#outlaw
1 messages · Page 67 of 1
HAVING A WORKING SPEC is not a buff. We are just finally going to be working as intended.
less than 5% lol
Better than nothing!
So how does this effect deft maneuvers, is it still hard to justify taking?
I like the cp from deft
its back to normal
what do you expect here sir?
No deft is very worth now
deft good, for kir
A big fat yes
too bad
when wowhead article about ks
Pvp
haste doesnt increase how often u get to cast ks
just how fast it is
why wuld u stack haste for it
didnt you hear guy, that will NEVER EVER HAPPEN AGAIN
keep KS cause it's interesting but just make it non-tele
its just saving u a tiny amount of time
Well looking at the recent blitz of stealth fixes I’m positive, hopeful and excited for a stealth killing spree teleport removal hotfix tomorrow @hollow temple
I dont think ks needs an article to be known 
I think so, we had action conducted within a few days to resolve via article, I believe if we make a killing spree and lucky coin article, blizzard will see them fixed in a similar manner as to these recent ones!
Bring light to the issue
Let all of Azeroth see
guys im geekin
Working as intended, it's skill expression. Just press it at the right time and never at the wrong time 🤡
KS isnt a bug its just an old spell that was cool when it was released, but has bad design for current wow. I don't think an article would make them change it
I can't go straight home fuck I need a car wash first
It feels like Christmas for Outlaws
An article is a sure fire way of spurring action my friend we have proved it
Sorry but i dont think articles are happening again in this manner
for reasons guy can explain
I just hit 9m at the start of 1st boss top
clearly fixed - 10 Priory
no this is like our parents just remembering to bring us dinner. christmas is when ks is reworked/removed
damn
we need more player housing articles
Did guy get into trouble by blizzard lords
no lol
Gg with pc and fazed working and more
i will never play ho !
stop trying to convince me
just commit enough acts of terrorism with ks
bad design should not be conflated with bugs either
this was a rather long lasting, large bug, that was also very unique and difficult to find
that kinda thing might warrent an article, its unlikely many classes have those tho
what ur talking about is just design we disagree with
u chat about that when talking about spec strength in articles, u dont post a unique article about it
ks is also bugged though
well the ks stagger bug is
If any class was going to have one I would've guessed rogue tbf
annoying but idk if its on that level
KS is bugged brooo
because the ks bug only matters because of ks awful design
It throw me to death big bug ☠️
if u fix the design u fix the bug double wammy
What about an article that is aimed at discussing the problems and controversies of having killing spree as an ability in competitive content?
also occasionally fails to cast for no reason and prevents interacting with the spellqueuewindow
Similar to how WoW cast interview today was aimed at disarming weak auras in the near future
i feel like those are design things tho, atl east for the spellqueue window
for the failing to cast yea
trust me, the state of killing spree is known lol
its not like a real gcd idk its like a channel without a channel bar
and uncancellable
thats probably why it doesnt show a bar
I do trust you 100% I know, I’m just late night half asleep yapping riding on the community excitement that we got some nice bug fixes!
kspree needs a patch
u dont fix something that major with a hotfix
My feeling too lmao
im just very dissapointed that patch wasnt 11.1.5
guys really gunna leave us like htis for a whole season
Woxtoxic did with a macro m8
kspree is way more offensive then outlaw tuning
there's been plenty of class bug articles, even lately. like DH had one within the last week
a KS article would just fuel people into being more mad that it isnt fixed tomorrow
its cute we think that
and i agree wox fix is nice
but this thing they cannot trust 100% right
warlock had one in the past week too
u cant just delete a line of spelldata and assume its good to go everywhere
iunno since it's already been known for so long, we're kind of used to it
might have broken it on other fights/mechanics interactions etc
the BF bug was a shocker
Ok weran
would still involve a lot of internal testing prob
and i was so incensed after the coup bug fix on top of that
It's just removing the teleport
i was enraged
And don't act like they test their patches
Only way to find out is to let us test on live as we do every patch so far 😁
Just look at the state of the game after every patch
i agree but i dont think they are doing that on purpose
Ok Zac said for me
they make things that dont work and dont test it but they think it works
Yes very true
I legit don't think they test as much as you think they do
they dont i just said that
If something is literally broken on a patch launch. That means it was not tested at all.
Maybe wet
How often do we have new talents that are barely functional release to live
This would never go through in any other game
i mean i agree thats what i said
I guess you could argue the spellqueue thing isn't really a bug, but it's definitely a thing that should be fixed
their testing has been really low this expac, i just dont think theyd be willing to take an existing ability, delete a line of data on it, and ship it live with no internal testing
look how long the BF fix took, and im even happy about that
it was fast for an issue this annoying
they were probably working on it literally from monday till now to fix it
Fg 14 first boss we are so back
Yeah I'm really surprised the BF fix was so fast
and thats just 1 line of spelldata no?
maybe it was more then that. probably was
probably had to make something to replace what that line was doing
stop it we will get nerfed
but u cant know how they do this internally
This BF bug has been plaguing me since DF and people thought I was hallucinating every time I yapped about my suspicions that BF wasn’t hitting targets!!!
compensation nerf 
i mean me and zac have also yapped in here about it
i literally had a tinfoil all of s1 about ara ara
because of that first pull
Ye
City of threads as well
its just ud look at the logs and read thru 5000 lines of bf working and not go all the way to where mobs started to die
Honestly I'm just glad it's fixed
Can't wait to see y'all posting big dps
Working perfectly; weakauras will be disabled in a week
Real
Reason why I noticed so easily @glass mortar , is because I use an addon that shows damage numbers above nameplate, and sometimes in big pulls I only ever saw damage numbers appear above my primary target and it stopped appearing above secondary targets, and that’s when I knew my BF stopped hitting other stuff that were alive
And all this time I thought it was due to elevation
But no
It was due to dead bodies
Lmao
Outlaw is quite strong right now
My duo finally convinced me to play unholy how do I tell him thats not happening anymore
you guys realize they said they aren't taking away any addon functionality for a long ass time right
WE ARE SO BACK
Dam i was hoping they were gonna delete boss mods, weak auras and hekili in 11.1.7!
IM BLASTIN
i mean......deleting hekili would be fine and good yep
Wow giga blast, HO SC Trickster PC?!
just let the moms and dads use it and vibe man
NO
Lol
uh
We litteraly are doing the same damage as beforen
And we were legit the worse spec in the game in semi high keys
You think blizzard cares?

guy when outlaw discord is being dangerously happy for a moment
They used outlaw as an example of spec with too much complexity and said they didn’t want us trying to track obscure things like if we had number of buffs we do this kinda thing, so that could be a hint they are currently reworking outlaw to make it less reliant on computational stuff like weak auras?!
Outlaw is never getting nerfed ever
Hard capped at 3 targets incoming.
Playing kir precise cuts right now. Blasting so hard
i'm just so
kIR 1FTH
anxious now that the damage will be so good
remember when they nerfed us s1 before anyone even had tier set
that we will get a damage nerf
Good lad
It's only a hint if you want to read into things to an insane degree
Pls no
Ok you guys are making me wanna log in now and test it
Imagine outlaw getting nerfed when it's probably like
i will feel fucking pissed and powerless once again if they nerf us
Literally bottom 3 specs in the entire game

Has Ryu been on lately
Don't test blizzard they are the most nerf game pushers ever
I got that CoD timing
Did KIR get a better bug fix outcome or improvement than HO?
We literally have 2 rogue specs better than outlaw
I suppose but if Ion is willing to use that as an example he probably already agreed it’s too complex even for himself to perform on it and would think it’s inaccessible with blizzards current native UI
Precisely why they'll nerf us, lmao
And probably would rather want to design the spec so it doesn’t need addons
Guys no one is playing outlaw who cares
10% bleed dmg buff for sin on reset
Can't have outlaw top 3 rogue spec
We're gonna get a rework im 11.2 and it'll brick the spec 200%
Well what ion said specifically was "How is somebody suppose to execute Outlaw on base UI when theres so many conditionals. We don't like that. We either need to provide that information better, simplfy things, or both"
our last rework was the best season laws had in like 4 years so
idk why ud feel that
Which the CD manager is "displaying the information better"
They'll fix it and bring a whole slew of new problems, let's be real.
i feel like a majority reworked specs come out pretty damn good now a day for at least a season
Aye, I assumed what he meant by simplify things would be simplifying outlaw itself 😁
Debatable
WEll not right now, but the idea is there
damn that was alot to read
Well tbh I pray they can make native UI deliver what we need from weak auras
I like the part about ryu
that guys like 75% of the entertainment in this channel
grats on hoc guy
Ye

Hoc tuah
I've also said for a long time that outlaw needs a reform patch
if they let us make custom combat procs like the default blizzard ones
If blizzard makes cd manager function better to be a good weak auras replacement for class skills and buffs
I’d be super happy
Agreed, after seeing the interview I’m inclined to think it’s coming in 11.1.7
The rise of the Arathi Outlaw
What does that mean
We will learn about the ancient arathi outlaw rogues and will adopt their ways in a new rework for outlaw rogues
Am I agreeing with Guy for once?
they are just trying to cook a little bit too much
The spec used to be fundamentals, and now it's like, nonsense
Too many do x on tuesdays at midnight
@vivid vessel is there a way to remove those mobs from plater?
I love crackshot and KIR though
Im 100 % on that train, it's way too bloated
anyone knows
today victory for the outlaw otp
But fatebound and lucky coin is a pile of bulshit though
lets drink
i really enjoy outlaw but i do think it has too much going on
Well
Meh that's not even true
i mean we have a ton of tiny minmaxes worth piss dps
Ah yeah. I agree. I think I mentioned that myself a few times as well as a couple others.
as HO u can just ignore like the whole advanced section
its pretty simple now a day
we need more spinning plates
make 12 RtB buffs
We roll on cd, we vanish on cd, we ks on cd, ye you bte only in stealth sure i guess
This is kinda fun ngl though
Outlaw isn't too much going on, it's just fixing the bugs and tuning it above tank damages.
The most advanced things are like ps rules
tank dmg? must not have seen a zac stream
But then again that's just cp stuffs
bro is gapping everyone
Important imo
well thats different
how so? he put in the time and does good dmg
you guys just wanna log on and be topping
lets go!!!! bug fixes 🙂
I don't think current outlaw has nebulous rules like it could have had in the past
Maybe I'm missing something @cinder relic ?
Well we just got a few major big fixes, so we could be tuned really well right now.
I think the fundamental design of outlaw is the issue. Like 90% uptime on adr is an insane requirement for thr class to be playable
well considering zac is number 1 at saying there needs to be changes makes me thinks you're just saying things
Ruining
The tricksters stuffs maybe are unintuitive, but they overcomplicated the way all the buffs/de uffs interact, and it could be simpler + it's also all mostly minmaxes anyway
Not like actual real Gameplay
The core look imo is very straight forward to understand rn and quite intuitive
Actually make it 7 hours
!mute Vai per request gn gn young outlaw enjoyer
zac just hates ks and being target capped which I think are legitimate concerns
Incase I wake up earlier
season 1 df went crazy
I think it's this on top of adr being as powerful to us as it is.
KS is shit and being target capped... just feels bad
Build with builders, finish with ks, dispatch and bte in stealth,
Vanish on cd, adr on cd, roll till 5
Use procs when procs
Idk
i think this is every outlaw players opinion lol
Is outlaw really that complicated on a base level rn
not at all
i dont think so
in theory it's convoluted but in practice it's really straightforward LMAO
it's a lot to learn going into the spec
literally just make ks not troll, make it like demolish e ven w/e then outlaw is goateed
But like as a base level I don't think it's complicated to understand
Like it's not hard to grasp once you've spent more than a few minutes at the dummy
Outlaw is just high apm, same buttons as everyone else.
Its hard to play cause it's fast tho but that's different
if ks wasnt a brain cell tax id have little complaints
There is no weird rules and shit
it takes time to learn muscle memory but its straightforward af
!mute @daring oxide 7h on request
Sinister Strike in stealth is super weird
With the bug fixes will KIR beat HO In M+ now?
what feels bad is how high apm it is and then we do tank dmg vs a warlock who pressed 3 buttons
Idk, how is it convoluted tho
Not necessarily weird but the whole rtb container thingy is not what I would call straighforward ngl
Except that's irrelevant
I think HO will still be better bc of the trickster fix no?
would you still think this if every rtb container 'feature' was fixed
Bro you play ho you just roll till 5 buff
You never ever interact with rtb container
pretty sure there is a way, i'm just not familiar with it
Zac $5 you play ho and learn that is the way
Are we talking about super minmaxes are just the spec
Yeah and once this tier set is gone you are back to wondering how to use that weirdass thing
The actual spec
since KiR plays deft I would say so
im here for it
remove all this nonsense
Sorry I was finishing the key
I mean purely in text format, there's lots of "rules"
never ks/cdg in sub windows
don't ss if you've got coup
ks>cdg>bte
the worst parts are the rtb expectations with the containers but wa's entirely remove that from the mental gcd
No you aren't
make it so CtO buffs dont go away when u press Rtb
whats being discussed here, does blizzard think outlaw will get better if they make their shitty cd manager help with buffs and shit or what
but playing it is v streamline
Loaded up? Roll
do they belive its complicated or what
Xd
This was my overall dmg before first boss, we are so barack
I think blizzards goal with the cooldown manager and such is good
noooo my "niche" that never actually has a use case!!
zac I need to see you doing keys
mead?
if a WA is actually needed to get a piece of information then they need to add that info to the client
or change the mechanic
I wouldn't consider outlaw complicated, moreso finicky.
FG
nearly all of our stuff can already be easily accessed in the client with default settings though
ah k
imma be dead fucking straight, after legion they went on this whole crusade of specs needing to have their niches and whatnot
Tomorrow all day
i always thought outlaws niche was m+
outlaw back then was not good in raid, it was not good in pvp
It's a rogue spec, it was good in pvp
AIght, ill catch you when I wake upo
so i always thought outlaw was m+, and i thought it was a little overtuned that bfa had 3 outlaws every mdi but ultimately fair since it was a m+ spec mostly, just needed some tuning
With reaid buffs sure
no way blizzard would crusade and then fuck up a spec lmao
now it has hard cap and it doesnt even do m+ right
It also countered druid in legion
depends on what era you are talking about
I mean I don't think my damage increased that much
It's mostly that I could giga low roll before
Tbc onward
the niche of being horrible?
outlaw has defintiely had some pvp season where we were hilariously worthless compared to sin
When unlucky with dead targets
I honesly didnt cater that group, Is igned up to a bunch of keys and they invited me to that one
But you are right, raid buffs did increase my dmg there quite a bitlot
But you can feel the damage increase regardless, specially since I wasnt playing PC 1fth before
maybe im wrong but
we are saved!
Thats uh
isnt pvp rogue 90% sub, 10% sin and 0% outlaw
1fth KiR
like this spec does negative damage to players
That's also cause you play with specs that do less damage prolly in these cases
No outlaw has been strong in pvp the past few xpacs
Just very unpopular
i don't play literally every season but i do not remember a single one where outlaw was even remotely playable in pvp
But outlaw has been in awc more than sub lately
Outlaw was pvp strong in Shadowlands s3 and s4
fr? how
Participation doesn't mean a spec is bad. But I think more play assa now. You simply can't have the toolkit we have and also be bad in pvp.
that was the strongest outlaw has ever been in pvp
Wdym how
Literally this current season it was played
Over sub
And assa
In awc
Reel
strong x2 outlaw + healer AWC match up strong
Same with last season
maybe i have ptsd from back in bfa when was the last time i tried outlaw in pvp but it just did nothing
back then bte stunned
S4 of df was assa
so it was somewhat useful in pvp at least
S3 was outlaw again
no? lol
Also had gouge, disarm, ranged blind, etc
Yeah you're super off base honestly
Was good then too
Outlaw was also INSANE in shadow lands pvp
Though arguably sub was better for s1 and 2
Outlaw sl pvp
I thought outlaw is usually good in pvp
My beloved
Outlaw with shadow dust legendary was unreal in s3
It is
either way pvp can suck my nuts
Now we're back to a hard-core CC bot
You lose crackshot
No, you can choose to not use it.

Remember?
what is the % inc
thats a funny kingsbane fix lmao
Kingsbane no parry
no one can answer that
69%
HOLY
nice
one outlawillion precent
They are starting to realize parry shouldn't exist
Defo not
Dreadblades not getting it's own line in a patch note when it was removed is so disrespectful
It's more like ur cds should just never be parried
Uhmm no you don't, it would be super oh pee rn
Uhm erm
No you dont
Guys
And gals
And gals
yea
thats druid and mage
every xpac
and nobody cares
unlucky
DB was super whatever ngl
you fucking assholes kept us down for too long
not really related to the fixes but 2.7M on xav feels pretty nice
Today is a good day. They fixed the bugs exactly mentioned in the article.
just don't get sent down 👍
That was fast.
I thought u were saying xavius and I got confused
yea honestly fixes are sweet it's more than i expected for rogue
We need to find another article writer since guy is no longer participating in bug articles.
do u not usually finish duels pretty fast since people are less likely to have cds compared to otl
getting sent down hurts a lot just from the downtime
I usually win duels since I have a gun and they have magic
ig yea downtime is real bad
Are pvp modifiers enabled during the duel?
I did one last night didn't get sent down and it was lovely
Yes
thats acc a good question lol
dang
Wdym dang
That's insane
Why is that insane rofl
yea its insane
It's pvp.....
It's a dungeon
It should go by pve rules
Yeah
it kinda makes sense why ret oneshots people in duel on that boss
Oh okay
Hahahahahahaha
What a rollercoaster
So ret is the only spec with nuke?
Wtf is nuke
so ur telling me ret could nuke people even harder if pvp modifiers were enabled?
keep wake of ashes for the pvp part

5mil nuke
Probably, they die by my blade too often to tell.
All fun and games till you select some pvp talent to cheese the duel if it was ever the case
I absolutely did that in sl
Like smokebomb om
I'm going to start popping evasion in the duel
no
Its not used for the boss
no sir
Keep reading
these 2 idiots are just in the gorechop room the entire kill
formerly eating our pc value
Look at those losers
damn i pulled a mewo!!!
Yeah I thought they just said "a duel"
never bring magic to a gun fight

Gottemmm
I c I c
Have faith until our meters get out there
link pugs outlaw channel in rogue discord
Our meters looking juicy
Dropping cto for gsw
Huh???
But u need it on ho
How do you skip cto on kir
I see
Node layout restricted
Yeah
hi kir or ho for best damage ?
Next time someone says to buff outlaw, I'm buffing gsw back to 300%
Blizzard is adding a rotation suggestion yes

from lord hazzardikostas himself
Time to clockout
kir wins in aoe and if you have the haste and play it better
Yeah, I wasnt sure if this was a late april fools prank, you know blizzard!
Oh shit oh shit can't wait to get home
Bad cause blizzard doesn’t have a solid idea about their own specs rotation without tcer help
1fth is fucking hard jesus
So their version of hekili is gonna be worse
Wym they will obviously make a simc import for it!

Dude right?
Ultimately it’s not for us
I just can't with it
I know who it's for.
My brain doesn't like it
It's for people learning a spec
We should be worried about blizzard removing addons in general
It's not even that much different
When they feel like their ingame addons are good enough
its the trickster stuff
Aka it will never be good enough
constantly watching the free procs
It may be, depending on if they let people customize it
On top of rtb rules for KiR
It's the 2nd rtb after a KiR that always makes my brain go wonky
Blizzard ui still has a long way to go to copy weak auras
When I have like such a mix of red and yellow buffs
If 1fh is too hard for you guys just remove ace at this point
Your next cast of Pistol shot hits 300% more times

I like gsw
i still feel wrong when i reach for RtB the second time...
jokes on you
Make gsw into execute
Real gunslinger vibes
Your pistol shot does 500% more damage
No
Gsw could be an execute
rise up
And 500% more when boss is at 30%
Yes
Gsw could do 500% dmg when boss is below 25% hp
Atp just buff gsw back to 300%
Mmmm
give outlaw an execute so we have some kind of useful damage profile
like unironically
what a glorious day to be outlaw
Should have execute
idk what form it should be, but it would be very cool
Outlaw or useful dmg profile. Pick one.
Anywho
doing more damage in top than I've ever done
I just liked on queen when people started to get the timing down for the ads and warriors were going 'bro stop eating all of my damage!!!'
Is outlaw good yet?
and now that I know it exists I'm kind of noticing just how often we are fighting on corpses
I'm on my way home me next to try
right
Can't wait
it was prolly more impactful than we think
My work week just started and my new cpu was doa
I think ho PC still out sims KiR 1pt fth right?
But in reality KiR might win in big pull routes?
guys we are so fuckin back man
The fact Ho PC can technically drop ace is crazy to me
1 fth kir pc + gs doing giga bigga overall
It's so against what blizz is doing for outlaw
solo have u tested and confirmed its working now
i feel like ho gs + pc and lose cto is pretty good too
You on the 1 fth train ?
Maybe I try again then

Why is pc costing something bro
You jumped 1 fth train?
KIR 1fth IS BLASTING IM BLASTING LOGIN LOGIN LOGIN
Car wash ain't going anywhere anyway
I don't think it is lol
It's a couple percent worse last time I checked
YA
Wdym? Dropping ace is def worse than dropping cto
oh fuck what are the 1fth rules again pistol shot only above 7cp? blade flurry in single target??? reroll 3 times after kir//??//
IM PANKICKING
UR MISSING OUT
are the fixes actually noticable
im also noticing

im literally not even doing tank damage i look like a real dps
just watch how often your fighting on corpses
this thing was hurting us a lot more than I thought
4-7mil dmg increase in aoe
and all the time
holy shit
isnt that fixed now
or are you just saying as a , notice how often u were losing dps
just saying to notice it as in how bad it was
it's fixed, but look at how often you are fighting on corpses
its most noticeable in the huge first pulls
everytime you are it;s a gain compared to before
time for a new article
x2
what is this
thats fine bro i just want to vibe and this spec is so not a vibe right now
or wasnt rather
just need to not have ks be how it is
and im hard hard chillin
deft cast damage
so is outlaw the go again bois?!?
Erm no
oh ok
I'm still declining yall
Nah lol but it will feel a lot less bad
Hard to estimate how much of a gain this all was
Maybe 5ish percent in a dungeon
that soundsl ike aids
Way more consistent
but it def feels way less bad
pc prolly slaps now
I think the gm fix alone is 5%
No more pulls where you think you're blasting but you do piss damage
in big pulls
outlaw>assass
like it's 0-7% in theory depending on how you were casting BF before
just from the gm snapshot bug
Happy for you outlaw rogues
Did this change anything for the sims or is that somewhat automated?
I think the fazed fix will have to be added to sims manually
This change does t effect target cap comps though right
but the other fixes should work(I think) on an update without extra work
fazed now correctly increasing BF damage taken if fazed is on the mob
What was wrong with fazed
so you get aoe from KS applying it to all nearby enemies
1pt KS on opener first pack optimal?
Any world?
Like if KS off cd and no AOE faze applied wonder if it's worth it for subterfuge lol
why
also why can the brez consumable backfire in m+
blizzard

this is silly
To AOE apply fazed
Oh really?
I thought it applied to all bf targets
every target it hits directly it will fazed
no
bf is bf damage
not kspree damage
no, in aoe it teleports around the whole pack
Id you don't have bladeflurry up
pog
Kspree hits your main target only
official now
Someone's gonna have to show a video cuz if I kspree on a boss with adds it only teleports on the boss
Not the adds
Like on first boss dfc
It follows the boss
.that's normal mewo
yea we know
Ks is single target that bf works with
It's just a single target ability that teleports around one target
So how does it pick who to fazed
I thought it just fazeds everything in bfury
@gaunt phoenix help
alright next wowhead article we need fazed smart tareting
looks like u might be right it might just be all nearby targets thats waaaay stronger
well it applied to 3 of the dummies
not the 4th hmm
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Leaving nothing to chances
wait it applies to every mob
cursed and based
wat
Try it at 1cp
thats what i did
Oh nice
twice it applied to 4 of the dummies not the 5th
im trying to figure out if its just the range of the tp
Yeah range prob
Cuz the teleport rng
cause it wouldnt make sense if it wasnt 2 of them or all of them
Might move you out of bfury range
yea i know
So if you move it might miss
but
the dummies are not spread
how the fuk is kspree throwing me out of bf range
bf range is like 10 yards
my ks applied to all 5
I would consider 8 "like 10"
but i was really close
Yeah I think that's just the range rng
We don't talk like that here
Only absolutes
So I bet you faze more than 8 targets in a dungeon
let me try from maz range
Cuz it applies it to 8 nearby targets each hit
So you prob faze the entire fucking pack
When you kspree
nah i did it from max range all 5 got fazed
@vivid vessel this bug
was actually
50%? 60%? dps in brewery
i swear
i just did a 12 brewery
night and fucking day
craaaazy how much more damage i did in first room
9-12m dps on every pull of the room

1fth??
BOOO
Ho SC PC blasts honestly
idk how much is placebo but im way less miserable LOL
free me from my chains
what about ho with deft tho
doesnt even sim as a dps boost why wuld i bother
Not even one +20 yet? Smdh
OUCH
IDK MAN
Soon™️?
the only 20 we can time is ML
outlaw is pumpinnn now 
with turbo boost ofc
19 is basically timed in my eyes
we just are playing with pugs most of the time
so its legit impossible to time ml 19
dark 19 is ez too
idk about dark 20 too hard
3rd boss hits like a cock
like a cock
like what kind of cock
So what's updated in the sim
also why is the train bleeding in that gif 
Good, can you share me a good guide to learn rogue outlaw
Whatever is live should be updated but if anything requires apl prolly not idk
100k gold
best guide in the universe
want?
its hidden
I have 2k
ks applies fazed to everything hit by its bf
i think
yea ofc
ks and secret technique behave the same way
apply faze on hit instantly
and 2 free faze's afterwards
well ks is single target so its not exactly clear it spreads it through bf
ye ye
Yeah they tested thats what I thought
im not being sarcastic btw
because fazed would be cringe if it was applied to 1 mob
I think they only did it cuz sec tech applies AOE
useless kinda
the nerf is getting declined from keys
aww @gaunt phoenix hes being so nice to you

We shouldn't be this happy because they decided to do their job
we are paying 15$ a month for this game

?
about what

the outlaw bugfixes
nah I am glad they did it, is just taking this long shouldnt be normal
OMG WE GOT GOOD CHANGES IM GONNA BE MAD CUZ I PAID 15$ SHEEEEEEEEEEEEEEEEEESH CUH
brother
We're no longer as big a liability, we should be nerfed
kingsbane no longer parries