#outlaw
1 messages · Page 227 of 1
Hmhmmmgmhmmgmhmh gmmhmhmmg
You know who I'm talking about right
i watch better call saul first
then
i watch mhmhmmmmmmmmmhmhhhmm mhmgfmmhghmmmmmmm
ok
?
zac
?
Okok
agree
Hmhmmmgmhmmgmhmh gmmhmhmmg

uuuuuuæaeeeeę ooooouuuuuuuœ
Can somebody mail me a pipe bomb pls thanks, work is slow today
No
I have a code already
Hmhmmmgmhmmgmhmh gmmhmhmmg
What is going on in here
zeross got got?
Not with your assa icon
got got what
sup guys NA dps exploiter rogue here
u gotg banned?
nothing new
awang being annoying in party chat again
no cappi
or
?
new sign up note
शून्य दुर्गन्धित बम
Snap haven’t changed it back since the good news
wtf
u know whats the difference between me and you awang
you type note
need to specify "by the rogue discord"
ur wanted ingame for keys
im wanted irl by 50yo weirdos on grindr
unless zac queues first
rename to zeross maybe
?
no
zac
they told me
hes a bug abuser
they dont like abug abusers
so
Zeross if u had no score theyd invite you less
ye
all the 3.2 goobers know you
one day i had no score
ppl came to my house irl
to invite me
in their +30 key
how about that timmy
?
thats right
exactly what i thought
might do keys tn
timed psf first try
super lucky
i forgot how evasion works and turned around to do something during the aoe smash on 2nd mini boss
@keen belfry have you been timing with econ guy
are you guys playing with a cat
axtin
Stroke this
Wazup boysss
whats up random ass guy
how do you know so much about his preferences already
well
if u dont prefer ass
u got a problem no cap
without ass the world will never heal
man
i love ass
(assa rogue)

anybody know the cap of new KS
It's single target hits that flurry
im asking if theres a soft cap or uncapped and if its soft what it is to be more specific
It's a single hit that changes targets every hit
rly?
Same as it ever was
interesting i was hoping they would make it be able to just hit around you
Well it does hit one target around you, and that’ll flurry to targets around you so
could be neat
Sort of?
yeah i understand now, the wording of it made me think it was just an 8yd aoe around you
but ig that would be too nice
To be fair if any ability thematically needed to be uncapped it’s this lol
It hits random targets, which is a prio damage loss, one way to fix that is to make it true aoe
How long is max cp ks in rework
0.5s per combo right
0.5 * 10 * (1 / 1.X%) where x is haste
Ain't no way we channel for 3s
If you supercharge it
Nah we channel for 5
i thought we were getting bf and this would just aoe with a soft cap of 8 or something, i was way more excited bc it sounded like we actually were getting at least some dmg not hard capped
at least it looks cool but unforch
blizz realized that outlaw rogues were getting dehydrated so they gave us this so we could get up and go refill our glass mid fight
I think this unironically lowers our APM though
Unless it’s best practise to cancel early
But we we're already doing that cause we were dying after using KS anyways
I strongly think we will just cancel it with a finisher
And they wont like that, so they will reduce duration
why did they ever change it from just attack from behind to random tps
I agree, no way it’s best to channel that long and no way they like cancelling it

the actual aesthetic of the button looks pretty good, it felt good to press, i dont mind channels if they do dmg
because blizzard fired its good class designers after MoP
Does this mean outlaw has never been well designed?
The danger here is if you make it strong enough that channelling for 5 seconds is optimal then if you do need to cancel early (eg to kick) then you get overly punished
I kinda wanna see them play into cancelling it with a finisher and have a talent that boosts the finisher you cancel it with
id rather they reduce duration instead of it doing omega damage
I wouldnt mind it i think canceling it plays cool
I don’t disagree but I think they’d view that as unintuitive and therefore to be avoided
We’ve all seen the fists of fury journey
if it was built in to the rotation that'd work but yeah way too unintuitive
they don't want the average player to need to look up guides to do their rotations
@proven ocean my .9 thicker than yours
I mean they already have stuff like that with evoker where finishing a charged skill at the right time is a dps boost
ya but thats cringe gameplay
It's cringe on evoker yeah cause you gotta figure out if this is a full charge or a no charge cast whereas cancelling a KS if it was to boost the damage of a finisher would be more of a when you get back to full combo points thing
if they're going that route they'd probably just switch it to a buff instead
I loved how you could play so many builds. Necrolord GSW, Kyrian dust, or BB with either of those + Venthyr
I miss Kyrian dust
for M+ do yall s im dungeon slice of 5 targets?
slice is fine
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
even if it was that again, it would still be a worse solution positioning/movement wise than the reworked ability
It's not cringe at all what is there to "figure out"?
AoE=r1 unless mobs won't live full duration
Single target=Full rank if Engulf available, R1 if not
will fb also take ks next tier?

would there be a reason why i have low BTE procs?
bad vibes
reeee
failed the vibe check 
kinda new to retail, but I enjoyed at least knowing where I would be rather than flipping a coin if i'll land in a swirly on a tick or not
unless there's logic to where u are TPing, it just feels random to me
it is mostly random
i think its set locations around most mobs based on their facing direction
at least thats how it can feel sometimes, but it also feels pretty ranodm
some mobs have it forced behind them
like gally
also, I asked before but do we know if KS procs flourish?
in wotlk it would give energy back from OH attacks
probably completely random, hence why I'm saying the rework is still a better solution because now it's just a channel that doesn't force move you and you can still move and use some movement abilities
if we got the "just TP behind the enemy" back gg enjoy dying on Big MOMMA because the tank put her on the edge of the puddle
depending on the size of the swirly, im pretty sure i'd rather just be attached to the mobs ass. assuming it's not pug life 99% of the time
I would rather not be attached to the mob at all
complete control of your positioning is 110% better
parry only exists in raid
ah ok makes sense
iirc it has in the past existed for some M+ bosses
but in general it's only a thing in raid
hasn't existed in M+ in several expansions
i would have sworn there was an SL boss that parried
not that I'm aware of
there are some m+ bosses that have parried, mainly those that are seemingly coded as raid bosses
iridikron being the notable example from df
parry only exists on things 3+ levels above you
i cant remember off the top of my head if sl had one but i wouldnt be surprised
and iridikron was one of them
in doti, he could absolutely parry you
¯_(ツ)_/¯
Either way that's the exception and not the rule
in general though they just need to get rid of parry, it doesn't need to exist in modern wow
probably because blizz too lazy to create a "dungeon" version of a "raid" boss
ironically didn't exist on Rashanan despite being a raid boss
although rashanan was also probably coded not to parry if I had to guess because always in front no matter what in the raid
bosses like that normally cant parry yeah (from what ive been told)
hopefully they just learn their lesson and remove parry entirely
agreed
but its blizzard so once they realize its an issue it'll take them a decade to actually do it
Imagine how troll it would be if rash could parry
too many factors exist with boss movements and mechanics for parry to still exist
Insta bench all melees
funnily enough
Are the rumors of a teleportless kspree true
yes
Well that's sad
its cool now, we shoot a gun really fast
Nessa being one of em but outlaw is genuinely better off with a button that kills them or their group
hey, quick question. Is there a details version for ptr? or not out yet?
NEW Killing Spree 🔫💥 — Outlaw Rogue Rework in 11.2!
In The War Within, Outlaw Rogues get a flashy new animation for Killing Spree — now it's all about rapid pistol shots instead of teleporting slashes!
What do you think of this change?
#WoW #TheWarWithin #OutlawRogue #KillingSpree #RogueRework #MMORPG #WoWRogue #WoWUpdates #WoWNews #W...
1009
20 seconds · Clipped by Zerik · Original video "【Devil May Cry 5】Dante Moveset Showcase All Weapons, Styles, Abilities & Provocations" by Sykioh
same^^
The new KS animation is so corny
Does someone have a video of it?
its in that instagram post
It's pinned as well

LOOOOOOOOOOL
I hope you maybe just mean the animation?
You like just dying randomly
Ah
You can do that still
Just close your eyes randomly while playing
Same effect
Or even better just spam jump so you randomly step in bad
There's lots of ways to replicate that if you enjoy it
you just dont press if its gonna kill you
prolly something like that llol
Kiddin me
Gotta be
So in general people don't like having to hold their rotational buttons to avoid them being killed constantly
lol
Pretty objectively bad gameplay
But again if you like that aspect you can replicate it yourself
Can probably find a way to randomly mix up your wasd buttons
So your character runs the wrong way 50/50
Since you enjoy that style of gameplay
And you can just remember to "not move" when it'll kill you 🙂
really just fits the gambling theme i love so much'
would it be too strong if they just made it give 100% avoidance or something?
i really like the teleporting part, but i can see how people would have issues with that
Other issue with it is accessibility concerns
yeah, doesnt affect me personally, but i can see that being an issue
but yeah, they presumably decided that giving full invuln during it was just not something they wanted to do
maybe invuln and lock camera in the spot you started
id much rather them do that than change the ability completely
I'm personally a big fan of the new flavour but I do get it
you play outlaw
tf you expect?
???
this dude shocked outlaw has bugs
the ks bug is a feature
no, but they're a healer
so they dont die a ton usually
stacking op
I mean its just about the pulls being ideal for pugging this dungeon
Without nutty comms the only thing you really miss out on is the pull after first boss
But ranged comps cant pull much bigger than us outside of that unless they comm properly, and they suck at those target counts
Having 2min left on a 19 with a windwalker monk doing 5m overall is definitely something
Im sorry what
I think you misunderstand the dungeon
The casters are around 4/5 times more efficient than normal mobs
The ideal route is a route with 5 caster per pack
I still have hope they lower the amount of casters in the dungeon for s3 🙏
ye but even caster comps dont pull that many
Or make the shield the guy only
And make the shield a timer...
They pull way more than we do
Their route is way better than what we can do
I mean ye
are playing 2 pack pulls at the start of dungeon
And depleting on time
Thats all I mean
or not the very start but like
After first pull
we actually played that triple caster pack pull at the start (with 1 sharpshooter pack)
Prot warr op for that (dog on the rest of the dungeon)
We don't
Pretty impossible
i mean yeah I said it was cooked when they suggested it
But we did it no problem, too many aoe stops
What would you all recommend for level 15–18 keys? Killing Spree keeps getting me killed. Should I just save it for low-combat-pressure moments, or avoid using it during specific mechanics altogether? I know it’s finally getting reworked, but I’d love some advice in the meantime.
Can we fully neglect it or what is the damage loss in %
You cannot neglect it
just a gameplay experience thing
You’ll figure out when to press it by playing
low cp ks is fine sometimes but definitely wouldnt do it always, only when there isnt any other choice
Idk one kick goes off and we die so
think we only missed 1
But
19 so people dont die
kinda a net neutral route though cause you barely have anything to pull on second miniboss
So you’d just rather have a worse ability? Lol
Is HO or KIR better for new rogues? I am still leveling (72) but I like getting used to the buttons etc from the get go.
ho is better for new rogues
DH too
looking at rio timed keys representation, its funny fire and frost mage are allowed
I'm gonna miss the teleporting killing spree tbh
Isn't HO better in general than kir
It had its place but its for the better it leaves
Wasn't usable in some places but it was cool
frankly it being a pvp talent at least would be fine
Except everyone else thinks Its one button less I can wipe the raid with
since there and delves were the only places it wouldnt kill you

Petition to not change killing spree
no
theyre equivalent in most contexts
KIR pulls slightly ahead in large aoe situations
but the standard kir build this season is much more difficult than HO
Is there a case where you wouldn't use kir after rtb and vanish window
Like if you get one buff
? u only KIR when u have 4+ buffs
yes if you dont have 4+ buffs or 3buffs that are broadside cdr and crit damage
i guess those 3 as well, but general rule of thumb with kir is 4+
i mean you rtb 1 buff, vanish window cto 2 buffs now you have 3
but it's not those 3
you dont kir
Anyone else playing the whistle trinket and their group constantly complain about the animation
Why can they even see it
What's even the animation like
I thought it's 2/3 ngl
Surprisingly large cart drives into mob
I get jumpscared by it sometimes
i was using it in season one week one and it was always funny hearing the surprise from my guildies when it pops in
the reactions you get is the reason whistle is bis
You go, girl! Finally the one who gets me. It is our only flashy spell and it’s changing to half cone pistol shots. I’d accept it if it was literally Reaper ult
With new killing spree changes are we thinking we will be playing different type of build or will it still be about the same
new KS is not a cone
is there a way to count targets around your target with a wa and not my eyes?
not around me
around my target
pretty sure that information is restricted
Zac have a WA which count target in range
that's around you not the target
Everyone would be OK to be it like Blade dance
that tells me there's x mobs around that target
but nobody likes it actively killing you
the only reason you can get information about mobs around you is that it range checks using your abilities. The same technique isn't useful for ranged abilities
its not even that flashy until something is targeting u
Any tips as outlaw?
read the simplified faq
On wowhead they said fatebound
fatebound is easier but mostly only good for pure single target encounters
but what content are u looking for
I’m at mug zee mythic
ah
then yea fb makes it less scuffed
dont gotta hold ks too much
if u dont talent it lol
For progress better fb?
You lose ST dmg
because of Helicopter and Mine arent you?
Honest suggestions
and ts can fuck u up
Can’t play beta spec
Happenz
Being in Jail is cursed
idk law is pretty much beta cuck spec on mugzee
Why can’t ks?
ur giga cucked as law
u hold it a fuck ton
u cant do it when mines are out
u cant do it when waiting for frost boots
I would almost go as far, as saying its grief to play it
u cant do it when transitioning sides
Second one on logs cast it 18 Times
theres A LOT ur forced to hold for
First one 19
Thats prolly a reclear log
not a prog log
Huge difference
you literally only need 2 Daggers and on use trinket
i mean u can just prog as law and jave ur RL scream at u
Stats are whatever
its joever when Zac says that
ull see when u actually do the fight
like i killed it as sin and dont wanna reclear as law
its super cursed knowing how the fight goes
ill probably try for a pull for the lols
when we start reclears
does new ks interact the same way with blade flurry active?
it doesnt change with bf active
the damage just flurries as normal
the animation doesnt change
so it just applies fazed without any issues?
I meant for Sin
oh well
If you ahve 2 Dagger and an On Use you are good to go for Sin
✅
For belt, from tomorrow, i have the crafted one , i should remove the 691 or keep it?
sim it
Thats literally a sim it call
not possible in wow
Are there any youtubers with good guides? I prefer watching to reading.
dunno if there is a good youtube guide on outlaw, but I did find this:
the best guide is for outlaw is in the #outlaw-faq and after that you just analyze what other good outlaw do in m+
and with that
@vivid vessel i demand a video or timestamp of vod from a workshop
i get a fking heartattack each time im at that 3rd boss
feels like i need to be able to see the future
Earlier this season when i played Outlaw, HO was the go to. Is KiR really far ahead at the moment since most seems to be using it?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
So, based on that spreadsheet HO is stronger?
Oh yeah, already looked there. Thank you.
only in pure single target with trickster but you dont have that anywhere this content
So for M+ content, how big would the difference be there?
We talking 1-2% or bigger?
HO vs KIR is not 10%, that's more like trickster vs fatebound
depends on dungeon
oh
i thought in like cinderbrew
it was way bigger
sry my bad then
Casually spreading misinformation

kir is a bit better at big pulls but ho is a bit favored on bosses/lower cleave, overall i don't think they should be too different
What i'm thinking is, if i'm only dropping 1-2% of my dps going HO instead of KiR, but having way more fun in my +12-14 keys. All good right?
But if it's a ''free 5-10%'' dps gain to go KiR, it would be kinda greif to stay HO
So based on what you said @gaunt phoenix, i should be fine staying HO ?
its not that much dps
just play ho if you prefer that
People that play kir become incapable of playing ho so we all think kir is magnitudes better
its a weird phenomenom

I tried KiR because the Archon website suggested 70%+ of top rogues play it.
But i dunno, sugerpill effect or whatever, it just feels slow? Like i'm waiting for a 20-30% longer global CD
hitting kir while the last global triggers cto and get's the 6th buff on a natural 5 roll is a big dopamine hit i cant miss out on
you need 19% haste to play it
or the gcd is literally longer
I'll log on and check what i got
but yeah, HO was popular and then KIR took over bc of zac
nothing changed too much numbers wise
Zac and solo single handedly saving outlaw population
Did you ever do aoe variance stuff for the two builds solo
Mind you, i got about the same dps from my few runs earlier this reset. But outlaw rng is a thing so yh, felt i had to ask about HO vs KiR. Ty for the insight so far 🙂
Feel like ho variance would be the only diffy
My rouge, running same gear in KiR/Ho, sits around 21% haste (13.7k rating) atm.
kir should be more consistent in aoe
ye thats why I stopped playing ho back in s3
And i think variance is worse now without that tier set
the best part of ho was the multiple ambush bug or w/e
felt like you are a burst class
So. HO can get 1.3% ish more ST on paper, while KiR should be more stable aoe is what i'm summarising this as?
Rest is prefference stuff ?
yer
!haste
A properly geared Outlaw's stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush scales your GCD based on haste, up to 25%.
The
KIR build wants ~19% haste from rating, so it becomes 25% after
Alacrity. 18% or 20% is close enough and not a problem. Don't play KIR with lower than 18% haste.
The
HO build gets
Take 'em by Surprise, so its haste requirement is technically ~9%., but it continues to want haste just for energy. You will likely optimize towards 14-18% haste, not a strict number, just sim.
You need to use
Raidbots Top Gear to determine what haste pieces to use. You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
Why would i be bullied ^^ ?
Well, since i'm at 20.8% haste, might aswell practise some KiR. Season 1 flashbacks and what not
People like to think their way of playing is the only correct one, so there's this weird HO vs KIR thing going on.
I see 🙂
Be the better person and join the elite few that play both HO and KiR
do people feel that way? It's been like 6 seasons I think at this point most people have just accepted it
Accepted what
In reality I don’t care
but I will harass the ho players in jest
Yeah it's def a meme for most but there's a few that are very staunch fsr
Like
Redditors and combat rogue
It's 2025, get over it.
kir propaganda 
KIR players with their "ambush did 9/11" conspiracies 
Kir and ho removed in midnight
if I could play KiR with HO, I would
Hokir
you can pick both by griefing yourself
I like ho,less hassle for me
I tried playing HO but I was extremely unlucky with rolls
Hi guys, when am i supposed to use vanish ?
whats even the real difference outside of longer buffs
Kir has deft
Kir does not overcap cps the way ho does
Kir have real builders rules that matters, especially around fan the hammer
Was actually gna ask why HO plays swift over deft
Cause ho shits out combo points anyway
ambush is mucho combo points
deft takes away from ambush dmg
surely there's a target amount where that isn't the case tho
That's what I tell my girl
Just spam bte as much as possible
You are so right for this
😄
Also that rolls only last 45 Seconds
She gets one roll and there ain't no keep it rollin
Why that ?
I mean it also doesn't need the cp gen as much if at all
btw, what trinkets u aim for as KIR with chips
kir or ho doesn't matter for trinkets
and trinkets don't matter much 
cool so pacemaker and whatever will be fine
id get pacemaker and magnet if thats an option
magnet is a great on use trinket that doesnt bug out
ive got a heroic zee's if that's fine?
wym zee's
weapon or trinket
trinket
depends how hard you're committing to the outlaw degeneracy
that trinket is already pretty poor for cleave but
if you're using cudgel then its unusable since it makes it so that weapon doesnt work
the thugs keep you in combat
so vanish doesnt reset the proc, which is what most of the damage from that weapon stems from
friend that played with those thugs did like 0.4% damage with shadow quake was a bit of a disaster
shameless
Magnet over gear grinder ?
for m+ yes
more prio damage and doesnt bug on some bosses
or miss
probably sims 0.1% worse or something but when you realize most of that geargrinder damage is going to small mobs that die anyway its really not worth the boss bugs
Is there any out of rookery ?
boss bugs you mean?
Yeah
first boss whenever he's in the middle which is logical
I usually just replace geargrinder in rookery
but last boss doesnt take any damage from bike
oh wait
uh yeah theres a few
motherlode last boss
workshop last boss
do we still use cudgel if we have mugzee weapon on m+ ?
i think i remember reading here that mugzee weapon is better
pins describe it the best i think
you use capo for bosses exclusively when its hc ilvl
and as a mainhand when its mythic ilvl
cudgel for aoe always no matter what ilvl capo you have
OK thx, didn't know about them, i guess i'll never play it then 
feel like im missing one but
not off top of my head
dfc first boss its effectively useless i guess
since it splits on piss adds
I just send it when adds are dead/away ye
But ye i guess pacemaker will be fine, another on use felt good on some dmg amp bosses/st mobs
Fuck
do we send magnet on CD?
unless theres a damage amp incoming yes
so this stops smeld from giving stealths too?
im not sure
im pretty sure I've been scratching my head sometimes not getting a stealth
and this genuinely is prob why
well smeld into stealth has always been a bit fucked up
!prekey
Pre-key fuckery
RTB as you enter the dungeon to get 2 Supercharger stacks.- DO NOT
RTB again inside the bubble as you will lose the supercharger stacks, similarly do not
AR early inside the bubble or you will lose the combo points. - After the bubble drops use
RTB again (now at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open on pack with
AR into
BtE.
So we are not using DISC for now and waiting for next week, am I right?
It will become higher ilvl than Mythic 8/8 soon enough. So more main stat. And maybe some fixes with ability 😅
it's already higher ilvl
Well yeah, I meant like much higher 🙂 as high as it become noticeable and higher main stat outperforms loss of secondaries
it seems even at 701, with our remaining possible effects, the belt is only marginal compared to a mythic belt
That is so cursed
does evasion work on the winds in 2nd boss dfc?
If your talented into elusiveness
What I don't understand tho
It's still +15 illvl
On stats
Technically
Like if the proc is tuned to be the same as stats
How is it not better
Becasue its a proc
suppose the procs are not the same or just barely ahead
and Outlaw likes constant stats more?
What's this bug about killing spree killing you?
do we ?
i dont think it matters
its rng
that would be true if it was controllable
Its not a bug
then it would be tuned less since cd specs
Ahhh okay
thought you just exploded
It's okay then I am used with WDP on Monk keeping me stuck in animation for a second and a half
it is far far worse then wdp but same vibe yea
God it doesn't have dots to keep track of AND doesn't have a stupidly short cooldown window to squeeze every single spell in the kit into?
oh i mean crackshot windows play out like a cd window where ur trying to squeeze all 8 gcds in everytime
it just doesnt have the raw damage payoff of a cd window
and also u do it like every 20s the whole fight
but
its very much like playing the most challenging parts of most specs cd windows for large periods of the fight
ww doesnt have either of these iether tho
rather then not having any cds
tbf crackshot windows do have the advantage that you only break stealth on the first gcd so you don't have to worry as much about timing vanish as late into the gcd as possible outside of minmaxing for auto attacks afaik
I'm trying to find alts to play for when blizzard decides monk ww is useless and I am forced to freeze cause I am not willing to try anything else
unless you have a /startattack in your macro 
true!!
depends what you play, but yea
that's real gaming hours
does it
You are correct, and I am playing the hero tree that doesn't have the stupid cooldown window
but even the stupid cd window its just
you need to press fist during it
and have your cds on cds
thats about it really no ?
you dont have to fits everything inside it
just a fof
u wanna get 2-3 fists in it but its not generally hard to fit
and have ytour other cds on cd
2/3?
you cant do that lol
2 to 3
yea it's just much more dependant on timing and being able to execute it efficiently, it overwhelms me when I think that in shado-pan I can just keep being consistent and my damage wil be good
depends on ur procs n haste
unless we arent talking on the same thing
I'm washed up
3 might only generally be with lust tho idk
No way I ever fit more than 1 idk
i havent played ww in a few weeks and its not my main
???
Idk
on st??
you have to fit more than one yea
r u just playing the dungeon build on every fight
if u r u probably dont have the cd extension talent
Maybe
@vivid vessel
No
so u wont get more then 1
today
I'm playing the wcl top build basically
actually think u still get 2 either way
On every fight
copier
It isn't THAT bad honestly, so zac is correct but I just do not vibe with it, I like being precise and consistent and not stressing about what I'm gonna do the next conduit press
u know what else isnt bad
unequipping ur trinkets
im sure u wont feel it
give it a try
ur assuming I ever dropped any trinket in this game
nono
try it
because you don't seem like u feel ur dmg well enough
if u dont notice the dps difference of trinkets + no trinket equipped
idk what to tell you
I am choosing not to understand what you're trying to tell me
I am choosing to not give a fuck
uhhh
zac
this is an outlaw channel
not monk
plz
keep it out of here
cuz
its not even the monk discord
down left from the major cd i think
idr
it might be a choice node
Smart approach to zeross at first tbh
@fluid iron hes linking monk stuff
plz ban
when i link assa in outlaw he ping every shadow in the discord !
monk no ping?!?!?!
ban !
Well yeah you don't see a #windwalker channel, do you?
where else would it go smh
...? yes thats ur major cd
i tought you guys were talking about this
?????
we said fists for monk
and u assumed
some nonsense ass bozo looking talent
and not FoF???????????????

(stupidly short) (cooldown window) I read it as
where you wanna fit fof
stupidly short cooldown window as in the cooldown window is not very long
at least 1
not the cooldown of the cooldown window is not very long

it lasts awhile idk if id say its stupidly long even with extension
zac
but yea it can be tight fitting 2-3 fists into a non extendo one
now that KS is longer
outlaw is alot easier
its like a long ass break to press that shit
u can go get some coffee
its way too long
idk fuck a dog or someshit
then KS will be back again
will be finished*
no its not too long
i like it the way it is ngl
im glad he made it longer (no movement bullshit)
the slow in "rp and integrity" makes sense
i like the core design of the ability, just want it faster again
or to cast it way less often
but i dont see them fixing trickster enough if they do that
sure make it double the cd
so id just prefer its same length as live ks if not shorter
idm
i think KS deserves to have double cd
longer
so instead of 1.4min
make it a 3 min cd
but wait
that messes things up
it fucks up trickster gameplay so
yes
@gloomy coral can we ban zac
hes talking windwalker stuff
no cap
fuck ww monks or?
@vivid vessel btw i heard ww is op
why r y pinging mods for memes first thing in the morning for NA people
in ptr
hell if any of them r west coast they r still asleep
it does like 5m st
or someshit
Imagine being a mod and getting pinged and worrying it's something that matters and then it's just zeross
Dawg
they have good scaling and really good st on live so i dont see why they wouldnt be good
their target scaling is still somehow even worse then outlaws tho which is funny
Why are you tempting fate like this
why is this gif not working
!?
My reflex was going to time you out for the as long as you asked to time out zac
I flipped a coin. You are lucky this time.
Dont ping me again for dumb shit
Zeross testing Koffing
are we going to have a mexican standoff at high noon?
route
We aren't that far behind tbf
I have a new route that will let us do one less pack
patiently waiting for vault... upgrade week or wait another week lol
And we timed it 30s under with 5 deaths
With a bad run so
I think we are around that timer aswell
22 cinder when
They have resi 21 so it's a bit different for us you know
I think out potential is around that as well
thats some hyper copium
No?
Yes but we lost 1min 30 from deaths alone
And we can remove one pack in our new route
i dont think that matters because they had 2 deaths aswell
And we can also just play better since it was the first time we timed it
Our feral died first pack on pull so
Idk
I don't think we are far behind
i dont think thats how u should be taking it tho sounds like an excuse
because i think their timer is impressive
I'm not saying it's not
not anyone can do it imo
You are saying their comp allows them to do it
I'm saying we can do similar
Without meta comp
Our comp is very good in cinder
But I told you that numerous times already
So our 5 deaths are not enough but their 2 deaths are worth 2 whole minutes ?
That's some crazy guzzling
If their 2 deaths are worth 2 whole minute surely our 5 deaths are worth almost 6 with that same logic
We are about to destroy that timer per Ross calculations
Holy shmoly
Holy

Absolute banger new gif
when ptr stream
also they did it with the raid buff snice its this week
tahts 3 % group damage basically
I’m just getting back into Outlaw…do we still spread BTE during AOE pulls for the debuff?
its a buff
also we never did that ever
yea im not aware of that being a thing
there wouldnt be any point since BF cant crit
bf doesnt crit
I thought it was a thing during DF. Must have misunderstood
That would be kinda funny actually. Imagine swapping targets for every BtE in crackshot to set up a big trinket 
Sounds horrible
But funny
Enhance does it right now for Lightning Rod.



