#outlaw
1 messages · Page 360 of 1
I don't know what thins means cuh
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
We are not doing anything we are a team of one tricks bro
Suhh cuh 😮💨
It’s like… when it do, but before it even done. Been that. Always was. Never wasn’t.
You feel me.
Idk why you would have an outlaw in it
i mean ye
If it doesn't do damage
Nah you just do one key level behind the actual meta comp and reset expectations of what it means to be off meta again
It just limit what you can do for no reason so
not enhance i guess since the nerfs
Tell us
I mean at least we can still (probably) beat fury warriors, but they still do more boss damage than us 
huge
fury warrior more down bad than law at this point
enhance really is just cooler looking outlaw
0
not even kidding, Ive done more dmg in s1 on enhance than s3 enhance is doing on some pulls
outlaw bis, just only ever pull one pack at a time 😉
I mean
Look
Imma say this right
In S2 my best damage as outlaw is 20 mil
In S3 my best damage as outlaw is 20 mil
maybe you just fell off
I do litteraly the same AOE in S3
lmaoo
liar I've seen you do more
I mean

like 26
You high roll though
wtf I’ve capped out at like 13 or 14 someone send help
You’ll get somethin way higher out of nowhere halfway through this season too
well you see, in one image he has a powerful singular grand melee buff, and in the other he has 6 buffs
ok to do this right youd need to compare teh exact same pack

or same target count
???
16 I'm blasting
You know youre blasting and getting good rng on PTR when you can say "holy shit im doing s2 dmg"
20 I omega procced out of my mind
Like I do 20 maybe once a dungeon max
Like big max
wasnt ur peak like 22m on live

When all the stars align
20
Also the max is higher on ptr
Cause of the trinket
You can hold it so much
Like you legit hold it for 3 min
It's a lot of stats lol
i dont really understand
not great but you cant compare the smaller amount of runs on ptr to hundreds of runs on live
That's why I get this high
I mean dude
why our aoe needed compensation nerfs for the st buffs like
I have
are we considered op on live
100 of ptr runs
where we have the same ST to aoe ratio
or is everyones aoe getting squished/not scaling as well as their st in to the new season
And I see my damage
I think youi can definitely compare PTR to live
you dont need 50000 iterations to know something sucks
Only thing I know of are trinket nerfs
you don't know though. you are just speculating
no shit its worse
I said in S2 that outlaw would get it's AOE nerfed in S3 cause it would look crazy in raid aoe
So
i just
And I was right
Just hard to compare a peak that happened once in a season to less runs on ptr
Even if its 100 on ptr
dont know how its possible our st is so undertuned on ptr that it needs all these buffs
but our aoe was too good
our aoe is a direct reflection of our st
once in a season? huh
how did it get too high while we got weaker st
Ok but my average pack on ptr is not that much higher than on live tho
doesnt make sense
It's barely higher
Like I will do half the packs in the dungeon I'm under 15 mil
I do the same shit on live dude
If I reach 15 on a pack I'm actually happy about it
Guess the borrowed power also a factor in it
gotta use the 1 button assistant
Balancing aside
Road weran
Raid
You don't get it yet do you
Slightly worse tier
Like 4-5% damage procs
You are playing pc
were there just shit pc fights on live in raid
why werent we op in aoe on live
PC is just obviously problematic, I wasn ot happy to see it buffed
Other fights were too early in the raid to be relevant
not really
well no cause adds die too fast
Only oab it would be relevant but those adds arent up enough
outlaw only look good early on in aoe
in raid
with pc
if it happens after prog
nothing will happen
i mean if there was a two boss fight near the end of the raid
ok we r the ultimate padders on stix it looks like
It would look pretty good
Or three boss i guess
ive done one stix as outlaw this tier, the dmg meters were funny
:)
stix is literally just a pad fast for outlaw
Itll look good on soul hunters the whole season prob
fest*
when they delet ur dungeon aoe because u pad too hard in raid
i think i understand outlaw enough now
for these things
idk
its just so obvious
Naw
idk u know
You require 8 years of outlaw experience to be taken seriously
theres a lot of specs like this in the game
that get their dungeon aoe fucked due to raid
Outlaw gonna be good in the middle of the raid with the aoe and then fall off a cliff
(Has existed 7 years)
and that struggle with st in dungeons
its just basically never outlaw
outlaw has enough anchors weighing it down
remember when like 3 seasons ago u lost 4% dps going "aoe" build
from st
now ur giving up what
like 20%
fatebound st to trickster full aoe
yep
xd
they modernized all the bad aspect of the spec
or like
all the wrong aspects
the haste thing aswell
its the same shit how assa and sub got fixed
sub got bf
I wouldnt even call it modernization
this haste thing isnt even a modernization tho this is legit
it just got worse
a wotlk passive
its just straight up horrible design and changes
should not exist
laughably bad design the haste thing
try not to talk about it too much cause i have nothing nice to say
if anything, its the opposite of "modernization", its like going backwards
The haste thing is definitely going back in time, and it also feels kinda weird bc if they wanted to make one of haste/mastery good for us it surely would have been way easier to fix mastery
yes
the issue with fixing mastery is
that would just make outlaw a mastery/vers spec
Like they fixed plenty of stat scaling/mastery for other specs just fine by making real hooks into the specs that give real gains. The haste ADR change was so blatantly a horrible change and not actually a solution to terrible haste scaling that there is 0 chance the devs werent aware of it, but did it anyway.
outlaw is going to be shit for so long now
irredeemable

yea i mean u squished the whole damage profile
the only way u do good in aoe is if u do turbo mega st
i mean its not impossible right
dont let urself be lawyerd by guy zac
well they created so many problems now, in addition to the previous ones that still arent fixed.
u could make this profile outlaw good
it would just need to do the most ST in the game by like 10%
🙂
its possible
ye you just need to do 10% mroe st than everyone in the game weran
LUL
but kinda shows how weird outlaw aoe is
like
even arms grew from sweeping strike memes
its not weird bro
and has actual aoe buttons
you just
buff bf
or nerf bf
but you create issues
for yourself
with pc
that fuck up the whole game
cause pc is so strong in raid
well its my opinion that all outlaw builds should get deft somehow
yep
cause deft is super fun
I mean you could just revert the BF nerfs that were obviously completely unnecessary, then simply nerf PC
and adds enough difference to outlaw in aoe
i mean you probably take out pc
build a weaker version of it in baseline or move the talent down to not compete with capstones
problematic talents thats hard to tune usually get yeeted
i just think a talent that improves ur 2-7 target damage and competes directly with st talents always feels like shit,
and theres lots of tradeoffs like that in other classes
i just think they r also shit and dont want them on outlaw
Yeah Deft is one of the most fun talents tbh
completely fixes the issue of bf feeling like ass to press
but I mean, even if you did that, still doesnt change the fact that our Prio damage is fucked, our ST will still be bad, fatebound aoe is still bad and has reverse prio talents that are insanely badly designed. And its hard for them to even fix the ST without significant aura buffs, but then our aoe would become super strong with reverted BF nerfs on top of aura buffs to make ST good.
even solo gaslight me on this one
theres just a lot of problems that arent going to be fixed with simply tuning

It isn't a nerf at current numbers it's only a nerf in a theoretical future, no?
yes
its only a nerf in the future
and odds are it'll get tuned back up
who knows what happens in midnight
maybe big outlaw rework and the spec is different from before
if we get a herioc week nerf again it would be so funny
or even another ST buff/aoe reduction
i bet rogue gets a some love in midnight
expansions tend to reinvent every spec, and you know that more than anyone tbh
except its the fact that outlaw aoe was bad, and the st was bad (yes of course why would the 2 be desunced suddenly) and they just buffed the st not the aoe
cant get nerfed in heroic week if there is no heroic week
biggest buff outlaw ever got
we did this week btw
might have missed it
but thye nerfed nimble flurry
and buffed the st
xd
We got such few changes that I find it hard to believe we don't get a good bit next expansion.
i told you im a knower
agreed
I'd wager we've never had such few changes actually
@glass mortar
you wanna know something funny
and part of why assa always does this thing
when it get strong from nowhere
blizzards just dug themselves a huge hole now by ignoring the spec and not doing any actual iterating on it to fix fundamental design issues and instead just slapping aura buffs and shit on for 2 years.
but tell me
well thats one part of it but no
because spatter
double dip with aura buffs
it get aura buffed everytime they aura buff the spec
I'm kinda afraid for loosing S2 tier set bonus
I am too but it's just one of those things yknow.
Sucked in df
Sucks now
oh yea
Is what it is
zac ross was in my DMs like a month ago
swearing up and down that BF also double dipped aura buffs
ye i know
ye i know
u think we wouldnt have noticed this?
would be insanely obvious
ye i know
realz does know about it tho
ye well
crazy how they let the better version of BF be uncapped and double dip 
time to get to work maybe

realz knows a lot of things
yep
i dont see much being done
did you know that
he has known
about the audacity bug
since day 1 basically
probably cause the dev team shifts around multiple specs
causer blizzard cant be bothered to hire more devs
idk if realz is hands on with rogue though anymore
for some reason
ye well
Idk I dont think they do a lot of "shifting around" multiple specs
i get that
real answer is yesnt
seems like hes at management distance
everyone is on other spec projects and reworks
seems a lot like they constantly "shift around" to mage/hunter/DK
they only have like
cuz the changes feel very "telephoned"
like I can understand the source sentiment
but the implementation is usually a miss
one big dev the mand they get shifted to whatever specs turn to get fixes
i dont think thats also quite true
but fuck mages
every single one of the few changes we get is very obviously phoned it, like its blatantly bad but they say "screw it, ship it anyway"
so ill believe it
Why invest time into something that:
- has a low playrate
- has players that probably wont quit no matter how bad it gets since complaining is half the game to rogue players
I mean whats not to believe...?
I asked if he can spread the word and have Raise Abomination in the pve tree after it was deleted as a pvp talent. And it actually happened.
like lets be honest
I like to think that was on me
Mage/hunter/DK havel iterally gotten constant attention this xpac
every spec says X Y Z gets all the reworks
I mean more like the haste change which might have been created as a "make haste valuable for outlaw" and then the implementation technically achieved that but not for the right reasons
even tho shadowpriest is the only spec that gotten multiple passes
We aint quitting when rogue feels like ass
compared to other ones
I mean fucking DPS DK has been basically reworked TWICE this xpac, with iteration in between too
and mage is mage ofc, they get 300 lines of blue text every patch
its more telling how aids dps dk was
with frost being actually the first success for the spec
also we have to like consider
not ever blue line is a good one
ok but i pay
brother
DPS DK has been OP literally the entire xpac
man
like 280 of those blue lines for mages suck super aids
i dont really give a shit if some of the blue lines arent good ones
just because its super op in numbers
Mage got their rework when they were top of the meters
they dont even matter
doesnt mean the spec is good
but the spec is good lol
unholy plays like anus covered in cancerous aids
and frost also played like turbo super aids
until recently
but its okay
cause apparently
did it though?
they do big damage
yes
sore gameplay is turbo fucked and the rng nature of bloodbeast also sucked ass
My Frost dk friend hates the rework but it does nuclear damage lol
i personally think the frost dk rework is fun af
especially with everything uncoupled from obliterate
I love the fdk revamp
finally their st can be t uned without it shitting on everything in aoe
sounds famliiar :)
but again, its okay apparently for a spec to be designed by someone who does computing with a singular foot. as long as it does alot of damage
right?
it sure seems like both DPS DK specs had a lot of issues fixed this xpac, both simply QoL ones and gameplay/design ones
Unholy is the same
Almost 1:1
I mean I dont recall saying anything remotely resembling this but ok
its okay 
.
If you played unholy you'd know
okay then
every line you drop implies that its okay cause its op damage wise
but w/e
So is it a bad rework?
both DPS DK specs have been constantly receiving attention and improvement the entire xpac
and its telling how badly design both specs were and are if theyre getting constant refocus
blood also sucks balls
but hasnt even recieved attention
DB blood feels weird
KiR and HO close or miles apart?
like i get it, outlaw hasnt recieve attention for its clear issues (fatebound)
Oceans
but at the same time
it has
with new killing spree
which i have to remind everyone
Playing db blood correctly feels like you're playing it wrong
is actually huge
the issues of outlaw mostly stems from weird itneractions with hero trees, and the hero trees in general, while also having weird bugs like the audacity bug
and the rtb shit
need i also remind the court
that the majority of the vanish bugs were fixed this expansion as well? quite recently
something i personally think would never happen
cause of how fucked stance dancing was since wotlk
chat
ok man
we waited 10 year for a ks rework
and they still managed to disapoint litteraly everyone
doesnt make me want to barf anymore, doesnt kill me
nah
they only disappointed you frnakly
we literally got the walmart version rework of KS
i mean they did make it worse than it shouldve been
its only acceptable cause its a rework from the terrible killing spree
But i can live with it
we all agree it could be a second shorter
The only reason why the reworked KS isnt worse is because they literally couldnt make a worse ability than old KS
i enjoy it
only one
real
guy enjoys it
alot of the sub and sin players dipping into it seem to enjoy it
casuals enjoy it (most important)
whats fun being afk for 3 secs
again yall are hard to talk to
Casuals enjoy stealthless outlaw too
nono im asking u
look man, if i wanted to cast i would play a caster, i play outlaw for a reason
I'm just teasing. In my defense.
looks cool
so u dont think its interrupting the flow of outlaw at all?
doesnt make me die
doesnt make me barf
i dont think it doesnt break the flow moreso than og ks does
based casuals
man
Again, the lowest of bars
@haughty wigeon
Real talk it's actually crazy how bad old KS was
no
okay lol but a spell that doesnt make u die should always be baseline
this is a new ability
two opposite ends of a spectrum debating is always fun
hard to imagine
honestly sometimes i closed my eyes during old KS
outlaw or combat
without thinking of killing spree in some shape or form
I mean bro youre saying "be happy guys, the spec ackshually hasnt received ZERO iteration..." and used the fact they finally reworked KS into a slightly less dogshit version with blatantly obvious design flaws, but it at least it doesnt kill you. I mean are we being serious lol
We should place a bet on if stealthless outlaw makes a comeback next expansion in any form.
How did they make a spell that kills you and also has accessibility issues and go "yeah this is fine" like what
ya way to ignore all the vanish bugs being fixed too
which again
was also huge
huh
especially for qol

the spec was litteraly unplayable with these bugs and we still played with them for 3 tiers
honestly
again something thats hard to do since the tech had issues since the burning crusade
Every patch outlaw gets good changes but it's always like one less good change than needed to be perfect
idk how we survived that era
it shouldnt have gone past ptr
should have been fixed on ptr
multi million dollar indie company
instead of dropping a spec that is barely working
what can you do
idk
Unholy had the same issue this patch too. Funny how that consistently happens all the time.
It's better than no changes but it still sucks, yeah

i dont want to unsub
I blame capitalism for new killing spree tilting zac
so thats what we get this xpac? A few vanish bugs(theres still multiple in the game btw) that have went years unfixed, and reworked KS into a slightly less shit version? Wow, youre right, im ecstatic about that. Keep in mind, they created far more new problems this xpac than theyve fixed, and all of the significant old problems still exist.
pocketed directly by some suit that likes to drink breast milk
thats all im asking
unfort
i pay him directly
crowdfunded outlaw dev when
out of my pcoket
hell man i will pay them twice their salary
im feeling generous
take a few days off
you have to go through blizzard HR 
i pay
man we need a zac youtube channel
i have a youtube channel mf
and then you find one guy who has a strange cooler under his desk
this is not a youtube channel this is stream clips
corporate greed fucking over the game? no
we need you talking about the state of outlaw weekly
no editing
straight up content
im like that
dont thank me
no intro
nothing
based raw content
for the content enjoyers
cant hirer more devs for all the spec, we gotta rely on one team and cycle them to every spec in groups to make illiteration and solve problems. gotta protect the companys quarterly
bro edited M+ gameplay would be the worst content of all time wtf you going to leave in
goat shit
type shit
scarizard is gone
ye
you just zoom in on details
so expect no cantrips for a bit
maybe
we'll have solid trinkets
but multi million dollar indie company
would probably make more "you get x amount of secondary stats on a 2min cd" trinkets
yes this is what we need. 30minute youtube video about trinkets
do it zac
and call it a day
ya know
to save money
gotta make tanks and healer have a 30% negative aura on all cantrips and dps trinkets
I mean we would have better trinket options if the spec didnt have non-existent stat scaling
thus resulting in every trinket being boring as shit
is it still 20% haste? then just vers and crit?
Idk I don't listen to them
I like cool trinkets they should let dps drop tank trinkets
the dathea trinket was really funny tbh
new we're entering the last season of a whole expansion
with 0 interesting trinkets and 0 interesting cantrips
cause multi million dollar indie company cant be bothered
to fucking
hire more people
and undo the shit tank healer trinket/cantrip aura debuff
embelishments also shit
gofigure
dw zac
you could probably argue that transmitter or whichever one was the Complete My Tasks trinket was interesting but idk I never played it
that one was boring
Damn
yeah but like
@vivid vessel stop sandbaggin
transmitter was the worst shit
the trinket that makes me kill 15% of my hp for a shit ton of stats
is interesting
ye mb cuh
the process in which you got stats was non-traditional
Every trinket is just damage
its all PI
ye
trust
just lucky crits
enhance is bad btw stealthi
they put enhance in like
C tier
im not even capping rn
max tier list
enhance down bad for raid too
reliable content
what key
every key besides like eco dome and maybe DB looks like that
I was looking at the S3 outlaw guide on wowhead and it says only one point in fan the hammer. is that right?
ara, i did have a bad death in this one tho
ya
dk gonna catch a nerf
its so funny that both dps dk specs been nerfed multiple times
warrior also gonna catch another nerf
i did watch max's tierlist stream
maybe theyre nerf outlaw since its good at m0
you are 723
maybe ill see a ret buff when raid is at farm
you are scaled to max
somehow the nerfs just didnt effect DK anywhere near as much as our BF nerfs impacted us 
actually i didnt think it would make a diff @glass mortar but we were 710 ilvl before the last week
and i feel like
It's going to be 80% fine and then 20% nonsense that they have to more than revert later in the season
ive been told scaling is a myth
Im ngl it feels like we got worse on ptr from the 710 scaling to 723 lol
im bottom on prio, st, aoe, and im not really winning at any target count anymore btw
Scaling over an expansion is a myth but scaling within a patch isn't
ye
like on live at least you have very good st, and you win like 5 to 8 target or smth
here id k
scaling is never a myth, scaling mattering between seasons is mostly a myth
i lose every target count
we got zero tuning going s3 to s4 cause why would they
imma show you something
fake season
we didnt get nerfed or buffed
and we were just much weaker relative to everyone else in s4
🙂
just ilvl
@stiff vector close
when they start pulling bigger packs
yeo
wait until ppl do all to the right
so imagine
It's fine we'll find a new bug to abuse
dont bug abuse or they will fix it and make it our tier set
ho bug has been a thing for like 2 years
perfect, we shall be needing this soon 
in s1 we at least did st lol
here i think he didnt proc this time, but you have a real enhance instead
to be fair
that bug was really really really liked
@vivid vessel
its in the rogue pack cuh
man.
Reading is for other specs
i kinda see why you guys liek Kir you can keep alot of rtb buffs up for a long time
we love kir
now compare this to assa, crazy funnel crazy aoe. only sucks when pure st which is almost always avoidable
All we outlaw players know how to do is drink caffeine and complain
yep :)
burst also
ye
cause we dont talk enough
how some pulls are just impossible
with outlaw
cause no burst
Tbh I mostly like kir bc I can't get my brain to play ho properly
sub burst next tier tho 
so you need
a full comp for raid buff
worse routes that works for outlaw
and you just do less overall, and have a worse damage profile
i mena that seems fair
thoughts?
ho is just fucking impossible for me to play for some reason, I fuck up builders constantly somehow
S tier spec
idk im prolly washed up tbf
or its ptr ms
i cant even feel ptr ms
but its prolly it
i will gain 10 mil overall on lie
ptr ms for sure influences outlaw gameplay
i do tell my friends i cant play this spec with any sort of lag it makes it feel awful
for me its heavily noticable to the point i really dont enjoy playing outlaw on ptr
outlaw is playable on 180ms but it's not fun
i dont want to play outlaw over 50
I can't believe they didn't make ship names for specs in the hero trees instead
Also ms probably hurts KS a bunch if you're reacting to it at all
but anyways, even if it does it should not make a huge diff to the point of you losing that hard in overall @vivid vessel
Asslaw
like if i join an oceanic group I let them know I cant and don't want to waste their time
meme is rtb is rng... real is everything else is rng
How do you think I feel as an oce player 
I have a dawn I can't press kir on 4 buffs till first boss litteraly
The impact is craZy
thats so bad
If you hold kir too long you are pressing it between packs
So you are always forces to kir on bad buffs and hope for a good reroll
If you don't get a good reroll it spiral downward
And the opposite is true
If you get good kir you will keep the momentum for so long
Idk it feels insane to me
But maybe I'm coping
very coinflippy ye
how much - % is it to force kir on 3 good buffs btw
It's even crazier on how the stars can allign
i thought with losing current tset its worth it again
Thing is
but seems like its not
You play LD right
ye
i wish the 2nd coup didn't cost cp and you could just send it for the cd reduction
yeye
Cause your next LD is so far in the pack
That pressing kir then is like
It's too late
I wish rtb was just CTO I'm ngl
bt needs to be gone tbh
tbh i really enjoyed the high cto proc chance in sl
but ye
what can u do
what abour rerolling more aggressively, have u done that feelcrafty wise
like when u have absolute shit buffs
just burgerflip it
talent sleight
I just kinda lock whatever I can with kir
And reroll
If I don't get another reroll it's basically over
But a lot of times it saves my pull
But ye if it doesn't you just
tbh if I get bad first roll, im just KIR first BS CTO proc idc
You will just low roll for a long time
The momentum feels insane
Especially when the packs are short
Like it feels so rng on Dawnbreaker
I aint sitting there with like BT+GM and hoping my next LD isnt dogshit
Cause the packs are short and there is a lot of downtime
ya that's fine
ye
Just kir-ing at any 3 buffs seems to hardly affect sim at all
good for CD specs tho
On a second pack of a dungeon my damage will always be more consistent
But first pack is mega rng
Cause you come with 0 momentum
how much -% is playing sleight over ld?
its mega rng and its not even like..the good kind of rng. Its rng between barely beating the tank(or not being the tank depending on the tank and dungeon) if your first pull is big, or getting good rng and doing s2 dmg and still being gapped by good specs
I mean I wish that was a thing since I think pausing everything for outlaw feels right on point but it's a diff thing anywya
Infinite
It'd like 5/10 I don't remember
Ld is massive
bruh
Also fuck anyone that tells me outlaw isn't rng
we got spoiled with 4set we forgot how important ld is
Vanish is already loaded. Might as well add pausing rtb buffs to it.
what bozo would ever say outlaw isnt rng
i mean outlaws variance in short pulls is pretty huge right

didnt we sim 2 minutes once and it was like 3X as bad
Do 40 minutes too
with or without bathroom break?
You can hold it
Ok on it
ty
yep
literally useless
They can swap HH and blind talent and it'll be fine
got a half assed rework(literally) and barely had it touched since. Crazy this is what our half reworked tree looks like(obv theres been a few irrelevant shuffles since)
Our tree is bad but it could be way worse
I mean GSW isnt even very good tho
ye like, reintroducing s3 tset as talent is such a non brainer im so confused they havent done that yet
and it would incentivize you to push PS even more, which just directly conflicts with what trickster wants you to do
how to fix kir rn
https://wago.io/NWV4O1aek @stiff vector i think im done with sin for now, i wouldnt say its 100% ready for fatebound yet but oh well

Sleight of Hand was the variety
Thats true
surely in midnight they do this
surely they fix any of the significant design issues with the spec and new problems they created this xpac
thats fine I can fix it for fatebound if need be ty
the coin tracker in there might be old
ye I can just toss in the fatebound one I have from outlaw
Blade rush is fine when we actually have energy to think about
FB ghostly strike like 100% uptime with the tier set?
would be fun or atleast interesting if we could cdr cold blood to think something different
but nope
cold blood shouldnt exist anymore imo




