#outlaw
1 messages · Page 39 of 1
also
fatebound is more single target dps like faq says
so
thats nice
on a good note
im doing my sim damage
just held back by gear and outlaw tuning
gg
if i go sin i can craft all crit mast gears
our best jewelry is pvp for outlaw lol
idk but i did like 1.9 at 643
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
any outlaw lovers in chat?
i just simmed outlaw vs sin right now
sin 1.5mil
outlaw 1.9mil
Single Target if I made crafts for each stats
Pre-key fuckery
RTB as you enter the dungeon to get 2 Supercharger stacks.- DO NOT
RTB again inside the bubble as you will lose the supercharger stacks, similarly do not
AR early inside the bubble or you will lose the combo points. - After the bubble drops use
RTB again (now at 4 stacks of Supercharger). - Before entering the first pack
BF into
Stealth. - Open on pack with
AR into
BtE.
im kinda used to ks now
and coup
just the dmg isnt there yet
I think i feel this way everytime until we are full mythic gear
then our dmg finally shows
That’s very low for 659, what’s your ilvl% i can’t imagine you are parsing well for ilvl for 1.5mil at 659
Outlaw dps in raids is insane and in m+ as well
KS Looks cool and flashy but its not an ability which u can press at any given time especially in Higher Keys where survivabillity matters more and more
That’s fine kinda how you play now
Im focusing ks and coup outside subt
Outlaw just needs lots of practice so probably just keep practising and you’ll get fine eventually
Aye basic stuff
Also u will have to hold it Sometimes which will affect Ur dmg quite heavily given the curcumstances
what build do you play single target
my sim says fatebound
do u get that at higher ilvl too
In Sims trickster is Always ahead for me, but some raid bosses are almost unplayable with ks
Fatebound is fine, does good ST but you are at the mercy of lucky coin rng
I tried m+ spec on stix that helped a lot
Trickster ST is most stable and best
I dont really see another boss with lots of adds besides the slot machine batteries
and gally adds
Im playing trickster on every boss except lockenstock
Normal and heroic bosses have nothing to do in raid imo
You can play ST outlaw on all the bosses and still do max damage
i was thinking trickster bf damage would pull ahead if theres any cleave
660ilvl m+ you should be doing 4mil+ overall on average
guess not big deal
With average play
What are you testing
ill do m+ trickster
oh damn
I forgot
im simming with 0 buffs
so I am actually very behind
I should be doing 2mil+ single target already yeah
rotation is very wrong
i gotta figure out what im doing wrong lol
Which Key Level are u talking about ?
Because when im looking at warcraftlogs there are only a few Dungeons where the top 10 are doing over 4mil overall and Not even all of them
the fuck is this breakdown
flurrying
Dude IS playing assa in disguise
Easily in 10s, keys like priory or floodgate or motherlode should be easy candidates for 4mil+ as outlaw, good number of targets in pulls
WCL has lower overalls than details, other guy is referring to details dps
In logs it counts the whole dungeon timer instead of just combat segments like details
This
Blizzards most hated child is what that overall is
Waaay over 4 mil for priory in a 10
I think I've had a 5.5 there haha
Yes average outlaw should be able to 4+mil easy
Without any buffs is what I’m telling ryukage
Ryukage been struggling to do damage
Outlaw got harder
5.5 in a 10 is kinda impressive
Well it's easier in a 10
Nah
Zac noob confirmed
This was last week when 10s had the cdr buff
Or was it crit
Whatever it was it blasted haha
5.5 in a 10 genuinely seems very impressive unless others do fuck all
Insta KS and infinite energy so makes HO trickster giga OP
Probably perfect raid buffs I think
Lemme see what comp was
War shout, monk buff, shaman buff, druid buff
And KIR 1FTH maximum aoe blast
did you 5 buff every pack or
Perma 6 buffs
Nah not insane luck or anything just continuous big pulls
Any pack at target cap I'm usually doing 7mil+
Not playing KiR though
Ho sc trickster
And priory has that first boss that's insane cleave damage
With precise cuts I'm doing like 5 mil that whole boss lol
So busted
All pad tbh lol
look what I found in the wild
selecting random talents i wouldnt call a discovery
Hope it’s real
There’s always a chance
im only doing half that omg
Did you forget to use correct talents
sometimes i get a dry rotation could be problems
could be the reason why
nah im using faq
Might need to post log for review
yeah im sure
If you got log can do a review
will have one saturday
next raid tomorrow or saturday
let me check if I have been saving logs
I must did something wrong, my average is 3.7-3.8m with 668 gears

i have log
let me upload
we wiped first pull
and then i had only 1 death after
but rest was pure rotation
oh wait
What about keys like priory, motherlode, floodgate etc
A lot of us do 4.5-5mil+ there with 666+ ilvl especially this deep into tier
is 25% uptime on feint normal in +14 rookery?
% uptime is irrelevant
As long as you cover all aoe damage with feint that’s all you need to care about
used on every pack pretty much and still felt like dying every time there was aoe
M+ parses is one of the biggest baits I have seen
Oh right, those keys I sometimes can get 4m+
yes


Just get more ilvl 
5.5 in floodgate 15/16 but
I think I can do 6 in priory now
Just havent done any
Whenever I time a 17 priory im sure with a good route and shit it could be 6 mil
Great voice lines in that dungeon
anyone has some tips for single target in m+ build KIR, i try my best to react as the prio says but i dont do much more dps then 1,2m at 666 ilvl
Anyone know if Vanish resets your Ball prio on stix? i got it 3 times back to back on our kill and i wanted to cry 
!commonmistakes
Common errors for Outlaw -> see this answer in the FAQ.
Aye I can see you doing this
Nice, good buff comp?

My guy is gonna get a full raid comp and link his overall here later
Ye
Did more than your sub that had a sham buff and Aug
What you want bozo
?
That’s just subtlety
And it’s better than outlaw
In darkflame
Also why did my screenshot of that mage get deleted
That had that Chinese yap
Still did more 
????
That parse percentage is for points which is just timing the 11 compared to keys others have timed. But even then if you click damage by key lvl tab.... I don't think its very accurate
I legit posted it yesterday
Probably had better timer as well you noob

Low DPS washed up no cap
Don't ping me again until you improve
You have a long way to go
zeross not playing outlaw, no friend now
That's a lot overall dmg
Ye cause it ain't an overall that's one pack kekw
It's ok yo be washed up lil bro
You have time to improve
All good cuh

wtf Zac
@vivid vessel
There’s huge redbulls for sale in the US
I’m going there right now
@gaunt phoenix is this real
which spec on rogue is better ?
can we KS during swamp boss in floodgate?
u always can
Don't 
you might shoot some people into the middle of it tho
ah lol
there is some leeway
nice
like in between i think 5 seconds
i'm sad because i love outlaw but already bad compare the other spec
where ure not tetered
yeah gotcha thx
hi, what is the haste cap and how does it work, i cant wrap my head around it. also does the talent "take em by suprise count towards that ?
!haste
Total stat volume will look like Vers > Haste* > Crit > Mastery.
*But Haste has a **requirement ** because
Adrenaline Rush lowers your GCD based on it, down to 0.8s at 25% haste.
The
KIR build wants 18-20% haste from rating, because its only haste buff is from
Alacrity.
The
HO build meets this requirement with 8-10% haste from rating because of
Take 'em by Surprise, but the new HO + Supercharger build continues to like Haste just because of energy, so you will have to sim. Your sim may settle for KIR-levels of haste (~18%) or slightly lower.
You need to use
Raidbots Top Gear to determine what haste pieces to use.
You can also get ~4.2% haste from a flask. This can be equal or better than Vers flask if you need it for either build.
Outlaw is the best rogue spec and anyone who tells you otherwise is brainwashed
i did a few keys with drohgoh yesterday and he told me i made outlaw look good so im out here spreading the word
sometimes i do keys and i get my hope back up
and then the next key i do half the damage of the dk
Wanna dps race my sin so I can double ur dps
?


!!!
Good man, we should do some keys together for fun, I know you are on my server I’ve seen you chilling in dongle
You are the most traitorous outlaw I know, I wish you’d come back and rejoin the brotherhood
hi anythng
guys just wait until everyone has max gear, u will see the true power of outlaw
Dam right show us king
xdd
But stat scaling is irrelevant
im still not doing the damage i was doing 5 weeks ago with the bug no cap
yo
Have you seen how much more damage the vexie trinket does at max myth? Outlaw op
How much? I got it this week and haven’t used it much. Been running zee’s from heroic
y it's insane
12-13 M per cast
!fuu
Rogue Spreadsheet - Light Version / Dark Version
the one u play best tbh
but rogue currently is a very unpopular class if you aim for 15 and above keys
wasntr it over at the end of this reset or smth
assa > sub > outlaw if you look at meta
idk rly
we are at 144 guilds/200 rn
but 187 on raider io
i think thats all the bugged ones
Maybe because of the change to requiring the 3 last bosses
ye it bugged some guilds that killed gally that week
But I imagine it should be fixed this week considering they are reclearing ?
also all these guilds are killing next night on the boss
yes
so i think end of week hof is filled, if its not already cause bug
what happens if HOF is filled?
Most likely absolutely nothing
ahahaha
I love that mastery sucks. I love that I got a house of cards. I love that I got a haste/mast roulette wheel. I love my hero track mechanocore amp
Glad you are so happy
Actually I kinda am cause there's a dh I play with who's seething
When did they change split damage trinkets like vexie to do more aoe?
Was that 11.1.5
with 11.1
xdd
Guys I gave in and started gearing a uhdk, getting a blood beast proc and explosion is more satisfying than anything I’ve like ever done on outlaw why can’t they make us more fun man
i would prefer if they made it do full damage on prio target
then 30% spread to aditionals
so its not mega weird when you have irrelevant smallies and shit
but also idk why its capped at 5
ngl
stats trinkets arent
so why
And it's not like damage trinkets where innehrently strongers in st either
Like by design they just aren't
It's the same in st as stats trinkets
And then the value skyrocket down in AOE
I don't really get why honestly
Has anyone tried a beefed up flame vents in big aoe situations
No
That trinket kinda slapped for big pulls but the channel sucked
Idk if it was good though compared to others
i guess i can tell the sim to not hit it in stealth
Just let me use bandolier from amirsrasail forever that trinket owned
oh yeah I just did 10 target and my hero track whistle beat the flame vent trinket
at 678
mine carts op
it s bizarre zac
cause many of these guilds will need to rekill oab / mug to get hof
🤷♂️
Is the channel off GCD
Ye I know
There is like 40 guilds on raider io that have killed all bosses and that aren't counted for Hof rn
Unless Hof updates slowlys but I don't think it does
I dont remember and I've just noticed I vendored the trinket lol
Gearing up for oab and mugzee reclear next week for hof 💀
There would have to be 30 guilds who killed gally and recleared mugzee and oab since then
all of these guilds needs at most one night
i think its filled by the end of the week 100%
Ye but did all of those guilds kill oab and mugzee since the hof change
hm
Surely Blizzard will make the HoF cutoff and rankings by when the guild killed Gally, not OAB/Mugzee re-kills 
Ye they will surely care
Kinda seems like it’ll just be a tier where wcl is the real authority
all the info is publiclly available on 10 different websites
idk a single person that checks wow official website for rankings so
seems to be not so different from any other season
Ye for sure
they're already understaffed and you want them to do more work? Smh
"more work"
one guy checking manually like 30 guilds
is half an afternoion work
they just cba doing anything as always
Re-enabling Horrific visions delayed by 6 weeks really took its toll on the Dev team 
If I cloak before using KS when flarendo does his frontal I'll live right?
or cloak the second you come out of the KS before the dot kills you, i think this is how people are getting the crazy healing logs?
Oooh
You don't have the time to cloack, you die first frame, but that is how they get crazy healign logs yes\
nah you dont cause ks takes 0.5s to hit
so if you know you have been hit
you can cloak before
it does ? I spammed it a few times and it never worked. Specifically on Flarendo every healing log i saw people died, not a single one lived
well you cant really react cause you dont really know you been hit right
but if you know
Well you cant cloak during ks so you legit have a 0.5s window to hit it after KS ends which is not super clear when it does
im sure you could find a log of a guy that lived it
but i would assume most die
so it doesnt surprise me you only found logs of people dying
tried it last night on an hc reclear, threw out KS, definitely clipped the laser several times and spammed cloak so it proced as the animation ended and i lived
good thing i have zacs awesome weakaura that tells me how much my ks ticks me for hashtag ad
well
Zac will be going for R1 healing logs next
my weak aura only shows after the first tick of damage kekw
i wanted to redo it to look for the damage absorbed during ks instead of the ticking damage after
so its there immediately
but idk
its wrong rn but idk why
Woa, 0.5s of leeway. I'm SO bad, I tried a few times and never lived 
or like both weak auras arent saying the same thing
what is the % shown by the wa ?
still dont 100% understand how you effectively soak the laser intentionally during KS? its a really thin line to hit and you're teleporting all over the place, is just clipping it quickly once or twice enough to reach those kind of healing logs?
As soon as you clip it you will instantly take >450 million damage
but killing spree staggers it so you wont take damage until KS is over
in myth it's 3 huge laser taking a nice 1/6 of the boss and you can clip it twice or more in a single KS
Last time i clipped it twice and it saved like 720M damage
yeah i get how the KS dot works, just assumed that you needed a significant amount of time in the laser
oh yeah fair
66.6mil damage every 0.1 secs
that'll do it
people were talking about how much haste you need for mechanics to not hit you and it was something like if you have lust it makes your teleports last .2 seconds instead of .3 or something. im pretty sure you will take at least more than one tick if your teleport lands in it
line up a fat full cp KS, right click everything that gives you haste
max padding
it is 0.4s base so i assume 0.2s would be at 100% haste
How did demon hunter get a wowhead article about its under performance. Should the same article not be put on the front page of wowhead for outlaw rogue? Confirmation bias being that anything that hits the front page of wowhead generally gets changed.
or at the minimum gets blizzards attention
rather significant bug was causing their hero tree to break
nothing to do with tuning
why did we not get an article about ks tho
killing spree is significant in its perforance for killing us?
he isnt wrong
because who tf is playing outlaw other than the psychos in here
What's wrong with outlaw? It's fun
I would like KS changed but it's still my favorite DPS spec
i just meant its a very low playrate spec
anyone asking whats wrong with outlaw
is either hard baiting
or doing outdoor content only
Oh and make PC an easier to get to talent
The only thing I bait is fish hooks
A master
I will say fatebound felt noticeably worse than trickster in the keys I did
Well because it is
Ok so it wasn't just me
For this patch they super buffed the bf damage of one of the trickster passives
not only that lol
at least Fatebound didn't had a self delete button
they buffed every trickstrer node
Oh I thought that was like the most important buff
dont even think it was
if the dev intention was to make trickster the primo hero talent choice. Actually make it functional and not suicidial
yall cranking hogs in here?
jorkin it?
jorkin it in my jorts
I used KS on the last boss of mechagon
RIP
Yea
if u have badluck death is inevitable with ks
even if u calculate it, badluck = instadeath
Nah I went through the floor
outlaw is all about having good luck
git gud ig
I always heal parse on carnage
haha
Gave me dawnbreaker vibes when I'd KS on boat and fall through
i prefer having badluck with dices than KS
What's wrong with Outlaw?
Me when held at gunpoint
Make sure to send KS at red insight
very true and based thank you anything
Just because a major cooldown gives us uncontrollable movement that results in a high death rate doesn't mean the spec itself isn't fun
best trinket combo for gallywix?
When your major cooldown has max 20s cd it kinda does tho
Okay
whats your defnition of fun, completion or the floor?
Reduce RB by 20%
what s wrong with outlaw?
i ve seen warcraftlog stats
it looks very strong

it s even top healer on cauldron
Censi I had that EXACT interaction
??
"Outlaw top of the logs though"
looks inside
Bottom of first 4 bosses
./block censinoob
hey anythng
not a single log after 4th boss
ure blocked already
wdym bottom of first 4 bosses
At the time, Outlaw was the bottom parsing spec on mythic for first 4 bosses.
And no data on every boss after
Technically Aug was but I'm only counting real specs
Yeah I agree it's still more fun than most specs
But the problem is it could be a LOT more fun
With one very very small fix
guys
No issue with energy tbh
how is survival hunter comparing to outlaw
Id do KS, target cap
only issue with energy is without AR
In terms of performance?
Yeah thats what I meant
the outlaw, hunters are "special"
but less special than mage players
I've not seen one single surv hunter this season
yeah so im wondering like
if anyone that plays it
whether its acc worse than outlaw
I tried playing surv
It's not fun
AOE is just wildfire bomb and use abilities to get more wildfire bomb
but are they capped
And pray for tier proc when you summon boar
Wfb no, boar I think caps at 4 extra targets for raptor strike
ok @wintry solar so hows surv compared to outlaw atm
Honestly?
give it to me raw
If I weren't committed to Outlaw I'd be playing survival a lot more
It's basically what people want from Outlaw minus the pet and high apm
Gunslinger and has extra range
And whatever aoe is hard capped doesn't feel hard capped
To me it's more fun
I don't have to sweat and only be doing okay dmg
Sweat to be below tank is not
Which I never am as surv
13 Brew
Rip
first pull i did tank dam
and legit
straight kicked

like the key was fine btw
its so dumb
i told the tank
u know im aoe capped
his reply "so am I"
bruh vdh has different aoe cap than outlaw no?
or am i cooked
If I have cds up should I waste resources on a kidney shot?
vdh isnt target capped on everything no
again its like
another person
that dont know wht real target cap means
depends if it will save your group
blind first
or do the subterfuge stun whatever its called
cheap shot
yeah Zac this is what i thought
another dog
smh
People think target cap is damage falloff after 5-8 targets
imagine 100% dmg falloff after 8 targets

what kind of cucked ass class would have that ?!

I'm sure their damage output more than makes up for it
what is dead may never die
You could always play feral druid
nah
i mean i like feral
but its just too slow
waiting for 50% energy to use your abilities
zzzz
am i allowed to post a copypasta about dinars here or will i be censored
this is censorship free zone
I love pasta
1st amendment enjoyers in here
OH WOW 🤡 JUST WOW 🤯 — So let me get this straight 📏—us filthy 🧽 Mythic+ peasants 🧎♂️, grinding ⚙️ our little hearts ❤️ out, slamming 🔨 keys 🔑 at +2️⃣ 0️⃣ and beyond 🚀, running 🏃 the same dungeons 🏰 for the 800th time 🕗, wiping 💀 to random mechanics 🎯 that would make a raid boss 👑 blush 😳—WE don’t get to buy 🛍️ those juicy 🍑, over-tuned 💥, raid-only 🛑 trinkets ✨ unless we also kill ⚔️ the boss 👹 on HEROIC 🦾 OR MYTHIC RAID DIFFICULTY 💣? Excuse me WHAT ❓💀
You mean to tell me 😤 I have to assemble 🧩 a raid group 👥, beg 🙇 my guild 🏰 to take me along like it’s 2010 📼, sit 🪑 through 3️⃣ hours ⏰ of wiping 😵 to bosses 🐲 I don’t care 😐 about, just so I can maybe 🫠 earn 💸 the privilege 👑 of buying 🛒 an item 📦 using the same token 🪙 I earned grinding my preferred content 🌀?? What is this, a loyalty test 🔐? Is this WoW 🧙 or a job interview 💼???
"Oh but it’s bad luck protection 🍀, not gear progression 📈!"
Yeah, thanks 🙄, Scarizard 🧠. Glad to know the design philosophy 📜 is "suffer 😫 in other content 🎭 for the chance at pixel salvation 🕊️." Like, what even is the point ❓ of Mythic+ vault 🧰 rewards when the best trinkets 💎 are locked 🔒 behind a system ⚙️ that treats M+ as second-class citizens 👎?
You think I’m slamming 8️⃣ Nokhud runs 🐎 a week 📆 for fun 🎉?? Spoiler alert 🚨: I’m NOT 😡.
This is just another chapter 📖 in the "Raid or Die ☠️" manifesto 📣 Blizzard 📀 has been preaching 📢 since 2004 🗿.
Mythic+ players 🧙♀️? Casual trash 🗑️.
PvPers 🗡️? Go stand in the back 🚷.
If it’s not in the sacred 🛕 walls 🧱 of the raid instance, apparently it’s not real content 💭. I guess I’ll just sit 🪑 here with my sad 😞 little stat stick 🪵 trinkets while raidbros 🏋️ flex 💪 their god-tier 🌌 procs 💥 like they’re wearing a badge 🏅 of honor ✊ forged in elitist fire 🔥.
So yeah 👍. Thanks 🙏, Blizzard ❄️.
Can’t wait ⏳ to do more +27s for zero 🚫 meaningful rewards 🎁 while being told I’m "lucky 🍀" to even be allowed 🛂 a seat 🪑 at the loot table 🍽️. ✌️
i see
tbh
dinars topic is legit braindead
because the players dont understand why blizzard added it
filter evasion
i asked nicely first
The word is filtered for a reason bud
its meant to give RAIDERS items they cant get from drops or vault
yeah but m+ players want bis welfare 
!warn @untold yarrow No filter evasion
@cinder relic ngl i wasnt even evading its just how i type it now

don't type like that in here
😮
guy
!fok
i miss old internet
.7


confirmed !! ! !!
KS has a higher chance to get removed than to get reworked
skip
wrong
truth nuke
i will remove you
accept it.
fatebound has a higher chance of being buffed so ks is not used
ye idc
than any changes happening to ks
i dont think anyone cares about ks at this popint

true
nothing
So raiders have the boss itself, vault, and now dinars to get their bis items but if a M+er wants their myth track bis they have to pray to rngesus that it'll show up in the vault over every other single piece of dungeon gear or tier
KS Rework for Midnight
mfd 
no dreadblade
I would play again if we got those buttons back
make our crackshot windows an FPS aim trainer
bring back stacked coup and kill critter synergy
mfd ?
but outlaw just hasnt been fun since dragonflight
do not accept anything, they will add gcd back to feint
yes
dk outlaw wait shame
bring back our old range
I'm comparing every outlaw to SL and they've all been bad since
I dislike
but rn I feel it's good to play it (beside ks killing potential)
true but df outlaw was pretty fun at some point
Also take blade flurry off the gcd
season 1 of df was really good
s3-4 was fun too
For me
current outlaw is so much better than naything we had in df if you ignore acro and ks
the KIR build was goated
i wouldnt know
?
outlaw SL S3 shadowdust kyrian build
the acro change was so bs
outlaw is getting improved with each iteration
absolute banger
and bte reset
Yeah I like current outlaw more than S2-3 outlaw
"we will make all melees have the same range"
paladins still fire skills from 10 miles away
funny how we asked about bte reset legit day one of beta df btw
i just hate that i cant play outlaw because the stat diff is so drastic in between specs and i really cba farming multiple gearsets
and it took us 4 tiers to finally get it
meh
it's cool but i still think chnaging the "spaming" gameplay can be nice
thats kinda cope idk
maybe
current outlaw is dead to me 
im sure if i just looked through my bags i would probably find a good outlaw set
but i have 0 weapons
even it's realy nice to play imo
so w/e
we need you skip
what is mdf guys ?
mfd?
in the end i use 4 set (actually crafted an hand but whatever was just for some ilvl), and then you just get rings and neck and you can play
marked for death
y
it remind me something
- ring and neck can be pvp farmed
it's the skull on red ?

can't remember what it does
Me next season when I can't drop ace
ye i have no rings/necks and no weapon
ill send a dinar on the best raid weapon
go do pvp
is it mugzee
ye mugzee
but shouldnt be hard to get second boss weapon attrib to you no?
i dont have mug weapon either
pvp ring and neck are 0.2/0.1 increase for me

ye
are you playing outlaw on raid ?
oh yes mfd was banger
hmm
in m+
More risk and less reward
i love deft
Have you ever won anything?
Sims seem to broke so I'd like to ask yall. For trinkets I have house of cards, kujo flame vent, footbomb dispenser, and mechanocore amp. Which 2 should I use?
7-2
none of the above 
hoc and amp probably
ok
but they are modeled in simc correctly
wasn't sure how it worked
Ok ty
Oh you're back to two radiant power ? ^^
I aim to maybe play with one of each
I'm a lazzy boy and don't want to change every time XD
So best of both worlds :p
Is it still HO or is KIR the way to Go or is it kinda equal?
Cause im seeing both played very often
nah you play ho if you are a normal player


kir does better aoe I think
Greetings all! I would like to ask if it is ok to use finishers at 5 combo points (when you have 7 max) in situations you have procs like Audacity or opportunity
because guides say to use finishers at 6+ combos
ho build finishes at 5 with audacity or opp
but its not a particularly big deal
Thanks!
Wait precise cuts on two targets if two includes the target you're hitting should be 7-1 right?
why is it a pain to gear an alt
low m+ are a fiesta and i cant get invited
i should do delves fml
oops it is 7-1
@hasty warren
Yeah wasnt sure if they meant 2 targets including main target or 2 targets being hit by bladeflurry
Its like faster than ever before lol
Though I do wish they had those boxes out that you can buy with valorstones that give a random champ piece or whatever for your alt
that would be nice
im overcapping valorstones so hard on my main
The increased crests from higher key levels has been nice
Yeah it is
Im still below cap
lol
gotta catch up
Got gear to upgrade
closing in on 670
Is 22% crit too high? My sim is showing 678ilvl Improvised Seaforium Device as a DPS loss in raids compared to 665ilvl magnet trinket off Styx, and only a small DPS increase in M+.
theres not really a "too high"
put on whatever gear the sim tells you will do more damage
legit do your key
just avoid the 9 range
8/9 is awful
7s and 10s are ez alt farm
its full of the worst players I swear
It’s true
Yea
invite big boys
Dont touch that range of keys
What’s nice though is that you can low key carry 8’s as long as the tank and healer are competent
okok
I hit 669 last night (hehe nice)
its 7-nb mobs -1 (for first target)
your crit is fine that's just how the that trinket is
sounds expected it loses ST and improves in aoe
@vivid vessel on first boss of priory since with PC our bladeflurry actually does more than 100% is it better to not hit dale and instead cleave onto him for maximum damage to him?
or do we have enough stuff that doesnt flurry that it doesnt matter
solo you might know
do we actually do more damage to the non target
if its a two target situation
doesnt matter damage is shared
with GM active you will flurry for 112.5%
But main target still has ghostly strike (and more fazed uptime)
er i guess only KIR gets ghostly strike and pc
lol so I might actually be doing more damage to the other target
ye
No
Doesn’t it not matter since they share damage taken?
is its entirely pointless
yeah thats what zac said
Oh
but there are other situations

where I was always curious
if I technically will do more damage hitting a different target than to the main target
wild
hmmm
xdd
we know why
do we
its the same answer to any other "why" in this fucking game
it would also take 48 seconds to fix
Ez if enough ppl complained
I think that shold tell you that the reason it isnt being done has nothign to do with difficulty lol
To bad no one plays rogue
i'm top 7 realm with 3020 
lolol
i would do it no cap
It’s not being done because they have something bigger in mind and are just taking their sweet time
cmon
we killed mythic vexie again with 9/14 dps doing 4-15 grey parses
how many store mounts would take to fix Outlaw?
i parsed a 4 on trickster ho lmao stupid oil spills
well im sure theres some test and validation stuff that would take longer
That’s just bad strat
haha
thats funny
writing the code is like <20% of the work
nah thats actually a funny joke mewo
test and validation would prevent this from happening
you got me there
ye definitely a ranged friendly strat
hahah well I mean in a real workplace
lololol
yeah idgi
I'd imagine they have meetings on mondays and they just never bring it up.
real
!wa
Class packs:
Guy's - Afenar's Edit
Luxthos Edit
Zac's Group
Devlin
Utilities:
Combo Point Standalone
Last GCD in Crackshot window / Subterfuge timer
Ace refund sound trigger
RtB buffs tracker (shows normal, CTO, and KIR'd buffs)
Unseen Blade tracker
Fun:
Ace max combo counter and Ace current combo counter
KS Ticking damage taken
Any new outlaw bugs have been away a week?
I swapped to dwarf and I already hate it
I hate you !
why
nah i'm going to be delving as bdk till 670
fuck anything else
is the bounty only 1x week or is it infinite?
1x a week
u can get more then 1 map a week but only 1 map can be guarenteed from the undertaker dude
any past that is just rng
and that includes if u get an rng map from a box before u spawn the undertaker
and can only use 1x week right
the change in s2 was to make it give u a guarenteed map if u kill him
they made it be just 1 map max this season
i had the impression you could only get 1 map a week
much higher chances to get the 1 map randomly this season too
hmmm maybe i just had a map buff carry over from a previous week i didnt consume
bad luck protection the more delves you do or some shit
ive definitly done two maps in a 1 week lockout before
when you click the delve it shows if the map is a possible loot option
not in my experience lol, only 1 natty map the whole season despite completing the journey n shit lol
ive definitly seen way more
i get the maps quite often without ever buying the undertaker thingy
but i also do like 20+ delves a week so
I got like 2 maps randomly last week alone 
bro playing delvecraft
2 different chars ofc
😏






