#outlaw
1 messages · Page 154 of 1
for kir in aoe its good ya
just assuming because we BF spam now for builders and proc giga mastery?
yaya
because its secondary stats and secondary stats scale well with aoe
i dont think its very different from priory sim wise
Gear grinder or priory?
gear grinder
yo guys
send a log
Like id love to be proven wrong but every time i ask someone who says that to look at logs and finds the damage instance on that boss they cant find it
I don’t think you can actually hit him
Real men use honey buzzer
do people actually ask for tips at all?
thats wild
ya a decent amount say 'note tip' or something similar
how much do people pay?
have a nice day brothers
does outlaw scale sort of like warrior in classic where the more gear you get the more unlocked you become in comparison to other classes?
outlaw is probably the worst scaling spec in the game
outlaw generally doesnt scale terribly well with gear
secondary stats are very low value to outlaw
which is why vers is our best secondary
so if i have low dps its just a skill issue or what
can i blame these trinkets for my low dps
best thing to check for if youre playing correctly is your adr uptime
as long as you are at the haste requirement for your build, you can get high adr uptimes
!haste
Total stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush lowers your GCD based on it, down to 0.8s at 25% haste.
The
KIR build wants 18-20% haste from rating, because its only haste buff is from
Alacrity.
The
HO build meets this requirement with 8-10% haste from rating because of
Take 'em by Surprise, but the new HO + Supercharger build continues to like Haste just because of energy, so you will have to sim. Your sim may settle for KIR-levels of haste (~18%) or slightly lower.
You need to use
Raidbots Top Gear to determine what haste pieces to use.
You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
can think of adr uptime as a grade where 90%+ is an A, 80-90% is a B, 70-80% C, etc
yeah about that do i count the take em by suprise passive for gearing or do i ignore it
you can play HO
both specs do about the same dps
adr uptime is a measurement of how well youre doing but its not something youa ctively try to increase
currently my gear is giving me 20% haste tho or is that fine
hm ok
i have a related question, my sims seem to prefer crit over haste even tho i'm only like 16-17% haste, what's up with that, do i ignore it and go up to 18% or do i follow the sims like gospel (new HO build)
are you playing with PC and without GS?
follow your sim generally though yes
is fatebound HO good or is it trash in comparison for m+
if you link your sim peopel can double check if youve set it up right
without GS yeah
fatebound is garbage compared to trickster
yeah thats why
GS is very energy costly
so if you drop it you can lower your haste
even though half the bosses in m+ will kill me during KS?
yeup welcome to outlaw
awesome
you can run fatebound if you want
but its like 15% behind
rofl no
oh cool, ty
guess ill then stick to learning how to properly use KS
looks tasty
any tips for Rookery ? Like Outlaw has meh ST dps which is needed most at last boss
yeah thats half the difficulty of outlaw rn
outlaw has great ST
i had great uptime with KiR rolls but couldnt get above 2.5m
but for raid is fatebound HO better?
should i swap to sub at last boss?
HO fateobund is not
KiR fatebound is viable
but HO needs to play trickster to be competitive
even in ST
yeah some people do that
you can also try to play around the windows and just have lots of vanishes ready
and use trinkets like magnet so youc an store up damage for that window
thats what zac does
oh magnet ... right forgot about that
i run pacemaker and geargrinder
magnet i only got on hero
How long does magnet take to cap stacks?
oh also i can't decide whether to get magnet or pacemaker or whistle (or something else?) with the dinars (currently have codex and geargrinders)
ive seen it said that heroism doesnt do much for us and it definitely feels that way in keys, but is there an actual chart somewhere that shows the relative benefit/dps gained from heroism for every spec?
is it possible to even make a chart like that, eg for dslice or something
Ive seen outlaws that talk in this channel ask for tips
should name and shame maybe


well that's pretty clearly just asking for well endowed gamers
What is with the latin american realm players and having anime names

oh right, but you have sanguino
They should make an addon that removes sanguino from your lfg
just sanguino though the rest of the portugese realms are fine
using ascii in ur name is a warcrime (unless it has a special character in the native word)
my characters are all just tiemyee with letters removed/added
you can almost certainly do it yourself with premade group filter/finder/whatever it's called
i mean not entirely
because some of them are on regular na realms
you just notice their guild ranks are not in english
do u think next season they do anything about nelf
It doesnt matter to me whether they’re latin lmao that is racist
its just the server sanguino thats cursed
serverist
has nothing to do with their nationality
my experience in low keys is that na rag players aren't worse they're just more likely to crash out vocally
not to say other realms don't also crash out hard lol
my strat is to always be the worst person in the key so i never get annoyed at others
na rag loves to rage d/c
batzorig vaanchig
my mentality is always that i simultaneously want to be the best person in the key because that means people won't flame me but also the worst person because that means there's room to improve
this fella is better
can someone actually find a way to use keys on last boss rookery already
Like a guaranteed way
who tf is gachi,uchi
you did not just disrespect the goat
Guhcheebuss
i know who angrybaby is
[CANCER MUSIC] best enjoyed at your local library.
FIND ME AT
BlueBird: https://twitter.com/cypacW
Twitch: https://www.twitch.tv/cypac
CancerCloud: https://soundcloud.com/cypac
some put it down always hits
this is some classic gachi
bro its good, but too chill
and what the fook are those voiceovers lmao
id rather listen to ww3 by ye
or liquor liquor by joshua block
// Follow Knock2
TWITTER: twitter.com/Knock2Music
SOUNDCLOUD: @Knock2Music
INSTAGRAM: www.instagram.com/Knock2Music
SPOTIFY:open.spotify.com/track/0dAfw35k2h…kWTp-C5CvCXC2lTw
bout the most generic shit ive heard
you sound fun at parties
!stats
Total stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush lowers your GCD based on it, down to 0.8s at 25% haste.
The
KIR build wants 18-20% haste from rating, because its only haste buff is from
Alacrity.
The
HO build meets this requirement with 8-10% haste from rating because of
Take 'em by Surprise, but the new HO + Supercharger build continues to like Haste just because of energy, so you will have to sim. Your sim may settle for KIR-levels of haste (~18%) or slightly lower.
You need to use
Raidbots Top Gear to determine what haste pieces to use.
You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
Also @frail veldt i went into your own logs
Your geargrinder aint hitting on last boss

Keep it Rolling is now a passive. It now makes 1 buff rolls turn into 5 buffs. Can only happen once every 3 minutes. Hidden Opportunity build is now the only build with included KiR new affix.

We should send all HO players to greenland
or
Hidden Opportunity and Audacity are now passive. This makes Ambush usable with Keep it Rolling build.

idk its kind of cool that outlaw has 2 builds that are very close
True
gotta be pretty rare thing in wow
still think all ho players should get a 3% wage reduction
ho tax
These two builds aren't really that different
I don't really think outlaw has two distinct builds.
unless there's a build that doesnt take crackshot
HO and KiR/
idk ho is decently noticeably easier i would say
Why is crackshot the defining factor for being different, or the same
they are all "crackshot builds"
they are also all outlaw builds
Their logic is basically the same, and they play almost identically
even their stat priorities are the same.
uh
It's Crackshot that defines the build, not Ho or Kir.
When somebody says something so crackshot-phobic you have to hit them with that BTE refund stare
Every assa build uses rupture too
and deathmark
wait maybe all rogue builds are the same bc we all get kick
real

Is rogue true or real

Where KS rework build
Closest you can do rn is drop Ace in keys with HO for pc
I've been doing that and I've been having a lot of fun
Bad globals are a killer tho
hi my name jeff
u can click each cast and it says what was bad about it
doesnt seeem to be aware of the low combo point coup tho
ye aug tc person did it the other day
its quite okay
zac/solo approved
might be a good baseline for ppl doing /log reviews
Dumb question but does it subtle changes of build variation? Like of someone for whatever reason chose say deft maneuvers for HO, would it take that into account?
It is supposed to ye
Cool
oh that's awesome
peace offering between aug and outlaw 
it tells me it isnt updated for outlaw
dont think its fully supported
but alot of it is
like most of the finisher conditions seem to be correct
apart from low cp coup
yo KS enjoyer
Sorry what's the point of entering stealth window with crit buff if we're usually rerolling on cd? Doesn't it just get rolled away after a bte or two
Or that's the point, getting a couple more bte with crit buff
Trickster doesnt do that
only fatebound
The rule came from before tier tho it still seems worth to stealth with some amount of RP active
fatebound kir, at least, has like 75% RP uptime anyway
Solo is there a way to gauge how frequently we rtb compared to bfa?
Sure
Do you know if we press it more than we did then?
oh thanks
these are some sims from the last tier of BFA
Looks like HO rolls more and KIR slightly less
Ohh interesting
than this profile
My mace does like 3% if I never switch and has stats on it
jesus christ i woke up for this....
It happens
You are sub now??

Can't wait for killing floor 3
man im strugglign with this rotation 😦
i just picked up outlaw so im super new and still learning, is going fatebound instead of trickster just not a good idea at all? for a mix of both m+ and raid?
you can use it in ST for raid but its way behind in keys
anyone willing to min max my log see what i can improve on
can we just get bfa outlaw back plzzzzzzzz blizz
you mean corruptions on Raden fists?
no shotttt Ive seen it explode I swear
I just want blade rush trickster
They'll nvr bring back old acro, and idk if they'll ever uncap bf
no
prob cuz you dont vanish as much as optimal
since you have less cdr from rotation mistakes
FINALLY
mans been refreshing wowhead every 5 minutes for the past 3 weeks
sheeeeesh 

w article
@cinder relic Facts
He's so right
i like timing it so that i teleport back to the pillar i was on right as it goes off
bfa resource with fixed killing spree 
@cinder relic I don't wanna say you are biased but, not mentionning ho for the "overload of resources" 
Slight bias 
Especially when kir plays 1 fth rn
Other than that and the no mention of energy, cool article
You forgot capstone fatebound in m+ as well but oh well
Now I have to go to work and not play outlaw all day
How awful
kir doesnt play 1fth. a handful of people do
I think most people in m+ play 1pt fth as kir
playing without PC is kinda troll
Top players do
Which means
95% of people do
Because they copy
Top players
That's how the game works
most people here sure
Bro
read what he said popo lol
Do you know how most people chose the build they play
I'd also add that if Roll the Bones stays with the new idea of "no tracking addons" that this type of playstyle will be even more punishing than it already is. @cinder relic
They go on raider io
well provide evidence to the contrary
And pick the top players build
idk maybe
Would force them to fix rtb maybe
they also go on wowhead
does wowhead even have kir build
or just make it optional or remove this cursed ability.
I feel like you haven't played the game for long enough popo or what
People copying top players build is a tale as old as time
since 04
well
I never said they dont. Im saying that its more reasonable that people go to wowhead over rio
so at least some people are taking that build
blizzard reads wowhead and now they know so now they will make changes right?
Remove rtb?
Xd
when I want to refresh the lfg page
and instead
I hit
the fucking
X
and delete my filters
WHY WOULD THEY PUT THEM SO CLOSE
If 3 year old kids
Design their ui
WHAT ARE THEY THINKING!?!?!?
Mewo you ever try listing a key in lfg that isn't yours
I mean if the new philosophy is correct than maybe it's justified that it should?
Gives you 5 cancer
i love when it refreshes the title i put in like 3 times
hahaha
yes
you practically have to trick it into letting you list
No no I do not wanna do a m0
it so desperately wants to auto fill
imagine they choose outlaw over the other 38(?) specs >.>
though Outlaw has the advantage of being mentioned by Ion assuming that means anything
It won't make it unplayable or "nerfed". Most specs are within 1-4% of eachother and it's not a massive loss. If it does get attention it will most likely go to the drawing board and how to make it more fun or pruned to feel less punishing than it's current state
*** NOTICE: Outlaw will be the only spec not granted a overview article.***
when youre waiting, it felt like it lol
That’s dumb
Why are we removing rtb
How so? It's the only class that has rng buffs that you have to track if you care about your damage. Most people use a RTB WA to manage the best uptime. The argument is that IF RTB stays there will be complaints.
Dumb complaints
With the new philosophy of "no tracking addons" by Blizzard themselves.
nah its valid
its kind of silly that you need a custom made wa to track container logic to play the spec optimally
thats undeniably absurd
literally 0 argument you could make to give validity to that design being intended
yes but they can just implement the functionality themselves?
yeah the goal isnt to make all specs require no addons
its to meet in th emiddle somewhere
my point exactly
i mean the arguement is that most people don't care and the spec plays fine as is and then if you want more depth you can get it
well I said "intended"
I really dont think it was
I am really surprised this isn't the main talking point when Guy put out that article
I think they might be fine with its current state
Yes but we should use that to justify the removal of rtb completely
but also p sure they arent thats why theyre aiming to fix it
Which is what confine is talking about
not necessarily
i mean that entire addon thing is so far in the future
They can fix it I. Other ways
it's hard to even talk about it
I think you could prune rtb down to relevant buffs
By normalizing the buffs
but people talking about removing rtb holy
honestly im gonna forget about it by the time it all happens
Also people gotta realize that the difference in buff overall has always been somewhat minimal for the casual player
and roll rng is so exaggerated at this point
Ya we have to track em
you literally get 5 rolls like every other roll
But the rng is hardly a issue
what is there to track
Specific buffs
press roll on cd till 5 roll
barely.
1 of the buffs changes your rotation
and it's like
minor
other than that you just roll till you have 5 buffs
then stop rolling
what are wer yapping about now
idk someone said remove rtb
Let's be real and ask yourselves this question, Why would you want to deal with the problems now when you can have it fixed for the better future ideas of Blizzard making class designs more fun and less problematic than they already are if they require add-on's to play at high end game content.
ye but thats not related to rtb itself, just fix rtb lol
Sooner or later it's going to be the main problem regardless.
Cause your not fixing the problem
Your removing a aspect of the spec
For ????
And trying to frame it as “spec health”
I never said I am removing. I suggested it for the better health of the spec.
I don't want rtb removed but I do agree that container logic is awkward as hell
When there’s other ways to fix it
but rtb rocks I love it
Well I’m trying to say
The suggestion is not good
And kinda fucks with what little spec fantasy outlaw has
feel like the container logic is a bit unintuitive but it's not like - problematic
once you understand it
Which is something we have to consider with any potential change to outlaws core
So when you don't have your RTB WA to play outlaw are you going to be happy with that?
LOL
But it’s my alt
I have the most basic one
I press rtb for super charger
Until I have 5 buffs
you literally roll on cd right now, it's like the easiest roll conditions outlaw has ever had
Then leave it alone until I can benefit from super charger again
if they remove the ability to track things with was they will shoot themselves in the foot
Amazing concept I know
How is that fun if you don't know what
Do I think blizzard should remove addon and weakaura assistance? Well that depends
is going on
Cause it’s kinda irrelevant when supercharger exists with tierset rn
Roll till 5
Like the name of the game is minmaxing shit and that’s fine
Okay it may be fine now. Then what? S3 comes and RTB isn't in the tier. You still happy
But there’s a lot of minmaxing with this spec that I find highkey irrelevant for the average player
Especially when they fail at the rotational basics
its not about who or how its being used
i have said that for the longest time but as long as i just have a way to compartiment rtb buffs from other bfufs
its all about the fact that you can use it
im fine wiht it
That’s a future rembourrage problem
And the future will probably have different optimizations and simplify
Before that it was just reroll on cd with loaded dice
Not particularly insanely hard either
There is no point to think about these small things
That too
I’m sorry if I sound aggressive btw
the average wow player is just the dumbest mfer on the planet
But literal years of people blaming rtb for their own or the specs short comings
When it’s not
Is just something so mind numbing that I can’t help it
bm hunter has 1000 fans and outlaw has 10
Especially when rtb is again one of the few visuals the specs have
Make rtb off gcd ez pz outlaw saved
I mean there is, I guarantee you most people that play it as their main and use tracking addons to play it typically don't enjoy rerolling for good buffs to determine their damage. Also there's more to go around here than you think. Once that is gone in the better future of the pruning of Add-ons, why double down on something you can't track? My better solution would be to make it passive w/ Cut to the Chase, or redesign it as a standard guaranteed buff cooldown.
Rtb was so normalized and sanitized over the years that it barely has the same variance as it used to have
rtb when it was actual real rng
do you play outlaw?
Okay again you think rtb rng does more for your damage than it does in reality
I play all 3
Your giving it way to much thought
"Rerolling for good buffs" this isn't bfa anymore
then wtf are you talking about
And this is something outlaw “mains” have to be told by outlaw mains or anyone who has a solid grasp on the spec
rerolling for buffs sucked in bfa when you'd just slam combo points into it and feel shit but rtb as a cd feels fine
Ya bfa there was a arguement on how bad it felt to dump all combo points to rtb to fish out the best buff
Okay I tried to be reasonable but y'all wanna suffer I won't argue with you but it will be a problem sooner or later.
This problem no longer exists once rtb was swapped to a energy spender
Your not being reasonable tho
Your suggestion is legit “let’s remove this aspect of the spec”
For no legit reason beyond personal bias
You're the one saying you like RTB's current state and have no issues with it once it can't be tracked. You went after me when I said it will be a problem once people can't use WA
Simple as that
And a misunderstanding on how rtb works
bro
Some people on here are so dellusional. Like if you play outlaw but don't have 3400+ rio or at least 6/8 mythic, you don't know the nuances of the class and your opinion is just wrong. Sorry.
So many people on here are arguing about the spec stuff while sitting on +10s for weeklies which could be done with one button rotation helper
Am I going crazy I'm pretty sure the addon changes aren't going to affect rtb tracking at all
Okay first your pretending that blizzard is gonna remove addons tomorrow
They’re not
lowkey just as delusional tbh
I guarantee you they will soon.
Odds are itll will happen in midnight
They're not killing weakauras they are removing certain api functions
And there will be so much changes to every class
if they remove was as it is now it will be lame as hell
bro thinks they are removing buff tracking from the game
but they wont
We’ll be dealing with more pressing issues than addons
Ion said it, not me
No one cares about io rn, don’t be weird and make it into a skill thing when it’s not
he said special buffs and debuffs aka boss mechanics
Your looking way into the future
your conclusion from reading this is that you won't be able to track your rolled buffs?
or did i miss where he said something
Odds are outlaw will be radical different
And you can still track rtb on the baseline ui
In your buff bar
baseline buff tracking is lame
Addon support will be removed when they feel like their ingame ui is up to snuff
When the time comes
You can put in your feedback on how to improve their base ui in the feedback forums
Like the rotation helper and cd manager
it literally says that you'll be able to track it with the default ui
what is the issue?
like right there in that sentence
i have no idea if this is a shitpost or not 
Way to little people are giving helpful feedback back to those concepts when they frankly should
and also we don't even know if rtb is one of the speicialzed buffs
cause it's a p generic buff
lol
Granted
So you aren't sure
To be devils advocate
base ui is shit
They did mention outlaw by name
nah i'm p sure
My interpretation of what they've said is that basically every single enemy applied buff/debuff will be a private aura and combat logs will be private but personal buffs almost certainly won't be
wow no shit sherlock - THEIR ENTIRE POST IS THEM SAYING THEY'RE GOING TO IMPROVE IT
am i in a simulation?
i hate this place
So obviously outlaw will have some sort of change to its various buffs
gn
if
We just don’t know
lets reset the convo
wtf stay
Sadly
i love you
It’s IF
rework KS
Just remove the ui for outlaw I dont need it
but we have to have hope
Idk how you can't be sure because it's not set in stone. Lmao
Oh we’re having one today I see
alt z gaming inc
i will eat my shoe
live
I think
Nah nvm not giving that hot take yet
Cause it’s to spicy
Anywho
Removing rtb completely is silly suggestion
I won't worry about it until that happens
They can normalize the buffs further
there's nothing we can do to prepare for whatever changes they make
brother it will never happen
we're fighting ghosts
But combat players won’t be happy until it’s completely remove cause of their own ignorance /refusial to learn on the subject
I’ll give a hot take: rtb buffs aren’t the kind of specialized buffs and debuffs they’re talking about here. They’re just normal buffs. lol. That shit is for killing raid auras not killing UI customizations
they are not removing weak aura buff tracking
we don't have to give credence to every crackpot conspiracy theory
that was my interpretation, yeah
(Not actually a hot take just a “have read the interview” take)
I read it as "every raid buff will be a private aura"
Legit future problem
You seriously think it's here to stay for the next 20 years? The barrier to entry is gated by addons is all and if they can't get new player guess what they have to fix that issue and figure out a new gameplay philosophy. Every person I have seen talk about whether it's max or dratnos that have talked with ion are talking about this problem being a positive for modern designs. If you seriously think classes that require add-ons to play to track buffs is something normal it's not.
We don’t have to worry about it
I think the solution to making RTB easier without addons is to make the Base UI support it better
I mean the community especially the casual one put way to much importance to addons
who is disagreeing with this ?
have like a little ff14 job gauge-esqe visual that you can use in your ui that has a cute display of which buffs you have and how long they have left
Obviously y'all
No one wants addons or weakauras to play the spec
There is some sort of over reliance on them to optimally play the spec and its removal is a good thing IF blizzard can make improvements to their baseline ui
Okay my point exactly about RTB
It needs changed for the better is all I am trying to say
I don’t think
Obviously you don't
Rtb needs to be tracked in this current tier
Okay
Nvm then
If you want to be rude because people disagreed with your “remove rtb” take
You're the only one fighting me homie
If you're mad then be mad because I am trying to state the obvious issues
Without listening to a single word on why it won’t work/ how the rtb issue casuals have is overblowned and filled with misinfo
Then there’s nothing else to be said
I invite you to the rio duel, higher rio's opinion wins
No your not stating obvious issues, YOU think it’s a issue cause YOU think rtb has some sort of magic variance that decides whether or not you do damage
dude hear me out, hear me out. Edit mode would work for me "IF" i could just change hp bar and target to blocks/ them be the same size in the edit block to line things up properly its a goddamn NIGHTMARE AND I USE UI ADDONS BECUASE I CANT TRUST BLIZZARD
When the reality is that if your seeing such a swing of damage
I said RNG damage thank you never much, you're welcome to quote it next time.
It’s probably a more substantial rotational issue
or there new tracker just shows those buff properly
Or an optional playstyle is all I am trying to say here
not great though
yea im saying they need to make it better
it shows almost everything you need for specs its not quite there needs options in it
And there it is
It’s a good stepping stone in the right direction
Halfway done guys
almost 14 resils
I said it from the beginning if you actually want to read what I have been saying than type up a storm of your opinions @haughty wigeon
and ive told you from the start that the suggestion is unrealistic
How is it unrealistic lmao, It's going to be a problem for most rogue mains unlike you saying it was your alt.
your trying to change something fundamental to outlaws core and its fantasy
because
rtb is outlaws fantasy
A ret rework treatment level for outlaw would be magical
Glad the article mentioned the early weapon craft problem
ya totally should make the spec into 3 buttons, have 0 resource and skill ceiling
a return to combat
they want us to be like ret paladin send help
like combat players want
Not many people liked it from the start if you want the real honest truth
no no no. i just want my cds to all line up properly without having to sit on anything
correction
ah yes combat
Combat is kinda sleeper in cata unless you get the 200% haste buff from dungeons
spam ss 5 times till evis
the spec that was overshadoowed by sin and sub
AR for 15s on a 5mn CD 
HUVGE
true i hate thinking about my cd's bro fuck it divine storm
@frail veldt I tried HO today with 20% haste and its really good
confine
3-4 button who cares were all headed down that way anyways sooner or later
but yeah HO no GS plays great tbh
play that
i cant have 16% haste my ring gives too much haste so I just tried with kir haste
add 1h guns in the game, give us control of KS and its movement, keep dice gameplay that is pog
outlaw is here to stay
and to once again change outlaw back to combat to appaise the 5 combat players while fucking over the thousands of outlaw players
hell yea
No thanks, It's too boring.
what would adding 1h guns accomplish?
then
ho tricks really picks up faster than kir with the right haste amount
iwyabwadjhndwanawdkjadw
we already shoot the gun
he mad watch out
fantasy
nah at this point this is just rage baiting
dude im just saying magical tinker spec gets added
moving on
but
1h guns get added
i want a tinker spec
outlaw gets 1h gun offhands
What if it's 3 buttons
i think having the option to be a tank tinker and have a mech
like veng demon form
idk why people are obsessed with this idea
like it has any implication on rotation
would be very nice
who care if it has implications its cool
how would it
or even better, let us use 2handers and have guns, become Dante
which is something i think has importance with spec design
it could look exactly how it does now
yeah
autos are pistol shots
the fuck yall on about
dispatch is a shotgun
yes
bte is a bigger shotty
fantasy!
OR WAIT
without adding a random new item type
yea ranged auto downtime pistol shots? sounds great. OR Mastery gets changed to chance to bliki blast with the offhand
like
1h sword
smuggler from
with the worst stats of all time
0/10
swtor
:D
1h gun offhand happening 100% I WILL IT INTO EXISTANCE
nah nah
I hope it doesnt
fuck world peace
outlaw equipds
2 handed hunter guns
outlaw useable only
duel wield
hahaha
If anyone is getting dual pistols I feel like DH would get it for the Diablo reference
2h dh spec
I know
i get mad at blizzard class devs
they start spinning with eyebeam
it would be funny for their 3rd spec
if anyone it would be a new hunter subspec
but ig it could always be so much worse
uncontrollably, see how they feel
dh from diablo probably more related to surv hunter
100%
hunter subspec/ or tinker
or mm hunter
new class
gib tinkering
i shed tears sometimes when im like an inch out of range
100%
new hero talent revolving around the 1h gun, yep yep, different ammo and shit, instead of KS, we get the rdr deadeye
jesus that would be horrible
i like this
I also want Killing Spree animation to stop killing people ffs
go play classic+
Rookery without acro is just
Gg go agane
Hf on every boss and like 80% of the packs
Can't tell you how many times I died on King Mechagon w/ Killing Spree w/ the electro balls
No
acro was doomed the moment they gave every melee extended range
I play ret as well and its just laughble how they give 0 fucks
when acro should have stayed firmly a outlaw and feral druid
yea i blame ret paladins
okay autos are important to ret
so jolt that down
again when a spec has no resource minmaxing and no skill ceiling
those important things get lost in the sauce
I wanna play outlaw so bad ..
says the one without a rtb WA
they as in blizzard? or ret
Idk if autos are important
stop trying to start shit
zac did u see my rating now
they are
Yes gg ryuk
again the spec is baby mode for dad gamer
Nah just being truthful
Yeah thats not the point
also the time between autos as ret is longer than most aoes in the game
so it doesnt even matter
and more blade of justice resets
you hardly delay them by moving out
which is more resource
wait i was just reading the pins, gushing wounds for M+ or is echoin void fixed?
ooOOOOooOOOOOOoOoooo
and if the spec isnt tuned for handless monkies
I think ret loses less damage from being out of range perma than outlaw loses for being out of range 10% of the time
we would see the imporance of autos more
ngl
yes
Point is I can move out of shit and still not miss a single GCD and keep doing damage
genuinely
ooOoOooOOooo
has no skill ceilng or floor
thats not why...
and made for bm hunter players
Ur just yapping now
honestly just yapping
it is crazy they nerfed every classes extra range for mele except paladin
if all of outlaws finishers and builders were ranged
wed also be able to move out of range
even though fatal flourish value from autos is high
Like being able to auto is nice and all but not actually missing GCDs perma because you cant be in range
Ret is fine. Focus on outlaw...
thats our range engager
I mean
We cleave around us
But ye a bit I guess
Yes
even if it meant not landing autos
Couldn't care less about autos ngl
if we didnt drop globals everything would flow better
idk they shouldnt have gave every melee auto range extension
it doomed outlaw and feral
art team mad
thats where the ranged off hand pistol comes into play
"it looked wrong"
so when are we getting Samira ult as a finsher
shit fix for actual issue
we already have that
it doesnt help
well if it auto attacked also
but you already have...
nvm
.
HO not even playing deft in keys since you already have so many CP -> kir contributes to too many resources 
you can do that without an item...
Here's the actual fix, make BtE stun again boom fixed
im not sure how this isnt getting through
would be fun
its kinda hurting my brain a bit lol
me and you both brother
lolol
Kindey moved to a 30 second from 20
yeah I feel like were both just at a loss rn
makes perfect sense
remember when gouge was useful
AOE GOUGE
what's different about gouge?
still is it just shares a node with fucking aoe blind

gouge didnt get worse, blind just got better
the cc meta changed
yeah
from what to what?
i think more classes just got aoe stutters
feel like aoe cc's have always been more meta than st cc's
from like SL to now
well theres just more of them now
than there used to be
like GL getting a full duration kidney in a pug key
Also
talent trees did that
Our ST stun costs a lot
more and more specs got aoe ccs
so st cc specs lost value if they didnt also get lots of aoe
yeah i get what you're saying now
Most of the ST stuns just costs a gcd
just didn't think of that in the context of gouge being worse
feel like gouge is about as strong
i guess i could have used a better term
as always
esp in pvp gouge is goated
cause i ment it used to be something we always had
and now aoe blind is a thing
and every spec has like a million stops
yeah maybe it's cause i pvp as well
yeah but you have
an 8 second kidney shot
now
in pve
honestly





