#outlaw

1 messages · Page 47 of 1

vivid vessel
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no?

proven ocean
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no it is real

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lmao

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he microwaved all his food

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legit everything

vivid vessel
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i didnt have a thingy tho

proven ocean
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ye ik

vivid vessel
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whats it called

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you know

proven ocean
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but its funny af

vivid vessel
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a thing

proven ocean
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that everything u ate

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was microwaved

vivid vessel
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ye i mean idk its fine

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i was cooking pastas

lone crow
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as long as u like it

vivid vessel
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in microwave

lone crow
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what

vivid vessel
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and this works surprisingly well

proven ocean
hollow temple
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No shot your french

vivid vessel
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pastas in microwave are legit just normal cooked pastas

hollow temple
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You aren’t french

vivid vessel
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also its super easy

hollow temple
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You pretender

proven ocean
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no way ur real

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with that

vivid vessel
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put pastas and water into a bowl

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put it in

vivid vessel
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and its jkust normal pastas

proven ocean
vivid vessel
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no cap

untold yarrow
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brow hat

proven ocean
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IWITH

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PASTA

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WHAT

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ARE U SAYING

untold yarrow
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is this guy american

proven ocean
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WATER + PASTA

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NO WAY BRO

vivid vessel
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how do you cook your pastas bro ?

proven ocean
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LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

vivid vessel
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you ok ?

hollow temple
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U need water to cook pasta

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That is true

proven ocean
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ofc but

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is he

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eating it

hollow temple
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But steak?

proven ocean
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with the water

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or

vivid vessel
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what ?

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why would i eat the pastas

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with water

tropic zephyr
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I cook pasta in my steak

vivid vessel
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you are cooked zeross

proven ocean
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but zac

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water

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with steak

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?

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what

vivid vessel
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you just need a little bit of water idk it works better

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like a cup of water i mean

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with it

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in the thing

hollow temple
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Like next to it?

ivory terrace
vivid vessel
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ye next to it

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you guys gonna try or what

ivory terrace
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damn

hollow temple
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Oook

ivory terrace
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i am

hollow temple
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That makes sense

vivid vessel
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cool

hollow temple
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But

vivid vessel
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i mean the steaks

hollow temple
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But

vivid vessel
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are like

hollow temple
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But

vivid vessel
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not great

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the pastas tho ?

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the pastas are legit normal pastas

hollow temple
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You don’t cook steak in a microwave zac

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Shame

ivory terrace
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So if im correct, i put the steak on a plate and beside it a cup of water that just sits there chilling

vivid vessel
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ye

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medium power

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and idk how long

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you need to cook it for

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i forgot

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that was like

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5 years ago

ivory terrace
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sick

vivid vessel
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if you cook it too much

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its like

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a shoe thing

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so be careful

frank finch
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this is why outlaw is so bugged

proven ocean
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shoe thing

ivory terrace
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i getchu though, the water cup like moisturizes the steak

vivid vessel
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can go south very fast

proven ocean
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wtf

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lmao

frank finch
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what are u doing to pasta?

proven ocean
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chat

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u really

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NEED

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TO BE CAREFUL

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because

vivid vessel
proven ocean
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zac eats anything

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if something is bad

vivid vessel
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ross

proven ocean
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and zac says its bad

vivid vessel
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all im gona say is

proven ocean
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that means its INSANELY BAD

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like

vivid vessel
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if there is a zombie apocalypse right

proven ocean
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ur stomach may explode

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at some point

vivid vessel
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and only microwaves works

proven ocean
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cuz of how bad it is

vivid vessel
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im winning

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you arent

proven ocean
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bro

ivory terrace
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campfire

vivid vessel
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and you have to bring your microwave around

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only microwaves work

vivid vessel
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fire is disabled

fathom bramble
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bro is playing project zomboid out here

vivid vessel
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im winning

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all im saying

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im prepped

fathom bramble
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cooking everything in a microwave because you took the fear of fire trait

ivory terrace
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im investing in microwave rn

proven ocean
vivid vessel
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i know how to cook a steak in more ways than you, so its an advantage

proven ocean
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they'll disable fire

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in the settings

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lmao

vivid vessel
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you never know ross

ivory terrace
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what if they disable electricity

vivid vessel
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we live in a simulation

proven ocean
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like

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any dumb animal

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can make fire

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at this point

vivid vessel
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so im winning either way

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im better

fathom bramble
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what if they randomly break fire targeting one day?

ivory terrace
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Dont forget the cup of water

fathom bramble
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and it just doesn't ignite the logs for some reason

vivid vessel
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you say that but

vivid vessel
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i doubt most people can mkae fire out of nothing these days

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if i just let you out in a forest ross

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are you really managing to start a fire

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i dont think i am

proven ocean
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i can live in a forest

vivid vessel
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and i know how to

proven ocean
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i did it

vivid vessel
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i learned

proven ocean
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so

vivid vessel
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but i dont think i would be able

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shit never works

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its fake

proven ocean
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living in a forest isnt as hard as u think

vivid vessel
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ok bro

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forest liver

proven ocean
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its only hard if u go there with no processed food

vivid vessel
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ross

fathom bramble
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without a ferro rod or something I am never getting fire

vivid vessel
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i drop you in a forest right

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and the only thing you have with you

proven ocean
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zac

vivid vessel
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is like

proven ocean
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what do u think

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i was doing

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last 1 year

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?

vivid vessel
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50 frozen steaks

proven ocean
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im confused

vivid vessel
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1 microwave

proven ocean
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like

vivid vessel
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what you do

proven ocean
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if i have food with me

vivid vessel
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?

proven ocean
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ofc i'll use it

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but

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why in the fuck

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would i take

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a microwave

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to the forest

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are u drunk

ivory terrace
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portable microwave

vivid vessel
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thats the cards you were dealt with zeross

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dont question it

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they dropped you in the forest like that

proven ocean
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my guy thinks

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real life

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is a game

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they can disable fire

vivid vessel
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you never know

proven ocean
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and only microwave works

vivid vessel
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you never know

proven ocean
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true true

vivid vessel
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you laugh a lot rn

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but i know things

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wait till blizzard disable fire next patch and all you are left with is a microwave

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will see who is laughing then

hollow temple
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zac

vivid vessel
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Ye that do be me

hollow temple
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are u done with high keys now

vivid vessel
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Ks doesn't work

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Outlaw does 0 damage

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Idk

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I think I'm done

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Outlaw might be the worse spec in the game for semi high keys rn

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I'm not even talking world first

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And also I don't think I'm exaggerating

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Cause find me a spec that does st damage on a 20 target pull

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I will be waiting bozos

hollow temple
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why no assa?

tropic zephyr
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Yk I'm trying out fury rn

wintry solar
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Outlaws saving grace

hollow temple
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the season i decide to do keys u are done

vivid vessel
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i prefer not playing than playuing assa

hollow temple
tropic zephyr
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And idk how noxiv does it

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Like

vivid vessel
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i might be done tirckz

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be

tropic zephyr
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Fury is 100 times worse than law

vivid vessel
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you will never get my io anyway

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so you have work to do still

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chop chop

wintry solar
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is that you can play a meme build and still do top overall in small keys

cinder relic
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Fury is so ass heartbroken

wintry solar
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why do yall not like fury?

cinder relic
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Slayer sucks

vivid vessel
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its not outlaw

wintry solar
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valid

tropic zephyr
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It's law but bad

hollow temple
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??????

wintry solar
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also yeah I dont like slayer and I dont like thane either

vivid vessel
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get to work

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noob

hollow temple
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ill show you !

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nub

vivid vessel
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Okok

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Waiting on it

cinder relic
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You just use a weakaura for it but I don't like how conditional execute is

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Execute should be the I win button

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And it isn't

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And then fury is just annoying to play

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Arms is alright

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At least arms can spam execute

wintry solar
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I thought I wanted Thunderclap for fury but Im man enough to admit I was wrong

tropic zephyr
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It's cringe and boring

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Also

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5

wintry solar
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I mean

tropic zephyr
wintry solar
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icr the last time fury wasnt boring

tropic zephyr
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Yeah im playing it because of a cringe zero to hero challenge with friends

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Everybody picked the cringiest class for people to play, like you could not choose yourself

cinder relic
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I like arms enough

vivid vessel
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And now that it is the spec is unplayable gg

wintry solar
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I got my KS fix in pvp

tropic zephyr
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"my ks fix"

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brother what are you gettig

quiet root
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ks is playable for some definitions of playble

wintry solar
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so I couldnt care less about its viability in pve

tropic zephyr
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high on

wintry solar
tropic zephyr
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it is detrimental to MY personal wellbeing tho

wintry solar
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thats crazy

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you too?

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I'd be okay with the most basic of fixes if Blizzard were cool like that

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anything but delete it

fathom bramble
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the changes necessary to fix it would change the skill enough to basically delete it

vivid vessel
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Oh well

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Happens

wintry solar
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literally untrue but okay

vivid vessel
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Next

fathom bramble
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basically the only thing you can keep is the longer GCD and the fact that it is a cooldown finisher

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every other part of the spell is a problem

wintry solar
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I wish we could see Wox's fix in the context of current outlaw

fathom bramble
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random teleporting, teleporting me at all, preventing the use of off GCD skills all needs to go

exotic grail
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/wa

fathom bramble
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and that just leaves it as a longer GCD cooldown finisher

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what else is there

robust zephyr
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what is going on with rogue hps?

gaunt phoenix
robust zephyr
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yeah how does that work lol

gaunt phoenix
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killing spree staggers damage and this is logged as absorb

fathom bramble
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killing spree staggers 100% of incoming damage to be taken over 8 seconds instead

gaunt phoenix
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If you killing spree into the dino beam it will stagger >450 million dmg

robust zephyr
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oh

gaunt phoenix
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but if you dont cloak immediately it will kill you ofc

vivid vessel
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Sub has sec tech

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It feels plenty different enough

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Doesn't need anything fancy

fathom bramble
vivid vessel
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Hell bte Is exactly that

fathom bramble
tropic zephyr
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tbf just make BR do exactly as much damage as KS does and make it a finisher

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and we got our own sectech

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ggs

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(delete ks obv)

wintry solar
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the bar isnt high

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it should just not kill you

tropic zephyr
runic gulch
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a sec tech styled KS is how I’ve always thought it should be reworked tbh

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Let clones teleport instead and stand in the shit

wintry solar
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thats dumb

fathom bramble
glass mortar
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we arent sub

wintry solar
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why not play sub then

fathom bramble
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but does that actually matter?

runic gulch
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But then tune damage accordingly as you can still carry on dpsing

glass mortar
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if we are gunna redesign it why not at least make ti make sense for law

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kspree doesnt even match laws theme

wintry solar
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law doesnt have a theme

fathom bramble
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I'm not sure kspree ever matched combat or outlaws theme

runic gulch
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We can give them pirate hats, idk man

glass mortar
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the only thing that matches is its fast

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why am i shadowstepping around

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u guys took shadowstep away from me

runic gulch
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Better than what we have now lol

tropic zephyr
glass mortar
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fix this spell

dawn talon
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holy shit there's an aug in lfg lol

fathom bramble
glass mortar
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🙂

wintry solar
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it does not

glass mortar
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the wox thing is like a bandaid that shoulda been put in the game

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2 weeks ago

dawn talon
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"used to"

glass mortar
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not the rework we deserve

runic gulch
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Or just make it like DH blade dance, like an on the spot animation where you can still freely move

wintry solar
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missed the use to

glass mortar
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a full season of this spell dead

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gotta press it to do any real aoe damage

fathom bramble
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wox thing is the simplest easier possible fix

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but an actual redesign is obviously ideal

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like punching air is janky, but with the hitboxes in this game we already punch so much air

wintry solar
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decoupling it from trickster is just as good tbh

fathom bramble
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the GCD lock is terrible, but it's better than dying

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it should just be a PvP talent like DFA was changed to

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PvP is basically the only content where KS has actually felt good to use for the teleporting feature

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basically never comes up as a positive in pve

tropic zephyr
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man where's my DFA in PvE

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DFA is so goated

fathom bramble
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no it's not

tropic zephyr
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ye it is

fathom bramble
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go talent into it right now and press it

cinder relic
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DFA was dogshit for the exact same reasons ks is

glass mortar
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at least dfa has silly positives

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but its really not better

fathom bramble
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it's literally the worst spell sub ever had

tropic zephyr
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jump over shit

wintry solar
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its so cool though

tropic zephyr
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do damage

glass mortar
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dfa made u fully cc immune during the animation xd

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but u could still just die

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this kinda shit

cinder relic
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You didn't jump over stuff with it tho

glass mortar
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never fun in pve

tropic zephyr
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hmm

glass mortar
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dont do it blizzard

wintry solar
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do it blizzard

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out of spite

tropic zephyr
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only the animation made you go in the air?

glass mortar
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yes

tropic zephyr
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ok that's bad

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i remove what i said

glass mortar
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u couldnt dodge over ground shit with it

cinder relic
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..?

tropic zephyr
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idk i only used it in pvp in warlord

glass mortar
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i mean in pvp it was nice cause it made u cc immune

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and made it a gap closer

runic gulch
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lol I loved dfa

glass mortar
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kspree is also nice in pvp

runic gulch
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Spamming shadow dance keybind on the way down and hitting like a truck

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Was sad to see it made a PvP talent at the last min for bfa

fathom bramble
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sectech was so much of an improvement

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DFA had to go

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and they even made it a pvp talent which is the only place that it felt good

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hell you can still talent into it rn and go play with it

glass mortar
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man idk if i can even think of a version of kspree thats longer then a gcd that would feel good as law

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the whole not being able to spellqueue off of it

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is just so janky

fathom bramble
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the way they implemented the GCD lock causes it for whatever reason

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similar to old coup

tropic zephyr
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nah ks just have to go

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i mean

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that was the feedback since alpha

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kek

cinder relic
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Sectec is what DFA was in practice

glass mortar
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the duration shouldnt scale with haste. should just be hardlocked to like 2 gcds and u can spellqueue off of it

cinder relic
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Big finisher u built towards

fathom bramble
cinder relic
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Looks way cooler too imo

glass mortar
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and u cast more strikes scaling with haste

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and the damage per strike

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scales with cp

cinder relic
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Hope ks gets the same treatment

fathom bramble
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okay we have the same thought

glass mortar
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would feel way better

fathom bramble
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fixed duration, haste is more hits, CP is more damage

glass mortar
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for a "long" animation

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ye

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would make it scale linearly with haste

runic bough
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guys

wintry solar
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love the new name

runic bough
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the real problem is still getting hit my ground mechanics when your toon is jumping over them.

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but this has been the issue forever

runic gulch
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Yeah but sec tech didn’t really become a 1 to 1 replacement to dfa for a while tho right? Seem to remember not taking sectec for ST until like SL?

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Maybe I’m misremembering idk

fathom bramble
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you probably shouldn't be able to avoid ground effects by jumping

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that has so many abuse cases

runic bough
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Or a reason to jump on point

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hook

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etc

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like if you hook over a puddle, you still get the debuff of the puddle even though you never stepped in it

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thats blizzard mechanics

fathom bramble
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allowing an actual movement skill you avoid them is another thing

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jumping should absolutely not stop a puddle from hitting you

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since you could just stand in puddles that have an activation time spam jumping

runic bough
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unless your a mage and you teleport entirely. everything else is not okay/

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???

fathom bramble
runic bough
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why is it only okay for blink/teleporting to ignore mechanics but other classes like hook still take the mechanic?

cinder relic
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Sub was bin tier for all of bfa after they gutted shuriken combo

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Like literally worst dps every tier

fathom bramble
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it's just a random technical thing with teleports vs dashes

runic bough
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its just bias from devs

fathom bramble
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also you can hook through A LOT of mechanics since you move so fast it doesn't hit you

runic bough
#

one thing can be realistic and others cannot.

fathom bramble
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basically every ground puddle in the game has an activation time

runic bough
#

Blizzard carries this logic in all their games as well unfortunately

quiet root
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just don't try it with stun puddles

runic bough
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some games without logic bias are pretty fun

fluid meadow
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these puddle things is just reworked to this way after casters abuse?

wintry solar
#

casters would NEVER do such a thing

fluid meadow
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like not getting any hit if they jump on edge or smthing

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meanwhile puddle or spells below them

cinder relic
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What

fathom bramble
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but it's not biased to have teleports be teleports

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and dashes be dashes

runic bough
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Even if a dps were to dodge all mechanics like a mage blink can, they still put in aoe group damage so a healer is still needed to heal the dps. There isnt really a reason why hook and leaps take puddle effects.

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besides bias

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imo

cinder relic
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Yeah I think it might be the shareholders keeping leaps and dashes down

runic bough
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exactly

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its reallly funny where theres a little river that does damage before the boss platform.

short plover
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!log

runic bough
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blizzard makes these kinds of platforms all the time

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you can jump over that river but not mechanics

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silly devs

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yo have to take the time to run around

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mechanics

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xD

fathom bramble
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idk

runic bough
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its obviously designed this way for sure

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with intention

fathom bramble
#

there is no practical way to implement what your saying

runic bough
#

hmmm

fathom bramble
#

unless we just turn dashes into teleports

runic bough
#

no

fathom bramble
#

do not say elevation

runic bough
#

im just saying why isnt my ground dodging action not actually ground dodging

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xD

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but its ok

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been like this forever we all used to it

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could be why they justify run speed for melee specs

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because mechanics designed to run instead of leap over

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either way at least we get run speed nodes

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since melee is forced to run around puddles

quaint wharf
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elevation

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zzz

runic bough
#

they would probably remove our run speed nodes if we could hook/leap over puddle mechanics.

quaint wharf
#

in rookery if you stand on the railing next to the lightning pillars, sometimes the circle doesnt actually activate the pillar

runic bough
#

id rather keep the run speed nodes for sure

quaint wharf
#

i grappled onto it one run and it was gg

cinder relic
#

Idk what Ur even complaining about honestly

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R u saying u want to be able to jump over ground mechanics?

runic bough
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I was just pointing out ground mechanics design feature. Not complaining per say.

cinder relic
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Yeah I mean it is one of the downsides of leaps and dashes

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But they come with a lot of pros so

icy hare
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Hook is goated for Gaols on Mugzee

glass mortar
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my only wish for grapple was it worked like leap

cinder relic
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Hook is the single strongest movement skill in the game

glass mortar
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if you try to leap somewhere and it fizzles, u just dont move and it doesnt go on cd

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grapple is like a projectile so itll just fizzle

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doesnt really happen in instances at least

fathom bramble
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well the extra los check just doesn't seem to run in instances

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so it has the same rules as leap in there

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the extra check that snaps hook only happens in the open world

glass mortar
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if thats true its just dumb

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who cares if u break terrain in the open world dead there is no serious content here

fathom bramble
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you can go to a piece of terrain that exists in the open world and a dungeon like most of the new raid and snap hook

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then inside the instance it will not snap on the same terrain

fathom bramble
#

the extra los check doesn't even stop abuse

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the first check already has the same rules as leap

wintry solar
#

meanwhile we somehow stealthily shoot guns

fathom bramble
#

the extra check would also not be a problem as much if it wasn't also bugged

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for whatever reason it snaps on things that do not normally block los

frail veldt
#

lol

frail veldt
#

wow isnt a platformer lol

runic gulch
#

Doing 4 in a row at the start and capping mid before enemy team was even there

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Felt like borderline cheating

wintry solar
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I dont want to alarm anyone

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but I may have found a CP bug

gaunt phoenix
#

Log it

wintry solar
#

I gotta see how to accurately replicate it

gaunt phoenix
#

also check if it's not your weakauras fooling you

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wouldn't be the first time

wintry solar
#

I turned off all my addons earlier actually

random stirrup
cinder relic
frail veldt
#

if I didnt have to press space bar 3 times maybe

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I usually just bind glide on dh

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and essentially do the evoker double jump

frail veldt
#

without that its barely better than heroic leap

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and tbh fails more often than leap does

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and leap actually goes over stuff

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I think shimmer might be one of the best

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a blink that you can press while casting

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holy

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insane

cinder relic
#

Okay but why would u ignore the actual context the spell exists within

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Grapple is just leap, but grapple has 2 charges, retractable hook, and restless blades

frail veldt
#

well now youre just saying outlaw has good mobility

vivid vessel
#

longer range no ?

frail veldt
#

which it does

vivid vessel
#

and faster

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and cooler

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and better sound effect

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and animation

frail veldt
#

I think if you asked most specs if theyd rather have grapple or shimmer most would say shimmer

cinder relic
#

Yes, I am saying the grappling hook is one of the best movement spells in the game

leaden folio
#

grapple was op when blizzard didn't nerf / bug everything because we can use it to bypass

vivid vessel
#

cause graplle is ground targeted

frail veldt
#

youre so grapple pilled

vivid vessel
#

no

frail veldt
#

lol

vivid vessel
#

ground target let you go anywhere you want

#

shimmer would suck ass for a melee

vivid vessel
#

you would dash out of range perma

#

kekw

frail veldt
#

grapple cant go up terrain

vivid vessel
#

it can

cinder relic
#

What terrain in instanced content

vivid vessel
#

as much as there is up terrian in instances

#

ye

#

who cares about out door

#

grapple doesnt even work outdoor

frail veldt
vivid vessel
#

this isnt a bozo conversation

cinder relic
#

What

leaden folio
#

sorry am raiding and want to complain

#

but yea

frail veldt
#

lol

leaden folio
#

on battleground

#

we used to bypass someway

frail veldt
#

yeah any graveyard/terrain in bgs it cant do shit

leaden folio
#

and I think

frail veldt
#

even in arena it cant go up anything

leaden folio
#

this is whyu

#

they fucked up everything

#

I remember bypassing some rocks at argus

#

while you need to do extrabutton to pass

frail veldt
#

I think restless blades/retractable hook carries grapple

leaden folio
#

so everyyear they "bad patch" our speel

cinder relic
#

Wow isn't a vacuum so yeah, the passives that you take make grapple better

fluid meadow
frail veldt
random stirrup
#

and ya u bind glide

cinder relic
#

How does it muddy the waters?

random stirrup
#

but like vortex pinnacle for example u could jump over some mechanic that evoker couldnt

vivid vessel
#

@cinder relic

cinder relic
#

Why would u look at a spell in a context less vacuum

vivid vessel
#

if we give you proof of some pretty important outlaw bugs

#

are you able to talk to the wowhead guys

leaden folio
#

xd

cinder relic
#

Probably yeah

vivid vessel
#

to get an article out

#

the tldr is that bf doesnt hit all targets in aoe, can be as worse as not hitting anything at all in a big packs of like 20 mobs

leaden folio
#

breaking news, when you roll a buff as outlaw, you target cap for 4 target

vivid vessel
#

solo or I will make somethign proper that explain everything

cinder relic
#

Sure

wintry solar
#

im thinking I can get about 12 hours of wow in, 16 if I try

#

what should I do with that time

lunar thorn
#

farm herbs

frail veldt
#

Cuz if you gave outlaw any other classes movement ability and put it on rb and gave it retractable hook it'd seem op too lol

cinder relic
#

Sure but again, spells don't exist in a vacuum

#

They exist in context

#

Contextually, hook is very strong

wintry solar
#

might be a hot take but 4 grapples is already a lot

fathom bramble
#

even in a vacuum a gound targetted dash on a 30 second cooldown is incredibly strong compared to what other classes have

#

1 dash already gets you across an entire boss room

proven ocean
#

shadowstep aswell

#

i wish all specs got both

#

hook and step

#

would've been cool

cinder relic
#

Cuz isn't it like a 18 sec cd in practice

fathom bramble
#

lower really

#

I swear you can get hook back in like 6 seconds sometimes

#

I guess with no procs it's like 15 seconds idk

cinder relic
#

Yeah I mean its an absurd spell

#

Ofc it has downsides but it is loaded with upsides too

fathom bramble
#

I mean the only practical downside is the fact that it doesn't teleport you

#

which is shared by most other movement skills

cinder relic
#

Yeah and the snapping thing but that's really only an open world issue

#

Stuff like queen line, leap is better specifically to dodge that line

fathom bramble
#

the snapping is just ridiculous, but at least it only runs the 2nd erroneous check in the open world

#

which queen line?

cinder relic
#

P3

#

The portal

#

IIRC u can leap that

fathom bramble
#

yeah leap goes slightly higher for some reason

#

so you can sometimes actually leap things that hook doesn't leap

#

painsmith was the same way

cinder relic
#

Yeah nothing's perfect lol but

fathom bramble
#

There’s like 2 examples of that ever so

#

Barely worth a mention

wintry solar
#

there should be a damage amp to how much movement you do

#

Idk how yall just stand there and not move

#

strafe spamming if im standing still

leaden folio
#

we got actually a thing when outlaw was at his prime

#

like bfa I think

#

when you hook, every monster around get a debuff

#

and you get more dmg

wintry solar
#

idr that

#

I remember it was a torghast power though

fathom bramble
#

torghast trait

leaden folio
#

oh y maybe thorgahst

fathom bramble
#

made your next dispatch hit x% harder

wintry solar
#

back when dispatch meant something

gaunt phoenix
#

bf Blade Flurry bugs

A handful of people, myself included have felt like their damage in keys has been off recently so we've tried to look into why and caught a few things.

rtb_gm Grand Melee snapshotting:

...is fixed. Surebud

bf Blade Flurry is trying to hit dead targets:

  • Have you ever felt like BF damage was sometimes not nearly as high as it should be in massive pulls? This has been a rumored bug for years though it looks like we've finally documented it happening.
  • We believe this is because BF is trying to hit dead targets, so once targets start dying their corpses can eat potential BF hits and cause BF to not deal damage to 7 mobs as intended.
  • BF always tries to hit the closest targets to you so best advice here is just try to move away from dead mobs.

Are these new bugs?
Both of these bugs have probably existed at least since Dragonflight. Grand Melee was changed to give BF damage in DF, and some careful review of DF logs suggests that the targeting bug has existed since then.

some logs and discussion here: #1065730004920586350 message

frank finch
#

omg

#

its official

wintry solar
#

bruh

frank finch
wintry solar
#

Buglaw

gaunt phoenix
#

Fwiw I know sub's nimble flurry has had similar suspicions

frank finch
#

noww we need guy to do his part

vivid vessel
#

cool pin

#

i like this

#

feels like an ad

gaunt phoenix
vivid vessel
#

missing some alert tho

runic bough
#

Outlaw bugs intentional?

#

They seem to give outlaw bugs every patch

#

ITS TIME TO GO ON STRIKE

#

REVOLUTION IS AT HAND

wintry solar
#

I would but I have a bump on my left shoulder and it hurts :(

rapid grail
#

anyone playing outlaw in 10-13+ keys?

wintry solar
#

me, why?

rapid grail
#

can you share an overall amage for me?

#

of a key

wintry solar
#

I dont have any on hand

gaunt phoenix
#

Ur overall should be like 3.5-4.5m

#

except in theater idk

#

If you are geared like 668 ilvl like most ppl

rapid grail
#

i want too know how much dmaage im gonna do as a outlaw ina 10-13+ key

#

cuz i wanan reroll from my fire mage and MM hunter

#

and gonan play outlaw for boost team

#

i want a class with prio damage more than fire mage

#

and im stuck beetween monka nd outlaw rogue

#

xDD

leaden folio
agile orchid
#

guys I don't think they will fix BF any time soon

#

after all, it's not a positive bug

gaunt phoenix
#

requires actual investigative work

#

Unless we do it for free

vivid vessel
#

i mean

#

we dont really have the tools

#

at some point its up to them

gaunt phoenix
#

ye ik

agile orchid
#

my damage in brewery big aoe always sucked ass, but I assumed it's a skill issue

#

and I thought maybe precise cut is stronger than I thought

vestal notch
#

need a wowhead post

#

for them to see

hollow portal
frail veldt
leaden folio
#

do you play with mugzee trinket ?

#

I bet

#

10000000%

#

they design mugzee trinket

#

with outlaw rogue skill

rapid grail
#

what do you mean

leaden folio
#

like the delve trinket

#

the npc was design with outlaw skill

#

pretty sure they copy pasta spaguetti code of outlaw

#

to trinket

rapid grail
#

oh okk

gaunt phoenix
#

just common on big pulls (where you lust)

craggy quiver
#

Is this bug recent? Or been in the game for a while?

vivid vessel
gaunt phoenix
vivid vessel
#

we have been discussing bf not hitting everything in big pulls since like

#

df

#

at least

#

i remmeber it was a big talking point for stuffs like first pull ara kara

#

we never really looked that much into it tho i think

craggy quiver
#

Insane if Zac didn't bring it up we would never knew

#

For a while at least

#

Outlaw is so cooked man lol

reef forge
#

hopefully they don't take too long to look into it

desert tendon
#

this is

#

really

#

just dumb

past falcon
#

i feel like it got significantly more frequent in the last two weeks

vivid vessel
desert tendon
#

thanks for the pin and the tc

past falcon
#

but that could be cope idk

vivid vessel
#

ara was tww

frail veldt
#

I feel like in DF I always did the correct amount

vivid vessel
#

ye i dont think we discussed that much in df

#

but tbf in df there werent as many big pulls idk

frail veldt
#

I think we assumed at first with hero talents that there were just a lot of other non bf damage sources

royal ermine
#

holy that pin garf

craggy quiver
#

I never think about since our dmg is always cooked in big pulls

reef forge
#

yeah probably just putting it down to not having lucky coin, that was always my excuse anyways

craggy quiver
#

That's so fked

gaunt phoenix
#

the grand melee thing is at least very easy to verify

craggy quiver
#

Yea

#

That's cooked too

gaunt phoenix
#

Funny if it existed since df

vivid vessel
#

i just found out randomly

#

trying to figure out how much my spells were supposed to do

#

cause in that log i sent the first bte

craggy quiver
#

Insane man

vivid vessel
#

that cleave only like 4 times

#

gm isnt working

#

but i remmeber we tested all the bf stuffs not so long ago

gaunt phoenix
#

I verified the damage formula for bf + precise cuts + gm + nimble like 2 weeks ago and didnt hit this bug, but i dont remember if i had bf active or not

vivid vessel
#

thing is we prolly missed it that way

#

ye

craggy quiver
#

Don't think wowhead will post about the bug tho

vivid vessel
#

like its possible to miss it if you just cast bf after

#

why not

#

we have guy that can pressure them a bit

#

and they did a similar post for dh

craggy quiver
#

Let's hope so

vivid vessel
#

like this week

craggy quiver
#

Oh true

#

I forgot u right

vivid vessel
#

Anytime wowhead has done article like these

#

it got fixed btw

#

they clearly have like

#

influence

#

or like

#

imo blizzard are willing to put things under the rhug

#

as long as not many people knows about it

#

and if everyone is aware

craggy quiver
#

Yea let's hope for wowhead post

vivid vessel
#

it goes up the prio list you know

gaunt phoenix
#

It's all there and proof, and zac has several more proofs if needed lol

reef forge
#

they will take a look at the amount of bugs we have and just delete the spec

vivid vessel
#

also i want to let you guys know

#

the dh guide writter

fathom bramble
#

it's weird because last time we couldn't even find proof

vivid vessel
#

"made" that post

fathom bramble
#

but now we just instantly can procure it trivially

craggy quiver
#

They are quick to patch our dps increase bugs

gaunt phoenix
#

wonder if something changed or idk

vivid vessel
#

idk if last time we looked at dungeon logs

#

you said you looked at raid logs

#

where we didnt know if these moments were bugged

#

did we ever check an arakara log ?

fathom bramble
#

I looked it a arakara log that someone said looked suspicious and failed to find any evidence

vivid vessel
#

i for sure didnt

#

hm

#

ok

fathom bramble
#

not sure who linked it back then

vivid vessel
#

well idk then

fathom bramble
#

but no one had any other dungeon logs and I didn't feel like making one

vivid vessel
#

idk i feel like this aint new

#

like we have been talking about doing less damage in big pulls

#

forever now

#

i cant really believe its just a 11.1.5 change

fathom bramble
#

yeah idk

#

if they didn't accidentally break it when they touched caustic spatter somehow

#

it'

#

it's probably old

#

and we needed to look at dungeon logs more thoroughly

craggy quiver
#

I saw y'all talking about elevation, sure it ain't about that? Or maybe

gaunt phoenix
#

cant be ruled out entirely but i think not

fluid meadow
#

need website to just copypaste log to not search any info from line to line if possible somehow

vestal notch
vivid vessel
#

maybe

#

@fathom bramble im looking at old logs of mine

#

and i cant see anyhting

#

but idk

fathom bramble
#

I was looking at a random arakara log here

#

having trouble finding a pull that is 14 mobs like we have in cinderbrew

random stirrup
#

stonevault first

craggy quiver
#

Would be like first pull of ara no?

#

Huge pull to the first big spooder

fathom bramble
#

the pack is just super spread out

#

and the rogue is positioned strangely

#

so it's not as clean as the log+vod zac had for us

vague cape
#

all ima say is my dmg to hired muscle was abysmal today

#

when checked

#

uncap bf 🙂

quaint wharf
#

can someone explain this bf bug to me

#

its only specific to lust?

fathom bramble
#

okay there

#

there

#

can't fuckin type

#

there's a spot where he is definitely in range of all 16+ mobs

#

and BF is hitting 7 as it should

gaunt phoenix
#

With logs

quaint wharf
#

ah shit my b didnt see the pin

#

ty solo

zealous plinth
#

I just hope they make an wowhead article and we get a fix asap Prayge

agile orchid
#

I may have a theory about the Bladeflurry bug:

When fighting a pack of 12 mobs, Bladeflurry selects 7 secondary targets in addition to the primary target. My hypothesis is that the game rolls for each of the 7 targets independently from the full pool of 11 remaining mobs, rather than sequentially reducing the pool as targets are selected (e.g., 1/11 for the first, 1/10 for the second, 1/9 for the third, etc.).

This means the selection process could result in duplicate targets, as each roll draws from the same 11-mob pool. If you're unlucky, Bladeflurry might hit only a couple of unique mobs.

I also doubt precise cuts works in this scenario

gaunt phoenix
fathom bramble
#

like there's a few spots in this log where it is only 6 hits, but I think it's just the rogue positioning poorly

#

nothing like the super obvious stuff that Zac recorded

vivid vessel
#

ye

#

im watching a log of mine aswell

#

and im unsure if its position

#

or not

#

even tho its a bit sus

fathom bramble
#

actually it's hitting crawler 11 and 12 despite not hitting 2 mobs that are closer(I think)

#

while only hitting 5 mobs

fluid meadow
#

maybe CoT pull after 2nd boss bridge and stairs?

vivid vessel
#

careful lok

#

i think in the replay

#

dead mobs

#

stays there

#

for a lil bit

#

you see them at 0 healht bar

fathom bramble
#

oh your 100% right

#

the 2 mobs in question are dead if I select them

gaunt phoenix
#

if will rescind everything i ever typed about wowhead if they can showcase our bugs

vivid vessel
fathom bramble
#

I wonder if something changed to make it easier to meet the conditions for the bug

#

or if it's a new bug

#

or what

sullen wyvern
#

Checking this discord a few days after not being here, see a pin, get excited, realize that we are even more bugged and we didnt notice

vivid vessel
#

like there is no question this season has bigger pull than last

fathom bramble
#

true

vivid vessel
#

last season for example the biggest pulls we had were first pull ara

#

and its all shitters that insta die

#

this season brew almost every pull is legit 20

#

and its not shitters that insta die

gaunt phoenix
#

doesn't explain why people felt off this week

but placebo/confirmation bias is strong xdd

fathom bramble
#

do we have a record of it happening without pc talented?

vivid vessel
#

did they

#

I didnt feel off this week in the keys i did i think

#

idk

vivid vessel
#

I did similar damage

#

aka

#

0

fathom bramble
#

when did they mess with caustic targetting

cinder relic
#

It's fine

#

Its an opportunity to highlight it

vivid vessel
#

few weeks ago i think lok

gaunt phoenix
#

ye

vivid vessel
#

maybe a month now

#

bout a month +

gaunt phoenix
#

in 11.0.5 the grand melee spell was updated to give it 200y range (?), at least from wowhead changelog

maybe some fuckery happened there

vivid vessel
fathom bramble
#

does the sub rogue blade flurry also have targetting issues?

candid locust
#

@peak crow wake up

gaunt phoenix
#

brother

frank finch
peak crow
#

I'm awake

candid locust
#

good

peak crow
#

but if you're looking for a rage outlet, i slep

vivid vessel
#

@fathom bramble

candid locust
#

i can contain the rage for now

candid locust
#

i was wondering why i didnt hit the adds in one armed bandit

vivid vessel
#

im only at range of these 4 here

#

thats wild no

#

if you unzoom

candid locust
#

now i know why

gaunt phoenix
#

you know when it was brought up last year

fathom bramble
#

forever ago

candid locust
vivid vessel
#

realz am i blocked cuh

candid locust
#

killing spree fix?

#

blade furry fix?

gaunt phoenix
#

can you not

vivid vessel
#

like if im not melee range of these mobs

#

the tank isnt either no

#

or how does that work

#

i must be bad at the game

#

i will never find the vod of that run

fluid iron
#

nimble just did 0 dmg in the first part of the dungeon

vivid vessel
#

ye bf is the same

#

was the same

#

we could never figure it out

#

or was the same

#

idk

lone crow
#

wait

vivid vessel
#

felt like it at least

lone crow
#

bf is actually bugged

#

like no cap

#

no cap no cap?

vivid vessel
#

ye i finally have proof any

#

no capo

lone crow
#

finally

#

loool

vivid vessel
#

thought something was fishy when i did 6 mil damage on first pull brew

#

with 6 buffs

lone crow
#

lmao

vivid vessel
#

6 ace procs in a row

torpid fiber
craggy quiver
#

Is it working properly under 8 targets?

vivid vessel
#

and 90% cirt chacne on bte

vivid vessel
fathom bramble
#

not exactly conclusive but random cinderbrew nimble seems to be working fine

craggy quiver
#

Or not enough info

fathom bramble
#

need more tests

gaunt phoenix
#

whatever the case it is not a deterministic issue

torpid fiber
#

Awesome that we finally got proof of bf not hitting target cap properly bc that's been a rumour for ages now

gaunt phoenix
#

yeah

candid locust
gaunt phoenix
#

it might

fathom bramble
#

nvm it just starts only hitting 4/5 halfway through the pack

craggy quiver
#

Y'all try this at a different dun

trail star
#

iirc bf bug was narrowed to be a bug with terrain? idk

torpid fiber
fathom bramble
#

is it hitting dead mobs again?