#pvp
1 messages Ā· Page 442 of 1
11.1.7 IS HERE! Time to get all the rewards baby!!!!!
For Business Inquiries Please Contact:
thecomebackkids@viralnationtalent.comš
Our Documentary Based Channel
https://www.youtube.com/@TheComebackKidsTV
Our Official Merch
https://www.cbkmerch.shop/
š°OUR RETAIL WOW GUILD Discord!š°
https://discord.gg/WEUvZ6sUmX
š“Follow Our Twitc...
somewhere in the middle of the video he talks about it
FIRST
bro these BFA timeways mogs look SICK
ur high
everything on the vendor looked dogwater even the mounts
time to find out if belt isnt nerfed in pvp
charged bolts doesnt seem to be nerfed? Just did 2% of my dmg in a skirmish
100k plus hits from it
i would assume it is, but i haven't checked yet
it's doing like 10% dmg for outlaw in pve
did a few more def not using it over stats lol
does it break cc? in open world it hits everything thats "in combat" it seems even if I havent pulled it
has anyone seen the one button 20mil damage macro
/castsequence reset=9 Ambush, Garrote, Rupture, Mutilate, Mutilate, Garrote, Crimson Tempest, Shiv, Mutilate, Mutilate, Envenom, Garrote, Mutilate, Mutilate, Deathmark, Kingsbane, 13, Thistle Tea, Shiv, Death from Above
apparently this is the one
Get Ready for Mind-Blowing Damage in WarWithin with My Assassination Rogue Build! In this video, I'll showcase a powerful one-button combo that deals an astonishing 20 MILLION damage. You won't believe the damage unleashed with just a single button press. If you're looking for a powerful Rogue build or just want to witness some insane damage num...
will this be my crutch to hit 1800 this season
doesn't it die to a single poison dispel
its stacking amp poison
i need a crutch
It hates to see an hpal coming
def does
i wonder how far a fresh 0 CR could climb using this
thats what im going to try
and solely this one button
i barely tried any pvp this season
im going to go into duos with my mage friend whos decent
and just blast that one button rotation
LOL
maybe 1800 is possible
maybe not
worth a try
this dude MEGA deleted that mage in one death from above when mage was like 65% LMFAOOOO
cast sequence macros are pretty garbage
supposedly in the video it was working for hte dude
to 1950 or whatever
thats enough to get me to pvp elite mogs
ye you can do almost anything to 2k rating
still need a bit more game knowledge than just spamming a csq macro
prayge
Worth using over conq belt? Or you mean the proc with stats
I meant the conq belt since it has stats
Eh I'm sure you're right unless it's giga overtuned
Especially for sub and Assa that loses so much mastery
Might breakeven once it reaches ilvl 700 fully maxed out
Controversial take
I hope one button become essentially bis way to pvp
Ideally, vanilla rotations of like 2-3 buttons BUT if not that, one button rotation fucking rules
Hitting 10 different buttons on feral for me to do effectively zero damage feels horrible. Doing a 9 button opener on sub to 1 shot someone, does not feel like a one shot
the 1 button shit is basically an auto -30%+ dps
it might work to get 1.8k or something
but you still have to do all of your own CC and use defensive/offensive CDs on your own
Yeah you're gcd is increased by like 30% or something
One button is really bad for Rogues when I tested it on PTR. Before testing it I knew it was going to be bad in pvp for us but I wanted to see how bad and it was bad. Even on a BM Hunter or Dev Evoker you lose dps and you don't need it on those specs. I would not recommend touching this in pvp
I wouldn't recommend it if youre an able-bodied person
That new belt gonna be of use in pvp?
dont think so
1 button rotation in PvP is insta lose unless you're like 900mmr
Imagine you're one evis from winning a round and there's pets or w/e stacked and your rotation helper starts spamming fok/black powder
It doesn't even cheap shot for you so how will it do any goes
well it is implemented for people with disabilities in solo\lfr content mostly
so they can enjoy as well
pvp changes way too fast for it to work properly
also it is first iteration could be good in future releases
NGL I can see it working for straight forward turret specs like BM/ele up to 1800
This was stated multiple times and people still haven't gotten the message
So
We'll see
How often people ask
"I'm using the one button rotation but can't win anything. Any advice?"
2400 OnE buTTon RotAtION chaLLEnGe!!!
I just thought of a new insult for bad players that rage whisper
I can't share
It's for special occasions
The big guns, as they say
Carried by cast sequence macros
Sub rogues in SL
TBF if I lose to someone using CSM I might as well uninstall
Deleting 20yr account asap

I am a mod on the looksmaxx forums buddy

I went to Looksmaxx Island and no one knew you
Tfw you're a chad lite in worlo worlo
What's that like?
Surrounded by moongaurd 304s 
Imagine being surrounded by hoes and not have a loving relationship lolol
This loser
Get him!
Damn I was gonna say something
You started this
farts
tips fedora
My inner moonguard was about to come out lol
Don't make me bring out my OBR premium
I have GOT to share it with someone
Its got step kidney your evasion logic programmed by ion himself
Van cleef will love it
Dude
Imagine
Now imagine
An apple
You know what?
No
Imagine 2 apples
Now rotate them
Wtf am I yapping about
I have got to clock out, I'm going crazy
Here in this household, we get chat bans
It's over tbh
I'm gonna vanish your blind
Nothing you can do chud
Wait a second.
Isnt this the FOURTH TIME this season we get increased PP (player power) ??
-Circe Ring
-ilvl Boost
-Helmet Corruption
-Belt
Its like in PvP where it doesnt make sense to play early before season end 
Circys is from last season
So yea 3 times, kinda meme how you can't push IO until so late
Not like that matters to most pvers
for assassination is it better to open with ambush for deathstalker's mark or am i still trying to open with garotte/cheap shot? does it depend on the target?
I open like garrote/cheap > ambush > garrote > garrote > rupture
i suppose that makes subterfuge mandatory
i've never liked subterfuge/how it makes me situate my action bars, but it makes sense
what's the point of multiple garrotes on the same target? does it stack?
I do it like that just for cpās
You also can garrote > ambush > rupture > garrote > tempest > garrote
sounds like the opening priority is getting all the bleeds up ASAP instead of worrying about envenom/mutilate
And then like getting cpās for kidney into shiv and deathmark
so we stack bleeds for sudden demise, then focus on preparing CC, and burst with shiv, envenom, mutilate i imagine?
I have bad news friend
All 3 rogue specs use subterfuge in all content
I sorta understand what you're saying
You can match your top bar with your stealth bar to make things easier to see
that's probably what i'll do
i dont think mutilate or envenom ever get used in the subterfuge window, do they? so i could have my stealth bar mimic my primary bar with mutilate/envenom replaced with ambush and cheap shot i think
actually i dont remember if subterfuge keeps the stealth bar up or switches back to the normal one, my new rogue is still low level and i havent played one in a while lol
You absolutely still mutilate and envenom in your subterfuge window
Not as much as outside of it but no reason to not have it bound
so what's the point of mutilating when ambush is available?
Wait let me confirm before I talk out of my butt
For sure you still envenom when you've got every bleed up and still in subterfuge
right
Pretty sure most sub rogues are still running tea over subterfuge no? I must have missed a post somewhere
murlok.io suggests a good amount of sub rogues are still running subterfuge, but it's a split
it looks like there's also a pretty even split between fatebound/deathstalker assassination rogues for blitz, mildly favoring fatebound. what's the major decision between the two? pros/cons?
I mean in blitz you don't really have time to stack up alacrity right
So you'd just default to the 2x vanish column
is it worth playing flagellation? or better to take deeper daggers?
flag feels really clunky ...
you have to ask yourself
do you want meatier shadow blades windows or better shadow dances outside of blades window
they are close enough to not worry about it imo
i find it too clunky, dont mind just having better dances out of blades window
and the moment i press flag
airhorns start blasting and its insta peel
Returning after 10 years and am terrible. Any good guides to get started? Didnāt see anything in pins. Thank you
tbf this happens with regular blades too
HAPPENING
boisssssssssssssss
how do I properly open in pvp in sub?
do we know yet if new Belt in PvP yet and why not?
It's awful apparently
You never mutilate in subterfuge, but you might still envenom yes.
Just keep your stealth and non stealth bars exactly the same.
The only thing that should change is mutilate->ambush
word, thank you
Also, imo, take murlok with a grain of salt. Especially for blitz. The website is just an armory data scraper. Itās not showing you what people actually play in their games specifically.
where can i find pvp guides to get a better understanding?
There arenāt ever really any guides Iād feel comfortable recommending
You can learn very basic stuff about specs from wowhead/iceyveins
But the only thing Iād pay attention to is like, core spec functions/basic rotation
Things like gear, talents, etc get outdated rather quickly
gotcha, i assumed rotation/opener would be pretty different in pv[p
Depends on the spec
For assa itās pretty similar to m+
If you can cleave, try to cleave your bleeds, get Deathmark up, crimson tempest, then envenom is last priority really
noted, thanks!
Hi all, how to deal with arcane mage or any mage playing blink stun in shuffle ?
Are mages pretty much unkillable in shuffle as sub rogue
Arcane mage lobbies feels super rough.
Also stuff like splay feels hard too where they do triangle formation
Bring back dreadblades 2025
I loved nuking half my HP to fk someone up and pray they went out before I did š
@stoic spruce just realized for legion remixā¦. Dread blade ability making a come back with artifact weps?
here's hoping
seems pretty meh so far
it might be worth at the max ilvl, but i doubt it will even matter
:D
Dude
I have talked about this so many times lol
And
It makes me sad each time because it's such a weird situation
Soo weāre getting an island..

it slows movement by 20%
and you can only cast sprint/defensives during it
still a giant improvement
Gunslinger flavor is slick ngl. Reaper from ow vibes
Has it been announced of when S3 will start?
not til like august or something
Yikes..
Outlaw looks nuts
they're hero tree bonuses
Surely PvP balance changes are coming before it drops
maybe
pvp has been dead this season
supposedly the most dead pvp season in wow's history
It def feels that way yea
I like the KB damage increase on the Fatebound
Hoping this will make KB decent again
it also reduced deathmark/kb CDs
which sounds really nice, if they weren't weak as fuck cooldowns rn
we'll have to wait and see if they make any changes to fix that
Yeah still long ways before new season starts so crossing fingers for more changes
we're supposed to be getting seasonal reward changes too so
there's a small inkling of hope
the m+ mounts look pretty fucking sick ngl
Yeahh it does, maybe itās time for me to try PvE for the first time lol
hey guys, is there a catch up system for alts when it cvomes to pvp gear?
i have like infinite conquest points on my main is there a way to send any to alt characters
buy the gamba boxes and send them to alt
yep
it likely doesn't break roots anymore
nor will it stagger damage now
just a 20% slow 5sec channel, which is hasted so more like 4sec
No root break sucks, but if they can make it a better damaging ability I don't care
Killing spree constantly shifts between being high ass useless and mediocre
That shit reads like Samira ultimate in League
Time to start tweeting at the Warcraft developer Twitter to unnerf restless blades since we are losing the set bonus that got it nerved
looks weird BUT way better
Does rating inflation apply to all modes of pvp or just some?
NOO I loved getting epilepsy from random teleports into death zones that was the best thing about Outlaw smh
All rated brackets
Ok thanks
do you guys re-apply thistle tea for darkest night evis?
I can't decide what to think of new killing spree. Sounds like it should feel much better to play without the teleporting and camera jerking around. But it also sounds like in pvp someone can literally just walk away from it, like they can with bladestorm. Except bladestorm has CC immunity at least and this likely still doesn't. idk just seems even more like a worse bladestorm to me than it was before. What do you guys think?
Also lmao at other classes getting a million changes and the entire rogue class literally gets just this one killing spree change for outlaw
typical
idk the more I think about it, the more I think new killing spree might be useless. Like can you just get rooted during it and they walk away from you? Maybe if haste reduces the cast time enough that won't matter. They didn't mention anything about the haste reduction changing.
Biggest problem of new KS is that it attacks random targets in range.
I think itāll be fine
Even now, KS isnāt really a āmandatoryā talent in pvp
Itās just nice
Most likely can use the new one vs non-pet classes
I want to fuck with it
do you guys use weak aura packs?
im looking for something simple to track my burst cds thats not too cluttery
i only use them in pve
in pvp i look at my bars
tracking too much other stuff
omnibar etc
its kinda sick ngl
can go on ptr and try it
i also linked a video
its basically a pistol shot barrage eye beam now
but you can move during it
Yeah idk I like my root break and 2.5m to one person
It says random enemies?
also does more damage and refunds cp
Wonder how itās gonna do ST when there a ton of pets
don't use it vs a bunch of pets

i'm pretty happy with the change, was basically the exact thing that others and i were hoping for
realz has also already stated that the cooldown will likely get extended and the damage tuned higher
so i'm all for a KS that actually does damage

the tier sets also seem pretty fire
I think its gonna be like Celestial Conduit where Pets soak all the damage, but you know, without it doing 20million points of heal/damage and no movespeed, CC Immunity and you can walk out of like the new Frost DK pillar, except the AoE will be tiny and also its going to slow you down and its gonna be bugged where tiny pieces of terrain block line of sight because Outlaw
and we wont even get to keep the Killing Spree Root break
lmao yeah sounds about right
honestly might be a downgrade from what we have currently
as if this spec could somehow get any worse
blizzard always finds a way lol
ngl i'm surprised anyone can complain
i can understand losing the root break is meh
but the spell is so dog shit besides that
well sure
no doubt it will be better for pve
but pvp everyone is just going to walk away from it
it only slows by 20% man
it just seems like a budget bladestorm
you can still cast sprint/cloak/evasion/feint/hook during it
yeah but you're not immune to roots or slows
and hook
best case scenario: it will be an amazing talent, so good in fact that you HAVE to take it and have 80% of your gameplan revolve around it
you can't do any of that if you get rooted
wait that just sounds like Sub Rogue
and the range is only 8 yds
you can do all of that if you get rooted other than hook itself
but i get the point
I mean its only speculation because we don't actually know for sure how the ability will work. I just don't think it will be good for pvp
ye
wonder what the animation looks like
told vancleef a few minutes ago to go check it out
i also linked a video
of the animation

its gonna be copy pasted from any 90s action movie
360 pirhouettes akimbo
the damage also flurries
btw
so even if some ticks get soaked by pets, you're still doing aoe damage
lol just saw it
i am like
I do like having more gun stuff that isn't just crackshot
the epitome of anti-WoW right now
animation seems decent enough
but i think this is a decent change
I think it's a good change too. But I'm just pointing out potential problems for pvp
this is a massive improvement for pve, no question
yeah, i get the standpoint
yes of course its a good change we have known for 10 years that Killing Spree is stupid and dumb mechanically
i even said that pvp outlaws will be the only people who may not like the change earlier in the pve chat
but tbh its a very much needed change for the spec, for the game as a whole
yeah agreed
yeh
and maybe if it isn't awful to use, blizzard can actually invest in making it good
I think a big part of the reason why it is always shit is because it feels like shit to play
so blizzard doesn't want to make it too good
if that makes sense
lol
honestly tho with the state outlaw is in currently its just hard in general to not be negative
this is the first time I've quit playing outlaw ever
its just so awful right now that it isn't even fun to play
so I'm playing feral instead the rare times I even bother logging in
Outlaw feels like you are playing a spec with minus 30 item level in a meta where almost everything is OP in some form
yeah pretty much
your only value is to CC things and hope someone else wins for you
also the gameplay flow is terrible now
outside of AR you do no damage and have no energy
and because of the CDR nerf you don't have AR up nearly as much as you used to
nothing about it is fun to play
heres a funny thought I had recently
really makes me sad because last season was my favorite season playing outlaw
felt amazing
and now we have this bullshit
now that shadowstep is gone and some chaos bolts take 0,5 seconds
if you expect it, reaction time: 0,1 sec + press grapple/aim grapple target lock press Kick + 0,1 second connection time + whatever travel time
good luck kicking that
and if you misclick by 5°
tough luck
out of range
and if you didnt jump before that
30% chance for grapple to bug out
lol true, no step makes it harder to kick
and not even get the double grapple
I play kul tiran on my outlaw because I hate myself and make bad life decisions
And literally the only good thing about doing that is playing a tall race makes the grappling hook bug occur way less often
maybe that's why I'm not as bothered by us losing shadowstep as most were
I would prefer to still have it, but I'm not that bothered by not having it anymore
I just had an Epiphany how to fix Crackshot
idc how strong they make Outlaw, if they dont stop the adr loop with subterfuge, I'm not playing
just get like 5 stacks of boosted BtE that you can press without CD whenever you press Vanish
its literally so simple
that means I can press Cheap Shot without being punished for it
and you wont lose 50% of your dps if you eat a storm bolt
even Popo might accept that version of Crackshot
also
these tier bonuses
thats a lot of cdr/adr uptime on top of what we have already
Support dh
god we dont need more
havoc and veng are already their own level of cringe at all times
So thatās where void volley is going
rip ks
haha
i like how in patch notes there is tonn of text for other classes and rogues got only ks redesign
yeah its kinda fucking annoying ngl
this entire expansion's theme could be "ignore rogue's existence"
new set bonus kinda cool assa should be more bursty now
but well others do it better anyway

Killing Spree not worth using anymore in S3 with its current PTR patch note version
At best, 2 combo point Killing Spree exclusively for Trickster Outlaw to move it forward in rotation
And that's with 2p + 4p
From S3 set
Fatebound looks meta af with its set bonus
Adrenaline Rush becomes an overglorified MFD, Ghostly Strike uptime effectively 100%
i think they're gonna make it strong enough to be worth using
realz said this isnt its final form
I wouldnt be surprised if Outlaw had more changes coming to combat the 100% adr uptime
Its just that .5s channel time per combo point spent is just so long
3.5 / 5 depending if supercharging that Killing Spree results in GCD loss
when the name of the game with Outlaw rn is Cooldown uptime
I'd play the ptr but im currently being an Evil Resident
8
gotta beat the whole thing tonight
We might actually be getting a void DH spec
how was it teased?
The spec choice window pic earlier def looked fake, but thereās been datamined stuff that suggests itās coming
New ability icons and player skin models etc
Thereās a few other icons and file names
is this icon really new?
I feel like ive seen it before
either that or theres one very similar
dh support? 
void
@potent pivot do you think we will play fb next season?
or prob too early to say
highly doubt it
meant to reply to this
deathmark and kingsbane are too weak to care about the CDR
if they would learn from the past with dispellable cooldowns
and fix deathmark
then i'd say yes
yeah bop sucks
but yep
doesn't matter how much you have your CD if it's tuning is weak and so many classes can just outright remove it
Even races...
i was going to throw that in there too but too depressing
fixed
Bring back vendetta
i wouldn't mind other bleeds getting removed as normal
just make it so deathmark's debuff itself isn't
you can always reapply bleeds
that is a good cause/correlation
but dispels are too cheap to be removing entire 2min CDs
this not a problem really
problem is they can get you out of stealth from far
with some abilities

nah just talking bout that world pvp island on karesh
Yea I'm actually looking forward to that
Reminds me of the korthia patch
Just going around killing
oh
always thought it was weird kidney was 30s but maim was 20s.
Wish we had some more changes tor rogue in these notes tbh.
They could have cooked with the void thingy with sub rogue
Since we are sorta associated with it
yooo first time ever
lets see if I can hit 1950 first haha the first pvp enchant would be dope
you got this gamer I believe in you ^^
@verbal field Lake believes in you, it's GG
Grats!! Don't stop push higher
Ty guys, rank 1 rick soon⢠(nah im Joe King)
One of my Alt Rogues Undev has me wanting to try my luck in the megamillions lottery with these ratings
I cant remember if I every got the same number like that before
2333 2444 INC 
Hell yeah lol
What u think of KS change
I hope they make it do real dmg and make it like a nice burst cd. Sounds like that will be the case
I like it but the dmg is lacking and the animation is jank from main gauche
Its cool to not press it on cooldown now
Whatās the new tier bonuses? Sounds like fatebound gonna be over trickster š
Fking blizz buffs trick for s2 then says fuck it for s3 is what it sounds like
I cannot understand the language on it
Feels like something triggers a massive cooldown reduction on AR
I fucking laughed when Tricksters 4pc is literally double coup
Sounds awful lol
So wait thereās tier bonuses for hero talents now?
Yeah
They aren't spec based they are hero talent based
So it's different
There's a fatebound and trickster.
Need more tweets
Interesting changes across the board . We definitely need to study our enemies
I think it's kinda nuts shadow prieses are getting like a 3rd rework in 2 expansiona
oh yeah where can i find notes about the shadow priest rework i havent seen anything about it yet
Talent updates
right right
Lots of cool stuff and glad for those classes. Still happy with rogue though.
cant believe they made it to where i can no longer drag people into the depths of battlegrounds that have water
it's like they want to nerf me specifically
and as for the shadowpriest changes i dont really like what i read but maybe it'll play better
Yeah seems good, im no priest but i am trying to look at everything with a mature lens
Nice. Thatās actually massive.
Thatāll level out feral/rogue balance by a decent bit
Legit just depends on damage tuning after that
Rogue tier sets look decent imo although it does seem like they are pushing for fatebound sin to run kb again even though itās been out of the meta for a minute
I dig the tier being focused on hero talents. All playstyles of talents from specs and variations are considered here and it was wise
Second wind talent kinda like a dampen harm effect for warrs
Demo not being as reliant on tyrant it seems is healthy for them
Lots of notes to check hmm
The Sub sets seem insane to me, but I saw something where these tier bonuses are nerfed to 33%, not 50% in pvp.
Yes considering how stats are high in s3 naturally and were accounted for in their tuning.
Wait the ks change looks so fun lmao probably not good but definitely goofy lmao
Well
Kill pressure took massive hit
Because it's no longer a single target ability that cleaves in blade flurry
Outlaw had almost no kill pressure to begin with imo but I also just mess around with that spec never push
The GS/KS combo is pretty tough you can't deny
well
technically, it does still hit 1 target at a time and cleaves with BF
if no one is around to cleave to, it will be full ST
if there are more targets in range, the damage will still cleave
yeah but i can see some situations where i hit killing spree and then they just run away from the big shotgun blasts unlike teleport killing spree which would follow them
i do, i just think its not a genuine statement
if new KS does a lotta dam, even cleaving it with BF will hurt
Outlaw needs to be more gunslinger than pirate
I never liked the pirate aesthetic
I don't get that
Who said pirates can't gunsling?
That's like
What they're known for
All the bandoliers have holsters for multiple guns
Not a fan of the random targets
Though idk what theyd do otherwise
if they make it even stronger i don't find it to be an issue
Outlaw gets miss fortune ult
extending the CD to 2-3min
so you aren't pressing it every 15-20sec
if it becomes like, a 45sec ability through CDR
and hits for 8mil
i fail to see how cleaving would matter very much
next season we'll have like, 14m hp?
Yeah probably
If outlaw takes Stam talent maybe even 16
just imagine having to make the enemy team stack so they don't insta die
could be cool
idk
trying to see a bright side
How dare you be reasonable
I get it
But I know I'll get mad if I press KS and my character shoves his gun through his face and shoots the person behind me instead (actual animation btw for undead.) Lol
Main Gooch hits
So that's something
I wonder what the interactions with smoke bomb would be
Pops people through your bomb and they cannot hit you id imagine following normal smoke bomb rules as usual
I wonder if getting enemy smoke bombed in the middle doesnāt anything funky
Like is it a directional or is it targeted will a smoke bomb interrupt it
all that nonsense
its a randomly targeted aoe
so each tick hits a random target within 8y
if there's only one target within 8y, its basically a ST ability
i don't think an enemy smoke bomb will matter
Make it the rogue version of blade storm
They wonāt no balls
I really hope they tweak it to do real damage since itās so counterable
Longer cd is all good
maybe it'll immune some cc
or maybe they give us a pvp talent to make it immune cc
or parry
etc
Pistols of fury
actually though
they should
that'd be rly funny
Killing spree operating like monk FoF would be insanely depraved stuff
I love it.
Make outlaw goofy again
What if they add a dual ability where u could turn KS into purely ST or enable it to strike enemies within 8 yards
Kinda like sky riding switch ability š
Outlaw rogue in a few months
If they make Killing spree hit harder but make it to where you have to ensure only one target is present to do it, I would actually like that skill setup
Like Imagine smoke bomb killing spree big dam
Iām just glad they are recognizing that ability was a problem and are making changes
I don't think it was a problem I just think PvE players are shitters
Get big mad they Killing spree into a one shot conal uh oh
I mean letās not pretend it was good in PvP
Is good*
BUFF ASSA PLS
Just got back from 2 weeks vacation, got overwhelmed by this patch
seems like too much to do
Fk the hivemind
i dunno DFA was pretty bad for sub in legion
or sec tech is kinda cooked aswell
huh
in pve the ghosts that strike were bugged with the yard increase
so you would have 1 hitting sec techs in df aswell
never played outlaw tbh
i don't think anything is truly comparable to KS
It HAS been good in pvp, it's been purposefully undertuned forever
Moshu Ghostblade level 90 WoW PvP Arena Mistweaver Monk Combat Rogue 2v2 Season 15 Mists of Pandaria World of Warcraft
holy clicking backpeddling
is the belt worth it? i assume it does 0 damage in pvp
doesn't seem like it, no
maybe once its max ilvl
yea makes sense. checked a guide and had no mention
most guides get outdated very quickly
i wouldn't recommend using them for specific gear pieces or builds
always just check murlok.io and make your choices based on what you see most people doing
i thought a guide would get updated with the patch faster than murlock. its only 2 days of data after all.
nah
we've been on the same patch for months
are we stuck in an endless season again?
tbh i stopped playing rated after the 2k1 and rn i am just leveling in classic for the pre event
There has been no season longer than 6 months since season 2 of shadowlands, which is over 3 years ago now
https://x.com/dalaran_rogue/status/1935463882979487840?s=46&t=4hO-_fdkfhPW6g7GV6Ic-A
What is new thatās letting him jump backwards like that? Or is it a weird coup de gras animation?
Just looks like he strafe jumped and did nelf flip
im nutting
im nutting rn
holy fuck
fuck the bonus damage but 2 second increase shiv window AND IT USES DSM STACKS!!!!!!!!!
Meh
Better than rng āhere have random damage buff that can fuck off or be amped randomly heheā
Also no more abom limb
Blood dk death grip drs now
And nullifying shroud reworks
All pog ngl
This isn't good for us btw
Cc immunity in their rotational ability

can you share the link for where those changes are? I cant find the specific page on wowhead
you have to scroll down
and go through the pages of news posts

where are you seeing those rogue changes? im only seeing this for rogue
those ARE the only rogue changes
what they linked are next season's tier set bonuses
gotcha
can find em on wowhead's front page
there's also a link to them on the post i linked earlier
Weāre excited to share the bonuses youāll discover on Class Sets in the next update in the War Within. The War Within Season 3 - Hero Talent Class Set Armor Design For Season 3 of The War Within we want to seize the opportunity to put a spotlight on the expansionās core combat system of Hero Talents by introducing class sets that put an a...
wow feedback forum
that assa set sounds omega underwhelming
Damn. They donāt really fuck with rogue anymore, eh? Every patch note cycle all the other classes have like novel-length changes while rogues get a few bullet points. Crazy.
Best we can do is cdr nerf and 11% to sinister strike
u going for a second R1 title this season yeah?
uhh
probably not
I haven't even queued shuffle
maybe only 3s R1 push if I find the game fun
But even then, there are so few spots
The Ghosts of Kāaresh Public Test Realm (PTR) is now available for testing.
These changes are for the first week of PTR testing and do not contain the full patch notes for the update.
The War Within: Ghosts of Kāaresh Development Notes
CONTINUE THE WAR WITHIN CAMPAIGN
In Ghosts of Kāaresh, the
24 second cd for non healer 14 second for healer
its a dub for gonig against dev imo
sure they can skill play around it but at least they will end up saving it to use as a oh shit predict a cc than strong healing, also if they usei t for positioning then they wont have it in a pinch
healer will have it a bit more often but at least this way u wont feel compelelty shut down for a go window bc healer is just immune to a core piece of the game
probably better for overall mental health 
is the delve belt actually nerfed in pvp? effect wowhead pages say pvp modifier 1 and I didn't get to test it yet in pvp
Yes it is absolutely dog poop
maybe at max ilvl it evens out but losing all your secondaries is no beuno
Love to hear that
I haven't bothered to get it lol should though since it's gonna be carried over to next season
For pve reasons
hey guys, so flagellation and deeper daggers not much difference for Sub?
BUFFS? NEVER
i feel like when the devs are in meetings and the one guy goes "are we gonna update rogues now?" everyone just bursts out laughing and they are all like yeah nah onto the next
What buffs to Assa would you like to see?
Envenom's damage
All dots pumping harder and faster 
That's the problem
you think it just needs flat buffs? Envenom does hit like a wet noodle, but then everyone is spec'd in to AOE from what I can see. New to sin so i'm not sure how the meta has shifted season to season
Even if you try to copy a raid st build envenomw on't deal much more dmg
It's just that this full on AoE design in PvP prevents single target spells from being good else the spec is easily broken
And so you can't kill people
yeah it does feel bad. Removing the PVP modifier on Symbolic victory would be nice at least
Might dip my toe back in blitz for S3 if the rewards arenāt dogshit gotta look today
The season opening player pool is what itās all about i need that toxicity in my life tell me ima dogshit rogue even though i won us the game i need to hear it
Or they could decrease bleed duration and increase damage per tick that way the shiv windows feel more meaningful earlier in damp
Would this be terrible with the aim of increasing envenom dmg? Does amp poison suck in pvp?
hm lightweight shiv can actually go to serrated bone spikes also
i want dm to be immune to bop etc -_-
hm imagine if it worked like skullsplitter and made all your bleed dmg tick instantly 
yea same for hunters kill shot
it cleaves now so it hits for a wet noodle
smh it used to crit mages for like 30% of their hp
Dm being removed is kinda ass same with kb but evokers having a 1 min cd to remove your 2 min main cd feels unfair af
Vs a warrior who pops avatar or hunter with true shot, u can los kite cc etc for those ccs but u cant just
Hmmm dispell gg
tested this and it sucks... not worth it at all lol
Honestly removing dm and bringing back vendetta or even exsanguinate would be better 50% of the time death mark doesnāt feel like it accomplishes anything
There are rounds I donāt press it that feel entirely the same as rounds I press it during kidney bomb shiv windows
We need a better big cd to play around
so an arcane, frost, and MM walk into a solo shuffle against an outlaw..... with a disc and a resto shammy healing.

Imagine If they changed kb to stack off of ANY poison application on the target
Mobility and Envenom 10000%
Mobility in what way you think?
I actually have an envenom build that Iāve shown to @potent pivot for this season
That can hit for 5M+ envenoms without amp poison
But like just too energy starved with how much we get kited so bleed uptime isnāt insane
Make sprint give us a mini freedom again
Sprint does absolutely NOTHING besides the moment youāre in stealth at the start of the game or when youāre vanished
with the amount of slows there are
and roots
Bring back Bursts of speed
A mini freedom would actually help a lot with the lock and frost mage lobbies
Arcane auto wins vs assa
cause you canāt touch them
they blink when you stun
and they go invis when you actually get uptime and break their shield
And then they just root you if they blink without being stunned
Ok so gut arcane mage is what Iām hearing 
š
Running dfa feels bad but I kinda like it into mages just for the mobility
Somethingās gotta change for sin tho
i realized I almost only get mage CDs when I DFA an important peel and they have no other out
I think dfa would feel better if they cut the animation duration in half
dfa while lock ports and it will follow them? thats kinda sick actually
You can immune CC with it too
You can?!
Yeah
Long animation makes it insane
You see a coil or stormbolt flying at you
press DFA
or about to get mass polymorphed or cloned?
or kidneyd
etc etc
Thatās insane Iāve only ever used it into mage lobbies to try to connect but Iām gonna try running it into more comps if thatās the case
Sometimes I get more use out of it than bomb
Bomb should honestly be a baseline ability again
Let us have more variety in PvP talents , taking the same 2 every game usually only having one flex is ugh
im messing around with my ui and queing skirmish... there's so many rogues trying that oneshot meme lol
The true one shot is the friends we made along the way
Assa doesn't have kill pressure btw
SAYS U
I'm just mocking what the others said about assa not having kill pressure
gonna miss doing Fly by Killing spree to end a fleeing target mid air
Rework feels good tho on a target dummy, cant wait to test it live 
Need an FC killing blow with new ks after I grapple by. Need to win a game by drive by
Drive bys need to be a thing
how u all are 1 shotting ppl wtf
We arenāt LMAO
the mog you use here lowkey goes hard
Jorkin 4 jesus
Anyone knows if the next patch illusion is out?
I can check
I donāt believe anything has been publicly released on the s3 illusion yet no
Probably hasnāt been added to any files to be data mined yet
looks... meh tho
shadowflame left too high the stake
ooo niiiice find
Looks placeholder, no?
i actually think that one is kinda sick
nah
where can i find these gamba boxes?
on the vendor
for my alt
pvp vendor
Healers can heal dps lobbies of up to like 300-400 mmr diff from theirs
I forget the exact number
wont cause disbalance for the healer which is just in that rating? xd
kb doesnt feel awful in bg blitz, ik ur talking more of an 3v3 + shuffle perspective and i understand that
animation duration fine, but ngl only 15% increased dam is kinda meh, should be 50% with how long the cd is
was removed for the same reason they are removing abom limb from deathknights in s3 it fucks with raid mechs
2150 mmr in shuffle is elite?
you misunderstand what they were saying
panda was 2150mmr but had an elite healer in their lobby
think it tries to match the healers mmr to each other but yeah healer mmr cr in shuffle is ass
harder to go up in mmr and cr as a healer and bc of how finiky their ques are set up to cater to dps having longer ques they end up getting weird lobbies like this where in df if u went 3-3 u lost mmr and cr and a decent chunk
https://check-pvp.fr/solo top 50 shuffle and there is only 2 healers, 1 in 2nd and the next healer is 41st
looks so good
though they cooked with pally
I thought all the sets were cool. I dig simple and some people donāt but thatās completely cool
Brah Iāve been hardstuck at 2290 for like 3 weeks (at least). There is no rhyme or reason to these healers. Iāll go 6/0 to a healer with 3 current glad toons only to get face rolled by a guy who just climbed for the first time this season.
I understand this says more about me but oh well.
demon hunter and mage got shafted
dk to a extent as well but not badly, druid is okayyyy and evoker is good from chest up but u know the best part of the set beiung the helm isnt visable when ur in combat...
More transmogs peeps can combine. I only care about rogue stuff but i mix and match anyway
Yeah evokers dealing with their thing. I can understand why they decide to do that in dracthyr form
Sinādorei forever though
i get why they do it but like
make it so i dont have to be dragon to fight shit
What the bloody hell... this one temple of kotmogu, a fellow subtley rogue whooped me from full health to 0 in under three seconds in one stun, meanwhile one full rotation of my spells.. i barely damage anyone past 75%... i have like top enchanted armor.. all pvp... high high mastery... etc
Yeh its just for combat purposes to have a tell ig vs flapping around with no wings and shooting fire during visage etc
skill issue?
dopesnt work anymore bc other classes can be scaley
I have a pretty good rotation...
Keep practicing duckie, donāt get discouraged
so when u were oh its a scaley its a evoker now its a scaley so 1/7 classes
wasnt a dis btw
I know ā¤ļø
Im just wonderint am i not doing a spell in time to unlock full potential... etc
I dig Scthabby, just up to the devs if they decide to change that i dunno. I have no weight or opinion
I mean 3 seconds full health to dead with 1 gouge...
ye thats fair
Depends what they use and how they did it etc
did u have a orb?
Nope
Prefeinting nullifies stuff and a proper trinket to cc in them
They didnt either
Shrug it off, record and review and adapt for next one no sweat
u said 2 rogues hit u in that window yeah"?
2x fatty secret tech can be fatty burst esp if both crit
Could have had his empowered stuff already up and just lined up everything
Any class can whoop on any others given the right conditions and if the individual isnāt able to respond adequately
assa vs ret pally begs to differ
2 rogues at the start but then 1 rogue did it in one gouge.. right out of graveyars multiple times
Yes likely crit casino and cds
All were favorable, doesnāt mean it would happen āeverytimeā though
No sweat, please share when you can. No pressure man .
is this conquest or elite set?
conq i think
if im not completely wrong then all elite sets should be ina red tone
Yknow
I'm pretty okay with KS not removing roots anymore
Dfa would get some actual play now
Into specific comps
That's a very bad trade off
Personally im fine with it
Well none of the pvp talents are great
I think theyāre going in the right direction on this one
Disarm and smoke sure
Is that
I'm fine with it currently
They make a dodge pvp talent for it
Yeah
We can use defensives during it so maybe a pvp talent where evasion doesn't go on cooldown when used during killing spree
Tbh I donāt see them giving outlaw any extra defensive capabilities
I know I said a dodge pvp talent but honestly just a cc immunity would fit better
nah no way
theyve systematically nerfed outlaw defensives since SL
like every patch
yeh
i don't think a cc immunity would be out of the question
but i'm livin on a prayer on that one
Fatebound is so giga cracked on the PTR rn
lmao
WOOOOOOOOOO
Stacking 7 coins from 1 press of a button
yeah the tier set makes it kinda noice


