#outlaw
1 messages · Page 64 of 1
I already do that you think I get procs


with an increased gcd? no1 is gna do that we're all sweaty
Df fury warr but for everyone! :D
we're definitely all doing it
For sure
1hundo p
I've gotta see how bad it is
Seeing people say it's bad simply isn't good enough. I NEED to see with my hands.
i want RWF but everyone has to use the rotation helper
Just as John blizzard wanted
also what's with the D4 seethe
every1 should go get HR & Hekili & then compare them to blizzard version.
did blizz do something
tbh it sounds like an absurd amount of work if it wants to be robust in any way
Apparently it's not good rn
just ask Cil, i kinda cheat i only do 1 class.

we already have a better than blizzard version

I wonder if the rotation helper changes with your build or if it only works with the starter build
I'm def running kir/gsw
I want to see
cant you evasion on rik anymore?
No
no, ninja nerfed
rip
I like to think fixing GM caused evasion to not work on it
Lol
you know if it did i wouldn't even be shocked
After a certain amount of io (I think like 300) if the character is linked to your profile and shows as an alt you will start to see the main io
Like when you are logged into RIO looking at that characters profile it should say "alt of ..."
i find it so strange that we're gaining like 11%~ dps so late in a season in a few weeks
bf dead target fix so far?
not complaining but
huh how?
no
7 ilvls from the new gear thing and head enchant from corruptions
if you have hero/myth gear only yeah
at least it makes the final mythic bosses accessible to more ppl. not a bad thing imo.
im already rerolling dev evoker to just not care about the gcd
crests uncapped also
so you can just grind that shit out instantly
kinda fun
the turbo boost event and corruptions are 1 week apart though
Waiting for the "Can I Get Duelist In Arenas Using The Blizzard Rotation Helper??" videos on youtube
Will it work for healing 🤔 🤔
whats that
A Rotation helper
Rotation helper will only support one spec, Fatebound KIR. Confirmed
Fatebound KIR no ace/gsw to be specific
I hope it changes with the build
Imma have so much fun
Ryukage in charge of blizz rotation helper, who says no?
Sheeit I'm in favor
Sounds like they’re basically making a rotation bot on a delay so that it wont be competitive with optimal human play
That's for the single button rotation
I'm more interested to see if they do it with actual ai or not.
It wouldnt be regardless
im a doubter, they could remove that delay and it still wouldnt be all that impactful
Rip all keys with pugs going forward
i want a competitive no ace, no ho, no gsw, no cto, no kir build
is that too much to ask for?
Top half of the tree only
All keys failed and the ones using it have an actual excuse hey are following blizzards rotation.
Got so many good content ideas with this thing
“Can I beat blizzard hekili with no capstones”

Can I 1 button my way to 3k
blade rush 
Kinda crazy how little 2 point talents we have actually
Now get rid of the last 3

Wasnt it druid that had 3 point nodes at some point
we only have 3 right?
Should move fth up and add a talent that makes gsw worth something
Dk too
Just make gsw into tornado trigger
so much cooler and makes sense to be locked behind fth
no brainer
My goal is big gun supremacy
make gsw baseline and replace it with a talent that makes ambush ranged using an uzi
Everybody is so creative!
They specifically called out outlaw in the video lol
For what
Bro wants a nothing sandwich with nothing on it
The ryukage special
a toast sandwich
i like that you're talented into both audacity and triple threat
KS focused build where KS has 100% uptime
you forget tier sets
They said outlaw is a prime example of a spec you must have weakauras for
Don't leave KS 0 damage taken
Outlaw confirmed rework soon big dammy big rolls big gaming
make feint, evasion, and sprint offensive cooldowns
bake the momentum scroll into sprint
Make us drop sussy drinks all over our raid when we use crimson vial
outlaw replaced with maid spec
After reworks outlaw will be the next Aug
they will make outlaw optimal soon for 1 button keybind blizzard assist
you just have to press it really really fast
in the rework to make outlaw non-addon compliant
That's the ho build
Make the outlaw rotation playing Osu!
no need weakauras anymore
Just let me drop a canonball on a mfs head
"after 5-7 cp your builder turns into a finisher" eta gg
I think you can play ho without a weak aura package btw
Only issue is tracking unseen blade stacks
Actually nvm I forgot fth stacks are not tracked properly on blizzard base UI stuff
Hi, im quite new to outlaw, I wanted to ask about outlaw weapons, if we should have 2x 1h weapon (sword,mace,axe) or 1x 1h weapon and 1x dagger in off hand. Thanks
A dagger offhand is technically like 0.2% better than a slow weapon because it generates more
Instant Poison procs. That is the only difference,
Fatal Flourish proc rate is normalized to be unaffected by the change in attack speed. Note that item level or stats will matter more than this quirk, or you can simply use a slow weapon anyway for transmog.
Ohh okay, was wondering because of what type of weapon to craft
i suppose the Everforged longsword should do the trick then
Yup
should likely only craft 1 weapon for mainhand at first
depending on the rest of your gear
my char is 1 week old so only one vault where i took myth helm, rest of gear is around 655-660
thanks for the help 
They took inspiration from the bug abuse earlier this year
Quick question, does blade flurry hit enemies around the target or around the rogue?
the rogue
would probably need to sim it yourself to find the most optimal combo, but usually we craft mainhand weapon then a couple off pieces etc
and it will all be pistol shot.
Every 5th pistol shot automatically spends 5 combo points on bte
boom ranged rogue class bby
Ty
i want outlaw to be like bastion in overwatch where we mount a cannon and just hold down left click
idk if outlaw even counts as a spec that requires weakauras
it's basically just buff and CD trackers that we use
2 things that you can mostly replicate in the base ui these days
sometimes a buff is missing from the base stuff though which is an issue, but I don't think it's an unsolvable one
idk about that - I can't imagine playing outlaw well with out a decent class weakaura
what
Hey,
since BF + Deft doesn´t profit from Surprising Strikes, I was wondering,
do the other CP builder related talents(Heavy Hitter, Deadly Precision and Lethality) work with BF + Deft?
i agree with loktark, all you need is already in the game
you jus tned to move stuff around
idk the only WA I have that isn't just tracking a buff/cd is number of remaining strikes from casting KS
maybe RTB container logic and all the issues it contains counts if your playing kir
I mean yea it's there; but a class weakaura just solves all of that
I agree that a class weakaura solves all of it much more easily
but the idea is that WAs are required
which isn't the case if you can solve it with a bit more work making it yourself in the base ui
i'm pretty sure you can play it well without having weakauras, but htey do make it easier
if any class requires a weakaura its for sure outlaw - outlaw not requiring a weakaura to play well is just contrarian in retail.
nearly all of our WAs are just buff and cd trackers though
nothing has complex logic that must be derived via WA
the main thing that a WA does which cannot be done otherwise is just label your RTB container stuff for kir
i've put too much time into making auras personalized for me for them to take it away at some point xD
i'll be heartbroken
I think I might be missing somehting; class weakauras are designed to track things more effectively so I guess I don't really understand what it means to not need a weakaura
like yea everything to track is in game, but class weakauras are there to help you track those things
most of the class weakuara pack style stuff can be replicated with somewhat annoying use of the base ui
like the WA packs are far easier to use
easier to import
and definitely more common
and I don't just mean staring at your buffs in the far corner or staring at bars at the bottom of your screen
I mean actually making a sensible version of these common WA packs using base ui elements+personal resource display
Can you import buff tracking setups with the new thing they added
you can't make cool bufftrackers like this without WA though:(
Yo you guys know what’s missing from these announcements?
yeah but the base resource display is UGLY
I think in my mind when someone says you don't need a weakaura to play outlaw - my brain instantly goes to - "good luck tracking RTB buffs in our giant mess of buffs in the top right corner"
But I think you are getting at something else
and very hard for me to read
AI!!!
If you can I would say that's easier than importing a WA
yeah
it's also so much less customizable
and I like my specific combo points to be the way I like them
Every ui since 2019 has been ugly
i fucking hate blizz default textures
Is a 675 wick ring and a 675 crafted ring better in all scenarios then the cyrce's?
they are hideous and incredibly difficult for me to read
i just want static, flat textures
personal resource display shows buffs that matter in the center of your screen including AR and RTB, but sometimes on some specs things that do matter can be missing
i don't want gradients or moving shit or random ugly flourishes
they also broke it displaying RTB and idk if that was fixed yet
take a look at CD Manager that blizz added last patch
and the base ui is full of them
it tracks RTB buffs and you can have them in the middle of the screen if u want
CD manager may also answer all those problems very trivially
Sim yourself but good chance the answer is yes. A high vers ring will likely be better than cyrce. I replaced mine week 3 with a high vers ring
it's not bad honestly, but WAs are way more customizable
i am very nearly blind and the game would be legitimately unplayable if i had to use default ui elements lol
WAs are absolutely way better and there's no way I would want to stop using them
but I feel like the main reason they are so good is customizability not that they are required
not anymore
Jpc just built different
with just the personal resource display and moving your actual bars to a sensible spot to kind of use them as a CD tracker you could do it imo
it would be ugly
for customizing and tracking buffs and debuffs i agree, i dont think they should be as impactful and heaveily relied on for bossifhgts and mechanics
but it is definitely manageable and I've done it on the ptr/beta
oh yeah WAs for boss encoutners is a completely different bag of worms
he def had WAs, just simple ones, I subbed just to get them
jpc was litteralyt playing with a rtb weak aura btw
eh kind of
he just has a lot of them hidden
just because they are hidden
he doesnt have permanent displayed was
doesnt mean he doesnt play with was kekw
yep, loved his UI btw
yes but i mean the ones they are talking about in the video when they mention outlaw
if you dont need to worry about X ability, it just doesnt show up
whats the topic tonight guys, we just yapping or what
Ion mentioned outlaw
i really don't understand why you cannot use the base ui to have a simple flat bar to track your combo points
we are famous now
without fucking hideous hard to read texturse all over
hell yea we are
lol what’d he say about ol
people are dooming about some rotation helper for new players thing i think
basically nothing other than mentioning it as a complex spec
oh idc about that just don't change my spec
used it as an example and then went straight into a specific case that we don't actually have
tracking 4-7 stacks of a buff
he used it as the easy example of a spec that requires was to play competitively/optimally
i think he meant rtb
so we just overanalyzing then
i mean
maybe
Soft cap on BF when?
I think the video gives a broader discussion on the future of weakauras in wow
it's the only thing that's kind of close but it's not really stacks
and doesn't go to 7
aslo fth goes to 6 !
@fathom bramble i had to do far mine on locket reclear this week
idk dev evokers gonna be living the high life. They already have a crazy slow rotation
oh shit, single button assistant will throw poisoned knife when im outta range?!
Now it’ll be slower
Cause .2 penalties
wait, you can adjust input latency
It’s the most optimal :)
what if you adjust input latency to compensate for the 0.2 gcd penalty
Do i really need to watch this 40min video to understand what u guys yapping bout or what
make yourself lag so you can press your next spell halfway into the cast of the first spell
20 minutes on 2x speed ezpz
Start at 18:30 and listen for like 4 minutes
Ingame addons
Or something
Zac does your source say when bf fix will be?
Its just gonna be hokus pokus words for me with 2x speef
pft 3x is so 2022; its 5x now
Your furniture will start levitating
I'm more concerned that they'll kill Plater than anything else, I'm a tab-kicker mostly, so I need to have my ghostly strike enormous off my main target name plate to get back to it. Or my deathstalker's mark on ass.
doubt they are killing anything that will lose them players
hope they won't do dungeons with tons of mob after these things btw
They said they wanna kill all combat addons, and I dunno if Plater is considered combat or just UI since you adjust how your combat debuffs look ya know
I'm starting to see the appeal to classic
They'll backtrack once they realise just how much work they are taking on for themselves
we are going back to the future
seems like they just want to get rid of DBM/BigWigs type stuff
maybe kill some of the boss fight WeakAura functions
ion said they don't want to take away people's customizability i think
he said they are fully fine with all of the non computational and customization addons
he was the best outlaw rogue when he was actively playing btw
no cap ong fr fr
tomelvis a close second
this rotation helper thing is very good btw this is going to dramatically increase the skill of the people in your weekly 10s and heroic raid pugs and shit
gg
i want MDI or TGP but addon helper is required
that toggle for auto rotation isnt gonna help ya learn outlaw
I think your underestimating how much of a damage loss it is to eat a 0.2 second GCD loss over and over
this is the auto rotation, im not talking about the auto rotation
the recommendation shit has no gcd penalty it says
rotation helpers already exist, the grey parsers all have them installed and still parse grey
i promise you if the random pugs you find in heroic raids were all using a rotation helper they would be INFINITY smoother
but I doubt it will often be accurate
unless it has an insane degree of customizability
they have everything installed, so they don't see anything
if you've ever analyzed logs of grey parsers, they just miss tons of gcds, an in-built rotation helper won't help them
literally just don't press buttons when they get startled i think
"oh no i got a debuff, panic"
if it's 70% accurate it will be 60% better than cleetus the truckdriver with 3 hours a week to play
cleetus is better than 90% of the fotm rerollers
real
funny, i do know a mississippi long haul trucker that parses grey when he plays.... He uninstalled dragonflight because he couldn't figure out dragonriding and wanted regular flying back
you are probably right that it would help a lot of players, but I kind of doubt that those kinds of players are actually doing 10s
definitely a lot of less skilled players would get a dps boost from rotation helpers
I could be wrong though, and the later into a season we get the more likely lower skill players are to be doing 10s
this is for the people who post on reddit "just timed my first +8 ever. i had 3 panic attacks and needed to take medicine, but I'm really proud of myself"
Every couple of weeks you see a post about a casual player installing luxthos or afenar packs and all of a sudden everything clicks for them
there's some wild people doing 10s right now out on the streets of azeroth
This will kinda be like that but for a wider audience
this is for people who can't drink coffee because they'll have an anxiety attack btw
just let people vibe its not that serious
so i actually used to have panic attacks pugging in WoW legitimately
Let the noobs chill
i started using propranolol before doing keys and pugging raids
literaly just an accessibility feature
and it stopped happening
theres tons of people this is incredibly useful for
Bro the backlash for LFR was already insane, can u imagine if they added LFR today

LFR today would be literal 9/11
people out here shooting up with horse tranq because the game has too many mechanics
i mean, i didn't whine about it on reddit, i powered through it, because I recognized my anxiety was irrational, I didn't blame the community or the game or anything
yeah let's not
it's a beta blocker not a tranq

mock people
eh idk they added literal storymode endbosses that let u complete the endboss quests each season
and people havent really complained
Why don't more anxious people consider that, they are just being irrational
basically turns off adrenal response
based self awareness enjoyer
Just be rational 
oh fuck i have a clip for this
lack of awareness
i think people are more worried about them dumbing things down to much
i eat slop, sit on the computer all day, don't go outside, and have 0 social interaction
why am I anxious????
glass houses
treading on a line here
lfr is fine xdd but when some peep legit can do 1% parse in a +8 and +10 with a spec at 660ilvl that's amazing
@vivid vessel lol
what is this details from?
you want to laugh at anxious people like it's high school
zac
ppl suck at video games, what do u want me to say
there is some necessary toning down of some class complexity imo
I'm gonna try to get r1 parse in lfr
we wiped on mugzee 17% wwhile i was at 2.9m dps @vivid vessel
not what I'm doing
i nuked the shit out of him
but i doubt any of this will result in FFXIV style rotations
raszageth lfr will always be my favorite moment in LFR, other than that i cba to q for it unless i gotta catch up
LOOOOOOOOOOL
like
imagine
before the goon adds spawning
and before 2 mins
i would've ended atleast 3.2m or 3.3m dps
it's lfr gally log
yes thats fair people just dont wanna go too far probably
also scary when ur spec literally gets named as an example of an "easy to point to" spec thats too hard to play without WA
listen its a new blizzard
the last time they said something like this
it was WoD
and they had just deleted demonology from existence
What?
so i have minor ptsd ok
we'll all be in dragonflight classic waiting room
The wod example has nothing to do with the spec being hard what are u talking about
In wod they said straight up "We'd prefer if you didn't play demo" because they full reworked the spec in legion and said "we cba, it sucks we dont like it"
in wod, end of blackhand season, they nerfed demo by like 30% and said "this spec requires weak auras to optimize, wed rather u play the other specs"
that was
not the reason they gave at the time
they said it was because it required wa
,
The spec got a full rework in legion as well ]
If you watch the interview, they don't say "we are going to gut outlaw
like a full year
Nowhere did they say, or imply it
eh they mention reining in the extreme outliers and outlaw being an example of that. that's all but an implication they want to simplify
I would say outlaw is more of getting used to the speed of apm, more than it is difficult in learning rotation. We have a sequence like everyone else. It's just faster.
i just hope they dont go overboard with simplifying things
i doubt they will gut ONLY outlaw for new players
they should gut outlaw, make it 3 abilities, builder, finisher, CD, but it make it even faster, 300 APM spec
Lets read the actual quote
They say "How are you suppose to play outlaw with the way the base UI is set"
thats a great question, because you can't
therein lies the rub
So whats the solution? They either need to buff the base UI (which is part of what they are doing)
(really wanted to say that)
it sounds like he means discrete buffs for rerolling and KiR?
this quote?
And then "Maybe the extreme outliers need to be reined in"
but says stacks instead
This is dratnos
You guys know you can watch the interview right
It's not pay2view
why do that when i can just shitpost with friends
i mean, dratnos is implying that an outlier case (outlaw in this situation) might get simplified
how does ion respond?
Get a first look at Combat Assistant in Patch 11.1.7 and a discussion about combat add-ons in World of Warcraft with @LimitMaximum, @dratnos, and Ion Hazzikostas.
4:35 - Can rotation assist detect and adjust to different situations?
5:56 - Will rotation assist adjust to different talent builds?
7:12 - Is the goal to not be forced to use externa...
Here, look
why would i watch 44 mins of things i cba to care about ngl
I'd rather take quotes out of context and come to my own conclusions
real
Storytime guys listen up
wait we can'r evade rik anymore ?
look lets light the powder keg and disable addons
bug or feature ?
nope
whyyyyyyyyyyyyyyyyyyyyyyyyyy
yeah lets make the game unplayable 
i mean
get you someone that looks at you like max looks at dratnos talking about outlaw rogue
they ll simplify rogue
we don't know
they did it with boomie / mage / sp / disco
it s just a matters of time until rogue becomes a 3 buttons rotation on all specs with just tough minmax that s not even big gain
imo
They already started with SC
You mean like... Combat rogue
wait, when abilities are off the GCD will the Blizzard one-button rotation put them together or spread them out lol
amusing thought for sub
yeah actually watching this clip makes me think outlaw simplification is definitely coming, thanks Guy!
Sigma male Max
max is a ligma male
Guys
adr drop rotation helper freeze gg
Wait
there is no communicarion about it ?
no
🙂
What the fuck do you want them to do
Outlaw highly depends on IF they do a rework and IF they will include this simplification. (During its rework that it may or may not get).
Make a bluepost about it
so fun I was top 3 dps sunday, i'm last 3 now
The fuck you mean communication
I mean like normal game compagnie
go to the wow community council forum and complain haha
bro i cannot finish that sentence without cracking uo
when I'm in a defend blizzard competition and my opponent is Foreverguy
We have no chance
I am the final boss
cant name a more pointless feature
its 1 spell on 1 boss. report the bug and move on
I mean you have to
Guy the ultimate shareholder
Since evasion doesnt work anymore
His entire portfolio is MSFT stock
Satya calls Guy up when he has big decisions to make
I am the one keeping killing spree bad
Guy is baller and pro player likely high shareholder and game influencer shotcaller fr fr
how could you...
thats why he has subtlety before outlaw on his discord tags! we've got him boys, lock em up
i knew it
Guy you gonna share a tier list in the earnings call today?

I just hate when ppl make shit up thats all
and people on the internet are really good at making shit up
did the shareholders type this for you
trying to take the fall
“The interest is for porn” and also for making stuff up
1 more bug is negligeable considering the tons of bug we already have u're right
Truer words never spoken
they made kingsbane unable to be parried
guy calling the board
Damn so much we learned today guys

still no bf tho
archaic vanilla mechanic honestly
delete parry
thoughts ?
me when the person im talking to reads between the lines 
no
Some peoples brains work like clickbait articles.
Ion; "We think Outlaw is a good example of specs you can't play with the base UI. We we can either sand down some of the extreme complicated specs and also make the base UI better"
The internet; "ION CONFIRMS OUTLAW IS TURNING INTO BM HUNTER? OUTLAW BECOMING MADE FOR CASUAL LIBERALS?! OUTLAW NERF SOON?"
im not talking about pvp
fuck pvp
im talking about the real gamemode
noob !
haha
this but unironically
ION CONFIRMS OUTLAW IS TURNING INTO BM HUNTER? OUTLAW BECOMING MADE FOR CASUAL LIBERALS?! OUTLAW NERF SOON
pin it
casual liberals..
Made for Casual liberals made me lol
screenshotted for when they gut* outlaw
not guy thats me being a silly goose
imagine if PvP had the same base parry/dodge that we have in pve

bring back expertise and hit caps!!!!!!
my static dodge chance is 15% rn
please!!!!!!!!
plus the 3% base parry chance
Wot
Sources told me rogue will have a tank spec that revolves around parry in midnight
rogue raid buff
I play tank in sod

I thought it was only the rogue
I'm rank 1 tank in sod actually
It's outlaw with 1s gcd?
Was it actually fun i never tried tank rogue in sod
sod is a turbo banger honestly
its supposed to be only the rogue
🐐
sod players are legit having the time of their lives right now
then it broke again

now its everyone again
sod looks super fun
yh
SoD is where all the devs are maybe
@runic bough @icy cedar you guys are un-knowers??
yeah it says "your attacks"
we know what it says
cuz if it prevented parry
OH
telling you what it does
then it also should be giving the raid 5%
you meant on the enemy
so it might give the raid 5% damage too then
well
i thought you meant we were making our own raid unable to parry attacks
like some kinda bug
I dont see why it wouldnt
most melee have it built in to stack behind the boss but some of the bosses u cant i guess
yes i know about the dazed thing
if it also gives them no parry
no im saying unfazed debuff
why does this mechanic even exist
also increases damage taken by 5%
not showing spec
maybe 1-2%
no only the parry part effects others
since its the same aura
5% would be very very noticable
its only the parry ye
of just adding a trickster rogue to the raid buffed everyone by 5%
has anyone tested it lol
Why am I an un-knower
It is showing spec

says rogue
This is tank spec
uh
Classic doesn't have specs
classic rogue tank is def a vibe
it was my first 60
my shadow priest is close as well
heal mage is kinda fun
it needs alot of gear to work tho
How the fuck do you guys have so much time to level sod and retail
sod levelings pretty fast
especially with all the powerleveling side things theyve added
if your not at the top of the elitism helper your not playing trickster right
LUL
they play with the bottom half of their talent trees 
noob
I like topping the healing meters with KS
never die tho
its so funny stix feels just like that
i take so much fire puddle damage
cause our tanks dont move
but i never die before a wipe even once
unemployment final bosses hang out here
Why do we think it's okay for an ability to take damage from teleporting not in our control and then make all the healers aware we have this ability?
Your fired!
All of you!
who thinks its ok
no one thinks this is ok
brother have u read this channel once in the last 4 months
we have been complaining about KS from day 1
it wouldnt be a pleasant place if all we talked about was ks
when they first reworked the hero tree
I'm just pulling your tail guys relax

u just cant complain forever
You're*
only when guy is in here
the feint complaints did overshadow KS for a bit there
but in hindsight I would rather cast feint as a generator than this
well they werent gona rework it twice lolol
Mewo when did you get so sensitive bro
well we didnt care that it was on kspree because we never had to engage with trickster
and everyone was fine with that xd
when did you get so defensive
KS feedback has been basically the same since cataclysm
also feint was on the gcd back when they first showed us that so
Im just telling you the facts
When tww came I got tilted really bad yeah
sometimes i think mewo and ryu are gonna kiss 
he wishes

Can we all relax
Get back to dreaming on abilities we wish were implemented
Instead of what we have
That's nice talks

Bloody adrenaline: Adrenaline rush now also grants increased damage equal to X% of your haste
LOL
a way for lust to be good for us would be nice
and the mastery rework as well
Your single target melee attacks have a 30% chance to strike again with your off-hand for x% of the original damage dealt. All other ability damage is increased by y%.
the 2 strongest cooks
windfury?
This would legit be our first dmg modifier from haste
Single Slasher: Sinister Strike now replaces all your abilities, and does varying amounts of damage based on the number of times you press it back to back. All other abilities are disabled.
Haste currently is pointless for outlaw outside the haste tax.
greedy pirate: during adr u steal every stat from your party members
I think that has too many knock on effects for it to just be SS chance
I mean thats kinda the point
it makes a low mastery setup play much worse and might create a situation where you try to cap your mastery
I think mastery as jsut an equivalent "do x more damage" is boring af
Our mastery should be multi strike
would be ideal to just have SS chance be decent and static
Is this like a ff8 summon boost where you have to spam a button to boost its damage ooooooo
I mean it could still be tuned the same way it is now
that's fair, but it is also the case that every DPS spec is this way
and do piss damage
we are the only one left that doesn't just have % more damage with some fancy words on it
yeah and I think most of the masteries in this game are boring and a pointless stat
well we do
our mastery is literally "do % more damge"
its just very low
it's not % more damage
that fact that it is a flat amount of damage is a very key issue with it
Nah our mastery is tuned so low it doesn't matter at all
that causes it to not scale with anything or scale with how well your playing
"cto buffs are no longer rolled away when pressing RtB"
or scale with any new borrowed power we get
Yeah
i have 2 targets, is it normal that i dealt more damage withonly bladeblurry to the off target than i did to my prio target
Yeah it doesnt become better the more of other stats we get
and "everytime oppurtunity fails to proc, the cost of sinister strike is reduced by 10 energy, up to 3 times"
well technically with haste it becomes better
make outlaw a pet class with our salty dogs getting spawned from mastery
just at a very low scaling value
should my prio target actually be my offtarget
look at the other 2 rogue masteries, they scale borrowed power and hero talents every time
also with vers it becomes better
and every tierset
just at a very low scaling value
pc ?
oh wait with crit it also becomes better actually
and then our mastery usually doesn't interact with any borrowed power or tiersets of any kind
idk I think our mastery literaly is "do x % more damage" in theory
Tbh our mastery should just be finishers damage % increase, and you’d be rewarded immediately by playing well as good players on outlaw do way more finishers damage than your average joe
yes
mastery increases roll duration 
if you have precise cuts its normal
It’s not because it’s tied to a flat % proc rate on a weak hit that has poor scaling
thats literally sub and sins mastery
they do like to keep things slightly flavored
with precise cuts, BF damage is 112.5% on the other target with grand melee active
scaling with borrowed power and other temporary mechanics like hero talents or tier is more what I meant
I thought main gauche proc isnt normalized so the more hits you do the more procs you get
so the more cdr you get nad the more KS you do the more mg procs
so i focus the off target?
That’s fine, and that’s why their mastery is good because it’s useful when they play well right?
consistently everytime they bring in a new system it makes mastery worse
its good because its tuned higher
never gaslight urself
our mastery could be good
they choose to keep it crap
and mastery has very few interactions with what buttons your actually pressing
it's just static damage that is kind of there
it has some design wonkiness and id like to see it change
because itd make it less ugly if they buffed it
yeah thats how most masteries are haha
but its bad because the ywant it to be bad
guys i'm soo torn rn, i've been staring at my vault for like an hour and still havnt chosen 
🤷
that's not really true
you want a good mastery that rewards specific elements of gameplay that are considered "skillfull"
like mastery that buffs bte specifically
try using hekili to pick for you?
when you have a % increase to all holy damage dealt then your skillful play is doing something
compared to a mastery that just does damage passively
yeah thats a % increases to targeted stuff
not a flat % damage increase
some masteries are "you and your pet do X % more damage"
which is literally just vers without the dr
most masteries arent terribly skillful
!wa
Class packs:
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Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
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Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
u could do one tho i wouldnt mind
this still has direct payoff with how your actually playing
WW mastery basically dictates their entire rotation
lol not when that includes all your damage...
compared to a mastery that is passive damage that doesn't care which button you press
thats probably too far on the end of "impactful"
thats what that says lol
I want our mastery to change to:
Cannonball Barrage, Your abilities have a 30% chance to summon a ghost pirate ship fly by, carpet bombing your target with spectral cannon balls for masterystat % amount of damage over 3 seconds.
Most classes get a ability damage % from mastery. Except outlaw.
it will affect a shitter and a pink parser the same
no
our mastery is more passive then most sure
but anyway our mastery could be something like gun damage is increased
its not entirely of course
if your pink parser is doing 3m then the mastery is doign 30% of that
good play will increase ur mastery damage
fi they are doing 1m it's 30% of that
so it's 300k or 900k
while our mastery is extremely static and not effected by play
Yes
That’s what I’m trying to say
even with skill is what most masteries are
i feel like it gives the spec a cool playstyle tho, rather than oh attack damage lol
where they affect all skill levels the same
it does
it's a mastery that does not interact with good play or any of the mechanics on our spec
to me its more of a positive than a negative
our mastery becomes less valuable the better you are
well not entirely but yes
it could be considered a positive as much as a negative to be fair
literally yes lol
a person playing better will do more mastery damage then a person playing worse
but it's entirely unique and part of why our mastery is problematic in so many instances
have they fixed that bug in BF yet?
their mastery will be a lower % of their dps because all their numbers are going up by more
no
as a percentage no
but its not completely agnostic
thats the word i was looking for
i said that
unique
😠
but yeah so for example vers
affects all skill levels the same
its literally a flat damage increase
it depends on how you view "the same"
10% vers is 10% vers if you do 1 mil or 3mil
proportionally obviously
otherwise you would end up with statements like "vers is more value in aoe"
for choosing talent tree on different bosses in lou, do you guys just usually switch between the reccomended wowhead talents or just stick to your preferred talent?
cuz you literally do more aoe damage
but obviously thats misleading
so proprotionally is the only thing that makes sense
cause currently i've not been using killing spree on any bosses but it's reccomended for some it says
Vers also makes us more tanky while increasing our dmg. That's why it's so good.
Its the only thing we have.
That is good
bro cooking again
I htink hes onto something
at the end of the day the point is that mastery doesn't scale with good play or new spec mechanics
and that's a problem
AAAANyway I think a mastery that affects all skill levels the same(proportionally) is still boring
Id like one that affects better people more
like bte damage
or gun damage
that would mean that the better you play the more valuable mastery becomes
cuz more of your damage is bte damage
any outlaw raiders have a preference for talents or just switch between for bosses?
Mastery increasing ps amd bte damage for mewo idea?
I just dont want a boring mastery like "Do X% more damage" cuz thats just another vers stat
without the dr
Your single target melee attacks have a 30% chance to strike again with your off-hand for x% of the original damage dealt. All other ability damage is increased by y%.
I mean thats also just vers damage
play ST build on every boss except stix basically
might as well just read "do X % more damage"
the suggestion is literally what your asking for
its not
im asking for it to target SPECIFIC abilities
i am using keep it rolling currently on my st, is it not good anymore as i don't see it reccomended for any bosses on wowhead
That would be bad because if they made changes so an outlaw build that doesn’t favour bte or pistol shot becomes a thing and tier set doubling down on that then our mastery becomes poo poo
it's 2 different boosts
which would mean that 10% mastery is more PROPORTIONAL value the better you play
i play ho sc trickster every boss
sure
if it targets specific skills that increase in value the bette ryou play
then thats good
There are Trickster builds for both KiR and HO - read FAQ, the only boss you basically have to play fatebound is Sprocket Mythic
increase proportionally
And mugzee
alright will try to read up on it, thank you
curious what they land on though if they ever do rework mastery
real outlaws play trickster on these aswell
thats what i was doing LOL
it does sound like otulaw is on their radar for "changes" but im kinda scared lowkey with their intended goals
it could be good
hopefully not something that causes significant rotational issues like % gun damage
it could be dumpster fire
just make it a reskinned vers with solid tuning thats flavorful for us
masteries that are serious are super rare
i played trickster on sprocket (my raid was pre warned) very funny
thats soooo lame though
just 1 min earlier
we dont need one for it to be good
better than what we have
who cares
i hate blizzard no cap
it's doomed
but thats such wasted potential to me
outlaw has more then enough going on
maybe not for long
I think the more creative you try to get with mastery the more likely it is to be mega shit
Nah
also the more likely it is to be a banger
you can go safe route
and just make it vers 2.0
warrior use to have a mastery like ours and they fixed it to be the same theme
!bugs
[Outlaw bug Thread](#1276315296159760467 message)
but not shit
MW mastery is certain spells proc a direct heal on targets and that heals power scales with mastery
or you can have it be fun
it does not impact their gameplay
Anything else would be better than the mastery we have now honestly
it is interesting and unique and should arguably scale with player skill
instead it is simply
garbage in raid
meh in dungeons
u dont need a fancy mastery
its great in pvp lol
Just do sales
just give me something effective
there isn't a single dps mastery that that actually ended up being a banger though
they all are %vers with a fancy hat on
i mean
they changed mw direction pretty severely with ancient teachings
or are terrible
WW monks mastery defines the flow of their whole rotation
thats kinda a banger no or
yeah that ones great
no
banger
kek
ww monk mastery is super cool and unique
What does ww mastery say?
not a vers 2.0
I disagree with the idea that the monk mastery actually effects your rotation since you do the same thing at 0 or 200% mastery
yes because its so strong baseline
it's a passive that gives you damage that you play accordingly
theres reasons not to if your mastery was low enough technically
but yes mastery makes it stronger
ALSO it does affect it
wait you want a mastery that changes ur gameplay based on mastery %?
nobody in the game has one of those
cuz for low damage spells you might not care
do you think secondary stats should change rotation?
that would be wholey unique
dont think so
and no one should
but not sure theyre haste mainly now

