be the sacrifical guild that pulls an impossible boss
o7
1 day guild, but you raid for 15 hours

2 days guild
just 1 day raid per week
4 hours
4 hour raid sesh is just too much
I don't really mind it with a 10 min break in the middle
a few expacs ago I was in a 4 hour guild that had no break
and that was definitely too much
we're doing 2h30 and I'm so tired at the end
I barely made it through a 3 hour sesh
My legs are so tight by the end
And Iโm covered in piss
sounds like your guild might need a 10min break in the middle
u dont have a drawer ?
based
Mom puts a lock on it during raid night 
wasting 10 minutes and gaining 1 hour
I guess for melee weapons it make sense to send gildeds insta
Eh
Not even
I would have waited first vault I think
700.75
Idk
idk if we had a specific plan for this that went out, I think people just kind of used their own judgement
for what we lacked in splits some people went absolutely ham on keys
I had all 701 watermarked except my gloves
ye same
nah but i think its just that we dont have people send gildeds
week 1
cuase its useless
unless its like very obvious you know
like i got dagger from loom
as long as you could get loomi reliably with it for sure
you just upgrade it
yeah I might never equip it
Are you sub progging?
ye
Are you the token rogue in your guild?
i mean sub is so op this tier
yes
Good
i like sub in prog
Always feels good knowing the daggers are always yours
always do
so idm much
assa tho
i dont get it
like
the spec is so
easy ?
there is litteraly nothing going on
nothing going on ever
Raid sin is pretty easy
Keys sin seems hard idk man
Idk what ross does
i can play gcd perfect sin while playing sin once a year
Ross unironically the key sin goat
15 cans of energy drink
ok but m+ is diff som
im talking about raid sin
raid sin is like

not real bor
Yeah thatโs what I said earlier
2 button spec
Raid sin is zzzzzzz
@fathom bramble i even kept my ambush bind on sin for the proc
to spice it up a bit
even tho it replace mutilate

I'm sure I could manage to be ass as sin in raid
their auda proc
bro its legit impossible
you press 3 buttons in order
sometimes they shuffle a bit between tiers
then you just spam mutilate envenom
the whole fight
Sin is chill 
ga ga gou
sin is boring
spec for legit 5 year olds
maybe I should learn it for raid then
surely I won't regret setting up another weakaura set
or grandmas
guy
i think you should make another tweet
you know how you made that tweet
Sin is the accessibility spec 
yeah idk needing to drop in on sin for Uunat in a new guild
where you were countertweeting that sub was op
I read the apl once or twice
and finally ity was a sin tier
and beat the other 2 sin rogues with virtually no prep
since you were wrong you should just do another
We need more guy tweets
I know that was 2000 years ago but like
since we are in a sub tier ojce again
it's not like sin has changed since theen
Love guy tweets
Hey quick question, does Tazavesh both Gambit and Streets share loot pool? Items from both can drop in either one?
no
Thank you!! @vivid vessel 
I played sin as a new player in legion and quit it after it sucked levelling to 120 in bfa
I can't sleep, I want to play
I'm perma torn between "Sin should never be optimal since it's trivial to play" and "All players deserve a spec they enjoy playing to be decent"
sin has been what outlaw plaer have wished for litteralty every tier
like its not sub in prog
but its sin
BM top meta is a mistake imo
a shame eu servers are about to shutdown lol
but sin idk
@fathom bramble did you do kyveza btw
I want that outlaw can be in top dps specs but only is ure realy good on it. A high skill variance spec
no
I didn't realize it was even open last week until the last day
and had other shit I wanted to do so I only sent like an hour of pulls
cool fight for sure
and on nexus king
got her to 22% and figured I would come back alter
you have the same ghost mechanic
you know
you have to face 3 guys
its gonna be so funny
yuou will see who killed kyveza and who didnt
on nexus prog

I'll just say its a sub/sin tier on midnight launch
I mean at this point you could probably just say that every tier and be right
its always a sub tioer
what boss is sin actually better
like actual
fractilus
i guess
and loom
who cares
you think sub is better on the DH boss or no?
what if adr can stack up ? like u press it when u already have it and duration is added not reseted
than outlaw ?
or than sin
then you could actually bank duration for a rainy day similar to 2 charges
than sin
bro sin on dh boss is idk
you dont wanna do that
you have to play ds
and like
swap target perma
maybe its better
but idk
i think exile played sin
and the other 2 rogues were sub
i think its an outlaw bsos tho
fr fr
no capi
y u're right
letting it stack to like 40 seconds might look a bit weird
but it would help with our downtime constraints to some extent
2 charges is just the best easy fix
it absolutely should at least pandemic though
virtually every other maintence buff does
y it would fix so much
means you can make forced downtime slightly less cringe mostly
with adr pandemic ?
Oh pandemic yeah that does nothing much
pandemic ?
Doesn't the fact that you can dot the dhs and have them take damage during intermission automatically make sin the spec of choice ?
idk 6 extra seconds at the end where AR would have otherwise already been gone to try and get it back
No lol
Also outlaw can bte them during intermission
if anything this specific interaction favors outlaw since you can mouseover/focus macro them
went 2-0 and lock 6-0 ๐
I heard dots specs were dominating that fight
ye well assa isnt a dot spec
and when they say dot spec
they mean spread cleave dot spec
I didn't have lucky coin for the first 60 seconds of our loomi kill ? @vivid vessel
how did I fuck up the macro
ye thats a skill issue for sure
hope i'll get tier set one day
looks like a small delay between ar and gs
maybe u was not in range for gs
wouldn't the GS simply not fire in that case
Dimensius so jank without stealth open T.T
y it's weird so
yeah every other pull they are at almost the exact same moment
and that one is just delayed for some reason
what is this lol =/
Idk, felt fine to get 2 BTE into KS
Playing FB anyway
ahhh thanks
already heroic 1-3 still no set
i also have a small delay
this game is broken
is it possible to make a 704 second craft?
i need a bot might be
Next week yes
oh so its next week things, i saw zac has a 704 craft thought its something craft tech i miss ty guy
When you get aotc
If u killed dimensius you get a heroic crest to craft an item with
Ye
It can be normal dimensius
I used it on my alts
ITs just the campaign quest
You have to finisht the campaign on main and then you can skip on alts bac
Btw is it even possible to play law full myth prog or do I need to prep sub
How doomed is it
Idk
I think it's genuinely one of the worse outlaw tier haha
Like outlaw last tier was way better
If you could just not die from killing spree
Ye I missed last tier prog, only played end of it
Hey guys
I have a question about KiR FB Outlaw Rogue. I've been playing since S2 with Trickster KiR (for m+) and never had issue with Energy regen. I tried raid with FB talents and noticed I dont have enough energy regen my haste is at 20%. So I wondered if this is normal or just me playing bad
Sin and sub are very broken is part of the issue
I just open with adrenaline and try to keep as long as possible with vanish
Tried a lot on patchwerk and I just dont get enough enery to play it decently
!gear
yea i already finish it, all i need to do is to wait next wekk then i could make 704 ring
i miss DF catalyst
friendly to non-raid player
first week to get 4 pc
or 2nd week
I'm not even sure it's that tbh
It's just that
Outlaw is tuned around fateboudn st
The st is already not that exceptional
But the issue is fateboudn is fateboudn and it doesn't work with what you want outlaw to do
Which is cleave
And trickster is way too behind in st to be playable in all the real fights
I think the best example is forgemaster
4th boss
It's a st cleave boss
So what do you wanna play
Ideally outlaw would play trickster st
And you cleave for free
Except trickster is 12% behind in st
So you can't do that
And fateboudn is fateboudn so it's not really playable on these type of fights
Doesn't really matter imo that both sub and sin are so strong
I think it'd mostly a fateboudn and trickster issue this tier
First 3 are like 1-5 pull bosses so its fairly inconsequential on what you play
Forgeweaver is the first wall, and wants specs that have high burst damage, and can deal a lot of burst AoE
Soul Hunters could be an Outlaw boss, but the chains in intermission make it a bit awkward to want to be greedy with uptime where your group doesn't let you |
Frac is just ST so outlaw is probs fine tbqh
Nexus King is probably fine too? But damage amps and platforms might be awkward
Dimensius is flying so GG
Yeah also trickster/fb tuning doesn't help
Nexus king is another good example to me
Like
If outlaw was like last tier
Where trickster was the same st
You would just play trickster st
But with fateboudn ??
Idk man
You gonna do 0 AOE in add phase, 0 prio etc ..
Like you play outlaw but without what's make outlaw good
Soo
Imma try outlaw on fractilus tho ye
I think funnily enough it's probably the best outlaw boss this tier lol
lol best boss for outlaw is dummy


when all you have is potential weaknesses you just neeed the boss to be a target dummy
Thing id
Nexus king
Is so close to that
Like the platforms are not enough downtime to be relevant enough imo
But its
https://www.reddit.com/r/FoodPorn/s/yMqkESTwUE @vivid vessel
Well they had to add a damage amp of course
To fuck it over a bit
But it's just fateboudn tuning vs trickster fucking it over realy
Otherwise it would be a playable outlaw fight
Now it's a fight you will have to justify why you are playing the bad spec on
To your raid leader
Wtf that's me
best outlaw boss I could imagine would be constant waves of aoe cannisters, never above 8 targets. massive mobility requirement to get to them and break them and the dps race isn't to do with one set, it's constant throughout the fight
add in one prio target to each set of these cannisters and voila, we have a fight that allows outlaw uptime but few others, meaningful constant aoe dps check that can't be solved with dps cds alone and a prio target to cleave from
looks good
Denathrius was a perfect outlaw end boss
I think if they want flying to be a core part of some raid encounters, UHUH should be adjusted to accomadate for that fact
no idea how it played for melee, was a boomkin
I think CDs should be stopped as well
Like on jailer
Remember
Upper Hand: Spending combo points extends Adrenaline Rush and Blade flurry durations by x seconds per combo point spent. Additionally Blade flurry and Adrenaline rush cannot lose duration if you have not spent or generated combo points in the last 3 seconds
When he just put everything on stasis
they could just use the stasis stuff yeah
what about the underhanded part?
So big cd specs stop being so favored
Would legit fix everything
Like it make no sense I can just send 1min 30 CDs on every plat on dimensisius and have them on boss also right after
Like
These fights are legit like there was a time skip between cds
only other idea I have for making a fight good for outlaw / bad for burst is just include a dps check with a thorns effect attatched, maut style
this is the non underhanded way to get an upperhand
did you play sanctum of domination?
Yes

now that raid really loved burst specs
played boomie for two weeks before rolling rogue, venthyr was so polarising yet actually easys to execute
got a r1 dumpstering the na noobs before quitting boomie
whole raid litterally delayed pushing for the boomies to get cds to push whatever check was in the fight smh
I mean, outlaw also has range advantage vs sin/sub if I'm not smoking. With mouseover BTE/Pistol, so if that's ever relevant
that ship has little to no value bro
look at survival
Sanctum is the place where tomelvis legend start
outlaw range is kinda fake bc sub also has range in the sense that outside of cds you lose less from missing a gcd
like yes we have range but you can't play the rotation from ranged you can just sometimes get one gcd you couldn't otherwise
the problem with melee having ranged capabilities is that it's either partial dps (ret loses hp gen) or limited in how long you can keep up damage by cds (survival'ss aspect of the eagle / bombs, kc, exp shot, killshot are all cds or limited) or by some kind of resource (unholy's wounds / they can't generate sudden doom from range) and it begs the question - why don't you add another mage instead of a melee trying to do damage from range
since clearly movement is a fucking meme for casters nowadays
so even if your melee spec can function for a good 30 globals at range people will just say bring range - yes im bitter about sv
Not to mention that these RP often freak with your adrenaline uptime. Not only they advantage specs with big cds but they specifically screw outlaw
it's ironic how fire manages to be an uptime reliant spec like outlaw yet because it's ranged it's goated
They should just make us ranged ๐
same for bm
litterally, bm is ranged outlaw for idiots
flurry? check - cdr on main cd? check
Yeah I've been saying, make outlaw evoker range and make it "hard bm" p much
Doubt they'll ever make that move
if you make outlaw ranged you kill what makes it special
But a range rogue with pistols sure sounds cool
what's the point of being the most mobile spec ingame - racing against your spec to keep everything going if that mobility suddenly isn't needed bc you're ranged
rip acro xd
I still think about it, though it's monthly now
her memory is fading ๐ฅ
ok new pitch: make outlaw ranged but blade flurry is still centred on you (/j)
outlaw pretty good on loom
if u dont wait 60 seconds for your lucky coin 
!haste
A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush scales your GCD based on haste, up to 25%.
The
KIR build wants ~19% haste from rating, so it becomes 25% after
Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.
The
HO build gets
Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.
You need to use
Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
whats the exact haste value we'd want
19.05
real loktark?
it is at 19.05 that alacrity sends you to exactly 25%
aight
excessive optimizing for that numberi s probably not worth it in general, but that is the inflection point for haste value on kir
its not really to optimize
just for the fiber
i have a weak aura that tells me to swap based on my haste
just incase my gear fucks things up
lvl 3 delvers journey
buy my trinket tm
gz
Ty bac 
i will pray for all of u guys
bc u guys are my brother
i have nothing to lose
everything dooed
my tier 1 things i want to see in vault is the god damn tset

should be the 1am of eu
i dont fit assa
thats the issue
so if i play at high ping
i would choose tank
i got good routing

Bac tank 
i am a good brew
respect
leaks 
Like up down left right r1 r2 combos?
idk what to play on forgeweaver
2 handed DH 
I absolutely guarantee the dh spec is real
I'm literally shaking with excitement for the system announcement
ok relax 
fel orc 
it will be hype tho
the third edict 
Please God, the world is a better place with Orc & Draenei Demon Hunters.
Also, FML-YES if red Orc skins are a thing. I've wanted Fel Orc since I first saw them in TBC. They need to have the red glowing eyes and bigger tusks reeeeeeeeeeee!
does the fatebound opener tech work on dimensius?
what qualifies as system announcement
Uh probably in the category of hero talents, or talents from the last 2 expansions
Or like, azerite, corruptions, covenants
Like the actual meat and potatoes of end game optimizationa nd choices
bring back conduits, conduits were cool, i like more slots to farm from dungeons and things to mess with
will realz make the third DH spec as a another outlaw but in magic

ive become a "anything before warbands was a bad expansion" guy
eye beam mage
decent take
covenants were good, just not swapping
!tech
SBS, flag, ER were all amazing abilities
I mean look
Flag is a core of sub, SBS is a core of sin, and ER was a core of Outlaw and Sin for awhile
cant deny with that
I really do like supercharger more than ER tbqh
I think supercharger is so fucking good
i remember farming korthia and seeing u there every day
guy i couldnt even play my healer off spec in keys because i ran out of conduit things or wahtever it was called
yeah they cooked hard on covenants
they butchered slands so bad
they failed during COVID
everyone was home playing video games
and it still failed
dh using scythe 3rd spec
c o n f i r m e d xd
Make rogue be able to use 2h
id fucking die
If xalas feet aint in the trailer,its not a good expansion
never
Odds rogue gets another buff?


arent they spreading the wow panels out over five days or something
hopefully they do an overview tomorrow at least
so are we opening vault as assasin for dagger chance?
any advice on lowering input latency in raid?
or is that just the way it is this early in the season lol
probably, hes also been doing this level of raiding longer than hopeful
i recently learned fireup has way more gear so maybe idk
tbf they gave the gear to firedup bc they're pretty sure he's going to always be in bc he's so good
yeah theres never a shot firedup gets benched
the game was rigged from the start

i am wondering one thing, if we attacking with this wep, shouldnt it always hit our face

Yes, not even a question.
whoa i need this
sick weapon
Trading post,was june or july
I enjoyed outlaw on loom.
Is improved ambush or Tight spender better for KiR?
TBH playing without improved ambush during stealth windows doesn't feel great
Like... ever?
Does Keep it Rolling - Possible build variations 3 use Ambush?
Even during stealth?
I tried investigating this the other night and couldn't find a way to make actually casting ambush a gain even with improved ambush
even as bad as it may feel
Dang
Am I like, turbo throwing if I just play HO then?
I enjoy how it plays a lot more
Gotta play the KiR
What makes Ambush so bad for KiR?... only started using it in the last few days
it doesn't generate opportunity
it doesnt do anything
it cant double hit and it cant generate opp procs
it doesnt interact with our kit at all
HO is what makes ambush interact with outlaw
i missed having lower cds for KS. more rest for my wrist ๐ญ
Yeah, I know how HO works, I always played it because I thought it felt a lot better
for what it's worth taking improved ambush and just casting ambush during stealth is less of a loss than actually playing ho
dont you love when you open on a raid boss and you get 8 ss without a proc in a row
makes me wish I was playing ho
is that actually true? lol
yes
#doubt
improved ambush and making you cast ambush only if you don't have opp and are stealthed is a 1.4% loss for kir trickster 1fth ghostly
but maybe ig
I found the loop of SS>Gun>Ambush super satisfying, kinda sucks that its like 10% worse
also feels bad when opening on a big pull in m+ ๐ญ
thats very very low
at least you have bfury for that
wait
that cant be true loktark
you lose 6% finisher damage
...
oh nvm its finisher cost
if ambush was just a little bit better we could do it
Is it worth taking Audacity over triple threat if I'm using improved ambush then?
lol
but it's kind of optimizing a bad build
I can try and find out ig
I might keep triple threat but just use Improved Ambush for stealth windows?

