#outlaw
1 messages · Page 300 of 1
killing spree peak gameplay
if you really need a guy to soak mines nowadays i think a ks on boss is prolly ok
ks into cloak
ye now you can soak them quite fast it wouldnt cause an issue
idk i can survive atleast the first one even with evasion bugging out
you overgear them so much
so that brings up a question. how ofter are you guys using CoS? I'm not doing to many defensives in general but trying to get a feel for what to use when.
almost on cd to live ks in m+

man gaining a whole defensive back next season gunna be kinda banger or
its kinda wild how often im pressing cloak to make kspree safe or because a kspree wasnt safe on live thinking about it
@vivid vessel
well it depends
if i know ks will kill me, yes
if it might not, then no, i press it after

when i got a 20% dot on me
copy
but yea 99% of my cloak this season are to let me kspree or after a kspree that "killed" me
having it for actual raid mechanics and stuff next season again is gunna be great
Even with ks update cloak still gonna be used to greed uptime
yeah cloak tear gas etc
Awang that sword mog a good cook
wtf is this only panda remix toy?
yep, transmogging the old leggo cloak does it too sometimes iirc
Ya it’s the only reason I did remix
on a scale of 1 to 10, what is the 11.2 outlaw doom/panic level
For the wings
3/10
Need tuning
theres hopium that because our single target is dogwater, and blizz loves tuning around raid, that they will be improving that for sure
It’s toy called like fury of xuen
For the junkmaestro trinket what is the most ideal way to use it in ST?
you just slam it, but hold for amp bosses
u can flex stacks to get more into damage amp windows or windows when aoe comes out but on like sprocket u could just send it on cd and it wouldnt matter
& dont disrupt the cooldown of your 2nd trinket
ok im trying to figure out which trikets to use for mug and it felt weird holding junk for 30 stacks
using it 1 time at 30 stacks is the same as using it 6 times at 5 stacks
Unless there's a damage amp
that makes sense thanks for the help i appreciate it
It's nice just having a little extra juice to add onto dpsing ads
Like for mugzee I was saving it for the goons
one final note is if you use the trinket and its target dies before all 3-4 projectiles of the trinket "land", it doesnt consume any stacks
this is like, tiny minmaxing for its usage in aoe/m+ tho and i wouldnt try to force this
it usually just works out naturally for me (you'll have a high stack usage early in a pack, then itll be at 3-5 stacks when everything is in execute range and ur trinkets back off cd)
if u use it to snipe mobs you get "free" uses that dont cost stacks basically
is it ideal to run it and geargrinders or should i just use seaforium with the on use?
i would never run double on use unless the game forced me to (it simmed as a big upgrade)
but its up2u
theres passive/active combos that sim within 0.3% of that setup easily so
!helm
And just use the magnet trinket at some point after vexie
So long as it doesn't mess with the second vexie use
ok because double on use sims higher i just have a smooth brain so i went with only 1
no
- was I a good skill? - no, I was told you were the worst
wdym
isnt the current version of KS from like cata
yeah
not including little changes like the stagger
or it being ST instead of hopping around randomly
like the dying to it has always been there
yeah this shit is like eternities old
Rogue Spreadsheet - Light Version / Dark Version
F U 2
xD
the game had fewer ways to kill you with it though
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Bloody brain lag
that's not safe for the kitten 
Ikr? Doesn't even have a seat belt
Hell yeah! Just in time for new weps

we got a leech capo to drop on my first mugzee kill
Mine was a drop
I used to be excited to get a trinket
Now everytime I sim them, they're always less than 2% dps increase
That's being generous too
it's all a plot to get you to make an alt and start the process all over
I mean isnt this better than doing shit damage until you have the bis trinket?
No
isnt it though
i mean its all about perspective but it used to be like everyone was doing shit damage until they got bis trinkets
yeah
and not it feels more like who the fuk cares about trinkets
thats an awful system imo
eh
yeah but you can have multiple trinkets feel powerful
im not talking about how trinkets compare to each other
havong ONE trinket be 10% better than the rest
im talking about how trinkets compare to no trinkets/last seasons trinkets
is explicitly bad
sure
I dont think thats what theyre saying here
they get a new trinket
and its 2% better
thats a lot
like what
like this season we arent in a race to the top with a bunch of super impactful trinkets competing
we are in a race to the bottom with every trinket just being dogshit
our equally good trinkets are doing 2% of our dps overall
my perspective is thats shit
and feels like shit
yeah the overall power of a trinket is not what theyre talking about
theyre saying they want to see a larger jump
between trinkets
which I think is incorrect design
between seasons a larger jump would be fair
having trinkets be valuable as a whole is a good thing
idk what blizzard is obsessed with making it so the further u go into the expac the smaller trinket stat budgets get?
but having there be a large discrepency between the trinkets within a season is a bad thing
at least for dungeon trinkets
priory and the "house of cards" next season
literally has a smaller budget then HoC this season
at +30 ilvl
like imagine if thug hotline was just an 8% dps increase over every other trinket
how dumb is that
that would be so boring
yeah thats dumb
but again their complaint was that "im only gaining 2% dps from getting a new trinket"
That's a massive ilvl upgrade
ok but who knows what they were upgrading from
if i was gaining 40 ilvl and a brand new raid trinket over s1 gear
and it was 2% dps
that would feel pretty shitty
It was like a 639 to a 67X
you shouldnt have to fucking treasure hunt one trinket
of the same trinket or a different one
Maybe 668 icr
2% def sounds low for that
Different
maybe your older trinket was better hahaha
I REALLY hate when you have a new trinket thats like 30ilvl higher but is worse
cuz its the "wrong" trinket
Was a 642 priory actually
and what was the new one
668 sea
I mean 26 ilvl 2% for one item isnt unreasonable
You're misunderstanding
That was in general and I was being generous
The actual upgrade was less than 1%
.7 if I remember correctly
Idk man I just top geared it
well the thing about op trinkets is they almost always nerf them in the next season
but we dont need to worry about a next season rn
its the end of the expac
ur giving people 40% dps tier sets
what are we holding back trinkets for
It's getting replaced with pvp trinkets next season anyway
"why yes i will give this 730 ilvl stat trinket a smaller budget then s2 trinkets, thank you"
at that point why are the trinkets even giving rating?
rating?
if u dont want the amount of secondaries they give to scale out of control why not just have them give flat secondary %S?
this trinket gives 10% haste for X seconds
this gives 15% crit
ah
etc
then they cant control dr
should these trinkets DR?
is dr helping anything at all?
i thought we put dr in to prevent people from stacking too much of one stat but it feels like for good scaling specs u just go to third DR and then branch out now a day
which doesnt even feel that different then before but w/e
and then the worst scaling specs dont even get saved by it at all
well there are some specs that stop because of dr
but without dr itd be even worse
stat dr is a fine mechanism
i dont know it needs to impact trinkets tho
like oh boy the best 1.5m trinket they made this season (we only get 1-2 a season) is a mastery trinket and my class likes mastery but now i have enough of it that its super devalued
feels abit awk to me anyway, and awk that the stat budgets on this stuff is so random
i cant tell what the design intention is
what would taking that out solve
😉
RIP the yogussy, deleted before its time
I saved it, dw.
i knew all the real homies would have time to save it
specs that would be absolutely slobering over the 1.5m mastery on use but might not take it becausse they are already at 2nd or third mastery dr even tho they are the dedicated 1.5m burst specs
idk
they actually did infact, and its like turbo underbudgeted but all the trinkets except that op Halls one seem smol enough itll be good
i hope we get to play it it seems like itll have a lot of cute fake optimization we do in our brains that doesnt change its dps value
me when i press my stat trinket on a 5 buff roll
yeah which is a godo thing right?
you dotn want a spec to be able to stack on stat to infinity including their trinkets
ok but
cuz that can cause scaling issues
why do u care if the spec taking it is stacking mastery or not, its a trinket
i agree with what ur saying for gear
theres no reason they should be so limited on 1min or 1.5min cd trinkets
i feel like trinkets hit dif tho
I think this take only applies due to the scarcity of trinket timers
sure
so the real issue is that scarcity in the first place
but thats like a rule of the game, trinkets are scarce now a day u get like 8-10 in a season
just adding more trinekt timer variety would improve the game in a net gain
they make a couple dedicated 2m, 1 or two dedicated 1.5m and move on
instead of a tradeoff of removing dr which could lead to unintended consequences
just from trinkets*
which poisons are best to take?
in game?
yeh
deadly and then the other one
"In game?" Lol
Mewo — Yesterday at 11:56 PM
instead of a tradeoff of removing dr which could lead to unintended consequences
⚫#1 delve fan Weran — Yesterday at 11:56 PM
just from trinkets*
Bossieke — 12:14 AM
which poisons are best to take?
Ramlu — 12:14 AM
in game?
Bossieke — 12:15 AM
yeh
Ramlu — 12:17 AM
deadly and then the other one
'HELLO CHAT
I JUST
WANTED TO SAY
THAT IM GOING TO BED
GOOD NIGHT
OK

Gn
good night redbull guy
big ks changes guys
Zac you called it bro

They should have nerfed trickster bf amps if it truly needed a nerf

see you in sin general

where are you all seeing these tuning changes
natch potes?
insider info
10% aura is still 10% aoe buff tho so its prolly alight
its like a 5% aoe buff and 10% st
kinda fine

if we gain 10% but lose 5% on BF...... its like a buff righjt?
holy sin buffs batman
its still an aoe buff ye
i hope NF still stays head in aoe
i think its crazy to buff assa like this tho
assa was already fucking DRILLING on ptr
But assa is always the spec so eh
AHAHAHAHHAHA
Ye idk
3 sin seasons in a row
OH BOY
unreal
Envenom buffed more, rename Assa to Envenom Rogue
Like it's a bit weird to me cause assa had better damage than outlaw already
And it got buffed by more
Almost 2 weeks in a row
Which

Idc anywya
Not my spec
LMAOAOAOOA its crazy my build will go hard too
Not even my class
hey, MM hunter and frost DK got nerfed so........
Buffs 
its kinda balancing right?
idk
we will have to see
crazy how did they didn't respond at all to any KS feedback
did we ? damn.
I air mystic touch?
this?
ye
we back
Are we mad or happy
Yeeee
tell me how to feel
the 1 player giving them feedback on outlaw :p
Feel like you want
I need you tell me how to feel I’m not a big brain
what are these doodoo notes
what's your take king
i don't have an opinion
waiting for yours so I can have one
I feel so neutral to this tuning


I just want outlaw to not be trolling in prog
i think its weird to nerf bf, but its still an aoe buff so its not the end of the world, i think its bad that we are this late into ptr and they still havent iterated on ks even once

I don’t think this moves the needle for that
which means ks is already done prolly
which is like
weird
are they afk
but we knew they were afk
They will prob do something with ks during a .5 patch because blizzard is weird
Or like 1 month into the season
not keepin it realz (he still the guy for rogue?)
they prolly just put every outlaw that gave feedback on the forum on a blocklist
no cap
slowing down the spec is probably a design goal unfortunately
Rogue lowkey shit next patch but if they nerf the OP specs and give us 1 more buffs, it's about to be a #SubSweep on these damage amp bosses.
opinion internalized
i'll spread the word
zorthar video going hard
also
sub boys out there
be ready to blackpowder at 3-4 targets
enjoy it while it lasts
new ks seems pretty bad for pvp?
Yeah
I am glad they don't really tune around pvp anymore
the 8% monk buff reverted
Surely one day outlaw will be the raid spec
really not happy to lose the root breaker
Like just worry mplus and raid where 95 percent of the player base is
No it’s not built for it
It’s not designed for it
You mean the raids are not designed for it
You have a free 3rd pvp talent slot for dfa
Fuck man I don’t wanna play sub for rogue

knew this channel would flip out
Ok so ol doodoo for raid but what about m+
hi everyone
Imma play outlaw in raid anyways cuz fuck it we ball
how are the changes

real
real
Outlaw S tier now gg
I mean this is pretty measured
OMG ZEROSS IS SAYING 10% IS OP PLZ SOMEONE ARGUE WITH HIM AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
10% IS NOT ENOUGH ZEROSS
CALM DOWN ZEROSS
fatebound single target gonna go crazy


we lost tho
Clearly buff it by 25%, then it won’t matter if the raid design sucks for how the spec is built
ks is gonna exist

like this
pretty much
if they already do giga aura tuning
w/e i guess at least something
big cope
Except there still is like….3 weeks left before the patch and then another 3 weeks after that of live patch tuning
to think its F tier after a whole 10% buff
the 10% buff also increases the dmg of bladeflurry btw
yes but thats like saying b eing barely alive is better than being dead
incase any of u guys didnt know
both iterations arent great
so BF didnt get giga nerfed
As far as I’m aware the biggest problem with current iteration is the CD
so ur whole dmg is increased by 10% + the aura buff also buffs BF so its increased by 10% on top of ur original 10% dmg buff
I am glad I am more of an mplus player who just uses raid for the gear haha
for all of u casuals out there
the issue is being stuck in a 3sec cast
"we hear you, target cap is really bad. so we're making it worse"
channel*
That doesn’t matter when you can move and defensive
lol
ye ure goated
that BF is probably not even a nerf
like
at all
idk why u guys see it as a nerf
Except you’re not stuck. Its apparently optimal to cancel at 7cp
Fatebound ultra dead?
Very ignornable
technically a 1% nerf
what a great new spell right there
Cause we’re smooth brains and see a number go down instead of up
No changes or even attempts at changes to this KS goes hard
its worth it to cancel the freshly new designed spell
its
fucking
a \
brother, u understand that the aura buff double dips on BF right
Hello
If anything canceling a channel feels like ass
What does that even mean for outlaw
or do u not understand that
optimal
?
blade flurry nerfed gg quitting the spec!!!
if number not big, monke brain sad
for .26% gain
Fatebound aoe is worse now and trickster is stronger???
and its probably not a gain now
Hello people

guys BF got nerfed 
its yet another
So you had a problem with a channel, but now you have a problem with cancelling the channel?
it did not 
.2% one
Where Zac

Ya and
that does jack shit for the majority of players
Someone archive the feedback thread since in 12.0 well be giving all the same exact ideas anyway 
Wasn't more of tricksters aoe from bf tho?
ah but ure clueless sorry
yo @proven ocean zetoss hey what does the trickster change mean for outlaw
It’s still better than current ks
@vivid vessel zeross is yap again
I need @vivid vessel reaction
What’s ur point
Or does that only apply to sub
Buffing all and nerfing bf should be a net power increase to fatebound
No you’re just not being consistent
Probably ye
?
i needed that .26% gain to kill this boss for sure. should have canceled every killing spree
Finally S tier😆
Better .26% than 0%
what trickster change
@gaunt phoenix help
Simple math
I think its more the point of someone fucked up the math if is optimal to cancel the fancy new spell early
yes totally worth doing cringe degen stuff
It's dumb

How hard is it to math
well rest easy
Ok but the spell is more pleasant to cancel even
its probs
i dont see any trickster change for outlaw here wdym
Because they failed
after aura buff
Ah yes the sign of true intellect, the insult
Is that for sub????
is outlaw meta yet
seems like i came home to good news finaly

will never be
I mean you derive pleasure from not doing degen stuff I derive pleasure from doing bigger number
Oh wait
I don't think it's a bad thing either way
ok but seriously what do the changes mean
I would rather not cancel it but I like number big
Thought it was a global trickster change
no fucking way?
Especially with them specifying “listed ability”
We need solo to come through with the math
Instead of just evisc
btw
i wonder how little that BF nerf even is
with the aura buff
cuz aura double dip buffs BF
so idk if its even a nerf lol
Listed abilities is just all the abilities that interact with nimble flurry I'm pretty sure
from my perception it feels like it s a buff but the bf nerf is to balance it out so it s not too broken of a buff no?
whats the verdict, which spec is best for rogue
outlaw by far
Crazy question
llmao
Well they said they r moving power out of mage tier into mage
whatd i miss
outlaw rogue damage increase even matter if KS doesnt get touched?
we're crashing out for fun
OMG ARCANE IS SO WEAK LETS AURA BUFF IT 3% AND THE TIER SET TOO
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
LOLOLOLOL
@vivid vessel where is your analysis
That’s a silly question
Link?
If outlaw number went up it went up
im restarted, help me out
Regardless of if KS got touched
In my phone
huge aura buff
KS absolutely has some problems but a buff is a buff
we op now
ah so they force KS change down your throat and compensate with flat damage increase
correct one
For now yes, but I’m not going to sit here and act like new KS isn’t infinitely less frustrating than old KS
Unc those are tier set nerfs
Lower CD and not being incentivized to cancel it are the only two things I could ask for in regards to “fixing” the new iteration
raid buffs
key nerf
cause flying hammers doing less damage is big nerf
Sorry, I cannot leak
u mean zeross and zerocool is back on top
No i mean outlaw is back on too
they gave us a 10% aura buff but nerfed bladeflurry by 5% doesnt that = the same in aoe? or close to it
Probably
I'd just wait for sims bf has so many multiplier on it for trickster
Annoying to hand calculate
It expect the goal to be a wash in aoe
Did you see him fall over in the resteraunt
hand calculate deez
Or a small nerf
I'm scrolling as we speak
what is outlaw s problem right now other than ks feeling weird
No st
cuz if it s st then it s gucci buffs
10% is quite a bit
Zac was
correct
We just all wanted KS changes
its always a mage season
they also nerfed tier set
I mean did any mage spec get net buffed
dont dispell my propagand apls
Didnt they nerf all mage tier sets
anyways
this is the new BF damage with PC
k sry
BF uncapped now👀
Kinda crazy people don't read the blue notes explaining the nerfs
they make up the explanations
(jk pls don't kill me)
Sure if we have mage sims saying it'd net buffs that's fair
there was no notes under bladflurry im pretty sure
With the 10% aura or just the bf
Well 10% aura has no impact on bfs % cleave
not with the aura, this is how much of your ST it does to cleave targets
That's just showing what % of ur damage it's cleaving
So it’s basically net zero change at full cleave target count but more dam for lower, sure
due to how PC works, only at max cleave targets was the BF cleave reduced by 10%, it's less the fewer targets there are
So at 7 targets on live you are cleaving for 75% of 100 damage
In 11.2 u r cleaving for 67.5% of 110 damage
Idk someone do math im on the train
@vivid vessel wer sim
74.25 
gg spec dead 
Probably depends on target count
I'd expect a wash or slight aoe nerf tho uea
10% is alot of st
pretty sure its a buff at all other target counts
yeah same
zac on top of meters, does ol need nerf?!!?!?!
It should be more positive for fatebound then trickster also? Maybe?
Idk I cba. Just wait for sims
Seems like good tuning
gj blozzard
are we still not interrupting KS on 11.2
Well we were before these changes
We always have since we summed it
once you at full cp i believe
I checked the pin its a 0.26% dmg increase on ST if you dont cancel?
if you DO cancel
I mean yeah if you cancel my bad
Hi solo hope you're doing well
how about aoe? are there sims yet for that
meaning it doesnt matter, just wait for it to stack to 7 and press asap so u dont waste a gcd, it s essentially the same
But that's 7cp, do we ever send KS with supercharger?
Is this including gm being multi
honestly i think it s better this way than having a stupid macro to force me not to cancel it like void torment in s priest
So after the changes we do more ST and same cleave?
Oh wait ofc it is nvm
how are we doing the double coup? with tier?
1% less cleave off baseline kit alone
But trinkets/enchants whatnot dont change so
The 4set is literally double coup
itll be like 0.7/8% cleave loss
At 7 targets
it's a gain in low target cleave
yea sory ment how many cp we spend on it
Did u calculate for lower
from 5 and fewer cleave targets you gain cleave (with PC) - 6 is also a very minor gain
Gigachad
you send coup early if you would otherwise have to press ss
I think they r asking about the gameplay with 4set double coup
Unless that rule is still optimal
I could see that
Where?
It is litearlly a gain of AOE from 1 to 7 target, and a loss of 0.75% damage at 8 targets
We s tier now bois!
so it's a 0.75% nerf on 7 targ?
good tuning
That pretty accurate this time
We gain ST , we gain cleave
isnt singular focus gna make those assa buffs kinda giga?
How come they nerfed BF on 10% and up all dmg by 10%. This should be net gain overall in aoe even?
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
is it likely a net increase on 7t @gaunt phoenix
The damage loss is additive the more target you have, so at 8 target it's a small loss
zac hopium won
it's what he sandbagged for
Zacs hopium arc always inspires
Ok I did sim in my head
ok but cant u guys form some sort of cult to make shroud effectively something functional and with use again
After thinking about it more than 5 min
It's not a nerf rn because numbers
But it's a nerf
How many iterations did u think
Cause your st is always the same baseline from tier to tier
Right
Except now bf does 10% less AOE
Which I didn't think about immediately
Like it's an immediate buff without impact to.aoe
But in the general tuning thing
It's a 10% AOE nerf form one tier to another
Basically
No
wait till he realizes aura buffs also increase bf dmg
and it double dips too 
This 10% in ST will be good enough to let us catch up to dnk, mages?
You understand what I mean or
Your st damage is always the same from tier to tier
You do x st damage
why it's a 10% AOE nerf @vivid vessel ?
Boo why they have to revert mystic touch
But this tier we will be doing 10% less AOE
Ok but ur aoe didn't go down it just didn't move up
Was outlaw aoe weak on ptr
I thought issue was at
10% aoe loss is severe copium
Relative to aoe
ngl
soon we will see this

in that key you were still getting an extra 3% from mystic touch pretty sure, right? the post says "This change will not be in the build datamine but will be applied to the PTR later this week." in reference to the mystic touch buff revert
Like we do 10% less AOE than on live is what I mean
Or than every other season
Your st in the end get tuned to the same amount
Idk if you get me
I don't think it's a hard concept to understand tho
Bad tuning than!
cuz our tier set is so dogshit
it s a buff for s3, nerf in the long run cuz bf damage is baseline lower so if they don't touch it next season we re starting outlaw with a left foot because bf damage is 55 instead of the usual 65
i hope they buff sin more to compensate for the dogshit tier set
I think our st falloff was more due to tier+build change and trickster being shit st tuned high this season tho idk moreso then a natty falloff
well its an immediate buff rn
but our aoe = st tho
our aoe also fell off
proportionally to st
50 -> 45 + 10% = 50 still
And we also lost some prio to KS rework
Ok I get what ur saying zac but I thought our aoe on ptr was fine
i think outlaw didnt really exactly got a ST nerf more than an AoE nerf in PTR
weran
u see how
its fine ye
outlaw got a st nerf
idc much
on ptr
Less then live sure
just saying what this nerf means
because of tier
But was it still strong?
i think alot of u guys
including zac
aren't realizing outlaw got a bigger aoe nerf than a st nerf
from those changes we had last few weeks
not me
and im being realistic here btw
i understand it now
In what in aoe weran?
Outlaw on aoe on ptr
well no not really
but its strong on live
like strong +
not strong
so like
ok
u guys think its just coup
how you have to take this tuning right
is that outlaw from live to ptr
does same st but lose 10 % aoe
basically
thats all it means
i think our st is prolly back to where it was
5% from the nerf, and 5% from tier set ?
idk why u guys over look the BF nerf too much
i think the other nerf was way bigger
yeah its 5% st to ae conversion
I know the numbers I just feel like u were telling me the aoe on ptr is alright st is an issue
Nwm ^^
well its alright
worse than live
Ur overall is going up period with this right
its jsut that on live our aoe is actually good
from ptr to ptr ye
aoe is way worse than live
Sure
i think this bf nerf is actually quite bad
Dude i just saw the SP stuff
we just dont see it immediatelly
what the helly
from one ptr patch to another ptr patch
but in the end outlaw does 10% less aoe
which is a big number isnt it
same for sub tier set
where as
sin and outlaw tier sets
take alot of dps from u
u lose a shit ton
especially outlaw imo
But what if they tune us to do more in ST but weaker AOE so we have more prio than live, therefore our AOE will be the same as live?
im pretty sure none of u guys read what the spells do on outlaw
to understand
how big of a nerf outlaw got
in this ptr
Xd
ok well that wont be a thing tho so
zeross can you like stop insulting people with every point you make
There are other ways to do it
Thank god Ross is here to tell us all what the notes mean guy
blizzard tunes st quite closely
idk why ur insulted by that
outlaw wont suddetnly be 10% ahead of live in st
im not trying to be rude lol
i just dont think anyone realizes how big of a nerf outlaw had
this ptr
cuz
So the raid parses is what they are looking for more
its way bigger than u think
i made alot of researching recently
zeross you need to go back to runescape channel
i think BF already had a -10% dps nerf going into ptr
!!!
I mean just take it as it is, from live to ptr outlaw does 10% less aoez it's like you took live outlaw and nerfed it by 10% in AOE
hes finally converted
and ngl
those nerfs arent even gonna look that impactful on sims
as sad as it may sound
ngl
i think outlaw is in shambles rn
that s exactly the point that zac is making
and that u re missing
nah u dont understand what i mean
I understand they are bringing us to the same baseline, therefore it's AOE nerf
ok
No don't worry he'll convince us he's been right the whole time
yes
that's nice
check this out btw
like im actually unsure if you want to be last week ptr outlaw or current week ptr outlaw
so
cause the st would have been adjusted in the end right
in season 3
in season 3 u lose flawless form uptime
because u barely KS
this basically barely activates especially when u have bad rng
so ur losing 25% BF dmg
you dont ever lose dungeon overall right
it definitely seems quite strong
on live?
on top of that this talent is barely utilized now because we have less fazed uptime
so outlaw automatically has 10% less crit whenever u swap
bringing back the old shit BTE mechanic back
that increases ur crit
so u cant swap targets because u barely have fazed now
What about the smoke bomb?
You bring flat dmg profile
I know it's obv a meme
the second my outlaw alt hit 660 ilvl i never lost an overall again regardless of comp but i only did baby keys (16 and lower)
no






