#outlaw
1 messages · Page 258 of 1
I mean he’s sending bad words
probably cause outlaw is noticably weaker on ptr then it is on live compared to most specs (it literally is 17% weaker) and u are posting shit like "outlaw is op" which i assume was a meme but
like do u really care
u will just play whatever rogue spec is strongest
thats fine, more power to u
zac only plays outlaw
so he probably cares abit more about this then u do
sure i said its probably a meme
but u argued with him for like 45m
like it wasnt a meme
?
idk
Ur lost i think here
if he had all buffs
is Zeross like a master troll? never see anyone so good at making other people mad
It wasnt the argument
that doesnt = outlaw good
Ur just trolling rn
This @glass mortar
yea def zac crashing out rn not at all tied to the earlier discussion where u said law was op
I always assumed no one took him seriously
its funny dont get me wrong
r2
im enjoying it
When did i say that ur just lying
but like
Bro asks chatgpt for what to say on a discord call ffs
who is r2 annoying guy?
im gonna get gaslight by the 2 master gaslitgher
theres a point where its start being silly
me
cause i did the sin of
being logical
stupid
Zac u need to relax
like
?
defending people = saying what happened i guess
passively calling people dumbass by deturned ways
isnt better
than directly calling people dumbass
just saying
i mean ?
mewo as well
who cares if its true or not
this was directly before the pic
Acting like dips? I feel old, need to Google that one
i mean why just interject if u didnt even know
cool you fell for a meme
cause like
Ur the one calling me a dumbass 24/7 i never said that word
its so painfully obvious that outlaw sucks balls rn
And wdym by passively zac
and zeross is hoping specs
Im confused
if yall actually bvelieve ragebait
ok true
then frankly thats more of a you issue
ross do u agree its obvious that law sucks balls on ptr?
cause tired thinks ur memeing
thats not the energy ive gotten from u
okay now we're being to literal
i think outlaw sucks balls
but at the same time
i think its going into better places
rn
It doesnt suck i agree that its doing good dmg for it to be competitive with the normal specs
this is litteraly how you started the conversation btw, didnt ask you anything aswell
I can call you a dumbass all i want when you start like that
? U tell me skill issue everyday why u mad
gotta complain about something
Weird
Outlaw isn’t going in any places no patch notes don’t expect any before release either
ye for silly memes, this is obviouslyt not silly memes
so
dont act
i mean
i mean ur saying "its so funny u guys r taking a meme seriously when outlaw is not good on ptr" and nowhere in here in the last few weeks have i gotten the impression ross thinks law is weak on the ptr
very weird interjection
Its a silly meme wdym
ok
"you guys are getting memed on" meanwhile ross: outlaw is fine and good
since killing spree got changed
if your taking zeross
seriously
in any regards
U think ur genuinely bad at the game zac yes or no
if hes being serious then yes i am taking him seriously?
Ofc not
a you issue
ok
It got changed to a point where its actually anti-synergy with its own hero talents
We have half a dev that is doing a whole new dh spec the amount of hopium is amazing but I give up
Tf you mean better
Why are u mad at skill issue and send bad words 24/7
complaining about balance two weeks into ptr is wild work
i honestly think thats more of a exaggeration than anything
but ya
complaining about someone saying ur spec is op when its actual dogshit on ptr =/= complaining that shit wont be balanced on ptr
I agree
every regard
but ok
only point its better
yall wildin
is that it doesnt kill you
True
and it doesnt make you barf irl
in fairness they are doing balancing right now for whatever reason
Might as well complain
That's a big point, sucks that it's plagued with issues but we can hope they will fix them
its not like its going to ship out rn
agree, wasn't refering to you or zac
I have doubts
its clearly
going to get buffed
due to huge underpforming number issue
but again
Everyone said same
damage numbers in ptr
The whole point of PTR is to test things and give feedback (complain)
When they showed trickster talents
is irrelevant af
?
with this shit
That would require them to make updates and they don’t do that for rogue
some guy said it was op even
cause zeross is being a asshole to you
i read it here
you know
what i mean
Question: how far behind is fatebound for aoe on ptr given that trickster got the short end?
and you know it
you arent wrong
2
probably similar amount to s1 right now i think
Is that an answer or you just asking the same?
no hard numbers on it
Damage numbers affect how a spec plays though (ability priority for instance). It's not as simple as having a static rotation and only changing numbers
was like 5-6% iirc
im not gonna tell people not to be mad, by all means outlaw sucks damage wise in my opinion unless your stacking a outlaw only comp or something
but
like
its only week 3 of ptr
its gonna getr buffed
its joever
I was kinda expecting to have another season with it so I guess I'm happy it's getting looked at even if it's not all that great
i play ret man
we suck at the start of every season
but we always get buffed
its not that deep
I have a sneaky feeling
They're looking at it
Because dawnbreaker is coming back
And since we're pretty much forced to play trickster in aoe, they had to fix it
dungeon roster
@vivid vessel love u zac dont want to lose a friend
Otherwise you would have outlaws falling through ship
actually sucks balls
ill be your friend
i think both of you should take a break from discord for a second and come back some hours later
with a fresh head
Ok 
no u

eat shit bel
stop taking my entertainment
i mean i need to sleep
Cant even argue about coffee with me cause ive never drank coffee in my life
fuck you

Rets gotten more/better changes In single patches than rogue has gotten in expansions of course you can hope to get changes eventually we can’t
brother stfu you well know in 10 min we will just be fine again
thats subjective af, but not gonna open that can of worms here
Take a nap and remember how i got gapped in ToTT by that assa rouge

you know
Mfs really hardcapped unholy
im actually happy
about the changes we got this week
cause it goes
they hardcapped unholy
was good change!
Me too
where i want it to go
babysteps
and made its only source of uncap be
its like
fucking dnd
cool, fricc unholy
slow changes
Unholy can’t go omega giga quadratic anymore?

but if we continue like this
at htis rate
they fix trickster
in 10 weeks
which is alright
Wounds only hit 7 mobs max now
dks r very very upsetti rn cause blizzard is doubling down on grip raid buff

way more upsetti then us i think
they are
BASED
cause no one likes wounds
and unholy lost its turbo niche of being the goat on 30 target pulls
theyre listening to
fucking fotmer mdi pushers with unholy
I grip my shit every day I’m not even a dk
Ready for the bicepspump bald vod
I agree, i think ks needs shorter cd (same as live) “but” and shorter duration than live even
right
i mean
Who cares about rogue changes
new kspree is so cool
why cant i do it with old cd
ks feels so fucking good when its fast
and like a 1.6s cast
So long as they gut udk and ret ill be happy
idk why they dont go that way ngl
fuck those classes no cappy
as soon as realz floated increasing the cd i was like "but the new kspree is so cool cant we just make it shorter"
then you must be happy
why are they always like this
cause both are gutted rn

ye right
Great day
i dont really get it
i forget whats the channel for eyebeam
or fist of fury baseline
cause both of those specs get so much free haste
that its like half of their actual channel
FoF is 4s baseline scaling twice with haste (increased damage and reduced cast time)
Longer cast time = more time to shill for the shareholders
also the current main WW build has a 100% increase to its cast time most of the time
ye
from its hero tree buffs
the cast is like 1/2s
so its like a 1.6s cast
and tbh
it feels horrible
when you cast fof
outside of the buff thing
so
maybe
very fast very hard hitting
but i do know eyebeam
slow ass spec
has short cast time
cause a shit ton of free haste they get
and they have a talent that increases the channel of eyebeam
for more damage
and it appears every now and then
i dont think they run it rn tho
I don't say that
unless its nomovers
it was just a funny poke
yoiu do tho
or
guy thoughts on long channel vs short
i really dont think we'll see a baseline channel reduction
You honestly do sometimes guy
frankly i rather see haste becomes useful for outlaw
ok but why
It shouldn't be as long as it is rn
No meme
That's what I think
cause havoc doesnt have something like that
they have haste reduce its channel
guy thinks it should be changed
No pls
its like
No further discussion necessary
4 seconds
no cappy
without haste
Stop with haste shit
ok so ?
Its cooked
its lower
I feel like it's a miss on design to be honestly, you have a class that has been the highest APM and uptime requirements in the game for 2 years, it will attract people who enjoy that.
Then you force them to use a button that is at least 3gcds of waiting. Feels like a kick in the nuts for the gameplay design they set up in the past 2 years.
brother its like 6 gcd
??
we are fast af
I've literally said the entire time that ks new channel time is too long
but i get what ur saying and agree
but think about it
i wish it was 3 gcd
its 2 times that
Yeah, it's 0.5s per CP which is half a GCD per cp
I don't really get the point of misrepresenting what I'm saying
Honestly the cd is too long too
there is also the fact that rn you want to break KS early meaning if you supercharge it you just waste the supercharge
adren increases damage base on hasste %
and thus it reduces channel of killing spree
Longer cd would be valid so long as they compensated the lost stacks / form uptime
wht i meant to say is, if anyone would defend a longer cast it would be you, but even you dont !
He just meant u can have rare cooked takes on certain changes, i do too
so
If you cast it at 6 CP it's going to be 0.4 X 6 which is 3 gcd
Be nice if any of our secondary stats did shit
ok well
solo
ok but solo
And cd is too lobg nro
they have a template to fix that one
ya im pretty sure more changes incoming
i buff it by 30%
Bro
ok but solo
and its not lowering the cast
its just, every second, the damage increase by x %
thats their template
aaaaæeeeou aooou
they have that on fof
just make sure we direct our energies towards the right fixes and give our feedback and upvotes on the forum 🥰
and everyu cast or what
and any chance we get a new mastery? The joke run for too long already
Im directing my energy into getting a tan and turning my phone off for the two weeks im gone
they can just buff mastery at this point
Yall fix it for me thanks
Sick ptr notes
No please let mastery be dead

buff it to stupid levels
new mastery increase killing spree duration
ok honestly
like how they did for vdh
why
its the first time that like
undoccumented change to tier, is good
i feel everyone agrees
zac
Cause I like 40% vers
Long cast time disrupts the rotation flow doesn’t do the damage to feel impactful as a “cd” sure it doesn’t kill you but it doesn’t feel as good to press even
have you done a key with the mastery trinket yet
so i feel like there is no way
it wont get changed that way
What is it
ks duration lowered, and tirkcster going above 4 stacks
cursed
like these 2 things
@vivid vessel have you used delve mastery trinket on ptr yet
next week
im not using hc things
cause it wont be good
bro
so no point
Sweet
its just fake timmy
ok its like extreme case

op delves trinkets on ptr
energy drink
are litteraly
i never got it
bro its ptr do funny shit
not getting like this to live
bullshit
running with fucking heroic house of cards
this 2pc is lowkey stronger than the 4pc
Give us 200% effectiveness coup and my life is realz’
i mean same for fb
like i feel like outlaw damage is super swingy on ptr
Give us 8 CP couo
and having a way to keep your cd trinket
for when you have stars align
is kinda interesting
like oh you finally havbe coup + all buffs + vanish
thats when you send trinket
gg
do dam ?
maybe idk
out of everything im shocked there isnt one of the rtb things in the tree yet
i like the trinket ye
Like the s3 tier or this one
u could also just use it on cd to have a agi trinket with a decent proc
it is underbudgeted if u do that tho
they should have reworked slieght idk
just let sleight give you + 1 always
outlaw feels better that way
when you have more baseline buffs
hey that was my idea 😠
this what a i been saying, i dont think outlaw is fun because of its shitty damage profile, its fun despite it
cause then you always have a resource buff
Turn slight into s3 tier from df
instead of getting fucked over half the time
Man
give us a fucking CD that does something. killing spree legit could have been that
ive depleted so many keys these last two weeks due to the bugs since 11.1.7
How did you push keys in this state zac
nope
outlaw does not do wqell with cds
yes pls
I think they'll be too focused on set and ks to pay attention to our very real rtb buff issues this season
outlaws thing is not having cds so
ok but ur comparing completely different things
and they gave dradblades cdr
ud be making it not outlaw if u gave it a real cd
why does everything have to be on RB
and removed dreadblades
which most people will not support
where is that in the rulebook
i die only from ks
but thats fine
cause
cause thats the main engine of outlaw
its still less deaht than normal people
OHHH MAIN ENGINE
cause i play outlaw
dreadblades wasnt on restlessblades
literally making up arbitrary rules
for not having good game design
im telling your historical facts
dreadblades sucked until they added greed to it
and even then it was rough
i mean every rule in the game is arbritrary its a game
personally, i agree linear damage pattern is bad design if u dont tune it to be "stronger" then cd specs
in a vacuum
but people like it regardless so
dreadblades sucked until they made it pairable with flag and gave flag cdr
or outlaw players anyway
Dude
ive been crashing in ml everywhere
i forgot tired from work is the ragebaiter from before
cause outlaw had so many ways to proc full combo points anyways and dreadblades killed you
ive been baited
the CD doesn't have to feed into the engine or do much for gameplay. Just give power on a fixed window so the damage profile improves
okay tell me
Is tired from work zeross?
how about killing spree is our version of convoke? it just does big damage and we look cool
?
it doesnt need to be more complex
it doesnt need 50 different attatchments to the spec
He said he was the ragebaiter from before
literally 3mins cd, 30% more damage outside of restless blades would be an improvement
brother
sigh obtuseness for no reason
ok
you are cooked
going in my blocklist
i mean u guys know that 99% of the players in here arent gunna support having a major cd
ok
you are cooked
going in my blocklist
yu are blocked 
to call you a ragebaiter
most people who end up playing law play it because they like the linear damage pattern
dont care
its the same thing when u said "just remove crackshot"
and not feeling like they need a major impact cd to do good damage
like if they did that and changed nothing
if both me and zac are saying ur cooked you have to be the most
cooked ass mothercooker of all time
I think people who stuck to outlaw this long kind of enjoy the flat damage profile
mothercooker
"nah u cant do that"
thats a nice one actually
you mean the meme shit i said while zac and zeross was going at it?
The only flat thing I enjoy in life
imma call you that now ross
despite multiple times saying
too late
crackshot will probably never leave nor it should leave
mine now
(if you a man with a big dumpy hmu)
gone tomorro 
they havent reworked dk 50 times
especially cant be removed without hueg sweeping changes to the spec
this xpac
It will
Nothing ever stays forever
I like flat damage profiles because it feels engaging the entire time, you try to play sub and you can make coffee in the downtime and still do optimal dps
they could legit just not have kspree tied to trickster
replaced with cuckshot when they turn outlaw into the support spec it was always meant to be
like idk what we're even arguing about anymore
okay what would you attach to trickster in its place
i mean u guys r being silly
the core of the idea is "give outlaw a big cd damage amp" and work the rest of the stuff around it
argue with that
We've been saying that since beta though
cause your not making hero tree changes to one spec
nope you have to keep 2 specs in mind
and their triggers have to be simliar so the hero tree isnt fucked or wonky between specs
and have the same weight design wise
What?
ok its replaced with blade rush which now does live kspree damage and is given for free from the tree
idk why argue this way
yea like
a good example is how the made lights prison more of a wake of ashes copy so both can share a trigger for herald and same thing ghoes for eye of tyr for templar
they arent trying to actually do the redesign, they are saying they want a major cd for law to give it a cd profile
ur argument is "i cant fix it so therefore keep the ability the same"
thats what u should argue with
Honestly trickster should've been themed around stealth, what is more trickstery than that?
he doesnt want to cause i'm right
And it fits all specs of rogue
and we will see in the new tier
your not tho
well idk if id say u are right
im saying
with the downtime and the burst phases
many people pick law because they like the linear damage no major cd (as i said beforE)
outlaw will either be insanely tuned to compensate, or we will be depression mode
so what ur saying is unpopular
the spec did not mesh well with burst buttons
even if its arguably better design
(i would agree its better design)
theres more to the fun of a game then just design tho
and frankly people dont play outlaw to have ab urst profile despite it being the better profile by a shit ton. they play it cause its consistent
Yeah flat damage is the worse damage pattern we can have. But we enjoy it.
ok but just because it failed with 2 abilities that had flawed designs to begin with
doesnt mean we pack it up and go home
no the entire idea of giving us a major cd would be a transformation of what people like about it
the problem is not the cds werent good enough
i shilled the flag and dreadblade combo to fucking death
the problem is most outlaw players dont want a major cd
idk, i think "most" just want something cool
in a seasonal patch and not a expansion beta
but KiR is a type of CD
That's such a slippery slope
it also would reduce the spectrum of specs in the game abit
even if its super weak
so we are just another 2m cd spec now
like all the othersa
our own class has this spec, its called sin
sin and sub and outlaw
i like having differed profiles
i mean dam profile homogenization is a problem
but also being the only spec left that doesnt play the same game as the others
i agree
is also problematic
lets brain storm
that's cool in theory but it's not when one of the profiles is objectively worse than others
first i think they should bring back dreadblades
we have one of the most unique profiles in the game rn, sometimes specs will spend a season or two as linear, but they almost always go back to major cd
one day all classes will be same with different skins
Yeah, please if you dislike flat damage there's plenty of specs you can go to, like sub
remove fth
There's a few specs that are flat af
and remove opp
yea it is, but in video games people play for fun u can have space for "objectively worse profiles" if u design right
A lot of DF, enhance was giga flat wasn't it
dreadblade has a niche of making your generators do max cp
and then
put greed
so every spender does more cleave aoe burst damage
i want ks channel to be way shorter, and adr to not tick down when mounted or during mandatory teleport things in keys
restlessblades removed and ar now has the same cd as dreadblades to stack
yeah enhance in df was lots of fun and similarly flat like outlaw, iirc at least
so your like monster energy generation for your dreadblade window
ye
Closest one right now is DH I think, but they still have some bursts
You're just making sub rogue
ghostly strike removed and backed into dreadblades so it does 20% more damage to your targets
@vivid vessel do u bind each trinket to its own bind
A majority of this games lifespan in raid, burst just hasn't mattered to rogue.
bte stays but its crit is only accessable when you have dreadblades up
laws problems go further then its damage profile being flat anyway
the adr uptime minigame and how far cdr has gone is more punishing
Curse of the Dreadblades had a bunch of modifiers on it
then a linear damage pattern at this point imo
look at what they need to give us to give us a "real" cd
a 1m cd
outlaw is now a burst spec
its 6minutes
like how wink and me wants it
if u have a 30 second intermission in a fight, u gained zero kir uses
u probably lost a use in fact
yea true i said burst spec
The "problem" of outlaw is that most rogue players don't want to play it even when it's "pretty good" and there hasn't been an actual tier where outlaw is like, 10% better. That's it rlly
downtime is so beyond worthless
ye i have 2 binds for up trinket and down trinket
i just want 1 button that does something juicy
There have been plenty of sub/sin tiers where they are 10% better
i mean what? you cna just slap a burst button and call it a day
that makes outlaw clunky af
When the margins are slim a lot of players don't bother.
u think KS doesnt make it clunky?
if it doesnt add or is a reward to the engine
go play on ptr
this shit grinds to a halt
Idk, the adr uptime minigame, the rtb randomness and the flat damage profile is what I like about the spec, I wouldn't want it gone
i thought i liked the channel initially
really i dont like the adr uptime minigame at all
but the more i play
i think new ks has issues with how you want to spend after its done instead of build
but w/e
especially since 90% of the time u lose adr in raid its beyond ur own power
the more i think it either needs to slap, or it needs shorter channel
There's more to this game than making specs competitively viable for like, 100-200 ppl
this halfway shit aint working for me
doesnt feel fun when blizzard decides to design 5 encounters in a tier that just fuck u because they force drop adr over and over
killing spree feels like a reward when you properly manage your cd
I think trying to fix outlaw issue is great but it shouldn't cost the spec identity to do so
with a 40ish second cd if played well
but the trickster stuff kinda hinders it
they can stand to buff it to
to prevent cancel aura memes
Probably doesn't feel for for burst specs to have fight timers be slightly off their base cd either
i mean 100% adr uptime has been the spec identity for 3 seasons over the lifespan of this game
i would not call it outlaw identity
maybe getting closer to it
the difference is guy
what the fuck is up trinket
they so rarely do this shit tho, and the timers are never off every specs cd timings
again re-treading ground here
thats mostly
might mismatch with some peoples sure
Uhhh
we really need base energy changes and stuff
also, does it feel as bad? does their gameplay suffer as much as u outside adr for 30 seconds?
As long as they aren't losing a cast of their CDs they are fine though, not true for us
changes to AR too
i dont believe it. i played WW this tier and survival last tier
where are these fights mega punishing cd specs
ever
yall think this is gonna be a detriment to my apm?
dragon in df
glad it’s not on my keyboard hand
like downtime can punish a cd spec
up and down trinket
what is that?
Nah
downtime always punishes us
wehen you have 90% uptime of something
at 100% punishment value
blood blister
there has to be a clear downside to it
oof
:)
and thats the problem
kk remove uhuh
it either needs to be up perma (like a passive or something)
or needs to be like 50% UT like guy suggests
like in DF S1
and i feel like a large part of it is downtime just has null value for our actual abilities. if u have a 30 second intermission that happens outside ur major cds thats 30 seconds of piss filler ur missing
cant be done
30 seconds of cdr churning for us is literally 2-3minutes of cdr
its the cdr thats the problem in my eyes to be clear
buffing energy hella devalues AR then
its just gone too far
as if it needs more devaluing
Just buff energy outside of AR yeah, so it doesn't feel so bad
how
i mean
It doesn't
ar is shit anyways
buff energy at this point
btu i know
its not really a CD
they wont
if its 100%
cause blizzard shits the bed wit hthis stuff
its just a maitainence buff
adr is one of the most impactful cds in the game but u only ever know it if its fallen off

its far from a maintainance buff
havoc doing 0 damage if meta was dropped :)
its funny
a maintainance buff is a thing like snd
Me when I'm in a pedantry competition
Devalue the thing that is up 90% and put the value into 100% of the time is great, do that
i cant ever compare adr to something like snd
yeah, the issue is that you are balanced around it being up. If they force you out of it, welp
when its so vastly different
nah its not an actual cd its just a funny feature
like hell man
its a entry level "play the spec and do real damage" requirement
Buff energy AND delete uhuh
Too many ppl don't understand what the actual problem is haha
you still do 30% less damage out of adr causr you press 30% less gcds anyuway
should i always adrenaline at 0 combo points ?
Adr gives you two things, full CPS and the will to live, that's it
lok siad a cool solution
i would love for them to squish our cds a bit and reduce cdr personally
one time
could make the timing of abilities largely similar and reduce some of the downtime cost
stacking haste like mop xdd
Get out
to think this spawned from
"give outlaw a burst cd"
funny how its not that simple
While the spec is reliant on uptime more so now than in the past, this talking point of the spec being "reliant on uptime to deal damage" has been a constant critism of the spec for almost 8 years now. The issue specifically is restless blades. No matter the ar uptime, no matter how baseline energy works, restless blades is always going to inherently punish the spec for not having 100% uptime
ok you doubled down on the problem tho
6m kir icant
with adr loop
Both of you totally missed the point 
maye
no u missed the point
I think adr does too much currently and the spec would be a lot healthier moving some energy from adr to base. It feels like shit whenever adr is down right now
nobody here is saying "remove the problem entirely"
u can make issues less prevalent
without removing them completely
most of us would be happy with that
ok guy you identified the "problem"
idk
he did
maybe im delusional
it doesnt need to be "we arent punished by downtime anymore"
restlessblades
is anyone saying that
but you legit half the problem already if ytou make energy infinite like it awalays was
this isnt a cap btw
but like thats obviously not gonna leave because it hasnt left yet and its been 8 years
I've come to terms with it
does roll the bones have bad luck protection or is it really just rng?
cto
u can also give us better tools to mitigate downtime so it feels less shit to play
Since cata
i lose 10% dps on meters to intermission ok
Just rng. But the spec has tools to help
i just dont wanna play vanilla wow
thats all
this spec should never be vanilla wow
what if, buried treasure baseline and replace it with smth else
even when ur getting turbo cringe 1/100 pull rng
but like keep in mind one of our builds encourages you to roll it away unless you have 5 buffs
does this buff even work
so
i dont think thats a crazy take
i dont feel it
it doesnt matter rn
what does cto mean?
mhh okay
Count the odds, talent down the middle row
read your talents :3
then bigger buried treasure baseline !
yeah yeah the one which gives random buffs
Reading your talents and remembering their names that have 0 impact on gameplay is two different things
Play without cto and tell me it has 0 impact on gameplay
The name has 0 impact
i mean like






