#outlaw
1 messages Β· Page 145 of 1
@glass mortar @daring oxide @frail veldt
I hit 20 mil
Zac the outlaw legend
how much of that was shadow quake
the fuck how
I wonder if its just all cuz of the cudgel
that gives you that SLIGHT bit of uncapped damage boost
and also you had pretty much everything going
was it logged
basically ua
all stars aligned and crudge being crudge
is it bad to drop below 20% haste on kir
Total stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush lowers your GCD based on it, down to 0.8s at 25% haste.
The
KIR build wants 18-20% haste from rating, because its only haste buff is from
Alacrity.
The
HO build meets this requirement with 8-10% haste from rating because of
Take 'em by Surprise, but the new HO + Supercharger build continues to like Haste just because of energy, so you will have to sim. Your sim may settle for KIR-levels of haste (~18%) or slightly lower.
You need to use
Raidbots Top Gear to determine what haste pieces to use.
You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
BOYS WE'RE LIT
gz
imagine if that pull had TD instead of gushing wound though
zac not a td enjoyer huh
Zac aint true outlaw @vivid vessel imagine not using the gamba corruption
we def ninja pulled stuff in priory with td today
just stop doing that
got abit hairy

ty
man i wish raidbots showed me my stat %s when top gearing
how does twilight dev work on multi target? thought it'd do full damage to all targets up to a cap but seems that it's not quite that potent on sims
iirc it's full damage on the first target and then *0.65 on each subsequent target (repeating)
YO
isnt there a cd for wep switch
i think there might be
what if we
press wep swap
at the end of vanish
then press it again at the start
or double press it start of vanish
no
What are u even saying
dawg ur being fed ideas by ryu
The weapon swap has nothing to do with how often it procs
And weapon swapping incurs a gcd

Idk how u haven't noticed that
I'm just saying if it didn't have negatives
You could just swap every bind
Boom proc
Then it wouldn't do anything

Did u not read the first thing I said?
im saying we use it for the proc then immediately switch to big offhand til next proc opportunity
It was definitely an outlaw proc weapon, there is no other reason any other class would take a weapon that only proc once.
it doesnt use a gcd does it
Yes it does
A full gcd not s 0.8s one

I mean its catchup gear man
ye it prolly is
It's literally a free proc
It's not budgeted from the weapon
It's supposed to be for alts not 680 mythic geared characters
Per combat? Blizzard does I guess
So funny
open world
it's ok proc for open world content
in visions too it felt like, even if you spam BTE they sometimes still reset
is rimworld a good game?
Buffing outlaw by giving us proc items 
is there a Tricks WA reminder by any chance?
Should i reroll sin for sprocket progress
or go fatebound way
I will probably just craft an additional necklace, have circlet + hero track sin rings and myth track daggers
or play fatebound
I was bored from sin, last 2 weeks that I played outlaw was one of the most fun I had with the game but I got afraid by some of the comments
Fatebound works
I'll try fatebound then
Thankfully it's a st fight so fatebounds performance is fine
I accidentally went fatebound for oab and I forgot how annoying the vanish conditions were for that build
tbh I way more prefer tricksters flow
yea
hard agree there
plus its great knowing literally anytime an add is alive within 10 yards of the boss ur losing like 7% of ur ST dps
as ur hero talents just turn off/split

Guys Zac just timed 19 priory

i have resil 19

i understand people
taht say
outlaw is too hard now
this never happened to me ever
but
idk
i was so tired for like 2/3 keys
this spec is litteraly impossible to play
while tired? ya
i kept missing gcds everywhere
way too hard
legit losing 2 mil overall
from being a noob
ur playing gusher ?
Yeah need to focus
TD is just too int in high keys i assume
one bad proc
pulling an extra pack
could brick a key
no way its ever worth
not in serious keys
that boss is just so fucking dumpsterfire
theres no way to kspree on cd
u just cant do it
After ks removal we are so back
i mean if thye fixed ks this outlaw would be
do u think better then s3 df zac?
i feel like the tuning is there
its different lets say
in s3 we had infinite prio and st
rn we have infinite aoe
boss dmg is rough sometimes but i think its mostly cause of ks on some bosses
and being so much uptime reliant rn
uptime reliant + ks on cd reliant
anytime either of those things get interefered
it very quickly gets tragic
unless u get turbo rng to bail u out
its just out of ur hands
kinda stinky but thats the season design idk
everyones got some silly rng in their tier rn
we just have silly rng in general. they really need to pull back on some of our sources of rng
its like every source of rng we have directly impacts gameplay to a degree that the spec feels so awful to play if u get a bad luck streak
silly rng to cp gen, silly rng to energy gen, silly rng to RtB (kir handles this better then HO)
i need to fix my WA so i can practice 1 fth kir
so tired of HO as i do higher key pugs
tank pulls 15 mobs in an important lust pull and i rolled 6 1 buffs in a row

@glass mortar
like
look details
im under tank for 3 min straight
with 0 energy nothing
π
Any gooners in chat rn?
i love the passive aggresive mouseover the dps
xd
only 5 SS in a row those are baby numbers tbh
Have you gooned today?
@vivid vessel why is your prekey ritual different every key
what its not
i just farm sc
then i ks
then i afk till key start
xd
check ur FF procs during that 30s of under 100
thats pretty wild
why is 40% of our energy budget just rng?
i get that we attack fast enough it should be normalized
but why
that chart sums up my energy exp every night suffering in raid
it needs to go back to 70% chance
i mean i told u about the prio 13 i did where i fucking ascended on the first boss
did 5.3m dps
and then i did 1.3m on second

group seriously must have thought iwas hardtrolling
guy will tell me
energy isnt an issue rn
you play outlaw for more than 1 key you realize but
but the robot says 
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
robot can suck my asshole bro
i mean again everytime i complain like
i got 3 5 buffs on a boss fight this key yea
doesnt make up for rolling 1 buff 6 times on the most important pack of the dungeon
its just annoying variance
it averages out in the sims but gameplay can still suffer for averaging out
what do you guys think hit me here
wild lightning
the circle is invisible

its not invisible u can see it at the start
bro
killing me
but it just dissapears before he finishes the cast
and u move in
and then it goes off
it was never there
the dungeon is legit too hard
to do damage in
i cannot
i lose too many gcds
its impossible
wdym look at the main circle centered on him
it dissapears after like 0.5s
u moved ur pp into it after it was gone
but it wasnt actually gone
i mean no
game is xd
but yea u shouldnt have trusted
u did have 0.5s to notice it was there
!!
Pulled a sneaky on ya
@gaunt phoenix I have a question about sim, is it normal that infinity star is "that bad" on a ST 9minute ? https://www.raidbots.com/simbot/report/hpu2Wk6DnWQEvE1M4UzNC3
BASED
finally bosses r learning
why show aoe indiciators when u can
just wipe the group
i dont understnad the question
what is infinity star
twilling dev or what
Probably the corruption
infinite stars is the one that stacks up to 10 times so it should scale with much longer sims abit better then the others
i think all corruptions r weak enough it just doesnt matter tho
i sim every corruption , infinity should stack on a long fight and be better , but look like sim not that good
idk what to look for weran, this is the 1 min lnght that was fucked
compared to the other one
from boss before
1min aswell
i gain half the fatal floursih but like
wtf am i supposed to be lookingf ofr
@vivid vessel when u have to run of melee on last boss during last 2 dmg amps to break a rock π
i give it like, 2 seconds
the hit box has been rlly bad
idk
tyoo many circles
i lose uptime
first pack
i do between
16 mil dps
and like
8
first and 2nd boss r so bad
<5 cp KS all the time
Thatβs insane wtf and sustained it for a while too
Beautiful comp as well
ye !
oh ye its 6.84 but
i was way past cooked by then
like very bad play
i can do easy 7mil + with this comp
i really cant tell if hoc has big influence on those bursts
Cause im not doing more than 13-14m on those packs
still like 6m overall but idk
iom not doing these numbers without buffs
its strange zac
cuz
my st is the same as yours most of the time
aoe i just grief something
doesnt make sense on outlaw though
Still buffs or not 20mil dps has gotta be a record tbh
had this in df too
i mean an on use stat trinket will definitly help with the bursts
feel like i dont stand correctly with bf
i doubt it matters if its priory or HoC
Or something
In AOE you have one more button, positioning, way more shit to dodge etc, uptime to maintain, stuffs to do
It's just harder
You can compare it to raid Tim
Maybe priory would help? It would be a vers buff
In raid it's difficult to get r1 sometimes
Because it's simple
Raid is legit just patwerck
I got r2 kir on first boss
RTB can cuck you π₯²
π¦
Zac is in such a chipper mood now
I would never lose you get me
After all the fixes
It's not the same
Yeah i feel u
M+ is hard
Except that one time you lost to dogwoofwoof
To do damage I mean
Ok well
Itβs not over yet, KS still needs accessibility fix in general


What is chipper
Like positive
+20% dps
Ye you should
yeah raid is easier to get higher ranks cuz raid as a whole is easier than m+
Cheerful and lively
in terms of optimizing dps
I mean it helps when your spec isn't dogshit ye
Is what chipper means
Should I rename my rogue to Ryucooked
Aye indeed
No I meant the opposite mewo
I love outlaw so much atm too
I feel like BF positioning is huge
I feel the opposite haha
Like it's harder for me to get a r1 raid
And once killing spree is resolved outlaw is gonna be at its peak
r1 idk sure
With its current tuning being balanced
apart from crafted gear every outlaw bis comes from the raid, how long is it gonna take me to get everthing 
I mean to say not harder personally but harder as a whole
Just cause it's hard to do damage in a key
I feel like m+ we are fine but in raid my dmg sucks
Riad it's too easy
like doing good damage in m+ requires more skill than in raid
just play HO and roll 5 everytime you rtb 
So you are mostly competing with rng
yeah I think were saying the same thing differently
Are we
Yes
You are at mercy of rng RTB high low rolls in raid
its easy which makes it harder to get high ranks is what youre saying
Like when we were playing fatebound
well to get the highest rank
but a given player who can get decent(not r1 but high) ranks in raid might no always perform well in m+
Ye
hmmmm
but a player who can consistently get high meters in m+ can def do well in raid
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Ye
you cant just "be better"
Perfectly balanced
yeah
Can we get bad luck protection on our rng
Ain't no way man

i wonder how often im simply not hitting max targets with BF
i bet higher than i would guess
Maybe
When I was talking about positioning
It ramps the longer you dont proc
I think I mostly mean
and they want it gone again because it made the spec worse or something
i think im dece uptime, i dodge very greedily lol
you can get a wa to track target count
@vivid vessel do you have one in your package? I forget
I dont have one cuz I was worried it was taking up too much cpu
but im kinda curious now
you can just throttle it
i know for a fact up until recently i wasnt thinking too much about where iw was standing
its pretty giga to have it
if you're in melee of mobs surely you're hitting target cap with bf
nvm i had the wrong ring on
i finally got rid of all my pvp items
Hey, quick quesiton. Whats up with people using HoC? Is it just "sims best" type of thing or is there another interaction or reason im missing?
im running through all the mobs to proc the nightfall weapon
you can position yourself to hit 2 assistants + boss at some points
good in aoe
its not really accurate
because well
yuou know
blizzard restricted addons
so theyu cant really accurately check range now
im so worried about that actually
how can people expect blizzard to pull this shit off
when they barely have rotation helper working
i think for checking bf range rn its like +1/2 yard off
i dont remmabt
remmeber
i would need to check again
i wanna make a weak aura
that would be accurate
by checking damage events instead
so like
im doing damage to x individual mobsd
so i know they are at range
we are lucky outlaw generate so many events it would be fairly accurate
and fast
There anything recommended to macro Ghostly Strike into?
@vivid vessel wanna hear a bottle banging the street
nothing beats heroic capo in oh apart mythic capo\
yeah, capo is nutty
when can we purchase 2nd dinar item?
mace still worth it ?
2 more weeks
you get 1 coin per week
cudgel does
depends
raid RTB also matters when u get good rolls
the situation
is echoing void still bugged
How would I go about simming myself for mythic Stix?
is there no WA package page on this disc
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
tyty π
on what^^
aoe
what poison do we use? π
but it sims higher than capo for me and 2% average overall dmg
on big aoe keys i reach 4%
not sure about capo
hey guys whats the best Corruption enchant for the helmet>
instant
asap poison
We do, it's call Killing Spree recourse
?
I'm just saying it's relatable
Ur extremely cooked
how is an aoe shadow themed finisher related to poisons
My phone almost exploded
Umm
i dont even know if it can proc them

ryu is cooking rn
Sub has find weakness right
yes
???????
Outlaw should get something
always been a sub thing
i mean
i think i get what ur saying, outlaw should have some unique damage pattern
but the things ur saying
dont matter at all for these specs
Outlaw fazed what do u want them to rename it to what u like or what
ryu is COOKING!
and wouldnt matter for law

Ye I can't word it

Word it better for me

English is my only language I can't speak it guys my bad
linear flat damage only and always isnt enough of a benifit
Fazed is lame
hello... i have seaforium and keys on hero... what recomendation for dinars?
Waht do u want
you are my favorite cuh in rh cuh 
I go soon

how much dmg does law get from optimal raid buffs in dungys
bout 15%
They added it to fuu didn't they
thats quite nuts
I got too much wow/internet in my head
Reset zeross
Might delete discord and wow for a while
@keen belfry
Feels fake
should and monk is already 10%
well it does wdym
Skyfury feels like more
ah uh idk
i have no monk in this gorup i should leave
Idk it felt like something is multiplicative on outlaw with these buffs zac
Idk what it is
But
Every time i play outlaw with all buffs
Something feels off with the dmg
Atleast thats how it was in DF

Dog buug patched
the buffs are all so simple idk what could even be doing something unexpected


Amazing content brought to by Zeross
why is battle shout so close to 5% actually π€
Did u watch silo season 2 zac
Streets of marseille be like
ye i did
Me watching now
Guys another cook from earlier
ono
No pls
pre 
Type faster
Weve had enough
He types a whole essay of something nobody wants to read
Between the Eyes now breaks apart and hits all targets in front of the player if there is more than 3 targets in 10 yard radius. This effect works with Blade Flurry, causing them to take initial hit damage and flurrying off each other.
mods send him to an igloo on mars


Aoe nuke for outlaw
Would help keys a lot
It could be an execute for single target
That would be nice
ngl i'm getting so tempted
I heard block button helps
to just post my key and spam decline anyone who applies
My guy is a menace
let them feel a fraction of my pain!
Between the Eyes now fragments when target hp hits 35% hp, causing the target to take extra damage and bleeding out. Initial hit activates this effect and does 4 million damage. All Between the Eye shots will now hit for 35% more damage while the target has bleed out
!ban ryu
You could even set it to where bte gets stronger the more lower the hp gets.
!ban ryu
!ban-protect self
i would prefer they just give us more cdr in execute
just make us go fucking nuts
sub 35% restless blades doubles CDR rate
nah
Tier is over and still no outlaw article
0.8 gcd 99% uptime is already pushing it
we are literally the last one
Lmaooo
I mean sometimes we could go faster If it let us
@cinder relic btw can u add in the wowhead article that we want either killingspree deleted or doesnt make us lose control of our charecter?
This is in the shadow priest one that came out today:
whats actually left?
Also when is the article coming out
He supposedly added ks in it
Frost DK?
We don't know what he says
RNG
I'm 100% sure Guy will rant about KS, he will want it fixed so he can play outlaw again, because I'm pretty sure @cinder relic would refuse to even look at Outlaw while KS is meta
both warriors
@cinder relic atm the only thing i hate about outlaw is killingspree and thats just preventing me from playing it, fatebound has coin flip bugs that can cause lucky coin to never proc i forget how but i think alot of ppl here know
like wtf
how many specs are there in the game now?
Remaining order for the mid expansion articles:
Fire mage > BM hunter > Frost DK > Arms Warrior > Fury Warrior > Feral Druid > Resto Shaman > New class for Midnight > Pres Evoker > Outlaw Rogue
pres evoker
39?
that's not all of the missing ones
theres like 9-10 specs that havent been done yet
there's 28 articles it looks like
at least
so 11 missing specs if everyone is getting one
If KS were ever fixed, I'd never talent out of trickster.
also apparently battle shout doesn't just increase attack power by 5%
it also increases the portion of ability damage calculation that comes from wdps
I always thought it didn't for some reason
oh so its much bigger than people realise?
Non Crackshot builds are all fatebound, sorry
Yeah I totally didn't include any mention of KS
They don't even EXIST
idk if a lot of people even think about this
it just means battle shout does the 5% that it says instead of lower
obviously Guy is joking, right?
He was actually joking all the other times he said he ranted about KS in the article


holy based
bro this 5 mask shit is annoying
king shit
Killing spree can now also teleport you to allies granting them a similar teleporting attack on their next spell or ability cast(33% chance on each teleport). Killing spree now automatically casts roll the bones and multiplies the duration by the number of buffs recieved. Killing spree now has 2 chares.

He wrote that to spite the ones who are complaint mains
Complainlaw
Killing Spree now just kills you. You now skip the theatrics and go straight to the inevitable.
killing spree kills 1 friendly ally per combo point spent. the last hit always kills you
Killing spree now causes your character to forget who is friend and who is foe. You can no longer be healed by allies and can deal damage to them with all your abilities. Gain 200% increased damage during killing spree and extend the duration by 20 seconds for each ally killed. 5 Minute cooldown, 20 second duration.
stealth now makes u invisible to allies
After dying to killingspree, if you get Battle Resurrected, you gain a 15% damage buff
distract plays a loud horn sound for all players within 100yds
vanish now properly disconnects you
can someone drop me an inv to details discord
Killing Spree now lowers the ilvl of a random piece of worn equipment by 1 ilvl each time it is used. The ilvls return upon the next daily reset.
smoke bomb is now back as a pve ability, when used, smoke now starts spewing out of your GPU
or a string to combine mugzee trink dmg on details
Hey don't kill my pc

That reminds me of the time my PSU exploded and Guy told me it didnt
LOL
Outlaw berserker

It wasn't even a dream. If you go back far enough, you can probably find it.
It was years ago
I thought that was funny
I hope my psu doesn't explode its a titanium and I got it on sale, would probably get a gold one if it did
Outlaw berserker sounds fun
adren rush already makes us kinda berserker esque
Eh
idk when i use it my character screams in rage
been using twilight in keys havent pulled any mobs yet XD 1.5% overall its doing just around
Not really cuz we can still have moments we can't press any buttons no energy
thats the rage falling off
The one that exploded was old and dirty and stuff so frankly it was bound to happen eventually
2.2mil crits off lesser twilight makes me excited for this epic one on tuesday
Child's play in BFA
I have the yarr addon macroed to my adr
You just yell pirate stuff
It also pairs well with owospeak
idk what non undead male rogues sound like when they adren rush
If you're into that
my guy goes like YEAAAAAAH
The gender is a little different too
It's basically the same but the tone is different

dont bombs on stix work with like player ids
and i will alwayus get the ball at the same time
its gonna get fixed in .7 fix your title
belive
well ion talked about outlaw and changing it probably
11.2
11.1.11
so ANY DAY NOW
well theres no way outlaw is playable in its state if they go nuclear on weak auras xddddddddddd
Lowkey that might be the play. Because blizz would be like "oh they want to be less in control? Well let's not give them what they want and give them complete control."
ion personally reworking outlaw 
it'll go back to being reverted to 'Combat'
did guy really say this
the total OPPOSITE

CLEU gettting removed would nuke so many weakauras
i wouldnt be surprised if guy actually was that sarcastricv
Would you guys be able to play with just action bars?
Ye
I do that sometimes
i just need an easy way to track specific buffs that i can move under my character on screen
thats all
and its good
no worries cooldown manager was a big hit so they are now deciding to rework the whole ui and disable what we have atm and they will do amazing work of it
yep
but the blizzard base ui is so bad for that atm
Oh god
i tried playing without WAs at the start of this tier
The CD tracker
otulaw needs weak auras
just for visually tracking buffs yes and thats the problem
too much cognitive load required otherwise
we need to be able to to see the actual number on a cooldown not how less blacked out it is
if you were to use base blizzard UI
i think the raiding thing and making stuff "easier" cuz you wont be able to weakaura it is good, but everything else is high copium from blizzard
they mentioned wanting to make the game more accessible regards to visually parsing things
and thats a huge undertaking they need to work on
wow players are getting old and blizz is panicking lol
because right now WoW is probably the most visually cluttered game in the industry
and thats why addons exist
to make WoW accessible
if anything the addons create the clutter
smart people outside of blizzard come up with accessibility solutions to a badly designed base wow ui
nah, the addons organise the clutter
thats the thing
addons help and harm readability
they help show exactly what u want
but they can also show EVERYTHING
thtas fair
addons make that visual clutter from boss fights, and gameplay, and class mechanics, into a visually organised and easy to read way
thats the way i see it
just take all that away
and you have no fucking clue wahts happening
trust me
my pov is that blizzard is trying to much with this stuff
i tried that
Add-ons that fix blizzards UI incompetence are important
they cant do all this at once
the cooldown one
i tried deleting WAs, and two weeks into new tier i gave up
i mean, they even said the manager isnt even gonna release complete
i couldn't track anything comfortably
u are blind
Its more of the fact that blizzard ignores visual cues and we are forced to use WA so we know when things happen.
its so bad
yea mewo
no worries!
And as a result people write it off even if it improves
they are now doing everything
were on stix prog
to the game
this shit is mentally rough]
Manager wouldn't be as bad if it were customizable
more or less
5 buff RTB roll back to back to back as HO feels so godly
im fine with blizz releasing their own things and getting rid of addons
but like
make the system usable
before getting rid of other shit
brother blizzard are 15 years behind addon and WA development it will never be as good
everything else is copium
Blizzard could easily make a UI per spec like WA packs do but they refuse.
they literally said they will do this
i dont think they ignore visual cues, they just lack the expertise to make them genuinely accessible for a wide range of players
im just hating on blizz
i know
to hate on blizz
and its fucking annoying just spewing shit that was already addressed
i didnt know that was addressed
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
my general thought is why change something that works, but at the same time i like the thinking about how it will affect raiding so im like 50/50
They could just be like every other game that's already existed and put up combat notes for the player. Which is what dbm and bigwigs do because wow ignored it.
it works and it doesnt work
it works for players
kinda
and it absolutely fucks over design space
for them
I have a feeling the devs are burned out trying to innovate new boss/raid/class/dungeon mechanics that would pose a challenge for us, since us players are geared with very good addons like WAs to help us overcome stuff easier
they just can't keep up
and have run out of ideas
yea idk
or its just too difficult
i just think there will be a workaround as always
they were hoping private auras would buy them time
like macros
I blame crackshot tbh
for private auras
u can break this
there are just gigabrain people out there that have been doing addons/WAs for 10 years and blizzard are just so far behind its not even gonna be close
its not hard fyi
u can make it so addons cant reach the ingame chat
but if they do that ur like
basically deleting WA
Speaking of communication, what happened to the community council?
theyve been fighting against weak auras for a while in the encounter design space, which leads to a lot of issues on the player front where people feel like they NEED these weak auras to do the content
which blizzard doesnt like that it feels like a requirement (because it is. because of the war between design and weak aura makers)
yea noone thought sneak.lua would ever be a thing aswell but
if they remove combat addons or restrict access, people will just end up using other forms of communication to let each other know if they got a debuff or mechanic, and probably result with some kind of external boss mod or external WA doing the mechanics for us anyways...
This has never been an issue since they re-use content so much.
theres always gonna be workarounds if blizz dont hire these people on their own
overlays ye
aye overlays
FF14 does it well though
eh blizz would have a damage meter still
you dont need addons to do ultimate raids
I think that weakauras are gigabroken rn for solving stuff and agree they probably need to go, I just don't trust blizzard to implement replacements for acceptable levels well
Also I think not having a kick tracker is stupid as fuck and hurts pugs so much more than organised groups for no reason
and they are legit hard
ff14 was always designed around it
yeah
FF14 has very clear, and good ways of telegraphing mechanics and is challenging as well
this is a thing where the "thought" is good but doesnt really work in reality
i feel like developing a system like dbm with proper features would take 6ish months no?
imagine all the other shit they need to implent too
were probably a while away from no addons
yes
i think there will be alot of backlash about this
They've had how many years to develop the UI don't say they need more time lol
100%
and they wont commit 100%
if they do stop computational weak auras for boss mechanics, they need to massively simplify bosses as well probably, as we are only good at them in general because of weak auras solving the mechanics, even in world first race, the race is entirely dependant on private WA authors constantly creating new WAs on the fly to help Liquid/Echo overcome mechanics
imo we wont see addon removal until after titan saga
but i do wanna see a raid aswell where WAs doesnt decide what to do
after titan saga is WoW2, built in unreal 5
i honestly enjoy the idea of a no weak aura relient raid, it matters more on in the moment skill than looking at a weak aura telling you where to go/when what to do
They probably do want to simplify it anyway tbh.
make the fight difficult through maths (healing/dps output)
I agree with this as well fwiw
smth like nelth portals is a perfect example
I hope so too, I really dislike using WAs but its hard to play outlaw, mythic raid without them...
The biggest challenge is that the APIs the computational WAs use are the same as the basic stuff that's been around forever use
Classic style raid fights in 2026 :O
theres been an update to that in a recent interview
Yeah. Outlaw has too any moving parts atm



