#outlaw
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i checked that it does actually cancel in simc
it doesnt like continue to queue the hits or something
Look on the bright side Zac, you'll be able to talk on discord while playing outlaw like you were doing with sub the other day
I hope they fix it because if we have to cancel it, it's garbage. I hope they fix it before they release the season.
If the fix is to force us to sit through it and not reduce the duration, I would prefer if they don't fix it
precedent-wise blizz seem to dislike it when it's best to cancel a channel so i'd expect a fix to come in
but when
i think if the gameplay of the ability is going to be to cancel, id prefer it be to cancel it only under some specific circumstance that doesnt happen everytime
if u never wanna full cast it i feel like its a failure
fix > cant cancel it
or they make the last tick do more damage
i can feel it coming
pogger !
last tick doing more damage while you're CP capped would be utterly diabolical
or they will make it so that you only get CP if it fully channels

monk get payoff from full chaneling FoF from a couple talents. they just need to make the payoff bigger then cp gen
Duration increased to 0.6s per CP, you do 5x damage if you're max cp
still boggles my mind that instead of just changing the teleport business they had to add this to it as well
monks only gain energy while channelling though, not like they get chi back
yeah literally 1 good change grouped with 5 shitty ones like holy shit
"say less" in the most literal sense
they have two talents that give them boosts after a full FoF channel
the channel hits hard enough u wouldnt wanna cancel it anyway tho
ok but
the payoff
its duration scales down and its damage scales up with haste
is bad
making the damage scale with duration for example
would be terrible
then anytime you cancel it to kick or stun or whatever
you wanna kill yourself
- that let them not fix the fact its too long
sure
that was new with TWW though, FoF spent multiple patches getting cancelled, while multiple partial fixes (i.e. number buffs) failed to stop the behaviour
i mean idc how they fix this. just buff the spell by 100%
w/e
u can force it to not wanna be cancelled with raw damage
that would be a horrible fix for the reasons zac said above
I think I would still cancel it up to 1% DPS loss tbh
If they don't change the duration
Surely the fix here is just let us kick during it though
no other channel allows kicks, right?
Also 3 min cooldown feels weird, it's not back after 1 vanish but always loses CDR with 2 vanishes
nahhh because it's kick/stun/blind etc
i think the duration needs fixing ultimately
yte they wont do that
so it's highly unlikely that they will allow CC during it
which WOULD be ok if it wasn't 5 days duration
becasue the super long channel just feels weird anyway
I can tell you rn
there is no right time to press killing spree in keys
you will cancel it a lot
to kick
it feels like shit
i hate these things man
friction
whatever the fuck
i dont need
friction
im trying to have fun ??
dunno why it can't just be capped at like 2-3s duration and more CPs make each hit do more damage
like
yeah this is something that's gotta change then, melee should be able to kick whenever that's like the whole point of playing melee
Yeah I don't need to use my feet to use guns, why can't I kick while shooting?
its lore man
@vivid vessel can i ks at all in the intermission of p1 to p2
or just hold til after
you are shooting with your feet too why do you think you shoot so fast
with cloak
ok
idk if its reasonable to expect them to make our melee channel better then all the other ones
???
so we can talk zac
bit late for that
otherwise where we talk in here
why does outlaw have the longest duration channel of all melees and casters
third of all
why is it
fucking
10% uptime
20% uptime
on this fucking channel
wdym better than any other channel
its shit
and i shouldnt have a hcannel in the first place
yea the duration should be cut in half ๐ at maximum it shoulda been old kspree duration but that was already bad
idd
I complained all season about ks being too long
it shoulda just been an animation of rapid attacks like rampage
mhm
listen i think its wrong for this channel to ever be this long im not gunna defend it
i just dont think we r gunna get the ability to kick or anything added to this spell
cause all the other melee channels also suck
i know
i know
but why do i even have a channel
ok
im playing ouytlaw
not windwalker
i want a channel i play windwalker
or a caster
im playing outlaw
because i want to press buttrons
if i want to channel i play my dev ๐
I blame the LoL players and Reaper mains
channels are not even satysfying
i really think kspree in any version that doesnt allow u to spellqueue properly is always going to feel bad
cause law is all about keeping the gcd swinging
wahts the point
always
trash
ngl disintegrate chains are kinda nice
The whole thing of outlaw for the past 3 years has been high apm gameplay, adding the channel alienates the existing playerbase
im gonna play outlaw regardless but MAN AM I READY TO MOAN ABOUT IT
literally me
I can't wait for ion's mandate to gut outlaw gameplay so I don't feel like coming back to this spec anymore
imagine the changes they have for midnight 
idk
it just confusing to me
"people play this spec cause its fast and dynamic etc"
and then
you just
I don't think they're gonna do a whole lot to the spec unless Ion has a spectacular poker face
slap the longest fucking channel
out of any spec in the game
??
0.8s gcd
BUT
you have a 5s channel
ok buddy
Maybe it's because it's fast and dynamic and wanted a way to slow it down? Idk I'm just trying to make sense of it.
Blizz does apparently
and this doesnt make it slower
this just make you go afk
for 5s
every 20s
and then its fast again
we are getting an empowered spell, except it will be carefully aiming a gun for 3s frfr
it doesnt sdlow down the spec
it slow down the spec on the apm chart sure
its not real tho
you still need to do your rotiaton just as fast
when you arent sutkc in a cringe channel
having a break from constant 0.8s gcd is ok. It just shouldn't be this excessive

why is it
"ok"
is it better ?
no
its just ok
like everyone i have seen talk about it
unironically i think i'd rather a 3s empower version lol
was like
ye its not that bad
its fine
i can get used to it
whjy are we getting a shit spell
that is "ok"
maybe ks should be a buff, once activated, it turns into a "shoot" ability that you can spam freely during its duration.
Would that feel better?
Cause realz wants time to jork it mid rotation obvs
first of all we already have a break in a similar way with live KS
alternative - fix fatebound to not be garbage in aoe and just play that
Hi beauties, what is the best Shadowmeld Macro atm? I found some with "!" before stealth, with stealth right after shadowmeld cancel, and with another stop attack between shadowmeld cancel and cast stealth? What is diff, what does the "!" before Stealth mean and what is the actual best?
but ho is also just
awful
and so is fatebound
like i dont want to play ho to not get as much cancer from ks
you can just play kir fate
it doesn't let you exit stealth
when you use !stealth it will only put you into stealth
the ! before stealth?
ye
okay ty m8
god damn gally is a good outlaw fight aside from the ks nonsense
where does it plant you in last phase? or do you still teleport a bit?
was gonna try outlaw next reclear but play FB because i don't want to learn safe KS timings and kill myself or others lol
! Will delay the meld
I'd suggest not doing that
Wow has built in a buffer so you cant unstealth yourself after stealthing even without a ! Check
thoughts ?
writting a second set of feedback
this time just trickster and 2p
sorry its white
google doc
nice flashbang
(if anyone knows how to have google doc in dark mode btw)
ok
Dark reader chrome extension
well they don't have native support for dark mode so you need to use some kind of extension regardless
don't ask me why drive has dark mode but this one doesn't
can't on pc
I wonder if typst has dark mode
and fazed uptime is a real potential issue considering 2p is rng
one thing i noticed
lot of times i was swapping target i didnt have fazed on other mobs
compared to now
where its legit perma up on every target
KS casts are halved so that makes sense. Trickster being dependent on a single spell is very fragile design even between sub and outlaw. Because for instance live outlaw uses KS way more often than sub uses SecTec. But at least sub has Fazed up for most of its burst phase due to using SecTec early. PTR outlaw uses KS about as often as sub uses SecTec, maybe even less.
so fazed uptime is very different just by changing the frequency of whatever triggers ds
idk it kinda works out tho
we have 100% uptime
cause we are doing damage always
sub has uptime in their cds
cause thats when they do damage
the only thing that is trully not working imo
is the builder requirement
cause it make sense on sub
ss is their only builder
but on outlaw
we have 10 diff builders
and we are forced to press ss
which we cannot
sub has UB on backstab & shadowstrike, outlaw gets it on SS and ambush. So they prolly went for 1 out of stealth and 1 in stealth ability. But it doesn't work like that in reality
yes
that's even worse tbh
assa got scammed there
because again
idk
lore
same spell
uhuh
thats funny
both specs press trhe same spell
look daddy blizzard
i did my job well
the tree is for both specs
but same spell
how funny
mf why do i care if its all 1:1
it doesnt work

also i hate that our outlaw thread
got fucking
drown
cause of that wave guy
stupid ass
๐โโ๏ธ
I swear he asks ChatGPT for braindead takes and then posts whatever it spits out
I hate it when people get baited and start arguing
just post your feedback and move on
wild that blizz asks for all feedback to go on their official forums, surely they know it's a den of cooked takes and perma-mad people just wanting to screech into the void
also
imagine trying to find some quality constructive criticism amongst all that
I just looked him he. Blud uses cold blood
these forums should just have a 5 hour slow mode or whatever
why doesn't blizzard create threads for each spec/class instead of leaving it FFA and having 10 DK threads, 15 spriest threads etc
Blade rush
so people cant do that
make it 24
Sleight of Hand and Loaded Dice
In tandem
CQQAA0tw2gAD7pPTLoW5IGZDeAAMwMzMzMGGzgZMYmZmxMzMtNjZZGAAAAAAmllZmZmhhlxMLjBAAAgZGgBz2sZmZGNzsxsxy20CLGA
blade rush enjoyer 
maybe he knows something we don't
๐
๐โโ๏ธ๐โโ๏ธ
like where to buy the cheapest meth
He knows how to be bad
sleight of hand should give all its boost to 5 roll if you have loaded dice active 
Ninja has spoken
but that would make too much sense
That's his build btw
Someone sim this
I can't on mobile
bro he has no UHUH
How did I not catch that
His feedback is just as important btw
true, his sub costs the same as ours i guess
His should cost more
simming patchwerk
Oh boy
raidbots is scamming me and I'm going UP in queue. That's not how queues work!
raidbots silently objecting to the atrocity you've asked it to commit
that's how they get ya
well I canceled my premium after turbo boost. It's now vault lottery for 2 items anyway
is that $2/month hurting your bank account?
i got the haste/vers chest from my one m+ slot this week, i say gamble away
yeah now I can buy more cat treats
bro that guy sims 798k dps
"This that mfing build that Mafic guy runs, I ain't simming this shit." -Raidbots probably.
and his voice is just as loud as Zacs
oh it's pvp gear
He's got 0 pvp rating
save up for the self cleaning litterbox also
This is like
i have one and my cat decided she doesn't like it 
pvp outlaw still uses UHUH surely
Yeah
I am scared of self cleaning litterboxes and my cats are scared of their own shadows too
Mafic is the polar opposite of Zac.
I know blizzard won't take his opinion into account, but I am curious how it would go if they gave him full designer powers for one day
make a corrupted wish foundation
WoD combat most definitely
I'm going through his post history out of curiosity
And that's the take away I'm getting
Combat Andies

so like...frozen in time from when official forums were last taken seriously by anyone other than blizzz
lil bro has 22k posts on the forums btw
22 thousand posts
He pays a sub to TALK ON THE FORUMS
this is a funny wow forum poster stereotype i have stuck in my head, wasn't expecting it to be that accurate tbh
last phase is a pretty steady dance
and he joined nov 2018
if you can reliably get there you'll kill pretty fast
about 9 posts a day for a little under 7 years
Lololol wait what happened?
He existed
I missed the lore
I am obsessed about how detailed the activity statistics are tbh
What would you think about a talent that gives us all our dice at the start of combat called - The House Always Wins
he just spammed our thread
it's funny how Blizzard recognizes how frustrating RNG is in other parts of the game but somehow it's the centerpiece of an entire specialization
there is like
On the forums?
he read 500k posts lol
Wonderful
the cool outlaw thread
with civilized people
he came in here
and jsut argued
with others
how do you read half a million posts
stupid mf made our thread unreadable
and i was reading every message till he came
master yapper
Personally I think a hero talent that let you pick one buff to always be included in rolls
is there no block functionality on the forums
I mean fatebound already games chances, except it does it with the coins instead of dice
so we have coin flips, we have dice, we only need cards to be added somehow
not the same kind of rng though
i mean it IS an rng talent lol
oh it is
just a bit one dimensional
but it's a normal chance one instead of our dice or coins
mf ult would at least be uncapped aoe
Caused more problems than it solved
Altho the one it solved was very big
So I'll give it that
@hollow temple I don't try to be a contrarian but I've no idea why spinning around shooting guns is so hyped
its just a cool type of ability ppl like from other games as well
id like more samira r and less reaper q but w/e
It's corny as all hell to me
Why don't they play those games?
people do in fact play more than one game
No wayyyyy
mfw people like stuff 
i don't know what there is to not get
some people get hyped for xalatath's feet
Yeah, weirdos
it is what it is
The name is a bit. Like stealthless pistol shot
Don't let it fool you. I dislike even my own feet.
Sleep with socks gang
i miss when that game was good
Has the same energy as Monster by Skillet
that's disgusting
It's okay I take showers
every month?
Fake outlaw fan I know
theres still good parts
No, what?
not in the game but
I really don't like killing spree, but they should have replaced it with something that fits I think. I was thinking "x marks the spot" "Target an enemy unit, for the next 'x' seconds launch a volley of cannonballs dealing damage to it and units around it, this damage increases for all combo points spent on this unit for during its duration."
you're a little late to rework killing spree
we are more like GP than MF
I'd have preferred an fof type thing or something similar personally. The new one is something I'd think was cool when I was like 15 or something.
but who knows, maybe outlaw turns ranged gun dual wielder after the rogue rework thats for sure coming in midnight 
But regardless, it's still a huge upgrade
Ion says outlaw too hard
WoD combat inc
i mean, "too hard" is a relative comment, i assume he means for like the average player
I wonder how many people like bandits guile
to be fair outlaw is hard in a mechanical way
like, literal physical skill
which while we all probs find cool, i imagine is what they want to move away from
I mean yeah but the hardest part I think is standing close enough to blade flurry everything now
A lot of moving parts yeah
Ret paladin can use almost all its melee casts from so far away
for example arcane is generally hard, but not because of button pressing and reacting to stuff, but from a decision making standpoint
I have to be up a units butt to hit it with ambush now
you usually have a whole cast time to think about next button
im way too dumb for arcane
meanwhile law has 0.8s to react to an ace proc
I spam ts out of buttons between the gcd
and outlaw is punishing in a way that hurts gameplay, not just damage
if you forget to send an arcane barrage right before a touch of the magi, its just a dam loss
if someone doesnt do the rotation well as outlaw, theyre dropping AR and have to play a spec as slow as cata outlaw
which is just unfun
so the less skilled you are, the less fun you have, which is toxic af from a design standpoint
I'm not getting into it. Gonna ruin my night lol
Cata outlaw was fast but spammy and super simple
idk man im playing it rn and outside of AR, this shit slow as hell
I will say I miss before UHUH where I just took the L of not having adrenaline rush. Uhuh on top of all the changes that came with it like the energy nerf is so Zzz
maybe i just need way better gear
You canโt say this
The leggo dagger helps with adr
gotta grind professions 
It's like getting a 7 ace window every time it procs
we leave out all of the incredibly problematic things he said
just the funny haste bit
Seperate the art from the artist
type shit
Is smearing poop on a wall art?
how about... just letting Feint trigger UB again? I actually think that would be pretty good.
After all, that was the original design
and honestly feels better than the . .. last-minute change.
I still want to try it. I need to come to my own conclusion. Otherwise I don't get closure and will always be on the fence.
what could they rework our mastery into
They could make it so builders deal % more damage which is the boring but safe option
Or maybe % chance of additional buffs from rtb
The world is your oyster
building it around rtb could be interesting
The problem with interesting masteries is that they're usually never good.
i guess
Probably why so many are the same
hit combo is good on ww but i think if they all dictated a playstyle like that it'd be kinda eh
do we still play charged Bolts? Because like the 20 first rogues on Raider still have it on Belt, or is it buggy?
no it got nerfed
see pins
also copying people on raider.io is dumb and now you know why
kk
Eh, I think they did the right thing here
They saw something that seemed odd, weren't sure what was up, and asked
that's exactly the correct thing to do
Now the knowledge to skip the 1st step is known
I think it's worth checking tbh
what do you fellers all reckon the design intent and philosophy of outlaw rogue to be
pirate yarr
i mean like mechanically
oh
its clearly intended to be a fast paced spec with a few core buttons that have different conditions for when to press
but i think over time that identity has slowly been eroded by crackshot warping the entire spec around it
fairly simple builder/spender rotation with a focus on consistent speed, procs, and roll the bones to provide additional rotational feel variance.
i for one enjoy both this and the pre-crackshot versions of outlaw, but we are in an awkward middle ground where there is another version of outlaw that someone must think can exist, since talents like blade rush* and GSW exist
No real burst windows in the same senses lots of other specs have them
bfa and sl outlaw were quite fun
SL outlaw rocked
I much prefer rtb as a cd to the bfa finisher version, I think it does its job better
Don't forget the CB in outlaws FB bonus
I think outlaw got it because something to do with assa
Idk
Seems like they're trying to make it work without putting in the effort needed
Dispatch crits are laughable at best
CB is just a weird talent in general
so damn weak
cause no spec has a single strong attack
cold blood just doesn't make sense for outlaw in general, it's in the class tree bc other two specs + flavour but it's completely pointless for us
Oh does it also suck for the other two
Then it's just bad
i think sub uses it
cause they dont care for vanish or energy (cause theyre capped in cds)
its like the least dog option
It doesn't even increase the dmg lol
is it not fucked up that SUBTLETY rogue doesnt like vanish
I'm sure it's a fun ability for casuals who look at the floating damage numbers
I have floating damage numbers on I think but I literally never look at them so I have no clue if I do
you cant know that you dont know what you dont know, if you dont know if its even knowleable
I think about this all the time
And I think it's unfair how assa and sub have moments where they don't have to play double vanish if they don't want to
Not that I dislike vanish or anything
But
Kinda unfair
Maybe I want to run SC/Tea builds
im not particularly a fan of underhanded upperhand because i feel like it also forces that
It does
whats funny is they removed the SnD extension from it thinking its a nerf
Half of UHUH is awesome (not losing ADR between packs) the other half is awkward (infinitely extending adr)
but we still legit never care about SnD
classic andies
What was the word
but i feel like i never have to press it
Tradition
you don't have to press it
did they not remove the SnD extension from it when they added the extension as a baseline passive for all rogue specs?
its the paradox of nostalgia
They added it back in SL for rogue and then between then and now all three specs have been given a way to never have to think about it
ability is stupid
we dont get rid of SnD because then it would be weird
their foul stench reached also and made smf into a meme
So now SnD is just a random minmax button for insane key gamers
i think thats what the problem is with rogue's design
whats sad is i like this gameplay, but the class tree is trash, and we need more gameplay options
especially if we dont get big changes each patch like mage/hunter/shaman
in the hands of the common player its kinda like a gordian knot to untangle but for the more advanced players with forbidden eldritch knowledge its like the ultimate godkiller supreme
Nah snd isn't even that good when minmaxed
not just snd i mean overall rogue
rogue really is just "push through the jank to find mediocre damage"
The literal only usages are using it to convert combo points into cdr between packs and that's usually not worth it but it's had various bugs over time that make that slightly stronger
I think high skill ceilings are good tbh
tell me about it, im a sv main started in bfa
same, but the skill floor is also too high
Yeah the issue is that the barrier to entry is too high
one day the sun will rise and vanquish the horrible night
im looking forward to trying it in legion classic
I miss 5cp rogue
All the current combo point sources means 7cp just feels like 5cp but it feels worse to low roll
7cp doesn't really add anything other than making lows feel worse
More cdr I guess but we don't really need that
i mean my main hope with outlaw going into midnight is that they change AR and resources as a whole
I'd like to have energy back into the equation personally.
either make it a 50% uptime like s1 dragonflight (guy's preferences)
or make it literally we just have it as a passive
(my sadistic preference)
it would be interesting if there were some kind of like
Rn you either have infinite energy or none and at all and it's sooooo lame
actual build options or if it were designed with playing either 1h+dagger or dw 1h like how fdk accounts for dw/2h
HO and KIR do play meaningfully differently, no?
ehhhhh
They're both crackshot builds but that doesn't mean they're the same
theyre like twins
Crackshot overshadows any differences they have. They're like twins but ones a boy and the other is a girl
you can tell them apart by asking questions, but they both basically do the same shit
Jinx
ill send the soda by mail, idk how long itll take to get to NA from aus
That's fine. I bought a slushy machine so I'll use it on that if it's flat.
also this. like KiR is so weak as a button (especially this season) that it doesnt really change that much
The talents that make the differences between the builds aren't that powerful yeah
As long as you've got crackshot, uhuh, and ace, you're viable.
To a degree
just need some looking at is my hope. my copium is that realz was busy designing the totally real 3rd dh spec and so he was busy and couldnt fix us this patch, instead our stuff is pushed to midnight

ill take whatever
Idk if I can handle another spec of dh players
just a "the wheels are in motion" would be enough
fix is a strong word tbf outlaw is fine and fun, but just yaknow, i want changes and stuff im jealous of hunters and mages
i wanna go into a patch and think "wow new thingy thats cool, how does this affect my rotation"
This outlaw rn is a 6/10 for me personally. It's fine
dragonflight was truly peak for outlaw man
rogue players need to complain like hunter and mage players then
I was too worried about the future in df
Please don't tell rogue players to complain more we already do enough of it as is

It gets drowned out by
๐
๐ ๐โโ๏ธ
all 3 rogue players vs the endless legions
much like how a lot of mm hunter feedback was drowned out by "DO NOT TAKE MY PET AWAY THAT DOES NOT INTERACT WITH MY SPEC IN ANY MEANINGFUL WAY!!!!!!!!!!!!!!!"
and so they invented an entirely new mechanic where this eagle they have can fucking loot corpses automatically
like we in lost ark or something
meanwhile us: "e-excuse me mr. r-realz. the really cringe subterfuge bug is still here after a year. m-maybe we can get a small fix to it?"
๐ ๐ ๐ฅบ

what are the hero talents supposed to be themed after
like deathstalker has a cool strong background and even better is horde themed
Other than Deathstalker
like rets got "ok are you a light worshipping silver hand paladin or a sun worshipping tauren paladin"
They fit wow really well too. It's a shame they're not at all fleshed out
DK got Shadowlands power
With Deathbringer
fatebound shouldve tried less to be "oh im so mysterious and cool look at me flip my coin" and more "LETS GO GAMBLIIING!!!!"
i dunno i don't think RNG has a place in a spec. RNG is demonstrably not fun
I would've preferred a bounty hunter
no one wants to perform poorly because of factors outside of their control
yeah they couldve themed it after like
crit removed because it's rng
I think rng feels bad when individual rng calls are high impact
thats for sure more of an old wow thing
Like 0 Ace procs
except for like, MM hunter
Makes me want to reroll everytime
if for some weird reason e.g. sub got into a spot where it used all its cds and then one single huge damage ability and whether or not that ability crit was a major dps influencer, that would be garbage
Uhdk and blood beast
warlock used to have a mechanic called Soul Flame where enemies exploded when they died. however, it didn't do this for every warlock in the group/raid. so it was random which one got the Soul Flame and whoever got more basically did the most damage
it sucked ass
they kinda have a thing for wanting to make people feel "special" or "unique"
My mom said I was special
Any situation where individual rng calls are high impact sucks
rng in general though is fun when it impacts the rotation imo
Fatebound rng is kinda cringe
Fatebound rng is also pretty much gone next season
as sad as it is, from playing PTR i actually just want FB to be the play everywhere
like the KS redesign is cool and will get better
I'm so excited for it I love the brokers and I love this kind of void stuff in wow
It feels like fan service
i ought to take a gander at the tier sets
Made up as they're going along
nexus king looks so fucking cool
I just like the colours and shapes
that fight is gonna be peak
I wonder if we're getting more spec changes
hopefully
Celerity would be hot
Also
I don't get why every talent needs to be impactful to people
Why can't we just have a beneficial passive
"This talent doesn't do anything >:["
Okay but it makes the spec play better
I'm fine with boring talents near the top/middle of the tree
I'm applying to blizz and bringing outlaw back to the drawing board
i wonder what the ethereal racials will be
gimmie a pirate ship i can board and shoot from as a CD
dreadblades the revengeance
gimmie gankplanks barrels that i can set up in a line and then shoot to do big boom
Is a reskin of breath of sindragosa good?
I can do that
replace crimson vial with a bottle of rum
CV gets 2 charges
(just flavour we really should have more alchy in the spec)
i wonder why people have a visceral hatred/dislike of pirates
pirates are cool
Because it was a pirate in legion and bfa had a couple pirates in it
well we would think so xdd
And plunderstorm existed
I don't really like pirates as an aesthetic so I get it
Based, valid, and a secret 3rd thing.
Give outlaw a keg similar to lock cookies
bring back bribe but make it work on shit properly
But instead of health, it grants mainstat or something
i wanna bribe goblins in motherlode
Haste
Idk
I wish we had the amount of pirate stuff people seem to act like we have.
people seem to associate gun with pirate
they need to just commit man
like if you kinda squint and look at it with half of your hand over your eye i can see it
our dice buffs are very pirate themed
like what the fuck theme is "combat rogue"
well there are at least 3 gun abilities right?
stupidest shit i ever seen
Fr
but just imagine like getting into a close quarters fight with somebody and then they pull out a gun and shoot you
Honestly idk what the difference is between combat and modern outlaw in terms of theme
"ah yes my combat knowledge allows me to gain a deep insight"
i don't think point blank gun attacks are ideal, but they're likely still effective
โ๏ธ๐ค
Damn combat andies
fr combat is legit nerd spec
I have a theory
the theming for outlaw seems pretty straight forward to me, like youre a bandit who can be sneaky but you'd only really wanna leverage that in fights
About spec names
Combat had that too
Not as much though
I think the specializations were originally moreso the aspect of your class, not necessarily the specs. Like for rogue for example, you talent into more stealth talents with Subtlety talents, modifiers with Assassination, and general Combat talents with Combat.
Because
This logic holds up with priest, shaman, warrior, and paladin
ah yes i am the outlaw that is far more reliant on stealth compared to my wacked out shadow subtlety brethren and also my good friend the hired assassin
This is dumb though
Because yeah thats it
Though I don't really care. It's just not as fun to me as it could be. Vanish or not.
vanish's issues are functional, not thematic imo. It does fit into outlaw playing dirty and disappearing for a split second to gain an advantage (crackshot in this case)
that subtlety has no good use of vanish that's another issue
Functionaly I prefer not to but thematically idc one way or the other for vanish
But
Subterfuge?
Only negative
the biggest problem with vanish is that if you are slow then it constantly resets combat
while you are suppose to be using it as a primary damage cooldown
There are work arounds but personally I'd rather just not worry about it
in horrific visions that tilts the fuck out of me
yes that's the main functional issue with it. It's as if they didn't take solo content into account
and the problem isn't new or anything
we been casting vanish for DPS for like 10 years
most of the last 10 years*
the time it takes for vanish to actually drop aggro should just be made more consistent
for the sake of trying to drop combat and trying not to drop combat
I meant using vanish for dps
oh
Also
well we both know outlaw nearly always gets more out of vanish than the other 2
Yeah
I'm just coming from a place of envy tbh
Maybe midnight is the one
Maybe if our mastery was better, we'd have more tea builds
tea really should just be replaced
it isn't really serving the purpose of being an energy tool effectively
basically all the value on it is in the mastery and it's just a damage boost
Tea could grant adrenaline rush >.>
make it a damage boost that is at least more functional
Crack open a white monster
replace it with anticipation ๐ค
imagine if Vanish actually worked reliably and worked after a consistent amount of time
instead of sometimes not working or sometimes working instantly
Missing her (vanish into ambush)
Things were simpler back then
I had no bills
My only care in the world was not sleeping in past morning cartoons
Wacky Races
Cookie crisps
These suck btw. Idk how they kept showing up in the pantry.
they kind of look like dog food tbh
Taste like it
cookie crisp used to be good back in the day
Debatable
any news about the tomelvis bug ?
calling him a bug is pretty rude smh
allowing a filthy aug in your key? Smh
how much haste do I need for KiR unbuffed?
we had to break the meta
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
!guide
Outlaw Guides:
Wowhead: https://www.wowhead.com/outlaw-rogue-guide
IV: https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-guide
Method: https://www.method.gg/guides/outlaw-rogue
!video
any video guide or any streamer that you guys would recommend that has the addons that show last button presses? ๐
yo guys, is there something iam missing... the weapon switch macro to nightfall offhand always tells me "you cannot do that during a key" but those streamers are able to :/
aaaah wanted to for bosses
nah its bad anyway
but than ill stick to the crowd
its like a ramping weapon
a thx mate โค๏ธ
!fuu
Rogue Spreadsheet - Light Version / Dark Version
before
oh
vanish gives a (1?s) root imuntiy
paladin can do the same
with freedom
on these mobs
so to soon or too late will not work?
kk
for ks its easier cause the root imunity lingers
for like 1s
after it ends
so you have a very long window
np noob

should be like 3 sec starting from the moment u press vanish
nah
its not 3s
thats for sure
unless you stay in vanish
maybe
but we dont do that
I mean idk
but its not 3s
its just at the moment u press vanish theres a 3 sec buff ticking down, it sounds " a lot" but it goes by pretty quick
ok but there is no way its 3s
3s is a lot
and i know the timing is short
- it was the same on queen ansurek
where you could vanish before the roots
ye ik on webs
ye idk either, i just see the buff ticking down which is ment to be 3sec but like if u press vanish until you are able to press aynthing there is almost 1 sec gone kinda
but usually i play around it with killingspree cuz theres a huge window u not gettin knocked or rooted after you land with ks
That 3 seconds is the "improved stealth" so you're not immediately knocked out of stealth by random tick dmg
I didn't read the paper so idk what yall are talking about
ye well i just read it in vanish tooltip, didnt check what this buff was since i dont care at all ๐ but there is a smoll window after vanish what zac said, where ure not gettin rooted which might actually be around 1 sec
It's be cool though
is it worth switching from Precise Cuts to GS for 15-16 keys
in pug groups
in HO build
No
kk
You can actually
But
You'd have to drop cto for precise cuts
Which frankly, there shouldn't be a build without CtO
Just because you can doesn't mean you should
for new 11.2 trickster tier set, kir 1fth is looking better than ho? (didnt find a ptr channel to ask)
I don't heed this advice because I do what I want.
We're reading the same book, you're just a couple chapters ahead. You know what I'm saying?
Solo said HO may be looking better
But we don't know for sure
yea, i like HO better, even more at pug keys, but i remember when we had CdG double cast bug, KIR was a ahead of HO. Thatโs why I was asking how is looking for 11.2
About thiiiiiiiiiis big
It's aight though
Killing Spree reworked solved a problem but caused new ones. FB tier set low-key goated while trickster kinda mid
hey, i still ignore anbush with KIR builds?
Ah right, sounds good
Asking cause Iโm wondering if I should reroll or not for s3
Or if outlaw gonna still be Gucci next s
If you like outlaw now, you'll probably like it more next season tbh
ok thats false
Yeah I do atm
Nah
Which part?
its super fucking shit to play on ptr rn
All the rogue specs I think I saw a bit ago are looking rough no?
Kk
I think assa like their deathstalker tier set
Something about shiv consuming a buff or something idk. I only play real specs. But they're happy.
Sigma
Why? I thought there are no such big changes 
KS and trickster suck
Channel too long, cp gen from ks, etc
ks super suck, 2p trickster super suck, forces you to press ss on cd, and the whole trikcster loop got bricked by ks increased cd
also you do 0 fucking damage
but you can cancel ks right?
sorry you hate everything, zac
wheres realz at
all that i said are valid complaints
Back to being a slot machine, throwing out coins left and right




