#outlaw
1 messages · Page 310 of 1
4.8 but that's 6 minutes
well the tset on live def helps out
Cudgel next season??
Yeah liked "less" rng on rtb
It doesn’t help the new 2p is quite gamba
Then i can conclude that zac needs to get better on outlaw
ye prolly

maybe on live it feels better because we dont do tank damage on st tho
thats the diff prolly
ye
i mean 7 to 7.5 is technically 7% "more gamba"
wtf !
I dont wanna have bad luck time in the new patch
Must be stressful
I hated in live having badluck as a HO player, if i need to go KiR in the new patch and with the new tier. Thats gonna be ugly, like when can i use KiR?
I mean if ur not lucky then u shouldn't be playing law weve known this for years
I got 3 mounts so far this weekend from my mog runs so
Outlaw looking fine next season
💅
I haven’t done a ptr key since the buff
Grrrr I don’t want to do tank single target damage.
Grrrr
I have gotten 0 this week 
@quasi ether why is deepps in here sup lil bro
is it joever
our 🐐
kspree shoulda just been like x seconds of guaranteed ace procs or somethin
or throw bombs around for 2sec
kspree should give you a rocket launcher
make rogue be able to rocket jump
quake style
glitch out of m+
Summons an army of pirates
can you link this thread? I need to go in
killing spree should burrow you in the ground for 5 seconds. no cancelling
idk isnt it kinda true?
what woulda been cool if they just make killing spree x seconds of the anniversary bug, since they just made our new tier set the coup bug
make KS instagib the targeted enemy,bosses included
which part
just add the bugs to the game
should be 2 min
do we ever press BTE outside of vanish window? or is it just evis
wdym should be
Make it summon ninjas and assassins too so people won't complain about class fantasy
should be for what purpose
if anything even with the improved KS id rather press it as infrequently as possible
it flows well cause of vanish
so id argue it should be less frequent
make KS summon naked elfs that hit target with daggers
but yes having it be some multiple of vanish cd does flow better
I do think though that keeping it low would have been bad
Lol
thats way too much time spent spinning around
yeah but thats another kind of problem xD
KS CD is already misaligned with vanish, they don't have to be aligned
not really, theyre pretty closely aligned on live
9/10 times you ks->vanish->ks->vanish
1.4 vs 2
thats not how that works
Macro KS to /yell DIE DIE DIE
cuz of cdr
2 min is 30 seconds
and 1.4 is like 24 seconds
so theyre closer than their cds would imply
our cdr generally makes things 1/6 of their base cd
the reaper usually dies yes
unless timing
it does not reduce abilities proportionally
its a flat amount
and because on shorter cds you inevitably waste cdr due to blockers you end up with them close
so like if you compare vanish at 2 mins to KiR at 6, if you were to vanish and kir at the same time, when vanish is ready, kir will have 4 minutes left
but KS to Vanish even though ks is lower cd it almost always comes off cd during the vanish so it keeps them lined up
yes but you still end up having about ~10-20% more KS casts than vanish on average. Of course some of the KS cdr is "wasted" because you don't KS in subterfuge for instance and it can become ready within that window. Plus it's not always safe to KS
Hi, I'm new here and I was following warcraftlogs and noticed that you use dispatch right after bte, can someone explain to me why?
yeah its automatic
yeah but its not like were gona have half as many KS casts with it going to 3mins is all im saying
in theory if you dont waste any cdr itll be exactly 2:3 ratio of vanish to KS with the new cooldown
and since you dont ever waste cdr on vanish its pretty likely to be the case
so were going from almost 1:1(3:3) down to 2:3 KS to vanish ratio
idk I think its fine
it doesnt flow as well sure
I would have preferred it to be closer to 1:2 ks to vanish
but I think its not as big of a deal as people are making it out to be
yes it isn't half based on ptr numbers rn, it's quite a bit over half, maybe 60-66% the live frequency
No
!fuu
Rogue Spreadsheet - Light Version / Dark Version
its worse than dh debuff in pretty much every way
no one cares about ret
Cause all our kit is a mix of physical and magic
Enhance a arguement can be made for touch
how do damage sources that r both even work, do they just take the higher of the debuff
surely they dont double dip
Yep
They don’t
It was a question that popped up during ret rework
isn't enhances phys damage like sub 10%?
like tempest and LB
No no
if they go totemic its alot of phys damage
I mean like
Strike a tribute
Cause for example
I think totemic is a lot of “strike”
Like frost strike
Nature strike
Firestrike
pretty sure totemic is mostly magic
totemic is mostly both combined
Now here’s the real kicker
Is lighting bolt
Actually nature damage
Or is it a cringe
Hello everyone! I suppose it is quite silly to ask this question now, when there will be further hotfixes, but anyways. Did anybody try new raid and have some thoughts on what spec might perform better? Or it is no use thinking about it now... Basically thinking between assassination and outlaw and I've heard somewhere that blizzard is moving to being able to cleave great is must-have and if i understand it correct, assassination perform in this better than outlaw?
enh spenders are magic
Nature in name but has a physical attribute on the white flags
no it is not
It will prob depend on the boss
As always
surging totem pulses are flamestrike damage, fire + phys
Primordial storm strikes are also mixed
Sundering is flamestrike
ya not atm
I think the ranbow bars
Are strike damage
I’m on mobile
I’ll check in a bit
Damage attributes are weird
ye when its multiple color its a mix of damage type
i think in this breakdown here
you prolly have a good chunk that is pjhysical
ike all these
have phys in it
yeah but that is M+
surging storm is phys aswell
and the wrong hero talents
Surging totem
Is also
Flame strike
I see, thanks
So ya
havoc getting more benefit from monk than their own buff nowadays
\
in st like 35% of totemic enh is being buffed by monk i think
more in m+ ofc
Ya
Shammy seems to utilize both
It just defaults to touch for its strike abilities
Well.
That’s pure magic
Yes
this is the M+ build
And what is probably the build for next tier, too
cuz of set
is there any cool pistol like transmog for outlaws?
have u seen the degenerate stuff u can do with tracking dre
u can giga highroll on enh with next tier
if u get tier procs at same time as double dre procs
they dumbed the spec down too much for me to care
There’s glyphs
From siren island
Ya tempest more magic than totemic thus benefits form brand more
I dont like that all of the stuff you used to tab target just now auto spreads
oh? what they do?
But no one is arguing that
super annoying
Ye
wanst tab targetting just bait for higher overall anyways
Anything thats has physical attribute always defaults to touch
Cause touch is stronger
Afaik
It defaults to whatever is stronger for it
And it doesn’t double dip
they change the appearance of our pistols but you don't really see it because the pistol is only out for a split second
ah no sorry i was missunderstood then
i am looking for 1h tmog that looks maybe like a gun
Hi pirates
So i do it only in subterfuge window yes?
you don't do anything. Everytime you BtE in subterfuge it will automatically follow up with a dispatch 0.4s after
you just press BtE
Aaa ok brother i understand Thank u
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
I don't think so, but they have gunblades over at ff14 I'm pretty sure . Any combination of gun and blade in wow is classified as a gun
there are axes in bfa that have a gun
most are quest rewards or world drops/drops from rares
what is the name of that axe?
I'll log on and show you
cheers
He found it
there are a few other recolors as well
oh its ally
oh it's alliance only that's why I've never seen it
you can use it on horde
Yeah
or a different one with same model at least
a lot are just unlocked from kul tiras questing
I think it's a world drop. It kinda just showed up in my appearances
https://www.wowhead.com/item=159475/shipwrecker-axe?bonus=6655 this one is world drop
some are world drops too
looks even better
Some greens just casually being one of the coolest mogs in the game
kinda works with the revendreth set too
I like how the edges look insanely sharp
idk how others feel but I believe the best bfa mogs came from dungeons and world drops
felt like some upgraded viking weapons
it's also available through an alliance quest
id rather just farm it and watch youtube on the side
is there more than 4?
no just those 4
Hows one button rotation on outlaw? can i push 3k with it?
depends on if you can find a group willing to carry your garbage dps
personally i'd never push with anyone unwilling to learn their class
I think these are a must have
they are ok, a bit on the small side but size isn't everything
its about the motion of the ocean
nah i was just thinking about HOW TF I CAN GET 30 MORE IO
i quited last time
cause ppl werent inviting me
xd
2973 rn last play was 2nd month of the season
what is the best item to buy on a fresh outlaw with dinars? shoult i keep them for M+ trinkets or buy a hero raiding gear like weapon?

dont get rid of mister beast bro 
More like Mister Least
mr beast 
mr beast is gone wtfff 
I got the link before delete 
who yeeted mister beast 
share wtf
!fuu
Rogue Spreadsheet - Light Version / Dark Version
it's literally 1 quest the moment you step in drustvar btw 
royal the goat
That could take forever. I gotta make my character, give it a funny name, and then obviously I'll be leveling as a rogue.
It's just too much
Like go to stormwind
No ty
real
makes sense, much easier to farm a 4% rare mob drop 
you'd have to like
make an allied race
talk to chromie
and do a quest
idk thats a bit fucked innit
i could be watching netflix
Californication won't watch itself
I did it in like 10 minutes with an abandoned alliance mage that was still waiting for her purpose from tbc
well that surely is not it
How do I know it's not the one I already have?
you mean which colour variant it is?
Ye
well, do you have the gold one already? if not it's the gold one https://www.wowhead.com/item=155127/fallhaven-hatchet?bonus=4790
The one I posted on my undead is the only one I have
Ooo
The gold is from the quest?
there are 5 different gold ones
I guess I shoukd read the article
like 3 from quests and 2 drops or something
the one I linked is the easiest to get I believe, literally available immediately in drustvar, the other 2 quest ones were from quest chains iirc
and you kill 1 named mob and you're done

!haste
A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush scales your GCD based on haste, up to 25%.
The
KIR build wants ~19% haste from rating, so it becomes 25% after
Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.
The
HO build gets
Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.
You need to use
Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
Sounds like Mafic
He's a little schizo
Should i use geargrinder or magnet for m gally?
Ohh, I felt it, but I didn't know if it was real
do we get the most exp from timewalking right now while leveling?
probably yeah
suppose it depends on how fast you can queue into them adn finish them
i think time walking is 6min while the regular tww dungeons are like 19 min
thats what it says but idk how accurate it is
no just queing as dps
no rush just seeing which is best on my own for the next 3 levels
Not at all tbh
is zac not being yellow name anymore mean hes rerolling aug???
i can confirm that
i havent been yellow since they removed acro
Someone's gotta buff all the fdks running around
oh damn i guess im just unobservant mb
idk outlaw hasnt been the same since they removed acro ..
ghostly strike?
i wish they would delete ghostly strike already
can just buff them with tricks 
It's basically just the reason snd is passive now
Damn, I should've done that to the dk rerollers this season
Random Manti button you press now and then
But you lose so much if you don't
Just unfun
making it 0 energy and allows your ks to focus the debuffed target instead of random 
But I will next season. Make them put that deathstrike to work
yeah they need to replace ghostly strike or give it an actual design goal and rework it
having a spell that might as well always be macroed into something is not where a skill should sit
it reminds me of when WoD dropped and they were cleaning up a lot of spells that got perma macroed into things
or when legion dropped?
I don't remember
Feels atm they are very out of touch with outlaw
I know i just wanted to be the guy who pretends everything is alright for a second
#fixoutlaw

I'm numb to the flaws of GS. Just fix KS and we're back to S tier design
yeah the flaws GS has are at least not actively detrimental
and are basically the same as GSW
a talent that just seems lost in the current design
without a real goal or idea in mind for its existence
it be just like me fr 
idk
it annoys me so much in m+
not being able to send it whenever
Target swapping says hello
cant target swap
Ghostly is a sin
cost infinite energy for nothing
Zero gameplay
bring back mfd + bone spear outlaw
Fuks u if u swap at a bad time
I meant more like actively detrimental to the rest of the rotation
losing GS itself when you are forced to target swap just hurts GS
though the energy cost is definitely too high
So beautiful to see our guy @vivid vessel breaked the meta this season ❤️
and to some extent hurts the rest of the rotation if it is hit during low energy
isnt it funny that they removed the need to stick to a target because of the bte crit debuff on enemy and now we have the same problem but with GS
we lost r1 
wait till you try trikcster in s3
everytime i swap target
bro if u ever drop adr and arent getting good rolls
i dont have fazed
and i cant send coup
why is it so expensive
u have infinite energy and its cost doesnt matter or u are getting bad rng and it turbo fucks u
ghostly with no adr is prob the worst feeling in the game
no reason for this ability to be this way
fazed not being on the character is so bad
:)
you know what i have to do lok on ptr
i have to move around
when i press ks
to spread it around
very cool
they should have just made KS aoe during BF
and apply fazed to everything
instead of being copied by BF
with the random targetting
Cool design
idk why fazed is a debuff
such a stupid design
stupid people
our hero talents have so much potential
and its all wasted
on them not doing a single iteration on the talents
and not playing the game
idk
its sad a bit
Thats why im w8 for the new talent system next expansion🙈
bring back the mists talent system
Dont like how they made many things on many many specs
Dont know this, i started end of Dragonflight to play WoW 😅 was it good ?
instead of being a branching system it was just 7 independent choices
Dude legit called this from
The start
everyone did
Illusion of choice
looked like this
the talent trees were legit a way to capalize on the success and nostalgia of classic talent trees
idc about illusion of choice, it was illusion of choice before aswell
hence why alot of the oldversion had 3 point nodes
it was supposed to be rewards and engagement for leveling up
but
they forgot to make leveling up engaging in general
instead of speedblitz to max level to do endgame
Fck the hero talent systems fr
thus talent trees failed in the one thing they were ment for
needing to spend a talent point every level is more annoying than anything else
The cant handle those
especially since it's usually on something that does nothing
casuals love that shit
Why they bring it out
classic andys love that shit
its supposed to give a sense of progression as you get stronger
atleast thats what the dh dev said
I love the illusion of choice argument as if it’s the responsibility of blizzard and not the community who’ll flock to a 0.5% dps increase like vultures then complain they HAD to

that too
meanwhile all the casuals I know use the default recommended builds and don't even actively 'spend' anything
cause the game was warped into it
it went from rpg
to level up in 2 hours and do endgame
talent trees was supposed to hard focus on the levelign experience in df
alongside
the new player island
but then like
they forgot to make the rest of the leveling open world engaging
Bro no one cares about leveling exp in 2025. the game continued a good way. They just to bring out a better System
it was a failure in all accounts
thats what im saying?
Yy
but blizzard seeing the success of classic wanted to bring that back to retail
also cause of casual demand for muh leveling experience
like alot of things, blizzard half assed it and left it half bake without even making chromie time decent as a leveling experience
granted, how could they? we should be like level 160 or something
to fit it all in
in order for leveling to even be reasonable for a new player they can't really include the entire leveling experience
like if you had to do the 5 or 10 levels of every expansion in their correct zones
and yeah the max level would be like 150
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
I also don't want to spend 100 hours leveling an alt
they wanted to make the leveling experience good hence all this stuff talent trees island chromie time additinos
but then like
mop's talent system barely had any real choices. Certain specs do have some flexibility with the new one both while levelling and in end game. It just sucks when it is done very poorly (see sub's spec tree)
they couldnt reasonably make it good without making it impssioble to level alts
and fitting everything in
heck you can reach max level without even doing a full expansion now in chromie time
tbh rogue is the worst outlier of the new talent system
is it really?
so they elected to abandon it and just make due with talent trees
most other classes have great trees with some form of variety
we have had 2 or more reasonably competitive builds for most of the time since the new talent system hit
weird i dont remember saying all
like half of them suck
that's twice as many as a lot of other specs
true
but it doesnt matter if they give you 7 choices like before or 70 like now
this next tier is looking like our 1st onee with only 1 competitive ST build
the previous system you just moved 2 talents around and that was all your variety between raid and m+
if anything i feel like the current talent system makes it so much harder to actually learn a spec
because of all the interacting talents with each spell you have to memorize if you wanna minmax
i mean
mists talent system was still less annoying to interact with and allowed for some more diverse builds thanks to having mutually exclusive talents
like playing a healer rn fucking blows because your base spells are worthless if yo udont buff them with the 14 talents that interact with them
before talent trees
people didnt read their spellbook at all
from the passives they auto learn
so nothing really changed
but ya
rows> trees
at least with this talent system they get more possible tuning knobs
to target different things
and for some specs those tuning knobs basically change your playstyle each season
like i dont think shadow or enhancement have ever played exactly the same two seasons in a row
more tuning knobs isn't necessarily a good thing when they are all moving the same needle
you could nerf 3 talents 1 build uses I guess
yeah but it's not just one needle anymore
but in a mists system you just nerf the 1 talent that defines that build
it's the same thing
To me it almost seems there’s too many spinning plates with the classic style talents
like before this talent system you were basically trolling if you tried bringing sin rogue to m+
sin was just the raid spec
that's not even true though
like i dont think this talent system actually brings any "choice" cause wow players will suffocate their babies if it'll give them a +.2% dps for their late season rik reverb prog
and isn't really relevant since it just comes down to how your aoe spells are tuned
but it at least brings more depth/skill to a spec and makes it easier to tune specs in different scenarios
some specs actually have different versions of their talents based on what they want to run or need
!log
So I just asked ChatGPT how many specs in wow have 3 or more viable m+ builds - answer is 0 lol
well you might consider this spec to have 2-5 depending on where you draw the line at viable
I would say moving 1 talent isn’t an entirely different build
realistically every spec should have two: one for each hero talent
But they don’t so
i doubt chatgpt will actually measure 'viability'
fair
between ho and kir I think we can still find 5 builds that are different by enough to count
if moving the talent adds or removes a button that's good enough for me
can chatgpt consider discord chat histories
?
also a lot of people see one build being better as the other build being terrible
which is why we have this problem with people meta chasing fotm specs
so the only solution on blizzards part is to make talents give zero throughput then
Wowhead’s talent calculators and guides (as often referenced) still focus on 1–2 best Mythic+ builds per spec, with no spec branching into three or more competitive options
Reddit
.
Community statistical sites (Subcreation, Warcraft Logs, U.gg, Murlok) also list multiple builds, but usually it's capped at two worth considering at higher key levels
Reddit
.
Is what it referenced
this is a community issue imo
a lot of people see (for example)
archon shows 99% sanlayn playrate
"holy shit rider must be DOGSHIT i'll report any riders i see in my groups"
for people suffering from the community issue it literally doesn't matter what the talent system is
DF or mists doesn't make a different when you just copy some other guy
Dude that’s kinda the thing though - people always play what is strongest. That’s just how people are. Tale as old as time
And they said themselves - they brought classic talent back cause people asked for it
what have they done 
yeah the problem with the community is that after seeing "the strongest" they see anything else as troll or weak
if you are actually engaging with the game instead of just copying wowhead the mists system is at least less frustrating to use
But I think people didn’t realize that it isn’t actually how they play the game
yeah mists system was more accessible for newer players too
@toxic star I think something has happened 
dispatch damage from crackshot is under bte now
is it like that in details?
he said he would remove the dispatch counting as a cast aswell but i dont think he did
no its not like that in details
its like that in sims
tbf for details we could ask the details guys
ye
People THINK they wanted options, but they don’t really
tbh they HAVE options
but it's the same as always: wow players will unnecessarily optimize the fun out of their spec without even knowing how to play it in the first place
enh got a bunch of passive versions of their spells to reduce the 'bloat' in their rotation
and all players basically said "is it less dps? dont want it"
the choice is there, but the players, good or not, will just ignore them just to feel optimal
Yes, and that’s why I’m saying what people who overwhelmingly asked for this system to be brought back weren’t honest with themselves about how they actually play the game
I sure as shit don’t sit around playing with the talent system and I don’t care to
well just copy what archon or the pins say
I do
I think the new talent system is so nice idk
but i dont think we can claim that a system works or doesnt work when we dont even interact with it
Cause you’re a big brain
It opens up so much choices when it comes to builds
Who people copy from
Sure but like
Like you’re the taste maker
like im sure there are lower performance builds that play differently that dont make it into the guides because of the dps loss
And for people just like, leveling characters, it makes the leveling process feel more rewarding
we just dont know em cause we dont go and fuck around with every talent point
thats in too
you can manually do that yourself
ye it shows weirdly in the timline tho
cant separate how it shows
oh i can remove it from casts too ofc
i think the current talent system is approaching PoE 1 levels of complexity which is not good
wait a moment
i see that shit and i'm like naaaah man
i mean idk, @gaunt phoenix you think we have any benefit seeing it?
not really right
i cant think of anything
you know its a bte crackshot i guess
the dispatch casts timeline? nop

ah its just because its the timeline
This is the dumbest comment in this discord this month
timeline like events always shows everything
if you check the table, its gone there
if you wanna combine them in details btw like on logs:
You haven't played, or understand Poe in any capacity if you think the current wow talent trees are even close
current talent system is so much more constrained than the poe talent tree
i didnt wanna say anything
for a lot of specs there ends up being like 3 total choices
your just gunning it to the capstones
and can't actively pick any utility since it's only taken as pathing nodes to a real talent
Very similar
midnight's outlaw tree looks sick
it's like theoretical choices that no one would actually make
hi xeph

how your outlawing
I like this more than old talents
Ppl just be saying shit sometimes
There are some tweaks they could make but this is the best version of talents we've had imo
I agree
yupyup
I've played through all 3 versions
Guy why are you black
U can poke holes in any system but I think this talent system offers a lot of choices in builds and gameplay preferences
🚀
Oh
https://www.warcraftlogs.com/reports/JgfvpYCkaFVX6cBG?fight=last&type=damage-done advancing to 14s soon
its more that it should be something baseline so people dont get confused, i asked the details people, they prolly will do the change since wcl did it
Maybe its because of mobile
Mobile bad
o its cause it starts as black lol
its not mobile, unless you mouseover your thing since its animated it shows black
ye, figured ill write a script that does the combination for me since i wont bug details about all the merges 
it doesnt autoplay until yo umouseover
I just bugged them 
at least for me
yea but i meant
literally all merges 
they also cant do conditionals based on talents / spec
Yeah but mobile doesn't even have my decoration
or content
On pc i see another pfp i think
bring back ventrilo
I feel like most or all of the perceived benefits of the new talent system just came from better balancing
it was always black its just no decoration
there's not that many choices in the tree
but in practice the better and more frequent talent balancing has made more choices
we have less builds that we had during sl with legos and covenants
for some specs*
or like, we have more numbers of useless talents
I mean if we include none talent systems
sl outlaw didnt even have kir/ho
we also have fewer builds than original outlaw release in legion
so ?
the only thing that changed was the covenant
we litteraly only have ho and kir tho
if changing one talent doesnt mean new build then changing covenant shouldnt either
idk im applying the same logic some people said here
other than ho/kir
I wouldn't call sepsis a build
you dont have anything
sepsis KEK
Sepsis was like, a button
or the kyrian one
ok sepsis sucked thats a bad example
if you think about it sepsis still counts as 1 build
since the other 3 trees actually did something
and sepsis did nothing
kyrian was good for the first 2 weeks of s1 pvp
that's 4 things
then it was gutted
but im sorry but like, especially when we had lego covenants
there was more builds, we didnt play them all at the same time
but there was more
litteraly did
then s2 necro
s3 venthyr
and that was it
no one played sepsis cause it was garbo
Since guides, meta and all exists, there is no choice just the best optimization and copy from that
or kyrian
?
kyrian shadow dust
did we play different shadowlands
in season 3/4
wasnt kyrian THE thing
all 4 were THE thing at one point or another
kyrian dust, necro mfd, necro lego, venthyr bb, venthyr gsw, venthyr shit dust, deatlhy shadow idk what cov that was, master assassin killing ass spree
for one type of content at least
did that not suck early SL tho
now you could argue we have trickster/fatebound that added mroe builds in tww
cause had to pick
i would argue fatebound isnt a build tho
no
casue it does litteraly nothing
but rogue got shafted
Someone tried HO in ptr? Im curious
thats the only build defining talents we have
like i barely played outlaw in SL but even i remember the different builds just from season 3/4 alone
So we have kir only, pretty nasty
didn't try it for long
Kek
it's now way behind since it relied on the tier so much
i mean sl was way more varied than df and tww but i think we played diff sl
the tier also devalued KiR
aka i played outlaw and this guy didnt
idk im looking at raid rankings for sepulcher and all i see is venth blunderbuss
so its like double wammy
ye
i dont see any variety
i mean did you
you played it half a season maybe
thius is all the builds i played in sl
and also these builds were all meta at some points
alright and how many of those were the best one
LMAO
I would contend that master ass KS was only best for necrotic wake
drop the ego my god
but it was potentially good everywhere regardless
no ego bro
rose tinted glasses
we played all these builds
and they were all meta at some poiint
ask any outlaw player
that played sl
some point aka 3 days
ok buddy
you prolly played 1 week every season my guy
zac missed fighting with someone
Best KS was SL s1 KS with crit legendary. Change my mind
i didnt invent any of these builds
yea man u got me
Zac will die on literally any hill if someone else is wrong
i feel like if you're going to give anyone the benefit of the doubt here, zac is a good bet
it is what it is
ye i notice that
yupyup
imagine getting heated over being told you're misremembering stuff that didnt matter lmao
fuck no it wasnt LMAO
NF was good for like 4 weeks or something
look i opened my nw logs
or maybe a bit longer
kyrian got gutted cause pvp
i actually forgot the adr leggo
but after nerfs to the soulbind and buffs to SBS it changed
granted it was mega boring
outlaw had a lot of M+ builds in SL
i wasnt logging in sl so you are lucky
prolly a few missing
what if the hill has croissants
what do we do with the croissants
any tour de france enjoyers?
how come none of them is on sin
was it just really increase duration on bf
peel them and then eat the delicious center
but only outlaw and sub
i dont think i played sin in sl
dmg+duration
sl outlaw
in m+ i mean
had a fair bit of builds
it was more damage?
i thought this was common knowledge?
i dont actually rmemeber
ye if you played outlaw
it was yes
ah
but apparently this guy was a lfr green parser
said it himself
he prolly missed on a bit
ye man look at all those talent changes HOLY
Tbf raid did gravitate towards one build
such variety
?
i mean now you are being disingenuous
back to back er
and back to back
flag
or if you wanna meme
dreadblades flag lego
im comparing it to now where we have kir vs ho only, we have 2 build defining talents
then blunderbussy er or blunderbussy venthyr
F
where did that message go
you are wrong tho
s1
idk why i even argue with a guy that is wrong
well you're bring a dingus but i aint calling you out about it cuh
had master assassin killing spree for a second
i should stop doing this shit
ya you should
but i dont like when people are wrong and think they are right tho
4 builds
bladedance build
its one of my weakness
frosg mage had the best build in s2
i mean its cool that you think you remember meaningful choices in SL
movers appeared again
spam ice lance in aoe
but in reality we didnt have that much choice
then pigeon holed to
other than cov swapping
venthyr 2 button
and lego ye
which EVERY spec had
actual cancer
I don't really get the whole 4xing down here
and 4 cov is already more build defining stuffs than how we have just ho vs kir rn that changes gameplay
again
just unluck from rogue
idk
Sl did have a lot of build diversity between covenants and legendaries. It's just a fact of the matter
i dont see how df builds are different from sl builds
almost none of it was meaningful tho
if you liked changing build every 2 months SL was goated lol
instead of er vs flag
it was just the same gameplay
you have kir vs ho now
It depends how you define the terms Ig
same gameplay 
but with a diff ability on the one keybind



