#outlaw
1 messages · Page 134 of 1
Mouseover settings something something
Don't remember the exact name
It just does that
Makes bar mouseover
Why is that not an ingame setting btw
We will never know
Too hard
We dont judge outlaw hardest spec in the game
if your dps is better, u r not a real demon, +14 dfc still timed, we missed count by 5% after last boss, and tank just get lost in the dungeon too
Does KS sometimes just not work for you guys? Like you press the button, it goes on CD, but nothing happens
Had it happen during raid yesterday
The log doesn't show anything, as if I didn't press it, but I can see it going on CD and my GCD history thing shows that I pressed it
Got parried?
Maybe I did? Never seen that happen before 
Do i macro tempered potion into anything as outlaw or do i ahve to do it manually?
feel like i prefer to use it when i get good rolls, but it may not be the correct move tho not sure
Extremely unlikely to get parried as trickster
well
100 spell que was not good either
and default 400 is too slow
cant win
kinda feels okay at 350
but
meh
Spell que might be the reason why I feel like I have 300ms
it sucks so much man
whatever blizzard did in TWW fucked the spellque
has felt off since the expansion released
I dont know what they did, but I played outlaw in df season 1 and this season, and the former one felt so much more fluid somehow
I will test this spell que shenanigan
Yeah, isn't that supposed to pretty much not happen?
Honestly shouldn't be possible to have killing spree parried anyway
Like it's a bunch of teleporting backstabs
How you parrying that?
btw what is the interaction when u press KS while rooted by architects
it just fizzles out or
KS breaks the root and is cancelled
kek
I’m pretty sure bosses ain’t affect by the not parry thing, no?
they are def affected
I see
so ye it won't happen very often
fazed uptime is like 90% or something i think
so it needs to fall off + you roll the 5% parry
is there any info on good corruptions for outlaw yet?
pretty sure the chance for a boss level enemy to parry is much lower than 5% too
so it's even worse
no were in the dark
(never check pinned stuff)
base parry against a raidboss level enemy is 3%
kind of makes sense that you don't get UB on hit and rather get it on cast though
since KS hits up to 22 times
I wanna know how people get the strength to quit after so many years
people playing long past the point of fun is definitely more widespread than it should be
I think people get stuck chasing the old days or thinking it will improve eventually
or are just caught in perma habit
and play wow/league/overwatch/whatever until they hate everything
I did last tier. My guild kinda collapsed, so I decided to take a break. Didn't plan on coming back this soon, but here we are
where
If I quit when I stop having fun my rogue would still be 70 lol
let me upload the log
its so noticeable too the way people speak
Untouched since df s3
theyre like incapable of saying “i dont like rhis, i will simply not do it”
laughing cuz same
but I think learning to quit that fixed the problem for me
^ for sure
and now if I don't want to play a game I just don't
there was a time when i thougyt id never stop playing league
then fast forward to when i discovered WoW and now i touch league as like a party game
makes it way more fun
I came back to league after like 6 years 'clean' to play aram and arena
I grew up playing wow and warcraft 3
never touching ranked again though
short simple pick my own champ deathmatch
same
and maybe almost 20 years of WoW means that when push comes to shove I actually won't be able to quit
but for now I still have fun every raid tier
maybe I'll never have to find out
I don't even like outlaw anymore
But here I am
Running keys because ???
I can't even make up fake justifications anymore
if they somehow randomly ruin outlaw for me maybe that's when we find out if I can quit or not
ok its uploaded
maybe time to try every other melee class and if nothing is fun force yourself to quit
I play dk
outlaw would be great is trolololspree wasnt our finisher
Assa was zzz
try enhance?
You know my position on this

I am really enjoying Havoc presently it is more involved than it has ever been and the like "20 second hook" is quite good
Havoc definitely looks better than it has been in the past
last time I tried it you had an actual 3 button rotation and no generator spells
actually evil character
its fast but not the same way outlaw is and its a lot of the same that you would know
their hero tree adds some cool stuff
Heya, should i get crowd favorite mythic w dinars for my main hand?
is crowd favorite actually on the dinar vendor?
I think it was trinkets and special items only
Ye
Do you have anything better in your vendor?
oh ye true if you aint ever killing other bosses then whatevz
Well no and im swapping to outlaw from assass so i have no one-handed weapons
crowd favorite is functionally bis if you will never kill mugzee
it's an okay purchase especially if your not doing any deeper bosses in mythic
Ill kill cauldron first to see if i get it then
you can do crowd favorite + 2 trinkets eventually
@fathom bramble
https://www.warcraftlogs.com/reports/6qpxwbJ8BGmkWNYc?fight=last
or try to get a trinket/weapon first

moving up
lost to the ret on 1st boss unluck
yeah it's one of the actually good dungeons
really hope we see a KS fix before dawnbreaker is back in rotation
I hate those pally adds that cast concentration
pretty sure trickster will still be better overall in there which is even more cursed
i 100% see people. killing spree’ing themselves off the boat
I can see it when i close my eyes
we did it plenty on the beta
goes all the way back to the good old days too when KS could make you fall through the map
or get you stuck in walls and objects
I once got stuck in the ship while flying
oh you can still do that
i fell thru the map like 2 days ago on the mechagon gears boss
wish i could play from there since you can see gears better than from above

I remember falling thru the map on siege of boralus giant boss


there there
i think it tped me into the middle pillar on that boss
and then like i gues i losed the boss canceled the ks and just fell
I don't think I ever beat that boss without dying
that's cool
I hadn't heard of anyone falling out of the map ever since they put the force TP back onto it
other than dawnbreaker and similar terrain that moves out from under you
It wasnt because of KS though, whole party fell somehow
you guys really dont enjoy ks action tho
idk its fun to play around it
one more thing to think about
It's alright
you still dont have generators
and since it tps you back where u were
its melees only
and becomes aggressively more hell in higher keys
its kinda fun to think about ok imma move out and then press it
Ye
I think ks is good because I can blame it when I die
Real
so if i get hit i dont get hit at the end etc etc have time to cloak
Fellblade is is your only gen I think
A great scapegoat
But that's not bad tho it's just that you Perma press spenders I guess
Idk
It's ok
Resources aren't interesting at all for dh I guess
as long as it has enough meaningfully different spenders
You are right on that point
I feel like it is intentionally fucking with me at times
It is, dw.
I think this kind of fun interacting with KS could be made much more reasonable if KS was a large self slow like Eye-beam
and cancelable
if it's something that should even stay at all
instead of being a normal spell
the old version of DH fel barrage was a channel where you could move
Zac did u see my 13 priory
that would make sense
its banger
I'd like to see them try to make a new spender for outlaw if they remove KS.
for sure
no
The other 2 specs had new spenders relatively recently no?
trickster being attached to some kind of finisher I think is really good
Yeah
Samira/reaper ultimate to replace KS
and blade rush
That's just dispatch but good
Coup isn't a finisher, it's a proc that dispatch consumes
blizzard is bad at making new things, just switch Blade rush with ks
it could be reworked into its own spell sure, but for now it's just not really a finisher in the same way as KS, BTE, or sectech
what was that early pirate thing on outlaw called they quickly got rid of? Cannonball barrage?
Yeah
ks wasnt a finisher either, THEY WENT OUT OF THEIR WAY to make it one for trickster.
just kind of swapping in BR would be a reasonable fix, but a new proper finisher is ideal imo
Cannonball barrage did have its own problems
ground targetted aoes on a fast APM melee class isn't very fun to interact with
for sure
CBB being on your target or on the player and coming back would be cool though
without mouse over it sucks thats liek 25% of dh right now
I miss the animation more than anything else
it could probably also be a bit larger of a circle
well do it they did with earhquake
a bit
first time it happen ever or what
its also weird that like snd and thistle tea are "passive but not"
But I didn't think it would last that long
Snd is passive
I hope they don't remove the button
it wouldn't surprise me if they have some weird reason for not wanting to remove SND
its is but you can press the button
I like spending my cps
and it was kind of maneuvered around by making it functionally a passive
I think it's fine
without technically removing it
wasnt it before they brought it back?
It's something you can legit not bind if you want
But people that want to keep it can
before they brought it back we didn't even have a passive for it or anything
like it wasnt a thing in legion and most of bfa
snd was just gone
true
it was in the outlaw talent tree, but only good for 1 tier in legion
For example if you have max fth stacks and have to run away I like doing ps snd ps
I like min-maxing snd with my cancel aura macro
It's a cool thing
its another spinning plate
What
What plate you spinning lol
but it's fine to have this instead of a total removal
I litteraly just use snd as a cdr finisher that consume cps for nothing
Just To keep up the cdr loop if needed
While away from boss
But it's certainly not another spinning plate lol
No one needs to have snd bound
spinning plate on a drill with the button taped down
Nah idk lol
its a thing you just keep spinning,
Yeah
What you using it for
Imagine current outlaw without cttc
switching to HO is .1% dmg increase guys
still on the same bind from when you would press it once at the start of a fight
if I ever need the bind for something else I would probably move or unbind it tbh
idk if you can have more neutral neutral
Like if you want it to be a true passive you can just take it off your bars
I’m not convinced it matters that much
Looks like you gotta go HO
KIR is so much better in aoe
HO has a lot of customization
those numbers are so within the margin for error the choice is irrelevant
HO is more forgiving for downtime
You also press stealth abilities in stealth
not irrelevant but personal
HO has a slightly shorter ks
wat
Think of all the preventable deaths
Ho has take em
Do i roll bones before KS for supercharge or is that grief ?
It also doesn’t really matter
That can be detrimental sometimes
I think a 7cp ks supercharged goes really well on AOE big packs.
Follow ks and rtb rules. You might supercharge it sometimes but we don’t play around it
Just be aware that a supercharged ks can be quite long
And dangerous
I hope Supercharger HO stays next season
But instead we'll have sinister strike dealing extra shadow damage
always send a 10 CP KS while tethered on swampface
Aight thanks outlaw bros 
Next season ks fix, ambush % chance revert, 2 charge ar, ho super charger sticks around
the supercharger stuff is so recent for rogue would be surprised by that changing when there is a good amount of things in the rogue tree alone that could be looked at
Fatebound cleave nodes and capstone reworked
Instead of 2 charge ar, how about energy fixed and uhuh grants adr instead?
Rather than pausing
Both ?
I can do both
IM SICK OF IT RAHHHH
I'm only here because HO can drop ace
For pc
But next tier

uhuh change would be really good, but I still think 2 charge AR solves too many longstanding issues to be overlooked for anything
Let's just meet at the middle and do both
Not every proc is a fun proc
my favorite combat rogue tierset was basically just ace
What, how?
ace is so good
alright bro
ace is litteraly the most fun proc in the game
and its not even close
Idk. I just made it up.
imagine if elemental lens actually proc'd worth a damn. Thats not fun?
elemental lens can't be fun
?
it doesn't do anything
Envious tbh
I'm talking to the 2 most cooked person on this discord 

Wtf that's ace !
That's ace but down the hall to the left
thats a real tier set wow
must have been nice
then this bullshit in this expansion
I wish we get to use SL ss3 set again
anyone use firefox
lowkey
I use edge
I have to open twitch with edge
Coup bug gameplay 
daggers were a proc that gave 100% refund chance though
for like 6 seconds
kind of like ret this tier actually
I think the chance of a refund is more fun
instead of just chain casting finishers
Yeah just mashing bte itself isn’t fun
It’s the proc reaction that makes it fun
And the gamba ofc
dagger was cool though just for the fact that combo point generation was so low back then
that getting a ton at once like that just felt cool
even though it's not exactly mechanically interesting
i bait frontal behind the boss sometimes due to ks, so its good sometimes
Replace ks for sbs and make it a finisher copium
Sepsis but it's a finisher that empowers a stealth ability
Your next stealth ability*
Cannonball barrage but it's a finisher that rains damage over all nearby enemies that you are in combat with over 3 seconds
Your next ability
Causes your next combo point spending ability to be cast twice
All roads lead to crackshot
A finisher that casts 13 random rogue spells over 3 seconds
All 13 are killing spree
this could actually work if placing the barrel causes your next pistol shot to automatically target it
ngl i wouldn't say no to them baking in ar and adding a cooler main cd
Sounds like a hearthstone card
instead of trying to mouseover or whatever
only thing that feels good about ar is the cp gen
Outlaw but it's a mouseover melee spec
everything else is more of a "this doesn't feel bad, it would feel awful without"
they could run the trick shots treatment from mm
Bte but it's got that charged cast like evoker has
no
I think they just need to give us the tools to actually get a lot of AR back more easily
BTE now adds 1 second to ADR per cast
reduce the CD, change how uhuh works
stuff like that
needing to maintain AR can be fun without being frustrating
issue with ar is
Crazy how it revolves around the energy economy
its like 80%+ uptime
its so high it doesn't feel like a cd anymore
just another maintenance buff
that's true
Never did tho
but it's also been like that a lot since outlaw was made outlaw
when'd you start
Also I disagree with the maintainance buff thing
even in legion when we first landed on tthe scene you could get AR back within a few seconds of it falling off
It's more like a buff that get maintained by doing your rotation good
A maintainance buff is like how snd was
ADR is our cd button
Where you have to press it every x seconds and that's it
this actually let AR be cast while lesser AR(tierset) was still active as well
for a 0.6 second GCD
For ADR rn it's maintained by playing good, it's more like a skill check it anything
Sl
Legion had baseline lower CD on adr and adr extensions
In SL we had up to 60% already with some builds
Before restless blades probably
yeah it was different back then, but AR didn't really feel like a CD back then either
dreadblades did though
nah it was after restless but before modern OL
We are going back a bit too far aren't we
so we're talking maybe cata mop wod?
True. Let's bring DB back
I guess you mean combat
all i remember from mop was the sinister strike buff bandit's guile and rupture being an optional thing
yeah it was combat
xd
yeah combat had a long periods of time where AR didn't have this crazy uptime
and KS could put in really nice burst when red buff was 50%
you could though
you could control it a bit
the buff progressed based on ss casts
Ok if you could sure
Ye so you can't really can you
it wasn't as reliable as a traditional 2 minute cd or whatever
but you could delay or accelerate it a bit if u wanted
but you could al ittle
you just cast revealing strike instead to delay it
Is either a static 2 min cd thing (if it's on cdr you already lost)
Or spells/CDs with charges
Boomie got it's 2 mins with charges so they kinda won the lottery
And other type of burst that I think of is enhance with storm thing
Where it's a buff that progress
But it's on charges
So you can hold it
I wish I could check what AR uptime was in mists with the trinket that gave cooldown recovery rate
I don't remember anymore
So even if they don't have CDs for example they can always hold their damage for later by holding the charges, and that's interesting
but like ever since we shifted to outlaw AR has felt more like maintenance than an actual damage CD
If we, let's imagine, had a 5 min cd that bursted
It would be very bad
Unless it's snot on cdr
which I don't think is necessarily bad when we have at most times had a real CD alongside it
It's not traditional maintainance tho
It's maintained
By playing well
That's so different to me
Like a maintainance buff is legit boring by design
Is buff expiring? Then press
But ADR isn't that at all
Even if it was it would be interesting
Cause you play around the cdrr part
what if vanish had a 3rd charge 🤔

Nothing changes right
just hold a bunch of vanishes for burst
Trickster would still find a way to sometimes overcap
I'm gonna hold adr and 2 vanish charges as if they were dps cooldowns
Just for one key
Nah vanish with 3 charges would change a lot
if you never actually play around the extra headroom all it does is give you 1 extra on pull
With 2 charge with ks it's almost impossible to hold them
but the headroom opens up a lot of things you can do
2 ks charges
Because with trickster we basically still need to send vanish on cd
i say that but
motherlode
I think there's an argument to be made for basically all our cds to have 2 charges
2 bte charges
tbh
works crazy well for outlaw
cause the damage amps are very close together
one sec
i dont think there is many specs that are able to do that damage on ml first boss
i checked other logs
if we were a traditional high/low class that has real burst cds then giving us a bunch of charges could actually be really broken
but charges on us just lets you move damage around without ever really producing an issue imo
like if a 2minute class with burst had charges then it would probably result in some unfairness and weirdness certain fights
etc
i dont think its even my best pull on this boss
But if you manage to hold vanish
Since the phases are very close to each other
is this not boomkin rn
it is
Yes
that's what I was trying to imply 🙂
How much of a dps loss is it for an outlaw rogue to not take killing spree over the next best talent on a raid boss like mugzee mythic?
Disgusting spec
well on paper they are the same for a ST fight like mugzee, but the bombs and nearby immune adds reduce the damage of fatebound considerably
and trickster build will deal more damage to the non-immune adds when cleaving as well
it's hard to put an exact number on it, but it's enough to warrant running KS build on mug imo
That’s odd so it’s no loss? Damage isn’t the issue we have killing spree going through mines etc
okay well
don't cast KS during mines lol
fatebound build loses damage to the mines and add being active and nearby so it's not as clean as a simple ST sim unfortunately
nice
rng spec
do you still hold damage for 200 years
what can you do
no
that’s cool thanks we got told it was a big dps loss, and we have had a lot of killing spree madness this tier across bosses
I did even less damage with the 10 ilvls

I mean we were all dead for the last 10 sec but like
it's enough of a loss that KS should be recommended for the fight, but if your being foolish with KS then you should not be playing it
barely doing much more if i cut that time
swear outlaw is just rng

Have yet to play outlaw in reclear yet but I can’t help but feel like spec rng has got to be less than kill time rng with all the ilvl and raid buff randomness going on
Does details count adr uptime in keys when you're dead?
Or rather, does it take time dead into account
it should right
Someone dropped a drill in melee during blades on my sub reclear and then we killed sprocket 45s faster so I missed a cast and green parsed 
as long as your in combat
it will show on the addon bro !
fren !
Also it's over for me on bandit now
We do diff strat
We're we skip adds
I don't get any big add pops
Need to get that boss removed from all stars 
excluding the booty adds of all sorts would be cool
didn't press it
i will smack your booty
very hard to use trinket
!
omg
frfr
omg
my vexies are always the most cooked man
one damage amp only every week
delayed till 2 min + cause we suck
need to be in a slower guild I guess
i need to pug that boss man
or m,ega blast
This looks cool
and kill after first phase
You not good at aiming the bikes then Zac?
another thought is to make it a 2 part finisher
first cast consumes combo points to place a barrel
2nd cast consumes combo points to shoot it
never entered a bike in my life
dont even know how you send it on boss

literally worst bike class
unluck
get in a bike and get stuck for 8 seconds doing nothing
might as well be dead at that point
do you go in bikes lol ?
No
Real Rogue immunity is immunity from doing mechanics
I don't even look at them
i dont do bees on 3rd boss cinder
U still kidney and cheapshot and blind aoe right?
On second boss dfc u don't lit candle I stay on boss
On third boss dfc I force other melee to go far and stay on boss with the AOE clear
It doesn’t make sense from a group success chance perspective for us to do anything
As long as someone else can
I don't even see the bees
I legit don't do shit
Ever

Such a funny spec
Dfc third boss is so funny cause i ask tank to go far from statues
And then it'd far from statues
I used to think this but evidently every pug in the game thinks the same way
So other melees need to run to clear them
And I stay meele
Litteraly inting the boss
All by myself
So funny
Evil zac
They all think it, but other specs are only like this during cds
Evil Zac: does the mechanic
Literally every spec in the game says the same thing
No one likes doing mechanics, except BM hunters maybe
I just tell people I’m basically trying to maintain breath all the time
I’ll try to using only kick and see if my dps goes up
And they seem to get it
imagine doing mechanics when yuo can do 2.4 st bro
if i get targeted by last boss priory beam
im never going out
good luck to the other melees
That's what I said before I edited but I just wanted to hate on pugs
lol so true cos and gl
I wish it was limited to pugs 
Last time I played assassination it felt like downtime did literally nothing unless it was during your 2 minute cd
ye it does nothing in st
In AOE you are GCD capped so it's a bit worse
But it's still only immediate damage
Outlaw will also lose ADR
So you end up doing no damage down the line
Just stack on tank, easy
yea
No damage while you spend 10 seconds doing whatever and then also no damage for 30 seconds while you try to crawl out of the hole you just finished digging
It's fun btw
Most other specs it is just no damage for 10 seconds that is potentially also very low damage if they are outside cds on a strong burst spec
Skill issue
F IS FOR FRIENDS WHO DO STUFF TOGETHER
I mean I actually am
I know the current mood is complaining, but otl is very fun right now
Just want some flaws fixed and all that
Forced downtime makes me want to put a toothpick under my toenail and kick a wall
As someone who finally has gear to play outlaw in keys thanks to turbo boost, this variant of outlaw is surprisingly very fun
I actually love pressing killing spree lmfao
The only thing i suck at is getting used to having no acrobatic strikes since i only dabbled in s1 tww and played a lot in s3/4 df
Sometimes I'm just not whiteswinging and pressing pistolshot/bte during crackshots and dont notice xd
Bro some of these boss hit boxes
Are not real
Like the bird boss in rookery holy moly
Gotta go butt to nut with the circle
Their health bar is of no concern to you
Technically speaking, they failed the mechanic
my favorite iteration by far
just ks
and well no acro but
i can ignore no acro its mostly way harder to play
and big qol loss
what do u think Acro restored would interact with KS be like hmmm
I want to see how modern blizz would do a Legion
now that i watched myself in a video
I can see that I need to play so many improvements
god daawwmmmm
Would it not be the same?
like maybe
oh ye nvm
well
yeah
current ks has a 10 yard activation
but
when u cast it, it teleports into melee range of target
perhaps Acro could keep is activated at the 10 yard distance
Acro didn’t change ks anchor points
Not really
my video is cooking guys
doesnt that hurt
Very
how can u type
hey guys. if mainly enjoy the havoc DH playstyle, do u think outlaw will be the spec i will enjoy the most out of all rogue specs?
while in pain
Was just one eye. And this was a long time ago.
if you want an ability that is worse than eye beams you may not like it.
but if you want to try it anyway, you have been warned.
i tried assa didnt like it very much, is outlaw higher paced ?
yes
kk
but killingspree is going to troll you
I hope you are a calm kind of person and it wont rage you as much as it does to me.
y np i play monk too with whirling dragon punch same thing kinda but i guess killing spree is worse
yes its fine besides that right now
we are in a lucky tuning spot
VERY LUCKY
blizzard usually tune us to be weaker than all the rogue spec and majority of classes. But we got a bug fix after tuning and u kno they didnt expect us to be this strong. So enjoy it while you can.
We would be even stronger if we didnt have killingspree handicap us
Nah
I think sub
Is similar to havoc
thats just cap
Sub is about 1 mi 30 cds window
And then you also have smallers cd windows every 30s or so
well
what im looking for is not a spec that is doing tank dmg outside of their cd windows
like havoc always do consistent dmg and have some satisfying buttons
and a spec that is fast paced
i havnt played sub in a long time but zac has
sin is more concentration in aoe and keys, boring for raid.
I havnt played sub in long time so i cant comment.
I would play sub if you could do some aoe dam outside cds
so sub is it very burst heavy and lack dmg outside of cd windows??
outlaw is the consistent damage spec
But if you play sin it similar gear I think
Outlaw is ret but capped dps
Damage wise
isn't ret a bursty spec though
also ret doesnt have trollingspree
although with 30 sec cds
30 sec but 2 charges I think
Ret is all the pros of outlaw
Trollingspree is the reason outlaw players went from 500 players in TWW to 25.
so many rerolled
its been a genocide
can ret prio target though
ryu spitting facts again, only 25 outlaw left guys
I sometimes enjoy the dr aspect of ks

aoe bis
blizzard will fix vanish resetting the effect any day now 
Does it actually outperform 684/681 weapons overall in dungeons?
Ye
but only if u dont use mug'zee trinket
I macroed it but it sucks switching all the time
Mind to explain?
Why trinket would change it?
Bug
trinket kinda keeps you i ncombat thingi bug
Using that trinket in m+ turbo int anyway
The goons make the weap not reset on vanish
Ooooh
^ also true
Hoc and priory gamers rise
Don't use it as main hand weapon though
Or signet. W/e you want to call it
how is vexie trinket in m+?
does it hit all 20 mobs
im getting in higher keys
would be interesting to play with an aoe trink
There isn't
Its decent in M+ , nothing spectaculair
You get a mastery trinket
yes, just that playstyle wise i found havoc kinda simlar to havoc in the way you had a bunch of small cds you stakcd, altough now in s2 its different than s1
a bit less similar
Then prolly ench shaman
How much would ER have to be buffed to be competitive with forced induction?
why do you want that ..
I don't
Er shouldn't even be a talent
Calling it ER should is a sin
I didn't like ER but I mean come on. Show some respect.
Would still like to know though
all the vision shit is acc wide right?
i can cheese it with my hunter and get enchant for my rogue
i mean just top gear it lol
rogue bad for visions?
Hey friends how should I proceed if the tank chain pull
Guess I could huh
do dps
Follow him. Chain pulling is nice
I wonder how long it will take to get the enchant
day 1 it said
sure but day 1 can mean 1 hour or 8 hours
Keep hitting dem adds
day 1 is all info that matters^^
You can restealth with vanish so no problem
Its Important i vanish if i got ar acitv have
You can blow vanish charges and still keep like 90% uptime on AR
you wann KS and Coup on CD and you have fit the vanish in there to not loose adr
i got every key 60% ar ;/
has nothing to do with chain pulling, we like that
@zac can u check raidlogs from me what i fuck up ? Dps is fluctuating hard over pulls
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Usually is pretty bad at solo content. Unless its easy enough where your dmg just overpowers everything
I dont think having no sanity resistance and playing ks will be very good at start
Unless tuning is very off and easy
Idk bfa visions werent that free
ya shouldnt be too hard i guess
But BFA visions were the actual thing from the tier no
It was like torghast and shit
Yes
This is a random mid patch event
evasion should be op
Like the ring isle
It won't be hard
I think we legit go through and one shot every thing
holy remember islands
If its tuned easy then outlaw is op
yea i started WoW at that time, i was giga noob in the visions and managed them
Perma sprint perma dmg
is there a reason why grappling hook sometimes missfires, is there something i should avoid doing?
its bugges since shadowlands
i remember it itaking me out of stealth the whole time in df but feels like i'm having more consistent missfires now
It's when your feets are los of the end point
The first check that fire grapple is a los from your head
Back in the days we could grapple from ground to roof of buildings


