#outlaw
1 messages · Page 54 of 1
what if we didnt necessarily need danger in an ability we cast once every 12s
the ww one roots u for like 0.5s and u can roll in midair and dash out of it to dodge stuff
until u figure out how to make ks not cancer just make it usable
what if instead of having to press killing spree that talent was tied to blade rush?
it would be somewhat boring
but it would be a lot safer
ok but also make blade rush do damage
ofc
it doesnt do damage
do this and make sure it doesnt break shit
dont need 6 months of planning and QA for some trickster rework
i mean they weren't going to delay the hotfixes already in the pipeline for this
is it
I mean realz showing up today makes me think that it's definitely getting fixed ASAP, just not in 24 hrs
But it took them less than a day to fix demon hunter?
This bug being around for a lot longer, not just changing a thing that was broken last patch, probably makes it need more testing
Esp if the original intention was to make sure bf hits even when the main target dies which is something that still will need to be implemented if they fix the ded mob thing
fighting for who can be victimized by bugs the most
whatever just fix ks

lol
Well fixing ks isn't happening til s3 at the earliers
ngl
green names use the word victimized too much
lost all meaning when they type it now
i have typed it twice

I've been slowly dusting off my Devoker the past few weeks to make the eventual transition less painful
i miss d4
yea im gearing the shaman too, hopefully enhance can scratch the APM itch if theres no outlaw changes in s3
I miss d3
i miss u
d2 or bust
ew
d1
I sense a soul in search of answers
something weird happening in this heroic
hardcap outlaw at 2 already so we dont suffer anymore
you should try tanking no cap
lotta dks out here
and peener
everyone just made a DK alt all at once idk
yea i do have the dh geared, could just swap to it
ive had two fotm unholys in my keys today and both were total BUNS
honestly my guild might need a tank given how we're 1 tanking mugzee next week cause our paladin is terrible 
i went to ret
idk about s3
but this tierset makes ret similar to otl for me but with slightly less buttons sadly
when 4p procs its more or less the same as a subterfuge window with bte
yea, idk
it scratches the itch somehow, but ive also been thinking about ench shammy
maybe ill just hop back on the evoker, play some dev and pres
keep outlaw as an alt
now that aug is dead i would be free 
...is that the right blade flurry to fix the deft bug
hmm so the blade flurry tooltip already says 110%
doubled
but i guess it was not actually 110%
hmm
Stawp using wowhead
hotfixes to the client are immediately detected and PR'd into simc
kinda banger
oh shit
a deft fix would be cute
its not really a big bug but its funny this talent probably has never worked right
KiR buffs/??/!/1//!/1/???
tbh
deft cp gen should be baseline
and deft should increase damage and give it two charges
two charge bf would be a banger for kir
mildly confused by this change but i might be dumb
im also confused
changing the AP ratio on BF doesn't seem like the correct fix
what we expect is that the talent is changed to actually effect BF instead
might just be fixing other things while theyre working on Bf
BF instant damage really needs to be higher anyway
definitly not, unless they uncap it and make it a 8 target softcap, so that would makes sens and live with the bug i guess
maybe that's on purpose
"hey, this spec is fucking broken, who did this??" -everyone at blizz
yeah i was about to say that
why make the talent mod the damage when u can just make it cast a different BF that is double value
bro is this how they do
yeah
everything on the backend
no wonder its such a mess
400 different ids of a spell

im sure theres reasons they do it
just seems like it must be a nightmare to work with
yea i wont pretend to know better
probably slightly more performant
what if they forgot to cap this bf
copium

what if on the other hand they capped it even more so now u can only hit dead mobs with it?
i think there is a compelling case for a WoW 2 bc clearly all the expansions systems, code, etc. is all just a nightmare to maintain
have u think about it weran
there is a compelling case against wow 2, it costs money
good point didnt think of that one
yea and they still, to keep a great playerbase, allow us to transfer all our char / items to wow 2
so that s even more coding nightmare
my only question is
why do hard caps even exist
can someone name a single hard capped spec thats good
you cant
Wow 2 would be an insane undertaking
the purpose is my nuts
if i'm reading the spelldata properly it seems like these always have 8 targets or smth
i have no clue how they implement dancing steel, are there 4 versions of bf one for no talents, one for ds, one for dm, one for ds+dm
if a spec is hardcap to 8, then it s the best class in the game at that type of aoe
its just
they just failed at it
uniqueness of design
but their goal was clear
wow2 would end up like ow2
they like to shake things up between specs in slight ways
fury warrior is dead, outlaw is dead, windwalker is not really great either
its the same thing
uniqueness of design
theres no serious design reason for it
such as people having fun in brewery first pull
theres never a benifit
while others dont get to ahve fun :D
these words hurt my feelings
i m happi with wow 1 finally dont change anything, maybe revert draktyr and evoker as well as brigitte and moira, tyvm
this tier
if we somehow always dominated cleave or sustain or something
it's 2 different spells so that one can count as a generator for our other effects without impacting the other one probably
it was weak enough to not be brought into any raid
actually makes sense
🤷
should just be softcapped like everyone else
tune from there
its the way every1 works
no this makes too much sense
make half the dungeons impossible to pull past 8 targets in s3
ez
but we knew since tww announcement, dk will be a star. They worked so hard on hero talents for them, it was the selling point of the expac sorta. So Frost S1, uh S2, get ready for blood s3

UH is unplayable in raid
someone please tell me i'm not going crazy
does it have a button that kills your character
whoever came up with a hard cap should be hard kneecapped
there will never ever be a balanced game state where some people are hard and others are soft
ever
that s why so class are hardcapped, some soft at 5 8 20 or idk
Their idea was nice
They just totally failed at it
i mean its not like its the worst thing in the world right. ur not losing in 10s because of hardcap
but its just
not ever a positive, and it feels bad?
its never fun to see 20 targets
and barely any numbers
cause ur just not hitting them
yes exactly it feels so dogshit
whats the point
and it feels so unfun
even if ur not scaling well (WW for instance has very poor target scaling)
i mean imagine if outlaw was doing 6 times the damage of a moonkin in a 5 target fights
that would be balance, kinda
and the whole content is basically designed around pulling as big as possible as much as possible
not growing in power at all from 8-16 targets doesnt feel fun
theres no way that there doesn't exist a % damage they can put on BF so that its balanced while being soft capped
target caps were fine when the game didnt have an unholy dk assembling a nuclear weapon that blows up the entire screen
imagine if sub was shining at 8 target caps, but boomie needed 12+ targets to start doing serious damage
Everyone would have his niche
probably more to come.
or boomie sending the entire constellation at everything in a 40y range
wym im playing rogue in keys
im suffering with you

ok this means everyone just invites boomies only at 14+
fun where
@vivid vessel i died in a 12 rookery to kspree stagger bug
was dead a whole boss cause someone else wasted 2 brez
felt like i was trolling
but i m fine with their first idea of why classes have different hard/soft caps. It s like aug, i m fine when they released aug. I m not fine when they failed at it and they kept it overpowered for 3 full seasons 
just dont play killing spree

just assume after 2 months it was a bad idea and delete the spec idk
have u guys ever tried to hit kspree in workshop
me when my options r do like 20% less dps or play kspree
i agree with the aug thing, aug is incredible and it should be it's own damage type, like a support type, and there should be more specs like it for other classes
this things a fifth of my spec man
right now its horrible
that would also mean noone invites boomie in ws / top like keys
but again, they just failed at it
i timed a 15 flood on aug ez
if ur good u can play anything, i meant more that it feels horrible with aug existing in the game
bcs its the only one
if aug is strong its -1 dps slot for you to get into keys
if it sucks its just lame
i got 3 5 buffs in a row and did 4.8m dps on first boss of ML, then i got 5 1 buffs and dropped AR on third boss and did 1.5m st
turn aug into its own spec type and make more of it

for other classes
aug is pretty fun right now the damage is just really bad
my main issue with aug is that it s not a support spec, it s a dps spec with a ton of utilities. I legit think it s in a good spot rn. More damage than a tank, less than a dps. Good spot for a support

bosses only 2m long
ffxiv has ranged type thats basically aug besides one of them
wow can have aug type as well
ff14 also has every spec 2min cd
yea thats dogshit
FF tried supports jobs, community disliked it, they reworked them all
but the idea of a ranged supportive spec is good
i think
There’s some exceptions to that isn’t there
issue with supports in wow is that we have diff cd timers so if yours don't line up with support cds you jsuck
i havent played since endwalker but i dont belive thats true
ranged jobs are exactly the same
still supportive
besides machinist
🤷♂️
for all we know that specific max targets field is not used or just referenced for tooltip purposes, and dancing is handled with server-side scripting
the issue with supports in wow is that the player base has decided that they dont like them
THe game also needs more of them imo
makes sense
supports have to be implemented in a very different way from aug for them to be okay
i'd play the shit out of potion throwing rogue as either healer or aug type
i was a samurai one trick so idk much about others
also havent played that much so dont take my word for accurate
I also enjoyed playing aug 
ye dw i haven't played in a long while either but i have friends that still do and i saw that rangeds are mostly the same
i enjoyed being aug in a key where i dont belong and i was just chilling 
my aug was so inflated
made me mad
i think supports are a cool fantasy i just remember feeling sad when i saw an aug in a key in df s3 and knowing that if i joined that key i'd be trolling the group
oh yea that s an issue of aug
this as well
it doesnt do well with most melee classes and obviously non 2mn burst classes
you can't have a support that benefits certain specs/damage profiles over others
or it warps the entire meta around it
which is insanely unhealthy for any game
yeah, that's my only issue with support specs in wow
it's like when 1 specific tank is insane in overwatch or something and now everyone on both teams is playing around 1 guy
aug was invented for mage anyway, u cant make me think otherwise. Intell buff aug, aug buffed buff mage. Gg infinite loop infinite damage

i love the fantasy i'd probably learn one if they made a bunch but wow just can't really support the core principles of a support spec
Yeah but this happens with every OP character
I think aug was just like, overtuned for awhile
which btw, i think nothing is OP this tier, in m+ that is
Like when juno came out, juno was what sort of dictated the pace of the game. if you weren't good with juno u were a lot worse
when ow was juno ult vs juno ult
the problem is that aug does this by existing instead of by being overtuned
when it was overtuned it was both problems overlapping and amplifying eachother
i really do wonder what they plan to do about aug
its not healthy to purposfuly leave a spec so nerfed its mathematically "bad"
so its offical we need wowhead attention to get stuff fixed
but everyone is so happy
its gone
i feel like at that point u are at redesign angle or
it sucks hard if u actually like aug
they just need to rework all the buffs it gives to other players 👌
they'll just half ass it like most things blizzard does, see cross faction gameplay
you still can't queue cross faction :DDDDDDDDDDDDDDD
reason?
idk
nobody fucking knows
yeah but I can't just ask wowhead to make an article about any random bug fix we want
nobody fucking cares about faction war anymore
soooooooo..... we're gonna riot right?
"Hey can I get an article about this random bug I want to get fixed?"
yea i get it it has to be big enough while also attractive enough for clicks
avoid reaching max stacks, and cast it during damage amps or more adds being available
there is also a bug where you can cast it on a low health mob to deal damage and preserve stacks if they die
i mean every class discord probably has a compiled bug list that would make a good article
yeah
bladeflurry hitting dead targets is pretty comical
its a good read for sure
ive shared it with quite a few friends who found it absolutely hilarious
especially since it's potentially been doing it since I first noticed in wod/mop...
It doesn't have to be [breaking significant bug] kind of post
very comical for sure
Tbh the outlaw bugs popped off on Reddit today
btw anyone have some turbo bugged wipes as trickster
maybe i was just lucky earlier in the season
two times in keys tonight, we full wiped
realz literally came in earlier and said it was doing it since a mop patch
raidbots had deft not doing dmg right?
can we just get bfa outlaw back
I mean he said the flag was present since then
we came up the stairs in priory and 4 packs targeted tank and ran at him and murdered us again 
I'm not fully convinced that it has been hitting corpses this entire time
perma tricks feels abit bugged
but it's certainly likely
It also didnt matter if it was hitting dead targets when BF was soft capped
It got capped in SL
So at the soonest, this bug has existed since SL
in that ss, did they remove the "Allow Dead Target" Attribute for bf?
No not yet if that is even necessary
that screenshot is not even the correct blade flurry for that to be checked
that flag might not even fix the issue fwiw
iirc you just have to hit something in the first 30sec of the buff to transfer agro to make it work for the hour duration
still feels wonky though yeah
no i mean like, we had mobs taking like 30-40s to reset
even when i died like right after tank
it was funny
they would just suddenly run at us while we did another pack
Ik programming to a lot of people is "Hmm did you consider writing bug=fix in the code?" but that specific flag might be fixing some other part of BF bricking
No yeah we really don't know anything
Hopefully its that easy of a fix
monka
yeah if that flag is the fix to another problem then you get into the problem chain
and are stuck for 2 workdays
Easiest fix is softcap bf
real
oh, yea. the leashing shit is wonky too
yes but it also has adjusted deft priority. which will probably have to be reverted now
or not ill have to test some things
I've had a priory completely brick itself when the caster miniboss just before the first boss evaded for 10+ seconds for no reasons at all
Guessing the daft hotfixes doesnt hit until server reset right?
walked off some path ledge
No it should be live
deft work
i wonder if ho wants it now even
any hope for a fix tomorrow ? lol
For BF? Unlikely. I expect it to take a bit
damn =[
esp if that line is holding up another fix
We needed to make sure Acid Rain got threat
outlaw will be back in .7

This is zacs cinderbrew for example
Those schizos seethe so much it’s insane
This is also cinderbrew
Than*
This is like, the most aoe dungeon of all time


But yeah I mean
deft bug is kinda minor
I was always confused at how much ppl talked about it
Glad its fixed but
Yeah
It probs changes prio ofc back to what it was before
i mean i didnt care until we found it changed prio
then it was like ye ok
Deft should not be worse than normal builders
@past ocean @past ocean @past ocean @past ocean @past ocean
;LETS GO
wrong channel
@past ocean split faction?
zeross has a fan club now wtf is this world coming to
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
!grandmeleeweakaura
does anyone know why sometimes you cant place tricks on tank? idk if its just blood dks or what but not sure what causes it
is bro on mount?
i dont believe so there have been a few times where I attempt to put it on it does nothing and I occasionally will try again mid dungeon and it does nothin at all
but ill check next time if that is why that would be silly
can't tricks them if they're mounted
its odd but its always been like that i think
neural what
huh weird , does it clear if they mount too ?
that thing that makes u immune to grips
neural silencer i think
oh right lol
if its in open world i dont think u can tricks opposite faction
is the GM snapshotting a pretty big damage %?
yes'
yeah if you are aware of it
beforehand it was just kind of accidental whether you had BF benefiting from GM or not
and just to confirm, you wont need to recast bladeflurry again at all even if you cast RTB again and lose GM
been huge for dungeon starts today. fish for it pre key insertion sit with BF pre snapshotted and it stays when keyh starts
It is crafted and sold by NPCs. In the Other Consumables category. An item from World of Warcraft: Dragonflight. Always up to date with the latest patch.
that could be it
yeah you wont have to recast bf until bf itself expires
i didn't even know this shit existed lmao
in the most extreme cases it's 20% more blade flurry damage
like if you were snapshotting no GM and carrying it for most of the key
compared to snapshotting GM and carrying it for most of the key
and that can be like 10% overall in a key
Thats cooked
in some of the logs I looked at I had basically no GM benefit due to how my BF casts were timed
it's how you stop ur priests from gripping you when you don't want
same with evokers
it comes in handy
yeah I had this happen
tricks sends aggro to tank after release
and it bugs them super hard
so if tank dies first
and releases while youre still alive or just have dots on the mobs etc
they will go full broken mode
I had them like evading for a minute straight in dfc
ngl it can be kinda useful sometimes
if tank releases fast enough
mobs just start running to the tank and you can finish the pack
you could do this before perma tricks as well if you cast it close enough to their death
sure yeah
the real bugs are when there are none
how much dps was kir behind by? could the GM bug + deft fix mean kir is temporarily ahead of ho
pretty sure they were similar no?
bug benefits ho more than kir
pretty sure gm bug strictly hurts kir
ah ok
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Deft fix could get it close
But I think it's still technically behind in slice
hurts in comparison to ho i should say it doesnt take away annything
Though in real keys KiR might be ahead
But with gm snapshot I think ho is prob ahead tbh
I mean arguably the consistency of 5-6 buff with kir is better in real keys
Not really relevant if it just genuinely sims less
Considering it's harder to play so more likely to make mistakes
And arguably more punished for downtime
technically if you manage it right couldnt you get 90% uptime on GM's buff to BF?
As HO it's like 100% lol
but if you dont manage it, KIR naturally benefits more than not
ya ive been close to 100% unless i instinctively hit bf when i dont mean to
i say 90 just bc you have to proc GM in the first few rolls
Sure if you don't snapshot you're losing lots of DPS
and again you can literally start the dungeon with it
KiR is hurt less by gm bug if you don't play around it but HO benefits more from snapshotting cuz KiR can't really do it
So RN in a real key environment snapshotting gm ho prob does more overall
💀
I don’t get the snapshottinf shit can you snapshot other shit to bf
Imagine having a spec that works. Lmao.
I mean if they fix the bf bug and keep snapshot we will be in a pretty solid spot i feel like no?
if BF doesnt snapshot the GM dmg buff, has anyone tested if nimble fury works?
tl;dr
grand melee is a buff that gives us 10% damage on blade flurry
the way this is implemented is that whenever blade flurry is cast, it checks for if you have grand melee and applies the grand melee buff to all damage done by that blade flurry
it'd be business as usual yes
i think nimble flurry has the same bug doesnt it
id assume nimble fury would work the same way as gm
Does it check other shit and snapshot it
it does yes
How else can you abuse it
as far as we know, no.
as funny as it would be for you to get like
permanent ghostly srtike damage
or something
There’s probably some other goofy shit we could abuse
sure
so they took away our fun with coup
and still had some dumb BF bug in place forever
so demoralizing
ok tank delves r a vibe
this last part of achievements gunna be ezpz
just pull wall to wall and aoe it all down
Tank delves are by far my favorite
So chill, pull a shit ton, drop a pacifier rig, so clean
Blizzards most forgotten spec
@proven ocean you know if you click them you can send them a message directly and in a private chat! 
it says in the pin
not all changes are always documented
One would assume that the bf priority increases?
deft priority could go back to how it was, i will have to see
how was it before?
Deft still doesnt get 50% crit damage from trickster xd
because why would it

if it ain't work don't fix it!
before you just slam bf as highest builder
but it could still want a cp rule
highest builder ignoring current cp?
ye
interesting
how are you guys even noticing this without being posted?
Hotfixes to the client are detected by simc
ah ok
Woah all we had to do was post it on wowhead?!

nah ice cream machine still broke
Just fix ks pls
if they improved/buffed KS, fix this BF bug, maybe that would ease the pain enough from the coup bug fix
i seriously miss that noise though
of double coup
i loved the sound of it
woosh woosh followed by another woosh woosh
and knowing that you got an extra 5 CP spent
exhilarating
just make us damage immune. 3 xpacs of them trying and failing to "make it kinda not sorta work maybe kinda".
Just pull the fucking ripcord.
Idc just do it so I can play the spec in keys
Real
"So should i ignore a huge portion of my spec because i will die if i use it, or just yolo send and eat concrete" is a horrid feeling
It’s unplayable in any serious content go try the shit in a 16 or 17 workshop let me know how it goes
Just can’t hit the fuckin button
Yeeep
@cinder relic just woke up and read the post, great article 
and gj to all the guys figuring this out
vurai can sleep easy that he indeed was not losing his mind
So in theory with Hotfixes, can play Kir again
someone on the reddit thread commented like "wow can't believe it took the devs this long to figure out" hahahaha
Just you wait there'll be another more annoying bug found in the next few hours
that was a load bearing bug
kir now doesn't benefit from restless blades
lmao
when yo get fixated by small adds on oab can we pop evasion and stay still?
No but you can pop vanish and make it someone elses problem
yea but they get stunned like 3 times and refixate each time
Is bladeflurry fixed yet?
afaik only deft has been fixed
so 1/4
deft still half bugged tho
doesnt benefit from trickster node
uhm is this attached to deft somehow?
so the fix was just changing ap ratio if talent is selected
?
that seems like not that much work
easy fixes first obviously
ks tp removed?
The deft bug was known for a while already
So makes sense for it to get fixed first
yes, thank you for your service
ye it's the cast dmg for deft
fixed
Bro
Instagram reels are so annoying
Every 3 reel legit comes with 1-2 ads
??
And each ad starts as if it’s not an ad
Then ur like fuck
Imagine watching instagram
how do u think the zuck affords a custom statue for his wifes birthday
and those sick new outfits
YT shorts also started doing that shit, its so annoying
Guess it’s time to rewrite the deft apl again
YouTube red is op
when you say hotfix do you mean its like already patched in?
yes
shout out to whoever pushed the article
yw
goats
shoutout to vurai for first notincing it in df
well now we know if something big is bugged
find an intreserting way for wowhead to make an article of it
let it be known well in advance that I am not the "Wowhead bug report" service for any bug you guys feel like is worth making an article about
most important step was someone(Zac) having a log where it definitively happens so we can actually look into it properly
the Vod+log was very useful
at least most important step to properly finding what causes it
I'm aware that people are going to make jokes/serious comments about it for a long time now
I think if we had a good log like that instead of just speculation and feelings we would have had this found properly a year ago
it's also probably been doing this since we were capped without anyone really finding it
so I don't blame blizz in the least for it existing
Hi guys. I'm new here... Can u tell me the "best" rogue sub guide? I'm main tank but wanna learn rogue...
!guides
Outlaw Guides:
Wowhead: https://www.wowhead.com/outlaw-rogue-guide
IV: https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-guide
Method: https://www.method.gg/guides/outlaw-rogue
Tie him up and throw him overboard into another chat!
there's also the FAQ channels here

mean while sub eats from our law big brains
we require compensation
hardest part is that, outlaw has 100 interaction in 1 sec really hard to find things from line to line, idk if there is somebody who could make a thing for a log to datamining with script to just copypaste for the future to find the big/weird things instantly
Thanks guys


that has to be millions of gold
Tens of millions.
If not hundreds
Really depends on the deals.people bought
I just wanna give a shoutout to the staff of this discord letting us be here and all the pro players that help support outlaw players. Specifically @cinder relic @cinder haven @vivid vessel @gaunt phoenix @fathom bramble and others who help us. This is a big win for outlaw players world-wide getting some bug fixes that we would have otherwise been stuck with for who knows how long. Thank you again to those who help support the outlaw community.
-Ryukage
I recently started playing outlaw again for S2 TWW, despite the ks addition to rotation.
I almost copy pasted that phew
it's so cheap in china, for M1-6 dev/shadow/warlock only cost around $10 in USD, hunter/DH is around $18
I nominate @cinder haven as well
Hey I have a question my fine fellows, can you macro Blade Furry to anything rn
Blade flurry is on the gcd, so no
Fiddle sticks
Did the APL already change ? because all of a sudden KIR is simming higher than HO for me im dslice 
prolly deft buff

yeah massive, does/should bf initial hit scale with pc? 
is the bug that crimson vial doesn't work on the healing affix fixed ?
Where the patch notes at 😔
@cinder relic beautifully written article https://www.wowhead.com/news/blade-flurry-dealing-significantly-less-damage-in-patch-11-1-5-outlaw-rogue-and-376587?utm_source=discord-webhook

We back to being kir enjoyers?

Imagine casting bf with no gm

Time to go back to kir
does bf snapshot the entire GM buff or only the portion that buffs bladeflurry?
Bf
ok so no need to keep it on st
honestly the bug i want them most to fix is gm
its just so cringe to play around with deft
Yeah I'm never minmaxing for gm kek
@desert tendon you seen the wait for it thing?
How bad is the GM thing on kir tho
terrible
You perma bf anyways
Oh yeah cause as soon as you got gm you recast bf and you're done for the whole key
Hmmm
y i dont think so
That sounds very cringe
Because 10% bf damage sounds quite good
Compared to some cps
I think
- if bf is on cd when you get gm
You get fucked over even more then
Where rogue?
We stay bugged forever boys
the deft fix is already in game so the others r coming
KEK
I wonder why our fix is not in the blue post
Cant have people thinking they care about rogues
It is?!
Wait what when was that slipped in
Why don’t they just mention it in patch notes wtf 😂😂😂
It was hotfixed x hours ago
But when they fix positive bugs, they hang us for public execution
rogue patch notes are also bugged and don't work currently 
is there a wa for magnet?
I just got it from the cache
and it sim higher than mythic pacemaker
i mean i got it from heroic raid
I got this from cache
sims higher than mythic pacemaker
so how to you fix this bf-hitting-dead-target thing
uncap it
Based 
@hollow temple is this true 
Only the deft thing though Not the GM?
which rogue spec do you think teams are going to use in the MDI?
No rogues 
oh
Even if one spec would be strong enough, it wouldnt be outlaw
you might see some early with the new rules
but you wont see em in the push keys at the end
oh i understand
but yes if you do, it'll be assass most likely
I remember in bfa, Drjay playing firemage 27/4, and when the day comes out, was playing outlaw , what a nice memories
that has happened to me but in pve
but its been a while since it happened
thought they fixed it
yeah there's multiple things that cause KS to just not go off in pvp
it can be very annoying but the spell still servers a good purpose
We need some compensation buffs to uncap bf...
dont need to fix it if you just uncap it...
hit all the dead targets also..
ill take it
Isn't fixing the GM thing just a nerf to HO users?
How would it be a nerf to HO
They wouldn't have a buffed bf for 100% of a dungeon
You can say same about KiR though ?
Kir uses bf constantly and if GM isn't up you lose the buff
With the bug, I don't think it's worth it to press BF even for CPs
I mean anyone that plays kir without deft are just built different
Sounds like a biblical curse
If they fix GM bug, it will be overall slight nerf I guess
love the bugfix nerfs
But I would rather have stuff like that work how it's supposed, rather than having weird snapshot interactions
Also with our average uptime on buffs, I don't think it's that big of a deal
Does ho have high uptime on all buffs? Not played it since df
Lower than KiR, but still pretty good
Since you have 65% chance for 2 buffs and 17% for 5 buffs
KiR fate is back in action guys
im doing normal dmg now
in m+
5mil aoe still okay for 10s
at least its not 2-3mil anymore
if all the bugs in that post gets fixed what does it mean numerically
15 percent more or less
cosnidering GM s snapshotted and sometimes BF just stops aoeing maybe more
What changed to make it do more?
some aoe bugs are fixed
need more bugs fixed still but this is nice
i just had 6 buff on last boss of workshop
we can't really quantify the BF bug so there's no way of knowing
we can quantify the gm bug
not sure it is the correct way to tell. but i started playing outlaw recently and KS end instantly when i am focus by the lightning pole on stix. and also stop instantly when i am stuck by some ability that pin you to ground
like 15% dmg loss if u wernt aware
well zac plays trickster
well im enjoying no ks again
Also might as well play HO rn so you can get perma GM before it's fixed
Fatebound is the play now? no KS? holy thats huge!
no

maybe a little? plsa
If you don't care about doing damage you can do whatever you want!
I’ve been doing a nice job and keeping BF buffed ever sense someone shared that WA
i meant the dead target bug
Yea

KiR fate is so fun
im so happy guys
no ks like before TWW
aoe is smaller but whatever
our aoe sucks anyway
no ks is so nice
is fate back? can i finally stop using ks and dying to the mini bosses on TOP cause i didnt time ks right and got caught in their giant blue circle ???
no its trash
D:
Play fate
Have fun
You don’t time cause of ks killing
With fate you don’t time cause 0 damage
But hey it fun
its not terrible
@vivid vessel this is what I think really happened
back in patch 11.0.2, when they reverted ace nerf, they also did this:
Blade Flurry initial damage increased by 50%.
For some reason this really was 50% AP -> 110% AP
They did this to the normal BF cast and forgot the Deft cast
it does !
I didn't remember they buffed bf initial damage
That's crazy
It really does nothing
Isn't bf initial damage softcapped?
No its hardcapped
but it can trigger main gauche on multiple targets
which will all flurry
which is idk mildly influential
does bf initial dmg benefit from pc?
Yes
Considering how big the number is
It's quite disappointing
How low damage it does
Right
I guess the fact it doesn't work with trickster modifier
it should crit for like 600k now
which is idk fine
Ambush is 200% but gets the crit dmg
and can hit 3 times ofc
think deft damage should be fine even without trickster bonus
I miss some kind of burst
Don't say that.
Mass pistol shot or mass BTE would be fun
Someone will misconstrue that as "I want outlaw to be a burst spec"
Bte shotgun talent MUGA
Our mastery is the worst in the game right
the opposite of crackshot where bte gets 5000% dmg 5000% more cd
What a coincidence
Bring back dreadblades and make it an execute
I'm really thinking about what I'm saying fr
Then it wouldn't be dreadblades lol
I put the dreadblades icon on shadow blades
Shadow blades
I just don't like the fact idk if it's even worth for prio damage
I started playing outlaw on the "rework" in amidrassil
But it did self damage per finisher
yeah i do
And that's my main issue
It sounds like a funnel talent
But it really isn't
And that's a shame I guess idk
Missed out
Yeah I know
My brother in Christ just said enh isn't fun
It's not
I'm effing fd
nawww ele is pretty nice atm
Yeah there's literally no way to argue its visuals are bad
Well I have depicted you as the virgin and me as the Chad
So what say you small fry
Make restless blades scale with our mastery
Literally me
pistol goes boom boom boom 手槍砰砰砰 infinite power無限的力量great shame for family對家人來說是極大的恥辱banned by heavenly decree被天命所禁止would do it again會再做一次
Damage dealt during adr? Idk
Isn't that just warrior mastery
Darn I didn't think that far
Bro thought he got me
Ezpz
Or make mg hit multiple times for energyband dmg boost
I still want to try feint trickster
we just need a outlaw prio target with a nerfed but uncapped bf
If you uncapped outlaw rn and nerf bf it's worse probably
Idk why people think an uncap would be so op also
Yeah idk what that accomplishes
uncap would be op, nerf and uncap would be shit
How about
softcap
Uncap and buff 
true a softcap could be great, but really, i wanna a boss destroyer outlaw,
My idea is best
Same, and even it if becomes op you could just nerf other things ?
Uncap just means an additional tuning knob in my head
Rn you would legit need a soft cap and a bf buff for outlaw to compete in real keys lol
in bfa they adjusted BF damage like 6 times
uncap is a quick but wrong fix to dead targets xd
If it's op, evidently you can ignore it according to unholy
Honestly I don't really understand why they don't touch bf more
But also
You buff bf
And outlaw get so much better in raid
But also
Maybe it's time
They have a way to tune differently between m+ and raid
But also a soft cap doesn't impact raid at all so
Free win





