#outlaw
1 messages · Page 303 of 1
??? #outlaw message
i said hi to awang once and he tried to get me to blow him
a net neutral aoe buff/nerf not very welcome here mewo
Remember when I say people just like to complain
but we got buffed so aoe basically unchanged
bf got compensatorily adjusted
new word 
i know ptr tuning is piss pants
but man
i did like 3 keys or so
i was doing same dmg as live
st buff woo yes good thats objectively good
I can respect the take that being high in ST does put the spec on the radar for nerfs
do u think our aoe needs one
and while they are showing that they understand the concept of using BF to compensate for changing ST
this isnt what they have historically done when nerfing our ST
it took them months to make the compensation buff to BF after the last time they nerfed our st
I WANT TO PREFACE THIS WITH I KNOW PTR TUNING IS A MEME AND I HAVE FAITH WE WILL BE TOTALLY FINE IN S3 WHEN REAL CONTENT IS BEING DONE
but i think our ptr aoe needs buff
well our raid aoe is pretty nuts
whats the raid aoe like
like is it just 3 target
boom boom?
i have no clue what the fights look like
dh boss is just perma 3 target, other bosses are just adds spawn perma
oh yeah i mean if its stacked 3 target cleave
we should cook
and even if its randomly 2 or osmeting oh no more pc value!!
but i also wonder if im comparing dps of runs where the ptr tank would just pull big boy pulls
instead of what its like on live
well the screenshots I pinged u in are like
The aoe fights
and like I said there, if the spec is competing with the actual OP ptr specs then that's insane, especially if its getting a buff
especially when the buff just makes our ST less of a liability
is it?
the bosses looked pretty spread apart
U can minimum perma 2 target
There will be a strat for movement to make it 3 target the entire fight odds are
fair enough
bte mouseover macro goes hard
do we know how much better kir will be over ho in keys
They should nerf Precise Cuts by 2.5% and revert Blade Flurry back to 50%.
they should revert ks
Precise Cuts makes us too strong in 3 target raid situations, and because of that, we don’t get buffed even when we’re underperforming in Mythic+.
Is there a way to sim to see what crafted item you should recraft first?
Any one streaming outlaw ptr atm?
It seems like the recent tuning is focused on ST performance in raids. Adjustments specifically for M+ are probably still on the way.
Isnt the spec fine in keys rn?
I've been running keys on ptr with 1fth and it's been doing fine for me
I feel middle of the pack with my friends but tbh I'd rather it be that way
It's so dangerous being good in ptr
Do you know if the buff made the gap between ho and kir any different?
No, Kir looks to be king next szn
is playing ho gonna be troll or is it like a sub 5% diff in keys?
live or next szn
next
Yeah kir is like
Well time to learn kir ig
Damn...
damn
go !
Well there's still tuning post season launch
i prefer payphone outlaw build
Wait so kir plays the same as HO you just dont press ambush?
!kir
KIR build compared to
HO:
- doesn't use ambush, uses the same builder priority inside and outside of stealth
- is more cp efficient with pistol shot usage (see faq)
- has to use KIR itself as soon as you hit 4 buffs from RTB/CTO
- has an additional reroll logic after pressing KIR (see faq)
- is more punishing if you mess up builder priority at a given moment
- needs 19% haste from rating to reach 25% during adrenaline rush after alacrity
- KIR 1 FTH really likes trickster optimizations, like prioritizing SS when unseen blades are guaranteed (see faq)
Yea im fucked
lol
1fth is about as close as you can get to classic outlaw
Which is cool and all but sometimes you want something different
I do anyway
That's why I like it when ho and kir are close
i was hoping theyd somehow carry over the tier set
solo, guy, how does it look when u have the lower end of haste
How does what look
I imagine bad
ho vs kir with ho level of haste
Idk get haste
nah jw for new outlaw friends of mine
I'd imagine we still do the HO until X% of haste
thats what im assuming
pay ur taxes
No!
no buff for u then
outlaw with low haste is miserable
craft ilvl 0 rings
u dont play outlaw with no haste
where do u think we get buffs from popo
Guys stupid question on kir what is my builder inside subterfuge windows besides bf and AR
SS?
sinister strie
ss ps and BF in aoe
Blizz when they have a good day
nah its where all our taxes go to
So according to the guide i am always kir 4 buffs and up only?
You SS and PS based on broadside/unseen blade/cps
Yes but you can kir 3 buffs if it is exactly broadside true bearing ruthless
Ahhhhh
is the trickster kir optimization with ub to build to coup before vanish if at 3 stacks?
You will hold vanish for coup every time
so only vanish right after coup?
unless ar fall off tho ye
Unless you will lose AR of course
Within ~10 seconds of coup
Cause flawless form is 12s
do we have to wait for season start for new ks icon as a badge
Maybe
i want my 
flawless form is more finisher dmg right
Yer
does it pause in vanish?
No
so ideally have it for whole vanish window
You cant exactly control it like that
Goodbye my HO buddies we have been rotated out
oh yeah it doesnt refresh
Time to change the badge
There is just some amount of time where having high flawless form makes vanish worth it
Even if it ticks down a bit inside vanish
just play every viable build iteration every season so u dont get blindsided
so if u get tired after 300 pulls u can swap to HO from kir when brain is dead
What if you just couped in vanish? Is it really that big a loss?
Yeah cause you can afford to delay vanish
Every second not in subt is a second wasted
Are u making a sim on patch notes or someone else doing it?
I didnt think it was necessary really
solo how big of a difference is it yo send ar right away for cp vs hold for ar uptime
Pin*
You gain 10% single target and lose 0 aoe
Sorry not sim
That's kind of it
He thinks compared to live 11.1 outlaw, we lose aoe going into 11.2
I don't know a lot of data that actually supports this
I'm not convinced that thinking about cross-season tuning is a thing to worry about
Ye fair enough
But ig we can assume there is min 2 more tuning patches before it comes to live right?
I don't know, I kind of suspect that is it for rogues
Soft cap blade flurry 🙏🏼
I would have liked to see cancelling KS addressed
Gonna be praying for the rest of my life
Friends, I see the allure of outlaw.. I have played sub and sin to 3000 score and just tried outlaw for the first time and I can feel my brain melting when I play it, but god damn is it fun
lol
Outlaw becomes very intuitive muscle memory at some point
huge flow state spec
Hoping it's enough to at least be above mid by the time my guild progresses from H to M Raid
I hope it stays fine too. It's so fun compared to everything else.
KiR will again be king? How exciting.
KIR is life
Been aching for KiR since DF
Im getting sweaty already.
right?
kir on 6 buffs and then being able to kir them again before they expire is up there
That’s peak outlaw moment
Gonna miss HO, although im sure it’ll probably get a buff by release
Nothing feels better than getting a 5-buff roll 3x in a row
the hell was this
did they actually change it like that and reverted?
or is it just some wowhead bug
I hope so. I love having a bunch of builds
Only playing 1fth in keys sounds so boring to me
1fth is interesting since it shows the potential for the flexibility of 2pt talents.
dont think it works for most cases tho
Blizz should just make fth a 1pt spec 😌
I think they’d consider that a reduction in decision making in the tree
if 1fth was always the play then id say ye
1fth only good in keys and anywhere pc is good
mop trees shouldve gotten this much attention
its just a general philosophy change, they balance the game way more often now
since like df launch
ye
it sucks we never got to see the full potential of the mop trees, but its good theres some attention to the trees at least now
yea, my hope is with their willingness to do more changes in classic as they go further
that we get legion classic, and they balance those talents more
legion classic with talent choice, legendary choice, and non-inhibitive artifact grind
would be peak
i just dont think theyre gonna jump the hurdle of being ridiculed by doing WoD classic, tho i swear if they announced WoD & Legion classic at the same time and did them back to back with little downtime, people would go crazy
YOU UNDERSTAND NOW WHAT I MEAN WHEN U INVENT NEW WORDS 
And then say ZEROSS THIS WORD WAS BEING USED BEFORE U WERE BORN
brotherman u never even used it before



Also good morning chat
I had like
3.5 hrs of sleep was good
Time to game again

oh yeah yap
also compensatorily is for sure a word
Like we dont know that
I mean you know what compensate means
You just looked at the dictionary and wondered whats a word that’ll absoluteletily confuse everyone
it was the correct word for the situation lol its not confusing
Absoluteletily is a wordn’t btw
they adjusted the BF damage in a way that compensates for the ST buff
aka
it was a compensatory change
aka
they did it compensatorily
hahahhaa
The yap is legendary
aint no one ever did it like me
nah its his second language I think im at an unfair advantage
I wonder if zeross is as rap god on voice as he is on text
Can someone explain why am I dying from my own killing spree debuff? I don't see any debuffs info about it in the game
Did u read Killing spree ?
take a look at Killing Spree's tooltip.
Do u mean this one?
yes
I thiught it affects the enemy
But ok. Then another question. Sometimes after the killing spree I do NOT receive this debuff. Why so?
cuz U did not take dmg
Wait. I get it now. It's not the damage from my ks it's the dmg i receive from enemy skills
I am sorry not to offend but do u understand what u read ?
this phrasing is indeed a bit ambiguous
100% of damage YOU taken during effect ... better
Yeah, and I still trying to understand what dmg exactly I will receive. From the void zone in which I stood before I use KS? Or from the void zone which appeared under me AFTER the KS
And while I'm in KS, will I receive the dmg if one of my jumps touches some one shots or beams from the boss
if you get hit by anything during ks you take its dmg as a dot
if you die during ks you die irl 
this is clear, thank you. What about the void zone which appeared under my "position zero" while I'm jumping? Will I receive that dmg as well?
after KS is finished
I'm just trying to understand how the game determines my character's position during KS. Does the hitbox stay where I started, or does it move with each jump?
you jump around
Yes, now I get it. Thank you so much guys!
thats true
I pressed KS got hit by something random and ifucking fell out of my chair
I dont think there is a position zero
At least it doesnt count
I heard y'all got buffs
it counts from what dmg you took when youre jumping around
So you can essentially dodge mechanics if you have good timing ig
generally just spamm cloak HAHAAH
solo
group
Idk I saw immediate discourse after literal buffs and peaced out
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
wdym mad after buff?
Can someone Simplify the 'container buff' thing for Kir?
Any professional HO m+ that offer coaching for monies? (I hope this is ok to ask here)
true
weird rtb mechanic that lets you roll your buffs and you will not lose certain buffs above the container timer
so you if you have CTO 6 buffs and you KIR you should only reroll at 41secs?
if you rolled at 60 seconds, you might just roll a 5 buff that you already have which will override your 60s buffs into 39s
so you try to roll when your buffs are closer to 39s
So KIR pushes your kir'd buffs into the next container which means you can reroll immediately after?
so its like batching thing?
it pushes their duration ahead of the container buff
the container buff is at most 39s
kir shoves them to 60s
so they are ahead of the container and dont get rolled
BEGONE RET PALADIN
Thank you though
I get it now
but jesus so much micro managing
Need to start learning KIR for s3
its not as much work as you think
keep it rerolling
the weakaura does the container shit for you
i wouldnt worry about what the container buff is, just how to utilize it
I have that RTB WA that always repeats 'bad' roll
is that the yellow, red and blue thing?
please delete it
plaguing outlaw players for years
Yes
I mainly use it to remind myself to reroll cause i play HO
Thats the only WA I have
been using the blizzard cd manager
to track my rolls
I only picked up outlaw mid season so i am p fresh
Sometimes i still forget to reroll HAHAH
fuck if blizzard limits addons a lot I wonder if the rtb one will get affected'
the container shit will be affected since it has to parse combatlog
do outlaw rogues now work as construction workers or wtf is a container
Keep it rolling things so you can reroll without losing current buffs
It's a concept
well outlaw players are piano players
Im out here fucking playing mozart and bethoven in keys
container theory is why u can press RtB and not replace buffs sometimes
yes if piano had like 5 buttons
hater
outlaw is like sight reading a rhythm game; you only have so many inputs but you gotta be able to adapt to what's coming up
10% dmg buff
-5% BF dmg
-3% mystic touch …
We will still lose dps almost 😒
Can i play with one eye blind and with near blind in the other?
maybe
Outlaw has not many core rotation buttons but has a decent amount of additional short cd buttons
well
just deleted my builds in anticipation for next season
it feels like going to a chicken place, maybe Popeyes and you find out theyre out of biscuits.
its still good but its missing something yknow
i mean it's probably better if popeyes is out of biscuits, you might break your teeth
need like 3 drinks
Anyone experience this bug where weapon swap macro stopped working in a key?
'Cant do this rn'
!macro
Macroing gs is relatively "ok", be aware that it wont ever be entirely optimal: target swapping in m+ or putting it on a dying target for example. You can macro it to all your abilities.
Are you using the gally mace?
Are you trying to swap in gallywix iron thumb
yes
dafak
some weapons are blacklisted from swap in keys
Thumb is the only one this season afaik
They do it so people dont swap for bosses but always forget a few so it happens anyway 
I assumed it was so you couldn’t get the special effect going then swap off
Locked to mace till end of season ig
I mean ye
But they forget special weapon effects sometimes anyway

You swap cudgel with another weapon on bosses if you wanna minmax
Do you have a capo
Having 20 less ilvl on your offhand during boss fights in keys isn’t the end of the world
Just go 681 MH (it’s better than 671 gally) and cudgel off hand and don’t think too hard about it
ssadly nop
true
been trying for awhile
i shouldnt have burned my cartel chips on garbo
Jastor diamond, kezan eye and hoc
I think kezan is the only garbage there (if not 684)
Jastor and hoc are both gonna be strong into next season
Im running pacemaker + hoc rn
For other specs
Is that the delve barrel?
still no updates in PTR?
yea
Check wowhead
I did didn’t see anything today
Im still trying for wax whistle
fully locked to raid rn so no change of any raid trinkets
No one runs that shit in archon
dam
more like no dam 😎
Ptr buffs prettt bandaid i guess
So is there a conclusion for how big of an aoe nerf yesterday’s update was?
Where will Outlaw be after 10% single target? Respectable? I don't expect that is a competitive for top spot type buff.
🔮
Hope its enough to warrant progress as outlaw instead of sub
ask again
as long a spec isnt in the dirt, you can play anything unless your guild is going for like, top 20 world
it is borderline impossible for us to be best spec in raid this patch tho, just cause of how the hard fights are designed
What class is "best" on ptr anyway?
i mean it was fdk
and then they copped huge nerf
MM was also good, nerfed
its still not conclusive
but for raid, anything that has really good burst should do great
I think unholy is above it now tho
Cat
not my cat hearing the meows through my headset and jumping on the desk
I’m playing rogue all 3 specs and maybe DH as a alt
im kinda dreading next season with new ks, like im really enjoying outlaw and learning it, but the new ks seems so.. shit, to be nice, the idea is cool, but i think it needs to be lower channel, and lower cd, even if it does less damage, and honestly, give us soft cap rather than hard cap, just so i dont feel useless compared to literally anything else in the game that has a soft cap, im fine with vanish/crackshot windows, but just dreading the new KS and the fact we are still hard locked to 8 targets with a talent :/
I took a break from mythic raiding in season 2 because guild died on Queen prog so I was thinking going back to mythic raiding
tbh fit lol, the vet track tier pants are great this season and there's the ashvane coat in tw next next week i think :b
same but feral as alt
the damage cap is such a non-factor for high keys
like it matters if you're playing in a group that is pulling with uncapped in mind, like playing with moonkin/unholy
but then ur not playing the right comp anyway yaknow
and then ofc the cap doesnt matter for keys below like 16
cause u aint doing those co-ordinated pulls
or u are and ur punching below ur key weight so to speak
I keep pausing adr out of stealth/subt, anyone know how im doing this? I just did it in a key
I thought it was just in the open world
gib hax
outlaw damage profile really likes 2-7 targets, i was having mald issues on cinder cause it was always 10 targets and 8 of them die at the same time
yeur numbers are fine tm but yeah sucks
i mean its fine to have niches
there are times in dungeons where moonkins are and unholy are screeching cause people chain pull
yeah my main issue is killing spree going into the next season
its divisive for sure
i think outlaw is one of the best pug specs, you can do dmg regardless of how the dungeon is pulled
yur
I cast house of card right after breaking stealth
thats as best as I can do lol
open with gear grinders
like im still really new to the spec, but loving it more as i keep learning it, but the whole killing spree thing is throwing me off atm
im gonna miss it tbh
if the new killing spree is boring for u
then theres a minigame of cancelling right as u get 7cp
I generally open with Drest'agath
its a smol damage gain and its kinda fun to time it
its not the fact its boring, it just seems bad design for the play of the spec itself, like why is a now like "big" cd a dps increase to cancel?
and even then we will have to cancel to use utility in ccs
its partly because some of the power budget is tied to the CP it generates
i mean if the ability did like 10% more damage it wouldnt be
yeah it's maybe bad design to have canceling be the correct choice, but i think it actually makes it more fun
adds minmaxing
it would be better if they had some benefit to it finishing the cast
yea this is something as well, but its better than it is now, and tbf its cast much less than now too
more ub procs etc
!fuu
Rogue Spreadsheet - Light Version / Dark Version
i agree tho they should let us use utility inside it
but if they made it a shorter channel, it to me would make it more fluid with the playstyle and less of a detriment to actually use the ability rather than have to figure out how to make it viable
like blind and stuff
Fatebound coin should be what RTB is
they're probably having the same discussion
like how warriors can stormbolt during bladestorm as slayer
like i get its better than we are now with ks, but the idea of settling for "well its better than what we have" over "this is a big ability change thats actually making the spec better overall"
i agree, but at the same time i think this is the direction they want to go with the ability
frankly all it needs is a 10% buff and prio dmg and its borderline perfect
obviously we still have time for more changes, but i dislike a big change coming doing to "well its better than it was"
like yeah
which is crazy tbh
well since outlaw was fun with old ks, it should be more fun with new ks, so i'm not worried about it
if they made it prio damage, and flurry off to target cap
only thing im really worried about is the ub
pretty much yea, and i think there are other problems i rather have solved for outlaw
and a shorter channel ssince its a melee class and can get interrupted by anything atp
than devoting more time to make KS like the perfectest button
im kinda thinking they're worried about cto procs
how bout some love for our talent trees
i think overall atleast those changes would make it alot better
idk, theres skill involved in playing around KS
if they made it totally frictionless, it would lose that
give it prio and a shorter channel, and it'd already be in a much better place than it is
i can agree the channel is a bit long
but where is the sweet spot
if u make it shorter then like fuck too short and increase it
there will be riots
well that is quite the indicator of what people find fun isn't it
i think this season is the first that doesn't play with rtb procs since i started playing in df
they're definitely cooking something
im gonna find whats making my adr pause out of stealth in keys and im gonna take it to my grave (share it with a few people)
is it an indefinite pause?
yeah
hoooly can untalent uhuh
imagine
UNTIL NOWWWW
gonna put on my detective cap
gonna open my talent page and look UHUH dead in the eye and say "your days are numbered"
soon
old news, but i just saw now
do we have some draft trinket list for outlaw on s3?
why mm still pumping?
halls trinket / st danmage proc purple trinket that looks like an haxe head/ prism / seaform crit thing ..


i just got the first trinket, can you explain the rest of the msg, please?
@vivid vessel will be 10% enough ? 🤣
Saw you VOD last night eco dome, u were pumping 🫡
Do you will play it in raid ? Xdeee
BF nerf is like 10% aoe nerf right?
no
it's like a 0.5% nerf to non-prio damage (less with precise cuts) and a 10% buff to prio damage overall
The change is literally a buff
(or well, bf nerf independently is <10% aoe yes, but we got a 10% buff)
now all they need to do is make KS prio damage again, and might be okay
It is a buff
it's a buff but it very very very slightly changes damage profile i think but I haven't done the maths with precise cuts or similar
okie
its 300>308% im almost certain
the buff to your primary target damage outweights the almost non-existent nerf to your non-primary target damage
its like a 0.2% buff or nerf in either direction, it's a non change
Overall it's an AOE nerf compared to live is what they are saying
Its a change soley to compensate for the large ST buff
it doesn't matter tbh
treat it as 10% primary target buff and 0 change to non-primary target imo
that's the best way to think about it
What are these numbers
they did a calc on 5t sustained
but that's not really the useful way to think about it
.
the fact that outlaw damage fluctuates like 20% or so you probably wont even notice it.
Its an aoe change not meant to impact the damage of the spec
THe entire point of this balance pass was to buff ST
AoE is mostly identical
Its also a prio buff which ppl like a lot
changed the profile for good
Are we back on the menu?????
has anyone done the math with how this changes fatebound?
Never left realistically speaking
on aoe, the buff is 1.2% with the changes compared to damage now and current bladeflurry roughtly
The spec is quite good
Its just not OP like DK, BM, etc
They are getting nerfed patch over patch
its an allround straight buff, which is nice, but i still think KS needs to be adressed, and atleast made to do prio damage
can we all just log into PTR and play so epicly bad to fudge blizz numbers so they buff us more.. ty.
Do we still use the weird off hand wep even in the new season ?
doubt it will keep up with the %, but to start im sure yes.
depends if it stays a dps increase with something to replace it with overall, even in aoe situations
it wont
Keys looked okay for you last night
no idea
It scales I think
In dungs that is why
reminder this is how the spec performed on the aoe raid boss
OFc, aoe raid boss
ST bad
just keep in combat forever
Ofc precice cuts good in raid
But, spec wasn't exactly dumpster trash
I think rogue is really well positioned after all the buffs its been getting
i think people think about m+
when aoe talk
not raid
and thats alwasy quite different
raid less times for aoe so yea
what is raiding?
point made xD
also all raid AoE is deemed as "pad"
also yeah, KIR super fun.
which is dumb, someones gotta kill the adds
I can't imagine the spec is one of the best raid cleave specs and then is just literally turbo shit ass in dungeons
I mean i can tell you the aoe in keys didnt look like that at all lol
i thinkl you can imagine it fairly easely tho
i get flamed for padding in cinderbrew by pugs all the time... YES MAN ITS MY NATURAL CLEAVE
Question for you guys- I was looking at sims and noticed blade furry was only pressed 3 times in 5 minutes why is this?
I mean what specs are u doing dungeon tests with
whenever you have paddy bosses
the same as raid
trickster
oh you mean against what specs
it stays up due to underhanded upperhand
no i meant in raid i turbo gapped epople on these aoe bosses
UHUHUHUHU
that isnt a thing at all in m+
trickster HO or KIR? been meaning to ask.
ho is shit
Wait… so this whole time I was pressing blade flurry when it came up is that a huge mistake?
Im asking in dungeons u tested, what specs were people playing
a lot of specs
without deft maneuvers in aoe, yes
yeah i came to the same conclusion xD
mage dk hunter mostly
So DK is like, the best spec on PTR by far rn, next to hunter, next to mage 
ye
Which u know, have been getting chain nerfed every patch
but you won against them in raid is my point
i would argue if you are doing 1-10 keys HO is likely better, anything above its probably better fir KiR - just because health pools in lower keys things dont really stay alive to maintain properly
Uh no
aoe raid =/ aoe m+
the real question is
m+ balance isnt really a zero-sum game either, like you arent really competing with them if you arent playing the same comps. i guess the thing is pugging is easier if people are playing phys comp
how much can rogue cheese the s3 raid ?
ye its litteraly doing the same damage tho guy

its not the case in keys
Yeah I'm aware of that fact
I'm saying if these specs are getting nerfed
aoe raid isnt aoe m+
OUtlaw is getting buffed
yes
but my whole point here is that you cant look at aoe in raid and think its the same story in m+ lol
thats just cause outlaw play aoe talents in raid and doesnt care
Sure
if you compare to like sin for example
you play entirely diferent talents
you would never play m+ talents in raid
you take spatter
thats it
its prolly the same shit for a lot of specs
which is why there is a big disparity
Sure, But I think with these repeated balance changes, its helping outlaw a lot
Considering its getting both buffed, and its competition is getting nerfed
Oh wow… how much damage do you think I was losing by pressing it every time lol…. ALOT???
i mean ye for sure i didnt say the opposite
considering it would be every 10 seconds or so, ye
ya we seem to be agreeing too much recently
I just hope outlaw is good for prog
it will be unless you're going for rank
i disagree with that
Do you ever use slice and dice?
This tier has a lot of damage amps
Sub is going to be very good
Sub also is the best ST spec of the 3 rn
no, it will get applied by crackshot dispatches in the opener
It gets auto casted by dispatch
and extended after that
out of combat maybe with 1 sc xD
Sub is very well positioned for early prog, once again, huge shocker to everybody
dont confuse the poor man xdd
F
Not assa?
Thanks guys still new to rogue lmaoo
Sub is better for sure
sub bursts harder
Sin is played by copers
Still shocked about blade flurry smh
Well ofc more balance can happen
But as of right now, today, sub is better next tier
Secret tech pog
hmm
thats why its getting a 4% buff
But sub is also getting another buff
Subs damage being concentrated into CDs is just way better too
yeah but sin can always get a 30% aura buff a day before live patch you know 
no it cant
sub is always the meta choice
sin get buffed after progged
thats the rule
Can we pin this?
no but you can pin this 
oh well
For some reason the sub channel have been mind controlled into thinking sub isnt the go to prog spec every tier

less things to farm
But I mean yeah
i'm going sub for s3
Sub is fun, sub looks strong
Cold blood secret tech macro
Sleeper rotation
When all your damage is in cds, and multiple bosses have "take additional damage" phases, its gonna be a real easy sub tier to just play
Dammm
Thats a crazy burst trink
burst better
so its overall dmg
Its timing dependent ig
Okay
If you gotta reapply your dots and miss the window or delay it its sadge
Lets use our thinking caps for a second
ok thinking
do we have to ?
Lets say both specs do 5m st overall to use a nice simple number
yapping caps are funnier
They both deal 5m flat st over an entire encounter
guys he is about to explain why outlaw is dogshit
im thinking... fajitas for dinner.
listen
be attentive chat
Lets say a boss has a phase that says "at 80%, take 200% increased damage for 15 seconds"
If both sub and sin deal 5m DPS
which gains more DPS from this damage amp phase
sub does
outlaw
Ret paladin
not outlaw !
And this is why sub is better
Mm hunter
Sub has more burst than MM outside of lust
okkkkk guy i get it !
but if the raid doesn't have dmg amp phases
sammon
Ok but does it have more burst than a ret
then would't sin be better ?
Yes, like 10x more
No sub is still better 
bring back patchwork.
Unless its like a mugzee fight

where the entire fight is afk, but you need execute
Depends on cd timings and uptime
^
But i want to know when does outlaw overtake sub and sin
DSM is also very bad this upcoming tier
More so than most tiers, DSM seems very annoying to micro manage
in long fights without forced uptime pauses
because outlaw has no burst
he gets ahead from overall dmg
Outlaw will excell in the cleave fights this tier, which there are multiple
But if you dont do mechs you always have uptime no?
However many of the hardest fights have damage amps sub sub will likely just be the go to prog spec for most ppl
Well, sin will likely be the most popular spec but sub will be better if u aren't a noob
outlaw is top dps in vexie and styx
Outlaw will have good fights next tier the same way it has good fights this tier
Mechs are for the lesser humans based gods like outlaw sit on the boss
because your monkey tanks decide to take the bosses for a walk in the park to pee or something
you lose tons of dps
The issue outlaw will always have is mentality of the high level players more so than anything else
while the other specs don't really care since they wait for their cds to come back
But this tier is a damage amp tier so
The weakness does matter more than usual this tier
Will kezan be bis moving into s3 raiding?
If sub played like arcane I’d be into it
Nope
what do you mean with this
High level players dont want to play outlaw because
^ real
real reason is ylu dont have outlaw weapons tho
Wouldn’t sub be better even in cleave, granted they have innate bf?
Usually tuning between the rogue specs is pretty small, but between crafted gear, gearing for the spec you intend to play on the later bosses being important, between a lot of the best players not really wanting to bother with the spec even when it is objectively better
A combination of these factors
Nope
Too cd dependwnt
Like rogue is generally pretty balanced, between the specs, in raid
Unlwss they die quick
oh i see
So when outlaw is like, 5% better on 1 fight in the middle of the raid its like
Most ppl pushing for world ranks probs aren't gonna bother swapping to it yk
its because outlaw doesn't use two daggers i think
Sub does like 0 dmg outside its burst
Well its mostly a "I'm gonna craft my gear around what spec I play on the hard fights"
and a lot of the time that spec ends up being sub, or sin, and not outlaw
Like silken court, not an outlaw fight
Im just gonna copy tomelvis my god
Mugzee, not an outlaw fight
My goat
im gonna play sub buddy
Outlaw really isnt that bad tho, this tier might be an exception on the harder bosses but
im sorry to disapoint

outlaw can do degenerate things in raid
for wrs u gotta be a meta cuck or ppl shame u, even on tiers where outlaw is just objectively better
with unlimited movement and defenses
By degen you mean ks on mythic sprocket right(
but also if ur not pushing wr who gives a fuck
ye I started this tier on sub, switch to outlaw and ended up prog mug on assa, horrible
true but also not true
since people are obsessed with meta
no matter the level they play
even if at their level it doesn't matter

fucking streamers yapping whatever bs they come up with
it can affect u if ur raid leader is like "not meta spec? benched"
and people eat it
but thats a guild issue
My guild is asking me to go sin for prog in s3
ive just accepted i'll have to get me some daggers to play ass/sub on last 2
my guild is also getting more serious for s3 and they want a specific roster with specs and classes
roster is important but also
by the time we reach the hard bosses
its more like heroic++ than mythic

with the amount of stats we have
my guild said that then recruited 2 ret paladins and have a nepo-raider trying to decide which fotm to play
but they keep nerfing the fotms

yesterday we were doing reclear on gally
and i realized
that i can sit under gally while he does suppression with feint
and not drop below 50%
what turbo boost did to raid is unhinged

xdd
sometimes they decide to take the boss for a ride in the park or some shit
to pee in a bush i guess
and then bring it back
Thats why they give you 2 charges of grappel
dont do that here
man i always swap channels when some shit gets posted and deleted
i just wanna see the unhinged stuff
was just old saying something is bad

What will you play early season in M+ then?
I started progging as sub as well this season but m+ was pain until i couldnt anymore and fully committed to outlaw and never looked back
oh I should play with KiR abit before patch,been awhile
woke up and chose violence today?
Has someone done the big brain calculations on todays change?
yes Seny
What does it say?
**
GM changes with new 11.2 BF:
**
GM has been a x1.2 multiplicative modifier despite its confusing tooltip. This doesn't make any difference until you start factoring in PC which is an additive modifier (additive modifiers are applied before the multiplicative ones). The damage formula (with FF and PC) before was: (0.5 + ((7 - cleave targets) * 0.05)) * 1.2 * 1.25 which I confirmed a few months back.
With the changes to BF to 45%,
GM is still providing 10% extra cleave baseline, but it is still multiplicative. In order to get the same +10% on a 45% base value you need it to be x1.2222222... (repeating).
That makes the new
GM formula: (0.45 + ((7 - cleave targets) * 0.05)) * 1.222... * 1.25. The combat log screenshot confirms the formula for 2 targets. @gaunt phoenix can you create a PR for simc for this?

it's a good thing
ok saved
outlaw
u said good but looks like a nerf
but gm is 20% mult
not 22
why are you suddently multiplying by 22
to get to the same value the notes reffered for max target?
it changed with the change to BF from 0.5 to 0.45
waht
it reads like a buff but numbers say sth different why?
whgy would it change
BF was nerfed, GM was upped a bit
oh ic

I suppose to keep the +10% the same for base BF 0.45 * 1.22222... = ~0.55
I think you are yapping
stop yapping
i dont have time to think rn
i have work to do no cap
dont yap too much maybe "he" will wake up
Stretch your brain
if GM was still x1.2 hitting for 24034 would cleave on 2 target for x1.125 (27,038.25). Instead with x1.222... it cleaves for x1.145833333 (27,538.9) which matches the screenshot (27540) with some rounding
I have something you can stretch
previously, the expected gain of gm was 0.5 * 0.2 = 0.1. Now bf is 0.45, so to keep this gain at 0.1, its new weight needs to be 0.1 / 0.45 = 0.2222222222.
What the fuck is this math im reading
simple elementary school math
Dont send this to zac


Can I?
So we do more right?
L


