#outlaw
1 messages · Page 52 of 1
no lol
could certainly have changed since
isnt warrior's aoe stop target capped
I don’t think shout is capped
The stun might be
They still have an aoe fear right?
i think the aoe fear is target capped
priests is too right
fellowship needs to come out already
shits cooked
any tips ? i think my dps are pretty low, comming from sin when i do 3m5 overall maybe wrong stat too
22crit, 16haste, 45mastery and 22 vers
why does ur details look so cursed
it s not classic anymore
what do you mean 😮
Likely just comfort, outlaw gains a lot of damage from comfort
priest isn't, warrior is capped
but their cone stun isn't capped so they still have something
did this change since then
i definitely remember it being target capped df s1
I think it was
they did that aoe stop patch where a bunch of classes got adjustments right
and we got aoe blind
dunno y u typed this to me
idk whats goin on the game is goofy
Just saw the wowhead article about bugs. So my dps on my rogue has been feeling super ass lately because of bugs?
most of the bugs have been around for a while
no its just errors in the core programming
what build are you playing? HO?
@vivid vessel look at this cock
Ok so y'all claim that Blade Flurry snapshots Grand Melee on cast in the recent wowhead post, but there was no attached characterization of impact that seemed reasonable.
Grand Melee appears to have a very high uptime (somewhere around 65-75% in m+?), so that immediately smells bad when it is claimed that "you won't ever benefit from GM on BF without thinking about it".
I then looked at a few logs (albeit only for one dungeon) and never found anyone cast few or no BF during GM.
How is the claim of "if you aren't aware of this bug you are losing 10% Blade Flurry damage throughout an entire dungeon." Even remotely reasonable? Am I doing something wrong in this quick survey?
https://www.warcraftlogs.com/reports/BNafwLch1mG6tDxA?fight=9&type=casts&source=1831&ability=13877&pins=2%24Off%24%23244F4B%24auras-gained%24-1%240.0.0.Any%240.0.0.Any%24true%240.0.0.Any%24true%24193358%24true%24true
https://www.warcraftlogs.com/reports/yhVq3FCQzHG1bXAf?fight=1&type=casts&source=4&ability=13877&pins=2%24Off%24%23244F4B%24auras-gained%24-1%240.0.0.Any%240.0.0.Any%24true%240.0.0.Any%24true%24193358%24true%24true
https://www.warcraftlogs.com/reports/nzCjYTXHaQ3fxDcd?fight=37&type=casts&source=406&ability=13877&pins=2%24Off%24%23244F4B%24auras-gained%24-1%240.0.0.Any%240.0.0.Any%24true%240.0.0.Any%24true%24193358%24true%24true
https://www.warcraftlogs.com/reports/YjHbhJxvzDKw4qgP?fight=1&type=casts&translate=true&source=1&ability=13877&pins=2%24Off%24%23244F4B%24auras-gained%24-1%240.0.0.Any%240.0.0.Any%24true%240.0.0.Any%24true%24193358%24true%24true
Does the target scaling bug also have characterization somewhere?
Start of tww is likely the origin but we don't know for sure
blocked and reported
zeros you will type 10 lines in here with 1 word each on a regular basis
So not lately no
if you play ho you never press bf becasue its maintained forever by
!uuh
- Stealth/Subterfuge/Dance maintains ADR buff
- ADR buff maintains Blade Flurry buff
If you are seeing very long buff timer (20 min type of stuffs), that's because Blizzard does not actually "freeze" buffs but instead slow them down a lot.
Cuz Ho doesn't press bf for cps
So you press it at the start then never again lol
Well it was clearly pressed more than never in all of those logs
Sooo
It's pressed if you drop adr
I mean I can ask to change the number if you want, but if you aren't aware that you need to snapshot GM you are just missing out on the buffs damage
But if you refresh it without gm then you're kinda at a loss
its not never but basically you would not press bf in combat unless you knew about, like the usual ho thing would be to press bf prepull
(without rtb buffs even)
Those logs indicate that people who are likely unaware (those 12 gamers) are getting a majority of the buff
most likely
So...
...
I probably should have said, "You are losing the 10% buff from GM"
What's "a majority"
Not "You are losing 10% bf damage"
Not perfect but sure as shit not 10% of BF
it's not exactly what I meant
Cuz the odds aren't that high of having gm wen you press bf
Over half, click the links please :P
And in the higher keys more, but they may be aware
I can just reword the statement because it's not exactly what I meant with what I typed
... am I not supposed to press blade flurry for combo points when I'm in heavy aoe...?
no one was
Theres also a possibility that you roll GM off first pull of dungeon and just keep the buff no?
Ok so they accidentally had nearly every BF in GM
if your AR uptime looks like this then I guess it's less true
but if your playing in a key where AR is easy to maintain then your not really casting BF after the first press
who
which will likely rob you of all your GM uptime
The two higher keys I linked
why are you looking at 4 samples and assuming that applies to the entire data set?
to be annoying
ye i got that
I just reworded the section
the article can be rephrased but the issue is that you normally dont refresh blade flurry so you wouldnt know whether it has GM bonus or not
So now that we're aware you should see a noticeable increase
also i will not talk about the chinese logs
its not the same game they dont have the same info as us
they might knew
west didnt
Wasn't really the point to say "This GM bug is a 10% bf loss"
crazy concept abilities should work the way the tooltip in game says it should.
But I mean, 4 log sample size is also dumb af
Either way, article fixed to be more accurate with what was intended
I certainly am aware of that, but it was a hell of a claim.
Thanks for looking into it
forgot the ...
It wasn't really a hell of a claim, it was a mispeak
@cinder relic any info on this one?
What do you mean, the BF losing targets bug?
Yes
Yeah theres been a few logs being posted about it
it happens mostly on bigger pulls since more mobs to die and lose targets from, mostly noticeable on pulls with critters and such
As in "how impactful is it" because it wasn't clear
Depends on a lot of variables
it's not realistic to put a number on it
Any ballpark figures?
The point of the article isn't "These bugs are worth x% damage"
it could be stealing ALL your BF or none
this is payback for all the critters we killed with coup in the last .5
The point of the article is that there are a lot of weird af bugs that exist that cost a bunch of damage individually
my gut instinct says ive been losing no less than 50% of my damage due to this
that reminded me the infamous "coup bug" early this expansion. How fast it has been fixed .. lol funny now with this I'm sure that blizz will sit on it for quite some time
Ahh, thats clearly why my damage is so low. All 7 of my BF cleave targets are dead. That must be it!
say the latest log i looked at, i spent half the pack cleaving one target instead of 7
for example, your doing the first area of cinderbrew and your tank pulls new mobs onto the spot you just fought
article points to problem > those concerned with fix confers with theory crafters or bug finders, resolution is found?
its a very specific pack being looked at tho
but your standing on a pile of bodies not knowing about this
that seems a bit high lol
you cleave onto 7 corpses and do nothing
im just that good, i knew it had to be external factors holding me down 😎
(am joking)
just put the blood beast in the bag bro
the jorkin bag
the problem is that cleaving onto corpses produces no combatlog event
so we can't actually track it
at all
and yeah there's no way to quantify how often blade flurry is attempting to target dead mobs
Just realized my team will start pulling critters into the packs just to grief now.
Will we get deft cps from corpses??
no lol
no
Ruuudeee
love hitting 2 targets in 25 mob pulls while my unholy dk assembles a nuclear weapon
stay at tank damage where you belong
You can certainly estimate it, but it's probably a boatload of work (would have to use position data from wcl and write a script to do so)
But if that never happened, that's certainly more than ok and I'll move on :)
boomkin in the back doing 360s hitting starfall doing infinity dps
drooling on the keyboard doing infinite
Ty for answering questions (except Zac, an asshole as always)
Not rocket science, just tedious
no one has been motivated enough to do that
realistically it doesn't matter how bad it is for us and we only really locked down what was going on like 23 hours ago
he's for sure an asshole but the way u typed was a bit infurating for sure
wasnt the problem just discovered yesterday?
yes
It's been tinfoil for awhile but the root cause and effect was learned about a day ago yeah
lets apply all efforts in less than a few hours, i mean come on
other than people who somehow knew something was wrong but never actually figured it out for 2 years
we needed our tinfoil hatters to not give up when we failed to find evidence the first time
throwback
probably mad that brewmaster isnt getting any attention
zac didnt even know 
guess you just come in here every other year to be annoying gg
cant wait for the next apearance
has blizzard answered on the BF bug? that maybe will look into it?
Yeah they are
aware
its monday the shit just happened
Realz is aware and called the spelldata flag Solo found a "nice catch"
they said they will buff mages to compensate
I'm sure it will be fixed in short order
its not even a bug its just a core programming error
that's what a bug is
ok hit me
is @timber pebble a large outlaw figure?
kek small indie company kek
put the wrong code in and the thing doesn't work
is that wox?
no matter who the messenger is
should have put the KS thread on that wowhead article also
I can take it and love u all
maybe if she had worded it differently
LMFAO
@cinder relic well I guess u'll laugh for many weeks
the ability to aggregate superfluous datadata, doesnt indiacate all solutions....
what is the bf bug
So how was it actually found? I guess people were looking at it specifically instead of just randomly stumbling upon it?
Haha
lmao
tc-outlaw has a good breakdown of it
wouldnt u usually do 0 damage on the 50 mobs that are pulled
well i guess the more mobs, the more chance you have to hit dead targets
I mean more specifically the part with the attributes of allow dead target
especially if its critters
whats the best enchantment for gear to buy?
lok had an intuition
Zac had a good log of it with a vod that allowed clean comparisons and I noticed that it was missing 2 targets while having 2 corpses in range
and it matches fairly 1:1 with targets starting to die
whats the likelihood this is fixed within the day?
Damn, nice
then it was just a matter of checking every other instance for corpses
and it all lined up
i figured it was just cause i went into the pack, pulled 20 mobs, lusted, i rolled a 1 buff, ace didnt proc, and i was hitting sinister strike while my unholy dk was preparing a 500 megaton nuclear weapon
corpses are also culled very quickly in raid which contributed to this not being found sooner
since I mostly looked at readily available raid logs in the past instead of dungeon logs that no one had
My clip and log also exactly matches 2 targets dying and then bf continues to try to hit them cause i didnt move
you know
i guess
if you never move
it has even more chance of happening
fix is just perma moving no cap
what about if like 4 mobs die and then the tank chains them all slightly back
and now your hitting 4 mobs with BF that are already dead
Or you just kill yourself with killing spree before the first mob dies.
ye
so i think
the strat
is to be on tank
always
while he backpeddle
that's probably the best counterplay
and for something like cinder specifically you have to pull away from all the yellow mobs that die insta
Wowhead guide lists them all under the consumables page
oh damn i didnt realize you guys were actually still playing the spec
I mean I play it in raid
gl then i guess
imagine if we werent tho
but I've basically given up on keys already
is there alrdy a reminder to recast bf if you get gm?
kind of gave up 2 weeks in really
I was marinating on this all day
welcome back
ok that's crazy
go read wowhead idk
Doesn't this bug also hella devalue pc
ye proly
yes
i thought we were all in here just shitposting but you guys are really out here in the trenches playing the shit
ye
even in a pack of 8 you won't get PC value at the end if you corpses are near
guys please tell me a number
Yup
24
and in a pack of 5 your PC won't ramp off the dying targets with them still being hit
17
ok good enough
... 😉
I prefer 24 ty
here is one https://wago.io/YuicePURM
thanks
bro im about to make a ww alt
and the ww communities figure already hate me
its so over for me
play a dk its pretty fun
ww cracked
i timed a 15 on aug last night
augmentation evoker
wdym augmentation evoker
zac you know what randomly crossed my mind today
when that mage followed u here after the key
how many times did you jork while playing aug?
ww is so fun
that shit was hilarious bro
ok it was funny tho
what they say
im never entering a key with a ww ever again tho
prob the best moment ive witnessed in this disc
they prolly all have me blacklisted now
....
what did u do to the monks
Isn’t WW notoriously buggy as well? Or has the recent monk (not BM) attention fixed a lot of it
man i feel bad for the guy that asked to be muted earlier today
bro is gooning
i was about to say that
all the news
Lmfao
I think they are mad we are more capped than they are
what can you do
deepred hatred
why cant we say cock
no you can
hahahaha
Am I crazy or do I remember an instance of a rogue bug not being fixed because we were already doing too much damage
ye that was nighstalker
oh
somnius is da boi

and you could say the audacity bug is a similar situation but the opposite
they wont fix the bug cause then they would need to buff ho
and they dont want to
objectively that bug is terrible for the game especially new comers
that's crazy lol
I also have another question (maybe is stupid so dont laught). They fix the BF bug and in theory outlaw increaces his dps in lvls they dont want to. Then they probably nerf the spec. wont they?
it wont change anything
rogue is already not meta
nah
also outlaw is mega shit so
fixing the bugs wont do shit
theres no way fixing the bug will give outlaw a giga buff
bugs or not class is still capped
but its more dmg and another bug off the list, so positive either way
yeah if it is fixed with no nerf it will be beneficial
if this was a dps increase (coup bug) theyd be on it 😄
come in, make post suggesting guy is sandbagging about the impact of the bug, call tc who made major contributions to bug an asshole 
eh
i didnt even mind that
just the ..
Feels like im a kid talking to a very condescending adult
i mean i looked in monk discord to see turbo passive aggressive emote usage so its not really surprising
hey guys, what are prios here ? I have 2 CPs, 2 garanteed Unseen Blade procs, Coup ready, 2 vanish charges and BTE ready.
I ignore unseen blade procs and just build to vanish ?
coup(can build if you have fth/deft)>build>vanish
looks like AR has 2 seconds remaining so prob vanish
oh didnt see ar timer
I just let AR fall while taking screenshot, what if AR is high ?
coup
this situation doesnt happen much tho
having double charge of vanish back
is already fairly bad in itself
shouldnt really happen
i mean it can
but it shouldnt
Ye, it's just not intuitive for me when something like that happens and I don't like the second I spend thinking about what to press so I just wanted to ask to make a decision and be sure I don't go with the wrong one 😄
Could be worse
Seems like wise 😄 Thx
we should have a death counter for cauldron beam
no hps link ? 🤔
Rik reverb barrels except ks deaths to could Ron
!Ren
0 days since last death to ksing into ron frontal
why would they be mad about that lol?
if you cant compete about being the best spec in the game
you can always compete about being the worse
!
no cap on god
fr
How are they suppose to have a victim off when their opponent is outlaw
Outlaw and WW competing for the bottom DPS
will bf changes be greater than coup bug buff?

lol
coup bug fix was legit 5 to 10% bro
you aint getting that back ever
waiting on my wowhead article for htat one btw
didnt have monks pinging us asking for numbers
weird
crazy i dont remember outlaws being stacked in raid the way monks were this tier
zaczczczcazczaaczxczcczsaca
ye ross
Everybody in here is a challenger victim on God
n o cappi zac no cappi
ye
sin fun sin fun
no
Still crazy that we got the unprecedented midweek bugfix nerf with no compensation
Basically never happened before
That is nasty work
Right before one arm prog 👌
which nerf was that
coup fix
They also murdered our pirate son which was like 4% too
- tbf problems we had on that boss were not outlaw damage related
True
bro the pirate was way more than that lok wdym
Most nerfed spec is all time
Depends on the trinkets you had right
it was crazy we killed sprocket and lok's 619 lil guy was 6% of his damage
Not everyone had a champ/heroic one
But yeah 6% for the bis sim
bragger detected
i do not mean to brag
zeross speaking
they could have adjusted the cp gain of coup
+10cp 
does anyone have the super premium WCL
I mean pirate was reasonable
can someone send me a screenie of an old parse >_>
I think we all saw that getting fixed
Solo had pi pirate sims that were almost beating the best pi spec in the game
lmao
Tfw one delve trinket scaled better with pi then any spec in the game
as in casting pi on the pirate?
No on u
zuc
It gets its as from u
giga pirate
herbie
i am doing good brother hope u are too
Pirate son was kind of in reason before they buffed it by 20%
hi herbie
i checked if any homies still here and saw u :3
barely above what some other specs get from house or cards
hihi
they should have nerfed it for every spec but outlaw
I think we all expected it to be nerfed anyway
made a new hero spec of pirate captain
first time in my life i got asked to play outlaw tho
lasted about 1 hour
till we needed sub back in again
Replace fatebound with our pirate son
human mastery rogue
unholy 2.0
fatebound more like lamebound
i wish i ahd a saved sim from PI pirate
u looked like a burst spec
u bursted every 2m
the burst was 99.99% a single trinket
that tripled ur dps

was funny
New mastery Pirate son: casting adrenaline rush summons a skeletal pirate from the seas that deals x damage per second and gains your attack speed bonuses.
remember the riposte bug in sl
the pirate was the main character when it was out
that mf was doin more dps then u
what if we were the first mates all along
what if we were the pet and norggen was the main character all along
could be better, yeah


Would have had time to cloak without the stagger bug
Rip
ok time to logon and finish filling my vault on my flavorite character outlaw rogue
i sure hope i can hit my target cap today

think im not gunna run PC in anything and see how it feels
we can outplay this bug at least, just gotta reposition everytime mobs die near u in big pulls
me when im outplaying not hitting dead mobs
literally boxing w/ghosts
i love this spec
sending the ghosts to the light,or something
"sounds like they should buff assassination cause of this" best comment below outlaw wowhead post
so whit the BF bugs is PC even working in the end of a pull ?
nope
I dunno it's kind of an open question
How often are you near dead targets so that bf attempts hit them
How long do dead corpses last even
Idk the impact of the bug really
just that it exists
yeah I think it will affect PC when it does happen
yea i mean trying to calculate how its impacting pc
glhf
thats all gunna be so napkiny
ur already kinda "feeling" how good PC is in a key where almost every pull is 8+ targets
u cant calculate it easily
xd
Fwiw the fazed thing is not really a bug, it just works the same way as other similar effects like ghostly strike or find weakness
or they can read
Well, yes and no
the other way around eleem
the targets with fazed up on them should get cleaved for 5% more
because bladeflurries spell id is listed twice right, one for the cast damage, and one for the cleave, hoever the cleave one is just the wrong spell ID
So I would assume it's intended to work
I see, but that was fixed for sub with season 2 iirc
So i thought they fixed bf too
what really ?
secondary targets afflicted with fazed should take increased damage from incoming blade flurry hits
Im pretty sure they did atleast 
not for outlaw unlucky
Also blade flurry, sanguine and spatter all benefit from aura buffs
idk what you mean by that
Instead of spatter doing 40% for assa
Its doing 40*1.07=42.8%
(because its got +7% aura buff)
Blade flurry was in the whitelist when me and whispyr looked at it the other day

a bit off topic but if you go to a target dummy and usetoys like turnip next to them to se your 8 target dps you dont hit them at all on your BF
im fairly certain the cleave part doesnt scale with aura buffs
ye i noticed that
idk why
wait no way splatter and nimble flurry are double dipping with aura buffs?
i too wanted to test 8 target aoe kekw

the whole point of aura buffs
429951
This id is on the whitelist
Nimble isnt
unless we have no aura buff rn
we have a +6% aura rn
In the Rogue Specialization Abilities category. Learn how to use this in our class guide. A spell from World of Warcraft: Mists of Pandaria.
ok well bf is not scaling with aura buff then
because i did the math
and there is no 6%
It shouldn’t and never has scaled with our aura buff
Imagine how silly that would’ve been when we had like a 42% aura
ye thats one of the cast
i mean its not an issue if bf isnt in it
Ye ofc it shouldnt
caustic certainly shouldnt be in it
it would be double-dipping if it affected flurry
its just funny
wdym
we did get hotfixed asap
douple coup
Anything that copies a % of your damage shouldn’t be of course
apparently once again sin is winning
do we know if caustic is effected by this BF bug
would probably be annoying to tell i guess
since its softcapped
idk i asked whisp
It has the same flag that we think causes it
and i dont remember what he said
Idk if any sin rogue will check
probably wouldnt notice much anyway since its softcapped and spatter is also based on ur targets hitbox not ur own right
What would that make it soft cap harder with dead stuff around
yes ud do less of the unreduced damage
if it was working the same way
not quite as bad as doing zero damage but
xd
Yeahhh
its also a significantly lower portion of their actual aoe then bf so
not the end of the world since the times this bug even pops up r limited
I don't want outlaw being the 1rst dps spec, I just want it to work properly
Yeah and do that KS fix
Caustic has the allow dead targets flag so idk
if all the bugs in the wowhead post get fixed we are a few steps closer to everything working properly
Wowhead doesn't seem to list the allow dead targets flag so I couldn't check if stuff has it
spell data is here though its a bit annoying to search https://github.com/simulationcraft/simc/blob/thewarwithin/SpellDataDump/rogue.txt
wtf is blob
if this flag actually does what it says it does
surely this is some leftover vanilla era shit
does anyone care about nearby corpses anymore
we just need to find a mage skill with a similar bug so they fix it asap
why would a target checker ever want a flag like this

Ty
which we probably want res spells to target corpses right
np
some auras that persist through death have it as well
like the recently cheated death thing
how does it end up on damaging spells
good question
xd
I have no idea
https://www.youtube.com/shorts/t6os0JuPc0o
blizzard fixing bugs
im musing to cope
as i queue for keys
knowing im about to try to dodge corpses
like a schitzo
outlaw was fine on stix prog
u take alot of damage for free but u wont die if u feint
feels terible
u gotta sorta play AR around rolls
but as long as u dont get the very first roll
it doesnt feel too bad
on raid the dead body get remove no ?
raid i dont think the corpse thing is really an issue
ur almost never beyond target cap anyway
and corpses in raid act differently then dungeon ones
yes, and we didn't pick talent to deal more if there is less target
so it should be fine
law felt strong on strix prog u just take alot of healing because u will take a decent chunk of damage from fire puddles and kspree
its not enough to kill u but its noticable
its fine
Can you ignite all the trash piles on accident with killing spree?
outlaw tank spec atp
stix is about to do the ball correctly anyway
all the ones in melee range yes
just don't KS during that
tank dmg, tank dr
and if u get first roll it kinda sucks but u generally only get 1 roll a fight so its not that hard to play AR around
if ur trying to parse the fight my recommendation would be
dont ever
the way u parse that fight is play as unethically as possible
the boss just dies to rolls if u do the mright
play like you'll never get a ball 👌
It'd not on all stars
if you get one it's doomed anyway
focus everything on killing bombshells and rolls
parse doesnt even matter for that fight
and not killing ur friends
even trickster is kinda softtrolling that fight tbh u need to hold it alot to play ethically (basically anytime u have fire circles) + it makes u eat a ton of free damage
i dont think i ever died early on all of prog tho cause u can just feint all ur KS and never actually die
i just felt dumb being at top of damage taken meters after tanks
unfortunatly ur alternative is basically do 20% less trash damage on a fight where killing certain trash does matter by playing fatebound
and fatebound even loses prio damage on bombshells/boss whenever a single add exists within 10 yards so
xd
have u done a key yet
im at my queue cap rn
i dont think im getting invs to any of these tho
since ive been in em for like 2m
shuld probably cycle thru
just gotta find someone desperate enough
100% of the top outlaws are running it so it's objectively the right talent pick for that boss tho right
yes
feelsbad
i mean
fatebound is so bad on that fight
u sorta just gotta take it be like hey i know im going to take a ton of damage but i will never die
u shuldnt ever die on that fight as rogue rlly u can feint all the important stuff
I just read the wowhead post
Didnt know about targets dying and your BF target cap reducing
That's some spaghetti coding
there's just like 20 BF spells on wowhead
oh ye
this is the one that is actually responsible for BF damage hits
So what's the other workaround?
ignore caster damage modifiers is what prevents double dipping for example
Use BF when shit starts dyinh too?
only counterplay is to not stand near corpses
no just idk try to move away from dead shit
@halcyon elm new build in action now 
Bruh
you need your 7 nearest targets to all actually be living
streaming now since u asked earlier i think
I dont think refreshing BF will prevent it hitting dead targets.. prob best to have tank pull away as shit dies
Its so stupid
but gl getting a tank to move correctly
Need a dead enemy highlight weak aura
on my profile malarki
and be mildly aware of it
gotcha
also be aware of gm snapshotting
and hope that them fixing it will highlight the other parts of outlaw that need fixing 
press bf once when you roll gm the first time
did a few keys solo
this feels like absolute complete utter garbage
no tswift music i have to mute stream
and i cannot not press bf
its out of my hands
i must press bf
sooner or later i press the button
ye i mean probably

well i think with th gm bug it has to be ho right, perma buff gm is too good
oh is deft not even worth
"good"
with GM bug u think zac
on paper ho does more damage on basicallyt every scneario so
thats not what i said
but if gm drops
imo
you dont press deft
ye
ye just in that scenario
thats almost more cursed
then not playing deft
ngl
nice optimization
Hear me out.. HO+GS+CTO+PC 1pt FTH.
the reroll rules need to be fixed to prio gm so kir can play deft 
the insane fix would be that, if we do dmg to dead targets, so we do dmg, but only worthless dmg 
you will have to link me that build
if you manage to make it
real talk, i dont think these bugs are new, either of them
so its not like some new thing destroying your dmg
im not talking about outlaw bugs
these are bugs that has been here forever
ye idk solo caue shit felt noticable worse last weekend
but also
dungeon pulls r becoming more degen
as the tier goes on
even in weekly 10s
every pull is 12t
i found old logs
witht the same bug
wasnt like that at start of season
this bug gets worse the larget the target count. so if pulls get bigger and more optimized as season goes on
i think it just gets more noticable
law has felt like this since df easily for me idk
always feels harder to do ur target cap dps in mass aoe situations
then at actual target cap
ara ara first pull was always wild
How can you even see that in old logs?
ye there is a replay option
ye i always felt weird about massive first pulls in dungeons
then my dps being higher on the second pull
never really put much into it, it just felt weired
Lol

time all weird after 2020
i always just chocked it up to starting dps late or the fact that u can do less dps on first pull then second if second is also 8t just because law is law
but it genuinly felt harder
There were no nerubians in dragon expansion solo
yeah its probably confirmation bias but i swear to god sometimes i'd be doing 9-10m in big pulls and other times struggling to get over 7m, i was chalking it up to just different RTB rolls and rng
i think ara ara is like a poster child for this that first pull had wildly mismatched hp bars and u basically didnt move from the spot u pulled it to if u went all the way to the spider
so it would be one of the situations this bug would probably be at its worst
well big pulls is legit the dead target thing
just in general feeling weaker after 11.1.5 is probably fake
I like how the post highlightd what's wrong with the spec but nothing about being worked on
these things are really more common at lower io, where players not chainpulling things more often, like every shit and bug are more noticable at lower io/bracket
nah i think its the opposite lol
you dont really notice that bug until you do massive pulls
idk
wouldnt the dead target thing also fuck you over hard in certain raids?
like ovinax
my understanding is that corpses are despawned much sooner in raid
i think large pulls r becoming much more common in 10s as this season goes on
both because mdi mindset and also this season is just very easy
compared to keys
gear is crushing these dungeons
ye i mean always evolved liek that weran
ye
but it still isnt what you do in high keys
like corpses?
cause the undead thing works for a looong time
LUL yea cinderbew is pretty doomed
i show ytou the route
my tank friend likes to do the mdi routes in our weekly keys
they arent
last cinderbrew we did was like 12 targets every pull perma chained
why am i even here bro
like on fyrak you could consume both waves of smallies and just get 80% mana back xD
how overtuned would i need 2 be to be decent in a dungeon where every pull is 12t ☠️
- you have lil brew shits that spawn on cd
my target counter was litteraly
20 targets
on the chargers yea
thats like 4 things that can die super fast
on top of u
and u dont have much space to work with
generally raid adds either leave no corpse or despawn very fast
I know there's some exceptions, but in general this is true
i c
idk if priory 1st pull is massive compared the pull after 1st boss( but there u chain cause of consecration), but that's legit something, 1st pull half dps compared after 1st boss packs
specifically broodtwister corpses despawning nearly instantly contributed to us not finding this bug as fast
since it was part of the data we used last time
u guys beat me to it
☠️
Oof
and then
this is every pack after first boss
till we wiped
cause nothing id dying and we are pulling too big
surely you start asking yourself some questions
and this is the prio damage on the prio targets in these pulls
so its not like it was compensating with that anyway
questions like "why are we pulling so big"
outlaws fine you just have to design your entire comp/route around its target cap
ye its fine
Is there like a bug list of all three specs? I want to see how my bugs we have rn.
!bugs
[Outlaw bug Thread](#1276315296159760467 message)
solo getting promoted to dev team confirmed
Yeah that was cringe
lol
if you can dodge a bullet you can dodge a jork
Clush needs to have realz-specific notifications on
hahahahaa
So he can ask him about jorking it immediately
On the topic of jorkin it
...
Did you guys see the sperm race
the fuc
It’s actually completely hilarious

post
There was a race like that on my hand earlier
Good ping
wtf
high value ping
oh fuck this is real
Bro it seemed like legit the most hype thing
fwiw blade flurry id 22482 has had the Allow Dead Target (64) attribute at least since aug 2021 (based on the rogue file of simc) which was around patch 9.1.0, but that commit added several attributes to many other spells, so, if the same id was being used back then it could've been broken even before that
ye
I mean tbf
if you think back in sl
it wasnt as relevant
in df it was already weird i think
i rmemeber everbloom
but the most noticeable was arakara
and thats mostly cause critters that insta die
are like the main thing that will "activate" the bug
kinda
honeslty
the most surprising thing in all of this
is how we gaslighted ourselves
for so long
that we were just seeing thigns
the new tech is to taunt critters near the mob stack to grief your outlaw rogue then
Omg seems like there is no swe in wow team at blizzard
i just want the fixes implemented so i can do sub par DPS
Not even asking for uncap aoe
Imagine your aoe being hardcapped
And its being fucked by bugs at the same time

imagine playing outlaw in 2025
I think that now this is done
we should go back to asking about uncap
and maybe one day we get a soft cap
Id rather have a ks fix before uncap
Im pretty sure the community has been asking for uncapped aoe for a while now
Tbh
honeslty i hope they fix that gm thing
saving fixes for 11.1.7 lol
sin rogue simulator
Bad*
not sure devs are assigned to one class
are we least population now?
not sure but rogue has always been low pop
I bet the rogue dev looks like the guy from degrassi who shot drake
hahahahahahaha
Who
anyway the dev assigned to trinket just copy pasta rogue this patch
i just assume all trinkets are scarizard
cause he made them in season 1 DF or something
now he is the permanent blame

In the interview with Max he said he had a whole team iirc
nice














