#outlaw
1 messages ยท Page 249 of 1
U mean 3-7 18s, hmm i see
Thats a bummer but i get it
So i just need to endure and get lucky
yes or find some friends
i just wanna say my quick math is impeccable
i guessed the moment we had these kspree numbers it would be a dps gain to cancel
Or run your own key more instead of trying to queue into runs
thought it would be like 2% tho so i guess i overshot abit
would have been 2%+ with old kspree cd probably ๐
join a guild and it doesnt get easier
If you remove your anime prof pic you get +10 rating to your friendIO
you need to stack Charisma
but you have an anime banner yourself!
imagine having an anime banner smh my head
yeah that's a 
also maybe fronteir's speaking from experience
Neither does he have friends
Tira are u ma fren
Does anyone happen to have the weakaura that announces to your party how much damage your killing spree staggers
Yes
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
๐ ty
Mumen rider transcends anime

wanna be ma fren too?
Why is it a gain to cancel new ks but not a gain to send old ks at 1 cp
Thoughts
cp gen is good?
magic
It's not like they removed value from the spell damage to shift it into the cp gen tho
It's just the same damage if not more
- cp gen
oh you said old ks at 1 cp
So why does it change suddenly
hm
Like in general what this says is that casting isn't worth it the damage
It's worth it the cp gen
(+ damage)
But not damage only
True
energy cost + CP cost (no refund if u send on 1 cp, or very low chance anyway) + cdr per gcd
keeping kspree going when u could cancel it is costly for cdr/gcd but so is sending a 1 cp kspree
is there any good WA that alert when i should reroll my buffs? Sometimes I forget to reroll and sometimes I accidentally reroll when I got 5 (Im new to outlaw)
on live i imagine ud cancel kspree after 1-2 gcd if u could
but the only way to shorten it is to send it with no resources which makes it even worse then the "cast time"
There are but better just to have the buffs in front of you and learn the muscle memory of tracking the buffs and knowing the rules
Are you using one of the recommended weakaura packs?
I dont believe I am
actually the damage rate of it doesn't matter because they also buffed its damage by 25% when they increased the duration by 25%
where may i fin d these?
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
The class packs are all in one good for the spec, try em out to see which you like the most
I am using Hijack's atm but I will check these out
think you need to ks at 3cp for the DPET to match a normal ks
On live
at 1-2cp, ks is over before the gcd ends
so i assume it's just dpet and restless
These will be a lot more useful for outlaw than hijack imo, the general class ones are not great at some of the specific rules that we need for our class
I like devlin and used it for a long time and now use zacs ๐
I see, I liked Devlin's the most so I will try it out
Zacs looks nice but I dislike the wide format for the icons, prefer squares
Yeah that's fair
most people skirt around the idea of a weakaura just telling you the rules so you dont think about it
wtf !
oh shit
Plus that means you're at the whim of the wa author to keep up with the rules
zac's would be 10/10 if there is an option to make them all square!
You can prob pretty easily change the general icon size to make them match the x/y value you want? Idk havent tried
can probably manually make the icons square in 8 minutes
if there is not some global adjustment
problem is not making them square but to keep the correct spacing
Well you extend them down
So that won't be an issue
It would take me 5 sec to make them square
Ok say 2 min
extend THIS

It's in code tho, very easy, when you select the group you have a grow function
If you open it you have some variables that are the size etc
poor guy, he just wanted a rtb weakaura and is now rebuilding his whole UI 
Ion is taking notes
Cook him king
zacs WA is literally the wideputin of WA
it looks like someone took a awesome sexy WA then pancaked it like a loony toons character
๐
it's so wide we no longer have an exit hole
LMAO
No hole
id highly recommend zacs RtB at least tho
unplayable
it doesnt say bing bing reroll now
You use a SHAREHOLDER WA???
No wonder you get free hacks
๐ ๐ซก ๐
169
do it you won't
what aboiut 215
okok
219 if you wanna go really hard for a first step
my badff
Is Devlin a member of this very particular discord?
Yus
Make sure to check out the overall custom options tab, devlin has a bunch of stuff in there you can use to customize
Yeah, I did that. I was hoping to make the resources and main ability row 2 icons wider in order to fit pistol shot and audacity as I am missing those because I am so new to the class for this expansion
Otherwise really good WA
ugh i need to remake my tracking WA for PS so i can finally play 1fth
since at this rate its going to be mandated in s3
see if they ever did an outlaw rework
id want them to retune CP gen and cap down to like 6 max, 1fth being the max for fth etc
and just retune everything around that
id be down
but also
just let me 2fth with pc + gs + cto
everytime i play 2fth im reminded of how cool/optimal kir is with cps
1fth is just hard/weird
I wonder what ST sim ADR uptime is with 1fth
I was kinda shocked to see it was only a 90k difference between trickster no GS with PC
That was 3.5% for me which is pretty small
between it and what, GS?
3.5% is pretty crazy small for dropping ghostly usually sims closer to 5-6% for kir
1 pt fan the hammer KIR m+ build vs no GS with PC HO
its crazy how strong PC is
oh
well yea that tracks 1 fth is also giving up like 6% ST damage, HO no ghostly gives up closer to 10%
Let me redo it so I can link it
about 4% apart from each other on st
HO gives up 10% dropping gs?
ye
holy moly
GS is insanely powerful on ST
i might try out a no GS fatebound build next season
just doesnt feel like it
thoughts?
r u not planning on wearing a tier set?
yeah
gl
no cuz im not gonna wear any tier
lol
tier never dropped gg
i bet they fix fatebound after s3
cuz the tier is kinda bandaid
and by fix i mean lucky coin proc thingy
When you streaming again?
later today and probs gally prog tn
one thing is that 2fth is a lot more consistent
Okie dokie
need to work
I like HO in keys and was wondering how hard I was throwing with no GS, wondering if I should switch to KIR for keys
3.6% made me stick with HO
its just not that big of a difference
maybe its better in aoe too by a larger amount due to rtb
when your ps doesnt give you 5cps in stealth so you have to ps ss just to press bte in stealth
i swear thats the low of 1fth, ps != finisher in crackshot windows
I guess that is usually the case as well
You should switch to KiR cause then you get a peener size upgrade
but the level I am doing keys it doesn't matter
it is true that if fatebound in keys is a thing, then we are kind of tunneled into 1 fth
cause we need gs and pc does infinite dmg
Maybe HO without cto?
That's a thing no?
id rather 1 fth
Not a good thing
Only now cause of tier iirc
next tier, HO fatebound is tuned kind of low
dont forget we wont be spamming rolls most likely nor have this set bonus
I think no CTO will be much worse losing this season's tier right
imagine no cto
just not see a GM buff a whole key
ho fates already tuned low on live
This is also assuming fatebound in keys
people dont realize that trickster slightly favors HO just cause kspree and kir clash
(which is why kir builds actually lose ST to HO builds for trickster specifically)
fatebound ho on live is our worst build st and aoe
its like 3-4% behind kir fatebound st, 5% behind our best ST builds in my gear
Currently fatebound is so strong on low targets that it's an open question whether it is good in keys i think
What's the deal with the cloak?
currently as in ptr
i mean if fatebound is tuned high enough to be the play in keys our aoe is probably just shit
same as s1
it would need to be hella overtuned
to actually be good
hour long MD is really nice though

df s3 type shit
if they are anywhere near eachother i'm probably doing trickster just for the MD
right now they have like the same dslice result
but they vary so much on target count so it depends
are we going back to losing vs noobs
zacs doing alot of losing vs noobs on ptr
but all 3 rogue specs seem pretty shit rn
or are we forgetting we were probably hitting dead bodies in s1 right?
outlaw same as the others
I love beating off dead horses
tuning will be great on PTR by the end of the testing cycle
and then we get nerfed week one live
off of heroic week data
same shit as always
After rwf
if your uncle jack was stuck on a horse
i dont really know how much i buy into the notion that outlaw will just be shit if we cant be trickster
Be real
unless they rework outlaw in a big way it will be the best pug key spec
not even
I think
sub got nerfed based on nerubar data
i mean they could do things to make the damage profile of fatebound better
i just dont see them doing it
ehh maybe ret

frontier and somnius are so gooners
I also see them nerfing FB tier
@late swallow @covert kestrel
bro
did u guys hear that shadowpriest tier is worth like 40% dps
ew
it's a void raid of course shadow priest is good
that make fatebounds even seem reasonable
no idea what their goal is
your shtick of posting dumb shit is not cute all the time
stop opening disc on your work comp
simple as
somebody needs a nap
OP tier sets and borrowed power cloak is aiming to be an interesting direction
yeah solo opened that in the wrong area
i didnt
boss the size of stormwind, we need stats the size of stormwind too :3
For eel!
i think we dont mind strong tier sets, atleast i dont. i think its fun when tier set is very stroing
I dont like genuine convos disrupted by cringe
Are my shenanigans cheeky and fun vs somnius' being cruel and tragic
Nah but in tandem with the cloak is weird to me
the genuine convo:
you dont think that fatebound needs to be overtuned (giga in ST) to be good in aoe?
cloak is probs fake borrowed power we dont think about
maybe
I imagine it's random stat procs that are good for everyone but us
I just don't think outlaw needs to do have BF inflated by trickster in order to be good in keys
borrowed power is only bad when its spec defining then just disappears
but i like seeing BF be 70% of my dmg on a pull solo
How else would I know BF is working?
like if fatebound or trickster can do the same overall right now
Why is losing aoe such a problem
would be pretty funny if we specced around dungeon/pull size
Do you think fatebound needs reworking to make it not buns in keys then? I feel like all eyes are on ks
/trickster
i think the anti prio stuff is lame but not a huge deal
how variable is our coin dmg? like if we roll heads are we fucked
We'd play fatebound with pugs because pug tanks are scared
u mean on ptr?
Yes
yeah I guess, but I think most of this convo is based around ideal conditions with premades
what target counts is FB winning over rn?
like 3-5?
How cooked is trickster tho for fatebound to be even
well if they are doing the same overalls, its probably because fatebound is doing giga st/low cleave and trickster doing actual aoe right
And no tuning from this point on
just sounds like ur picking ur poison more then outlaw usually does whic his cringe
do low target st or do aoe
this time in the form of hero talents on top of PC
thats kinda cringe imo
I REALLY ACTUALLY HOPE WE PLAY TRICKSTER IN KEYS AND FATEBOUND IN RAID ITHINK TTHAT WOUL DBE VERY FUN
it looks like trickster is more statistical variance
i mean id be fine with that
i agree !
i think that would be awesome to play 2 diff hero trees for content
I just want everyone to play what they want in the content they want :)
the fact that it can do enough aoe to beat fatebound is whats really crazy
just shows u how absolutely awful fatebound must be in aoe
for them to match in dslice
coin should ricochet in aoe or some shit
what keys does wax whistle not work in again
wax whistle works in all of them afaik
I was just thinking about the damage windows when we vanish. Why don't they bring back the dreadblade style proc after you vanish to make CP generating abilities give full CPs?
wax whistle should work everywhere
ur thinking of vexies thing
oh ty
wouldn't that make the damage windows more consistent and help maintain CDR by fitting in an extra spender?
i got a mythic one in vault and i might just use it for vibes until i get mythic magent and hoctuah
It feels good knowing no matter how tuning turns out, I'm still playing trickster in keys.
because the point of crackshot windows is the variance and this would reduce the variance by a ton
they specifically deleted dreadblades as soon as we had that combo on ptr
yes, the variance is a problem because you feel punished when you don't get a proc instead of rewarded when you do
thats just a reframing of it tho
i do agree variance should be reduced, not in the way of guarenteeing 1 builder 1 spender tho
oh hey that's how I felt as survival on mug'zee
if the variance of crackshot bothers u u can just play HO
guarenteed u never press more then 2 builders per bte
the problem rn is the variance can be press 1 SS > spender or press 5 SS > spender
and thats kinda gross
also that's probably too close to subs window when they get full cps from builders from whatever
think dreadblades was removed in part of debloating outlaw buttons and resources a bit
was also because we literally gave it to sub
but yea it made crackshot windows very boring
Still miss it
we definitely don't need dreadblades back, but right now the spec just feels "bad" when you dont get a reset or other procs
same for mfd i guess
You only get so many casts in the Vanish window, and it would flow so nice to Vanish>BTE>CP>BTE>CP>BTE>CP>BTE
not all the time
would be very boring
if it was something that could proc rarely on a crackshot window i could see it
ambush bte ambush bte
but again, HO is already largely like that
way less variance in its crackshot windows
Need dopamine hits from true random procs otherwise I crash out and edge for 5 hrs
boring is not getting resets and then losing your AR so the spec grinds to a halt
if magnet was tuned better would it be a contender for goat trinket?
flexible trinkets are so cool
it is the goat brother
nah
just because it loses by 0.2% to vexie
it doesnt do enough to be a goat
like if it did like
It would take some serious <95% badluck to have just a few resets bork your rotation
what in the the hot garbage
if magnet did bomb dispenser dps it would be goat contender
oh i meant this season
im saying goat goat
Lock n stalk is cool. I wish it was good
whats the goat goat
razor coral
are we talking outlaw
i think im about to get triggered by a buncha people in here that just like haha funny big numbers trinkets
grieftorch
yes
or any spec dps
what stats are on converting bracers?
its grieftorch for sure
converting?
into tier? or u cant
i loved boon also^^
i dont think many are even close to grieftorch
goat goat is DST 
magnet was among the top design, i dont remember razorcoral altho i do know the name
other specs? i always think of lei shen trinket as goat goat trinket
bro all of thse have mastery kill me
heya! yes im here, if you want to change # of icons, width etc it requires manual editing which is quite time consuming. if you want to know more you can dm me
grieftorch was only so fun in peoples minds because it did 10X the damage of any trinket on live rn
and looked pretty
fair enough but not what i value in trinkets
if magenet blasted it woul dbe goat goat
u still spend 2s casting a trinket
haste mastery
well
I think it depends on a lot of variables. It does't bork your rotation but it does throw it off enough where it doesn't feel as good. I mean we're looking at an extremeley small sample of people playing Outlaw at this point anyway
truely one garbage vault
Outlaw has rng issues, it's longstanding
i mean variance wont feel as fun if it doesnt have low ends to make the high ends feel high
i dont think u are targeting the best spot is all
The voices tell me more spec changes are coming as a whole
would like to see like SS bad luck protection rather than guaranteed cps
if u just made every crackshot window guarenteed builder > spender > builder > spender
it would be very boring imo
coin angle huh?
HOs windows are already so heavily normalized even ur worst window is still fine feeling
the problem is the CP gen variance of kir
and our basic CP generators
vs 7 CP cap
I disagree, because you would have the variance of getting the BTE procs. It would just make NOT getting procs feel better
guys i know im going to look back at our current tier with rose tinted glasses please remind me when i say "man i miss geting so many 5 buffs" ok?
SS failing to strike twice gives you coins which you can spend for it to strike twice 
still feels bad, doesn't fix the issue
please remind me next tier @glass mortar
As long as we consistently get high ADR uptime im happy
This tier is great
and i know its gunna feel like shit dropping the 5 buffs all the time also but god when ur just waiting 70% of a dungeon to start getting some 5 buffs
and u get the worst timing on ur 1 buff chains so u look like ur lowkey trolling on important pulls
i had a 19 dfc yesterday where i didnt press KIR on the trash inbetween 1st and 2nd boss
xd
Last night I got 4 1buffs before 1 5buff, I wanted to cry
kir is all sunk cost this season ngl, when u have a good 3 buff and think "nah i'll roll a 5 or proc CtO so i will wait"
then 2 kir cooldowns later
Imagine having bad rtb rng
ur just holding back the tears
HO variance will go up soon when broadside will be rarer next tier. And without BS you are not guaranteed 1 ambush per finisher in crackshot
no but u are guarenteed 2
as u always have been
i didnt even claim one
with broadside u are guarenteed the same gameplay as dreadblade would tho yea
and in the exact way i woulda wanted
for some crackshots, not for others
almost, if you get broadside and true bearing it feels like you're playing legion outlaw again
how do you "Feel" TB
the only time i feel TB is when i dont roll it at all for like 5 minutes straight and then wonder why im barely making my AR timers
but thats so far downwind
actually thats a lie i do feel TB when i hit a supercharged coup + TB
thats definitly a dopamine drop
legion outlaw for a while you would reroll until you got True Bearing, then hit dreadblades for the extra CDR to reduce ADR
Almost all of the damage then was in the ADR window and the rest of your rotation was just trying to get it back up
ok but u already get enough cdr on average for 95-100% AR uptime
we probably have double legions AR uptime
I wonder if that's staying
Yeah, the spec is completely different now.
been this way since the rework in df with no apparent desire to change it so
unless we got another rogue tree recook coming in midnight
theyd need to do alot to move away from it imo, it was an insane power increase to budget around
if they moved us away from it ud need to do alot of work to not make it feel like shit
Yep, and how many people have been playing Outlaw since DF?
people have gotten so used to it
i doubt u could measure a noticable drop off in outlaw players since df vs since wotlk
rogues been a dead class for a decade now
I don't think we need to go back to Legion by the way, I was just saying when you have True Bearing and Broadside it reminded me of back then.
"dead" being incredibly underplayed
nobody wants to play rogue
just how the class is
only class under us is evoker still right? player pop wise
Someoneโs gotta be last
yeah and the gap continues to close
lol
stuff like outlaw is too apm demanding
ok but assa and sub are also unpopular specs
why play it when you can ret one button do tons of damage
Rouge in General has lowest Player count
it is just the rogue class
one button blows up a dungeon boss it is what it is
Cuz fun
People want everything to be popular until they gut the interesting aspects of a spec and make it ret pala 2.0
like, you have the relationship between popularity and ease of play backwards
'hunter with animal companion' and 'guy in giant suit of armor with flashy vfx' are popular in EVERY game
so bm and ret are intentionally easy
to onboard new players
ok but also
the majority is gonna drool on their keyboard and play the easiest simplest thing they can
am i crazy here
yeah BM and ret is an excellent tutorial pve classes
growing up to me for mmos the assassin/stealth class was always seen as pretty popular?
for like the edgy stealthlords
rogue is fr not a new player experience friendly class
those people aren't playing mmos anymore
they're making winter soldier marvel rivals edits on tiktok
its like one of the bigger fantasy tropes alongside glowy paladin man
You've also got to include that rogue has 3 specs, usually 2 of them are splitting the players. In previous seasons if you added up the two specs they would equal the number of players for other melee
the fantasy element doesn't appeal to them, the edgy part does
so they will play whatever is popular and edgy
rogue loses to everyone except evoker in class count

Well Assassin's often have alot cooler themes and visuals
thats all 3 specs added up
Like zed or talon
well tbh isnt DH an edgelord class and its 4th pop according to that list?
catalyse the codex
yea its possible wow just has better edgelords now
DH has a sick fantasy
and rogue is super low fantasy for an mmo assassin i guess
gouging your eyes out to scene demons yeah thats so cool
yea ok bozos, we aint been fighting demons in 5 years now
Idk have u Played lost ARK reaper
time to retire to the farm old man
i mean
i mean warrior isnt that high fantasy of a class
That shit is cool, knife Stab isnt
usually only 1 ad champ will be in top 10 midlane pickrate
at any given moment
let alone the ad assassins
it certainly isnt high fantasy yea
rn we have three which is crazy
theres alot of reasons rogue might be unpopular, its probably a combination of all of them
I just want for my vanish windows to be more consistent when I raid...
oswalb talking about league again
mobas 
it's relevant this time i swear
one thing that definitly stands out is anytime anyone makes a post about rogues in the wow reddits or forums, its filled with people from other classes calling us clunky and a bunch of nonsense effort for no real payoff
i gave up on mobas to go to an even toxic releationship (MMOs)
so that consensus seems to be in the more casual playerbase of the game
best as i can tell
melee is less popular than ranged, and rogue has less utility than some other melee specs (i.e. legsweep)
need edgy booba champ
mobas and mmos is like a rock and hard place, they both suck the life out of you but i keep WoW and HoTs with me to this day
kaisa ?
her voicelines are so edgy sometimes
or ig vayne is the edgiest booba champ but hoooly fk base vayne model is so ass
Do you all think that the developers have just decided to lean into how players stick with the meta spec, and expect us to just change class depending on the content?
vayne is basically batman so she needs to be edgy
if i return to league i am just gonna pick up where i left off and Que Jhin.
like i think if u exclude adcs (bc such small champ pool for the role means higher pickrates by default) the most popular champs in na are nami and lux
HAHHAHA
Ret paladin players call anything where you press more than 2 buttons clunky
i go check
Again you donโt want to be the most popular spec
i know why
itโs just liable to get gutted of any degree of complexity or interesting interactions
yeah r/wow HATES outlaw
its like a cardinal sin to mention that spec
they didn't
they want combat rogue back yeah
if you tell them this they make up imaginary people who quit the game in droves
like lmao classic is that way
bc combat was reworked into outlaw
what specifically do we mean by complexity and interesting interactions?
โCombat was so much better. I loved sinister striking to 5 Cp and pressing sndโ
yeah that sounds so primitive
Completely making shit up, but ss would get replaced with pistol shot when procced, bte would replace dispatch when in crackshot, kir would be removed insta
rock smash rock to deal bigger dam
Just generally a lot of decision making points would be taken away
Cause they are all obsessed with lore apparently, and need to have a 2h leather wearer that isn't a ww or dh
"Combat was so much better. I didn't actually play it at any point, but someone said it in a reddit comment and said they heard it on a podcast, so I'm repeating it."*
and also they actually know nothing about the lore
they just think garrosh was dope
@vivid vessel btw what do u think of priory
needs tuning imo, too hard
for s3
its a nightmare without rsham and disc priest unplayable honestly
let alone with those 2 its still extremely rough
why?
well now that u ask'
priory takes you automatically atleast x2 the amount of effort as any other "2nd" hardest dungeon
up to 10x imo
its overtuned but it is not undefeatable ofc
I don't want outlaw to be the best spec, I just want them to fix the small pain points around the RNG that are negative, taking away from the "good" RNG aspects. They're so close to having it smoothed out
I'm worried, they're not going to go that next 10%
I think the shield guys are too annoying, they should only dr themselves at most, it's cringe having to spam aoe ccs
I think it's annoying how nothing gives count but caster
There is a whole side of the dungeon you can't go cause it gives 0 count
As an order of idea iirc a caster is 4 times more efficient than the shield guys (and that's ignoring the shield)
I think there is too many casters, and I don't like that they require all a 3 kick rotation, to me casters should require 3 kicks rotation at most
i think dogs hit abit too hard too
nerf by 10%, and lightspawn guy 10% dmg nerf from sucking
1st boss tank dmg is quite high imo
needs tuning
lightspawn and dogs are insane
is 1st boss still shredding tanks even after the redesign?
other than that honestly the key is absolutely fine
didnt see the redesign
m+ isnt out till later today i think
oh ok
i wasn't sure if they reduced tank damage to account for the new mechanic
Bet we will have overlaps where he cast in poop forever
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Time to start the thunderfury grind 
Why
did you get both bindings finally or something?
Increased drop rate event
No that's what I'm starting lol
shackled urzul would be based
Fyi if you don't get it from tempest keep the ashes mount has a 5% drop from illidan in BC / BT TW
although, I feel like you'll just be able to buy it with legion remix
You can kill illidan in like 5 mins via skip groups
I got ashes and invincible from tw raids
all the rare mop mounts were purchaseable in mop remix
Yeah prob skipping legion mounts just cause of this
I want the raven lord, I was grinding that ish back in cata and never got it
but I got the legion mounts
Thunderfury had pretty good drop chances even before the event
The questline is super annoying though
And that didnโt change
Now it'll be even better 
isnt it better to go pure st on myth mug?
what are people leeching off of for parse?
the fkn drones?
or do we hit outside of cages?
r people leeching for parses
as outlaw
top parse i see has bf as 4% of their damage
which i guess is a bid paddy even i doubt i ever get it to be more then 1-2% of mine
but still not very much overall
trickster is just as good if not better ST
fatebound has several nodes that partially/fully turn off whenever mines are in range of u because they are targetable even tho they take 99% reduced damage
so anytime mines are up nearby its actively losing st
combine those two things and thats why people play trickster on it
good design btw 
are we deadass
ye
what the helly
if u read thru fatebound you'll see it has two specific nodes, one that slowly turns off as u add targets, one that turns off and starts trying to "aoe" instead of slamming the main target
since mines have health bars even if u cant kill them
they count towards both of those
๐
has that energy ye
they should give fatebound a taunt button so that you can pull your target away and blast it for full damage. thoughts?
regardless fatebound isnt really more ST even if it didnt have this feature
the only reason fatebound is played on the pure ST fight of the season is u literally cannot press kspree (m sprocket)
its at best tied with trickster for st (and u need to play kir to tie it)
u can play fatebound and do fine damage for prog if u really hate kspree on mugzee altho its just worse overall due to this
Next tier is gonna be fatebound nation
if be very surprised if the intention wasnt for us to at least play trickster in m+
making new kspree and rejigging the stuff in trickster around it to not even touch the hero talent would go crazy
say it louder
after having a whole season of live kspree

coulda nerfed trickster and buffed fatebound at any point entire tier
Fear not, they are cooking
๐จ
this was uhdk gameplay this season
are you sure it's not DS sub?
I am sure I can find logs of poor souls playing DS sub. They will be like 5 people but that's like what, 5% of sub's total population at this point?
on live?
that might be a bit tricky on live...
someone has done a priory 14 as DS sub 
@gaunt phoenix you remember in s1
when i was saying outlaw needed a 10% bf buff
to be a m+ spec
if fatebound is our st spec that perform like outlaw does in st in raid
idk zac i think rogue is doomed this season because our dmg isn't lower than most classes lol
and trickster isnt better
then outlaw is just not good in m+ by default
you would need to have an absurd st to be tuned high enough for m+ as fatebound i think
they could tune in ways to fix it but idd
what on ptr ?
my feral gapped me aswell
i think anytime i played against real player i get gapped
so
he was dead
every pack ross
first timing dungeon
i had 100% uptime on being alive
idk, everytime i see any other class i see same dps
Hi Zac
i dunno it feels like making an assumption about tuning
i mean zac you don't think outlaw is below every class do you
i really dont think it is
it makes the assumption theyll tune dumbly
Is it nimble furry that cause this issue ?
I got gapped by boomie, arcane, and my feral would have absolutely destroyed my assohle if he stayed alive
im not tho
fatebound needs targeted aoe improvements
im just saying fatebound doesnt do enough aoe comparatively to st @gaunt phoenix
unless ur making it hyper op in st
first time i open ur stream btw
dmg looks the same
heres another one ur topping the meters
so idk about "gap"
would like the gap to be lesser for sure
you are ignoring the context
this
of him first timing
thats another run tho
who is your third favorite Z?
as much as i want outlaw to be buffed, i really dont see a world where it needs buffs
dude
they are right on time to fight for today 
that run is even worth
zolo
outlaw dont need buffs
it need a full rework
from scratch
make it a range specs
rework to combat you mean
and we both know outlaw gaps towards the end
what
?

i have done my fair share of early season to know outlaw is way better early on
opposite huh
than at the end
you gap lower keys ?
That isn't cinderbussy meadery
you gap lower keys litteraly every seasn
i didnt say that
idk what you are saying
cuz it will means it s op in lower keys
outlaw is better in higher keys tbh
its the opposite nowadays
15 is a high key
everyone does 15s on ptr, kira, yoda etc
to me
you one shot mobs rn still
yes it is
end of the seasons
no its not
18s and 19s are for boomkin/mm, arcane classes
you still one shot mobs compared to live
that do triple ur dps
where packs live long
what about my favorite streamer zero?
hey you guys know since i left the game i feel happy not having to hope for rogue changes
how aug looks so far also?
zac as i said
i want outlaw to be buffed
but
can't be ignorant that it's weak because it isnt
first pack last 30s
you just chain it forever
start at 15s here
30s later all dead you chain the 2 other guys
zac
i know when outlaw is weak and when it isnt
im ngl
i have never been wrong once
on this one
I dont think im delusional
im way weaker than on live
idk what ur trying to point out here because i know u want to show this because boomkin does 200m starsurges and arcane does 50-100m dps
thats not a gap zac
but i wont talk more about it
ur delusional
these classes are op
u cant compare to them
they'll get fixed not NERFED
u dont
i know how it feels
i know it better than you
i have been doing this every season
i know my spec too brotherman
aha
in melee comps ye
thanks for sandbagging zac
shouldnt i be tho ?
and would u invite a mage in a melee comp? no you wouldn't because it'll suck, same with outlaw in ranged comps it'll suck
no i'm serious
where acro btw?
when i litteraly have 0 upside to my spec
that's how you get buffed
idk what ur trying to point out here
because neither classes work in a comp that doesn't synergize with them
idk what you are trying to point out either lol
?
Kiss
im saying in melee comps outlaw gaps on live
and it doesnt on ptr
on PTR its "balanced"
and i will get gapped with current ptr
in melee comps
outlaw is op on live ?
ok
your always linking me 30% dps ahead meters
on outlaw
ZEROSS LOOK OUTLAW OP
NOW U BELIEVE OR WHAT
ofc i do
and now ur saying no
outlaw isn't op in live
the other dps couldve been shat though
why? because u dont want to get nerfed
i agree i dont want outlaw to be nerfed
but
it is doing good dmg on ptr from what im seeing
even when i played it, i was doing very good dmg on it in m+
nah
gapping some classes by 5-10%
if outlaw doesnt do more damage than other specs
whats the point of the spec
it does nothing
what do u want, ask for utility
no

outlaw is different and you know it lol
no i dont, sub has worse utility than outlaw if anything
cause its useless in so many scenarios
cause its capped
and dont have cds
and you know that
no cds, sure but melee comps pull around that already
I was doing the same damage as now
thats because doubvle rogue is bad
whats the issue
the damage profile is useless
you dont have burst
you dont have funnel
you dont have anything
the issue is u can make a good argument for outlaw being "op" in keys on live because we are tuned high enough to actually demolish keys
you are target capped
especially in melee comp
give us some util atleast man
have you tried changing specs to assa
the problem is that outlaws damage profile has so many issues
even when its "op" its not op
which is what zac is getting at
you cant lose uptime
i find the ST damage with sin to be a challenging issue
sin needs udk, something that bursts uncap aoe for assa to be good, and outlaw is the opposite it needs classes that do always good dmg and a small good burst
he kicked you and you became the #1 rogue?
ye
hero's journey bro
ty
real and true?



i mean
