#outlaw

1 messages · Page 230 of 1

high shell
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My dumb ass thought they were spending Ace procs on dispatch. I should learn how to read lol

vivid vessel
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Keep some energy

proven ocean
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ye sure

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i will dw

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im a gamer now zac

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unlike army days i get tired

vivid vessel
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Nice

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Ross

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Since my team play in the afternoon or night

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I might wake up morning

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This weekend

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To play ptr

proven ocean
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tmrw porsea will play late at night

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if u wanna come

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and thursday aswell

vivid vessel
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On ptr?

proven ocean
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y

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e

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ye

vivid vessel
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Tomorrow I can't since I work the next day

proven ocean
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ye thats why hes playing ig

vivid vessel
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But Thursday I can do that

civic zephyr
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This might be a dumb question - but if you're playing HO , do we also spam BTE as a finisher whenever it's available or do we just maintain it's buff? Because on raidbots I see that BtE is supposed to be the highest dmging skill.

I thought that was only for KiR?

vivid vessel
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Also Friday after like 15:00

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Im on ptr ross

vivid vessel
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Good,m

proven ocean
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yy

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good

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oh

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wait

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no

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i come maybe

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after 1-2 hr cuz i have meeting at that time zac ish

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i end around that time when u come

vivid vessel
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Okok

proven ocean
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so drive to home

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then im rdyu

glass mortar
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both builds goal is the same

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to spam bte as much as possible at proper cp during crackshot

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they just do it a little differently

civic zephyr
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so whenever I can use BtE i should use it instead of dispatch?

glass mortar
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for trickster in general, keeping bte on cd (casting it between crackshots) is lower prio then anything but dispatch

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yea basically

gaunt phoenix
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Bte has no cooldown during stealth windows so it is most of your dmg there

glass mortar
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fatebound has some specific rules around it

civic zephyr
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I haven't played since S1-S2 of dragonflight, so this wasn't a thing i was used to back then on HO

glass mortar
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for trickster it doesnt rlly matter

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like its not higher prio then kspreeing, couping or vanishing

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but its higher prio then dispatch

proven ocean
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@vivid vessel btw zac

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felt like i need to coup before KS now

glass mortar
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so u spam it during crackshots, u use it on cd over dispatch between them

proven ocean
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is that wrong still?

vivid vessel
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I mean if you lose ks cdrr

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Probably

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Coup isn't on cdr so

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It's just wasted cdr

vivid vessel
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But also idk the new things are weird so

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I need to play a bit

proven ocean
vivid vessel
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To get a better idea

proven ocean
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atm

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double coup u know

vivid vessel
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Ye

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I know

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But you are not wastinng. Anything

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Pressing ks first

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Unless you waste ub

proven ocean
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u dont waste ub?

vivid vessel
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Depends how you play it

heavy iron
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does anyone else think ks on ptr feels bad

sterile seal
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Are we cooked next season ?

royal bane
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Wdym we're cooked, we're gunning

cinder relic
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we are so back

frank finch
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ks is to long now , id imagine a buff to it is coming

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doing piss dmg

craggy barn
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hm

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ok neat i can be boner spike again

bright crane
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Dude watching Ross play

craggy barn
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but i want gun man badge

royal bane
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blizzard wants us to take breaks from the game to avoid hand problem and will be buffing ks to a healthy 30sec duration so we can take a break

bright crane
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What’s the issue with the ks changes exactly?

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Looks completely chill

heavy iron
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low dmg and long channel

bright crane
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Hes pumping

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And who care about damage in the 2nd week of PTR

heavy iron
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dmg aside, the long channel sucks

pliant wind
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but but we can walk

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"_"

brave lagoon
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I'll most likely break channel way too early way too often because my hands will press all the buttons

heavy iron
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it's like i'm play ww monk and using fists of fury

craggy barn
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its ok

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we will get PI during KS

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😛

pliant wind
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yay!

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the only thing i dont like is that i could KS some targeting spells and stagger that dmg, that timing was fun

mighty pivot
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its damage isn't necessarily low either. each extra combo point after the first (~0.4s channel) is equivalent to a 6cp dispatch. Of course dispatch benefits from a couple more talents too

cinder relic
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Ppl seem to forget the CP gains

fossil lintel
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tested the new ks on ptr, the cooldown feels... weird

craggy barn
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2 finishers for ~ 2.80 seconds

fossil lintel
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you can get 1 vanish in between them but if you try to get 2 you waste cdr

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Also the clunkiness after ks is still annoying

mighty pivot
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the CP gain still feels weird considering you are full CP halfway through if supercharged

fossil lintel
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Yeah I just cancel at max CP

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I hope they don't make us sit through that

mighty pivot
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well

fossil lintel
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It should get you to max cp and then just do all the remaining damage instantly and end, that would be much better and incentivize you to supercharge it

mighty pivot
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if the final version is better to cancel halfway through then they have failed the rework

fossil lintel
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With how long it is I'll cancel even if it's a bit behind in damage 😂

bright crane
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@proven ocean beat by final authentication boss

proven ocean
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everyone dc'ed

heavy iron
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yeah

fossil lintel
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but that would be perfect if the moment it gets you to 7 cp, it deals all the remaining damage and ends, it would actually make it good to supercharge as you would reduce the time (by always starting at 2 cp), not lose cp and do the entire damage

bright crane
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Ross honest opinion of ks?

brave lagoon
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I mean I kinda agree that it should at least have an incentive to keep the channel going to the end

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I was about to try it for myself but apparently I chose the exact moment the ptr died

mossy shell
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Did they take away weapon swapping 👀

proven ocean
mossy shell
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do we use a normal weapon now

craggy barn
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on live?

fossil lintel
proven ocean
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oh ye cant wep swap now

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wtf

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nop

craggy barn
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zeross getting misinformed so easily

fossil lintel
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at least 20% of the messages here are people trying to swap the gally weapon and saying it doesn't work

heavy iron
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Full cp with supercharge I did 6.6 ST, 5.18 aoe (ST had more crits)

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feels weird for a 3min cd

fossil lintel
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they doubled the cooldown with 0 changes to numbers, tuning pass will still happen

cinder relic
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They buffed the damage did they not

fossil lintel
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I don't remember it on the notes, let me recheck

heavy iron
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yeah, lots of tuning will happen over the next month but right now its meh

cinder relic
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It was undocumented

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In addition it was buffed on the first patch from OG KS

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its what, an extra second of duration for a full CP bar

craggy barn
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its like 196% mh damage x 125% oh damage

fossil lintel
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Yeah, but it was buffed but duration extended

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For doubled cooldown, I don't feel this is enough

craggy barn
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ah 157 oh

gaunt phoenix
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perhaps the intent is to offset the potential to cancel it early or deliberately avoid supercharging it

stuck patrol
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I guess the combopoint filling is neat, but it feels weird for a spec that already gets a overload of resources attached to a button that kind of stops you from doing your normal rotation

fossil lintel
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My biggest issue with it right now on ptr is you KS, finish, then have to get through an unknown number of unseen blade procs, coup twice and then you can vanish

stuck patrol
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It's better than it was but it's just weird

gaunt phoenix
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It feels pretty normal now with 3 minute KS

craggy barn
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cp refund is compensation for not being able to press a builder

cinder relic
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^

gaunt phoenix
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As much as it 'sounds bad'

craggy barn
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does it count as a builder tho

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for buff purposes

fossil lintel
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CDR felt fine though, never dropped AR on the dummy

stuck patrol
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Fair*

craggy barn
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has anyone tested that

gaunt phoenix
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I doubt it

cinder relic
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Trickster takes it from 3 to 2:30 right

craggy barn
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i doubt it too

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but worth checking i guess

stuck patrol
gaunt phoenix
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Trickster makes it 2.7m

stuck patrol
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Unless it was changed

craggy barn
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like this would working with ks would be huge

fossil lintel
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10% reduced cooldown

mossy shell
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Does that not work?

fossil lintel
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You can't swap gally weapon in dungeons

mossy shell
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😮 why

craggy barn
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special weapon

mossy shell
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omg I told multiple people it wasn't working anymore LOL

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ahhh

fossil lintel
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blizz said so

stuck patrol
craggy barn
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some weapons are hard coded to not be swappable

mossy shell
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I just got it in my vault today

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that makes sense because of the permanent debuff it applies

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now that I think about it

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ok thanks

craggy barn
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HMMMMMM

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COLD BLOOD KS?

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🤔

gaunt phoenix
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Cold blood works

craggy barn
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i know it works

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but i mean for big dam

gaunt phoenix
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Maaaybeee

craggy barn
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imagine if it works with heavy hitter

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tho

gaunt phoenix
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Not sure if HO with Loaded Dice will use supercharger

stuck patrol
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RIP

craggy barn
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back to vigor

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and lower haste req

gaunt phoenix
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Not sure if it will use vigor either

craggy barn
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or cb ks if thats good

stuck patrol
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It's because we'll be using

COLD BLOOD BABY BIG NUMBERS HUGE

gaunt phoenix
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Late into the expansion you kind of want a haste requirement to have "room to scale" with other stats

sturdy crow
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Maybe cold blood making the whole channel crit IS a bug

cinder relic
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I thought trickster was -30

gaunt phoenix
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Nop

velvet blade
stuck patrol
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Nope

fossil lintel
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Okay okay, I know how to fix us having to wait for KS to end

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Let us dispatch during it

cinder relic
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No

fossil lintel
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They already let us sprint

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Then you won't waste CP from waiting it out and won't finish at high CP so you can go straight into proccing your blades

sturdy crow
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Wasn’t that the point of the damage and cd change

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So you just let it run and don’t care about extra cp

oak furnace
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warrior had to last minute no show for raid

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no parsing for me this week pepehands

craggy barn
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sadge

gaunt phoenix
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possibly it has enough dpet to let it finish

random stirrup
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about to rip trickster outlaw on mugzee after playing sub/sin entire tier

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surely i do not murder the raid with ks

sturdy crow
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I can’t think of why else they would make the change

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If not to discourage cancelling being correct

fossil lintel
novel socket
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we can't interrupt during the new ks ?

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that's weird

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because someone said we can grapple during it

fossil lintel
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Yes you can use some defensive and movement abilities

stuck patrol
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No kicks kekman

gaunt phoenix
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Its a channel so yeah

stuck patrol
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Blizzard please

craggy barn
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ofc u cant interrupt during it, u interrupt urself

stuck patrol
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Oh yeah, it's a channel I forgor

sturdy crow
gaunt phoenix
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I dont forsee it being an issue really

novel socket
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i dont understand why they keep adding channel abilities to melees

craggy barn
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its just like old ka

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ks

novel socket
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nobody plays melees to sit in the same place channeling

craggy barn
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just longer u cant int

novel socket
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we want to zug zug

rapid spoke
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did they ruin ks again

stuck patrol
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Also can anyone edit my roles?
My role is stuck on an old role for some reason (fatebound sin) and I can't get rid of it

craggy barn
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birb

gaunt phoenix
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You can prob cancel every 10th KS with kick and lose 0% dps

craggy barn
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warrios love to blade storm

stuck patrol
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And somehow I gave myself a new member role trying to figure it out LOL

novel socket
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you can interrupt during bladestorm

craggy barn
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can u?

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oh yea its not a real channel

novel socket
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it is but they specifically made it able to interrupt during it

craggy barn
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ks should mass interrupt

novel socket
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true

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we shoot everyone

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why can they cast spells

craggy barn
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like how bte used to stun

novel socket
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it used to do what

cinder relic
craggy barn
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og BTE stunned

novel socket
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makes sense i guess

sturdy crow
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Getting gunshot to the head should stop a spell caster

novel socket
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you shoot someone between the eyes

craggy barn
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they removed kidney

novel socket
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they should be stunned

craggy barn
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for outlaw

novel socket
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or executed

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both work

craggy barn
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and made bte our kidney

stuck patrol
novel socket
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pirates were savages and never showed mercy in battle

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therefor

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outlaw should get some sort of execute dmg

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to be more accurate with the pirate theme

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all dmg increased by 15% when target is below 30% hp

craggy barn
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coup not being an execute of sorts was a missed opportunity

stuck patrol
sturdy crow
cinder relic
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In an ideal world KS would have been changed years ago

sturdy crow
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Yeah.

fossil lintel
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in an ideal world KS wouldn't have ever existed

sturdy crow
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Deducing dev motives only works if there was an end goal in the first place. Sadge

stuck patrol
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Part of me will miss it

mighty pivot
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back when was it good?

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because it had issues since its inception

stuck patrol
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And I believe at one point it made you full immune to damage during it iirc

brave lagoon
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Ks immunity pepe_chad

mighty pivot
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ok because depending on how far back you go, it would teleport you to your death on some bosses

novel timber
heavy iron
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I think ks needs something like a dmg buff that you get based on number of shots fired.

stuck patrol
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True yeah, but I feel like it was the exception rather than the norm

stuck patrol
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(kidding, I know what you mean)

heavy iron
stuck patrol
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I wish. I'd get rid of UHUH

fathom whale
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what belt thing we using since the one got nerfed

fathom whale
scarlet drum
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How do we all feel about new killing spree on the PTR being updated to a 3 minute cool down and only striking enemies in front of you?

stuck patrol
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Ehh.

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It's a nerf but it's fine

sturdy crow
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I had the idea of setting the turn speed to max and spinning while channeling for reaper ult at home

sturdy crow
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But after the change probably better to roll for daggers and play assa

scarlet drum
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Let me dual wield guns like Reaper's hellfire shotguns please.

fathom whale
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what myth track dung trink should i buy over myt 671 junk magnet

fathom whale
sturdy crow
mighty pivot
fathom whale
daring yoke
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havent played in a bit. can anyone remind me why is this? new ptr pin:

Does let you start holding Vanish more for other things like Double Coup instead of constantly watching KS cooldown

we hold vanish for coup?

daring oxide
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I think the change to 3mins CD is a good move, considering the current channel time.
Focusing the damage to be directly infront of you in a cone will allow more precision of who you want to hit primarily which is a welcome improvement too.

I think the slight damage increase is in the right direction but I wonder if it needs a bit more extra damage to make it truly worth supercharging it or not cancelling early.

If the duration of KS is to remain the same, is it possible to add KS to UHUH talent so that it will freeze the duration of AR while you are in KS, so therefore we don't have add a new gameplay consideration into either delaying or cancelling KS early if ADR would drop off during the channel, especially if its Supercharged for 10cp (5 seconds no haste), which is basically 25% of ADR duration.

Double Coup tier set is pretty cool, but feels a little strange at the moment as it has a 5 second window, rather than before with double coup bug we had to do it back to back GCDs.
I think it'll be better to make it so that Escalating Blade stacks are consumed immediately when pressing the 1st coup, and having the 2nd coup independent from that as a separate buff from the main Escalating Blades (e.g. a separate tier set buff - free coup usage). That way it won't feel rough building towards the 2nd coup (we can go ahead and press SS freely to use Unseen blades with no consequences of wasting them).
Or to make it easier, add an extra feature to the 4p to make the 1st Coup refund your CPs to max so you can press the 2nd coup instantly at finisher CP right after too!

cinder relic
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"Yep reroll"

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Its also cycle 2 of ptr

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"Yep reroll"

daring oxide
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I really love the new KS

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its fantastic

wintry solar
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You think the average wow player puts more than 3 seconds of thought into their decisions?

stuck patrol
low gazelle
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It seems pretty here to stay….

daring oxide
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i think UHUH will be here to stay for this tier with the current design for outlaw, unless some significant tuning happens to push the non UHUH builds to be competitive or better

wintry solar
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...

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... guys...

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I think it's here to stay...

daring oxide
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but maybe next expansion outlaw may get a proper rework to address the need for WAs to play effectively

stuck patrol
daring oxide
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But its more that I'm just trying to give realz some feedback and thoughts on today's improvements for KS

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new KS is super fucking good

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but the double coup feels a bit sticky

stuck patrol
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But if they get rid of WAs and keep UHUH in the game I'm probably going to reroll lmao

daring oxide
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when double coup was a bug we just pressed it back to back, which felt fine because we had to

low gazelle
stuck patrol
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I like double coup personally but I see what you mean

daring oxide
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but now that its a tierset with 5 seconds timer, it would be nice to be able to build between coups freely, without wasting unseen blades

proper veldt
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I think it would’ve been cool to get something related to an execute tho. Kinda would fit with the idea of a “killing” spree

daring oxide
proper veldt
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From an rpg perspective at least

stuck patrol
daring oxide
stuck patrol
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Oh I think I misunderstood you nvm

daring oxide
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ya

low gazelle
daring oxide
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probably worth if it felt like a banger finisher

daring oxide
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such as unseen blades

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is a good example

stuck patrol
daring oxide
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we have no idea where they are hence the name unseen blades

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so to play around them requires that tracker WA

civic zephyr
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is miniature roulette wheel better than a crafted earthen ring for 2nd slot? (Currently running two crafted earthen rings) i simmed it and its a 0.5% dps loss, but wanted to know if maybe the luck had a hidden effect

daring oxide
civic zephyr
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!wa

gaunt phoenix
civic zephyr
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mine also rolled 5k+ verse

stuck patrol
daring yoke
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man i wish while using KS, AR duration is paused

civic zephyr
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I did sim it against my current rings and it was a 0.5% dps loss

daring oxide
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@gaunt phoenix

Fixed an issue where talents that modified your chance for a flip to match the previous flip weren’t always working as intended. This fix should be an overall damage increase.

I wasn't aware of this bug, which talents was it referring to?

frank finch
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does fb crank even more now after fixes on ptr

stuck patrol
stuck patrol
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Every one that effected coin flip chance

daring oxide
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i would go through entire 4-5min fights without hitting Lucky coin at all

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like 50% of the pulls

stuck patrol
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Yeah it's cringe

daring oxide
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it always felt like those extra chance flips stuff just didn't work

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but theres no real way of knowing or being able to 'see' the bug

stuck patrol
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Looks like you really can't change fate

daring oxide
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sprocket this tier was just horrible

stuck patrol
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...or can you???

daring oxide
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since that fight we were forced to play FB

stuck patrol
daring oxide
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for some reason on sprocket

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lucky coin either proced at the start

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or 3-4mins into the fight

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was diabolical

gaunt phoenix
stuck patrol
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The way outlaw works it's basically you get lucky coin at the beginning or not at all

daring oxide
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hopefully these fixes will make fatebound more consistent at getting lucky coin?

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without the help from the new tier set

stuck patrol
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Unless lucky

daring oxide
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at least

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I wonder if we'll get some kind of visual cone

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for the new KS frontal interaction

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would be nice to help 'aim'

proven ocean
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@daring oxide yo

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idk if ur there

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but

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outlaw in terms of rtb feels super bad in ptr atm

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like

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i think the old tier set or s3 DF tier set needs to be baseline

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cuz this is legit unplayably bad

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lmao

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took me abit to fully realize this but rtb feels rly dogshit

civic zephyr
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hey i suck at outlaw and need help. So unseen blade i think is probably what ive ignored sio far cause like i said i suck... ive been prioritizing BTE crackshot windows.. so in a dungeon on first pull for example, out of stealth ill spam my BTE, SS, PS until the window ends, then i vanish and do it again, and vanish and do it again, the whole time not using killing spree... this is wrong, right?

brave lagoon
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losing the easy 5buffs kinda bad yeah but idk

random stirrup
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use subterfuge -> killing spree first finisher once it ends -> build with ss prio, force coup if its close -> vanish

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generally trickster loop is vanish ks coup vanish

civic zephyr
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ok, i think i understand

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thank you!

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hopefully i see a noticable change in damage with unseen blade because my damage is dog

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posted this earlier - 13 rook 674 ilvl overall

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kir

covert kestrel
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likely its not unseen blade thats messing up your damage but more general rotational mistakes. outlaw is fast paced and knowing what to press in a short period of time does not immediately come to you. also if youre still learning the spec, ho is easier to pilot and get the hang of

brave lagoon
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KiR is generally less forgiving of mistakes as well

light patio
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anyone play fatebound on mythic mugzee?

civic zephyr
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ahh i wish i knew what those rotational mistakes wereee

light patio
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im scared of KS w/ mines lol

brave lagoon
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I've pretty much never bothered tracking unseen blades and I can still pump keys a decent bit

random stirrup
brave lagoon
civic zephyr
light patio
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for ST on mugzee

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normal trickster raid build vs, kir trickster, vs fatebound

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i almost just wanna play FB to not hit mines w/ KS

random stirrup
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fatebound will be much worse on mugzee

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than the sim indicates

light patio
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why do u say that

random stirrup
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fate intertwined is going to make you lose damage because of mines/shockers nearby

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delivered doom is going to make you lose damage because of the same reason

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then again holding ks is also gonna int you but Shrug

light patio
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holding ks feels terrible

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i feel like its worth the trade off? idk

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there are a decent amount of FB kills on m mugzee

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doing comparable dmg

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and my raid doesnt have a damage issue, we have a staying alive issue

random stirrup
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send fatebound then

brave lagoon
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using ks on zee always ends up on the exact moment your character randomly teleports in front of the boss right at the perfect frame for it to get hit by* the tank frontal

light patio
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or just teleports you on top of every single mine available

brave lagoon
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it's free real estate

civic zephyr
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@random stirrup also when should i weapon swap? say fdirst boss of TOP, do i use nightfall cudgel or mythic crowd favorite?

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like is there a mob count to give me an idea when to swap? like 5 or more mobs good for aoe weapon? or 2 or mobs?

sudden fulcrum
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pretty sure it's just cudgel on trash and whatever else on boss

civic zephyr
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yeah but there like 4 mobs in first boss of TOP

rapid mica
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Yeah, Cudgel doesn't reset on bosses, though it does trigger from new adds spawning

random stirrup
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bosses brick the reset ability of cudgel usually im pretty sure

civic zephyr
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oh ok

random stirrup
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so if you're pulling the staghorn in its technically one mob for cudgel purposes

proven ocean
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@vivid vessel so, what i feel rn is that rtb situation of outlaw in ptr is quite bad, killingspree generating combo points is too much i think theres heavy combo points bloat in outlaw and FTH needs to have double duration as its expiring constantly, Killingspree is quite too long i think, needs to be as long as it used to be

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i think FTH expiring is a bigger issue with current PTR outlaw, its quite noticeable in many situations

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with double coup and longer KS, you get the oh shit i cant press SS kind of feeling, so u end up losing FTH

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i think ace talent is not outdated but doesn't have good synergy imo

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most of these issues are trickster related, i think the hero talent deserves a rework but that'll only happen in next expansion "if" they do that

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generally i think outlaw is downgraded from season 2 to season 3 outlaw

#

i think season 2 is alot more fun to play with, this version idk feels weird im sure you'll know what i mean

vapid sundial
#

Subject to change via feedback

#

I'd suggest compiling it all cleaner for reals maybe bc you semi word saladed that

#

And it's a lot

#

(we both ramble and yap it's OK)

proven ocean
#

ye i can fix the yap ofc but idk do i ping realz or what

#

because i dont want to ping realz rn

#

i want zac's thoughts too

#

we can combine both thoughts together and shoot a ping perhaps

vapid sundial
#

Yeah

#

Might be good

proven ocean
#

KS not killing us anymore is great tho

#

huge +

civic zephyr
#

@covert kestrel @random stirrup 10 TOP, does this look right-ish? can you tell off details even? lol

vapid sundial
#

Yeah

#

10s are hard to tell anything off of

#

Bc shit dies Fast

#

Logs are easier for people

civic zephyr
#

ooo damn, ok ill look into logging, ty

random stirrup
#

what does ar uptime look like

civic zephyr
#

does details tell me that?

proven ocean
random stirrup
#

under auras

proven ocean
#

ww does look balanced though

#

10m overall in a rly bad overall dungeon

fossil lintel
#

is that on the ptr?

civic zephyr
proven ocean
fossil lintel
#

sheesh

random stirrup
proven ocean
#

@vivid vessel oh btw another thing i wanna add, AR is same uptime on PTR as live, i think the main issue is RTB, feels bad to play outlaw atm

fossil lintel
#

are you on kir?

proven ocean
#

yea

#

ngl if they bring ER back outlaw will be so amazing

civic zephyr
proven ocean
#

i loved ER so much

#

i think ER will make outlaw rly fun to play rn

#

i think

civic zephyr
#

what is ER?

proven ocean
#

i think outlaw deserves to have a talent competing with this node, sinister strike generates 2 more combo points and has a higher chance to strike twice

proven ocean
#

old ability

fossil lintel
#

ER was awesome

civic zephyr
#

oh yeah forgot that existed lol

lone spear
#

aint no way the ER revisonisim is happening already its been a patch

#

was legit button bloat

torpid fiber
#

nahhhh

#

er rocked

lone spear
#

yall delulu

torpid fiber
#

that shit was so fun

lone spear
#

if ur talking SL ER maybe idk

nova sinew
#

Is new killing spree just fury of eagletalon?

lone spear
#

but dragonflight and beyond, it was a press on CD bedge spell

torpid fiber
#

yeah u pressed it on cd as well in SL

#

but it changed gameplay in a way that i enjoyed

lone spear
#

ye i didnt play outlaw in SL so ill take ur word for it

fossil lintel
#

idk I always enjoyed ER builds

#

kyrian dust

midnight granite
#

SICK BELT GUSY

lime lake
#

real

vague cape
#

outlaw trinkets complete

latent panther
#

!wa

sullen walrus
#

18.53 it's low haste?

#

kir build

tender wedge
#

maybe a tiny bit, but not enough to be disasterous

proven ocean
#

dead while being dead

#

interesting one

sudden fulcrum
#

you're cooked

sullen walrus
weary cargo
#

3min KS rip 👎

pliant wave
#

Guys, what do you think if return talent Dreadblade?

vague cape
torpid fiber
#

what would even be the point we get to max cp so fast anyways

sullen walrus
#

but idk, outlaw is good in 11.2 or bad in kir build?

lofty pike
#

What are we thinking about the CD Change to killingspree?

fossil lintel
#

I haven't tried an entire dungeon but trying on dummies with kir the rtb buffs were pretty okay

#

Swapped to loaded dice, would get up to 4 buffs due to CTO pretty often, and then a good chance at 5 or 6 once I rolled again

#

Definitely not as good as current, but didn't feel bad. The trickster tier set gives a ton of CDR

#

Haven't tested much today with the KS change though

lofty pike
#

Yeah, getting the CB Back and Double coup should make Up a little bit for it

vague cape
#

can we have this tierset

#

as a talent

#

would love to have it

lofty pike
#

We Had it AS a Bug 😄

fossil lintel
#

Let's do it one better: can we get this tier set as a bug? =D

#

Just dont fix it this time

sullen walrus
#

but i think outlaw will be do worth damage, for real

past sphinx
sullen walrus
#

11.2 outlaw wii be not as good as current

#

we need zacs thoughts about it

fossil lintel
#

The things I want resolved are:

  • KS lasting past when you get to max CP feels terrible and is just too long
  • having to spend UB procs after KS with a finisher in the middle feels terrible. not knowing how many you have either due to untrackable and 2p makes it significantly worse
#

Or just buff fatebound a bunch and give it infinite tricks as well

vague cape
#

hard to buff fatebound aoe without breaking its st with current iteration of it

#

they'd have to redesign or reword its talents

somber ridge
#

what's the first impression with the outlaw tier set? I'm considering playing it next season but I dont quite understand what the trickster tier even means. Ignoring numbers, it seems like a "equip it and forget it" kinda deal, but as I said I dont play outlaw yet so

peak dock
#

Dunno but ks got cd modified to 3 mins feelsyarrman

proven ocean
#

Yea

#

Its bad but whatever

#

Killingspree being too long is cringe too

#

On top of coup having to be pressed twice is also cringe af

#

Why not increase coup effectiveness by 100% and call it a day

delicate seal
#

they're having a proper chuckle at us

proven ocean
#

Too many combo points bloat

#

Too many ramping and losing fth stacks etc

#

Gameplay isnt clean at all

vapid sundial
#

Cuz fuck u specifically

#

Ross

frail veldt
#

could be a good thing tbh

#

I mean on the surface its a nerf

#

but new patch always means a rebalance

#

and if I have to press KS less often im happy

#

though it could disrupt the flow of vanish -> ks -> coup -> repeat

#

wym

fathom bramble
#

I really feel like the goal should be to make pressing KS feel good

#

instead of just doubling the cd

frail veldt
#

Yeah that would def be great

#

I think they really want to have a button that pauses/slows down the rotation

#

at least it feels like theyre committed to it

proven ocean
#

Need to remove the big cp bloat

weary cargo
#

But u cant keep fazed on enemies and lower flawless forms with longer ks cd

proven ocean
#

Too many cp’s in outalw rn

#

Fth expiring etc

frail veldt
frail veldt
proven ocean
frail veldt
#

feels like its only a 1fth

#

yeah

proven ocean
frail veldt
#

or just a trickster thing idk

proven ocean
#

Enjoy that

proven ocean
#

And its gonna be way worse now

frail veldt
#

whys that

#

just cuz of new tier?

proven ocean
#

Play it and you’ll see what i mean

#

Yea

#

I go sleep now tho gn

loud hazel
#

hey gays, question

frail veldt
#

gn

frail veldt
loud hazel
#

killing spree still cleans roots?

frail veldt
loud hazel
#

i mean

#

the reworked one

#

11.2

frail veldt
#

oh idk

loud hazel
#

fk

fathom bramble
#

they removed a ton of effects from KS so I kind of assumed it was gone

#

but haven't actually checked

loud hazel
#

who was the dev that dit it

fathom bramble
#

idk it's probably gone

loud hazel
#

he deserves death

fathom bramble
#

the effect that I thought was responsible for it is gone in the spelldata

weary cargo
#

thats nerf AF idk .. they didnt understand outlaw dmg profile probably

frail veldt
#

wat

#

the root break isnt really relevant in pve

#

its nice

#

but its hardly anything

weary cargo
#

3 min KS mean 50% less uptime on fazed targets in pack each mob u loss 5% of BF dmg something like that?

frail veldt
#

in pvp though KS breaking root was very op

frail veldt
#

oh wait did they fix that

fathom bramble
#

yes

frail veldt
#

I recall they might have actually

#

okay noice

frail veldt
#

for example

#

adr which is a 3 min cd

#

has an effective cd of like 35-40 seconds

#

vanish which is 2 min

weary cargo
#

ye i know with double coup will be different

frail veldt
#

has like 25-30

#

has nothing to do with double coop

#

just our cdr in general

#

cds arent linear as outlaw

tulip quarry
frail veldt
#

and most of the time right now KS comes off cd during vanish

#

even if you follow the 30s cd on KS rule

#

we very well might be moving that rule to be something like if KS cd < vanish CD then we hold vanish for KS

#

and we might end up KSing only like 15-20% less often

fathom bramble
#

doubling the cooldown still doubles it

weary cargo
#

ok ok, but still i got worries about outlaw S3

fathom bramble
#

it doesn't add 1:30 to the CD obviously, but if you double the number of effective seconds you need to recover to get a spell back it will still take twice as many seconds

#

whether those are real seconds or ones granted to you by restless blades

#

other factors might reduce it a bit below double, but I wouldn't expect it to end up in the 15-20% effective CD increase area

weary cargo
fathom bramble
#

in a vacuum yeah

#

doubling the CD on a spell tends to make it worse

vale panther
#

Can someone look at my secondary stats and tell me if I should be focusing more on vers or on Crit? I think my haste is good but I might be a bit too high.

fathom bramble
#

almost all of the strength of KS is in triggering things in the trickster tree

#

triggering them all half as often is certainly going to make it worse, but I believe that more changes will come

#

and that the quick easy gameplay change is just coming down before spell/hero talent tuning

vale panther
#

oh and I went the hidden opportunity route

#

in trickster. if that helps

thorn osprey
#

is Nightfall Curseblade's Cudgel still bis in mplus ?

vale panther
frail veldt
#

since theres so many balance waves that come during development

#

and imo KS 3 min cd is likely a gameplay buff

thorn osprey
#

@vale panther rogues uses Nightfall Curseblade's Cudgel in aoe i think

frail veldt
#

so after all the tuning passes, we may very well be better off

thorn osprey
#

unless it got nerfed

vale panther
#

those weps and trinks are the bis for M+ apparently

weary cargo
#

i think they are done with tunning outlaw 😄 cause they spit on this spec 😄 we got KS rework, thats it for next 2 expasions 😄 😄 😄

thorn osprey
#

you swap weapons for mplus

frail veldt
#

they retune every major patch

#

always

#

they have to

#

since they release new tier, and do other mini rework stuff

#

and cuz not all specs scale with stats the same way

#

and due to changing power of trinkets/cantrip weapons between patches

vale panther
#

I would still love it if someone took a look at my secondary stats and let me know if I am screwing up

fathom bramble
#

an interesting side note is that if they choose to focus the buffs on KS instead of trickster it might actually push us back towards fatebound

frail veldt
#

the only thing you can screw up is haste

fathom bramble
#

and make you run KS in either tree

frail veldt
#

hit the haste tax

vale panther
#

haste tax?

frail veldt
#

then after that its simply vers>crit>>>mastery>>>>>>>>>>>>haste

frail veldt
ornate heathBOT
#

A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.

*But Haste has a **requirement ** because adr Adrenaline Rush scales your GCD based on haste, up to 25%.

The kir_charger KIR build wants ~19% haste from rating, so it becomes 25% after talents_alacrity Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.

The ho_charger HO build gets takem Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.

You need to use raidbots Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.

frail veldt
#

essentially haste is our best stat up until the tax

#

then it quickly becomes our worst stat

#

we call it a tax because blizzard essentially removed the gcd reduction from adr baseline and made it require X amount of haste to hit the gcd cap

vale panther
#

oh is that why they recommend 8-10% haste unbuffed for Hidden opportunity?

frail veldt
vale panther
#

damn

frail veldt
#

but now that HO runs supercharger as well, they want more haste for the energy regen

vale panther
#

so what is our new cap at?

frail veldt
#

so HO will be around 14-16% if you arent running ghostly strike and around 19% if you are

#

HO non GS 14-16% haste
HO with GS ~19% haste
KiR all variants ~19% haste

vale panther
#

well this is what my stats are riight now

frail veldt
#

haste is fine

#

well what build are you running

#

but your vers is very low

vale panther
frail veldt
#

okay yeah your haste is correct then

#

If you can reallocate some of your crit/mastery to vers without losing ilvl or haste then that would be ideal

vale panther
#

ok. so keep Haste the same but start pumping Vers?

frail veldt
#

yep

vale panther
#

ok. Thanks dude

frail veldt
#

and HO likes crit a decent amount too tbh

#

mastery is beans though

#

so drop that if you can

vale panther
#

ok so drop mastery. devote to vers without affecting Haste. Awesome. you rock man

frail veldt
#

yw

naive river
#

Was rogue slapping to hard on the ptr or was this just a meh THREE MINUTES TO KILLING SPREE

vivid vessel
frail veldt
#

Honestly 1pt fth doesnt feel like too many cps

vivid vessel
#

I cannot agree with you

frail veldt
#

ESP in st

vivid vessel
#

Yes

frail veldt
#

if anythig it feels like not enough energy

vivid vessel
#

It'd almost not enough cp gen

#

Yep

frail veldt
#

but in aoe deft just goes too ham

vivid vessel
#

I will agree tho that trickster is weird

frail veldt
#

so you get a weird dichotomy

vivid vessel
#

Where it forces you to ss

frail veldt
#

yeah

vivid vessel
#

When you don't want you

frail veldt
#

it does feel weird but its also a satisfying rotation

#

to play around UB stacks

vivid vessel
#

On ptr it's different tho

frail veldt
#

felt awful at first

#

oh yeah I havent messed with that yet

vivid vessel
#

Cause you just shit them from nothing

frail veldt
#

I hate porting over my was

vivid vessel
#

Since it reset

frail veldt
#

oh what

vivid vessel
#

So you don't even know

frail veldt
#

do they reset more often now from autos?

naive river
#

The set 30% chance on proc to reset

vivid vessel
#

Yes

frail veldt
#

WTF?

#

thats awk af

#

and leme guess

#

you cant fucking track it still

civic zephyr
#

!wa

vivid vessel
#

Nope

#

It would work if SS was our only builder

#

Like it is for sub

#

I mean it feels designed for sub

#

So

frail veldt
#

for sure

#

100p

vivid vessel
#

That's kinda expected

#

But ye

naive river
#

Ambush and pistol shot should proc it

#

Does ambush?

frail veldt
#

yeah

#

ps doesnt

naive river
#

Can you imagine a 3 shot them all resetting

vivid vessel
#

Ye I mean ps should

naive river
#

Just make it so it can only proc off the pistol shot if you have the pistol shot proc up

#

Fan the hammer

vivid vessel
#

Idk

#

Thing is

#

These talents are still half backed

#

We are still waiting on a second iteration

#

For hero talents

#

And it's not coming

#

So

naive river
#

Yea I feel like they forgot rogue

raw cliff
#

im just now getting my magnet, how do i use it? press on cd or stack iit to max?

#

any funny interactions to know about

naive river
#

Last to get a look at our talents then they have t been touched

random stirrup
#

It’s a bit cooked for both

lone spear
#

often this happens if you dont check stacks and use a different on use first

#

then you can cap on magnet but cant use because of double on-use cd

hallow spoke
#

Do we know the % chance autos have to reset UB through thousand cuts

raw cliff
#

cause that all ive been doing with vexies

lone spear
raw cliff
#

sims best for me

lone spear
#

in that case it's probably fine to have it macro'd into BtE

raw cliff
#

okie doke ty

vivid vessel
#

But it's way worse for outlaw

#

We can't just

#

Not use our normal buttons

#

like the entire trickster thing clash with outlaw

#

and i dont think ks needed to be a builder

#

when we have so many builders

#

we already cant use wehn playing trickster

#

cause ub fforces us to press ss on cd

random stirrup
#

the whole unseen blade thing needs redesigning imo

pliant wave
#

Why is the cooldown of Killing Spree 2.7 minutes on the PTR instead of 3 minutes? Does anyone know?

normal forge
#

as long as ks is not a must talent to play a rogue, im ok, otherwise, it will kill the spec

pliant wave
random stirrup
#

escalating needs to stack beyond 4, thousand cuts needs to just add a proc rather than reset the icd, the procs themselves need to be trackable, disorienting being granted out of combat (at least for sub this is quite annoying in raid), coup requiring fazed for whatever reason

hallow spoke
#

I'll ask again, do we know thousand cuts auto chacne %

tribal swan
#

Do we go for 2x duskthread or lens now?

random stirrup
#

not a %

hallow spoke
#

ty

#

and the killing spree 2 that ignore cd, the aplication doesn't reset the cd to 20 after right?

random stirrup
#

as far as i know no

#

thousand cuts does reset the 20s timer, disorienting doesnt

#

I could be wrong

vivid vessel
#

why is ub even a thing honestly ?

#

ks gives 2 eb, ss can proc some eb from time to time

#

eb stacks above 4

#

thats how i would fix

#

maybe fth also can proc eb

hallow spoke
#

if it stacks above 4, would u then play around double coups

vivid vessel
#

as in consume ub

lone spear
#

yea, whats weird is havoc has protection against overstacking with aldrachi reavers glaive

#

i guess ours is like a skill thing, but also one that requires a WA to track because of an invis aura, and also cant track properly because of all the resets

vivid vessel
#

which is my point

thorn osprey
#

should i have adrenaline rush 100 % uptime when hitting a dummy ?

vivid vessel
#

90+

thorn osprey
#

im consistantly having 80-85

#

something im doing completely wrong

lone spear
#

its possible bad rng

#

more likely if its constant than your haste could be too low for the build, you could not be rolling agressively enough, or yea you arent being combo point efficent, especially in crackshot

vapid blaze
#

instead of cringe weakauras

vivid vessel
#

that doesnt exacly solve the issue tho

frank finch
#

rate my take

vivid vessel
#

issue being im supposed to be pressing ss only basically

#

when we have 10 diff builders

frank finch
#

fb feels better then trickster on ptr atm

vivid vessel
#

not a bad take

#

but maintaining fb coin between packs is horrible

#

and fb damage profile is horrrible

#

and it doesnt have perma tricks

frank finch
hollow kayak
#

Counterpoint: 4x grappling hooks

dim widget
#

so whats the point of 4

mighty pivot
bright lodge
vivid vessel
#

you can delete the part of ub wheer its a buff and needs to be consumed

#

you know

mighty pivot
#

I mean they could do that yeah

hollow kayak
gritty hamlet
#

So next season not even being able to guarantee a lucky coin on every pack if you save Adrenaline Rush is gonna be enough to make Fatebound work?

dim widget
#

woldnt have died in the first place on trickster garf

vivid vessel
#

wouldnt that

#

just fix

#

trickster

#

completly ???

#

like the actual ub gameplay wouldnt exist anymore

#

you would have a chance to reset ub timer

#

you would just proc and consume ub

dim widget
#

yes pls

#

fuck ub minigame

vivid vessel
#

instead of all this bullshit

mighty pivot
#

does EB even have to stack forever? Wouldn't max 8 stacks be sufficient already?

vivid vessel
#

just throwing random number

mighty pivot
#

but yes the current designs blocking you from generating more EB when coup is ready is very limiting for no reason. Unless the reason is how they implemented it internally

#

and with 8 max stacks it wouldn't even be necessary for PS (or specifically FtH'd PS) to proc UB, especially if KS immediately triggered its 2 UBs

bright lodge
#

So you say that they stack complexity on rogues for the sake of complexity itself?

mighty pivot
#

I doubt it's intentional, it seems like a misfire in how they designed some things

#

the irony is that some questionable choices they made could be remedied even with some number changes. The whole EB situations by changing the max stacks, and even the lucky coin issue with the timer by just extending the timer to like 20s instead of 10s. Not that lucky coin's timer is enough to make FB workable in keys with its mediocre cleave

bright lodge
#

When rogues was in a good spot last time? After squishing in SL?

stiff glade
#

They could also let coup be consumed in crackshot as well, but make the dispatch be 100% power and not a longer GCD if consumed like that. It would be a bit weird, but that would keep us from having to consume coup before we can enter stealth. Might be too automatic though, cause we would probably just not think about coup anymore at that point

bright lodge
vivid vessel
#

you still have too much ub

#

that you can ever spend

#

like in aoe when do you even spend

#

you have fth bf ks adr ace

#

and im supposed to ss at least twice per ks

#

then legit 3 times more

#

cause of 2p

#

prolly more

#

its impossible

#

even on live its annnoying

#

and i perma overcap fth

#

or build at max cp

#

or idk

#

do weird shit

#

all the times

mighty pivot
#

isn't 2p still an invisible event? You cannot know when the cd reset fires

vivid vessel
#

yeee

#

idk maybe there is an event i didnt check

#

still tho

#

its no good

#

make the whole thing worse

upbeat tundra
#

the part where you afk during ks is more noticible now that your attention to it isnt distracted by the fact your screen is flickering repeatedly, and it feels bad

vivid vessel
#

i mean it also is way longer

upbeat tundra
#

that too

vivid vessel
#

on live half my ks i send at low cp also

#

jsut for safety

#

lol

mighty pivot
#

you know what's funny about the UB cd resets? Warriors have had shield slam resets for like 15 years now and they have had an event fire each time they get a reset just to glow the SS button. Why didn't they do something with UB is beyond me, unless their intention was to just consider the entire tree a passive thing

vivid vessel
#

my way makes it passive aswell tho

#

except good passive

upbeat tundra
#

every time i hit ks on the ptr i feel the same way when i have to hide behind kujo box

vivid vessel
#

current way is like

#

passive but you have to track and its not passive

#

and you cant track

#

basically at least 25% of my ks are at low cps

#

on live rn

mighty pivot
#

yeah I don't expect them to touch anything but KS, tier, and bugs but let's see

gritty hamlet
#

Soridormi is the worst healer of all time, like omg haha.

grand hatch
#

am i wrong or does outlaw not use ambush? 😄 saw so many logs without any cast

mighty pivot
#

KIR doesn't ambush, HO does

flat needle
#

How do you guys play Candle King? I cant find a window to KS

mighty pivot
#

the only truly safe time is when the statues melt. But that means holding it a bit

vivid vessel
#

also i died from ks this key

bright lodge
#

I wonder if enough complaints on ptr feedback would be enough to let them know and start reworking stuff, for 11.2.x<=5 at least?

mighty pivot
#

there are like 50 outlaw players and some have... very spicy ideas. What would be "enough"?

#

a guy unironically asked for the teleport back

bright lodge
#

I don’t know 150 outlaw players or how many mages are there?

mighty pivot
#

if you use the # of parses as an indication there are more arcane mage players than there are all 3 rogue specs combined and that applies to both raids and dungeons

cinder relic
#

I can't get over the new icon

upbeat tundra
#

last thing you see at school in NA

vivid vessel
vivid vessel
#

its actually the mog from this tier no ?

#

that head

cinder relic
#

Probably

vivid vessel
#

its like the leather head or whatever

cinder relic
#

Theres a few similar ones but yeah

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Likely more inspired by the upcoming tier set

mighty pivot
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you know the funny thing about the icon?

vivid vessel
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what

cinder relic
#

Yeah the spell data being that is kinda funny

vivid vessel
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is it a new or old icon

cinder relic
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New

random stirrup
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@vivid vessel please assist am dumb how do i log ptr dummies

vivid vessel
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or whatever the command is

mighty pivot
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could be that they intended to use for BtE but never did. Who knows at this point

random stirrup
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ye its just logging random dummies people hitting next to me

vivid vessel
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then stop combatlog

random stirrup
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and saying my only damage is melees

vivid vessel
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then upload

vivid vessel
random stirrup
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...

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okay

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i am stupid

vivid vessel
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here

random stirrup
#

good to know

cinder relic
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That's a brand new icon

random stirrup
cinder relic
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because when u try and change wowhead from 11.2.0 to previous, the icon page doesn't exist

mighty pivot
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yeah I mean it wasn't in game but they might have had it already

cinder relic
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Now why its called "betweentheeyes" in the code who knows

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U can probably write a lot of fan fiction on why this is the case

stiff glade
random stirrup
mighty pivot
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wowhead post on that incoming

mighty pivot
#

the lore behind the icon

vivid vessel
upbeat tundra
vivid vessel
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they wanted to update bte icon

cinder relic
vivid vessel
mighty pivot
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it was a rainy autumn night at blizzard HQ

upbeat tundra
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no i drew it myself

cinder relic
#

👎

vivid vessel
# cinder relic <a:typers:998291625413443654>

i mean, "

  • guys lets update bte icon,
  • ok here, you can include it in the future
  • wait guys i have this new ability with a gun i just created, i need an icon
  • eh fuck off bud just take that new bte icon i made you
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thoughts?

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i have insidde microphones at blizz hq

cinder relic
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What if its insight to the scrapped outlaw rework HOLY

vivid vessel
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my fan fic is goated tho

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100% accurate

cinder relic
#

Or the huge rework in midnight HOLY

vivid vessel
# upbeat tundra

the sad part is that my first thought was that it looks cooler than the icon we got

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and that makes me feel bad ..