#pvp
1 messages · Page 578 of 1
they boo you
then demo lock tanks your entire burst
with pact
assuming you got past his instant fear and axetoss
already
jokes on you, there are other specs that own me way harder than demo
sir, unless you are willing to complain about ret paladins, I am going to have to ask you to stop, respectfully
ret paladin is hard wdym
i played it with obr
and doubled the other guy’s dam
i imported vanguards’ build and didnt read a single talent
no we just complain about them
ok, as a top 20 north american assa rogue blitz player, you can stay
are there even 20 assa on na

if have legs hero, i can buy the item that convert pve item to pvp item, and set it, so it can benefit for both pve and pvp ?
cuz stats are fixed in set tier right?
Ya
There are in fact... checks drustvar... 105 lol
1/10th the number of sub, but still 2x the number of outlaw
That's not even bad for 10 days into the season
Like unironically.
i agree, I have already updated my linkedin profile
"Top 20 Assa Rogue BGB Blitz Player - North America"
dw, i'm sure they're gonna put a tierset bonus that affect rtb at some point as usual anyway
Thank the lord, I hope they also then Nerf restless blades by another 20%
i lowkey would fuck with this, turns it into literally how all swashbuckler rogues function in DnD
instead of this weird non functioning theme it has
anyways @potent pivot took only 2 1/2 half hours to hit 90 with my sub using Follow the Arrow, recent update is baller
finishes at 87 and 80% with proffession
What is the role of outlaw; my assumption was always heavy sustain and cleave (no burst like sub, not rot/ramp like assa) - how do we honestly balance that to be effective
previously it would be things like "tanky enough to survive and out-last healer pools" but dont really see that now
The role of outlaw is to be the game's benchmark of a bad spec so everyone else can compare themselves to it to see how much worse off they could be
I just mean, each rogue spec has a different role in a team match-up - but because of how different they are, it's very hard to see a season where all 3 will work

Yes, and outlaw's role is to be comic relief for his team for when things get stressful
in most DnD games its a buffer/debuffer/cc monster
Like a fighter role more focused on cc and enabling
it was CC monster a few expacs ago
yes but only sub can have cc and do damage
it was a different class a few xpacs ago
blizzard ruled that
so back to my question then, what role is outlaw
can't out-CC, can't out-live, can't out-burst, doesn't rot passively
We can carry a flag half as good as a mw or evoker!
(and I ask this as a combat main since hemo days)
I've answered this question. You just don't like the answer. It doesn't contribute anything positively. It's just BAD.
It's missing something for sure, but part of that is also really just because sub has too much
it's missing CDR on Vanish and Spammable Cheap Shot
Outlaw isn't bad because sub is good
its bad because its bad
dont overthink it
i think you're right though, some of the unique CC should be spread or moved over
Literally everything was fine before Midnight
Any issue a spec had could be solved with numbers tuning
Yeah ngl after almost 100 blitz games on outlaw this season i feel like i do nothing better than sub
99/100 times
these changes fucked everything up
Put 2 specs in the gutter where they shall remain forever and one on a throne
Nice it took me like 5hrs to do my dh but I was afking watching shit on the side and going slow af. Was also with no real alt exp bonus
just fucking gutting a 22 year old integral class mechanic
like yeah okay
like they could revert the cheap shot change and make shadow dance cap cheap shots at 2 per dance
and that would fix like 90% of the problem
hey neither does assa lol
but hey look at the bright side, helps with maintaining confidence.. if you beat a sub on a node it's like "man, you got wrecked" but if they beat you it's like "well, you're sub, you should"
Any catchup gear from last expansion to help leveling? i have a really old lvl 80 and cant even do t1 delves
Auction house
the silvermoon quests give you a good chunk, the intro will be hard though
Eh idk about that for outlaw
Unless you consider putting vanish/evasion back on cdr as tuning
Oh you mean BEFORE it could be
as in, previous seasons
He said before midnight

yep
They're lost tbh
The pve tuning is also super misguided lately
I think we're just at the point that a lot of the developers are just really out of touch with how the game actually functions
So they aren't able to make informed decisions
I’m gonna do it boys
Gonna apply to work at blizzard

Fix the machine from the inside
Fuck it
Do it
Seems like they don’t even play their own game anymore
Yeah that was kinda always the joke but it feels very real now
They're so fucking lost
Idk it’s felt real for a long time to me
Something about midnight feels worse idk
The amount of things they have to re touch after the fact or walk back. And then the stupid things they decide to be extremely stubborn about like Deathstalkers mark …
The fix is a bandaid
And it now is marked by garrote
It’s bullshit
I agree
But they should have done that
Week two
Of s1
Of tww
It was so obvious how shit this was gonna play
From day 1
Rogue is literally designed around sub
And assa/outlaw are afterthoughts
The fact that they are still sticking to having so much dps tied to interactive debuffs when they’ve fully shown they are not competent enough to make the gameplay feel cohesive …..
Get rid of cyclical and cooldown debuffs.
Big dumb
pvp: how am i going to do against this sub/ret/ww
pve
; you have been decline
my outlaw is on a 17 loss streak

o.o?
That’s nuts
think im at like a 40% now
Why aren't there more gnome rogues in blitz/rbg? I feel like the root removal is pretty slept on for sticking to an efc
Is meld/orc really still that much better? Maybe for orc
You have root breaks
Maybe I'm just struggling to find all the best uses for meld, besides resetting
And yeah, good point
I think they just felt forced to remove control because of all the pruning
17 losses in a row? That cant be real
They should’ve just pruned gouge imo
yup went from 1783 to 1480 something in a single day
GOUGE so clutch
You won a game on the 25th and lost 3 since then. No shot you've lost the last 17 games
My pain and suffering makes it feel thast way
that happenned to me once
the best choice
Theres actually a game i had where i won and got 0 rating
was to drop for that day
And we STOMPED
i was going in auto pilot
This show is one of my favorite white noise shows
my mind i say
God the first season of baki is amazing
You could literally play 17 games and go afk every single one of them and probably still win at least 1
Yeah thats happened to me plenty
Tuning
@potent pivot
Could be worse..
YES
They did what ive been suggesting
They put a pvp modifier on Heart of the Jade Serpent
Thats exactly what they needed to do
Big W for Blizz on this one
What are you guys spending your conq on this week?
Legs
This is not bad thank god
The fucking whiners
Probably a sub 5% overall damage nerf
Not even
when are they pushing those changes?
31st
Our 4 set pretty much negates the first one.
Yeah
Ret burst nerfs too
Honestly good notes
MM hit
Where do you see that
Pvp changes at the top
They're taking away ret burst but buffing them elsewise a bit
i dont see how they're nerfing their burst
Oh and spellward nerf
Vengeful Wrath now increases Hammer of Wrath damage by up to 20% based on the target’s health (was 50%).
meh
is it an actual nerf for ret?
interesting patch notes lol
frankly, they look towards the right direction, not sure if rsham is fixed but rdruid will be much more competitive
and it was already annoying to face rdruisd who leaped stunned my disc and cloned without counterplay
Blizzard every 3 weeks:
Nerf Aimed Shot, Buff Black Arrow + Rapid Fire
Nerf Black Arrow + Rapid Fire, Buff Aimed Shot
Hey. At least we can be happy that if sub had to get a nerf we got probably a best case scenario
How does outlaw always get left off
Im gunna enjoy this
Just opened a beer
MW all healing reduced 4% in PvP
Conduit of the Celestials: Heart of the Jade Serpent now causes Thunder Focus Tea to increase the recovery rate of Renewing Mist, Rising Sun Kick, Life Cocoon, and Thunder Focus Tea by 30% for 8 seconds in PvP combat (was 75%).
This was much needed
It'll still be up a very frequently
I think this is fine
Ya
GG sub rogue
?
Our 4 set offsets most of the first nerf
Lot of nerfs and... Rapid Fire buff and... Ret buffs?
I am simple man, but Rapid Fire may be the most tilting spell in the game when it's good
Im p sure ww got net buffed
Rapid fire is tilting because you see it killing you, Aimed shot kills you and you have to check the death recap logs to see
Maaan I have to sit in a 15min queue to play rogue or i can play disc with insta queues...
And you can’t run or stop it
think you can vanish / gouge / disarm it same as aimed
It just fucking follows you down the hall and into the basement and into your car and all the way home
Yeah 2/3 of those we gotta be right up on them
rapid fire fkin tilts because its no skilled dmg
fucker just goes pillar after casting it
no way to counter that
that is the reason i hate hunters
its the fucking class in game with least merit deserving overall
0 effort
U mean thru the pillar lol
yes
he casts
goes behind
and casts it anyways
till the end
To be honest, i prefer MM than BM. You can do something about it, BM is just a constant dot
Every time
“Line of sight… seems like a big problem…” presses rapid fire “..for you”
scatter shot > disengage > aimed shot > rapid fire > consecutive shot > freezing trap > disengage > repeat
On 1on1 situations sure, you are cooked, but if there's more it's more draining for the hunter to keep it up
Plus you can abuse being the target and LoSing for a little
Not saying its easy, otherwise MMs wouldnt be top dps last season
I hate when valeera chooses not to be in stealth and pulls all this shit
You can control her movement
With pings
spam ping @ player
Can also tell her what to attack with pings I think
got it
solo shuffle kicking my ass 😄
Is there a ping to put her in stealth 😂
you need to unlock the right valeera
for ex I got mine to level 132 and now she's always stealthed
don't mind the beard she's having a rough day
scatter gone btw which is kinda a big deal, can't just scatter rogues from camo on openers
replace scatter for freezing trap then lol
Another round of tuning, but nothing for Outlaw this time around, I guess we're fixed! 
i mean if i get trapped in the opener on any melee i'm quite happy lmao
bc then my healer isnt
Do you think the build changes if you had to guess
I don’t think so naw
Both nodes are still really good
And the only optional stuff we had imo was rotten+pv/wm+1finality
Now I think rotten is even more important
Can i wait till next reset to turn in weekly pvp quest or will that lock me out of the quest for that week?
weekly will disappear

mm, monk and sub getting nerf
Replicating shadows is a little bit of a hit, but honestly this is nothing
It seems blizzard is really trying to let us be at least viable this time
meanwhile monk and hunt
I still think they will cave eventually and just gutter us
Wouldn’t say nothing
It’s roughly a ~15% nerf to burst damage
I know Kalvish said that in a tweet but I don't know how accurate that number is
You'd have to break out an entire burst rotation and then extract the damage breakdown
We’ve been talking about it
It’s pretty accurate
New eye of the storm way better
the mm and ww nerfs are huge too
for mm maybe it's gonna dr worth the try
rsk got a 15% nerf
Someone said the ww changes look like a net buff
I have no idea tho
Nerf sub finishers = buff ret finishers
You can’t make this level of incompetence up
indeed
We really need to rally the troops to the forums
i am actually not only disappointed that we dodged pve assa buffs, but im actually mad rets are getting buffed in pvp
Crying apparently works
They don’t know how to balance rogue so they just gut it
but rogue wasnt op lategame
thats the thing every expack
its strong at the start with less gear, and then falls off (last 2 assa seasons werent exactly following that logic)
it’s just incompetence on the dev team, especially rogue dev .QQ on forums/reddit everyday, get what you want
15% PVP nerf and not a single PVE buff 
Even if there were a rogue dev, they wouldn’t be in control of tuning
There is a rogue dev, but they choose to not do anything
And how do you know that exactly
Well they prob do something but who knows what they’re really doing
I mean that there’s a “rogue dev” 
At this rate it’s better just saying there isn’t 
Was my understanding that they moved away from having people assigned to particular classes or something
We all gotta make posts and about rogue being weak and upvote each other
And about ret being too strong
So you’re telling me your brain fell out of your head or ?
Don’t fall for the rage bait
imma keep making daily threads til they do
If you’re here to troll I will just ban you
Do it
hear the little voice in ur head and do it
Am I seeing Sub Rogues complaining after this slap on the wrist?! Lol
i'm personally ok with the changes but i'm curious Venoc how much do you think the nerf does to the damage during subs burst?
15% nerf slap on wrist?
Like 10-12% finisher dmg nerf right?
12% from the death perception alone during blades/dance then the clones nerf ontop
Where are you seeing a 15% DMG nerf?
maths brother
"Maths" he says
please show your work
i did the maths and that 12% is 10.5%
the clone nerf is 9% to clone damage
its about an 8% total damage nerf
then we get another 3% from 4 set
8%nerf? sounds good
its not that bad lmao
It's nothing
how does 12% = 10.5% exactly?
They will still rule PVP
12% reduction on finishes is 12% reduction on finishers?
They did nothing to their control and survivability
no thats not how "maths" work.
I'll explain after this blitz
i'm genuinely curious as notricks thinks 15% also to evis/tech in burst
hes wrong
it's naturally a not effecting builders but i don't think that's where the 'danger' comes from so to speak
but yeh happy to see what you've worked out, as always happy to learn how all this spaghetti mixes together
That is a reduction at each layer of the talent. Then since clones are a rider of the parented attack - also reduced
what did i miss ? from my pov it's 2am
Thats a significant reduction especially when parts depend on the parent to crit and the clones crit on their own - which are reduced in all states. Volatility is lowered and that is before defensives, as healing is pre-existing as a hot or while in cc such as revival or external defensives and individual talents the defending party uses.
With Death Perception stacking multiplicatively (as it does), each bonus multiplies the others rather than being added together. With Shadow Blades up, the current value is 100 × 1.10 × 1.10 × 1.10 = 133.1, and after the nerf it becomes 100 × 1.06 × 1.06 × 1.06 = 119.1. That means you’re going from 133.1 down to 119.1, which is a loss of about 10.5% of your actual damage, not 12%. The “12% nerf” claim comes from comparing 30% vs 18%, but that’s just the change in the buff values, not the real impact on damage. The same logic applies without Shadow Blades: 100 × 1.10 × 1.10 = 121 drops to 100 × 1.06 × 1.06 = 112.36, which is about a 7.1% loss. So in both cases, multiplicative stacking shows that the real damage loss is smaller than the raw percentage difference, and calling it a flat 12% nerf is incorrect because it ignores how the buffs actually scale the base damage.
just give me a number
Yeh that's what i've just sat and worked out.
How does the clones nerf effect things i've actually never looked at how much % of the base value is replicated as most of clones at % of the base damage correct?
but now that's been nerfed again? i know you said that by itself was 9% but how does that compare to the overall say for one use of SD/SB secret tech?
i won't pretend to understand all the clones we have now
those 10.5% and 7.1% numbers are also only to finisher damage, which isn't all of our damage. So the actual impact on our total damage will be noticeably less than those %s. And when we get 4 set we get a flat 3% damage buff across the board to help offset some of this
I have no freaking clue because this dps meter is garbage
not wrong there
we're probably looking at an 8-9% nerf before 4 set offsets 3%
the nerf will be more noticeable during shadowblades
Ooo that's a good point so really this is ultimately staving off the majority getting 4 set and making the burst we had completely insane
i've only just for 4set today i won't imagine i'm the last
Zicore the math legend
yeah and also if for some reason you find the nerf to "feel" bigger than the numbers suggest, you always have the option (not saying I recommend it), but you have the option to drop 400-500 points of haste and put them into mastery to buff your burst at the expense of 1 extra global during dance
it's all simple maths i just snapped to the easy number without checking it myself 'fools mistake i know'
Yeh that's true i mean who knows us taking haste might be a mistake. if someone dies quicker than the haste extended dance then the haste was worthless
I like the design tbh. This haste mechanic gives us a dial we can turn between burst and sustain
im sure sub still can 1 shot all after nerf
Don’t feed this noob’s ego plz
that's oversimplied i should clarify
Haste feels very good atm idk it’s a mistake. Just may have to adjust. I’ll leave that up to the nerds (love u)
Nah
I cant even one shot on my own now
assuming a fully geared target
absolutely at least it doesn't feel god awful having haste now xD
Hey @potent pivot , is the gearing guide gonna update? for week 2 onward etc ?
You'd miss me if I was gone and you know it ❤️
Not much reason to because the next things are obvious, but I guess I can
Get legs on reset
This week we buy gloves to cata later, next week legs I think
@outer sky ty for the schooling btw 😛
I deserved that pulling off the high horse
Any time bro just ask lmao
careful if it's too often people might get suspicious
oh ok, it just would be nice to have something to follow, no worries
oke 🙂
No. It might be worth it if we ever swapped to Deathstalker. Because Finality does nothing unless eviscerate crits, and we're running very low crit. Deathstalker has a way to force an eviscerate crit (darknest night), so Finality get's better when playing that hero tree. But as Trickster you just can't get enough value out of it. It's also nerfed 50% in pvp.
If I get time I’ll try to add some more weeks to it. I usually only do week 1 cuz of the influx of new/returning players and all the hype+confusion 
@outer sky what talents build do u use as sub? i wanna follow urs
sec I'll screenshot
Is it not the same as in the pins?
I play this. Idk if its the same as in the pins or not but probably is or if not then very close
❤️
alright thank u, is it ok if i ask u stuff then throughout the season?
Fucking Supatesse song of chi’d my bleeds and lost. Unsubbing.
What are the week 2 gearing goals team
hunter bots in follower dungeons are out of control
Depends on spec
Sub buys gloves this week to cata later
frost mages are kinda annoying
you cant reach them as melee and as healer they are left alone so they blink poly easily
JUST gloves and nothing else?
sin viable at all?
Shouldn’t be able to afford anything else yet
Refer to the #1283780831147589713 for what we did w1
Yeah but I want the Zicore math on whether it’s viable

At work lemme see if I can find it
ty
!stats
These are the recommended stat priorities for each spec in PvP. Please keep in mind that having suboptimal stats on some pieces such as tier set pieces is not the end of the world.
- Assassination: Vers>Mastery>Haste>Crit
- Outlaw: Vers>Haste=/=Crit>Mastery
You want to stack at least 20% Haste on Outlaw to lower the GCD during Adrenaline Rush. - Subtlety: Vers>Haste to 600-700>Mastery>Crit
Sub now uses a haste threshold to extend Dance and shorten Secret Technique's CD.
Sub haste rating chart:
https://cdn.discordapp.com/attachments/316923898501529600/1483399511836725378/image.png?ex=69bc6d33&is=69bb1bb3&hm=21db8524f3add252a5f7556c91a39c6d076b5cbf29926a0ff3de6f1dad996660&
is preforated veins and weaponmaster our float talent?
Rotten, PV, WM, 1finality
You can run rotten with wm or pv
holy shit is this what it feels like to do damage
He doesn't even think subs op so not a very great opinion source
Never was
tell me the gospel sister
its not in pins idk what to search habibi help me help myself
yea but im hashtagAssa
Or just conq gloves to keep for assa ig
"ig" im cooked
there's only two gloves and one is CRIT... you are wise beyond your years ntrix
this xpac doesnt have glove enchants?
What’s the other
Mast or haste
mastery
Good
yeah i avoid crit bc its so normie-coded
this shit is straight up useless
ques seem rather long tonight
its friday
how do you guys deal with frost mage in 2s with double blink stuns
do i just go the healer instead?
im free from this cursed zone
I can't loot any loot crates cause every single one is covered in alliance raids 20v1, undergeared fs. I still have the original quest to loot a card from a warcrate. Outland EU horde btw.
Words cannot describe how much I rage everytime a crate comes and there are literally at least, 12 to 15+ allys hugging the crate. It's so bad people often complain about it in world chat
Have you tried joining a crate farming raid group?
Addicted to achievements lol
I'll have to and I will. Because organically, noone can get those crates
Yeah a lot of the alliance you run into are likely in raid groups as well. There’s usually groups up and running for both factions especially early on in seasons
That’s the best way to farm them, there’s an addon that tracks spawns
You port back and forth to all the new zones, looting a crate every couple minutes
So low skill. Leave it to ppl to soak every bit of fun out of the game. Then complain that it's boring or they don't like the new additions
Every once in a while you’ll have to fight for a crate but for the most part of each group just has their own shards for the zones you never run into the other faction
I love the new zone but it's unplayable due to 5v1 or 15 v5 etc.
That’s kinda just the nature of wpvp
If it's a fair playable fight i don't mind, and I don't mind losing it
i wouldnt have this achievement if i were a horde main
i used my ally toons to get most of it
Probably depends on the server. Mine you can go after crates outside of groups but yea I imagine it would be a total pain trying to do that on a shard where people farm them on and youre not of the dominant faction
guys what Spell Queue Window is everyone playing on?
it's not that bad
That's why you tea bag in arena night elf rogues. It's just our duty at this point
winky, smiley face ofc
Default is typically the best option
It’s very personal to your own ping otherwise
Legit never cared about for the horde , or for the alliance lore. Had some prefferaces like dwarf in tbc etc. But this 10v1 stuff made me hate night elf rogues so badly, it's personal
Copying other peoples’ SQW is a horrid idea
Hector salamanca style it is personal before going out xd
140ms ping?
yes
I would just leave your SQW default tbh
400?
You won’t feel a difference and it might hurt more than help tbh
Yeah
The lowest recommended with ping that high is like 300, but I wouldn’t bother with it personally
Even with 30-40ms I just leave it default
i agree it actually feels better
somehow
hm
i was playing ret on my alt
felt like i was doing less dps, i guess it was due to low queue delay
i dont think I have ever even looked at spell queue window
when do they change outlaw to keep their power level more in line relative to their overall kit.
Spec is garbage fire (天赋是垃圾火), Key bricked by your presence (钥匙因你而碎). M+ score fake like plastic (分数是假的), Instant decline by all leader (秒拒). Go play Hello Kitty Island Adventure (去玩凯蒂猫),
Ye if it’s too low and you have high ping it can really mess you up
Sub Rogue do low damage (盗贼伤害垃圾). same parse as arms war (评分红色,和武器战一样). Bring shame to guild (公会之耻). 3v3 instant decline (大秘秒拒). I stand in city like NPC.



honestly the pally buffs make no sense to me, so it's fine for a pally to 100-0 me in a single HOJ, but if sub does it, it gets straight nerfs 2 weeks in a row
wdym 2 weeks in a row
or the week before that i mean, the 10% in pvp nerf
ah
a lot of that was offset by buffs
but yea
welcome to the life of a sub rogue unfort
happens any time its good week 1
"sub has too much utility to have strong damage"

but no one says that about anything else
what about pally then
Ye exactly
I don’t get this whole explanation of nerfs that sub can’t have big dmg due to his kit, other specs have many spamable cc tools and still do more dmg like frost/fire mage, feral, demo lock. If this nerf hit hard sub will become stun bot, even now killing w/o blades is hard. With outlaw and assa being not decent it will be painful experience
is the sub nerf serious?
maybe we should shut down the discord, that seems to help
like numbers wise?
yeah
kinda yeah
somewhere in the range of 12-15% less damage in burst
depth perception is a 2pt node so its twice as big of a nerf than it reads on the notes
which is a nerf to base ability damage during burst, plus a nerf to clones (replicating shadows) on top which are already going to do less damage because of the base ability nerf
Sub is getting nerfed because of burst already in the very first week, while MM Hunters haven’t been a problem for the entire Season 3 of TWW.
im Not saying anything about retri...
ret got buffed lol
Increasing dance CD to 30s would be enough and more fair nerf, our dmg burst wasn’t as big as fire, ww, enh or frost mage with full ray, even ret could do more dmg in less time
And how many times when you pop blades they throw every possible cc
Too many ppl complain on forums about sub specifically etc
If these new nerfs next week feel terrible, just make a forum thread with feedback ig
I don’t see any other way to get the point across
Maybe unpopular opinion, but as long as you can kill in kidney + shadowblades sub is fine. Sub player should need to work a bit harder for their kills. Also, current sub representation in all brackets speaks volumes. Personally, I consider the nerfs a slap on the wrist until I see sub representation decrease significantly.
representation is already getting closer to middle of the pack. the only reason its higher than normal is because of how rough assa/outlaw changes have made those specs.
most rogues have felt like they've had to go sub
then the left over fotm rerollers that already rolled sub early on when it was broken
there's so many holes in the represenation argument its not even funny
in real games you don't just solo people with blades
Quanity of subs rogues belong to every rog switching to sub because assa and outlaw are underperforming
And if you look above 2k mmr in solo most rogs at eu are top players and their alts
Killing with kidney + blades is impossible in real game w/o help of other bursty spec
that was for shuff
this is 3s
ww, ret, mage, unholy, enh are all fine. right?
gotta nerf sub !
Every of this deal much more dmg
And tbh strongest part of sub was enabling goes of this specs
as crazy as it sounds even i would rather have 30sec dance CD than a damage nerf
and i do not want 30sec dance CD either 
I played 3s with lock this season and I don’t get moaning about op sub dmg because its hard to kill some1 if you don’t have big dmg from mage, ww or enh
EU Representation 1.8k+ all brackets: 2v2 (sub No1 dps), 3v3 (sub No1 dps), Shuffle (sub No2 dps), Blitz (sub No1 dps)
sry but numbers don't like guys
*lie
what kind of logic is that
it doesn't matter what it is, if something is considered good all of you will play that spec
why can't that spec be sub for once
Look how many rogs in top spots are whaazz, naala, avidance and naask alts
This is about representation not top spots
instead now it will be feral, ww, etc
Feral will take rog place
the spec with the smallest representation across the game
can't let that be good
nope
everyone cries
cba
Rog will be dead till any buffs both pve and pvp
arcane mage being in C while the other are higher is criminal
Arcane is garbage
Fire pop up combust and you just die
While frost root you in place for 7 secs and use ray for like 70% of your hp
Meanwhile if a sub kidneys you and you don't have trinket you're dead
But it'll be dead tho right?
Blizzard isn't going to do this because it would be a substantial PvE nerf. If dance ever goes to a 30s CD then it will be during a redesign like when a new expansion drops. Its not going to happen during a routine weekly tuning pass. So im not sure why everybody keeps talking about the dance CD. Its not subject to change atm
So how would you nerf sub w/o making it stun bot
I wouldn't.
it’s literally fine how it is.
For me it didn’t need nerf too
If i were a dev and I HAD to nerf sub in PvP, what i would do is this.
Rogue: Subtlety
All damage increased by 15%. Does not apply to PvP combat.
Talent: Supercharger
Now procs off of Shadow Blades instead of Shadow Dance
Gg
That would be fine more dmg outside goes and less bursty
As if sub sustain ever actually mattered
But tbh ppl that saying sub kill in kidney must be low mmr, otherwise its almost impossible. Balance team should never look at low mmr when making balance changes
I think this discord is blowing the nerfs way out of proportion btw. Sub will not be a "stun bot" come reset. And 4 set will help offset some of the nerfs too. Usually im the one dooming here. Feels weird to be the optimist in the room for once.
no shit, people die in kidney. how else did sub win lmfao. how does ANY class win? cc
a lot has to happen for the kidney to work. people just cry because they’re mentally unwell
He means sub wasnt 100-0ing anyone in a kidney by itself
Yeah now it's a cheap and a kidney
Also we've been playing 600-700 points of haste to get 2 extra dance globals. If im wrong and the nerfs feel worse than the numbers suggest, we always have the option to drop 500-600 points of haste, get only one extra globals in dance, and put those stats into mastery for more burst. Im not saying anyone necessarily SHOULD do that. But its definitely an option to regain some burst if needed.
@outer sky these all of options will be nerfed by 5>3?
Yes on Tuesday those will say 3% not 5%
A WoW Machinima music video for L70ETC's latest song: "Rogues do it from behind." This was entered into the contest sponsored by Blizzard, however, was not one of the winners.
We are going to be fine my brothers
then 18% from 30% if spent 2 pts?
6% 6% 6% from 10% 10% 10%
I recognize a man of culture by his Profile pic ⚡️
Who's got the math for the burst damage reduction
oh damn more mm nerfs. another 20% to aimed shot
Is there post saved or pinned
mm is dead
I didn’t see that on yesterday’s posts was there more added today ?
Not by a LONG shot
It's decent. There's napkin math in Kalvishes discord
It's a hit but not probably going to kill us
I still REALLY think they should have waited until full conquest
yeah, they never do
I'm super super not a fan of this hair trigger nerfs when we're not even playing in gear for 90% of the season
They do all their balancing at the start and lose their attention span for PvP by the time everyone is full conq
Do you think the upcoming nerfs on March 31st will make much of a difference to the Sub-Rogue?
Zicore was saying the 2set will offset it a good amount
wheres the math
Where’s the 12% outlaw math
what 12% lol
Isn’t it coming in 12.5
Okay I think I’m schizo I could have sworn I seen that somewhere
they musta added it after the fact XD
They did a bunch in Kalvish discord
HOW TF KALVISH USING WOTLK WEAP ENCHANT??
so ive tried and its locked
it still works if it was already enchanted
report him for exploits 
trickz said it first
its shameful if its working and they are using it
screenshotted before trickz deletes his comment
they should be an example of what to do, not what to not do
I get hpal is loaded utility wise
but like
I find it weird the dps counterpart is a lot more egregious
because its all that + unhealable dmg
what order are you guys buying gear? 2-set pieces > then chest/head/legs etc for main stat? or dps trinket 1st? I'm kinda debating buying a high main stat item or the trinket 1st
yk what would be cool
if warcrate conquest didnt count against the cap
world pvp would be so back
people would be full conq in a week
yeah and that would be fun
hi, so, lets say you walk around in the open world doing pve for example preys or world quests, do you wear pvp or pve gear?
(wm on ofc)
pvp gear
it scales up in all pvp combat
but only in pvp combat when in the world
which can kill you if youre too low on health and you drop combat. At least it did to me in TWW
you just apply it like an enchant or?
@outer sky or anyone else that knows, what are the names of the crafted boots and waist, do they all start with thalassian ?
does anyone know ?
thalassian competitor etc etc ?
Also, does arcanoweave lining need to be gold quality ?
guys?
No it doesnt
Any rank works
Ok ty
I think the quality is just for PVE max ilevel
but tbh the entire crafting thing is confusing as shit
damn i knew it was too good to be true for sub rogue to escape the nerf bat
how tf is so low to such high ratio
wtf
Lot of placement games probably
getting like 5-6 rating per win
This guy's a friend of mine
we went 17-2 together a few days ago in 2s
and the 2 losses were to Nahj and Hansol
fuck, i've seen the opposite too, poor winrate with high rating, and that is for MMR mostly
so, what does matters rn? XD
Mmr is the only thing to ever matter
kk
Head should already be tier rn. #1283780831147589713
How are people feeling about the sub nerfs? They dont seem that bad i was expecting worse tbh
They are worse than they look
It won’t
P sure he said 4 set
Doesn’t matter
It still won’t
Kind of a dumb thing either way, gear doesn’t just offset aura nerfs
The nerfs could very well be higher than -15% because of the clone damage being doubly nerfed
And 4set gives us less than 3% damage

Are you talking total damage?
Burst damage
this is +3% damage in Blades, but you also trade stats off to get it, so effectively less than 3%
these are all nerfed to 6%, which means less consistent damage and burst
this is reduced to 5%
Will it affect how much haste we are running?
so base ability damage was nerfed by -4% from FW, -4% from Dance,-4% from Blades.
base ability damage being lower = clone damage being lower.
then clone damage nerfed another -10% on top of all of that.
Like the worth of the extra global
a "fair nerf" would've been like maybe -2% each on depth total (-1% per talent point) and -5% to clones
but 4 set by far does not make up for even 25% of the damage lost from the nerf
remains to be seen
i think haste will still be really good in pve comps/shuffle for sure
ill use another rogue to test mastery after the change just to be sure
if we're supposed to have 600-700 rating for haste, why are the rogues on murlock.io having ~274 and stacking mastery/vers?
They aren’t
There’s plenty of people running either or
You’re looking at an average that doesn’t even consider pvp ilvl bud
does that same thing apply for the top 5 in blitz for sub?
because they're all vers/mastery build too

helpful thnx
It’s like talking to brick walls sometimes
If all you care about is blitz mastery build is fine
You aren’t in combat the whole game like arena
@vocal surge double alacrity or ferocity/alacrity as human?
I prefer mastery. Whazz made 2 rogues one with full haste and another with full mastery. His third is going full mastery he said it’s better. Just one guy’s opinion though
Did he say that officially? Interesting. He also said KiR was insane. He’s on a diff level than 99.99% of ppl in here.
Even mastery build still takes the first breakpoint of haste
Kalvish says haste is bait for noobs
We all know that much at least right
That’s without some context but I’m trollin lol
Trooo
Alacrity + Stratagem
I was talking to kalv about it yesterday
Even he seemed to agree haste is good for shuffle type shit
They mean trinkets not talents btw
At least sub is more viable than normal in shuffle than previous recent seasons bc if someone fucks ur DRs there’s always another one in 16 seconds
Yeah
Oh, in that case Insignia + medallion
In reality people will say they prefer X or Y but it doesn’t even matter at the end of the day
They want to run double dps as human
Mastery value actually just got hit pretty hard with the nerfs too so
We’ll see where things end up
Alacrity + Ferocity
got it
Maybe back to badge in setup comps
And now if you get CCd on dance it just stops your go. It doesnt also stop the next one too
Which to me was always the most irritating thing about playing sub
yeah that part is nice
being forced to brawl after a go to farm back dance didnt feel very Rogue
2k io rating in the bag too ez this season for the mount
Yeah but the bigger issue was that you'd build and spend combo points the fastest during dance. So if you got CCd on it, even if you stayed in to spam backstab, it would delay your next go because you missed out on spending combo points during your dance window
Way too much juice for not nearly enough squeeze
yeah ik but youd kinda already said that part (for anyone familiar with dance farming at least) I was just adding on :)
im saying if you did get cc'd on dance, cucking your next charge as well, you kinda had to just backstab which felt awful 100% of the time
Yeah it was a bad design
On another note
Gnome being required for warrior is so stupid
they need to nerf these racials into the ground
I don’t think it is anymore tbh
the haste cope
idk they had their root breaks pruned

Warrior has crazy good pvp talents holy shit
how do you choose
like theyre actually almost all good
?
Iirc mag was saying the other day gnome was more necessary for arms still
But not so much for fury?
Idk. But i'm only playing arms anyway
its gotten a lot better but yeah its still not good
thats why Im playing it now
if I set my expectations of it from here
then in the future itll always feel really good
cuz it aint gunna get worse than this
Maybe I should do this with shaman
Enhance is only getting worse
Its probably at its peak rn
Til they realize how strong it is
Enhance specifically
Ele is getting buffs
Same with rsham
I was resto main from WoD on, and hes a profession bot now
Yeah I really liked rsham in the past
But seems like a shell of its former self
It's mechanics have been so gutted
It is incredibly boring, even if they make it strong
I’ve enjoyed dk somewhat , it’s kept enough that it’s recognizable
For any sub rogue Pvpers I have a quest . For solo shuffle what do you focus on ? Do you focus on the dps or healers . I’m having problems because I feel every classs can shield and out heal the damage I do and it’s just a pumping match . Any tips to counter this?
wildly variable answers
Depends on situation you have to react to things that happen during match, if your main target used wall or is saved by healer cd you can swap to 2nd dps or try force things like bubble from hpal
285 pve wep made bout to pvp the hell outta this thing
Okay , also I would go and focus the healer but my teammates seem to think I’m a dummy for doing that is that not a good thing to do ?
i mean anything that can save them from dying
hpals often have to bubble as a secondary trinket
to save their dps
and you can kill them in that window
They can bubble another person ?
Ty for the help
its all about getting resources
in your stun goes
eventually they dont have enough to stop yours
if the dps you open on trinkets you can just stun someone else and start hitting them
maybe get another trinket or cc
When you are doing a combo
And your trying to pump
Do you keep them cc locked as well?
There are so many spells in this game
It sucks that idk classes that well
I feel like every class gotta way to get free like a bird
nah
like dhs are super prone to dying
if their trinket is down
if no peeling your go or a pre dark/blur he can get so far behind
in a full stun
just playeed a blitz my teams got 2 MW so does theirs.... our two MW go WW and only 1 of theirs does and somehow we lost WW......
and our rogue didnt press LH
well if its sub
GG
My first blitz on my sub had both my healers with only pve gear

how do they even que?
i had that one time and somehow we won lol
priest was like "worry bout yourselves i got this" 
Im assuming their pve gear hit a certain level
There could be 2 outlaws hitting you during the kidney and you probably still dont need to trinket unless you got stunned at like under 50%
not if all 4 of my buffs line up
(it took 4 fights and 500 tries to line them up and still only did 20k)

I think they removed the PvP ilvl gate
Or some shit
Y'all gotta turn your brain off and realize blitz is a crap shoot
its still frustrating
Especially on an alt losing so much those first 25 games
sham calls help for LH and no1 goes
and somehow im getting blamed for not peeling lol
like the dude blaming me coulda went too ??
Yes. It's how to avoid accountability
People play blitz because they can avoid being wrong
That is why you do not respect anybody with high blitz rating and nothing else
And if you are a person reading this and you like playing blitz, sorry but that is a fact
i just wanted a quick 1800 on my outlaw and then went on a bad streak i geared my sub to see if i could make more of an impact and...lol
Never forget that Jenna has 2 rank1 blitz titles and was hard stuck 1850 in solo shuffle
best shot at illusion rn till solo inflates a bit more
people are almost 3000 in blitz its nuts
That's true. I just mean long term
sitting over 1800 in shuffle i dont even wanna touch it rn lol
blitz i was 1860 then lostt like 9 straight and lost 150+ rating LMAO
im ngl i wish it was just flag maps
i hate the base ones i feel like within the first 500 points its decided 90% of the time
Healers live too long for node maps - if I can take LH and a healer can get there, we’ve almost certainly won
when you gonna play outlaw? Dropping it this expac?
ive played 2 shuffle ques
and went 3-3 in each lol
and then i logged out and havent been back XD
lmao i havent even done ss yet
that was beforee the 4% buff tho
GG report the tank
Kinda fucked up ngl
Heard one guy actually got a week ban for queuing tank
yeah thats what i was ref i saw it on reddit or something lol
You have to go the prot or he will just safeguard everyone on your goes
Only thing wrong with this is that it wasnt a perma
kinda fucked up they grief by queing
yeah R1 tanks every other tank poop
lowkey just rolling the dk
This is just blizzard not doing their job of making sure they're unplayable
waaaah tanks in arena waaaaah
Need to make it so you cant even queue as a tank
Living up to your name there
okay mr blood dk
They dont care because its not common enough
Bears were good for a week and everyone lost their minds
Rightfully so
yk what bout to que vengeance rn to make ppl mad
I saw a twitter post from a guy that queued shuffle as a tank by mistake and people reported him so he's banned for a week
Good
this really is a litmus test of character
If blizzard wont keep them out of arena then we will
Ya
Loser type of mentality ngl
I’m having Deja vu
Dont care



