#outlaw
1 messages · Page 304 of 1
nice pin buddy
Outlaw Changes:
These changes are an 8% single target buff, and a 1-5% AoE buff depending on target count. That is all.
Solo be yappin too much in these pins sometimes 💯
This all u need
So gm was compensated to still be 10% added bf damage, which goes nicely with 10% dmg buff



I like using the thicker garf
he looks kinda freaky in that
Fits me then
🥕 ahh garf
i like solos yapping
so do I
how curious
is this real?
Might be made up
It's not that grand melee was changed yesterday. The formula is possibly different than we thought
Could the formula not just be whatever +10 %
a (dumb) way that this could be happening is that they calculate how much of a % increase it needs to add 10% to the base value. But why would they do that?
I will have to ask koji if there is some sort of precedence of this behavior in simc
if it was 10% additive you'd be getting lower cleave with PC
iirc if it was additive live cleave would be x1.125 instead of x1.2 (on 2T)
sure bis
what about this 2 piece set?
What about it
Thats an int weapon sir
int dagger
Its intellect
Sword*
int weapon indeed, sorry
There aren’t any interesting weapons
Last boss has a vers haste wep
With these on, cloak did about 2.5-3% overall in key
nice

is it even 10% tho
its 116/106 no 😛
does ho always sim higher than kir or am i just lost
yes it's +9,43% relative to previous tuning
On st HO wins. In Dslice KiR with 1 ptn in FTH (Fan the Hammer) and PC (Precise Cuts) might win in sims.
10% ST buff means viability in prog raid right? Riiiight? 
I am trying to plan out my Rogue. I am having a hard time choosing if I should craft 2 weapons and work to get those max and buy trinkets with my chips or buy 2 weapons and just craft something else. I will not be doing any mythic raiding, mythic 12s are obtainable but are going to take time to get geared enough to do them. Thoughts?
I would suggest crafting a MH & using chips for HC Capo's & magnet
Craft main hand, mug zee fist, jastor diamond, magnet ezpz
ye man dam amps and flying very good for outlaw
no issue if you just dont press KiR or AR before downtime 
inb4 flying every 1 min
tindral flying as OL very fun
then you pray for good rolls or play FB and hope the cd reduction is enough 
nah you just play sub
eta gg

10m opener vs 71m 💔
i need specific numbers pls ❤️
solo i need the numbers breakdown pls i cant no maths
it seems grand melee is not 1.2x but rather 1.0 + (0.1 / 0.45)
0.45 being whatever blade flurry's current base value is
So grand melee is really 1.2222x at this time
so is it a net buff to AOE only with GM?
factoring in BF going from 50 to 45%
@vivid vessel is this liquid or northern sky
https://wago.io/U1EFd_3OR
Yeah I'm assuming he just customized one of there's
🙂
Or he can just say yes or no
wait
am i allowed to do that
is liquid open rn
i forgot
ye it is
i think
im allowed
Just asking I joined anew guild and they want me to use northern sky but your shit looks nice
Shame
i mean my raid weak auras are kinda whatever tho
i just modify quite a bit the liquid weak aura every tier usually
leaking secret wa's
NS is fine, they changed it up though
guys what is exactly the killing spree (current live) bug? i've heard about itand that it can cause deads but im not sure whats about
i mostly have it on wagio for storage for myself
ye my dungeon pack usually get more work
stagger doesn't work
Update the mage weak aura 😂
oohhh
is it exactly when the KS ends that its not staggered?
so killing spree teleports you around right
at the final tick of killing spree you seem to do an invisible teleport
so you dont move but the server thinks you moved
it's like a split second where you can seemingly get hit by aoe stuff you are not visibly inside
ok thanks
so things like flarendo aoe one shots u
Like I use your ui and have some ugly ass weak auras replacing where yours normally goes for other classes I'm not to good with weak auras and shit but yeah I think everyone should shadow the shit like you
Looks so clean
some people tell me they hate that part
French people sauce
@vivid vessel was watching your 21 rookery run on last boss your team is missplaying the boss or am i trippin ?
wdym
Ohh not 1:30
Yeye thats ok now
I did the sub swap one time it was fun
21 rookery wtf
if you ahve time you either 4 phase or 3 phase with 2 min between each
4phase is slower techincally
War and subtlety 1:30 min ce
so we do this
Cd
its mega cringe tho ye
I know
this boss is terrible
You need to leap last sec to not lose uptime
What if u stay outlul
6 phase prolly
ye that doesnt work
Like not lining up
Ye wont work on 21
spec is garbage
Btw when you change to sub
You can just put symbols
On to proc
Extra 2 charge
While flying back to dungeon
I mean its minor but ye
That boss sucks
doing 2 min per phase
we killed boss in 5min57
outlaw in 20 we did 6min +
https://www.warcraftlogs.com/reports/r19v2LBFQfwHhZzq?fight=4&type=damage-done&pull=12 here a 6 phase
https://www.warcraftlogs.com/reports/k13tPJH8WCgh64xy?fight=2&type=damage-done&pull=12&target=44 5 sorry
anyway
outlaw bad
It worth waiting for 2min to make sure
But on 21
Last set of cds
Were overkill
Than how does 21 counted as outlaw score
If u finish dungeon as sun
Sub
it counted as sub
Ohh so u never done 21 rook as outlaw
nope
only 20
if we ever go back to rookery 21 for whtever reason idk why we would od that
maybe i try
but its last boss
gonna feel shit depleting on last boss
wasting infinite time
we are prolly never going back to rookery tho
we are playing again the last 2 weeks or so
and i think we wanna do 22s instead
ye but no
i think we can legit
take r1
discretely
by timing 22s
other teams arent even trying 22s for some reason
but we have some 22s that we know we can time
Cinder doable
if we manage to do that we take r1 for fun
easy
while they afk grind 21 resi all day
kekw
did you see sjele team
they were in priory for like
3 weeks bro
to get r1 timer

idk how they didnt implode
we will try to get back r1 priory
just cause
it would be funny
and priory isnt as hard for us
as it is for them
ye
idk i think its a big deal
that it can turn out to be true
you are going from one tier to another cleaving for 10% less
if we end up doing more st and it work out
sure lets go
but if it doesnt end up that way we can just get fucked over
I also think some dungeons physical comp just better for timing 22s
idk 10% is a big number i think
cinder 22
Just because of tankiness
ye
i agree
we know we can do cinder 22 timer wise
we know we can do 22 ws
and top is possible but tight af
what about ML?
ye ML of course
22 ws first pull u need to get lucky
but im not even counting that
With outlaw
i dont see us pumping enough on st (and prio) to actually balance the aoe nerf
Do u macro ghostly strike with anything zac
I was thinking 2x fth instead of ghostly
Is it bar ?
Bad
Ive macro it into bte and sometimes when i ramp i hit ghostly to wrong mob so its bad need to have sep keybind for sure
Tried some ho aswell on 20s but garbage only good if u have the nuts
Any good macros to run tho like idk ar vanish bte. I feel myself pressing them alot together
Only macros I have is focus stuff
Stelath macro is must four subterfuge
Because u cannot spam it
If u dont have the macro
Oh you mean !stealth
Yes
Its even worse for sun
Sub
Because u need cancelaura dance
Apperently cannot get into stleath during dance becoz it counted as stealth
I remember at somepoint outlaw had dance too
So, is the general consensus that the ST buffs to outlaw were enough to push them up for raid without hurting them too much in M+?
I feel like even for raid tho they were a bit behind 10% :/
idk is it a buff
you think you gonna do 10% more st compared to now to compensate?
Read the top pin. Someone else did the math earlier
Is it enough? Can’t say. But it is a buff
~8% single target buff, ~1-5% aoe buff depends on targets
noted so the buff to ST was enough to still be considered a buff to AOE. Hype!
so why are people worried?
hard to see PTR play testing because most outlaws on PTR are... rough
cause its relative to now
if you do same st as you do on live
your aoe just got nerfed
well apparantly outlaw st wasnt so hot on ptr
so IF you end up (after the 10%) doing same damage as on live (compared to other specs) you will do less aoe
cause blade flurry now does less aoe?
like i dont think outlaw is doing too much aoe on live either
think its a very werid tuning knob to nerf aoe and buff st
cause you just gonna have to overperform on st
so IF you end up (after the 10%) doing same damage as on live
why would you do the same damage as on live after getting a 10% buff?
or do you mean aoe damage?
Maybe I mean it is certainly strong
its a st buff to bring you in line to normal st numbers
i dont think it needs nerfs
except 2 target maybe
he means aoe
yeah if you end up doing the same damage compared to other specs on ptr (in st)
you now do less aoe damage compared to those specs
outlaw aoe was pretty solid before the ST buff, wasn't it
on ptr ?
yes?
idk not really
idk i think outlaw is turbo flawed on ptr
it's op for pugs
like honestly i think if smth about outlaw aoe should get nerfed its PC, so its not turbo broken on 2t
Did anyone try outlaw after tuning? Did we really got nerf
im not saying its a nerf either btw
you do more damage on ptr vs before patch (at any target count)
its just a weird tuning knob
personally I would have preferred a nimble flurry nerf so fatebound was not as far behind as it is now
nah just rework fatebound
a bit late now
also that just nerfs the aoe
if outlaw stays the way it is
0 damage cooldowns, hardcapped, no raidbuffs etc
it needs to keep its power otherwise wtf is the point
yeah but its just the worse damage profile
Why cant we have nice things
Why does our aoe get nerfed when boomfuckchicken does giga dps
our aoe got buffed !
the only thought it trying to compare live to ptr
instead of ptr to ptr
which is idk
slippery slope
Is there a damage fall off for bf cleave from ks?
yeah mb should have been more specific
KS bf damage is normal
speaking of KS did the damage it do change? not numbers wise... I saw someone talk about that it didn't just "damage in this area" like it was before. Its now like each shot gun blast is a single target hit, so in AOE you're just hitting random people and not good??? I couldn't find anything that says that tho.
KS is still cleaving
Do the sin boys ever complain about their spec?
the issue is that it's targeting random targets
so random targets get 100% damage and cleaving
This is sus to me , what’s ur best overall on ptr in floodgate it’s the only dungeon you can really compare
yeah I corrected myself
how is it sus
They should make the new KS a cone like how evokers have it
is the new KS without the 10% buff still a buff or is it a nerf?
Nerf
Visually
I don't care about visuals
Buff that we dont die
I am asking numbers
I thought cancelling it was a dps increase
Do you agree or disagree that the tc routes and pulls on live contribute quite a bit to overall
if I run 2 sims, one with current KS and the 2nd with new KS, which one would do more dps?
i think that question proves you don't understand the changes
I understand the change, I am asking numerically
is the new KS without the 10% buff a nerf or not
It shouldnt changw im sure the targetting is still the same

it should change
ks cd and damage got changed
bro
Hes asking before the buff
im talking purely about aoe, its noticeable
if the patch happened 2 days ago
would my 684 ilvl outlaw do more damage or less compared to 11.1
Idk I’ve seen pulls where law is doing like 18m dps
Since you get better positioning
On ptr
How is that not close
Whats your prediction for bis trinkets in s3 based on testing
why is it the same tho
there were legit changes
Hes asking a pure hypothetical question
Maybe hoc is hard carrying?
I did correct myself later
yeah but its still not the same xD
outlaw profile on ptr is even worse than on live 🙂
whatever there is no point in worrying
I'm gonna play it on release and hope it's good enough
The dmg buff should make it feel dope tbh
Actually what is the problem with outlaw in ptr?
There are still weeks of tunings anyways
I swear everyone says different things
There’s also no twilight dev on ptr
ks hits random targets instead of just the main one
Its always been like that
on live it hits primary target no
Nope
"Finishing move that teleports to an enemy within 10 yds, striking with both weapons for Physical damage. Number of strikes increased per combo point."
Im like 80% sure it doesnt
Are we META yet?
But you strike like 10 times
It def jumps
"Finishing move that unleashes a barrage of gunfire, striking random enemies within 8 yards for Physical damage. Number of strikes increased per combo point."
I also don’t think I have seen you run in a full physical buff comp
im 99% sure it only strikes your main target
since you only teleport around that one
They should remove the target cap on killing spree
Just go BLAM BLAM
You get a bullet and you get a bullet
PLaying with a dagger in off hand, still a good thing?
!oh
A dagger offhand is technically like 0.2% better than a slow weapon because it generates more
Instant Poison procs. That is the only difference,
Fatal Flourish proc rate is normalized to be unaffected by the change in attack speed. Note that item level or stats will matter more than this quirk, or you can simply use a slow weapon anyway for transmog.
Nah
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
@finite arch live KS hits only 1 target (but flurries too) it just teleports around the main target
it's to look 
yeah but at least you won't die looking 
cant tell if you are trolling with this one
hoc tuah?
I ate the fatest death on braunpyke
But i looked cool
Hello, My name is Phil and I play Brewmaster. I'm doing this thing where I go to class discord to try to meet people because pugging is awful.
If you are 3k-3200 io and want to build a team for next season please message me. I typically play 8-12 MST.
I pressed KS and got hit by like 5 secs of the spinning hammer
He didnt post this in the sub or sin channel
We have a legend
Screw those magic dealing losers. I want killing spree
my internet has been shit for the past 3 days and
this spec is unplayable with lag
:(
That's why I tank now. I bought a 700k house and realized it didn't have hard-line internet and now I play 80 ping with star link
Gimme those 12 ping outlaw gods 🙂
usually i run 20 but it’s just been spiking recently idk why
Yeah, I used to main a rogue for a long time. Can't do it now. I want to find a rogue and then build the rest of my team 🙂
imagine playing with double digit ping 
I blame Elon
I dont make the cut sadly im 2997
@finite arch if you're being serious and can play MST I'll help you. I care more about the player than the rating it's just a good starting point
do u live in blizz HQ
Jokes on you @mighty pivot is actually pirate software
K my invasive is done have a great day everyone
not NA, but 3ms 
Zac outdpsing fdks rn on stream not sure if skill diff or outlaw is actualy competitive now to the s+
if he plays with random its most likely skill diff
also worst frost dungeon
Ara kara and dawn?
dawn
I need to chexk the timezone first thoufh
Im on gmt
So the timing may be hard on weekdays
yo i think you got ripped off
700k and no internet
Come to Montana bro
give me 700k
Returning player. Quick question. When I look at top parses and most guides it looks like twilight devastation is the best/ most popular head enchant, but it sims worse for me than echoing void. gushing wounds is even worse. I'm assuming I should trust the sim, but just curious what would potentially make echoing void sim better than the others
echoing void is actually bugged and not simming correctly
its bugged in sims iirc
ohh makes sense
some sort of complicated issue where its observed proc rate defies its parsed spell data
The proc rate is like half of what it appears to have in sims
I run gushing for ST and because I don't have to watch twilight beams missing my target
where are you from
But twilight does big dam
I think the point is that your dps shouldn’t even be comparable going up 30 ilvls cuh. I’m sure we do more aoe on PTR, but it doesn’t feel like we do 30 ilvls more of dps
california
ah kk
What ilvl gear are you given on PTR?
you get scaled in instances
think 704 in keys?
710
No I just collect cats
solid
I play a spec and join its discord and instead of talking about the spec I end up just sending cats
hecking love cats
Me too man
Is something similar going on with weapon enchants? Sim tell me to use Depths on both weapons, but I'm seeing a lot of the top parsers with radiant power either on both weapons or on the offhand
for ST or dslice?
if it's just for ST then many people just use radiant power because they are close but it's also good for dungeons
Ahh I see
hi guys got a question: Bladerush sims less dps against playing without it. If we get into some high keys there are some big pulls and as Outlaw we are sadly target capped. But Blade Rush is the skill with no target cap. Makes it sense to play that skill in M+ ? or performs it so bad ?
it was simmed worse even at 20 targets or something
way undertuned
doesnt relate to combo points or procs
what competes with blade rush
so sad
if you guys had to guess, does blizzard know blade rush does 0 dmg?
i would say they do
they know when a talent has 0% pick rate
well they focused on new animation for KS so i dont think so
Nothing directly, you'd just have to drop a talent somewhere else ot pick it up
ace or deft probably, dunno if anything else can be dropped
it's in a very shitty spot
so many duality of man answers today
or GS
i wonder if they care? if they dont, why not? if they do, why no changes to it?
i bet its more complex thatn i think
it's a nice coincidence so many energy producing/discounting talents are dogshit. BR, Master of Shadows, Goremaw
it's probably something to be looked at for future xpacs or whenever they decide to delegate time to talent tree work for outlaw
so, we are loosing 5 buffs from set from s2 , right?
Are they packing that 5 buff thing somehow in any of our talents?
Man, loosing this is so lame
sleight of hand helps you with 5 buff but is worse than loaded dice
we go back to loaded dice, and raw 5 buffs are back to being a novelty
base 5 buff chance is 2% btw
ho will forever be stuck with 2 buffs and you will like it
I think I’m in love with outlaw
HO buff uptime 
try not to sleep challenge
GM uptime? more like GN its time to go to bed!
Except for dmg, how does Outlaw feel on ptr? Has any1 here played it?
i think i wanna stay HO+trickster with KS
enough time mid ks to sleep
my few keys it felt similiar, only diff is new KS is quite cringe to press
double coup is fun
tier set is weird how it functions
waiting, albeit a short duration, to see if you UB proc'd twice on a spec like outlaw feels weird idk'
Unseen blade has always had a 250ms delay or something
but now it can proc twice for 500ms delay
total
- ptr lag

id guess its a LITTLE better on live
lets just pray
just fix ks duration and i can be fine with being bothered by UB delay
is it not shorter than live with you cancelling it at 7cp?
Mhnn the biggest reason to play Outlaw, for me, is the gameplay its so smooth and clean rn and I am afraid next Seasons, its not
And I dont wanna play assa
What’s changing next season?
Tier Set for example is a big factor
KS is a channel
KS is quite gross but im still going to welcome the change, ive died/inted too many times this season that really any change to ks to make it not kill u is still great
the tier is weird tho
i do agree
but more UBs are fun
@gaunt phoenix do you know how many more coups we get with gain from tier but loss from KS cd? im guessing its still a pretty significant gain of UBs overall
I feel that
Pressing KS gives me ptsd
Ty anyway for the response @keen belfry I'll wait
Maybe Blizzard does Something 
i could play current outlaw with a KS fix for my whole life i think
That would be big
and i think fatebound in raid will be chill
an outlaw with no targect cap would be thick
i heared in BfA he wasnt capped ?
i started with SL
It would be op
Yeah
we have learned this tier that uncapping outlaw isnt necessary
the blade furry fixes were all we needed
Crazy
If current outlaw is uncapped...oh boy this would certainly need a big nerf
i wished i started to play at BfA just to see that
Outlaw in general was really fun
Outlaws never been not fun tbh
Every iteration has been good
Most specs can't say that
I mean If u look at Zac or at raider.io, he is gapping unholy dks rn in overall, even in "big pull Dungeons"
I mean I know they Play the physical comp but still
And buff him by 15%
It is the proof that the Spec has the abillity
Thats the physical comp yes
Just keep that in mind when talking about outlaw itself is all
I mean the "standart" comp IS also buffing theirselves with vdh, Druid etc
yeah outlaw loads into a key doing 15% ish more dmg from raid buffs, meta comp gains what, like half that?
I Just wanted to say that current outlaw is pretty good and has the abillity to compete with the "Meta Specs"
yes
i say this all the time but idc about being overtuned
just make sure the spec is in a spot where i dont lose to randos in lfg
No no I meant If current outlaw would be uncapped, it would have been op
Yeah there's no denying that
Then Idk im dumb or misread something
total unseen blade ends up being pretty similar
A little under 2x it seems
how so?
does this count munched UBs too?
just ub damage hits
You do munch more
live- 67.6 procs, among those 1.5 munched
ptr- 69.6 procs, among those 8.5 munched
In kir 1fth slice
Hello gamers i got some questions for the raid because it's been a long time since I played rogue...On what occasion do you use Stix's Magnet trinket in raids? Only when it reaches 30 stacks or or earlier in certain situations?
It's the same dps either way
1 time at 30 stacks is the same as 6 times at 5 stacks
how good is the dps looking in ptr?
Alright, thanks. So I can use it at 10 stacks or even at 5, it won’t make a difference, and for Roll the Bones, do you keep rolling until you get all 5 buffs, or are there specific rules now?
It depends on your build
the HO build spams rtb unless you have 4 or more buffs active
The KIR build is a whole thing
that is hard to explain with brevity
you are essentially watching a weakaura to see how many buffs will not be rerolled by the next rtb
and you roll if you will lose between 0-2 buffs
with some optimizations
it will be easier next tier
when we get loaded dice back
Yeah, I use the KIR build on Vexie, for example
So we lost an average of two coup procs (disregarding 4set) just to inieffiency
It's me or even with the good new tier, the fact that it's really hard again to get KiR used in a dungeon feels so bad rn
yeah around 2-3 lost
unseen more like unused blades
over slice duration

are you use loaded dice and opening with AR + RTB?
like you guarantee 2 buffs
compared to live tier you arent guaranteed anything
you gotta pray 2 or 5
Yea, i wasnt using it with the last tier but in the ptr i was using it
i think iir usage should be similar
kir
live
Ptr
number of casts & average interval between casts
I was speaking about the direct 5 rolls using RTB
we lost it?
oh thats what you mean
bc of the tier set
was feeling nostalgic today
i think im gonna miss these moments
giving everyone a fright
flarendo disco beams
my favourite
make everyone at monkey panik
nothing stops you from still doing it with sprint and hook
@gaunt phoenix
?!?!
i think outlaw is back
we're so barack
obama
Don't do this to me guys, my heart keeps telling me to go outlaw next season because my friend is going brew
just go outlaw
Yah but doing tank aoe DMG in mass aoe is such a turn off
it equalizes overall anyways who cares
Obomboclat
You tested on ptr yet?
a bit
hes streaming:)
Why is it back
buffs good !
also nerf to other classes good
it's funny how we were memeing on outlaw getting a channeled spell

we'll unironically get an empowered spell at this point too
i like spamming rtb, feels the right thing with empowered combo points
i like rolling
I wonder if later on they’ll let us choose between the channeled or teleporting version of ks.. 🤷🏻♂️
if that was on the table they probably would have left old ks in somehow
this is an entirely new spell
I also want them to let us choose colours, and pizza toppings
i like that you can have 40% vers and its still the same as crit
Im thinking we might be back
give zac time
hes gotta feel out all the doom angles
surely he can find a new angle to doom from
isnt the blade flurry change a nerf?
Nope
yes but it still works out to a net buff
well yea
at all target counts
because of the +10% dmg i suppose?
ye
i see
like on 2 target
live-
500 damage to main target, 500 * 1.5 damage to 2nd target = 1250
ptr-
550 damage to main target, 550 * 1.45 damage to 2nd target = 1347
that's a 7.76% gain on 2 target
at 8 target it's more like 1%
but yeah still an aoe net gain
Frost seems a little overtuned now no?
Frost dk is very overtuned yeah
true low target cleave kings
@gaunt phoenix how does cudgel sim vs HC and mythic offhand in 8 target on ptr?
i'm not sure
Is there a way to zoom out further than what we normally can do?
I don't know if it's just me, but when I do first pull of workshop, I swear there are so many adds that the nameplates, although they're stacking, they still end up stacking over each other and I can't click on them because for some reason the health bars of the noncasters go directly over the bomb casters, but I know they're casting because WAs are telling me they're casting
Or is there even a way to make it so that the casters go directly to the bottom of the stacking nameplates?
The initial change they fucking hated but then they reverted it
No clue I don’t play fdk but I’m sure our reptilian brains love big details numbers
They turned it into an empowered spell or smthing

i see
I think not having to stand in DnD to cleave is a massive positive
(if thats what the changes do, I wanna play some frost
)
I also like dedicated aoe buttons not every class has to cleave like outlaw
i think thats enough market research
get ur coat goat
guys i´m reading in Icy Veins that HO is the way to go for M+ with trickster. If i am watching in Raider.io the guys like Zac are playin KiR & Fatebound. does it so much more DPS if its well played ? i read that its more difficult to play but is it worth if you can play it ?
it's not fatebound, it is KIR trickster
KIR is better, but it is harder
it is worth playing also next tier you will play it
you need 19% haste tho
Last I checked it was only a few % over HO tho no?
this is correct
depends what ur simmin
So if your dps drops due to skill then 100% HO is better
on live u can pretty much play the one u prefer
worth practicing kir for next season tho
Going purely off % best isn't always right if you are playing like a sim
HO is also just user friendly and more focus on ST whereas KIR is favored in aoe with higher target count, but from what I know it also relies on chain pulling a lot more since if you KIR, you really want to maximize how long you have those buffs for so if you KIR 5 buff and pack dies, you want to go next pack asap and I think HO in this scenario is way less punishing
Naa gotta go for that hoverboard mount 
Agreed
Is the difference between the two going to change much next season?
the current HO build really likes the current tier set
without it, it falls off a bit
I genuinely think KIR is good, but harder in pugs unless your tank knows how to chain pull
idk though, maybe this is wrong
i think they should tune the HO build
keep on rollin rollin rollin rolllin
also enjoy it while you can
they r both good
Feel like ambush and FTH could use a buff
kir edges out especially on the higher end since it scales better to high targets
but on ptr kir is gapping ho again so
fine time to start practicing
i doesnt find any trickster KIR build in Icy Veins. Would you play the fatebound KIR build and just swap the hero talents ?
i would like to test it
for m+
specifically this 1 FTH KIR is the popular version
but it is legit hard to play
it will feel like shit until you get it
the builder priority is constantly shifting based on broadside/cps/unseen blades being ready
got me trying to undoom you till 1am just for you to say we’re back
it's just not going to make sense if you dont know outlaw

i might be playing sub in raid….
no !
ty i will give it a try
i kinda wnnwa track flawlfess form stacks again
i think seeing >20 stacks for a cs window would be fun and vibes
We'll probably have 3 more tunings before the patch, right?
i mean u cant effect its stacks rlly in anyway
naw i think were done
but u can track it if u wanna 4fun ig
i think we may see 1 or 2 final tuning passes but most of the bulk tuning is probably done
they hit everyone with the 10%+ tuning packages yesterday
thats a big steppy
we are getting 20% buff next week
no !
i wasnt dooming bro
nerfing aoe is just a bad precedent
we prolly are fucked at some point soon
he was just giving constructive criticism
they wil see our op damage week 1 in heroic and nerf outlaw again
Now we're lying
solo i don’t have a choice 😕
it’s pretty over
rogue rework when?
You and zac were on such a good streak of agreeing with each other as well 
What needs a rework?
the whole class into dust
the only solution is deletion
possibly the most over its ever been
What
not dying to kspree is something to be excited about
thats big
if you really feel that way why not play something else
because every other spec sucks
why does rogue need something to be giga excited about
New ks is exciting
then don't play WoW
go play hello kitty island adventure
and stop bringing down the vibes here
its been the same thing for too long imo
is this 701 the highest ilvl ffor DISC belt?
ye
fatebound?
new tier fixes a lot of fbs problems tbh
fb the only thing that needs some rework now bc its so ass for both outlaw and sin for various reasons
it feels that way at least
how about you make me
we still play it in full ST raid?
i am trying but it looks like blocking will be more effective
yes
an entire hero talent tree thats only viable in PURE ST is cringe
Isn't it kinda common for a st hero talent and an aoe hero talent lol
did i stutter
maybe ill feel different this season witht eh KS change
Bc fb only viable in s2 bc u dont troll the team was cringe af
Arms and fury is like that
Sub was like that last tier
hmm
are those as cringe as tails damage split
not to be a downer but all 3 of the specs u just named have been pretty mid to bad in dungeons most of the expac no?
Idk what Ur asking
im sure there must be some good specs that also do that tho
I listed 3 specs
ye
If you want I can check every spec in the entire game if you want
i only play WW/brm a little dev and rogue rn
so none of my specs do that
i truly have no clue
dark ranger hunter is ST but is playable in aoe
Fatebound is also playable in aoe its just worse than trickster
i mean yea i guess it depends on how u define playable
fatebound is like 10% behind in aoe
its alot
but law is tuned so high u could for sure still play it and compete
Yes, that's why you go trickster
There are multiple specs that have different hero talent, and talent setups for st vs aoe
it's as common to have a dif hero spec recommendation for ST/M+ as it is to have the same
Sure
I just hate when we complain about literally random things
i suppose tho from a design level, having the hero talents seperated by "the aoe one and the st one" is lame
tbt problem is having only 1 way to play the spec atm
for any spec
@vivid vessel still sandbagging????
u just got omegagapped on that boss 😠
trickster st still meh i guess
maybe unholy st is really good
its somewhat is?
like if trickster is the one doing aoe but no st
and fatebound is the other way around its very cringe
What the fuck else are hero talents suppose to be
this is just who popo is muffin, round these parts he goes by poopoo
I want outlaw to be different, why is that bad?
what would it take to make HO not be dead next season?
a way to maintain 5buff overall uptime
buffing ho
builder dmg increase idk? its hard to compete with more GM uptime in aoe
Different how
"this one plays this way, this one plays that way"
lotta copium ig
You just buff ho
They do play differently with the new tier sets
or we can just play ho an ignore the fact that kir is better
what if they make FTH 1 talent pt
a) i would for sure not use "very" since the main diff is FB is not interactive with the spec
so ho can take PC without dropping something else
tho imagine kir just becomes better still
b) the difference is unappreciated because the balance is bad
maybe
i would not say the main difference between fatebound and trickster is FB coin lol
its the same reason why people are, right now, complaining about HO being weaker therefore theres only gonna be 1 good playstyle
fatebound is just baseline outlaw
trickster adds in coup
well both use kspree now ig so
sounds like u hate base outlaw
they do have some minorly different rules for vanish usage
fatebound is chill
Since ho and kir have been in the game the builds have been balanced. Just give it some time
wont FB get 100% ar uptime with the cdr tierset
i mean base outlaw is fine, but whats the point of a hero talent if its just "do more damage"
THATS the problem
Because the other one augments the rotation in a large way
the point is that outlaw is already incredibly complex
are u talking aoe or st or just in general? wasnt KIR way better DF s3
Not everything the spec gets needs to be "and also"
and having a 'this is just outlaw' hero talent
is much better for us than it would be for ret pala or something
It was like 2-4% better.
i can agree on that, but then it needs something else to make it appealing
in aoe?
Unsure in aoe
it was ~8-10% better in 8t
raid was close ish yeah where skill was most important
Maybe. Some reasons ho is slightly better some seasons kir is slightly better
the biggest gap between them was in s1 this expac lol
and there was a lot of damage you could squeeze out still
kir was like 5% ahead st and like 10%+ in aoe
This season is gonna be a kir season probs
usually they are within 4% of st

This is why I call you over dramatic btw
haha
you have to understand zac speaks in hyperbole
he dooms but doesnt mean it as much as he makes it seem i think
he only learned how to speak english (dramatized) not normal
pretty sure we all do lmao
zeross just trolls
zac speaks in hyperbole
weran is stupid as shit
awang is goated
thats kinda how i tldr the yappers in here
i said "fb should add something beside base outlaw" and your retort was "you hate base outlaw"
anmd wink is also stupid head
Fatebound shouldn't add more bullshit to the spec
add wink to stupid head list
The spec is already loaded with bullshit
Fatebound being "no added bullshit" is the point
add some flavour then
I AGREE WITH GUY?!?
add SOMETHING
i want to feel it beside the literal buff
thankfully the tier set is doin something
i think its good to have a chill hero tree
esp for outlaw
i think wink either hates trickster or outlaw or both
just my guess tho
brother in christ its 3:30am and im yapping about the spec
wouldnt do that outta hate
no its 1230 pm




