#tc-updates

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rare swift
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otl Edge of Night Bugfix

- As of the Season 4 patch, Banshee's Blight damage can now trigger from Between the Eyes
- This affects direct casts only, not 4pc procs

Impact: ๐Ÿ“ˆ +~0.5% for Single Target with Season 3 gear, +~1% for Single Target with Season 4 gear (max item level daggers)
โ—Update 08/04/2022 -- It is now confirmed this does not affect 4pc procs.

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sub Deeper Daggers (Conduit) Whitelist Change

- As of the Season 4 patch, Deeper Daggers only affects Rogue abilities and does not affect gear-based Shadow damage sources such as Edge of Night or trinkets
- Currently this patch is bugged and the whitelist is missing many Rogue abilities. As such, Deeper Daggers is not worth using until fixed.

Impact: ๐Ÿ“‰ -~2% for Single Target with Season 4 gear when working correctly
Bug Impact ๐Ÿ“‰ Much larger impact of -~3.5% in its bugged state. Effective change of -~1% if swapping for Planned Execution.
โ—Update 08/05/2022 -- The bug issue has been confirmed as fixed on live servers

rare swift
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rogue Update APL for Special Season 4 Items

- Add APL support for Wraps of Electrostatic Potential (Mechagon) bracers
- Add APL support for Ring of Collapsing Futures (Karazhan) ring

Impact: ๐Ÿ“ˆ +~1% for Single Target for the bracers change, minimal for the ring as the damage spell is currently bugged in-game and does not scale correctly. In the future, it will be around +0.8% for Single Target if it is hotfixed to scale with item level correctly. Due to lack of secondary stats, bracers are currently about the same overall performance as a similar item level piece.

rare swift
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sub Deeper Daggers Hotfix Implementation

- Following up the manual hotfixing this week, Deeper Daggers is now verified as once again working on Rank 2 Eviscerate, Rank 2 Black Powder, and Shadow Blades damage as intended
- Sims required being manually updated due to these being handled in background scripts. This fixed and will be in the next nightly build.
- Deeper Daggers still does not affect Banshee's Blight, as apparently intended by the patch notes

Impact: ๐Ÿ“ˆ +3.5% to S4 sims due to resolution of the bugged whitelist on Tuesday

rare swift
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rogue Eye of Command Trinket Fix

- Due to a change in trinket scaling behavior between Legion and Shadowlands, there was an issue found with the Eye of Command in SimC causing it to lose ~1-2 crit rating per stack compared to current in-game behavior
- Fix should be in the next nightly build. This should not affect any other DPS trinkets.

Impact: ๐Ÿ“ˆ +0.3-0.4% depending on trinket item level (~70 DPS with BiS profiles.) This is relatively minor but could impact close trinket evaluations.

rare swift
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rogue Jeweled Signet of Melandrus Findings

- After being pointed out by Lament last night, extensive testing and investigation has been done surrounding updated behavior about the CoS ring's AA damage bonus
- Testing has revealed it now behaves additionally as bonus weapon DPS for purposes of attack power calculations that use the player's weapon
- Additionally, this bonus is de-normalized based on weapon speed, meaning Daggers gain a bit more from this change than other 1H weapons
- For Outlaw Rogues this is equivalent to ~180 attack power and for Assassination and Subtlety ~250 attack power.

Impact: ๐Ÿ“ˆ +3% in ST over Mechagon ring sets for Outlaw, +4% in ST over Mechagon ring sets for Subtlety and Assassination.
Special thanks to @cobalt iris for initially pointing out this observation which lead to the testing.

rare swift
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rogue Jeweled Signet of Melandrus Update

- As per the latest hotfix notes, the bonus damage from Jeweled Signet was reduced by 74% to adjust for the unintended behavior
- Functionality of the ring buffing all AP abilities still remains
- For BiS profiles, this is still showing Signet as being marginally ahead of Mechagon set profiles, Raidbots should be updated for simming shortly

Impact: ๐Ÿ“‰ ๐Ÿ“ˆ This change mitigates most of the value from the updates posted yesterday. However, it still is roughly +1-1.5% better (depending on spec) than prior to the findings.

rare swift
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rogue Scars and Chains AoE Trinket Improvements

- Integrated Scars AoE optimizations for upcoming and overlapping raid event waves for DungeonSlice and DungeonRoute fight styles
- Improved handling of Scars for HecticAddCleave or other Patchwerk+raid event fight styles
- Applied similar forward-looking logic to Chains as a minor optimization (as Chains is worth using in single target and has less ramp time) as well as fixed cooldown conflicts between Scars and Chains

Impact: ๐Ÿ“ˆ +0.4-4% for non-Patchwerk sims depending on fight style, dungeon route, and combination of single or both trinkets at the same time. DungeonSlice with both trinkets should be around +2%. Individually, can expect a higher increase for Scars than Chains, around 1.6% for Scars in DungeonSlice and 0.4% for Chains.
Specials thanks to @feral totem for a substantial amount of time spent with trial-and-error testing and work on the Scars DS/DR optimizations!

rare swift
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rogue Prepatch and 10.0 Sim Support
All 3 Rogue APLs have all had a first update pass and sims should theoretically support all the overlap of Shadowlands and new mechanics.
However, please do keep in mind that bugs are likely present both in sims and in-game due to the complexity of these overlaps and limited testing window.
We still expect these sims to be accurate enough for general-purpose Raidbots usage or local simming!

Please report any notable bugs (either game bugs not reflected in sims, or sim bugs) in #tc-research and we will do our best to fix them as quickly as possible.

Prepatch rotations likely will not be fully optimized to the same level as a normal APL, nor will we be making many small improvements over the next few weeks. It is likely only large/impactful fixes will be made to the prepatch APLs in order to allow us to focus our effort on the level 70 Dragonflight rotations. Our priority will be for Dragonflight launch itself to be as accurate and optimized as possible, which means less time will be spent on the prepatch than normal.

Thanks and enjoy all the new talent trees!

rare swift
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rogue Post-Holiday 10.0 Roundup
Happy new year all! Just wanted to drop a bit of an update here now that things have settled after the holidays and hotfixes.

At this point, we can safely consider all the specs stable and Dragonflight talent APLs/bugfixing has reached a point we can consider pretty robust at this point. There are still a few odds and ends to find, but largely the flurry of "behind the scenes" activity is mostly complete at this point. However, there are a few things to note for all specs that were worth a status update.

sin Assassination Updates
Assassination was the first spec to be stable coming out of beta so not too many major changes recently. There are ongoing experiments for Exsanguinate and Deathmark syncing that look promising, Ceverion has also come up with an updated T29 profile which will also be merged in as the default soon. SimC has support for the major PTR changes for Assassination, which still need to be fully explored to get any firm results on. Expect updates as the PTR cycle continues.

otl Outlaw Updates
Most notable updates have been recent experiments into updated reroll conditions, especially for Hidden Opportunity builds. Initial versions have been integrated into the APL and Solo has kindly updated the FAQs. There is still work going forward on this, so can keep tuned for updates as that continues iteration. SimC now also has full support for the initial PTR changes to Fan the Hammer and results from this will become available soon.

sub Subtlety Updates
APL iterations continue to find gains which have been phased in over the holidays. Still some investigations to come. While there are no major mechanical changes on PTR for Sub, keep an eye out for ongoing APL improvements!

Thank you to all of the many people who have contributed to these changes over the release and holidays! 100rogue

rare swift
lament grotto
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@manic pulsar @pseudo grove How is simming for the EN trinkets coming? I picked up Spontaneous Appendages last night if there is still any testing needed to be done.

signal vortex
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Check my sheet @lament grotto

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Outlaw sims is up

gusty marten
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How do we access your sheet?

rain lance
onyx sun
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Hi folks, is there a way to determine how much a CP is worth in dps , so i can actually understand when to RT at 5 or 6, i know it depends on a lot of factors but im dumb and if there is a even a slight approach that can make me understand the thing better im taking

rain lance
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To a rough approximation you could look at the average RT damage and divide that average RT cps. That isn't perfect but probably a reasonable ballpark.

onyx sun
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thanks you thats what i was the kind of approach i was looking for, abvious for you but not that much 4 me ๐Ÿ˜„

fringe kettle
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i think a good rule is just to never waste them

onyx sun
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yes i got that its just that sometimes when i try to manage myself with too much shitty rolls in a row idk if waiting for exp 2 second for that 6th CP is worth it or i should just RT at 5

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and i dont have the brain to figure it out myslef so i try to find help here :

vagrant seal
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Anyone know how to force SimC to roll 6 buffs in the opener?

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Or make RtB always roll 6 on the first roll, I should say. Not reroll until 6

manic pulsar
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fixed_rtb=123456 forces always 6 buffs

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If you want for the first roll only, I don't know how to do that =X

crisp basin
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I dont think thats even doable

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dont think simc checks any variable before "casting" rtb

manic pulsar
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I was thinking about overriding prepull buffs maybe

crisp basin
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oh prepull buffs

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im dumb

manic pulsar
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But I have no clue if that would work as intended =X

crisp basin
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btw is fixed_rtb documented somewhere

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the other day I spend like half an hour scouring the rogue class module trying to figure out variables that would make you do exactly what that does :d

vagrant seal
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I'm trying to determine whether it's worth saving DB when you roll 6 in the opener

manic pulsar
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fixed_rtb forces roll the bones to give a specific combination of buffs

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1 = Broadsides, 2 = Buried Treasure, 3 = Grand Melee, 4 = Jolly Roger, 5 = Shark infested Waters, 6 = True Bearing

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(alphabetical order that is)

crisp basin
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in theory you could try doing fixed_rtb=123456 and limit the fight with fixed_lenght=1 to before rtb runs out

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since you are only investigating the opener

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you are going to need a lot of iterations though

vagrant seal
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That wouldn't really give me the big picture though, right? I mean delaying DB would change the CD timings and overall DPS, right?

crisp basin
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correct,though you could see the difference between doing so and not doing so to have at least something to start off with

manic pulsar
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Why would you delay CotD?

vagrant seal
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My thinking is that if you roll 6 during AR, you're rolling in CP as it is, so the benefit to DB isn't that great

manic pulsar
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CP=?

vagrant seal
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Combo Points

manic pulsar
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Hum

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I see, so you would like to try and delay CotD after AR if you have 6 buffs right?

vagrant seal
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Right

manic pulsar
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I can compare that if you want

vagrant seal
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Would it isolate the 6buff opener though?

manic pulsar
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I will try to add the logic: do not use CotD if you have 6 buffs and Adreanline Rush up

vagrant seal
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This is what I have currently and it doesn't seem to make much of a difference:

actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)&!(rtb_buffs<6&!buff.adrenaline_rush.up)

I'm assuming that it's because of how unlikely it is

modest jolt
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Hello everyone, should AR be used on cooldown?

manic pulsar
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Yes

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&!(rtb_buffs<6&!buff.adrenaline_rush.up) = &(rtb_buffs=6|buff.adrenaline_rush.up)

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That's a weird condition =X

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&!(rtb_buffs=6&buff.adrenaline_rush.up)

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That's what I would use

vagrant seal
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Yeah, that's better ๐Ÿ˜ƒ

manic pulsar
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I've got one running on my side

vagrant seal
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Can you do something like fixed_rtb=12345,if=fight_time<15?

manic pulsar
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No, unfortunately

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fixed_rtb is a global that affects the whole RtB behavior

vagrant seal
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You can't change a global mid fight, then?

manic pulsar
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No, you cannot ^^

vagrant seal
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Or is if= unique to actions?

manic pulsar
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Yeah

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I don't know every detail, but that should be it

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Oh well

vagrant seal
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My dps decreased by 201 over 25, 000 iterations. I doubt that's statistically relevant, eh?

manic pulsar
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Tell me your DPS error

vagrant seal
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Well I guess with deterministic=1 all the non-6 rolls should be the same, right?

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262.9 / 0.099%

manic pulsar
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Hum

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Dunno the details of deterministic

vagrant seal
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Same seed each sim

manic pulsar
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You have like 75% chance that the difference is in the right order

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Yeah, but that doesn't work to compare different APLs

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It is only useful to make sure simulation results are repeatable

vagrant seal
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Right, but a seed that never rolls 6 will have the exact same dps in both APLs, no?

manic pulsar
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Maybe

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I don't know ^^

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I'm really not sure

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Try with 1 iteration ๐Ÿ˜„

vagrant seal
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What do you mean?

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I just tried it again with the same APL and got the same everything

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Ah, I see what you mean

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Yep same with 1 iteration ๐Ÿ˜ƒ

manic pulsar
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Ok cool ^^

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So that work at least

vagrant seal
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So I guess it's probs a dps loss ๐Ÿ˜ฆ

manic pulsar
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Yeah ๐Ÿ˜ฆ

vagrant seal
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Lots of experimentation to be done with Outlaw

manic pulsar
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Maybe with just buried treasure and broadsides

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Worst combination ever with AR and CotD ^^

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Or maybe BS and GM

vagrant seal
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Ah, then it might be delay CotD or reroll

manic pulsar
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I think Aethys did test that though, and it's still a DPS loss

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Not 100% sure though

vagrant seal
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I'll probably mess around with this some more later. Thanks for your help, Skasch! ๐Ÿ˜„

midnight forum
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is there a mastery cap for assassination?
or a point when you hit diminishing returns on it?

pallid halo
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skasch you were saying that ag/mp started to take over after like 860? Do you have data for that?

manic pulsar
pallid halo
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I see. did you guys have to change the apl to show that. I'm pretty sure I ran a huge batch of talent combos a while back that didn't show anything unusual

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or a bug fix or something

manic pulsar
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Yeah

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The new APL is like a week old

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But you have to change gear

pallid halo
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ok, yeah, this is what I had beore

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heroic

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swap to full mastery, did mastery swap priority?

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those runs mastery got to about .8 of top stat

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but no change in priority

manic pulsar
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You have to put more mastery

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But it is not like the one and only stat

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The gear change a bit but not radically

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Also Vendetta relic becomes realllly strong

pallid halo
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is the new apl in the current build of simc?

manic pulsar
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Yeah

pallid halo
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k

manic pulsar
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There should even be two profiles

pallid halo
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thx, i'll dig into later

manic pulsar
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For the two gearsets

pallid halo
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this is making me regret going outlaw ;/

manic pulsar
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Why?

pallid halo
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i love asn, but i hate exang/hemo build

manic pulsar
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It is not like you cannot catch up quickly

pallid halo
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i just got my second gold with outlaw

manic pulsar
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I have 16 points in asn

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It is 2 golden

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And 95% of 34 points DPS

pallid halo
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hm, well, maybe i'll try to grind it up

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getting destroyed by our dks and dhs, feels bad ;/

manic pulsar
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In AoE? ๐Ÿ˜ƒ

pallid halo
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no, we did the puking dragon wed

manic pulsar
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Oh

pallid halo
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was notihng but red and purple on the charts

manic pulsar
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Yeah I think Asn has a great potential on this fight

pallid halo
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and this one odd feral we have with full crafted

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we got him down, i just don't feel like i can't spend my resource wisely with outlaw

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always wasting stuff

manic pulsar
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Yeah

pallid halo
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you have to queue the ability before you know what you want to do

manic pulsar
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I have a lot of AP in bank because I don't know where to spend it

pseudo grove
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trust my faith

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#subtlety

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buffs incoming

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I hope

hoary fable
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likely

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its so nice that they can buff it

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without making it stronger in pvp

flat rain
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if GS falls off during AR + DB would u re-apply it?

plush relic
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^ That's a good question, it happens a decent amount of time for me, and wasting 2 global CD feels painful during the SS RT spam

flat rain
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it does feel painful. but the more i think about it seems like GS would be a lot more dmg

pallid halo
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gs?

rain lance
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Ghostly Strike

crisp basin
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you have one free gcd during dreadblades

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provided you started with SS and end with SS

elfin jackal
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If we use adrenaline rush off cooldown. Do we still save dreadblades for AR and not use that off cooldown when the two are not up?

rain lance
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Current APLs use both on CD I think skasch has played around with CD syncing but I'm not sure, if he hasn't that would be very worth exploring

flat rain
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sometimes i wait like 10s if DB is about to come up and AR is up already

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im assuming the sim profile just reapplies GS whenever it drops ?

stiff goblet
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When i run Simc, if it just shows a higher dps number with a different piece, it just simply is better right?

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Even if its mastery :^)

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(outlaw)

rain lance
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Generally yes, if the difference is small check the variance values reported by the sim

stiff goblet
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If its upward to 2k-3k dps

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I'm mostly just thinking that i gain roughly that amount switching to the 3k mastery proc set from court/arcway, replacing 2 850 crit/vers pieces

flat rain
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actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&

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so they aren't using GS if curse is applied

rain lance
stiff goblet
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Alright, sorry!

manic pulsar
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The APL reapply it if CotD is about to be ready

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So ideally you want to refresh GS before popping CotD

flat rain
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(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))

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this part?

manic pulsar
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cooldown.curse_of_the_dreadblades.remains<3

flat rain
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ah okay so just reapply GS before curse is up

manic pulsar
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That should be optimal yes ๐Ÿ˜ƒ

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That should be something like GS > RT > CotD

faint torrent
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Yo, anyone good at quick "brain" theorycrafting comparing 2 necks?

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Sorry to bother with that but im slow at simming

glacial whale
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if you already have stat weights from simc you can use pawn or just napkin math it

faint torrent
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I actually think my 845 neck > my 860 neck

glacial whale
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not super likely unless you have an insane scalefactor for haste

faint torrent
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1.1111 versa & 657 mastery vs 599 critt & 1307 mastery

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necks are so shit without agi to compare now

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im betting on the 1111 versa one

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just gonna simm it

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thats odd, haste is my #1

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6.82 haste 5.10 versa

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Did something change, i was under the impression we even gem & enchant versa

glacial whale
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it changes based on your gear

faint torrent
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so we have a breakpoint of haste we want or what

glacial whale
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haste increases with value with certain weapon traits and shit like that

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a lot of people throw around ~10% but I'm at 10% and my weights are still

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Agility=11.22, CritRating=7.02, HasteRating=8.14, MasteryRating=6.07, Versatility=6.83

faint torrent
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im at 7.97% haste

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How did the satyr vs claw neck enchant end up after satyr hotfixes

strong surge
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Kinda curious if haste breakpoint related to CotD and amount of finishers you can cast during its use.

plush relic
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haste does not reduce the gcd

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if you're referring to energy regen

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possibly

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but since it's often combined with AR

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haste above 11% is kind of redundant

strong surge
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yeah, was talking about CotD without AR

plush relic
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even so

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pooling + PS procs

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i've never had an issue

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but that's me

strong surge
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I have pretty low amount of haste and I think I'm getting of 2 times less finishers without AR

plush relic
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with alacrity?

strong surge
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yeah

plush relic
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hm

strong surge
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with pooling and shit

plush relic
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i dunno

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thistle tea or something

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:p

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the not shit one

strong surge
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if pistol shot doesnt proc

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it feels so bad

chrome sun
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i wrote this thing

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about curse of the dreadblades, pooling, rotation, etc

plush relic
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you're so smart deimos

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:p

chrome sun
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comments welcome

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โค

strong surge
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thanks for that read

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really helpful

brazen jay
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Why is it when you import your char from SimC addon it doesnt give you any apl or anything. You have to do something else or?

plush relic
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usually it generates a default apl based on the profile

brazen jay
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Then I must be doing something wrong as Im getting a blank apl and it doesnt even show my gear etc in the results html

plush relic
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if you want

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pm me your info

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and what exactly you want simmed

manic pulsar
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When using the simc addon, it generates your profile; if you run simc with just your profile, it will automatically generate the relevant APL based on your class/spec

brazen jay
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Ye looks to be fine. Just got spooked as it didnt even show any apl in the results window at first.

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Opening the results again they showed up

chrome sun
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๐Ÿ˜ƒ

lament grotto
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yay hotfixes

static totem
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sub buffs

lament grotto
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will need to recalc the relic ilvl spreadsheet, looks like they don't like 60+ ilvls on the fate family ๐Ÿ˜ฆ

icy mango
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Sin seems like it will be as good if not better than ol on st

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a 6-12% damage nerf (depending on relics) on outlaw is pretty big

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on run through***

glacial quiver
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honestly

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we need to discuss the sub buffs

ruby oxide
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sub might still be extremely technically demanding so flat damage boosts aren't liable to help a ton for the average player

craggy stone
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sub really isn't that technically demanding

rain lance
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Hey just a reminder this channel is for primarily math focused discussion

icy mango
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I just went to some of my logs and attempted to calculate the damage nerfs to run through and how it'd affect overall dps. It seems to be around a 3% damage nerf to overall dps. Can anyone confirm?

rain lance
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It will depend someone on how heavily you stacked into the traits that were nerfed, I'm going to lose 10% off RT plus the energy nerf

acoustic lake
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Trying to sim this change but not sure how to actually override artifact traits in simc, anyone know how?

icy mango
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Having no fate's thirst relics, the run through nerfs appear to be around 1% dps nerf.

lavish nimbus
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Does Mark of the Distant Army proc on melee?

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Oh, oops wrong channel sorry

celest hill
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!discord shaman

tough goblet
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?

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@icy mango Hows that possible?

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@icy mango I have 3x run through relics which is a 10% reduction in run through

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that cannot be just 1%

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no way

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I feel like Energy Nerf + run through relic = at least 5-6% seen as so run through is our primary source of damage by far

icy mango
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I said with no relics.

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With 3 relics its around 3-3.5%

tough goblet
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Any idea + energy?

icy mango
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I don't know about any of the other nerfs those are the only ones I did any maths for

tough goblet
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The only other nerf is the Energy nerf

icy mango
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I'm not that skilled lol

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rt damage nerf was easy

tough goblet
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Lol

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You sure about the 3.5%?

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Was it just a basic reduction in overall RT damage .. meaning -10% to RT dmg then calculate?

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Even taking this into account. Both Run through and Fatebringer both got nerfed 25% each.

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I'm assuming even with this nerf. those will still be the best relics to take

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Seen as so main Gouge does nothing now.

acoustic lake
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Initial sims showing sub t19H simc default profile increasing from 349.5k to 375.5k with the 15% buffs to eviscerate and nightblade

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This profile has 867 ilvl gear and a 26 pt artifact

icy mango
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Go do the math for yourself

manic bay
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no one has 26 traits atm. <.<

acoustic lake
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well I can sim the t19p if you like

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trying to work out how to sim the trait nerfs but it doesn't want to play nice

icy mango
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@tough goblet the % damage reduction depends on how many relics you had

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which changes your dps depending on how many of those relics you invested into the wep

tough goblet
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Nono I understand

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@icy mango My question was more , what was the nerf in an ideal geared rogue

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@icy mango Which I assume was 3x relics in Fates Thirst RT.

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@icy mango I mean obviously the nerfs mean very little to epople with 3x relics in Ghostly shell... but then they are doing so much less dps anyways you know what I mean

icy mango
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the nerfs for 2 relics is about 3%

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so it'll probably be around a 3-4% nerf with 3

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Yeah I know wachu mean

tough goblet
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The nerfs aren't huge tbh. They didn't reck us. I still think outlaw will be the best dps spec overall

manic bay
#

basically, the nerfs won't even be noticeable on an average day

tough goblet
#

Whoever psoted the Overall Emerad Nightmare dps meters today, Outlaw was pulling so far ahead it was staggering

icy mango
#

^

tough goblet
#

Outlaw and Assassination

#

The biggest nerf is Control is king Reduced to 3 SECONDS!!!

#

This is the big one!!!!!!!

#

:<<<<<<<<

manic bay
#

People pvp??? (sorry, I had to)

tough goblet
#

:<

balmy fossil
#

has anyone simmed the sub buffs yet?

acoustic lake
#

yes if you scroll up just a tad

#

please save such questions for general/simple questions

thorny mist
#

Is the new version of SimC 703-03 up to date with the changes today?

acoustic lake
#

Not yet as far as I can see, give it some time

shrewd temple
#

people should be at ~22 outlaw traits, if people are switching to leveling sub it'll take a while until they get to 26 traits

thorny mist
#

im at 25 traits in outlaw

shrewd temple
#

I was giving an estimated average, I would say it can't be higher than 23

barren locust
#

Anyone know if these changes are live on ptr?

rain lance
#

I don't believe so

barren locust
#

Weird....

#

You would think if they planned to push this out to live on next reset it would be there.

molten turret
#

PTR doesn't seem to be up now anyway

#

nvm, there it goes

#

still showing 24% on fate's thirst 3/3

#

DHs are the ones going to want to be able to test their changes on PTR since it may change up their rotation

modern stream
#

I assume no sims have been made yet with the new changes=

#

?*

static totem
#

not the channel to ask about sims

#

ask in general

modern stream
#

apologies

pseudo grove
#

hello guys

#

so who was right ?

#

๐Ÿ˜ƒ

obsidian flower
#

u!

#

๐Ÿ˜ƒ

manic pulsar
#

Morning

#

I did not think they would buff Assassin

tough goblet
#

@manic pulsar @rain lance So how big are our nerfs assuming 3x relics into those traits?

manic pulsar
#

Our, you mean Outlaw?

thin zephyr
#

I wish they buffed agonizing poison ๐Ÿ˜ฆ

#

I guess assa's back to hemo-exsang from elaborate planning&agonizing poison

slow trench
#

@manic pulsar Are your sims from today with or without the hotfixes?

elfin remnant
#

anyone have new relic weight?

hard drum
#

give them some time

bitter basin
#

do the heroic and mythic sims use tier/nighthold stuff?

hybrid leaf
#

cool thx @pseudo grove

pseudo grove
#

no @bitter basin

hybrid leaf
#

ah that's good to know, just wanted to ask, too ๐Ÿ˜ƒ

elfin remnant
#

so just level up outlaw + sub

#

good to know

pseudo grove
#

was the thing I adviced since the start

#

๐Ÿ˜„

gentle garnet
#

interesting, thanks aethys

plush relic
#

Lucky for me I progressed all 3 weapons ๐Ÿง

strong surge
#

Outlaw at 322k T19p, isnt it more than before?

distant gate
#

That seems to be more dps than before, and sin seems to be around the same with buffs

hexed oak
#

thats single-target right?

obsidian flower
#

so oulaw gets nerf and the numbers go up ? lol

plush relic
#

Well Death from above was buffed but I'm not sure if that makes a difference

fading peak
#

What about New relics weight ?

unreal turret
#

Could be because the Pots were updated

#

๐Ÿ˜’

untold raptor
#

yep dmg u saw on previous sims is with old pots

pseudo grove
#

the up is because of old war potion

untold raptor
#

@pseudo grove do u by any chance have new pawn strings?

pseudo grove
#

I don't use this, sorry

nova elk
#

I've got some questions and was hoping you could help me. What buffs should I go for when I'm using Adrenaline Rush and Dread Blades Active? And should I use Adrenaline Rush in BL phase or just Dreadblades?

untold raptor
#

np gonna do them manualy when new stats weights are in

small mountain
zinc river
#

the mythic sin is it done with agonizing or alacrity?

pseudo grove
#

ago

zinc river
#

thanks

nova elk
#

Well, it's not like I'm asking which stat is best for outlaw or something like that.

severe cradle
#

We have the channels for a reason

nova elk
#

I'm just saying I thought it more fitting to ask it here, but I'll go and ask there, no prob

distant gate
#

When simming, has there been any testing with finality rotations in which you low cp and evis and NB in order to proc finality and then 5 or 6 cp the finisher?

noble frost
#

has anyone seen sims comparing new changes for all/most of the specs to see how we stack up?

#

sorry if this is the wrong channel

plush relic
#

scroll up

severe cradle
#

Rough sims have been made, scroll up

noble frost
#

not all the rogue specs all the classes and how we stack up against them overall

severe cradle
#

We don't particualry care about other classes in a rogue-theorycrafing channel

pseudo grove
#

yes @distant gate , APL is updated in regard to this

severe cradle
#

Atleast i dont

pseudo grove
#

I don't either

#

and won't support this kind of thing ๐Ÿ˜ƒ

noble frost
#

yeah thats fair enough

pseudo grove
#

I do take care of rogue specs only

distant gate
#

Thanks @pseudo grove , that would make for a little more exciting game play

tardy kindle
#

@pseudo grove Have you tried to see if it is the same ranking with Mythic gear but without legendary?

severe cradle
#

And we love you for it Aethys

pseudo grove
#

yes @tardy kindle , sub outscale basically

#

due to wpds scaling & crazy mastery

#

while others scale mostly on attack power (agi)

tardy kindle
#

Same results anyway then ๐Ÿ˜ƒ

pseudo grove
#

@distant gate , you just refresh late a f:nb and at pandemic for a normal nb

#

roughly yes @tardy kindle

obsidian flower
#

is this the highest possible sin build ? i wonder about lvl 15 / 90 & 100 talent with the buffs, master poisoner, dfa etc

distant gate
#

Oh ok. i thought it might be something like 1/2 CP Evis or NB in to a longer duration

#

*in to a bigger cp finisher

obsidian flower
#

is the exang build in ur sim with hemo or EP ?

tardy kindle
#

Thanks Aethys

severe cradle
#

I don't think it's worth casting a 1 or 2cp finisher ever, because finality strength grows the more cp you use, or do i misremember?

pseudo grove
#

no @distant gate , you get the % modifier based on the previous finisher cp spent

distant gate
#

@pseudo grove Ahh right you, forgot about that. thanks

pseudo grove
#

it's default, so EP @obsidian flower

distant gate
#

*are

pseudo grove
#

yes that's right @severe cradle , it was changed right before legion

severe cradle
#

๐Ÿ˜„

prisma tartan
#

@pseudo grove Aethys, what was the sub talent choices you used to sim?

pseudo grove
#

again, default

prisma tartan
#

ok, thank you

pseudo grove
severe cradle
#

BTW, now with the changes, i've been thinking about how to spend my AP. I figured with Sub receiving a buff I'd get my Ol to 18 trait points and then pump sub. I base my thinking mostly around how crap OL weapons get after 18 points, and the fact that sub scales so amazingly.

#

I'm still scared to comit tho xD

gentle garnet
#

I still don't believe it will be worth going sub during this progression tier (if we assume 2 week mythic progress atleast). I can't get to all the good traits sub offer until nightmare progression is over

severe cradle
#

That is true, but Outlaw just doesnt get much better after 18 pts

gentle garnet
#

that is true

tough goblet
#

@pseudo grove Hey, what does the little lines outside of the yellow mean? Is that Variation in dps?

static zenith
#

how come your early results show almost no loss of dps for outlaw or am i reading something wrong?

acoustic lake
#

Old sims were deadly grace, these new sims are using old war

tough goblet
#

Hey guys. What does the little lines mean

#

when reading the graphs

#

Outlaw showing 481k in mythic but has this little line pushing more than sub

acoustic lake
#

And yes sonnics, those are essentially just variation. Longer bars more variation

oak knoll
#

thats 6buffs ๐Ÿ˜„

crisp basin
#

the thin lines are min and max dps

#

usually you want to look at the quartiles

#

but outlaw distribution is kind of all over the place

zenith berry
#

2 quick questions: 1. how does the change affect statweight for mastery for sin rogues and 2. with the DP buff, agonizing is now even more useless right?

small mountain
#

agonizing was simming higher how is it useless

shrewd temple
#

people just don't understand lol

little pelican
#

what kind of stat spread do u want as asassination?

little pelican
#

and sub for that matter

mossy creek
#

Assa (Bleed) : Crit > Vers > Mastery > Haste

#

Assa (Poison) : Crit > Mastery > Vers > Haste

#

I dunno about Sub. ๐Ÿ˜›

pliant garnet
#

what are the soft caps for assasin?

crisp basin
#

thats not stat spread

#

thats just priorities in some random gearset

mossy creek
#

Oh, then I have completely misunderstood what a stat spread is, Sorry !

#

Soft caps for Assa are 10% Vers and about 40% crit afaik

crisp basin
#

there are no real soft caps to speak of to be honest

#

especially on vers

pliant garnet
#

Well I have 15 vers. And 38 crit

#

mastery is on 50 and haste well 4

crisp basin
#

also I dont think we yet know much about how the upcoming changes will mess with stats since they are currently in the process of being implemented into simc

pliant garnet
#

Dang

#

I need to learn how to use simcraft.

crisp basin
pliant garnet
#

โค Thank you @crisp basin

cyan kelp
#

@pseudo grove u wont update your sim index?

acoustic lake
#

Updates will be done when simc is updated, please give people some time

#

No doubt things will be done before mythic releases

karmic cobalt
#

what's up with the latest trinket sims not having fan on them near top?

#

just ilvl driven?

pseudo grove
#

I'm currently updating rogue simc module

#

implement second shuriken atm

#

did the dfa change

#

and will have a look at the bag of tricks things after

#

also I'll look at weaponmaster & shuriken storm

acoustic lake
#

Last trinket sims I saw had six-feather fan behind the ursoc trinket but above everything else @karmic cobalt

pseudo grove
#

don't expect spreadsheet update before tonight

#

also, in spreadsheet, there will no longer have stats scaling value for default profiles but instead optimal stat distrubtion for a given pool (atm, only 1, prob around 20k)

karmic cobalt
#

@acoustic lake just realized I was looking at sub, lol

#

@pseudo grove love all the hard work you put into this, thanks!

#

regarding outlaw, nothing should really change as far as relic prio, right?

pseudo grove
#

even relic prio won't change

hexed oak
#

just wait until he posts the results....

pseudo grove
#

it's just ilvl vs traits that really changes

#

the reste is quite the same

karmic cobalt
#

makes sense

#

I am really excited to see whether we'll actually have a poison build pull ahead next week as well for sin, but we'll just see how it sims ๐Ÿ˜ƒ

grave ember
#

Are we looking at Assassination being viable for raid and outshine outlaw? next week?

plush relic
#

Outshine? No

manic bay
#

imo, the fight structure in EN still favors Outlaw, assuming all 3 specs are equal.

untold raptor
#

its 3:3 3 with aoe 3 single with spider being viable as sub with dfa

ruby oxide
#

anyone know the ideal stat spread for sub? particularly what the Vers/Mast numbers should look like?

untold raptor
#

it was vers mas b4 need to wait for new ones althou logic says they buffed finishers so mastery should go up

pseudo grove
#

new sneak peek :

#

with this time all the hotfixes

#

except second shuriken

upbeat bear
#

wow sub

#

amazing how close it is in t19p

split relic
#

Man that's wonderfully balanced isn't it haha

pseudo grove
#

it's balanced for now

#

but when you'll get gear

#

sub > others

#

basically

#

more infos later

pulsar fiber
#

what is the sin spec you are using? how is it different from the exsang one?

odd echo
#

agonizing one

split relic
#

This seems like a healthy balance state when you consider outlaw needs to not be first in single target to compensate for blade flurry

acoustic lake
#

not in this channel

#

This channel is for theorycrafting math, if you want to talk strats, use general-moderated or simple questions if you've got questions

icy mango
#

Kiwi, how does go from lowest of the 3 in heroic gear to way at the top #1 in mythic gear? Is there some crazy scaling i'm not aware of?

plain moss
#

sub scales very well, especially w/ weapon damage, so

odd echo
#

and mastery

shadow sable
#

There is a 30% DP buff and poison specs still prefers Ago?

edgy thistle
#

Is there anyway to organize this chat? Like if you want to pull up old conversations? Or are they just buried?

acoustic lake
#

The general idea would be that it wouldn't take much scrolling of this chat to find useful relevant information, however theres a bit of unnecessary fluff in between

#

When we have definitive final data to give, those comments will be pinned so that you can easily scroll to them

thorny mist
#

The sims that are posted above are they 34/34?

acoustic lake
#

No, they have the expected traits you'll have by the time you hit those gear levels

swift canopy
#

Those gear levels being EN geared or nighthold geared?

thorny mist
#

Seems like EN

odd echo
#

EN

rain lance
#

Hey folks just a reminder, this channel is for more mathmatically oriented discussion

swift canopy
#

Yeah sorry. Just wanted to ask that one question

distant gate
#

@acoustic lake what is the expected trait amount for the Pre raid and Heroic raid Sub sims that are teased above?

shadow sable
#

@distant gate this has actually been answered 5 lines up

distant gate
#

I dont see it, it says the "expected" amount, it doesnt seem to have a number

#

I am merely asking what was the expected amount on those sims

shadow sable
#

@distant gate okay my bad

earnest fractal
#

while siming myself i noticed that outlaw_t19h aswell as other rogue premade profiles are build around more than questionable gear choices, ranging from low vers and high mastery neck, to low haste, high Mastery chest. just as an example. this results in 8291 mastery in the profile, wich should not reflect what a gearset on live or hypotetical BiS scenarions should look like. Im sure sims around the spec are still relevant, just to what degree ??

prime vigil
#

so after the hotfix Outlaw still has the highest dps?

flat rain
#

Timestamp: Tue Sep 13 17:17:32 2016

prime vigil
#

Oh k thx

mossy belfry
#

Is it possible to simulate your dps against a target dummy without any buffs/food/potions etc? With simcraft?

rain lance
#

yes, you can remove the lines the define food, flask and use potions (both the prepot line and in the apl)

fair owl
#

btw Il'gy trinekt is atm undervalued in simc

rain lance
#

How so?

fair owl
#

doing way less dps than in practice

rain lance
#

alright but you haven't localized what the issue is?

fair owl
#

fairly sure has higher proc chance in real life vs simc

#

in simc it's about 16%

#

on most fights i've used it it was ~30+

#

(4min+)

#

and it's doing less dmg in simc on an 881 profile per hit, vs same ilvl trinket on my 855 rogue

crisp holly
#

most the trinkets are incredibly poor for us in EN from what I've seen.

stuck sapphire
#

gray it can be also just luck on your side, the sample data you provide arnt enough

hexed oak
#

guys ive got a simc output question....looking at Resources it says

#

roll_the_bones 16.4 (casts) 200.3 (total energy) 12.2 (average energy)

#

how can the average energy cost of RtB be 12.2? it should be 25 minus a multiple of 4 (depending on how many relics you have)

crisp basin
#

nvm, I think it could be the free one in the prepull

plush relic
#

200.3/16.4

#

=12.2

hexed oak
#

yes im aware that thats how math works ๐Ÿ˜›

white trail
#

the question is not how 12.2 are derived but why

hexed oak
#

im saying rtb costs 25 energy

#
  • 4 per trait (atm before the hotfix)
rain lance
#

<@&226424944148480000>

plush relic
#

mine is 4 per trait

#

unless this is the new build

hexed oak
#

yes ok

#

still

#

why .2

plush relic
#

because averages?

hexed oak
#

the cost has no average

white trail
#

energy doesn't change from roll to roll

hexed oak
#

its a fixed cost

rain lance
#

Cost should be constant, that is correct

crisp basin
#

not really since the cost wont change between iterations

plush relic
#

what i've found, and I could be wrong

#

is the variance of rtb casts between the different iterations

#

combined with the fact that the sim THEN tries to average them

#

leads to some trailing decimals

rain lance
#

Right but in any number of iterations you should still have the same RtB cost

plush relic
#

idk have to look at the code to see exactly how it determines cost then

#

take it with a grain of salt?

#

:p

#

the fact that somewhere it somehow used 200.3 energy for rtb casts is whats causing the issue, I see your point

crisp basin
#

0.000 Rogue_Outlaw_T19P performs roll_the_bones (100)
0.000 Rogue_Outlaw_T19P roll_the_bones hits Fluffy_Pillow for 0 physical damage (none)
0.000 Rogue_Outlaw_T19P consumes 0.0 energy for roll_the_bones (100)

plush relic
#

Does SimC use exact or rounded values?

crisp basin
#

the prepull one is free

plush relic
#

for energy costs

sharp heath
#

right, so it's actually 15.4 * cost / 16.4 = 12.2

#

13 cost rtb

rain lance
#

ok, mystery solved but cool question

plush relic
#

I like those, bring more :p

ember wigeon
#

anyone simmed the 5% energy neck?

#

is it worth it? (8 more energy with vigor)

hexed oak
last abyss
#

what is the recommended haste/mastery for outlaw? I understand that the stat priority is versa+ but i feel i am energy starved during long encounters

rain lance
ember wigeon
#

I justed tested in game and SoD buff all procs from trinket as well, 845 terrorbound nexus (tooltip says 108K) deals 123k without SoD, around 150k with SoD

#

not sure if simc take that into account

#

also that trinket go from you and then come back so it hits twice

chrome sun
#

just saw a ping from you @rain lance - what's up?

rain lance
#

nevermind

chrome sun
#

๐Ÿ‘

lament grotto
#

How is the progress on the Rogue module going? Will it make it into one of the nightly builds this weekend?

fathom bramble
#

for the changes? basically done

pearl locust
#

Has anyone recently confirmed the interaction between Blunderbuss and Greenskin's Waterlogged Wristcuffs?

manic bay
near sail
#

why would the simulationcraft not be working?

#

@pseudo grove any thoughts?

icy mango
#

Not working how?

near sail
#

it keeps closing, or shows up as 0 dps

#

the only thing i've done different is switched specs and tried simming things from that copy/paste

icy mango
#

Try re-downloading and reinstalling

manic pulsar
#

@near sail did you check the artifact ?

#

It does weird things when you change spec but do not update to the right artifact

near sail
#

i can try it again

#

everytime

#

it'll continue simulating until the end, and then result in the window

manic pulsar
#

Hum

#

Did you download the latest nightly build ?

#

It looks like a Simc bug

near sail
#

redownloading now

#

๐Ÿ˜ฆ negative, same thing

#

thanks anyway though, i appreciate it

manic pulsar
#

Can you pastebin your string?

#

That would help a lot to debug it

zealous python
#

Ive had that happen for me on my dh

#

P sure its not rogue only error

manic pulsar
#

Yeah latest version does not compile

unique pecan
#

what is simming the highest after changes?

manic pulsar
#

Aethys is summing higher

#

Because he has better gear than me =O

#

On a more serious note, all three specs are pretty much lined up Dps wise at current gear level

fathom bramble
#

changes bumped my rogue by like 20k

manic pulsar
#

Sub hype

fathom bramble
#

played sub week 1 ๐Ÿ˜ƒ

slow trench
#

Riff, what is your rogue simming at?

fathom bramble
#

298k

slow trench
#

Damnit

fathom bramble
#

well probably 299k now

slow trench
#

Am 8k behind ๐Ÿ’”

fathom bramble
#

I have 20 traits

manic pulsar
#

^^

slow trench
#

I have 18

fathom bramble
#

and nice mastery gear, cos I prepped sub not outlaw

manic pulsar
#

I have 13 for now =O

slow trench
#

What mastery % u at?

manic pulsar
#

But will change all my gear by tomorrow

fathom bramble
#

like 80%, tho I have items to bump it to 90% for shorter fights if I need

slow trench
#

Ah

#

Im at like 60%

fathom bramble
#

I have a 850 horn too for < 3min fights

slow trench
#

My horn is 845

#

And the rest i have is just statsticks:(

fathom bramble
#

I use an 835 fan on anything else

#

my relic traits are pretty bad as well, so

slow trench
#

What u got?

strange hornet
#

Been keeping sub up for pvp

fathom bramble
#

can't remember off top of my head, and logged into a different rogue at the min

strange hornet
#

Paid off

rain lance
#

Hey folks please move this conversation to #off-topic

strange hornet
#

Sorry just realised

slow trench
#

Sry

rain lance
#

not a problem

signal vortex
charred marsh
#

Sooo sub priority is like crit vers mastery?

#

๐Ÿ˜„

signal vortex
#

No

#

Mastery > Vers > crit >>>>>>>>>>>>>>>>>>>>haste

coarse roost
#

interesting

frozen brook
#

the 24 sept simc nightly build does it support the upcoming hotfix?

signal vortex
#

It should Muxzo

#

For which build?

frozen brook
#

SimcSetup-703-03-Win64.exe 2016-09-24 23:29 44M

#

because when i use that build my outlaw simming at 250 while sub at 284k ๐Ÿ˜…

#

350k*

signal vortex
#

"For which build" was for Pharadox ๐Ÿ˜„

frozen brook
#

๐Ÿ˜…

#

anyway if the build support new hotfix i dont think my supposed to sim like that

acoustic lake
#

Would have to see your setup to figure out why it simmed that way

#

You used the ingame addon?

frozen brook
#

yeah

acoustic lake
#

If you just pm me what the addon gave you I will check it

frozen brook
#

ok sec

#

im gonna try reinstall first to see if it'll fix/change

#

ok reinstalling fixed it ๐Ÿ˜…

manic pulsar
#

@Tyrontis that is not the correct version of Simc you are using it should be 703-03

icy mango
#

Where can you download simc 703-03? I don't see the build in the downloads section of the website

rain lance
#

I don't think there has been a nightly yet but you can get the latest source on github and build from that

icy mango
#

gocha

#

thank you

acoustic lake
past kiln
#

Dats a good pin

acoustic lake
#

I'm still learning :L I wanted to just pin the block of messages but it seems to just pin one at a time

past kiln
#

๐Ÿ˜›

#

It is a good pin though

plush relic
#

dat img name

#

goodbye outlaw.jpg

past kiln
#

lol

brazen tartan
#

assassination pre-raid gear AoE better than even Heroic gear sub/outlaw?

formal tartan
#

Unless that is bugged out, I suppose that's what four ruptures looks like for however many minutes that sim is. An almost worthless effort, there isn't going to be an encounter where you're fighting four targets for 6 minutes or whatever.

brazen tartan
#

okay that makes sense

#

let me try one with adds instead of constant 4 targets...

sour knot
#

assassin simming higher than outlaw in next hotfix?

brazen tartan
#

no probably not

#

single target all specs are basically simming the same, still figuring out AoE

sour knot
#

trying to decide which spec to play for mythic+

#

someone said they cleared +10 with sin

formal tartan
sour knot
#

oh ok sorry thandorr

brazen tartan
formal tartan
#

It seems so odd that assn would sim higher in a hectic add cleave sim. I hardly would think that multi-rupture/FoK spam would be better than BF even after the buffs

brazen tartan
#

outlaw went down, sub and sin went up

past knoll
#

im so confused by all these results. i guess i'll bank all my ap till the patch actually hits on tuesday lol

humble tapir
#

that's pre-raid right? what about heroic and mythic

stable falcon
#

Guys, this sims are based on which artifact level?

brazen tartan
#

depends on the gear profile

#

preraid profiles are level 20

#

pretty interesting how outlaw ends up on top

#

kind of bizzare actually, such a huge change from heroic to mythic

dire fern
#

....scaling maybe?

unreal prism
#

how exactly does exsang build only gain 30k from heroic to mythic gear?

limpid igloo
#

Hey since you guys are talking about this currently is it a big hit to your raid to go assass rather than outlaw? I also see sub is high on all these sims being ran but i keep hearing its not very good?

vast bobcat
#

Sub is getting buffed on Tuesday, they're running sims on what it will look like after the buffs

limpid igloo
#

@vast bobcat so if I'm reading correctly, after Tuesday when sub gets buffed it's simming as strongest spec in EN gear? (T19)

vast bobcat
#

I'm just lurking, but it seems like it's pulling ahead after getting geared(heroic+ish)

pseudo grove
#

Wait for AoE sims, second shuriken is not here yet and both sub & sin needs APL changes

#

also, it seems that some things are not correctly implemented based on what you said

#

besides SoD pmultiplier and blunderbuss/leg, is there anything else you saw ?

grizzled kite
#

Are there Single Target sims fully completed?

plush relic
#

check pinned

acoustic lake
#

They aren't fully completed, just initial. Things might change while aethys checks over things

wheat magnet
#

So the takeaway from the pins is that Sub begins to outscale around Mythic EN level of gear?

white trail
#

at heroic it seems

wheat magnet
#

Wait

#

Sub T19P > Outlaw T19H on ST damage?

#

rip

#

I think I'm misreading Aethys's graph

hexed oak
#

mythic gear...sub>outlaw>assa

#

heroic gear....assa>=sub>outlaw

#

single-target....and its a sim obviously

wheat magnet
#

Cool, cheers

trail topaz
#

@brazen tartan do you know who ran the sim you linked with the aoe numbers?

pulsar fiber
#

Can someone try a crit mastery build for sin with vigor alacrity? Or is that a pipe dream?

shadow sable
#

Aethys just pushed something for Double Shuriken, if some of you are building from source

pseudo grove
#

yes I just finished it

#

it should be okay now

#

APL isn't done tho

#

I have multiple things to check/improve

#

should be able to finish it this afternoon

#

but don't quote me on this ๐Ÿ˜„

#

cus I also play the game sometime

#

!

severe cradle
#

As you should

wicked lark
#

Thanks for keeping us up2date @pseudo grove

random matrix
#

Yeah thank you @pseudo grove

signal vortex
#

All the theorycrafters are doing a fantastic job yeh ๐Ÿ‘

vague wharf
#

๐Ÿค—

tribal shadow
#

hey everyone, just came in here and looked at some of all the sims posted here... will the upcoming buffs to sub/assa really make outlaw one of the lower ST dps specs?

odd echo
#

outlaw will be better than assa

#

but sub > outlaw

tribal shadow
#

hmm okay, good thing i upgraded my sub over assa due to pvp ๐Ÿ˜„

#

but i seems like T19 heroic that outlaw will in fact be the lowest dps?

#

kinda amazed that such "little" buffs can make that huge a difference

odd echo
#

afaik sub was always going to outscale the other specs, thats just how sub works. but i feel like this channel aint the right place for this discussion, its more for all that number crunching etc

pseudo grove
#
spell_targets.shuriken_storm>=2+talent.premeditation.enabled+equipped.shadow_satyrs_walk
#

looks like it's our new stealthed shuriken storm condition ๐Ÿ˜ƒ

#

I tried multiple things related to energetic stabbing, shadowstrike trait & second shuriken

#

but none were too powerful to change it

#

only talent & leg

strange hornet
#

Too powerful to change what sorry?

strong surge
#

at 3 targets without boots basically, right?

pseudo grove
#

depends

#

if you have premed or not

strong surge
#

yeah

#

since we use it always right now afaik

karmic cobalt
#

will the sub relic choices (i.e. energetic stabbing best) change tues?

strong surge
#

Demon's kiss was top 2 already

#

should be even better now

#

and Gutripper

frozen brook
#

i have 1951 mastery. and in simc it's like this Agility=10.03, Ap=9.52, CritRating=6.04, HasteRating=6.21, MasteryRating=9.00, Versatility=6.71, Dps=11.97 )

#

sub really values mastery that high? is that correct?

pseudo grove
#

yes

#

mastery is the best stat

frozen brook
#

wow ok thx aethys

pseudo grove
#

@here does someone have logs with Insignia of Ravenholdt please ?

#

the more you have, the best it is

plush relic
#

what kind of logs do u need

#

i got the mythic+ ones i think

#

on sims insignia is way overrated

#

all should be with insignia

frozen brook
#

@pseudo grove the sub second shuriken sim done yet? wanna decide if i should put point in it before going further into akaari soul

pseudo grove
#

it's good @plush relic now

#

got what I wanted in pm

#

thanks tho !

#

@frozen brook yes

#

you can test it yourself by pulling latest changes

frozen brook
#

ok thx

ionic nimbus
#

Hi guys ! Chaos Talisman 840 , Egg of Serpentix 845 (with socket) , Tirathons Betrayal 845 .. Which two ? Serpentix currently does aprox 7 % of my dps on fights so think its pretty good ?

odd echo
#

sim it

ionic nimbus
#

yeah but im thinking its not that accurate cause from playing results are kinda different

pseudo grove
#

well, now I'm looking at Assassination Insignia of Ravenholdt logs

#

if you have any ๐Ÿ˜„

#

didn't found yet on wcl

south onyx
#

i am new to rogues what is the stat priority

odd echo
plush relic
#

i dont play assa at all so, yeah i got no logs, i only play otl atm

pseudo grove
#

as a lot of players ๐Ÿ˜„

plush relic
#

well i dont enjoy assa at all, might play sub later when i get more traits in it, i was gonna main dh if outlaw wasnt getting buffed pre legion

#

it actually does way more dmg for sub than for outlaw

#

also it double dips on % increases too, like BRH last boss

shadow sable
#

Aethys: I play Assa and will only play Assa this expansion. But I don't have the Ravenholdt yet ๐Ÿ˜ƒ

plush relic
#

i actually got otl boots, insignia and belt

#

i know its disgusting

unreal badge
#

hidden satyr is still the best neck enchant right?

wheat forum
#

yes

civic tapir
#

Any update on poison vs bleed build for tuesday?

spice spade
#

how can u get the guild code for upload logs??

plush relic
#

Got no assa logs

austere bramble
#

guys

#

stop posting these questions in tc

charred marsh
#

bonus_id=1727/1492/1813 i replace the 1727 for bonus ?

#

trinkets confuse me sometimes lol

#

nvm i'll ask it somewhere else

jovial dawn
#

so I started to pump up points to assa AK, but I took the route describe on icy-veins I just got my first golden trait, it is worth reseting it for 11kl and follow the trait path describe in the document ?

#

what would be the % dps difference ? anyone tried already ? or dealt with same problem ? ๐Ÿ˜„

worldly crest
wide vessel
#

Is the SimC model for Jacin's Ruse set bonus correct?

#

Currently putting me 1.3k DPS higher with two 840 pieces above an 880 glove + 850 boot

south onyx
#

quick question on the guide you guys gave me

plush relic
#

its in pinned

#

dylan

merry surge
#

Just got 850 Nature's Call, safe to say it's better than a straight agi/haste trinket?

acoustic lake
#

The usual answer would be to sim it. Its a pretty terrible trinket and depending on your haste you might prefer that if its same ilvl

frosty glade
#

hey, does anyone know if there are issues with the appendages trinket simming or is it really just that bad

dark bronze
#

It's pretty bad

#

All the trinkets from EN are pretty bad for us other than instinct

#

Mythic+ is your best bet for a good 2nd trinket

teal cave
#

is there a way to use simcraft to glean stat weights for my current gear, to see if an item is an upgrade. or should I just sim current gear vs new

deft hatch
dim pendant
#

@teal cave follow the guide, it will show you how to calculate your own stat weights which can give you a rough guide to on the fly upgrades then can sim them properly later

teal cave
#

ahh perfect, thank you

pseudo grove
#

spreadsheet is updating ๐Ÿ˜„

#

talents almost done

#

latest navv changes speed upped it by like 12x

chrome sun
#

yeah, it's SO much more efficient

plush relic
#

weird idea in muh brain

#

once you get the surge of toxins talent

#

in opener or burst phase would you

#

exsang > mut > env> kb

#

or still exsang > kb mut

#

Ima screw with the simc apl and see what it does

chrome sun
#

what's the premise there?

plush relic
#

surge of toxins increases poison damage

chrome sun
#

right

plush relic
#

kingsbane is a poison

chrome sun
#

true.

plush relic
#

and has an inital tick

chrome sun
#

oh, so the idea is that the envenom is worth doing pre-KB

plush relic
#

apply during 10% cincreased window

#

yeah

#

and then hoping for a double mut proc

#

because of the envenom

chrome sun
#

probably a function of crit

plush relic
#

getting 2 poison applications

pseudo grove
#

another interesting thing

chrome sun
#

i bet you'd see good perf gains at high crit

plush relic
#

it's not crit related

pseudo grove
#

DfA is making its come back

#

๐Ÿ˜‰ ๐Ÿ˜‰ ๐Ÿ˜‰

chrome sun
#

isn't mut proc crit related?

plush relic
#

yeah i saw that they're closer now

#

yes but not that proc

chrome sun
#

(haven't touched assassination in a whiel)

plush relic
#

both strikes of mut

chrome sun
#

ahhhh

plush relic
#

can proc a poison application

chrome sun
#

no i see

#

gotcha

#

yes

plush relic
#

higher chance with envenom

chrome sun
#

DfA seems to be simming okay for you, aethys?

plush relic
#

on my end they were within like

#

30k?

chrome sun
#

that's not that close XD

#

guess it depends on the denominator

#

like usual

plush relic
#

prior it was like 60k or something stupid

#

well, that was also a long time ago

pseudo grove
#

yes @chrome sun

#

it's best in 3T as sub

#

almost best at 2T

#

and probably best with better weighted gear

#

I mean balanced

#

it's best as Outlaw

#

at 2T

chrome sun
#

goodness!

#

the aoe portion was buffed enough?

#

our APL probaly doesn't use it optimally right now, either, given that we haven't focused on working with it

trail topaz
#

Is the Default APL from simcraft the most up-to-date?

chrome sun
#

in general, yes; we regenerate the default profile whenever we make changes

#

so whatever is in the latest commit is up-to-date, by default

trail topaz
#

Alright thanks. I figured looking at the APL would be the best way to learn the rotation for Assasination Exs

chrome sun
#

yeah, that's generally right

#

that's how I learn to play other classes too ๐Ÿ˜‰

trail topaz
#

lol

#

took me bit to figure out how to read an APL but i improved arms a bit before the most recent nerf. ~12k prenerf. lol

white trail
#

@pseudo grove you said yesterday dfa is not good

pseudo grove
#

in ST yes

idle hull
#

how much % damage is the neck/ring demon combo doing generally?

#

tried to put demon in simc but didnt see the proc showing up

dusty elbow
#

Who ever posted the craft with sub topping for which gear is that ?

#

what is T19P ?

acoustic lake
#

T19P is 840~ ilvl gear with 19 artifact traits

dusty elbow
#

ooh ok so how come it shows sub is higher than outlaw ?

frozen brook
#

because that's how it is

dusty elbow
#

so now we switch to Sub ?

#

cauz I fuckn hate outlaw anyway XD

frozen brook
#

when u have the gear

dusty elbow
#

so 840 is enough ?

#

+logs are full of outlaw and assass there are 0 sub

frozen brook
#

@pseudo grove is there any sim for aoe with second shuriken? i dont know how to do the sim without taking the trait ๐Ÿ˜

tardy bluff
#

Is sin gonna fall terribly behind in the future scaling wise? or will it just be progressive and only sub will outscale?

manic pulsar
#

Bleed scale pretty bad, but poison scale pretty well and will probably overscalr bleed later on

tardy bluff
#

Will it be falling behind the other specs pretty terribly? or will it be fine in the future ?

wicked lark
#

seems like it will

#

dunno if it's worth to go for sin just for like heroic level of gear

zealous compass
#

Might be worth getting 2nd golden trait for 'sin to have as an offspecc for pure ST fights?

manic pulsar
#

Yeah it should stay decent ^^

zealous compass
#

I like that sub has a future now. I really like the specc, but from what I can tell from sims (and simming my own char) it is very gear dependent?

twin moth
#

Do you guys manage to get a proper sim of it? My haste weight is always > 2

wicked lark
#

do we have aoe sims for sub including the buffs?

bitter shadow
#

Only sim i know of is the pinned post

plush relic
#

those are preliminary

#

but close

twilit gyro
#

hey guys for subtlety, how big a difference in DPS is subterfuge vs nightstalker talents?

sick quail
#

How to See pinned?

bitter shadow
#

Top right pin

twin moth
#

Nobody else experiencing this issue?

bitter shadow
#

@sick quail

sick quail
#

Cant See One in the Android client

wicked lark
#

ye doesn't work on android I think

sick quail
#

Thx

plush relic
#

assa 19p without exsang, is that the poison build btw?

wicked lark
#

yes

plush relic
#

ty

#

I.e. agonozing + EP

devout halo
#

Is that post deadlypoison buff?

#

Would've expected exsang to do a bit better with that ๐Ÿ˜ฎ

summer finch
#

well exsang does not scale very good

wet geode
#

rip 400% exsang 2016-2016

cobalt torrent
#

so the current sim is for what ilvl gear that is being displayed here ?

#

idk you people are saying rip outlaw, but how much havae you guys invested ap wise into outlaw ?

lilac ore
#

21 points, i still have a full bank of AP

quick flicker
#

not much 20points

#

they rly boosted sub?

ember wigeon
#

how do trinkets are implemented on simc? each of them are modeled individually?

#

I don't see the proc rate on wowhead for my trinkets, I wonder how the guys at simc extrapolated the info

acoustic lake
#

yeah pretty much

#

when explicit rates aren't available info comes from just testing it in game or asking devs directly

#

there was a forum thread during beta where a lot of those theorycrafting related questions were answered by devs

ember wigeon
#

ok

plush relic
#

How can I see the talents used in sim

vestal salmon
#

how significant are the sin/sub AoE buffs?

acoustic lake
#

Not fully known yet, give some time for all the sims to be done

wicked lark
#

I would expect sub aoe to be way better then before but we'll see

chilly hamlet
#

yes

white trail
#

Aethys poster packs situation

#

Sub was ahead on both AoE and priority target damage

#

But I assume it was done with at least second shuriken picked in artifact

#

If not shadow nova on top

ember wigeon
#

shadow nova proc out of shD?

wicked lark
#

yes

#

it's nice to have 3 good gold traits x)

ember wigeon
#

there are a lot of good traits for sub, I don't know why my World Quest always manage to proc the dodge ones ๐Ÿ˜ฆ

#

it's getting ridiculous

plush relic
#

Sub unhittable

#
  • immune to fall damage
#

interesting

wicked lark
#

immune to fall damage

#

best wq trait

zealous compass
#

+1

unique carbon
#

I've gotten Demon's Kiss on all my WQ ones except this week

#

I've a feeling that's good with the coming buff, Demon's Kiss might pull ahead of Energetic (or at least get closer), or am I misthinking here?

ember wigeon
#

damn and here I was thinking eveyrone got the same traits ๐Ÿ˜ฎ

unique carbon
#

Well it was a while back, afaik you get the same ones from WQ

#

Echo of Eons and Bloodtotem Brand

ember wigeon
#

I have like 90% iron/blood relic

#

and the only ones for sub I see are dodge

#

not even exagerating

unique carbon
#

I've had one Blood Relic that was good for Outlaw, and it was 805

#

I've never had one since

#

There's some dungeons you could farm though

ember wigeon
#

yeah I'm spamming BRH and EOA like crazy

#

can't fucking drop a single energetic stabbing relic ๐Ÿ˜ฆ

unique carbon
#

I know the feeling ๐Ÿ˜ฆ relics are tough to get a hold off

ember wigeon
#

I sim haste > other stats

#

because of it ๐Ÿ˜ฎ

torn flume
#

Anyone know if the recent changes put nightblade or eviscerate relics above energetic stabbing

ember wigeon
#

no official word on this I think

#

that would save me some pain

torn flume
#

Is there a shadow energetic stabbing from en

#

I know the 2 fel are from xavius

ember wigeon
#

check the link above

brittle umbra
#

can we sim with the new class changes yet?

ember wigeon
#

yes

#

pretty sure it's out on legion-dev branch

wary idol
#

for me assa is like 100 dps behind outlaw