#pvp
1 messages · Page 287 of 1
idk why but pshero never looks like they're having fun playing the game
absolutely miserable, no joy in their eyes
cuz pshero is a doomer
I mean its his job, and he is more like a "administrative assistant" and less like an entertainer.
doing the campaign on my mage and I'm at this part. Like, shouldnt I be able to light this whole place up? I'm a fucking fire mage

his job is to stream ye? idk, i guess main reason to watch is that he's good at rogue?
He is just there.
Imagine you have to go to a counter where an attendant gives you a form. Now you can go to the counter you've always gone to, or take the risk of going to a new counter where you're not sure if you'll really get better service. Pshero is that old counter, always filling out the same forms. You don't get anything special, but you know what you're getting, and in the end you have a correctly filled out form, even if it's not much fun. So why go to another counter, you are there for the form.
i guess so, fair enough
The fuck is this quest that has me throwing rocks at orphans LOL
lmfao
bro
i just queued into a ww
i'm on fdk with an assa on my team and ww is solo
and he out damaged me
loooool
1m dps
i guess he had a target to cleave on
but holy
yeah their burst is pretty nutty with xuen and SEF
This made me laugh too loudly.
WW is slept on imo atm.. there are some clips out there atm (i won't advertise the streamer)
ssssht
trickz
im not saying anything 

btw... I said id share my beta clips like 5-6 weeks ago... well eeeuhm.... yea

nah im too embarrassed i f'ed my one shot even in the retry..
why not eh
edit it with "?" at the end
and do it until it embeds
twitch clips are weird like that
usually takes 2 or 3 ?s
there we goooo
there ya go
but like for real WW is out dpsing quite some stuff even not fully geared... Or the one ive seen is just a really good player but ... quite impressive
has to be a BG
report trickz hacks
ye lol
now we need a rogue doing 500k dmg and we are doomed
Frost DK opener is so satisfying
how about 600?
Finding rank one resto druids in skirms 🔥
report starlinkgamr hacks
Grip 2x, aoe blind, winter, frostwyrm aoe stun, GG
lol
lmfao
Bro 🤦♂️
what information?
carry on, please post more screenshots of your conquests my fellow rogue
youre gunna post this to the forums arent you
shhhh
for ass rogue is my send it opener cheap - garotte - rupture - deathmark - kinsbane - envenom?
i'm too busy taking and posting screenshots of me doing 3m dps on my hunter
or maybe kidney > envenom
we aren't rly running KB anymore
cheap>garrote>garrote>rupture>cheap>ambush>shiv/tea>cheap
unless 1v1/2v2
dumb question but im switching targets for the 2nd garrote right
no
no
this was a 1v1 scenario
wait so then garrote can tick twice?
no
you want to double garrote because doing so gives you the full pandemic affect of garrote
it lasts for 18s
but you can reapply it
and get up to 7 extra seconds
and thats your empowered garrote
so you want it to last as long as possible
plus after 2 garrotes youll have combo points for a full combo point rupture
is pandemic a talent?
no it's just how DoTs in WoW work
"The Pandemic effect of over-time effects occurs when you refresh a DoT or HoT effect that hasn't expired yet, as the remaining duration (up to 30% of the original duration) will be added to the duration of the refreshed ability. This makes it easier to refresh DoTs and HoTs without having to perfectly time your reapplications right when it would normally expire."
sorry to just bombard with questions but are u running deadly or wound?
wound
blades - sepsis - 6/7 cp
are you getting 7 with everything else?
yea, cheap , gouge, ss. all workin
then its bugged
i haven't noticed it naw
ill check rq
yeah im getting 6
holy shit!!
they thought we wouldnt notice
?
lmao...
really
yeah my guild made a 5 man group
2 of us got it
I got this from the whole thing though
so not a total waste

I got the alliance slayer one back in early BFA when it was first introduced
okay ya know whats the greatest thing ever
smoke bombing someone when their Hpriest healer is in spirit form
I fucking love it
alright whats this build
i'd assume it's the same build from the pins
@outer sky me and some friends did skirms tonight and assa feels really good
well you kinda missed comp stomp, so prolly just BGs
sub/assa pretty equal in terms of what spec is better right now?
DTB without amp, wound and deadly?
its good if you can cleave effectively
what?
Does this mean I can stop doing the campaign?
sorry, playing DTB without amp poison, which 2 lethal poisons?
wound and deadly. Those are the only 2 you have without amp
wound+deadly
cheers.
yeah
that's lvl 80 campaign
not necessary
wait I just accepted a quest and the reward is access to WQs
you have instant too
btw
im curious, in the pinn'ed assas build, why no kingsbane?
yeah I had to do 1 more quest
because it's trash
because its bad

play it in 2v2
if u want WQs in the azkahet area
you need to make a pact
i would recommend doing so now
nah idgaf
I need to level my monk
do I have to do the dalaran story thing before I can start dungeon spamming?
you start like 1 quest and the guy should have a Skip dialogue option
just skip and it takes you to Dornogal
you won't see the pvp WQs in that zone unless you do
it only takes a second, just remember to do later on
what do I need to do?
there should be a purple triangle telling you to talk to the main big spider lady
talk to her, then do the short quest and make a pact with one of the spider factions
you legit just talk to 3 npcs quick
then choose
is there a portal back there from dornogal?
Feel like as a primary solo player I should just be running sin. I get a lot of setups ruined as sub lol.
you gotta be think at 5head levels
Best I can do is 3
damn
I have a lot of fun with sub, but I just feel like I'd have less "damn..." moments as sin.
Does it matter at all which I make the pact with?
nah
you just get a different ability for the week
doesn't matter at all
petkick's spotify playlist
goes hard

DK?
At what point are we using thistle tea as sin now? Doesn't seem like any of the material mentions using it even within burst windows for the mastery buff.
thats the best part
use it for energy and mastery
you just use it when you feel like doing 14% more damage
but mostly mastery
pop it when you have full bleeds up
usually nice to pair with a shiv
full bleeds, everyone's dying, healer struggling to keep up
and you just press tea off global
cranking up the heat 14%
Word. General rule of thumb pop after full bleeds into shiv if I have it?
Then just kinda keep it up as much as possible for fun.
👍
yep
isn't that just a community made thing?
or did blizzard actually tease that
oh shit blizz posted it
can you imagine if they remade bloodfang
or one of the other iconic sets
Oh I can and I am
just fought with a paladin who insulted me for being spanish
guy was just in rival
(ye im very elitist when ppl acts like pricks)
Hey why is sepsis being used in the pins build for sub? i feel like it does 0 dmg
it's the best node to take for pathing to vanish cdr
it's also an extra different ability for Danse Macabre stacks
Is the weekly arena skirmish quest worth doing?
depends on what your opinion on worth is
you can see the rewards it gives right
any good assassination pvp guides out there or outlaw. i know its not viable. but dam it i wanna learn to play it??
outlaw isn't playable without weakauras so make sure you have those set up
you think so?
not a chance
i mean u cant properly minmax crackshot without a WA but u dont need to properly minmax crackshot to perform on outlaw
not in a pvp setting anyway
I guess I meant "not playable optimally"
fully optimally
ur probably 90% of the way there at least without WA if ur really good but yea
outlaws alot to handle without WA in general
crackshot basically requires it to have 100% optimal windows
i think everything that "requires WAs" can be solved in other ways
straight up
at most for outlaw all you need is a WA the tells you when to roll
there is no human way to know if the end of ur last gcd will fall inside or outside the crackshot window unless you play on zero ping and have perfect zero downtime GCDS for the entire window
if you don't know the rolls well enough
for you to send a last BtE
in pve the zero downtime gcds r much more reliable then in pvp as well
a last gcd WA is highly recommended if u wanna get the maximum oomph outa crackshot windows but, its less punishing to not have in pvp then it is in pve
so like i said ur probably not missing much
There's more to it than even that tbh
like if you have the broadsides buff your entire rotation changes
just all these little things
on top of teh crackshot bs
someone whos been playing it for a long time can probably manage, like you said, 90% of it without WAs
but someone who's not already a pro at the spec?
no shot
are there any video guides or just the one on iccyvaynes? never been a fan of the guides you read
shadenox has assa guides on youtube, nothing TWW specific yet
the gameplay is very similar though so far
sweet ill check him out
Honestly I tried outlaw in PvP in DF while being new and I dropped it because I focused too much on playing Outlaw instead of PvPing
too much brain power to deal damage instead of seeing what enemies did etc
if you already have it down, yes
World of Warcraft!
no dots to check, no dance to finesse
it feels like the least ... strategic gameplay?
I guess compared to Assa everything felt hard back then 
Think about it from a new player's perspective
"okay so I have a pistol shot proc and I'm at 3 combo points so I use pistol shot but wait I have the broadsides buff and I'm in crackshot so actually I have to use ambush but wait now I have an audacity proc and a pistol shot proc and I'm at 5 combo points with no broadsides so I use a finisher and then ambush but wait now I have 2 combo points and a pistol shot proc with no audacity and no broadsides so now I have to use pistol shot but wait now I have 5 combo points and no procs but I have broadsides so I have to finish but wait now I have 5 combo points without broadsides so now I have to use sinister strike...."
and I havent even mentioned crackshot yet
I felt the same but I’m about to try it again now that i have sub & assas down … it’s simple tbh just overwhelming cause i personally think outlaw has the most buttton bloat out of all 3 specs with assass being the least
is there an updated list of all of the stealth bugs somewhere?
Sub is back 😎🙂↔️
just gettin popped out left and right
From a new players perspective to retail we have no idea what we do even though I played classic for a long time
Just gotta get your go started before they start pressing buttons for now
We just try to do the rotation from the guide and still not much dps
And in pvp we just use cc that we have and still can’t kill the opponent
Idk why they are giving us the cold shoulder rn with the bug fixes just more concerned with raking in dollars instead of fixing the game lol
Can someone explain what the poop is happening when you press Shadowdance during Subterfuge? Which action bar am I on?? I still don't understand how to macro "stealth" abilities here... Stealth, only Shadowdance (no subterfuge) and Sepsis seems to work fine.
i don't understand the question
when you're in stealth/subterfuge/dance you should be on your stealth actionbar
I think he’s referring to how we two bars a set of stealth abilities and a set of non stealthed and how they switch arrangements upon entering /exting
i just put all the same exact spells on every spot
Yes exactly thank you for english
in and out of stealth
This don’t over complicate things lol
epic bgs are UNPLAYABLE as a rogue. literally EVERYTHING knocks you outta stealth.
and forget abiout it if a druid is anywhere within 15 miles of you
Yo. Mfers. Am I out of mind or does not having SnD up not really matter all that much. I’ve been going through my logs after doing the weekly skirmish quest and I’m a little confused on how little of an impact it seems to make. I get it going early every time out of habit but sometimes when I don’t I still do pretty much the exact same damage.
you press SnD during downtime between goes
evis just keeps it up
you won't see all of SnD's value on details
it's good to have up
Okay so for outlaw it goes like this;
Your combo point builders are, in order of importance, Ambush with an audacity proc>pistol shot with a proc>ambush/sinister strike (if in subterfuge ambush, if not sinister strike). You never press pistol shot without a proc.
So if you are not in subterfuge and you dont have an audacity proc or a pistol shot proc, you press sinister strike. If you are in subterfuge and you dont have an audacity or pistol shot proc you press ambush. If you have a pistol shot proc but not an audacity proc you press pistol shot, if you have an audacity proc you press it no matter what other procs you have.
However, if you're inside crackshot the priority becomes ambush with or without an audacity proc>pistol shot with a proc>sinister strike. So if youre inside crackshot and you have a pistol shot proc you press ambush over pistol shot still. UNLESS you have the broadsides buff, then you defer back to the regular priority and only press ambush over a pistol shot proc if you have an audacity proc.
You spend your combo points at 6+ unless you're in your crackshot window in which case you can finish at 5+. You keep slice and dice up and finish with Between the Eyes within crackshot and dispatch outside of it. You can press Between the Eyes outside of crackshot only if there's 45 seconds or more on your vanish cooldown.
Yeah. I get that. I’m saying sometimes when I don’t get it rolling at all it still seems inconsequential. I keep it up 9/10 times but when I don’t it never feels like I’m being punished at all. Idk. I’m an idiot.
SnD results in faster poison application, more energy, and it stores combo points
for sub^
Ok. That makes sense. I’ve been playing Assa the last three 4 seasons. Haven’t messed with Sub too much. Good to know.
Compare this to "keep up rupture, keep up garrote, press muti/fok until big cp press envenom
"
Shiv when angry, use Tea
Fan of knives
You just have to get used to the flow
Okay so we don't have a separate Shadowdance action bar now? It's just 1 normal and 1 stealth action bar?
Ye
game is sooooo freakin close... and i cant even do anything but sit back and watch.... man epic bgs are a no go for rogues. this was a painful; lesson
and otlaw is sword and dagger? or 2 swords
Either is fine
doesn't matter.
Technically dagger offhand is better
Cloak and run your ass in and throw those garrotes around and pad the meter.
But the difference is small
May as well have fun if you’re going to lose.
Use what you think is cooler -> you thinking it's cool -> play better
Put all of your "stealth only" abilities on bars that dont change when you go in and out of stealth and keep your stealth bar identical to your unstealthed bar except replace your main combo point builder on the stealth bar. So for assa replace mutilate with ambush on your stealth bar, outlaw replace sinister strike with ambush, and sub replace backstab with shadowstrike
Are fatebound Assa rogues even using Ambush now?
As fatebound you don’t have to, but if you need to build on 1 target during subterfuge yes
If not pressing garrote ofc
if youre in subterfuge and you can only hit one target to get combo points, ambush
I still have the same problem: pressing dance during subterfuge puts me on my "normal" bar - this means I'll have Backstab instead of Shadowstrike on my actionbar for the duration of the dance if I pressed dance during subterfuge!?

But wouldn’t you want an imp garrote up first? Like garrote, (maybe) ambush, rupture?
Yes you garrote first
They really want me to grow up and have separate bindings for Backstab and Shadowstrike
Gar, gar, rupture, then ambush
also, you can bend the rules a bit. Lets say you have 3 combo points and you need to full kidney someone quickly. You can ambush/mutilate even if youre in range of more than 1 target to get 2 guarnteed combo points in 1 global for the kidney instead of likely needing to use 2 globals for Fan of Knives
dance should show your stealth bar
It does
Why not envenom at 5 instead of ambushing and over capping?
Just NOT when I dance during Subterfuge. It's really weird.
Oh nvm
Yeah even if I dance during subterfuge it shows me the same stealth bar
Rupture
weeeird
yeah i always have my stealth bar shown in dance/subt
I've tried without all addons as well... Maybe there is some CVar I fucked up.
If you messed with stance bars maybe
That’s how my rogue bats in Cata classics behaved.
My 2nd highest damage wasnt even my damage
It's so weird, its only if I pressed Dance during Subterfuge. Subterfuge paging works fine. Dance works fine. Stealth works fine...
Do you have a weird macro on dance

wowowow that was it. I had /cancelaura Stealth in my Shadow Dance??? That somehow fucked it up lmao.
LMFAO
ha
That reminds me of that episode of Codename Kids Next Door where Numbuh 5's sister was pissed off because one of the kids who's ship she was stowing away on accidentally pressed the "blow up the engines button"
and shes like
"why the fuck is there a blow up the engines button to begin with"
lmao
I just hit level 76 in TWW on my rogue.
I can't speak to our total damage so far since I haven't done any real content. I was #1 dps in two dungeons, but the people I was playing with weren't geared or good.
That said, MAN the assassination hero trees are truly God awful.
Fatebound, which seems clearly like the better tree, rewards us for just... doing our completely regular rotation. No cool animation, no cool ability, just... literally, "good job doing the same thing you've done for 20 years, keep it up, here's completely passive damage that you have absolutely 0 control over."
And the Deathstalker tree feels awful to use, because while it rewards us for weaving Ambush into our rotation, the ENTIRE TREE does not function at all if you don't get your Ambush opener, or if you kill a target and the buff falls off. There are also a bunch of nodes centered around Fan of Knives for some reason, like they're trying to encourage us to weave that into our rotation too?
Like, bro. Blizzard. You had one job. Give us an ability that makes us feel like a scary assassin.
Again
I'm not talking about damage numbers
I'm saying both trees feel awful to use
Mechanically
I literally play deathstalker for one reason and one reason only
One changes absolutely nothing about our class and just adds passive damage
The other adds a super annoying and buggy thing to manage that's balanced around being in stealth, which we can't reliably return to without burning Vanish
Literally, a tree that is 100% passive, and another tree that "rewards" us for using our abilities at moments that don't make any intuitive sense
fatebound incentivizes envenom
deathstalker incetivizes multiple things
and has funnel dmg
nah you're smurfing. even if you never press ambush deathstalker still offers a lot. 30% CT damage, 25% rupture damage, extended rupture, and the wall on both cloak and evasion
It doesn't. You cannot prioritize Envenom over Rupture and Garrote because they've balanced our entire class around Venomous Wounds.
From what I've heard from "people on the internet" rogue hero talents are extremely lackluster flavor- and gameplay-wise.
But If YELLOW BAR ON DETAILS BIG = GOOD CLASS AMRITE?
who said it would have a higher prio than envenom
I like Darkest Night doing big Eviscerate in PvP
Fuck the forums and reddit
fatebound incentivizes pressing envenom through Inevitability for coin flips
I would 100% be on board if a tree was like yeah go nuts, slam builders and big Envenoms, it would be different and a new option
I hate Corrupt the Blood and Fatal Intent because it's just more garbage debuffs cluttering on the game
But you can't, you still have to maintain all your bleeds or you just become energy starved as usual
WE NEED LESS GARBAGE DEBUFFS AND LESS GARBAGE PETS IN THE GAME OK?
would you really expect that to change
that's assa at it's core and always will be
energy management is important
So like, realistically, at what point in the decision tree is the hero tree rewarding us for deciding to use Envenom over another ability?
Never, because we're still casting Envenom as filler
in BFA envenom was our big damage but we still had to maintain bleeds for energy. So we know from history that it's possible to accomplish that

in fact this spread pressure bleed playstyle is relatively new
cuz you see
people used to make the opposite complaint
which is what got us here
"I have to maintain all these dots but theyre not doing shit for damage"
well we cant have both
so here we are
Let me say something real quick
A spec that's called Deathstalker, right, I'd expect that to be a single target oriented tree that would synergize with Vicious Venoms and Caustic Spatter. Use mainly Mutilate/Ambush as builders, get rewarded for that.
Fatebound is a bit more chaotic, and I guess having a mostly passive spec is fine, but I guess I envisioned that one to be more of a jack of all trades spec.
Can someone explain why Deathstalker, the single target murder class fantasy spec, has like 3 nodes that buff Fan of Knives?
Why would an assassin focused exclusively upon single minded killing be flinging knives at everyone around them? The entire Deathstalker gameplay loop is centered around entering stealth, ambushing your kill target, using max CP finishers on your kill target
Under what circumstance would that Deathstalker spec, that is fully incentived to be single target focused, want to weave Fan of Knives into its rotation from a class fantasy or a mathematic perspective?
theyre adding a little AoE and ST to every hero tree so people dont feel shoe horned into the whole "this is my M+ tree and this is my raid tree" thing
And funneling hatred into some joker
Also, did I misread this? There's a choice node in Deathstalker that says either, Gain 30% increased nature damage for 30 seconds after Deathmark expires (mega yawn, since again, this is a self buff, not a buff on your target, so how does this fit the hero class fantasy of assassinating someone?), OR just have a 30% passive buff to crit?
Like did I misread that or was that a tooltip error?
it's that or 15% buff to your next envenom after you press shiv
Hey it says "targets" plural it's AoE focused 
Okay, that was a tooltip error then. My UI said the other option was just 30% crit, called Master Assassin (same name as our one talent)
I was like
Hmm, do I want a conditional nature damage buff, or just a passive 30% crit?
Big fucking duh I want the crit
Can I also say, reading the entire thing, only two things about Deathstalker excited me.
1 was the 30% passive crit buff that doesn't even exist, lol
2 was being able to get fat Ambushes by using the charges. Very cool idea, but they don't hit hard enough to be meaningful
DKs have horses lore n shit they are cool flavor
I still love my class
But like, guys
Our hero trees are absolutely dogshit compared to the other classes
One thing I've wanted for rogues ever since I started playing this game as a 13 year old kid was an ability that would let us "melt" into the shadows and reappear somewhere else. Like Imagine the rogue sinking into a shadowy pit in the ground, then another shadowy pit appears behind you and the rogues reappears.
idk how good it would be but I'd play it every game
like that dude from One Piece who ate the Stealth Stealth fruit
Door of Shadows but good
I'm not arguing in favor of the post-Deathmark ability being a targeted debuff, because clearly that would make it far worse. I'm saying the ability is just so uninspired from a mechanical and class fantasy perspective
whats the good stats for sin
Bc that’s shadow shot from gw2 pretty much and monks would shit their pants
!stats
These are the recommended stat priorities for each spec in PvP. Please keep in mind that having suboptimal stats on some pieces such as tier set pieces is not the end of the world.
Subtlety: Vers>Mastery>Crit>Haste
Assassination: Vers>Mastery>Crit=/=Haste
Outlaw: Vers>Haste=/=Crit>Mastery
You likely want to stack at least 20% Haste on Outlaw for an extra GCD during ADR/Crackshot windows. Take 'em by Surprise gives you 10% during CS windows, so you only need 10-15% from gear.
i think we all agree, you're just a little late to the party man
Its dnd inspired which warcraft and rpgs /mmos were grandfathered from
at this point it's either accept it, try to move forward and make them work, or play something else lol
Leveling is soooo easy now which is nice + Warbands
How about like, "when your target is below 6% HP, click this ability and you do a flashy move that ASSASSINATES THEM"??? Like, give players what they want ffs
-
it would make every raid want an assassination rogue
-
super fun to use in pvp
-
class fantasy
-
a button to press that feels satisfying
-
a new animation ffs
Literally, look guys, I fixed our entire class in 20 seconds
That would probably be one of the worst skills in history
It would be the most fun button to press and you know it
idk monks have an execute like that and I wouldnt necessarily call it "fun"
it's just a button
Rogues should have a pickpocket players random item ability when the game judges the players as rude. 😄
Just turn Pickpocket into GW2 Steal
Steal was cool but they did tease that in SL but it never came
Was for stealing vial ingredients and stuff to augment things
!opener
They scrapped that idea quickly
Oh also, it is WILD that we can talent into 7 combo points and just two of them are wasted in most instances where we Kidney Shot in pvp because those two points just literally do nothing
Like, Blizzard. Have it do bonus damage at CP 6 and 7. Have it stun .5 seconds longer at 6 and 7. Something. Anything. It is fucking crazy that we are talenting into combo points that do nothing on one of our most core abilities in pvp.
Like God almighty.
10 minute cool down. if you press it 1 second before you die, you dont die but auto vanish instead
omg
that would be so cool
They nerfed kidney while you were sleeping james
I saw, which is wild. But like
Yeh it’s whatever
Make point 6 and 7 do something. It doesn't have to be a stun
Apply a slow, a daze, pure damage, something, anything
Astonishingly bad design
The ability has a THIRTY second cd now
Point 6 and 7 should DO SOMETHING EXTRA
I think if you kidney with 6 or 7 CPs it should just only use 5
No I dont, because it wouldnt be the case. It would be a broken skill, that would be unusable in raid and on the example of WW was proven to be bad in any capacity, thats why it now is just your average execute button but slightly stronger and they hate it 
Warlocks will see
Why are we still getting knocked out of stealth when nothing is happening around us? I was just sitting in a dungeon entrance and later, in a delve entrance and REPEATEDLY kept losing stealth?
check iveyveins pvp guide
Bc other class nonsense
The game is live. I thought for sure this would be fixed by now. Surely they know about it, it's easily reproducible
Its just accepted until / if they change it
Just anti stealth crap all around lately which sucks but yeah
It's not that dude
Guys I actually think this is gas af.
I'm standing with nothing around me
Fk shadow reflection nonsense man
Devs already said they aint making main hero stuff anymore either
Lmao I fucking despised the Shadow Reflection Redbuff spree Macro opener 
Apparently warlocks have a spell that auto knocks out everyone in 100 yards
Was dumb
No troll
Also you can blade flurry someone from miles away and get CP and enter combat
That's new
They literally gave assassination two trees. A completely passive tree with no new animations, and a completely opener based tree that requires stealth to apply and maintain, with stealth in literally the WORST condition I've seen it since Vanilla
Keep going keep going
Fun fact rogues are only a hair behind evokers in the level 80 stats
I am 100% talking about standing at a dungeon entrance, not in combat, not even within 100 yards of an enemy, and repeatedly losing stealth
That's happened to me in that dungeon where you go down into the water
The mobs just break you out
Its event world changes and shit and other silly shit from classes 100 yards away
There is something seriously and wildly wrong with stealth
On beta subterfuge didn't even work for a whole week
Yeah was mcfucked
I mean, considering stealth basically doesn't work at all, if subterfuge was bugged, then yall were straight fury warriors in leather, with no defensive stance
Yeah fuckin their wall giving them a chunk heal is agitating
Well, in fairness, subterfuge is working now
Yeah its working now and we are all thankful for it
They probably have a huge list of stuff set in queue so it isn’t going to be the last
Rogue rerework in .05
Can you actually imagine trying to play Deathstalker assassination without Subterfuge? I looked at whispyr's suggested hero talents to see if my intuition was right and I literally laughed out loud when I saw he was suggesting people use Echoing Reprimand and no Subterfuge
Like bro
Stealth breaks constantly
Dunno but f that anyway
Idk what sims you're running but Deathstalker WON'T WORK WITHOUT SUBTERFUGE IN A WORLD WHERE STEALTH IS UNRELIABLE
Subterfuge is a great multi tool and always has been
youre putting too much stock in deathstalkers mark. The rupture damage, duration, and CT damage, not to mention the defensives, are still really solid
The video explains it well
If Deathstalkers mark, the gameplay loop the entire spec is built around, isn't doing the majority of the spec's damage, then I'm sorry, but whoever designed it is an idiot who has never mained a rogue
Stealthing is important for Indiscriminate Carnage, not Subterfuge.
The mark is just a bonus , not supposed to be some forbidden words hit
"whoever designed it is an idiot" ummm....yeah dude where have you been for the last 20 years? If brains were dynamite these Blizzard devs wouldnt have enough to blow their noses. That's nothing new. Kinda just have to roll with the punches. My point is the tree offers plenty aside from deathstalker's mark
Imagine designing a spec gameplay loop and just being like "BTW this is mostly irrelevant lol, just do whatever, all the damage is baked into rupture passively lol"
Like
Evhdckdjwbdncjdk
What about deathstalker makes you think most of the damage is baked into rupture?
james that is enough u are going in rough territory w those quotes
in the end ppl will dislike you here
o i guess you are talking about sin, idk much about sin anyway
but with or without deathstalker sin's dmg is just dots
and that's how it is for all classes, dots with full uptime will always be the #1 dmg source
Cause cleave dmg
Im a big fan about combing all sources and not hyperfixating onto 1 thing dealing most of it. The trees provide flexibility in spec side and punch to several things. Its a step in the right direction
Gotta get to bed , class in a few hours. Behave yourselves peeps.
Good night man
thats new for sin. as recently as BFA envenom was the big dam
S4 isn't "BFA"
my favourite BFA moment
Yeah, for the first 3 iterations of the game, sin was the builder / finisher tree. Especially when we got envenom, which was bar none the best finisher of any rogue spec as it ignored armor
once i got killed by a corruption eye because a fkn bastard blinded me into it
sin is a rot spec
and it never broke in the interval
Finisher AND builder damage has been toned down so much
Probably because it overlaps in concept with sub
Nobody remembers when Assa had to use mutilate and evis cause envenom was too dog
They should just rename Assassination to Poisonwarriorwarlock
Which is weird conceptually because subtlety should probably be the rot spec, right? What's subtle about lining up ten cooldowns to 3 shot someone lol
also you werent even
a full commit to one spec
in old trees
you put points in all
You put 3 in combat, for improved gouge
back in my day if you wanted a faster mount you had to pay for that shit!
Which they just also nerfed lol
None of rogues toolkit was based on rot pre legion
Legion was when they tried to differentiate
because sin and sub were really two flavors of the same spec
prior
Just delete outlaw pls make some real rog spec instead
rename it to swashbucker and we good
I think there are significant reasons a lot of people were very interested in classic iterations of wow and it wasn't pure nostalgia. There were design choices that most human beings preferred. Idk about you guys but having to wait 60 seconds to ramp up a bunch of abilities before i can start doing lethal damage is not a great feeling design
yeah hold on brother im sure you enjoy autoing people to death
Bro you should open your horizons
which is classic vanilla rogue
Play DH
im just interested in classic because i get a lot of tokens w minimal effort
Ditto to having Mortal Strike effects just completely ignorable by healers until 80% dampening
No joke
Have you tried other specs
Fury does what you want kinda
Press swifty macro and go ham
all i want for rogues in this game, literally the one and only thing, is for pre-nerfed cloaked in shadows to come back. Id do anything to have that again.
60 seconds is kind of exaggeration

lol yeah no
that pvp talent single handedly created so many rogues who got away being idiot proof
maybe only surpassed by burst of speed
Hear me out sisters
or fok interrupting people
Bring bak recuperate and we good
gouge not breaking
no just cloaked in shadows
And prep too
veiled cloak?
Cant believe they removed prep
gouge should break they should just remove all garbage debuffs and pets and aoe and shit and aaaaaaaaa
Preparation was a mistake
play pandaren and u get that gouge
Melee sv was a mistake
melee SV was the OG SV
evokers are a mistake
DHs themselves are a fkn mistake
I agree
Based
back in SL there was a conduit called Cloaked in Shadows that gave you an absorb shield whenever you entered stealth and it would quickly disappear when you came out of stealth. But it was awesome because DoTs only take you out of stealth if they hit into your health. So this conduit basically made it so DoTs wouldnt pull you out of stealth ever. It was the best thing to happen to rogues in WoW history.
DH and Evoker was inspired by mobile idle games
That ability was a massive mistake
the 2s hero conduit
ahhhh that is the stealth shield
yeye i loved it
tbh if you played with a priest who had half a brain
You can tell who's only a rogue one trick by liking cloaked in shadows
I've only ever played a rogue and I know that was a mistake
Lmao
That said, DOTs that last 20+ seconds is not healthy design for a class that depends on stealth
Stealth was like 5 seconds cd too so COS would break and you can spam stealth non stop and keep getting it back
no, no it was not. Rogue never felt better than when we had that.
Thats why they made subterfuge
I can be convinced of many things
but not this
I'm firmly on team cloaked in shadows
It was massively OP, starlink
I mean, ofc rogue never felt better
I played that season
it was op as fuck
Something can good for rogues but bad for the game overall
shadowy duel
Whats the most op expansion for rog
cata
Vanilla before any patches
u guys remember hunter mark + shadowy duel in early SL?
Df assa season 1?
nahh
idk, everone seems to be forgetting wod combat rogue
me red buff me killing spree me 9 sec kidney
DF s1 has ret as best contender for strongest incarnation overall in that season
Ye cata is madness
Problem was it took forever to ramp
idk call me crazy but I think stopping a rogue from restealthing for any meaningful period of time should require a bit more than "okay I tagged the rogue with a 45 second Purge the Wicked DoT"
The objectively correct answer is vanilla before any patches, before Diminishing Returns were patched into the game.
that conduit made it actually feel half way balanced to be reliant on stealth
All I want are banners back for arms
I wish that guy didnt delete his vod
Those you place on the floor
where he played priest turbo with his friends
And you can intervene
Your own banners
at like 2.5
Ive never seen any abilty melt through pain suppression like butter
In the modern age wod combat won't work
As soon as you get red buff the enemy gets a massive HOOOOOONK
and you get every micro cc thrown on you
Yea that was kino
And it teleported you with the enemy
Didn't place you back to your starting point
Long gone are those days
it used to be a glyph
Now it's jumping through 50 hoops to do dam with 29 modifiers
if it teleported you
Yeah the stacking of sixteen modifiers in order to kill someone does not feel good
I get that it artificially makes games longer, and I guess that makes losing feel a little less bad than getting 1 shotted or whatever
It's mostly for pve
i mean guys, come on. Someone's gotta agree with me here. I know we've kinda moved past this but it is way too braindead effortless to keep a rogue out of stealth in this game. 1 global to apply a 30-45s DoT shouldnt do it. We should have something that guarntees stealth protection for some period of time.
But I think the pendulum has swung too far in the other direction
I think they do it for pve, but for pvp too
@outer sky it should be a pvp talent. Veiled in Darkness: Debuffs on us last a max of 10 seconds
See, I fixed it
that sounds even more broken than the OG cloaked in shadows
CoS can come back if DH gets the blade dance immune back
for classes that rely on DoTs
also

They just reapply them
subterfuge exists
Every class has infinite mana
Also why every Rog is a nelf
Mana management is barely a thing anymore
Except for james
hes a male nelf
LOL I respect that you remember I'm a human
last i checked
if subterfuge is a suitable replacement then there should be no issue with bringing back cloaked in shadows. It would be redundant
kinda wierd
idk that conduit made restealths too braindead
just have healer dispel
I hit 2400 as human last season
One of the proud like, 6 people that did that
rend isnt 40seconds
theres plenty of nondispellable dots is my point
even if the absorb only lasted like 10s
fine
have priest pws
i'm tired of getting chased around pillars by disc priests because their mission in life is to put a DoT on me so I cant slip into stealth
its just stupid
make it not matter
its a team game?
then one of their teammates should keep me out
which expansion have the best dueling
Wrath
idk if thei healer is chasing you
sounds like a recipe to put them in a bad spot
and go for kill
when rogs could stil vanish blinds
Yep
well nowadays we can meld it too
chasing rmx teams behind los is a recipe for disaster

especially away from your own team
ok give me back cloaked in shadows then. That way they wont get into that situation and they'll win. See? Its a nerf to rogues.
i dont care for 1v1s
man Mamut rogs duels were sicko
its too easy to restealth in modern wow
did you know through 1v1 you gonna get real good in arena
This is still the case today
how?
I apply all the knowledge I learn in 1v1ing lads and 1v2ing to my arena games and just wrecking ball people when everything just lines up
gg
yeah i just hope they take another step into it and add dueling cd reset for it : D
what about the 30 dots you have on you?
you still have time before it knocks you
^
can just re again with how trivial it is in this game now
If you're fast on the draw
you have as long as it takes for one to tick
you can sap people chasing you
and you sap them before they can put you back in
What's your ign
Yeah, knowing which 14 buffs each dps class has to line up to kill you is more important than being exceptionally gifted at your class now.
I remember when being caught out of stealth was a death sentence, now it's just like, whoops I lost the opener teehee, doesn't even matter, this match is gonna last 7 minutes
@vocal surge
if its that easy why cant I have my conduit back
sounds like it wouldnt make a difference
because its dumb to re and just afk in stealth
Lynthania if you want to look up my old ratings, Wersarcht for my new main
How are duels nowadays? I dueled a lot during Vanilla - Wrath but it felt like it got way worse when every class got heals etc
how about for 10 seconds while I wait for DRs?
I dueled a frost mage yesterday they never casted and I died
thats still inherently too easy
compared to how it used to be
genuinely speaking subterfuge dumbed down rogue
ALOT
It absolutely did, but they had to
Loads of things were good for some classes but bad for the game
Like DH blade dance dodge
Prime example
With how long matches are, with how omnipresent aoe is, with how long dots last and how every class has them, subterfuge was necessary
Or taste for blood warriors
a lot of shit has been dumbed down though. That was necessary.
do you guys use that clear the witness shuriken storms with deathstalker hero talent?
im going to be honest
the only reason subterfuge is "necessary" is theres too many random aoes
from doing a dps rotation
and how do you do this when youre constantly slowed? youll move 2 feet before your shiv slow wares off
match length has 0 to do with its necessity
Stealth used to be super meaningful and powerful. Getting a good opener and combo was devastating. Now matches are so long because each individual button press has less meaning than ever, largely because healers are so incredibly powerful that it's impossible to kill anything outside of specific windows
Right
we also used to rp walk in stealth
2
Yeah I really dislike all the "garbage" in the game. All the AoEs, every class having 10 pets. Arena feels more like a moshpit than an arena at times.
Honestly though
Maybe every single button press has less power, because there are more and more buttons you can have now
nah
It should never have been 10, that was obscene
wow has become somewhat much QOL implemented
like you cant have so many stealth protections in a wow where
the restealth window is so easy
but whaazz says he thinks pvp has become more difficul than in the past idk
to achieve
Guys i need help
Any video how to play rogue? I dont foookin remember and i do nothing
aye
Watch streams @nova viper
!guide
Rogue Guides:
WoWhead: https://www.wowhead.com/classes#rogue
Icy Veins: https://www.icy-veins.com/wow/class-guides
Method: https://www.method.gg/guides
those are pve guides
Kek
I'm of the opinion that stealth should be easy, protected, and not the least bit subject to player skill.
pvp = pve
Watch some palumor or kalvish
yeah, if he does nothing, he does not know how the spec works, and these guides explain the basic of how to do dmg with your spec
no one has made up to date videos, iceyveins pvp guides are linked in the pins
there's pvp guides that do the same tho
but they show the rotations that are more geared toward pvp
first
I watched pikaboo or I feel like he presses 15 more buttons than any other rogues 
he doesnt really
He doesn't though
he just narrates
yeah if ur brand new check out iceyveins pvp guides first
hes not the best source to learn how to play rogue
most other rogues at this level just stream no comms
get a handle on things, then watch ppl
at most have trufigcd installed
isnt pshero a classic andy
I mean i play rogue in SL but i switch to mage on DF and now i feel sooooo bad when i back
is pshero still considered good in arena?
gonna be honest
There's no rated
playing mage at a decent level is probably harder
pshero play openworld pvp and bg now
^
With this current design of frost mage I disagree
true, but if u "medium" player u can just do dmg on mage and do more than bad rogue
Anyone can perform a normal mage rotation
cause of sheep
Idk can you really win on mage
Frost mage rn is the most training wheels version
just pveing people
But what I find extremely skillful is utilizing everything you can on Mage
most classes right now are about as dumbed down as theyve ever been
Yea but when all your dam is one button and it cleaves
yep
mage is one of those classes that sees more high end play
than low
They get run down so easily in low play
mages and rogs are the iconic duo of pvp
idk if i'd agree with that one
1600 max rogue performs worse than 1600 Max mage
it just depends what season
they need to add some kind of downside to blink to help balance out their mobility. like "after you blink you die" or something
go back to bfa season 4 when full haste corruption mages were casting 1.7 sec gpyros 35 globals in a row with a destro lock in 3s
They need to reduce alter to 4 seconds and. Be unpurgable
pretty sure every class is pretty decently represented at all cr levels
Alter single handedly making them immortal into non purge teams
But when their good comps are all go based
Then theres abominations
like bfa assa rog
kidney toxic blade off dr
SL S3/4 Outlaw
I'm gonna coom
being dumbed down so hard you only needed to know 3 buttons
You know the game is weird when
just PvEs
that was bfa yes
A good ret and a bad ret is like miles apart
i played mirrors though and other rogue did zdps
A bad ret just larps as a holy warrior
bfa dh was worse
Like SL S1 and S2 Outlaw was fun
than df dh
But S3 and S4 was "Why"
the issue is that theyve dumbed everything down to much that playing a set up comp is hardly, if any, more rewarding than playing a button mashing zug comp. So why bother. For RM to be worth playing in this state of the game it basically has to be PvE. Cuz if not why even bother
An average ret that 2 shots people while cosplaying
Hero cleave was good recently
Yeah I need to catch up with the times 
actually in s1 bfa you could mana rift priests with just vengeful retreaet
they didnt have enough mobility to get out before it went off
i would say similar about dk comps
Just runs you over with 50000dps
but call me crazy
the biggest abomination in wow pvp history was probably ret in SL with WoG tbh
and then ret gets buffed mid season



